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File: 1774084864792403.png (1.61 MB, 672x936)
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Previous: >>98157017

Grandeur Edition

>News
https://magic.wizards.com/en/news/announcements/commander-banned-and-restricted-february-9-2026
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-february-9-2026

>Current Banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Bracket Information
https://files.catbox.moe/4tbvzw.png
https://files.catbox.moe/r62yfy.png

>Former Commander Website: Learn the basics, and read the format philosophy laid down by the rules committee
https://mtgcommander.net

>Card Search
https://scryfall.com

>Card Statistics: See what everyone else puts in their Commander decks based on what is posted to the Internet
https://www.edhrec.com

>Deck List Sites: You can search for decks that other people have made. Authors often have comments that explain their deck strategy and card choices
https://www.archidekt.com
https://www.moxfield.com

>Gay Bolas
https://files.catbox.moe/823tpq.png

>Manabase Information: Find out what lands you can add to your deck, sorted by category, based on a chosen color identity
https://managathering.com

>Proxy Guide
https://pastebin.com/9Xj1xLdM

>Precons
https://magicprecons.com

TQ: What's your favorite card mechanic?
>>
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>>98161928
Stickers
>>
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Another homosexual blue card has hit the stack
>>
>>98161928
>TQ
They still haven't printed a mechanic as fun to use as Ninjutsu
The only shitty thing about it is that it doesn't translate as well to the 99
>>
Thirty (30) starting life is objectively superior to fourty (40)
>>
>>
I like this Misty Knight. Good in the 99 of mono red discard I've been enjoying for a while.
>>
>>98162227
Anon (retard) is retarded
>>
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Picrel caught my eye, based or cringe?
Semi related but why did Jumpstart have so many interesting commanders? Wasn’t it a new player focused set?
>>
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>>98161928
>TQ: What's your favorite card mechanic?
I really like Persist.
>>
My group hug deck can't lose against bots because they always draw the card that prevents them from attacking me. Accurate?
>>
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>>98161928
>I le advertised my furry porn in the OP again OwO
Fake thread, shan't use.
>>
Your favorite color combination is UG. Your next commander is Moritte.
>>
>>98163086
My favourite color combo is Jeskai.
My next commander is probably Rith, Liberated Primeval.
>>
Ronald Reagan’s ultimatum
RRWWUUBBB
Sorcery - kindred golem
ALTERNATIVE MANA COSTS FOR THIS SPELL CANT BE PAID.
Each opponent must secretly choose a number. Each opponent exiles all but X permanents, you gain twice Y life, and all costs are increased by Z. Any opponent who chose the same number as another opponent skips their next beginning phase. If all opponents chose the same number, they lose the game and you win the game.
>>
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>>98162718
I'm a big fan of "destroy target noncreature permanent" for green. Plenty of fight spells to deal with creatures, or just simply have the bigger creature.
>>
>>98163078
If you click the link, it's not furry porn, mate.
>>
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>>98161928
>TQ
Retrace. Turning dead lands into spells is great, plus it means you can be more comfortable running more lands like you should. 38 minimum.
>>
>>98162663
Tribalshit is always cringe.
Yes is was newplayer focused, but they still needed a way to draw in existing players. Fun Legends was the way.
>>
>>98163181
Don't encourage him by giving him attention.
>>
>>98161928
>tq
Fligger
>>
Shanty ranty! Oopsie uh oh! Xe no likely pasta! Xe no likey pasta!
>>
>>98163086
My favorite is the Magical Negro.
>>
>>98163237
Made for Tyvar Kell
>>
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>>98161928
Based TQ. My favorite mechanic is squirrelink.
>>
>>98161928
>TQ
Mana storing. Kruphix has been my favorite commander for about a decade and I had original Omnath built for years. If I didnt already have multiple decks in the works I'd consider building Ozai.
>>
>>98163242
earlchads rise up
>>
>>98162568
Should be mercenary typed
>>
>TQ
escape is pretty cool
>>
Landfall should be treated like MLD
>>
>>98163725
everything I dislike should be banned
>>
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>>98163727
>ban most of the banlist
>bring back the old tuck rule
>bring back the old legendary rule
>ban UB by default

