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The /btg/ is dead! Long live the /btg/!

Objective Good Guys Edition

Previous: >>>>>>>>98133504

>BattleTech Introductory Guide & PDFs
https://battletech.com/qsr/

>Rookie Guides
https://tinyurl com/ydtr589e
https://pastebin.com/HZvGKuGx
https://files.catbox.moe/l1gjfi.jpg

>Sarna.net – BattleTech Wiki
https://www.sarna.net/wiki/Main_Page

>Force Building & Unit Faction Guides
MUL
http://masterunitlist.info
Xotl's Random Assignment Tables
https://tinyurl com/fejwk5f2
https://mekbay.com/?gs=cbt

>Unit Design Software
Solaris Skunkwerks
https://www.solarisskunkwerks.com
MegaMek Lab
https://megamek.org

>MegaMek – PC version of BT with bots & multiplayer!
https://megamek.org

>How to Play Against the Bot?
https://www.mediafire.com/file/l5mqjydrgndnndu/Against_the_Bot_v4.pdf
(Included in latest MekHQ docs)
https://bg.battletech.com/forums/index.php?topic=56065.0
https://pastebin.com/pE2f7TR5
https://www.mediafire.com/folder/rkg2sl5ybr24k/Battletech_Portrait_Pack
https://www.mediafire.com/file/a3x576yflof0ca1/MekHQ_Fluff_art.rar

>Flechs Software – Digital record sheets & more!
https://flechs.net

>Instant Action – Play custom scenarios for tabletop!
https://victorypointproductions.neocities.org/instantaction

>PDF Trove
rebrand ly/CranstonSnord
rebrand ly/SnordsStoryTime
rebrand ly/CranstonLogFiles
rebrand ly/CranstonSnordDropBox

>Older Troves (2013-2020)
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://tinyurl com/2p8p7cew
rebrand ly/BTmags

>/btg/’s own image board!
https://bgb.booru.org/index.php

>More /btg/ tidbits! (2020-05-17)
https://pastebin.com/uFwvhVhE
>>
File: Zaku I.jpg (175 KB, 706x1000)
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A single Zaku I could defeat an entire Lance with ease. A Zaku II could take a city. A Gouf could take a planet.
That is all.
>>
>>98150415
The 120mm is probably comparable to a RAC/5, with reloading standing in for a jam? Depending on the media it fires 3-10 rounds in a second, which is a pretty nice rate. Most times when a Zaku is hit by a burst from it or the Federation's 100mm, it's either immediately out or it's crippled, so it's not particularly well armored compared to the average BattleMech. The Zaku Bazooka hits harder than a burst from the MG, pretty consistently taking down any MS that isn't a Gundam, but we'll call it a Thunderbolt 20 for the sake of convenience. It might have an edge in speed, and definitely in size and tonnage, so it could carve an Atlas apart with a Heat Hawk if it got an opportunity. But OYW tech probably isn't wiping a lance until you get into Beam Rifles and Sabers, Lunar Titanium and Bits. A Zaku II isn't nearly enough of a jump in capabilities to measure it differently, let alone the Gouf and its shitass vulcan hand.
>>
>>98150471
Seethe harder, TechTroon. Mobile Suits turn Battlemechs into whimpering bitches with a glance.
>>
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HONOR THE DRAGON!
>>
>>98150477
I went to double check the numbers and the Zaku is actually way lighter and slower than I remembered. It rounds pretty nicely to a 75t going 5/8/5, which is pretty good for heavy cavalry but so rough on tonnage that my weapon estimates are filling the tonnage with even a light dust cover. You'd have to get to Zeta tech for an MS to really pick a fight against BattleMechs, Movable Frames and Gundarium Gamma can probably be compared to Clan Endo and Ferro-Lamellor, but I'm not sure if even the Gundam is going to dominate an Inner Sphere battlefield. A 60t moving at 10/15/10 with a near-weightless Sword is terrifying and the Beam Rifle probably compares favorably to a Clan ERPPC, but considering how badly it gets shredded in the Zeong fight a few glancing hits from lasers is going to cause problems.
>>
>>98150477
A lot of mecha franchises do. Just because of how slow and clunky battlemechs are. Not even bt armor is as crazy as the fanbase makes it out to be since ANYTHING can pen it, no matter how thick it is.
>>
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>>98150507
Steiner's fist? Unclenched.
Davion's sun? snuffed out.
Yep, it's Drac time
>>
>>98150525
Megaparticle cannons ans beam weapons are not lasers. Laser weapons are considered obsolete in UC Gundam. MP and beam weapons are firing charged particles at near light speed, shredding anything they hit. Also, beam weapons get more powerful as the UC goes on. Some of the hand held ones can take out multiple city blocks. No ppc, er or otherwise, has ever come close to that.
>>
>>98150525
