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File: HI5SiuWXYAAduD2.jpg (2.33 MB, 1793x2241)
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Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

Ideal Table edition

>Latest official update (x):
https://youtu.be/LwdmIYpERS8

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

>Model identifiers (what each faction can take, somewhat outdated new sectorials and old ones coming back):
https://drive.google.com/drive/folders/1T2IiNCg093KtAte3Pvry-OaHyk59ZzlH

>Corvus Belli AI that you shouldn't ask rules questions to:
https://infinityuniverse.ai/

>Semi-unofficial catalogue of fluff, dossiers, and unit models:
https://human-sphere.com/index.php

>Unit Dossiers archive:
https://drive.google.com/drive/folders/1YlopTsqhvT4yfgsEAYr6L_XxJ4Ovc7a0

>Books:
https://mega.nz/folder/NkglXaCD#Kj16fd7nQhEcaId8hKD4oA

>Infinity Army (official list-builder app):
https://infinityuniverse.com/army/infinity

Previous thread: >>98040662
>>
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Brawlers were here first.
>>
>>98179036
Uhh where is the sniper tower here?
>>
>>98180454
Is it really necessary? It looks like very fine table to me, the ones I played on were all more "in order" and symmetrical, like buildings being in line with table borders, equal number of various height buildings on each side and so on.
>>
>>98179036
>>98179554
Why does it look like that? bad
Half expecting to see neoprene circles placed around the board like age of nigmar or shillteam
>>
>>98180976
Get ur eyes checked, trogdolyte
>>
>>98180959
Tbqh table sides should be slightly asymmetric to make the side choosing more meaningful. Tho sniper towers are a meme and should be generally avoided.
>>
Idk what infinity is about but it has cool models. What are the coolest Infinity minis? Or Corvus Belli minis in general?
>>
>>98181313
Just look at the failed men playing it. That’s all anyone needs to see to understand this gay game
>>
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>>98181326
I like Seraph
>>
Are they going to do Deepspace/Ground separation for the other Nomad sectorials too?
>>
>>98181562
Doubt that, when the other two aren't as mercenary-inclined.
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July releases.
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Warcrow
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Getting back to Infinity after being constantly on the move for work the last few years, whats changed in N5? I noticed that the generic factions on the army builder dont have all the units anymore
>>
>>98182320
Nomads really do have the coolest helmets.
>>
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>>98182454
Yeah that's a big one. They have some minimal access to fireteams to compensate, but if you played a vanilla faction you'll likely have to work around losing some of your favorite pieces. I know I did.
Other N5 changes include:
>Fireteam bonuses and how you get them has changed, now more about team purity than raw size (so a core team of 3 alguacile and two mobile brigadas is a Lv3 fireteam with 5 people)
>Damage has been replaced by Survival Roll; it's the same thing but now you want to roll low like you do with other rolls.
>Veteran renamed to Warhorse, which now lets you ignore more things (like flat penalties to F2F rolls from BS Attack(-3))
>Various minor weapon changes (no more template for shotguns, only one pistol type is now usable in CC, etc.)
>Some new common gear and skills, like Disco Ballers (eclipse grenades but set and reusable) and Jump Jets (can change direction mid-jump instead of follow a parabola).
I think most other changes from N4 are really niche and minor, like they reworked Super Jump.
>>
>>98183889
Damn that sucks. I always wanted to start Haqqislam but I dont think you can run everything in the starter box in the same army(without proxying). Also no more template shotguns is a shame. I kinda hate when games just make shotguns pistols but stronger.
>>
>>98182300
>...and these are my fapping arms
>>
>>98184815
>I dont think you can run everything in the starter box in the same army(without proxying)
The Haqq action pack? Yeah, the pack has two units you have to use as proxies whether you're playing vanilla or as Ramah. Which sucks but even if you had all of those units in your army list you'd probably be doing a bit of proxying anyway, so I wouldn't worry about it too much. It is a shame though that both of the S5 units in the action pack aren't in vanilla Haqq, and the only S5 unit that is is the much-maligned Azra'il.

>Also no more template shotguns is a shame. I kinda hate when games just make shotguns pistols but stronger.
Removing the template was necessary though; shotguns are so ubiquitous that the template mode gave too many units DTWs. Also they still enjoy +6 to hit within 8", making them way more than just pistols but stronger.
>>
>>98182329
>Shas Expansion Pack Delta
>don't recall Beta and Gamma releasing
>turns out they quietly renamed CA Booster Pack Beta and CA ExPack Alpha
Very sneaky, I'm sure this won't give a stocking clerk somewhere a headache.
>>
>>98182454
>whats changed in N5?
Combined Army is the strongest faction. Ohwait.
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>>98188017
I'm honestly ashamed of reading her name as "Femdom Instructor" in my head at first.
>>
>>98188017
Would
>>
>>98188711
Well, she does parse as such visually.
>>
Anyone has both Mechazoids, regular and ITS, and would be willing to show them aide by side?
Wanted to paint one but I'm unsure which.
The regular seems to be a more fun and stylish model to paint, but sometimes is merely the camera angle being better on one over the other.
>>
>>98189596
Only seen the CB photography of the exclusive one. I own the akimbo blade Mecha, and it by no means disappoints.