There. I fixed the format.
>>
>>98163732
forgot
>ban mill
>ban discard effects
>>
>>98163734
If you don't like a certain strategy, build decks to deal with it, and as a last resort know the decks your playing against and tell them you don't want to play against it or bring out your stronger deck to deal with it.
>>
>>98163741
What part of >>98163727 did you not get?
>>
You're allowed to play cards I don't like so long as I win
>>
>>98163727
The problem is that Landfall's only counter is MLD.
So if you can't MLD, Landfall is just an uncoutnerable strategy.
>>
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>>98163764
Problem is that unless you can win the turn or next with MLD, Landfall is going to just ramp back into the same spot.
This is why I run Zo-Zu. Little nigga just punishes greedy land decks. Play a land? Take damage. Play a non-basic land? Take damage. Doesn't win often, but certainly makes people re-think their land strategy.
>>
>>98163764
Or you could just remove their landfall permanents?
Use cards that prevent triggered abilities?
Hello?
>>
>Ancient of Runes
>W
>Human Spirit
>Flying
>Tap: Target creature you control phases out.
>0/1
>>
>>98163788
based if true
>>
>>98163237
>zimone infinite analyst
man is she any good? somone at my lgs wanted to do a precons battle and her deck did literally nothing. it truly looked like ass. but maybe it was just the precon or an unlucky game.
>>
>>98163764
>you destroy everyones lands
>for some reason think the mana ramp deck won't get back online before you and the other two
Never understood this. Or are you somehow just destroying their lands?
>>
>>98163764
Landfall is just a durdly midrange value pile. Just combo off and kill them lmao.
>>
>>98163856
There's targeted MLD like Acid Rain.
>>
>>98163856
There are some that equalize, but generally the play isn't land destruction, it's stax and interaction to keep them from playing stuff that lets them slam lands on board; and on the other hand it is also playing a deck that can keep appropriate pace. Sometimes I hear stories like "landfall is unfair, they just dumpstered us turn 11" and you just kinda have to stare.
>>
>>98163834
In my experience it looks really good on paper, but in reality it does jack shit. Barely a bracket 2. I've got probably a dozens cards to replace in it so maybe that will make it work.
>>
>>98163896
a 100 dollar RL card that doesn't actually target
>>
>>98163906
>he pays for paper
lol
lmao
>>
>>98163903
>barely a bracket 2
This is likely not true. I don't think you people know what a bracket 1 deck is.
It's "Oops: All Kev walker art!" and "Oops all reminder text!" decks
>>
>>98163903
ah thanks seems accurate.
>>98163932
man watching it played was like they did some ramp and then they'd spend all their mana on one X spell. like draw 6 cards or make a 7/7. it looked pretty rough.
>>
Just did an EoE draft at the LGS, managed to pick up a shock land and some fun commander cards while going 2-1. Magic is fun lads.
>>
>>98163945
That's just a bad bracket 2 deck. Decks can be within their bracket and perform poorly within said bracket.
>>
>>98163932
a deck analyzer told me both of these decks were bracket 1:
https://moxfield.com/decks/EwQcKNsChEmHAmHrkOaRGg
https://moxfield.com/decks/beAFt9izW0ujoeNGgm8Pog
>>
>>98163959
oops wrong necrobloom deck: https://moxfield.com/decks/fRuaufb8eUOHl8dpb0S6gA
>>
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Not sure what I was thinking trying to get three decks finished up at once but at least I've almost got all my Mayhem packages. What did you get in the mail today?
>>
>>98163086
My favorite colour combination is WUB.
I have enough fucking Esper decks.
>>
If you can't another boardwipe I'm gonna fucking kill you
>>
>>98164109
I run 9
>>
>>98163998
I have 9 Boros decks, whats your point?
>>
>>98163086
UG is my least favorite color combo
I have a hard time depowering anything with green cause its staple cards build around 50% of any deck
add blue to that? no room for creativity without intentionally playing weak cards
two of the most bullshit colors to put together
>>
>>98161928
>tq

Myriad. We'll never get a new one
>>
Just played with randoms for my first time ever. Was against an Eldrazi deck and a Sliver deck. Can't make this shit up.
>>
>>98164198
A new what? Card with myriad? We got one in the strixhaven precon, and the Lorwyn precon before that.
>>
She would've been funner with Squirrellink.
>>
>>98164202
kek
>>
>>98164217
Printing this shit when there's a Krenko that doubles your goblins for free
>>
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Off topic kinda but I really don't like paper Yugioh
>gf likes Yugioh
>plays Master Duel constantly
>I stopped playing years ago
>Blue Eyes apparently finally got actually good support that makes it viable
>gf is Kaiba fan girl
>decide to rebuild DM deck of mine because it also got really good support and it would be cute gay ass couple thing
>all of her stuff was in cheap structure deck
>all the new DM cards are monstrously expensive
>even proxies would add up in cost because I need a playset of so many of the cards
>can get magic proxies for like 1, 2 bucks each
Woke, trooned out wester TCG or money laundering gook TCG. Can't win
>>
>>98164229
It's not for free. You have to tap him. Whereas this just has a mana cost, which is far more easily abused. Especially in Green. I can think of multiple ways to have this go infinite, off the top of my head.
>>
>>98164198
We get a card with myriad every year.
>>
>>98164240
Go whine elsewhere
>>
>>98164240
You can get proxies for any TCG or otherwise for like 20-30 cents. Use MPC.
>>
>>98164243
You don't need to double more than a few times to win and an untap engine is way easier to set up
>>
>>98164240
not talking about money but Yugioh does its classics and its characters better than MTG does
as a kid you remember blue eyes, exodia, dark magician
as an adult you see these tournament level decks that play those cards, yeah most of the format is random fuck off maids and anime things but every single time an OG thing gets support it calls back to the classics
my fav is skull servant

and then you come to mtg, you have commander decks where you dont even want to play every single version of your commander in name, old modern archetypes go by the wayside so much splitter twin got unbanned and nothing changed, blue red storm? that shit is dogshit
standard never has anything OG happen anymore
there is no soul of mtg, its just cards with text replaced with cards that have better text
>>
>>98164217
>Krenko has to tap
>either needs haste or has to sit out for a turn
>most players know that Krenko must instantly die
>vs
>doesn't need to tap
>just a straight mana cost that's repeatable
>in green
Squirrels are so fucking boring. DURR I MAKE TOKEN now I make more tokens
>>
>>98164252
Are you serious? Turning tokens into mana is way easier, and there's a million way to do it.
>>
>>98164254
>needs haste
Extremely difficult in red
>>
>>98164229
>>98164243
Any Cryptolith Rite effect is infinite once you have 4 squirrels. The biggest issue is haste, but you're in a green so worse case scenario you sit out for a round casting protection spells and wait to swing your bajillion squirrels.
>>
>>98164269
Green doesn't need to wait. Get your combo pieces and instantly win
>>
I love Muscle Mommy but she seems way too slow for modern day edh.
>>
>>98164330
>Green
Nah. And the front can just be cast for 2
>>
>>98164330
>reach
For what possible fucking reason.
>>
>>98161928
>TQ: What's your favorite card mechanic?
I played Hearthstone before MtG, really loved the peak of Patron Warrior meta. So I think enrage felt very natural and cool to me, I loved controlling the board with creatures.
>>
>>98164339
She's a big girl
>>
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>>98164339
I assume it's supposed to symbolize the "Hulk jump". Mechanically it's so that she can also block fliers to maximize her rattlesnake potential.
>>
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>>98164330
when are we going to get beta heroes
>>
>>98164269
Without haste (or Thousand Year Elixir) you can't go infinite in the first place.
>>
>>98163856
Your opponent is, presumably, spending cards to get that ramp. If my opponent plays a Rampant growth on turn 2 and then an Explosive Vegetation on turn 3 they spend two cards to have three additional lands in play. If I then cast Armageddon and blow up everyone's lands the ramp player is now down two cards to be in the same position as everyone else.
>>
>>98164373
>Your opponent is, presumably, spending cards to get that ramp.
Cards they can easily recycle because green also does that.
>>
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>>98164240
You're really throwing stones in a glass house calling out new YGO cards for being expensive when a Magic keeps cards from 2012 expensive.
>>
Oh no sir don't blow up my lands! I might be down one whole card!
>>
>>98164385
This is why "MLD counters green ramp" is genuinely the biggest midwit take out there. Green has the best recovery from MLD and if they're running an optimal land ramp package you're handing them the whole game by doing that.
>>
>well guys I stalled out the game by blowing up all our lands but at least I managed to slow down the green play-ACK!
>>
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in threads past I have heard you guys bellyache about how busted blue/black is, and now you guys are crying about green