Don't forget to take the Minovsky effect into account. Would it affect Battlemech sensors and targeting systems the same way it will the Zaku? If so, will tarcomps, Beagles, etc. cut through it? What about missile guidance systems for LRMs?
>>
>>98150541
Honestly up until the Fourth Succession War Dracs seemed to win out slightly in each conflict. I mean it still would have taken them like 50 succession wars over 3000 years or so to conquer the inner sphere but I think 1-3 they gained more worlds than they lost even if every war seems to be
>Dracs are about to defeat Suns
>Oh no Suns do a miraculous counterattack and drive them back almost completely
Dracs still tended to net a few worlds.
>>
>>98150560
The Albion has lasers for its AA guns, so it's more that lasers aren't worth it for MS in UC. And yea, drop the ZZ or even a Hizack instead of a Zaku and it's going to be a threat, but the guy said Zaku and I compared Zakus.
>>98150563
This is way harder to say, but most MS can't just rip ass to make a cloud of Minovsky Particles around themselves. Most of the time the motherships have to handle bringing Minovsky density high enough to be safe. Pretending it can, I think it'd be fair to call it comparable to dropping an Angel ECM over a few tiles. It wouldn't decide the fight, Mechwarriors get the advantage of looking through their cockpit to see instead using a fuzzy 240p monitor, but the Zaku is probably a bit better suited to fighting under its conditions than your average introtech design. I'd personally call it a wash and not even bother including it in the power scaling.
>>
>>98150563
Minovsky particles are basically a smokescreen that's more opaque to radio waves than it is to visible light and that causes the same issues with electronics that radiation does, so yes. However it's dispersed by warships or via missiles most of the time and everything in the area is impacted.
>>
>>98150630
>>98150592
>I'd personally call it a wash and not even bother including it in the power scaling.
You kinda have to, it's a byproduct of the Zaku's power plant, it will absolutely impact the Zaku's capability to detect and target a foe at the minimum. If 'mechs aren't subject to its jamming blanket effect, they're putting fire on that blind Zaku before it even gets within visual range enough to spray and pray with it's woefully minimal ranged armament. The Minovsky effect slaughtering radar and IR was why NewType psykers were so game changing and why everyone wanted them, since mind magic wasn't bothered by the particles.
>>
>>98150655
It's the radiation shielding, not a byproduct. Otherwise Gundam's fusion reactors wouldn't work in-universe. Dumping the Minovsky Particles from your reactor would be like a BattleMech permanently giving up its engine's heat sinking for a turn of ECM.
Newtypes also weren't really that much of a focus for either side, Zeon treated them as one more wunderwaffen when they were already making stupid shit like the Adzam and Zeong, the Federation only really put stock into them for things like their stolen EXAM research and the Riders, which are retarded and I'm not talking about them any further. But Newtype abilities are more in the moment than omnipresent, someone will get a flash, slam their MS in a direction, and dodge a shot from a blind angle and retaliate without looking. They're another thing where I just don't want to try incorporating them into Battletech, make up your own rules if they sound interesting.
>>
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Has the NAIS gone too far?
>>
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>>98150742
or not far enough?
>>
>>98150655
That's not actually a thing. Minovsky particle jamming doesn't come from an individual mobile suit's reactor. That effect only happens when particles are deliberately dispersed at high density. This is not the case if youre talking about some of the AU settings like IBO or 00 where their equivalents have much more extreme effects.
>>
>>98150507
>The Combine mechwarrior wears no pants
>The Combine mechwarrior needs no pants
>>
>>98150849
He doesn't need pants, he owns a 'Mech. Make fun of him when he ejects and a Steiner steals it.
>>
>>98150849
Pants are for women and faggots. Real men wear skirts.
>>
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>>98150655
>The Minovsky effect slaughtering radar and IR was why NewType psykers were so game changing and why everyone wanted them
Na. Nobody used them to improve co-operation between MS and MS, MS and carrier command or MS and battleship artillery, they all just used them as cheap zero-weight radar directors for their individual giant robots.

