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File: HKX1vWrbwAAA_qd.jpg (200 KB, 1000x563)
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Thread 458: HE'S BACK edition

Bushi-Navi EN: www.en.bushi-navi.com/
Deck Log:
decklog.bushiroad.com/ (JP)
decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2 (
Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4r
Weiss/Schwarz Resources: pastebin.com/sk2iSjW1

BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/

DivineZ Parallactic Clash Ep 12: https://www.youtube.com/watch?v=QwasDVm92Io [Embed]
Divinez: Parallactic Awakening Arc Chapter 7.1: https://mangadex.org/chapter/419f192c-aea8-4d06-a0ae-d95cdacba34f
DivineZ: Parallactic Fate (Final 3 episodes): https://x.com/cfvanguard_PR/status/2042746952316485904
- Early theatrical release on 10/2
- Anime episodes will be broadcast in November

Brand New anime confirmed for 2027 https://x.com/cfvanguard_PR/status/2042746699374854512
- Akira Itou confirmed to be replacing CLAMP as character designer https://x.com/cfvanguard_PR/status/2051235469791568001

Release Schedule (Vanguard)
- Legendary Vanguards 7/31 EN
- Envoys of the Crimson Moon 6/26 EN
- Strike of Illusionary Shadows 6/19 JP and 8/28 EN
- Parallactic Dawn 8/7 JP and 10/30 EN

Release Schedule (Palworld OCG) (Simultaneous worldwide release)
- Dawn of Palpagos Red + Blue - Trial Deck 7/30
- Dawn of Palpagos Green + Purple - Trial Deck 7/30
- Booster Pack "Dawn of Palpagos" 7/30
- Booster Pack Vol. 2 10/30

Last Thread: >>97998381
>>
>Has trouble even crossing 43k power
>Only does 2 drive checks
>cannot draw more than once when an unlock happens(CBD is also SB name locked to Starvaders)
>Cant force a rearguard call
>Additional locks outside of CBDs only last until the end of the opponents turn so no more Triangle Lock at all

Really, all he is going to do is just piss off pet decks and not change the meta.
>>
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Star-vader, Infinite Zero Dragon
Brandt Gate - Link Joker - <Cyber Dragon>
"It is said that the dragon who reached the extreme from the beginning of all things manifested the infinite zero."

[CONT]:If you have a vanguard with "Star-vader" in its card name, this card gets "Intercept", all of the following, and [Shield]+10000.
- [AUTO]:If your damage zone has 4 or more cards or you persona rode this turn, this cost can be paid with "Soul Blast (2)", and if you do, when you would choose rear-guards with this ability, choose up to 2 rear-guards instead of 1. When this unit is placed on (RC), COST [Soul Blast (1)], choose 1 of your opponent's rear-guards, and lock it. At the end of that turn, unlock the cards locked by this ability.
- [AUTO][RC]:When this unit attacks, if your opponent has 1 or more locked cards, this unit gets [Power]+5000 until end of that battle. If they have 2 or more, it gets [Power]+10000 instead of +5000.
- [AUTO][RC][1/Turn]:When your grade 3 or greater vanguard attacks, if your rear-guard did not [Stand] by the ability of your card with the same card name as this unit, COST [Energy Blast (3)], and [Stand] this unit.
>>
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Star-vader, Chaos Breaker Dragon
Brandt Gate - Link Joker - <Cyber Dragon>
"The clown continued to laugh, finding joy in the pleasure of shattering hope and consigning all to despair."