which color actually is the best?
>>
>>98164421
>Turbo
Black, followed by Red
>Daycare games
Green
>Memes
White
>Anything else
Blue
>>
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>>98164400
how did he play it if he has no lands
>>
>>98164421
Deadass green and blue are the best colours as you can make almost anything work with them, Simic is ultimate baby mode.

Black would be the best if blacks draw and ramp weren’t so heavily conditional, often asking you to pay with life or a sacrifice, and staples for black didn’t cost a lot more than staples for other colours except white.

White is unironically the worst colour in mtg, absolutely abysmal card draw and ramp and most of your staples cost a shit ton of money. I’ve only ever seen blink, token, Voltron and Angel strategies work with mono white, you try to do anything else and it’s an uphill battle.
>>
So is he still boogeyman or unc-tier?
>>
>>98164436
Who this bitch?
>>
I'm building him tomorrow. Good luck playgroup niggas.
>>
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I may have gone too far in a few places
>>
>>98164421
Green is the strongest in a vacuum.

Blue is an extremely close second with the gap narrowing every set due to wotc's love of artifacts.

Black is okay but disjointed and lacks a clearly defined advantage of any of the fundamental mechanics. It gets draw and ramp but worse than green or blue.

White is wotc's whipping boy. It does nothing well due to being nearly locked out of the essential mechanics of draw and ramp outside of some very few efficient cards.

Red is a special case: it's extremely strong in every other format but suffers due to needing to remove 120+ life instead of just 20.
>>
>>98164421
blue > black > green > red > white
>>
Does anyone think hit monkey is gonna be a pretty good voltron? I hate that a commander with 5 keywords got printed in UB but the fucker just has literally everything you would want keyword wise built in.
>>
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Speedball gets a damn card but Wizards isnt gonna give us fucking Red Skull cause they're scared of a "nazi" commander
>>
>>98164481
Evil psychologist who gained superpowers from fusing with a space rock
>>
>>98164867
Haven't they already shown at least a couple of Hydra cards? I wouldn't think just Red Skull would be too much when they already have his crew coming.
>>
Will we get a Punisher card?
>>
>>98164947
technically speaking the other Hydra heads Arnim, and Strucker only used the Nazis but Red Skull was full on one i think they'll use that
>>
>>98164947
>>98164962
while we can argue that was rather old canon i think wizards is still too anti to ever print THE Nazi comic book character
>>
>>98164977
They aren't going to print him because it will be awkward in commander. People are going to be weirded out by the guy who decided to build the nazi commander deck.

We have also seen a bunch of villain team up type cards so far and no Red Skull in any art.
>>
Why are all these cute mono white women so incredibly dog shit?
>>
>>98165004
i agree he isn't going to be printed cause Wizards fears people making a nazi deck, but i think as a genuine marvel comics fan not including him him is insulting
>>
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>>98165004
>>98165031
why give us this without the proper context at least
>>
This has gone on long enough. CALL THE GATEWATCH!
>>
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stop adding new creature types
>>
What is his endgame?
>>
>>98165253
crashing this plane
with no survivors!
>>
For some reason I thought casting the spell exiled the creature and it had to be something cheap. This is a lot stronger than I realized
>>
>>98164339
Reach feels like yet another creature keyword that is losing all flavor considerations from the designers
>>
only spiders should have reach
>>
>>98165300
What about archers?
>>
archer kid 1W
Human
First strike
When a creature with flying attacks you, this deals damage to it equal to its power
1/1
>>
What a horrific commander pod.
>bant goodstuff player I have to spend the game dealing with because his deck is far and away the best at the table
>mono white horse tribal player who does actual nothing all game
>zimone x deck player who is utterly new
>goodstuff player gets mad I'm policing him from Doing the Thing ("the thing" in question being playing a bant goodstuff creature pile and killing us)
>focuses me out of the game
>zimone player he's been ignoring immediately mills him for 56 in one turn and he loses
>horse player finally deploys some horses and pegasi and populates them
>passes because it's a monowhite pile
>zimone untaps, draws half his library off an x spell, does like 10 meaningless plays, gets in for 18 commander with zimone and passes (he had 10 different lines to lethal in his hand)
>pegasus player plays a single mass pump spell and swings in for lethal
>"Aw dang you got me"
>ask to see zimone player's hand
>he has five counterspells and TIME STOP
>point out afterward he has time stop
>"What's time stop?" asks the player with time stop in his hand
>pegasus player says, "Well, he didn't play anything so I win."
???????????????????
>>
>>98162663
A deck that is 90% solved the second it is revealed is not only gay as fuck, but the crux of the reason why MtG and EDH has become so fucking boring (alongside blatant power creep).
>>
>>98163734
People that chimp out over mill and discard are legit the retards who should have been gatekept out of the hobby.
Same with MLD.
>>
>>98164421
The babies that infest this game have made it a personal goal to assure Black will never be good, because unless it's trite Blood Artist aristocrats shit, Black is NEVER allowed to have any good cards without them being heavily restricted in some way.
>>
>>98165516
Yeah, every legend they show is solved instantly and every card before 2019 is worthless. I bet you can make a standard brawl deck that is 90% as efficient as a normal commander deck. Current mtg is simple shit
>>
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>>98165551
>Black is NEVER allowed to have any good cards without them being heavily restricted in some way
>>
>>98165561
This is a deeply dishonest card.
>>
>>98165561
Sheoldred, my beloved. Gone too soon.
>>
>>98163734
Haha what the fuck
How new?
>>
>>98164217
This card is like 80% of an infinite combo on its own
>>
>>98165561
Now post another one.
>>
>>98165561
I opened a Japanese version this in a pub after work with a few friends, the only other dude there who played magic asked to have a look and then immediately put it down in a puddle of beer lmao
>>
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>>98165612
>>
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I was trying to build a regular ass Rith token list but then I saw dreampod druid and I really wanted to make that guy work in something so now the deck has taken a whole strange aura turn and it's frankly a mess.
>>
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>>98165612
>inb4 sacing a creature in edh is a heavy restriction
>>
>>98165612
>>
>>98165612
Orcish Bowmasters
>>
>>98163198
Tribal is based. Slopping together the top meta cards is gay.
>>
Gimme a combat trick with Retrace for the Heroes for Hire deck. It would tie all of them together perfectly. The Defenders are led by Daredevil but helps them in way shape or form. The Boros signposts all point to the trash.
>>
Where the fuck are the Plans? Why does Wizards always half bake a new mechanic in these UB sets? First, webslinging and now plans.
>>
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>Why yes, I play exclusively bracket 2. How could you tell?
>>
>>98162663
He sucks balls compared to Kiora. Have to waste too many deck slots toying around with the top of your deck so his ability works when you go for it instead of just ramping into your bombs. There are several commanders generically better for the tribe hanging around. Arixmethes, Glarb, Sin, and Aesi, will all produce a better sea creature pile than Kenessos.