They were fundamentally unserious about and uninterested in Newtypes as a solution to Minovsky interference.
>>
>>98150764
KONO PRESSHA
>>
>>98150764
BT tank designs usually are sensible enough to not bury main guns in the hull, faint praise as that may be.
>>
Gundamfags back again huh? Battlemechs would slap pretty much any UC and most other designs into the dirt, given they are better armoured, just as or nearly as agile, have better sensors and engagement envelopes, and the weapons in Battletech are just straight up more lethal.
>"ooh but muh super beam ri-"
LPPC, PPC, HPPC, HPPC w'Capaccitor. Of which you have one, vs, say, a Marauder that has two plus a plethora of backup guns.
>"muh bits and drones"
If ECM doesn't fry them they will still struggle to function in gravity, as seen in Unicorn where even something like .05 g's makes Marida's bits awkward and clunky. Unless your in space, but then your up against ASF's, the armoured bricks of death known as Dropships, and, if your really unlucky, Warships.
>"but muh uc guns kill warships"
Gundam warships are shown getting mauled by 20mm and 30mm vulcanised, and destroyed by a few hits from an AC5 or PPC equivalent, they are less durable than an ASF. A Battletech warship would rape a UC flotilla and its attendant MS.

>>98150471
>The 120mm is probably comparable to a RAC/5
AC5. At best. I think people forget that AC's fire bursts, not individual shots. An AC5, small shield, and machinegun on a slow medium with mechanical jump boosters and BAR5 armour at best (probably worse actually, they get penned by GM particle blasters) is not a threat.
>>
>>98150973
It's more interesting if I'm generous with the estimate, and the Zaku MG has a pretty decent fire rate outside of things like GBO2 and Igloo. You could probably make a case for a RAC/2 instead, but a plain AC/5 is lowballing it a bit too much.
>>
>>98150973
>>98151003
The real question is how laser-resistant MS armour actually is. Canon insists that it completely gimped the use of lasers as offensive weapons.
>>
>>98150973
>rx-78 survives free falling into Earth's atmosphere from orbit with not even the paint peeled off
>A battlemech cant
Hmmm...seems to me like the gundam has better armor
>>
>>98151100
Real question, Gundam plot armor vs Clan Wolf plot armor. Who wins?
>>
>>98151082
The only citation I can find for lasers sucking in UC is New MS Encyclopedia 3.0, which I can't find on Sadpanda to check myself. Since the only ones we see are either massive superweapons that use sunlight or point-defense on carriers, I think it's more likely that their lasers are just underdeveloped and whatever ablative coating they use isn't going to do much to a Medium Laser. If beam weapons hadn't caught on maybe there would have been a resurgence.
>>98151100
The Gundam pissed its supercoolant all over itself and barely survived the maneuver using its shield, the only other time someone does that is when Kincaid Nau repeats it without the reentry fluid but using an indestructible beam shield.
>>
>>98151082
It's a strange case of reasonably effective anti-laser coatings existing in the setting, which contributed to the adoption of beam weapons, but when lasers do occasionally show up they are definitely still effective against mobile suits, so either they dont bother to use it since everything packs beams or the few lasers that get used are sufficiently powerful that it doesn't make a difference.
>>
>>98150884
>what is the Flanagan Institute?
>what are cyber-NewTypes?
>what is the point of the Unicorn project?
You're being disingenuous, the entire focus of mobile suit development in UC was finding a way past Minovsky interference (psykers), mass producing the fix as best as possible (fake psykers), then countering that development (anti-psyker tech) and tilting the scale back the other way. NewTypes and how to fight them are what informs MS tech progression all the way to Turn-A.
>>
>>98151166
No fluid was involved. The gundam and shield tanked the heat. The shield is also made of the same armor the gundam is. So, it's a moot point. If the shield can, the gundam can, which it did.
>>
>>98151193
The only time that kind of thing really comes into play is with the MP Purus, who got wiped by that fag with a rose. Newtypes are a rounding error that occasionally get thrown a bone with goofy prototypes nobody else can really use.
>>
>>98151162
Oh that's easy, gundam lot armor only applies to the protagonist, which is always clan wolf when clan wolf is involved, so what would happen is some clan wolf warrior still in his sibko would somehow end up stealing a gundam and that's what the plot would be.
>>
>>98151216
>steals the gundam
>has no idea how to pilot it since there is no neurohelmet
>gets captured
Wow!
>>
>>98151204
It only took one in a goofy prototype to turn the tide of a war.
>>
>>98151196
Right, so I double checked and you're right, it was not a fluid. Instead it's a film that covers the Gundam in TV without needing the shield, and just fucking wind to blow away the heat from fucking reentry in the movies, which is somehow even more retarded than it having a spare tank of incredibly efficient coolant in case it gets thrown into the Earth's gravity well but still has a half-wrecked shield. In either case it's still some wacky bullshit from MSG being a super robot show at its heart so I don't think it's fair to count it towards the Gundam's durability in the BattleMech matchup.
>>
>>98151258
One of the main reasons zeta has the waverider mode is because of how bad that scene is.
>>
>>98151100
The only reason a mech can't is arbitrary rules distinctions. ASF can enter atmosphere and use the exact same armor as mechs.
>>
>>98151193
>what are
All projects that went nowhere, produced nothing of lasting value and never managed to move beyond using Newtypes as gun directors of individual MS or MAs.

The last Ple clone, the most successful and stable Cyber Newtype program, was eventually sold as a sex slave and the program scuttled.
>>
>>98151340
To be fair she's a top shelf sex slave as long as you ignore the novels.
>>
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>>98151255
>>
>>98151340
>produced nothing of lasting value
Apart from resetting human civilization back to pre-Industrial Revolution level? The same tech tree that produced Unicorn and Banshee produced Turn-A and Turn-X.
>>
>>98151377
Isn't that the exact opposite of lasting value?
>>
>>98151386
From a certain point of view, Moonlight Butterfly ushered in an end to war.
>>
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>>98151377
No i think its cool actually
>>
>>98151394
From a certain point of view, I'm going to usher in an end to your constipation.
>>
>>98150477
Given how objectively shit mechs are, even in-universe, this isn't hard to believe.
>>
>>98150973
>given they are better armoured, just as or nearly as agile, have better sensors and engagement envelopes, and the weapons in Battletech are just straight up more lethal.
Lol
Lmao, even
>>
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>>98151377
Turn A was an oldtype suit.
>>
>>98151441
Eventually. Didn't start that way.
>>
>>98151377
>>98151441
>>98151386
>>98151394
The Turn A also was a defensive multirole fighter, the Moonlight Butterfly was meant to be used against invaders from outer space, probably somewhere past Jupiter.
Saying that its use within Earth's gravity sphere fulfills its purpose is like claiming that Chernobyl was a test run for a subterfuge nuclear attack on Ukraine.
>>
>>98151468
Call it a happy accident, the anti-spacer genocide weapon was a stick finally big enough to beat humanity into accepting peace out of trauma response.
>>
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>>98151409
>>
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>>98150973
I'm going to leave this here. Extrapolate as you wish.
>>
>>98151559
>that shield pricing
no incentive to buy the disposable at all
>>
>>98151559
>fanfic shit
What does this prove exactly?
>>
>>98151626
What exactly is the difference between this and cgl's ilclan shit? neither is written by the creators. This at least follows the tradition of taking an anime mecha and stating it by the game rules.
>>
File: image-22.png (712 KB, 1338x732)
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Making a narukami for my friend.
>>
>>98150973
Anon, the majority of battlefields in the UC timeline are heavily saturated with ECM. Psycommu systems ignore ECM since its controlled by the mind and they have wired guided INCOM systems which act the same as bits but utilize advance computers instead of psychic powers.

Also Beam Rifles would completely obliterate Battlemechs as it gives 0 shits about what armor your using.

RX-78 Beam Rifle firepower is probably comparable to a Clan PPC with capacitor, with the armor ignoring abilities of a re-engineered laser and heavy penetration.
>>
>>98151665
Can I be your friend? Bery nice model
>>
>>98150407
>Objective Good Guys Edition
Hail Stone!
Long live the Republic!
>>
>>98151686
But battle mech armor can stand up to anything! Ignore that an infantry machinegun can pen it as per game rules!
>>
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Since the topic's dominated this thread, may as well make it a challenge.