[ACT][VC][1/Turn]:COST [Counter Blast (1)], choose 1 of your opponent's rear-guards, and lock it. If you did not lock a front row rear-guard, draw a card, and this unit gets [Power]+10000 until end of turn.
[CONT][VC]:During your turn, if your opponent's rear-guard was locked this turn, this unit gets "[CONT][VC]:If either your damage zone has 4 or more cards or you persona rode this turn, all of your front row rear-guards with "Star-vader" in their card names get [Power]+5000, and this unit gets [Power]+10000/[Critical]+1.".
[AUTO][VC][1/Turn]:When your opponent's rear-guard is unlocked during any player's end phase, COST [Soul Blast (1)-card with "Star-vader" in its card name], draw a card, and retire all of your opponent's rear-guards that were unlocked this turn.
>>
>>98185235
It has a good MU into Aicon and Yakuza so it'll probably be fine.
3-0d it in testing with Wirbel though so it's clearly not that good if you have any mirage.
>>
>>98186335
How the hell does Yakuza struggle with restanding vanguard+restanding rearguard+backrow attacker on top of all of the shield value.

That's the full suite of lock counters that don't outright remove locks and the defense to hold up against control.
>>
>>98186348
No mirage means Chaos gets to turn on the extra draw/power effects from doing a double lock instead of coping with 1 lock for the turn.

But maybe I should test the MU more
>>
>>98186379
It's not that CBD gets conventionally hard countered like against BelFiore or ironically Orfist, but Yakuza has every tool to handle this matchup whereas Deeplands and Aichicon will struggle in their current builds. Same with Rewinder who has restands out the ass and a backrow attacker and wasn't too badly hit.