He's less mopey than Runo for sea monsters I guess but Runo is a historically awful commander so that isn't a high bar.
>>
Is there any good Chocobo engines yet? I love that little nigga like you couldn’t believe
>>
>>98165005
Cause they are monowhite uncommons.
>>
>>98165211
It's h8larious to me that they went through and culled a ton of creature types only to then add a bunch more, and pretty much every one of the new ones could fit into an existing one.
>>
>>98166081
We live in a dark world where utrom gets to be a creature type but Lord doesn't even though it's way cooler.
>>
>>98165732
You're better off making two decks, one with auras and this guy, and a rith deck.
>>
>>98165827
That's what tribal is in supported tribes.
>>
ANOTHER SPIDER-MAN HAS HIT COMMANDER
>>
We got FOMO as a card so when are we getting Literal Who?
>>
>>
>>
>>
>>
>>98163086
>>98164163
https://moxfield.com/decks/sHQYhDj-JEiMQ2lBOZ96Aw

incidentally, how does my deck look
>>
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>>98166129
There you go.
>>
>>98164330
Damn, with my infinite love for Grand Abolisher effects I'm gonna have to play this bitch.
>>
>Capeshit

MTG is bottom tier at this point. Worse than Pokémon resellers
>>
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have you ever sold your entire collection?
if you did and you're reading this, I assume you came back, did you come to regret it?
I have checked the market value of my >5€ cards and it's a little under 4000€. I did not realize how crazy prices have inflated. I do not need the money for anything right now, but I'm not rich and make an average salary, and it would be like almost 10 down payments for my mortgage. And each day I'm less fond of this gay game but I'm afraid to sell and regret it.
What's your experience?
>>
How many tutors is too many tutors?

All I want to do is grab a buster sword.
>>
>>98166461
Sell, and proxy. This is the way especially if you only play EDH
>>
>>98166461
I sold everything except a couple of favorites that are nostalgic rather than valuable. My decks are all home-made proxies now except for basic lands. I have run proxy drafts and am putting together a couple of proxy cubes. I enjoy magic, but I have hated WOTC for a long time and things are only getting worse. No regrets
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>>98166461
Kinda. I downsized a huge portion of my collection, just keeping a few Commander decks. Two factors in the downsize were a general dissatisfaction with the game (because of the rule0 question, and because of Universes Beyond), but also I was about to move, and I wanted my MTG collection to take up less of a footprint at the new place. One day I took a portion of my collection down to the LGS, I sat and twiddled my thumbs while LGS-sama priced out my cards, and walked out with a wad of cash. I didn't even really need the money, I just threw it in my bank. Some time passed, about 6 months or so, where I didn't play Commander at all, I thought I was done with the game. Then a friend reached out to me, asked me to play again, and that was all it took now I am playing again.

I sold a bunch of my "spikey try-hard" cards (like the suite of cheap MV counter-spells, several "game changer" cards, some good lands, some good 'face' Commanders from old precons like Atraxa). Zero regrets because I don't like playing spikey decks, I don't like playing combo. I like just playing casual decks and straight precons, that suits my style a lot more. I would rather be "the guy who won with the precon" versus "the guy with the KOS Commander who won with the same old combo". If anything, downsizing my old cards just more easily enabled me to buy newer decks to fill the void.
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>>98166579
Tutors make a deck boring, far too streamlined for this format
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>>98164376
Ah, the classic "My opponent always has ramp but also a million pieces of card draw to replace the card disadvantage from the ramp meanwhile my opponents are playing craw wurms and never generate any value" argument.
Recycling cards also costs you a card retard. If I have to grab a rampant growth with my Eternal Witness that means I can't grab a better card instead.
You are unable to understand fairly basic card advantage concepts. I'll repeat it for you but go a bit slower this time:

Ramp player has 9 lands in play on turn 4, having spent three cards (a 2 drop and two 4 drops). They have 4 cards that are in hand/not used to ramp available to them.