Take an anime mech of your choice and turn it into a BattleMech. No restrictions on tech level or accuracy, but try to adapt the gimmicks and armaments of your choice into Battletech's systems. Here's an M9 Gernsback from Full Metal Panic! as an example. It's canonically less than 10 tons and moves at over 200kph, so I gave up on trying for stat accuracy pretty quickly.
>>
>>98151790
You can't stat most Japanese mecha because most of them are magic compared a battlemech. Even a vf-1 valk from macross would stomp most mechs just via range and speed.
>>
File: aurigan.png (1.15 MB, 1185x956)
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What goes on here?
>>
>>98151817
Yea, that's why the challenge is to interpret it. You could probably build Xabungle or a Labor reasonably accurately, definitely a Juggernaut, as long as you were willing to compromise with a fusion engine instead of ICE, but most real robot series play fast and loose with weight and speed for better choreography.
>>
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>>98150507
Honor!!!!!
>>
>>98151828
fanfiction
>>
>>98151686
>Also Beam Rifles would completely obliterate Battlemechs as it gives 0 shits about what armor your using.
Even during the UC, anti-beam coatings existed, which made a beam rifle hit to any location survivable once. Eventually, they managed to apply those to a fabric basis, meaning a literal shirt could stop a beam rifle.
>>
>>98151906
Beam rifles became so powerful that armor became useless and beam shields were the only reliable defense against them. There are no anti-beam shirts.
>>
>>98151832
Xabungle works until the Iron Gear shows up and that battleship turns into a mech so heavy that there is no classification for it and it jumps further than spider.
>>
>>98151665
This honestly seems like a menace.
>>
>>98151916
He's talking about the Crossbone's Anti-Beam Cloak, which is probably the least absurd thing in that manga. It's saturated with anti-beam compound and survives about five shots from a standard beam rifle before it burns away. A human-size shirt could maybe survive the Dom's beam gun better than the person wearing it.
>>
>>98151939
Oh yeah, but still. That's just a standard rifle. Something like the ZZ's beam rifle would blow right through it. Not to mention the hi-mega cannon.
>>
>>98151953
ZZ Gundam's weapons are the only ones we really have measurable numbers on, but it's not as if Late UC's are going to be significantly weaker. The reason the F90 and its descendants were made was because defending against beam weapons had become so unmanageable that giving up physical defense to evade them was worth it. ZZ's rifle would just count as two shots at most. And we're not counting the fucking High Mega Cannon, that thing can do whatever it feels like because muh biosensor.
>>
File: 1710388294413360.gif (3.37 MB, 663x849)
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I don't care about the power scaling, I just think chicken walkers are cooler than man mechs
>>
>>98151828
Nothing as its not canon.
>>
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>>98152101
Oh yeah what about this
>>
>>98151724
Yes but there are conditions.
>>
>>98151100
The Gundam had special equipment to survive the burn of the fall, it didn't just do it by itself
>>
*flies past*
>>
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>>98152198
Walking bisected torso, goofy like the Jenner (Jenner-IIC is perfect tho)
>>
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>>98152259
>>
>>98152249
Ballutes are a pretty cool concept.
>>
>>98152271
Jokes on you he was just pretending.
>>
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>>98152271
How dare you.
>>
>>98152153
They released an official sourcebook for it thoughbiet.
>>
>>98152289
Don't argue with the obvious troll.
>>
>>98152249
In that case, then mechs can do the same thing with a drop cocoon and jump pack.
In fact, I remember the opening of 8th MS Team had the ground-type gundams using basically exactly a jump pack, in the exact same manner a battlemech would use one. Although theirs also had actual parachutes attached, while mech packs are "only" self-contained jump jets. Either way, it takes the form of a backpack and is ejected from the mech after making the landing.
>>
>>98152101
Most animal/non-hummie mechs are indeed cooler. Few notable exceptions ofc like Black Knight or Thunderbolt iiC.
>>
>>98152198
That's just Japanese coomer robot.
>>
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>>98152395
>>
>>98151828
The 2018 game itself isn't canon, but House Arano is canon. IIRC the Coalition basically fell apart by 3028 and went quiet. But ilKhan's Eyes Only states that House Arano ships have been seen visiting Fronc, Canopus and the Capellans around 3149, so they've clung to life it seems.
>>
>>98152101
Chicken walker mechs always felt faster as a kid playing Mechassault 1 and 2. Human legged mechs in those games just somehow always felt sluggish.
There’s just something more engaging to me about running around the map as an Uziel (my beloved)
>>
>>98152580
What seems to have happened is the overarching space nation fell apart, but it's not like anyone scoured those worlds of all life. They probably stopped paying taxes and may have scuffled with whatever paltry federal forces were left, and then there was no ability to actually hold it together anymore. It's happened on smaller scales before, there's a world in the Magistracy that peaced out by just not keeping in touch with anyone else and convincing the local garrison to go "mercenary" and keep doing the same job but on the planetary government payroll instead.
>>
>>98152610
Not like the Coalition is especially unique anyway, it's fate is probably the most common fate in the periphery. Stability just isn't feasible without a lot of luck and political will.
>>
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>>98150507
>posting the edited pic
Dishonor!
>>
>>98152677
>I see you have your sword already prepared Tai-sho
>>
>>98150541
vgh...based
Catalyst make make the drac hyper supremacy AU
>>
>>98152677
>>
I've started looking at the Griffin vs other 55 ton mechs BV for BV. My humble conclusion is that the Griffin can't stop winning. That is all.
>>
>>98152736
AU? That's just the leaked ending of the ilclan era.
>>
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>>98152780
>>
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>>98152831
Honored!
>>
>>98152780
WTF I love ilclan now
https://www.youtube.com/watch?v=54nEheZzRfY
>>
>>98150415
zaku is so cool, it's a shame it's the only good thing to come out of gundam
>>
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>>98152780
>>
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>>98146117
>>98146117
I did it guys. Now I am a proud owner of a Firestarter, a Rifleman, and a King Crab. Really happy about that last one, and all of them in general. Even though there is probably nobody who plays Battletech in a hundred miles. At least this way I won't catch flak for having the "wrong" minis.
>>
>>98151906
Yeah Anti-Beam coating exist in the UC timeline but that tech doesn't exists for Battlemechs. The closest you'll get is probably reflective armor and the Blue Shield system but neither is going to work.
>>
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Do you like the king crab?
>>
>>98153094
Firestarters are pretty good troopers, Riflemen range from bad to okay at fire support, and King Crab is pretty consistantly good. If you find someone to play with, picking up the Inner Sphere Command Lance should give you a good range of solid chassis to work with.
>>
>>98153103
>it won't work because... it just won't
I suppose next you're going to tell us that those small dropship sized """warships"""" are actually equivalent to a Leviathan VI and a Zaku I being able to destroy them means its paltry cannon is actually a NAC?
>>
>>98152198
>>98152279
Man, I love gundam but the baund doc is hideous.
>>
>>98153103
The blueshield is so cool I wish more mechs used it
>>
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Comparing war machines from different setting that operate on entirely different conceits of what a mech is and what the battlefields of the future are is an exercise in idiocy unless the goal is to equalize for compatibility in play.