CBD gets to play the game, but it doesn't seem to be favored.
>>
>>98186348
Doesn't Yakuza need their cards in specific circles for things like the backrow attacker? I imagine Chaos just locking at least one of them to prevent something has to help it's viability?
>>
>>98187192
If you lock the backrow attacker, they have their front row restanding rearguard. Vice versa on top of having the restanding vanguard.
Having a Heartluru problem would make it a bit awkward and it will start choking if it doesn't see the pieces, but being a vanguard restand deck alone automatically makes you pretty resilient to CBD, on top of having the tankiness.
>>
artisaria bros did we get mogged?'
>>
I'm starting to think CBD is bad...
I've only lost to it in playtesting where it healed 3 times.
Feels like it just folds to the 3 attacks decks do make under lock.
>>
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>>98187968
Aside from that SEC arguably giving Artisaria's DSR a run for its money, Artisaria actually does pretty well into CBD due to having tokens, and both funnily even have similar front row +5k and vanguard crit skills accessed by turn 4, so it's almost a mirror match.
>>98188050
Ironic considering what the anime had to say on 3 attack vs lock.
CBD doesn't have a Bavsargra level support backlog or advantage generation to brute force decks that can handle the control, just enough to where it's attack economy grinds out the opponent's.
>>
>>98187236
>If you lock the backrow attacker, they have their front row restanding rearguard
Aren't both cards, the one that lets the backrow attack and the restanding rearguard, required to be on Front Left RC? So if you lock that down with Chaos without retiring it, shouldn't Yakuza's offence be more reasonable?
>>
>>98189121
Actually fully reading into the Yakuza cards, that is indeed the case and the deck is stuck with three attacks against either lock deck.
Still would say it fares by far better than Aichicon and even Deeplands due to the more threatening center line and tankiness.
>>
>The most interesting Cardfight is offscreen
what did DivineZ mean by this
>>
>>98190786
Thats not danji fantome vs michiru
>>
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>>
Manifesting a Crit 2 attacker and a combine rusher for Favrneel tonight.
>>
After seeing Chaos Breaker get absolutely tossed by Chrono Icon even despite it checking the Brandt OT with a full frontrow im downright convinced it definitely isnt worth anything. In future support they definitely need to give it hand locks and then it will accomplish things and be scary.
>>
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>>98191252
>Playtest against it non-stop
>Has won a grand total of 5 games out of the 15 or so test matches
>Most of the playtesting was with Wirbel Konig who has a grand total of 2 cards that can mirage themselves, other games were on Youth Fantome and fucking Almajestars(which it lost one game against)
Deck kind of feels carried by handchecking with glory maker on turn 4 ngl. Maybe I'm just playing it wrong but the Varpula clone not having a draw on it makes you -1 for the restand in a deck that has 2 cards that actually plus you other than the drop zone revives. One of which competes pretty hard with Infinite Zero for energy and the other competes with CBD for soul.
It's probably a good thing the deck is mid since the alternatives are worse but I'm shocked that the deck ended up being this frail after having a solid looking reveal season.
Desperately needs a card that can force call a lock card from drop to a zone the opponent chooses to not scoop to mirage and turn on the effects reliably. Can even unlock end of turn so you can draw 1 before your pass to your opponent.
>>
Not every deck needs to be broken
>>
>>98191249
Fav ate good regardless, got upgrades for his bros Hrodis and Eligos
>rideline is G1 rides up for SB1 that also has +1 grade in soul, G2 when Favrneel is ridden souls a hand card to draw 2; perfect for the deck
>G2 that's a Shenryi styled 15k beatstick which can soul at the end of battle to draw a card if you're on Favrneel, and has the obligatory hard once per turn bind from soul to be a 10k shield if you have the magic 13 grades or more but only against rearguards
>Eligos' retrain, G3 and all skills locked to having Favrneel, from soul can bind itself on hard once per turn to call any G3 or less from the drop, and if you have the magic 13 or more grades, when it attacks as a RG, it makes itself and Favrneel 18k base for the turn, before souling itself to retire an opponent's rearguard and counter-charging 1
Special mention to an earlier reveal, but possibly the most crucial support: Hrodis' retrain that is a G2 that souls itself when discarded during ride phase, can bind itself in soul during main phase to either Persona Ride without further cost if you did not ride or Persona Ride that turn already, or very notably, LETS YOU POP OFF RHEINGOLD GOING SECOND as the first ability option, throwing the statement Avidity made a year ago about Rheingold's speed out the window.
>>
>>98192147
The support was insane.
Weirdly enough I think the R has the biggest impact but the G2 RR is exactly what I wanted out of the deck, a Shenryi that can guard from soul.
New G3 is also very good, it's basically a combine rusher.
Can't wait to brew it.
Shame I'll probably have to cut squalid freaks. The double freak highroll is awesome.
>>
>>98191691
Its not about being broken its about it actually being meaningful. Majority of the time with Breaker you are just going "thats it?" and then the opponent responds on their turn with
>Drive check rear
>Triple drive
>Multiple power lanes that even the OT on GC doesnt stop standalone
>Drawing like 4 times
And all CB is doing is midly retiring stuff. Considerably big yawn.
>>
Haven't played in a minute. Is Eva still getting support?
>>
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Liscisfael Fantome. Dragon Empire
>>
>>98195214
>Stealth fiend Liscisfael
Cute
>>
>>98185109
Update: Booster Pack Vol. 2 has been revealed. https://en.palworld-official-cardgame.com/products/bp02
The name for it is "Legends Awaken". Make sure the OP is updated.
>>
>>98195520
Watch how the price for Forktail shoots up because of this.
>>
>DZ S1 Final Boss: Suou
>DZ S2 Final Boss: Sybilt Nao
>DZ S3 Final Boss: Kagetsu (actually half-boss)
>DZ S4 Final Boss: Erika
>DZ S5 Final Boss: Gabwelius (actually half-boss)
>DZ S6 Final Boss: Kurumi
Except for Suou, why are the Males always subverted now
>>
>>98198028
if the males get worse writting the females look better
>>
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Meanwhile the CHAD OG Era:
S1 Final Boss: Ren
S2 Final Boss: Leon
S3 Final Boss: Takuto/Reverse Kai
S4 Final Boss: Sera/Aichi
G1 Final Boss: KANZAKI
G2 Final Boss: Kamui
G3 Final Boss: Ryuzu
G4 Final Boss: Kazumi
G5 Final Boss: Gyze
>>
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is over
>>
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>>
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Bros how do you deal with the auto burning? I'm getting tired of this shit.
>>
>>98200069
>>98198028
Why is DZ so feminine?
>>
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>>
>Opponent has like 13 cards in hand
>leaves it at 2 to pass even though my ot is already out
>double crit him

Why are players like this?
>>
>>98207887
Some combination of fake hand and calculated gambling, hands can often be comprised of shieldless or 5k guards which are supposed to be shit against magic numbers. As shown in the anime, it is sometimes the best move to straight up take a triple driving double critical vanguard swing and hope they don't get the critical, because otherwise you will not be able to guard the rest of the attacks.