MLD plays MLD. They have contributed 4 lands + the MLD card leaving them with 6 cards that are in hand/not impacted by MLD. This means that the MLD player is now 2 cards up against the Ramp player. This is also lowballing the MLD player since it presumes they did literally nothing on their first 3 turns. If nobody has any lands in play, the ramp player is down 2 cards, and you have some random 3 drop value card in play the ramp player is objectively behind.
>But they'll just play XYZ
If they have it exactly in hand and there is no counterspell and there is no interruption (ie: Bojuka Bog or RIP for Splendid Reclamation) that could happen. That is true of literally any halfway proficient deck but it's retarded to play "I always have it and my opponent never does".
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>>98166117
Finally. A mono red actual Spider-Man for my Jameson.
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>>98166461
I sold about $3000 worth of commander staples about 2 months ago for about 80% and don’t regret it. I still have about $20000 in cards. If I could find somewhere willing to offer like 75% for them I’d sell almost everything. Don’t really play anything other than the occasional draft/sealed nowadays. Game sucks now and it’s only going to continue to get worse unless they change paths. They won’t.
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>>98166745
I like dumb Christmasland combos, and the only way to pull off one of them is to try to do six in a game and get one of them to not be disrupted.
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>>98164421
Objectively green is the best.
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>>98166897
>you know what this game doesn't have enough of? Boros midrange cards.
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>>98161928
>TQ: What's your favorite card mechanic?
Damage doublers and triplers
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>>98162176
I knew these assholes wouldn't miss their chance to print Wiccan and Hulkling
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>>98166911
This is just what Dimir needed.
>>
Instead of the TQ, what's your most hated mechanic?
>>
Feels good to be green.
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>>98166956
All the faggy Red "not allowed to have draw" mechanics.

Exile and play this turn, discard first then draw, it's always some dumb shit while blue/green/black puke out cards nonstop.
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>>98166745
only if you tutor for the same thing every game
feels good when you have tutors to get you stax pieces, board wipes, targeted removal, or any kind of shit you currently need
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>>98166956
Landfall
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>>98166141
>non legendary god card that isn't a changeling
neat
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>>98166956
Landfall. It's not fun to play against and braindead to build for. It's literally just goodstuff--the mechanic.
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>>98166262
No, the argument is that it doesn't matter what you personally find unfun, and no one should decide whether or not to play a card based on that.

Then please explain to me how the format in which you can use almost every card in Magic's history and you have a guaranteed card in hand each game, all while still being under the full complexity of Magic's ruleset, is somehow inherently more casual.

It's not the goal, since the goal still is to win. "Having fun" isn't the goal of anything, it's just, hopefully, a consequence, since, once again, fun is subjective. That goes for every Magic format, not just Commander.

>people playing something casually, as opposed to competitively, does make it casual.
>you can play any other format casually, but the formats themselves are competitive formats.
So which is is? If the possibility of playing casually makes it casual, then every format indeed is casual. If that's not the case, then the fact you can play Commander casually also can't be what makes it casual.
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>>98166579
1 is too many.
Unless it'a because you're tutoring for a very specific card/very small group of cards your deck is themed around, like my bloodforged battleaxe deck.
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>>98166956
Affinity for artifacts. Crew. I just hate artifacts and vehicles.
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>>98167124
>my argument is that it doesn't matter what you argument is for why it's unfun
So you're not addressing my argument for why it's unfun, you're dismissing it because you think such a discussion simply does not matter.
>no one should decide whether or not you play a card
Never said anything to the contrary, I just said the cards are unfun and explained why.
>Then please explain to me how the format is somehow inherently more casual.
Four players, politics, people play a huge variety of decks, 90% of which are gearer to win, but mostly geared to have fun. There are metas that exist but peoppe do not follow them outside of the generally separated format of cedh, which in contrast to the casual format edh, is competitive.
>The goal still is to win. "Having fun" isn't the goal
Once again, I woupd suggest playing a different format, a competitive one where winning is the sole goal for 95% of players.
>people playing something casually, as opposed to competitively, does make it casual.
Right, it makes that instance of them playing a competitive format casual, not the format itself.
>you can play any other format casually, but the formats themselves are competitive formats.
Exactly.
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MTG newb here, played Meren today and had a lot of fun with that gameplan of just killing your own stuff and rezzing a bunch of shit

What are some ways to further develop the flow without producing too much Salt? I became target #1 and died first because of looping a Gravepact + sac and revive a Junji which kept them constantly destroying a creature and discarding 2 that just pissed off everyone else lmao
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>>98166956
Eminence
Literally just misses the entire point of the game and could only have been designed by someone who never actually played a game of commander
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how does this look as a fun bracket 2 midrange pile?
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>>98167401
That actually looks fun. I'd play it or play against you with my Yargle bracket 2.

https://archidekt.com/decks/22725743/yargle_and_multani_big_wurms
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>>98167401
I'd say no. Demonlord Belzenlok is going to be a huge win con and is (at least for my group) considered very unfun. The removal package is definitely too much interaction for Bracket 2. Desecration Demon is one of those anti-fun cards where it can cause tension over who should sacrifice something.
Overall I think you have something that's probably appropriately powered for the Bracket but will be treated as very unfun by the population that plays it.
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>>98167439
This guy is based
>>98167446
This guy is a fucking pussy

Good job on being interactive, and bringing Monarch to the party.
Bad job on all the UBsloppa
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>>98167454
>Good job on being interactive
That's the problem. Bracket 2 players are crybabies. Interacting is a failure in that region of play.
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>>98167458
The problem is acquiescing to dipshits and cry babies.
>>
Any ideas for building this guy without just artifact combos?
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>>98167292
>So you're not addressing my argument for why it's unfun
I'm addressing the argument as to why they shouldn't be used. Which is basically what you said when claiming people acting like a little bitch (refusing to play with that person) just because someone used it are in any way justified.

>Four players, politics
Not exclusive to Commander, not mandatory in it, and not enough by itself to offset everything else that makes the fornst very much not casual.