Behold, it's a fucking ground type MS. A fast moving energy weapon based medium weight mech limited primarily by its pricetag and limited number of weapons.
>>
>>98152772
AMEN. Glad to see someone has seen the light of Griffin Supremacy.
>>
The mechwarriorfag quivers at the thought of such power
>>
>>98153202
Most MS are going to be Heavies by weight and reasonable to fit in there, at least until Zeta tech where porting the capabilities falls apart because of how much bullshit they can do. They'd be pretty universally over-engined and under-armored though, like a morbidly obese Dragon or Ost-whatever.
>>
Whenever you convert anything to BT, you have to actually make it fit BT. That's what all the unseen did. I'm pretty sure all the Crusher Joe and Dougram mechs barely even come up to the Macross designs waists. But a Wasp can't accidentally step on a Locust now, can it?
>>
>>98153266
Yeah, the original Ostall is less of a mech and more like what if motorized infantry had vehicles with walk MP instead of wheeled/tracked/hover. They're so small that a jeep ramming into them would be a serious existential threat.
>>
As we're already talking about Gundam.
Happy pride month /btg/!
>>
>>98153358
is battletech for people that don't like battletech
is battletech for people that don't think battletech is for everyone
>>
>>98153374
BattleTech is for the Azami Brotherhood who will cleanse the lands of the Inner Sphere of all impurities.
>>
>>98153358
>be little chud in the 90s
>battletech is literally the first thing I see being played when taking my first steps into a LGS
>completely dismiss it in favor of "cool" 40k
>years later drop 40gay and realise why a group of adults preferred BT over it
>no TT fast food, but a taste taste that lingers
>and too niche to endulge in popularity nonsense focusing on its core fanbase first
>fast forward and you have to see even BT become pozzed because the woke mafia will claim everything for them or ruin it by claiming its problematic
on the other hand, its funny how none of this is present in the real world. its 99.99% an online only thing. no actual BT play group sanctions this buffoonery.
>>
>>98153374
Battletech is for straight white Christian land-owning men who don't live in liberal cesspool cities.

If that's not you, then leave.
>>
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>>98153358
Pride is literally the worst sin. It is the sin that caused the fall of the daystar.

Stick to On Topic Posts.
>>
>>98152641
That's nonsense. As long as the worlds are still populated and engaging in space travel there's nothing stopping them from talking to each other, and being part of a nation is obviously better than not. Their location makes it impossible that people with space ships would stop going there.

Killing them offscreen in a reddit comment was so obviously a spite move by people mad that their OCs are less popular than a largely outsourced thing.
>>
>>98153539
>being part of a nation is obviously better than no
lol
lmao even
>>
>>98153539
Given the examples of other places in the setting, they most likely broke up into multiple 1-3 planet micro nations that have since churned and collapsed and reformed and collapsed and formed differently and collapsed and mostly just been concerned with fighting each other and pirates in low intensity or non-military conflicts.
>>
>>98153535
>On average, a straight man has 8 sexual partners in his lifetime
HA! Fucking loser. Imagine fucking bragging about this.
>>
>>98153637
>what is burning out the capacity to pair bond AT ALL after 5 holes / dongs for 500.
>>
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>>98153124
One of my favorite mechs, yes.

When me and my buddies played Civil War games with one custom allowed for our "ace" (aka (you)) I had a Com Guard King Crab 000 but with his auto-cannons swapped out Clan UAC-20s. He had a backstory where he fought on Tukayyid and almost died when a Hunchback II ambushed him and nearly alpha striked him to death before he could even return fire. Luckily he got a headshot in and after the battle he pulled strings to have the guns salvaged and put on his King Crab as a trophy and a remainder to never let his guard down on the battlefield.

Thank you for reading my blogpost.
>>
>>98153663
CUAC20 is why th HBK C is so fucking nasty.
A freaking 6/9 CUAC20 carrier.
>>
>>98152772
That's a rly nice picture.
>>
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>>98153094
Firestarter is rly cool mech. I wish I had 6.
Here is my crab thou. Have fun painting yours.
>>
>>98153526
Blake eleison.
>>
>>98153145
Thats cute that you think that Gundam battleships are small.