>which one is fun to paint?
Yes!
>>
is it still all metal minis? i just cant get into that
>>
>>98189921
Some bigger ones are plastic like >>98189786
Infantry is metal though
>>
Odd question, but - are there any fan rules for single player experience? I remember that some games do have "default behaviour" instructions to allow people to play alone against the game itself, maybe someone came up with something similar in Infinity.
>>
>>98191059
Not to my knowledge. Infinity is a pretty intricate game with a lot of moving parts, so setting up a flowchart for enemy behavior would likely be both very hard and unlikely to produce fun results.

But given that Impetuous units have pretty strict rules about what they can do in their impetuous phase, I’m imagining a “zombie horde” single player mission where you run a small list against a ton of cheap impetuous WB units could work without too much homebrewing. Maybe throw in a tougher character WB or an impetuous HI as a “boss” at the end.
>>
>>98191059
>>98191332
The Defiance boardgame has logic for its CA side, but it uses a different set of mechanics so it might not be too useful.
>>
>>98182329
Why is there an alien Hellboy?
>>
>>98191390
Infinity minis are full of references to comics and anime
>>
>>98189921
It's a mix of metal, siocast (bad) and unicool (good) now. CB went heavy into siocast which was really their own finecast error.
>>
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Im tryin not to get sucked into infinity but he Military orders and Corrigdor are calling me in. All I have ever played is battletech.
>>
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>>98195009
Reactive shooting on your opponent's turn is a hell of a drug, keeps it engaging most of the time. I even think how the game handles fireteam grouping is really special and promotes creative list building.
>>
>>98195024
Can't really stand games with nothing to do on opponent's turn, reaction system keeps one engaged. Alternative action is another option, but it has its own drawbacks.
>>
What does the Surface/Deepspace separation do? You can't mix the two in the same list?
>>
>>98197396
Yes. No one understands why CB has done this.
>>
>>98197396
Feels like it's CB's way of soft-of adding a 4th sectorial that plays different from other Nomad armies but doesn't require adding in a dozen new superfluous units that overlap with existing units. It also lets them keep the "one sectorial per mothership" thing they have with Nomads, and honestly that's enough for me to be okay with this weirdness. This is way better than doing some dumb shit like making a 'black hand' sectorial.
>>
Speaking of Corregidor, when the fuck did Alguacile Lts lose their SWC? This most recent update?
>>
>>98198744
Yes. I still don't think you take one but that was extremely overdue. Lt options just aren't the same as they were in N2, no reason to be paying for that.
>>
>>98199483
But Nomad leadership is supppsed to be shit. Could as well give PanO proper smoke.
>>
>>
>>98179036
Homos: The Game
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>>98204569
You missed the myriad James Workshop threads, buddy; they're down the hall and to the right.
>>
>>98197491
It’s whatever, just feels a bit punitive to Corregidor players because there are real restrictions there and the other half of this box set is picking up plenty of bullshit without something that. Thematically it could even be cool, but it’s just a sort of bizarre and slightly punishing game artefact.
>>
>>98205292
I still don't know if fliers are a good addition to the game or just a gimmick.
>>
>>98205377
I see them as a potential for more vehicles. Ariadna Tonk when?
>>
It is very funny to me the O-Yoroi has stealth. JSA really is built different.
>>
>>98207107
>Sokorentai has Stealth
>Cutter has no Steatlh
>Sphinx has no Stealth
You'd think Stealth has something to do with Close Combat prowess, but the rest of the CC capable Tags don't seem to have it either.
>>
>>98208471
>>98208471
>Cutter has no Stealth
Water TAG, cavitation is loud. Nobody ever told it that it's on land.
>Sphinx has no Stealth
sphinxes are based on cats, it can't resist knocking over random objects just because.
>>
>>98208471
>Sphinx has no Stealth
Try walking in those heels while a fat mecha horsecock dangles freely.

Hrrrrnnggh Mentor, I'm trying to sneak around but I'm himbo phat and the clank from my horsecock keeps alerting the guards."
>>
>>98208471
Stealth does matter in large part for CC prowess. The O-Yoroi pilot is simply so skilled in Japanese martial arts she can be stealthy in a 20 foot tall mecha warrior (including her 2 robot helpers). White devils could never.
>>
>>98208970
Sentences I'm forced to read on a monday morning.
>>
How is JSA now? They have like 3x the units of the last time I looked which admittedly was several years ago.
>>
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>>98205292
>cool art
>want to buy the model
>google it
>it's just some dude
lame
Anyways I'm putting in an order from Warsenal. Should I get anything from infinity or warcrow while I'm at it?
>>
>>98209941
IDK, what do you already have and what are you looking for? They should have another round of pin-ups for these aerial vehicles though you're right about that.
>>
>>98209944
I don't have anything from Corvus Belli. Their games look cool though and I was thinking of dipping my toes in with a cheap model or two.
>>
>>98209951
Fair enough. I'd just avoid anything siocast but looking at Warsenal they tell you the material of whatever you're ordering.