>people play a huge variety of decks, 90% of which are gearer to win, but mostly geared to have fun.
That says nothing about the format, just about how people are choosing to play it. I can play legacy with bad decks as well.

>Right, it makes that instance of them playing a competitive format casual, not the format itself.
So Commander itself isn't casual, it's just played casually in some instances. Glad we cleared that out.

If Commander was truly inherently casual, cEDH (which is just real Commander) wouldn't be able to exist.
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>>98167439
>hornet queen
now that's a standard classic, added

https://moxfield.com/decks/4_zqwAjXxk--hjfaXtc2mg
>>98167446
>too much interaction
i can just not use removal on people having their fun, you know
>belzenlok
it's a 6/6 flier that draws 1-3 cards, keiga or the scarab god or even genesis of the daleks were the cards i was concerned about
>Desecration Demon
you don't have to sac tho
>>98167454
i just love my piles of old standard cards that i'm nostalgic for
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>>98167497
>cEDH (which is just real Commander) wouldn't be able to exist.
wasn't there a schism for that shitpile a while back and don't they have a separate banlist (sol ring, etc)
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>>98167507
>i can just not use removal on people having their fun, you know
Significantly worse than using it. It's like holding a game-winning combo in hand but not playing it.

>you don't have to sac tho
You don't have to pay 1 for Rhystic either.
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>>98167311
If you want to avoid being archenemy you need to lean away from edicts that hit each opponent and focus on targeted removal instead to deal with specific threats (caustic caterpillar, cankerbloom, shriekmaw, chupacabra). Dictate is strong but will make you public enemy every time, same with accursed marauder. Get some cards that build value without hurting your opponents (evolutionary leap, spinner of souls, jenova)
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>>98167527
>Significantly worse than using it. It's like holding a game-winning combo in hand but not playing it.
isn't that what you're supposed to do so people don't target you before you combo them every game or kick you out of their playgroup because you combo them every game
>You don't have to pay 1 for Rhystic either.
the difference is rhystic is all the time and draws multiple cards wheras demon is once per my untap and is just one 6/6 flier
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>>98167544
You're probably autistic or something, which I guess is par for the course.
The point isn't about the power level--that's actually fine. It's that the cards just feel bad to that level of player.
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Considering playing commander at my LGS for the first time for pride promo. What partner commanders should I run?
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>>98167577
thalia and frog cock
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>>98167577
take a card out of your regular deck and put it in the command zone
>>98167576
are we really at a point where a 6/6 is too oppressive for timmy...
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>>98167576
>makes arguments based on terrible analogies
>those analogies are easily exposed with basic reasoning
>OH WOW SO YOU'RE AUTISTIC, HUH?!?!
fine, desecration demon and belzenlok are too much for the timmies because they fly??? whatever
>>98167577
two zombie ass niggas who look like they have aids
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>>98167577
the DONG + your waifu
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>>98167577
https://moxfield.com/cards/bRBQ6-hancock-ghoulish-mayor
https://moxfield.com/cards/Mxne6-jason-bright-glowing-prophet
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>>98167311
DENBT IS GOMING :DDDD
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>>98166461
I sold out back in 2000 when they decided to intentionally end the RL on the most dogshit set of all time following a busted to shit one, and you could not pay me to start buying real cards again.
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>>98165551
So true bestie
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>>98167311
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>>98167538
Gotcha. One of the other players also gave me a heads up to possibly remove that Pact thingy from the list just to not paint a target on my head, I can deffo do without it

Thank you for the card suggestions!

>>98167677
I wanna try finding good card fits for Lash, Infernus, and Celeste for my friends since those are their mains
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>>98161928
Kinda wanna build a thematic LOTR Deck, anyone tried Theoden + Rohirrim, Sauron + Nazguls? Any fun?
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>>98167576
You sound gay as hell
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>>98168004
not thematic but I've built a nazgul deck and it's the strongest when you mass reanimate to have all the nazgul see the triggers at the same time, 5 nazgul entering makes 5x5 triggers to give them all +25. Sauron seems like a good candidate for this strategy since he wheels anyways. The deck is fun btw but kinda control/combo oriented if that's not your style
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>>98168004
>Sauron + Nazguls
>a quarter of your nonlands are shitty 3 mana hare apparents
sounds awful in terms of gameplay and fun
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>>98167446
For what possible reason would Belzenlok be unfun? It's just drawing cards.
Why is removal unfun? You're only targetting legitimate threats.
Tension and people making decisions is fun, it's a core part of what makes the game a fun multiplayer format.