Shield value is THAT low in D that 13 cards in hand is nothing like even 7 cards in OG, since at least two normal units equal a trigger, instead of 8 equaling just two effect fronts.
>>
Bruh tf is wrong with this bitch is this what happens when the anime been off season for too long? I follow some VG artist but this one is in the other side of the spectrum of autism
>>
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Yuna is a traitor

>>98209935
Terminal autism
>>
>>98209935
respect mari she is our squizo
>>
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Another fucking collab
>>
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After some light testing, Favrneel feels like a real deck now.
>Decent plussing thanks to all the new cards being a +1 in some form.
>Access to Erudition means you'll hit 13 in soul extremely consistently
>Deck makes full use of Bifrons to turn it into a +2 or +3 for 1 CB if you're willing to throw away your triggers every once in a while.
>Aegiswyrm countercharge lets you play counterblasters like Naama+Samael and Bifrons without much worry. Especially if you ever do a "free' Rheingold restand.
>decent early presence since you can slam down Magaras, Bifrons and the Duel nation early and they all replace themselves.
>Can actually go second now and is arguably scarier when doing so.
Probably not tier 1 or anything Grand like that but damn is it doing well in my testing.
>>
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>>98211670
It's Kyoya, everyone loves Kyoya.
>>
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>>
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mikoto game
>>
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Does anyone actually just upload these wallpapers they deploy on their stupid ass paywall on youtube?
>>
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>>
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>Persona collab
its over
>>
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even the fucking mc of the gacha lol
>>
>>98214098
It was a fun run Vanguardbros
>>
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>>98214103
id ont think we are getting another anime...
>>
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too many buddy charas
>>
>>98214135
Buddyfight had an amazing cast and they did nothing with 80% of them...
Sophia's plotline unresolved we don't even know WHO she is.
>>
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>>
>Persona Ride
>>
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>>98214179
I will smack the everloving chromosomes out of you if you dont shut the fuck up

>>98214157
>>
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SakkaGODS
>>
>>98214303
do we even have a beta card lol
>>
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>persona collab
are we getting HIM?
>>
>>98211670
>>98214098
>>98214102
>Non stop collabs
Woah...thanks...
>>
>>98214719
we are changing the name of the game to Weiss 2
>>
>>98214719
Imagine if what Bushiroad took from the 87% Yakuza in 3v3 is that people actually like them that much
>>
God I hope we get a Nebula knight order errata so Keter slop can't coast.
>>
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>>98214098
Door-kun...
>>
>>98215379
People forget about Legion Mate so badly that they couldn't remember when Link Joker had a five attack Star-vader build before G.
>>
>>98214856
>Errata
In your dreams. Most they will ever do is hard 1 of it. Its annoying but not as game warping as Defensive Roar or those orders that let you slide guard from RC to GC
>>
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>>98217017
Quantity is the main issue, especially in Aichicon who can go +8 in card economy off of Lien+any discard fodder and one of the very few +3 rideines in the game.
Decks should not be having 1/5 cards being discard fodder that make it consistently unlikely for a deck to discard actual pieces or defensive value to ride up.
>>
>>98217017
Hard 1 is perfectly fine for me too.
The card is too fucked up with Lien in the same nation and the Keter player's hand including something from the top 7 is annoying when I'm trying to run them low on attackers since they can just grab one off top 7.
>>
Order from drop isn't necessarily a bad thing, but again, Lien and any non-ride up specific discard fodder is too strong when it's generic.
Dragon Empire doesn't have this issue but it does have Belligeacro who is also a problem that should get choice restricted with Gojo at some point for also enabling +8 with ridelines, weirdly oppressive going first pressure and just being a somewhat sacky engine that embodies everything wrong with the recent card design.
>>
>>98219431
The problem is that it's completely free. Highfive costs a CB and is perfectly fine.
>>
>>98219526
High Five is definitely how NKO should've been balanced, slapping on CB1 to the whole card's effect unless you have a Nebula Knight vanguard.
>>
>>98219622
Basically. Right now it's just too free. If it cost a resource somewhere it'd be balanced and still good. Just not free.
>>
>>98219827
It's especially sad because Dark State's equivalent to NKO cannot be played from drop and is a draw 1 SC1, basically -0 that you have to keep in hand.