Musai are bigger then a Colossus class dropship
>>
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>Kuritan faggotry
>GundamFags
>Actual fags
Great /btg guys.
>>
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>>98153755
If you're not making the thread better, you're making it worse. Ignore the fucking powerscaling /m/-LARPer and other bullshit and talk about the fucking robots. It's not that hard.
>>
>>98153755
cry about it, my giant robots would rape yours bucko
>>
>>98153729
And made of Styrofoam, massing in lighter than an Excalibur.
>>
>>98153729
While it is true most gundam "battleships" dwarf even the largest battletech dropships in size, most of them are also quite small compared to battletech "battleships".
Gundam's battleships are comparable in size to most of battletech's destroyers.
>>
The anon that talked about farming a few /btgs ago was the most interesting thing to happen to the /btg in ages.
>>
>>98153841
Sorry, my bad. I will shut up.

I will totally not mention that clarkson's farm 5 just started so normies are getting to see how extra fucked farmers are especially the kier starter 'death to kulaks' 20% "inheritance" tax on farms. That Rachel reeves lied about and said would not effect 76% of farmers... only for it to MAYBE not effect like 5%. Because she is an incompetent cunt who's never worked a day in her life and therefore doesn't actually know what anything is worth.
>>
>>98153697
Blaku Akbar
>>
>>98153859
Feel free to totally not mention it whenever you like. I've noticed that the /btg has a lot of people who do at least a little bit of gardening. Don't suppose you know anything about growing grapes?
>>
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>>98153841
Friend, there's like 5 farmers on here. I'm not one myself, but I still own the family land and have to go do a bunch of maintenance on the buildings and equipment this month.

>>98153859
American reminder that the 13 million dollar lifetime gift tax exemption ended this year for stuff like land transfers. If your parents/grandparents fucked up and didn't give it to you this year, the money consequences are gonna be much worse.

Now, gentlemen, what is your favorite IndustrialMech? Crosscut is my boy.
>>
I've started playing HBS Battletech again. It's been a long time since I played, so I just started a new career with the BTA mod. I chose the Funsies start and enough difficult options to give me a 2.0 difficulty rating. I'm starting to get a decent size company, but because of where it started me, I've inadvertently become an Aurigan friendly company. I feel so confined down there, but I guess if I stick it out long enough I'll at least be able to buy some Kintaro from them.
>>
>>98153539
>Killing them offscreen in a reddit comment was so obviously a spite move by people mad that their OCs are less popular than a largely outsourced thing.
It was a TRO rather than a reddit comment and it was pretty clearly a case of them needing to resolve why the Aurigans were never mentioned anywhere else in all the other years of canon Battletech. They should have had it form in the Republic Era from the parts of the areas of the New Colony Region that failed to join the Froncs for one reason or another.

There still would have been a gap, but even now the Republic era doesn't have too much going on and their absence would have been a mixed of being an unrecognized power before the game, and then Grey Monday slowed the word getting out in the wake of the game's events that turned them into one.

Even if there was some jank, 10, maybe 20, years is a hell of a lot easier to wrangle than 125 years, especially with needing to wrangle out the New Colony Region and why Fronc formed instead of them joining up with the Aurigans.
>>
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>>98153990
What they should have done is set it further up somewhere between the Taurians and Tortuga. Sure, Canopus might have been further away, but they've got their mobile pleasure circuses for meddling in foreign affairs and the Kuritans could be more directly involved, and as many pirates as you'd care to insert into the plot.
>>
>>98154008
Absofuckinglutely THIS! It was expert level retarded to stick the Aurigans in the New Colony Region.
>>
>>98153990
How many books about the 20th century even reference the existence of Suriname, do you think?
>>
>>98154015
They were very careful about choosing the location, actually. There was always a large blank space between the eastern edge of the NCR/Fronc and the Taurian border. You were not supposed to think there were no stars or planets there.
>>
>>98154008
Yeah, that would have solved things as well. Could have also put them up around the Outworlds Alliance in that large space of worlds they used to have during the time of Star League but didn't by 3025. There's a fuckload of them up there. Could have adjusted the clash to be between the Outworlds Alliance and Tortuga Dominions, with one side of that in turn being backed by the Draconis Combine and the other by the Federated Suns for their own proxy war.

Not even the Clan Raven/Outworlds Alliance fusion into the Raven Alliance has done anything to reclaim those worlds last I checked, and this would have actually fleshed out a region of the Periphiary that is a hell of a lot less focused on compared to the region that the Taurians and Canopus are in (at least from what I've seen).
>>
>>98154040
Sure, that's why it was supposed to be Outworlds Waste-tier dead worlds like Detroit in 3025 but has a decent star empire instead. Fuck off.
>>
>>98153808
Thats cute that none-existence warships are a threat.
>>
>40k gets all the big name vtubers
>Battletech gets...a japanese woman
Cool I guess?
>>
>>98154244
It's good that we don't get many parasites.
>>
>>98154242
Gundam warships die to 120mm autocannons. Also, length is not a good measure of power. Especially since they actually tend to lose on width and height. And mass. Say what you want about mech density, gundam warships are so light for their size that they would be buoyant in any level of atmosphere denser than trace.
>>
>>98154251
>I hate it when the thing I like reaches a larger audience!

>>98154253
And I can kill an Atlas with an M16 rifle via through armor critical. What's your point?
>>
A Marauder 3R could easily kill Goku.