You're pretty clearly just this dude >>98167124 and making a terrible argument against yourself, really. Way to get salty over a lost argument.
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>>98168004
Sauron and nazguls are not good. You need to just take the dimir witch king to make them viable
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>>98168119
dimir nazgul is a trap
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>>98168103
He isn't >>98167124, that's me, also, you're just another crybaby who ruins every game you play. If the card is allowed in bracket, it's your fucking problem if you don't want to deal with it.
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>>98168148
So what's the gameplan with this dude, grab a bunch of cheap cast spells to flood the board with wraith tokens while occasionally dropping an actual Nazgul card?
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>>98167292
>I'm addressing the argument as to why they shouldn't be used.
My argument as to why a person shouldn't willingly put them in their deck is because they are unfun, specifically for players that are behind, people that you wouldn't target by other means.
>Which is basically what you said when claiming people acting like a little bitch (refusing to play with that person) just because someone used it are in any way justified.
I didn't ever claim that. I don't like playing against those cards but I'm not going to refuse to play, nor do I think anyone should, I just think people should choose not to run them for the sake of the gake being for for everyone.
>Four players is not exclusive to Commander, not mandatory in it
Correct, but it is part of what makes it casual.
>and not enough by itself to offset everything else that makes the format very much not casual.
No, it's one of many things that makes the format casual. I reappy don't even know what "everything else" would refer to? What would make this format competitive? I guess is everyone treated it like winning was the #1 objective above all else and therefore followed metas and antimetas instead of what most decks I have found do which is just synergy for synergy sake because it's fun.
>90% of the format consisting exclusively of fun deck made for fun says nothing about the format
Quite the claim.
>I can play legacy with bad decks as well.
Right but you'll lose every single time because the format is competitive.
>So Commander itself isn't casual, it's just played casually in some instances.
Vis versa. Commander in itself is casual since that's how it's played in 99% of instances and because the format was made with casual in mind, and because there's a separated format specifically for competitive.
>If Commander was casual cEDH wouldn't be able to exist
cEDH wouldn't have to exist if EDH wasn't inherantly casual. They saw people bringing competitive decks into edh, a casual format, and fenced them off.
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>>98168168
It's just talrand+
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>>98168220
No idea what that is i started playing a few days ago on tabletop sim
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>>98167577
You should pick the most womanly woman and the most manly man. So Bruse Tarl, Dargo, or Kamahl, and Tana, Kadele, Alena, Helana, or Radiant.
Bruse and Tana work alright together, same with Kamahl and Tana.
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>this thread
Smells like reddit refuges in here
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>>98168151
Why would you deal with it? If you're ahead it does nothing much, just slows you down a bit. If you're behind, you don't have the mana or cards to deal with it.
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>>98168231
Yes, just play 1 cost instants and sorceries that say "do thing draw card" on them, and keep up counterspells to protect your shit.
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>>98168103
Retard, I don't disagree that tension and decisions are fun. The problem is the playerbase that's below Bracket 3 does. They are a different class of people.
And, by that reasoning, interaction is unfun for them, and a deck that has a lot of it is bad for the social aspect.
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>>98168330
As a person that plays low 3 high 2, no, you're wrong. Interaction ia treated as fine when it's place at threats and tension is treated very much as the fun it is. High 3 low 4 is much saltier in my experiance because they take the game too seriously. At high 5l4 and 5 it's just toally accepted as a part of the game because it's competitive.
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>>98168284
i just quit playing constructed because wotc killed pioneer and standard is dogshit. you should be happy i'm playing your format with cool bracket 1 decks like this one packed full of the legends of standards past
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>>98168380
So the people who play 3 and above enjoy it?
Wow that's literally what I said, I'm glad you agree!
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This should be mandatory viewing for every EDH player. YGO comboslop is what kills games without fail.
https://www.youtube.com/watch?v=WVPTWw8L_iY
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>>98168188
>My argument as to why a person shouldn't willingly put them in their deck is because they are unfun
And I'm saying that then being unfun for you isn't a reason for people not to include them. If using the cards that are allowed in the format to try to reach your objective, which is to win, makes the game unfun for you, stop playing.

>I reappy don't even know what "everything else" would refer to?
The card pool, the rules, the goal, literally everything else. 4 players is the only thing which makes it less competitive.

>Right but you'll lose every single time because the format is competitive.
Not if you're playing against a group of people who are intentionally choosing to do the same. Exactly like Commander.

cEDH isn't a different thing, it's just Commander, but people aren't intentionally choosing to play a deck that is underpowered compared to what the format allows. And guess what, that's how 60 card has majoritarily been played like, it's what's referred to as kitchen table Magic, which was for all intents and purposes, casual legacy. Does that mean it has always been casual, since it's the majority that counts? Of course not.
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>>98168461
>Reading comprehension of a bar of soap.
Not surprised.
>>
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>>98168571
I meant that was the opposite of how 60 card has been played like majoritarily, just to be clear.
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>>98168554
>2.2k views with europoor accent
Buy an ad
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>>98168554
>GOAT format "player" has brain damage to the point he can't even articulate an extremely common opinion without shitting the bed
Many such cases! Sad!
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>>98168571
>being unfun for you isn't a reason for people not to include them
My argument was for why it was 'objectively' unfun, nothing else.
>If using the cards that are allowed in the format to try to win makes the game unfun for you, stop playing.
But you just said that I'd be a bitch for refusing to play because unfun cards exist in others decks.
>The card pool
The cardpool is giant and open because it started as kitchen table magic and was for a long time how a lot of opd players got back into magic by using a bunch of cards they already owned because they were still legal. Every card being legal and having a very limited ban pool based frankly around whether or not the cards are fun makes it more casual than it does competitive.
>the rules, the goal
Because winning is a state that exists in the game? That's the only thing that makes any sense at all here, but 99% of casual games (board games, card games, video games etc) have winners and losers. That doesn't make them competitive.
>4 players is the only thing which makes it less competitive.
That is a massive one, yeah. Singleton helps too, and there being a theme card and restrictions based around that theme card, though there are comptitive formats with both of those-- they are all 1v1 though.
>Not if you're playing against a group of people who do the same. Exactly like Commander.
Sure, but that's just kitchen table magic at that point, and even if you want to limit to modern legality or what have you, you're still the 1% doing it that way. If the format flipped and 99% of players played it non-competitive you'd have more of an argument.
>cEDH isn't a different thing, it's edh but people are playing competitive
Right, as opposed to edh where you're playing casually.
>It's kitchen table Magic
Kitchen table magic has no legality rules, and people just play for fun, so yeah, casual, noncompetitive.
>so it's casual legacy.
No, legacy has a restricted list and is played best of three with a sideboard.
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>>98166579
one tutor is too many
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>>98166975
>tranny hands
lmao
>>
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>>98166579
>>>>>>>>>>>Equipment
Tutor away, it's a dogshit archetype in the big 26 that needs all the help it can get.
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>>98165561
I have never seen Sheoldred last a turn cycle.
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>>98166117
>Mono red
???????
Literally no other Peter Parker even has red in it. They're all mono white or bant.
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>>98166299
Call me when someone is murdered and chopped into pieces over MTG cards. Happened over Pokemon.
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>>98167401
Bracket 2 is basically meant for decks that are like "I put every card using RKF art into my deck :)"
Even a totally garbo commander like that is "too much" for the bracket 2 baby crib.
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>>98168775
>thinking there's any thought to design other than to push bullshit onto retards
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>>98168794
That's what Bracket 1 is supposed to be. Then you play an actual Bracket 2 deck and you get whiny bitches complaining it's too powerful because it was built consistently.
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>>98168798
Yes it is what bracket 1 is supposed to be. But I have begun noting people treat bracket 2 like bracket 1 as if it is meant to be totally uncompetitive and intended to show off your collection of miscut cards. To the point bracket 2 has almost become bracket 1.
Only bracket I see people asking if completely legal commanders are "ok."
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>>98168330
Then they need to move on to some other game I guess.
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>>98168775
>thinking WotC cares about the lore of characters/color identities anymore
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>>98168767
My deck costs $1300+. Archidekt analyzed it as a Tier 4.