They KNOW giving that kind of card play from drop would be too good and would be ran in all DS decks since especially it's G2 and would make another Keter Pile in DS but arguably worse with the early aggression.
>>
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>>98217065
Akina FUCKS THAT!?
>>
Holy shit the Deardays bosses are getting unit lore.
I wonder what it'll say for Gram and Fav.
>>
>>98221917
Favrneel highkey reads like one of those demon lords of Dark States that are used by the narration to gas up Drajeweled as a major threat, they might even have related powers since Draj makes his stones from Dark States' miasma.
>>
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>>98222054
After some quick MTL on the rideline.
>Story takes place in the northmost part of Dark states in the left peninsula. The Demon Prison, probably going to be localized to Purgatory since that's Fav's thingy.
>There's an Island past the miasma where a big territory shift happened. You can see this on the maps, it used to be a Dark Zone territory but is now Keter territory across the shore. (This is old news but I guess it's related to the deardays guys now)
>Fav was seemingly chased out from his previous home which was on the island past the shore. Probably by Gramgrace since there's a grude listed in the lore
>Now he's slumming it up in a forest
>Has an audience with (You) which is interesting though.

Here's the lore page incase you actually speak japanese if you want to fact check anything
https://story.cf-vanguard.com/unit/story244/
>>
Would anyone sign my petition to censor Welstra's new art?
>>
>>98222656
lol lmao
>>
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New Break Away Start Deck
>>
>collab after collab follows by another collab
Playing this game is like having a wife who keeps whoring herself out for all kind of low quality men
>>
>>98224614
There's nothing else for them to do until the anime comes back outside of collabs and nostalgia retrains.
>>
>>98224644
They could actually make dedicated support for the backlog of forgotten decks instead of this.
They're just making meta decks from whole cloth to sell product instead of making Eugene tier 1 by giving just one full wave of great support.

They can do it, they absolutely can do it, Bavsargra proved that just one wave plus a decent backlog can push a deck from alright to meta relevant.
>>
>>98224664
To give a small fraction of support they COULD be printing
>Sephirogila gets either a nationless Esperaridea clone that restands for EB2 and makes markers early and mid game somehow, or the Vartex retrain
>giving Unrivaled Bruce a Security Upgrader that initiates Final Rush when you go second and some decent G4 support
>give Eugene some recursion, deck rigging and something to use Best Harvest from drop
>Flagburg realistically should've gotten every cross support Argo Sirens and Maelstrom got like Strait Scale
>ride lines that work with both a main ride line and a promo boss just like with Crowind and Time Stamping
>Zedhlans gets a retrain, it's been three years
>new masque that takes after Crimson Moonlight and stops being the weak link in the engine its the crux of
>Granfia gets the Estacion treatment with a real big ass token that's untouchable, this is some of the biggest bullshit Skyride actually pulled
>>
>>98224475
God I hope they're a D-Legion deck.
Alternatively I'll settle for swapping G3s around like Deeplands.
>>
>>98224475
wait... i love gyarus
>>
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I like the art.



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