There, now we have no choice but to discuss DBZ power levels for the next 12 hours at least.
>>
>>98154285
Probably, at least up to the Vegeta fight.
>>
>>98154285
>the sdf-1 macross can fire it's main gun from an island on earth and hit targets most likely past the moon
>Cannon is so powerful that it doesnt even need to hit it's target to kill it
>Die hard BT fans will say it's just a naval large laser! As it destroys several kilometer long battleships and their fighter compliment
https://www.youtube.com/watch?v=vHDxYYHBDZE
>>
>>98154314
If you put it in BT, it will be a naval large laser or naval PPC.
>>
>>98154318
What happens if you put a Naval PPC in Macross?
>>
>>98154285
How many Elementals would it take to defeat the man, the myth, the legend: Mr. Satan?
>>
>>98154318
Even though it would destroy any sldf fleet in one salvo?
>>
>>98154325
How many elementals would it take to defeat the sun?
>>
>>98154331
A star, but only if they attack at night
>>
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>>98154285
How about we just post Gundam characters who'd positively love the BattleTech universe
>>
>>98154329
It would do up to 15 capital damage to a single ship in one salvo.
>>
>>98154325
Satan is an actually good combatant. Throw him against most humans and he would win. Its just that he is a peak human in a world of universe busters. So he looks worse than he actually is.
>>
>>98154335
Tell that to the video, pal. Can't abstract your way out of this one.
>>
>>98154346
Medium NPPC, you say? Well then 9 capital damage.
>>
>>98153872
Yes. I spent about 15 years of my life living rural in one of Australia's premiere wine regions, and there is another one, a world famous one, very close to where I grew up and now live again.

We were very annoyed when the French sued us for making better champagne than they did, and now have to call it champagne 'syle' because it's not grown in the champagne province. Poor losers. Those French cunts are just mad we make way better wine than they do now.

The Tasmanians and the new Zealanders also pioneered cold climate viticulture industries.
>>
Phelan Kell is a freeborn bastard who has no claim to the Ward name. No claim at all
>>
>>98154354
I broke in 7 horses bareback in my early 20's, progressively working up to bigger and angrier ones. The last horse was called Goliath, he was 17.5 hands high and had hooves like plates. Before me, he'd been through 3 breakers - broken one's leg, bucked the next into the rafters of the stable, and finally front kicked the last in the face and almost killed.
When I came to him, he was slated for the knackery. I climbed onto his back, and I rode him. Not once did he buck, never bit, and his manners were immaculate. I spent three weeks riding Goliath, that enormous horse, and we became very close.
And that was that. I left and never trained another horse.
>>
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>>98154318
>Its a naval grade laser
>Its not.
>>
>>98154507
ER micro laser I reckon
>>
>>98154507
Hmm... Is there such a thing as a Naval support laser? Like the kind lugged around by infantry, but big? It's kinda looking like that.
>>
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>>98154334
There's one who already is
>>
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>>98154534
There are many of 'em who'd make themselves right at home in the Inner Sphere.
>>
>>98154507
>I assure you fellow spacenoids, hollowing out a colony and displacing millions of our countrymen to turn their home into a single use weapon is vital to the war effort
I wouldn't be so mad if they hadn't done this SEVERAL times. I swear to god Zeon was right, humans are changing in space, only it's backwards so every scheme one of them concocts involves using colonies as weapons. The titans did nothing wrong
>>
>>98154620
Operation Bulldog did not ask for volunteers, they just gassed the colonists.
>>
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So I tried my hand at "fixing" the King Crab, namely making it a little more useful outside of its incredibly narrow close-quarters juggernaut role. I took some cues from the Gothic version and gave it Marauder hands and replaced the top laser with an AC/20 and the LRM with an SRM-6. So now it has the long-range punch of a warhammer, but is still a close-quarters beast with the exact same loadout as an introtech Atlas. As an added bonus, it somehow has a lower BV than either the introtech King Crab OR the introtech Atlas, making it incredibly cost-efficient. What do you think, /btg/?
>>
>>98150973

>"ooh but muh super beam ri-"
>LPPC, PPC, HPPC, HPPC w'Capaccitor. Of which you have one, vs, say, a Marauder that has two plus a plethora of backup guns.
Beam rifle's more like a light naval PPC. And the spray gun's a snub ppc with a bit more damage.

>>The 120mm is probably comparable to a RAC/5
>AC5. At best. I think people forget that AC's fire bursts, not individual shots. An AC5, small shield, and machinegun on a slow medium with mechanical jump boosters and BAR5 armour at best (probably worse actually, they get penned by GM particle blasters) is not a threat.
Depends, the Marauder's AC-5 is 1 3-5 round burst of 120s But I think the Zaku gets more than 3-5 shots per 10 seconds. Though something else does say about 5.

>>98151082
>>98151166
They have some laser weapons but they're trouble without serious warship power generation pumped into them. The return vs the power multiplication megaparticles is too weak.