And it would get smoked by some tier 2 $50 decks that were actually built to compliment their commander.
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>>98168824
Brackets aren't intended to make sense or be well designed.
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>>98168823
they should all be red because dragons are a red creature type.
>>98168824
winota chads we keep winning
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>>98168831
I think price tiers serve as a more accurate indicator of power.

Of course, it's easy to skew, with one Tabernacle being more expensive than my entire deck, but I also don't think anyone is slipping a Tabernacle into a $50 deck.
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>>98168823
This was from 20 years ago.
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>>98168875
Price is even worse.
The only thing that can work is a point system that would be a massive massive undertaking.
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>>98168928
There is the salt factor system.
It's less about objective power and more about how the cards feel, but it's not a bad aggregate.
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>>98166956
Landfall is difficult to interact with other than just KOS.
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>>98166956
I just hate how prevalent ETB-value effects are. Shit that enters and shits out another 7-8 cards off the top of the deck.
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>>98166956
The answer is day/night
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>>98168667
>My argument was for why it was 'objectively' unfun, nothing else.
"Objectively unfun" doesn't exist, fun is subjective.

>But you just said that I'd be a bitch for refusing to play because unfun cards exist in others decks.
You're a bitch for being picky. Either play with everything or don't play at all.

>Every card being legal and having a very limited ban pool based frankly around whether or not the cards are fun makes it more casual than it does competitive
While that was the intention, it doesn't work in practice. Having a huge cardpool simply elevates the power of the format, and having no bans just makes it more unbalanced. Neither makes it more casual, even though the RC though it did. They've always been stupid.

>99% of casual games (board games, card games, video games etc) have winners and losers.
Yes, but they don't mainly depend on skill, they're mostly luck based with little you can do to actually affect the outcome. Unlike Commander.

>even if you want to limit to modern legality or what have you, you're still the 1% doing it that way.
That's not how it works. Basically every competitive activity is practiced casually by the vast majority of people, and only few do it competitively. This is true for Magic, it's true for chess, it's true for Counter-Strike, it's true for football. It's the nature of competitive activities. They're all still inherently competitive, but can still be engaged with casually, without stopping being competitive.
>Kitchen table magic has no legality rules
Naturally, when engaged with casually, these competive activities are not always practice with strict adherance to the rules, but that doesn't mean they still aren't practicing that activity. If you insist on only counting when that activity is practiced by the letter of the rules, then that would disqualify most games of Commander played casually, and in the end Commander itself would still be a competitive format.
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>>98166956
Hate to play against? Landfall when they have 10+ permanents out that trigger each time, especially with multiple land drops. Fuck sitting through 15 minute turns
Hate to track/care about? Day/night and it's not even close. I love werewolves but holy SHIT WotC did them awful in the game
Hate to even think about? Mass sac+discard, I'm not going to play draw/pass for 20 goddamned turns while you whittle everyone's life down with some shit ass fucking 1/1s
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>>98162663
If he was newer he would be able to self-scry and work with merfolk as well, or have some mechanic with scrying and the tribal.
Kiora is GENERALLY better. I have played both, if I feel like there a lot of hand manipulation (forced discarding ie Kefka) Ken is actually better. But without scry/topdeck manipulation you just gamble and do nothing.
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>>98169053
>you just gamble and do nothing.
There are way too many scry/Brainstorm effects in blue why the fuck would you ever "gamble" without knowing exactly what's on top of your deck??
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>>98169053
>pretending you cannot easily manipulate the top deck in blue
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>>98168887
For me, it's Yosei. Wins me so many games.
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>>98168887
what's your point? every depicted dragon is an evil chromatic dragon, they're basically all red/black in color identity but white dragon's name is white dragon so they made it a white dragon
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>>98169141
You're actually touching on a larger issue Magic lore design has had for years where characters need to conform to the idea of the color pie rather than the other way around. The result is characters that are extremely shallow and don't feel developed at all because if they were to display well-rounded character traits that would necessitate changing their color identity.
It's very ironic that the majority of card games are defined by an external license, while Magic is a game defined by struggling to build an IP around it.
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>>98169179
no I'm not
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WOTC hasnt cared about color restrictions or power for 15 fucking years
>ward is on everything despite it being a fully blue/white coded ability
>green hasnt had a weakness to flying since the OG border was being printed
>blue has removal for everything
>red and black have enchantment removal now
>colorless haste
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>>98169195
>Character traits being tied to color erodes game design
You'll notice that the art design strives to make the artwork match the color of the card even when the design has to bend over backwards for it. April here has bright red hair and wears a yellow sweater, but it's a blue card so the whole image is covered in an atrocious filter to not clash with the frame.
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>>98169141
> every depicted dragon is an evil chromatic dragon, they're basically all red/black in color identity
This is the evil main villain from that set 20 years ago.
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>>98169220
>I made a deal with the lord of backstabbing, and he... le backstabbed me? What a twist nobody could have seen coming! Also here's 500 glup shittos that do nothing the whole story because we need to pack the set with legendary creatures.
Amazing how this is somehow the best Magic can come up with.
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>>98169220
>The charges, officer?
>You're too based.
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WB has become the color identity of "villain who makes more sense than the hero"



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