If you're looking for T&A models Infinity has way less than it used to. If you just want a project imo the only actually bad models they've made over the past few years are the Morat redesign. A lot of the TAGs, the mechs, look good and are more widely usable in other sci-fi games if you fancy a bigger project. The White Banner/Winterfor stuff, I ended up selling my WB, but it was fun to paint because of the mix of skin, power armor and fur coats. That's all the recommendation I can really think of. Don't know anything about Warcrow.
>>
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I would actually to get into Warcrow because I think the Scions look great but I am just not buying this shit as a siocast model, I am not doing it. I know this thing is going to arrive as a fucking nightmare of cleaning and filing.
>>
if they're called invincibles how come I can see them?
>>
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>>98210013
>cleaning and filing.
with siocast you absolutely will never be filing it. Everything you need to make it pretty is the sharpest freshest xacto blade as possible. Measure twice and cut once, or else it will come out like this.
>>
>>98210060
NTA but I was thinking about getting O-Yori as prosy for Seraph... but now I'm not so sure. Siocast was a mistake (but Squalo MK2 was nice so what is going on, I don't know).
>>
>>98210080
I unironically would just get mechazoid, it was a dream to put together and easy to paint. I love the design of the Oyo so much, but that material is not for the feint of heart.
>>
>>98209951
>I was thinking of dipping my toes in with a cheap model or two.
It's an old-ass box, but if you just want something to paint, check your LGS or online store for the "Outrage charactters pack" box, it's 6 characters from a tie-in comic that are a nice bunch of styles across different factions. Plus it's got some T&A and a loli.
>>
>>98210060
>It's just battle damage bro
>>
>>98210080
Unicool is much much better than siocast but CB bought into siocast production so they can't just unilaterally switch over to unicool just yet. I think unicool might literally have been invented by an /awg/fag because he hated siocast that much.
>>
>>98210097
Mechazoid is S6, tho, not S7.
>>
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>>98210351
not with that attitude it won't

Also someone wanted to see these two sculpts side by side. I'm still going with the non exclusive being a lot better.
>>
>they unbunnied the marut
>they released an actual bunnygirl but it was tournament exclusive and you can't get it anymore
:(
>>
>>98210351
>blue-tack a 55mm base under it
Thank you. Thank you. I'll be here all week!
>>
>>98210767
here you go

https://warsen.al/products/its-season-17-special-tournament-pack?_pos=2&_sid=806ff1e64&_ss=r

https://warsen.al/products/its-season-17-tournament-pack-seekers-september-pre-order?_pos=4&_sid=806ff1e64&_ss=r
>>
>>98210849
>pay $55 for your bunnygirl and say thank you, chud
>>
>>98210897
You want the bunny girl? Fork over the cash, paypiggie.
>>
>>98210897
Just order from a recaster you bozo
>>
>>98211033
but that's a hecking legal gray area
>>
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>>98210849
Jesus, check out that faction loyalty. What a fucking slut.
>>
>>98211444
She costs 6 points and is basically a Warcor+, so she can see use in a lot of lists. It's a fun unit. Good for factions that struggle for cheap specialists. Rolling Booty is always fun.
>>
Should I actually start with the "Infinity Essentials: Start Here" box?
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>>98211603
It gives you 2 of the most generic infantry and a generic power armor guy for 2 factions. I would only recommend it if that sounds like something you want. The game gets massively more complicated than what those units do.
>>
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>>98211603

https://www.youtube.com/watch?v=dxJgNiy77yc

I will invite you to watch this video and decide for yourself, but spoiler alert; it is a perfectly contained introduction to the game. Bonus points if you plan to collect both Japanese SA and PanOceania. There's a few niche rules they don't explain in the essentials box, but CB does put out lots of explanation videos on their rules so it could probably fill those gaps for you. The rulebook is free however, so you can read that any time as your true first step before getting into the game.

Good luck, and enjoy yourself out there!
>>
>>98211742
This may surprise you, but introducing too much at once isn't actually a good idea to teach the game to new people. I think the essentials box offers a taste of the mechanics, the models, some nifty terrain and a guided tour of the stat blocks of those base infantry. I think it is a nice start for new people who want to learn more about infinity. It's fuckin' cheap too, and the terrain and tokens at the very least can be redeployed on future games while the rest of the models are good grunt fodder for whatever else you have planned.
>>
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>>98211749
and after the Essentials box, you can either choose to continue to purchase the Essentials expansions, or you could settle on a more complete scenario experience, by way of the Operation boxes. For me, it's a no brainer; you'll want Operation Sandtrap to follow up after you've learned the ropes with the Essentials starter.

I love this set to pieces. Probably my favorite head to head boxed set.



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