The Super Gundam's battle pack in Zeta has a core fighter with true lasers and they thend to suck.
>>
>>98151906
Anti-beam coatings are not that great in UC uless you REALLY slather it on like the ZZ Full Armor. Anti laser is fantastic but anti beam is mediocre.
>>
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On another avenue of comparing other universe's mechs to Battletech, how about the humble Touro from Brigador?
It's considered a heavy mech in game and moves as slowly as one might expect for that. The most common loadout it's depicted with is a 105 MM cannon and an M2 Browning, which I would generously consider an AC/10 and an mg. This to me seems rather undergunned for what is ostensibly a heavy, though only carrying 2 weapons is more of a gameplay conceit.
I think it at least might be able to take out an Urbie.
I think most of the Brigador mechs would in general be low-tier in BT, though them having energy shields could help to make up the difference a little. Heavy spacer mechs might be okay. They do make use of cranial jacks though so they're at least compatible technology imo.
Also imagine clanners absolutely tearing spacers apart, that shit would be great.
>>
>>98154741
The Zaku's gun is low pressure enough for you to survive being next to the muzzle blast
>>
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I was looking at getting a Thorn because I want more light mechs and being able to say I have a mech that is in-universe "Built Ford Tough" is amusing to me.
I saw IWM has one, but the design for that is a bit dated and would probably stick out like a sore thumb compared to my plastic mechs.
I saw Defiance Industries Wargaming has one that more or less looks like pic related, can anybody vouch for their stuff?
>>
>>98154731
You didn't make a King Crab variant, you made a MAD 2.
>>
>>98154765
>using Shiro's bullshit survival ability to scale anything
If you've watched the OVA you know that isn't worth factoring in, his ass should have died long before he sidestepped a 120mm burst.
>>
>>98154731
>somehow
Your King Crab has less armor. Tge KGC-010 does something similar to what you're trying.
x2 PPC
x2 SRM 6
x2 LB10-X
99% Armor
>>
Help me decide what I should take for my next game. Do I go Clan or Inner Sphere?
If Clan do I go Hell's Horses, Diamond Sharks or Ghost Bears? If IS do I go Liao or mercs?
>>
>>98154784
Go Liao and drown your enemy in plasma.
>>
>>98154620
Hey now. They killed their fellow spacenoids on some of them.
>>
>>98154780
Still happened, can't say it didn't.
>>
>>98154784
Go Hell's Horses and bring some Omnivehicles. Prove the worth of the TankWarrior caste.
>>
>>98154787
I actually don't have a lot of mechs with plasma but I do have a lot of mechs with AC 20 and LBX 20s, I could drown them in that
>>98154817
I have several Eponas, I could do that.
>>
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What does one call this design evolution?
>>
>>98153535
>8 sexual partners
Man, straightoids choose the weirdest, most pathetic things to brag about.
>>
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Why did the clanners not really try to improve upon the Black Knight outside of the Spirit Walker?
>>
>>98153841
Farmers are not people. It is right and Godly to hate them.
>>
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>>98153884
Crosscut. ForestryMechs are badass.
>>
>>98155058
>>98153884
I was into the Crosscut until I found out there's another long-lived mech that's been upgunned in the Powerman. It's not as upgunned as a Buster MOD, but it's actually available and not subject to right to repair shenanigans. The SRM version's a bit bad, but the mlas + machinegun version is neat.
>>
>>98155068
The PPC Buster is peak industrial cheese, but there's such thing as rule of cool.
>>
>>98154989
Attempt at carcinization. Note how the arms are adopting a raised stance & how the shoulders, upper torso & head are slowly merging into a single carapace.

Also note how the Atlas III is primed to walk sideways to the direction it is facing.
>>
>>98155074
I just find it funny that it'd be balanced lore-wise by being stuck by being made by Bluthe and they'll charge you out the ass for any modification or parts for repair.
>>
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What's the verdict so far?
>>
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>>98153884
St. Florian, and not even specifically for the MOD. I just like the idea of a civilianized Highlander. It helps that the MOD is actually powerful as far as MODs go. There are introtech assault mechs that would lose to a St. Florian MOD.
>>
>>98154741
>Beam rifle's more like a light naval PPC
It *barely* qualifies as a PPC if we are being generous, most of the stuff it's popping gets obliterated by the equivalent of an AC5 and tales sevre damage from MG's
>rate of fire
As per the duelling rules an AC5 can fire 3 bursts across 10 seconds, and be starting on the 4th, that's roughly 10 shells interspersed with cycling cassettes.
>>
>>98155089
The St. Florian MOD is in a weird place fluffwise to me. If you're the kind of place that needs a St. Florian and can actually afford one, then you both really need it to be able to respond to raging industrial chemical fires and have the kind of budget that can afford real combat units. If you can spare the St. Florian, then why even have a St. Florian?
>>
>>98155098
Wasn't it because of unused Highlander parts being repurposed for civilian use
>>
>>98155050
Because they have enough energyboats running around. Because the Nova Cat exists.
>>
>>98155098
The (nonsense) timeline goes: we have way too many highlanders but no wars to fight -> Firefighting mechs -> oh no, we have a war to fight, quick, militarize the firefighting mechs
>>
>>98155117
Reminder that Stoners tractorteched the legendary Orion megafactory after they fought a war of aggression against the Mariks after the Jihad. Always absolute fucking scum.
>>
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One day...
>>
>>98155109
That's what prompted them to build it, they basically had a bunch of SHS Highlander engines lying around after Helm upgrading, and rather than retool them for DHS or scrap them, they built new industrial frames in the Highlander pattern and made gucci firefighting mechs for large industrial worlds. Since they're expensive and meant to deal with tricky factory fires that may be fueled by nightmare chemicals, they're environmentally sealed and have actual firing control software to precision aim their water jets.
The MOD has two plasma rifles and four heavy flamers. The heavy flamers at least are the same type as vehicle flamers, so they can be loaded with water or fire retardant foam or whatever instead of inferno gel. It's far less efficient than the normal St Florian though.
>>
>>98155087
Gay and non canon. And Mechs get hit on the Punch table while in partial cover, too.
>>
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>>98154417
Technically, he is a tube baby made by the Clans. He was even raised in a Sibko.
>>
>>98155052
OK COMMIE.
>>
>>98155129
Mmmm nyes, we will use a 95 ton mech as a basis for a firefighting machine
If you have an accident maybe the dust cloud that kicks up will help douse the flames
>>
>>98155166
Listen, that fire isnt going to know what hit it. That fire will regret the day it was born.
>>
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>Finally finished 2 lances
>Tried different technique on one urb and one dire wolf
>Kitbashed and painted another urbie

I can move on toward new horizons.
For now.
>>
>>98155180
that is a very orky outfit.
>>
>>98155183
yeah, I was in a mood to paint red for my Opfor. I got 2 merc lance in more standard green also.
>>
>>98153202
My Wraith has yet to let me down. Love that thing almost as much as I love the Warcrimes Mongoose variant with the double head flamers.
>>
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>>98153755
There's always deeper fuckery to delve into, if you dare.



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