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File: IMG_4551.jpg (65 KB, 920x920)
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Tankhammer Edition

>Community Links:
https://www.warhammer-community.com/
https://www.unitcrunch.com
https://www.newrecruit.eu
https://wahapedia.ru
https://40k.gallery/

>3rd Party Models Pastebin:
https://pastebin.com/Q33bkBUh

>Pre 10th Torrent:
Info hash: d91d8b9daa9c5dc9105fc0ec09812cbc17a752b5

>10th/11th Edition Rules
https://gofile.io/d/9LvQTL
https://mega.nz/folder/Em0Rmb7I#4GR-B7y4cu5nCB5QziXM4A

>Alternative rules:
https://onepagerules.com/
https://www.starbreach.com/home
https://nolimitswargames.wordpress.com/

>How to Make Wargames Terrain (2e 2003)
https://gofile.io/d/s99zDV

>Inferno! Magazine complete collection (1997-2004)
https://archive.org/download/Inferno30/Inferno30_archive.torrent

>Warhammer Monthly complete collection (1989-2004)
https://archive.org/download/WarhammerMonthly0502001BlackLibrary62pminutemenAbaddonblackLibrary/WarhammerMonthly0502001BlackLibrary62pminutemenAbaddonblackLibrary_archive.torrent

>Games Workshop/Citadel Miniatures painting guides (1989-2016)
https://archive.org/download/games-workshop-painting-guides/games-workshop-painting-guides_archive.torrent

>Previous Thread:
>>98215908

>thread question:
are /yourdudes/ willing to die for the cause?
>>
KIND
KOLOSSAL
KUSTODES
KNOCKERS
>>
>>98219459
I like the wrecka boyz but they're not as good as the old metal ones
>bolt as earing
>gears strapped on as armor/trophy
>tank commander coat
Wrecka boyz are too simple/basic. At least they're different enough that you could say it's two different units.
>>
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Cultist chaff units for EC, pretty please!
>>
>>98219459
>TQ
Is it killing aliens, heretics and mutants? Then yes.
>>
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>Infantry blobs will go down in points as they can no longer spread out as much.
>Guardsman are now 75/145 points
>>
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I like orks :D
>>
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>>98219476
normal chaos cultists would work fine without the need of yet another kit for half naked chaos tards.
>>
>>98219481
Guard is going to really feel the universal -1BS from cover. It's gonna get bad for them.
>>
In His name, we hold, unflinching. Armed with faith our will weeds out. In his light, a toil unending. Oath and honor, duty bound!

Zarkov! Dead and lost forever! Vengen! Taken from us too! Ruban! Perished, all is lost! All gone within our hidden tomb!

We've all been forgotten! Lost by the past. Repenting and rotting! Down to the last. Our duty! Weathered down to dust. We serve because we must.
>>
>>98219384
honestly i dont have a clue, ill be running final day but im not sure what 1 point detachment i should add to it, honestly all of them seem viable, i do like the purestrain one (ill cop a very small penalty if i take 3 purestrain squads) but i just need confirmation that the strat in the heroes one doesnt give dev wounds to the entire squad otherwise ill run that with any character and 10 metas for sure
>>
>>98219481
You will play monokrieg and you will like it.
>>
>>98219472
ive got the old metal (well resin now) ones and im not sure how to use them, ive used the nob in a current tankbusta squad but the 4 left dont really have a purpose. i could use the one with the two rokkit pistols as the nob, and then the other two as just tankbustas, but thats about it. your pic related only exists in breakas now so ill be 3 models short
>>
>the pathfinder killteam upgrade sprue is in the Tau Combat Patrol
Curious. Has this ever been done before? As far as I know, the spruebis OOP except for the CP
>>
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Why does GW keep mentioning them.
>>
does the hand of the archon kill team have a lot of extra parts compared to the regular kabalite box?
>>
FUCKING APPLE GIVE ME THE UPDATE
>>
>>98219490
I've only played one game against guard in 10th but don't all their units have WS or BS 2+ thanks to the magic of Orders?

Imo it's not really gonna hurt them much relative to most other factions. They have shot volume AND high BS.
>>
I haven't looked at the points yet. How bad is it?
>>
ItS NoT aCtUaLlY MeLeE ItS ThE sHoOtINg eDiTion
>Easier than ever to get into melee due to charge changes
>generous pile ins, consolidations and new overrun mechanic for free movement and attacks
>Hidden rule fucks over ranged armies specifically since melee armies usually aren't doing much/have reliable shooting anyway.
>Every mechanic that seemingly makes shooting units more survivable (cannot be yoinked from across the board due to hidden) is counteracted by GW putting +20 squidillion range against hidden for various factions, units or enhancements (and ignore cover invalidating cover)
>Stealth does not stack with cover
>The response to dealing with 10 block terminator spammers is to increase the points cost by 10 when they take their 3rd block.
Projectile/Laserbros...
>>
>>98219472
I never liked the arm-length gloves, and some of the sculpts are a bit clumsy. I'd agree the Nob is a vibe downgrade, though.
>>
>wake up
>Check nids MFM/faction pack
>Carnifexes still suck
>Go back to sleep

>>98219481
Blame reconfags
>>
>>98219527
They used to do this with a lot of the older Combat Patrols(include the current Kill Team). But newer Combat Patrols are clearly designed to just shift products that have been sitting on shelves and Tau just has an old Combat Patrol.
>>
>>98219529
Valrak is hearing rumours about a plastic warhound which means GW needs to put them in the minds of the paypiggies
>>
>everything is still pointed in a multiple of 5
????????????????????????????????????????????????????????????????????????????????????????????????
>>
>>98219532
It's just one small sprue plus the normal Kabalite Warriors box. There's exactly enough options to make the six specialists and not much else.
>>
>>98219541
It's the usual staples get +10pt, shit no one plays get -5pt.
Except now you are punished for multiple copies.
>>
>>98219543
Tau are going to be a tier 0 army and run precisely zero melee units
>>
>>98219555
you rike?
>>
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post models. show love to models
>>
>>98219558
we'll see. if everyone is running purge, it might be hard for Tau to tech into heavy units for the mirror match.
>>
>>98219557
Oh, I was expecting it to be much more dramatic from how they talked it up.
>>
>>98219550
>newer Combat Patrols are clearly designed to just shift products that have been sitting on shelves
Niggas will claim this not the case even when you bring receipts
>>
>>98219546
the arm gloves are weird and I still wonder what they're inspired by, but it does give them that psycho/weirdo lool; which is cool.

>>98219556
>missed the krieg kt sprue
>gw won't sell it
I'm still miffed
>>
>A second unit of kastelan robots costs more
Does anybody even use these anymore?
>>
>>98219563
>>
Why the fuck did they decide to nerf Eldar again? It's almost comical.
>>
>>98219543
Hide only works inside terrain.
Good luck trying to kill stuff while not leaving terrain with your melee army.
>>
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Always cool to see the meta change up when a new edition hits.
>>
>>98219472
I kitbashed a handful of tank hammer nobs and a leader I use both for tankbusters and breakas. dont bother with overpriced models if you can kitbash any boy you could ever need
>>
>>98219566
A lot of units get 10-15pt drop with best weapon loadout needing to buy a 10-15pt weapon.
Which opens a line of playing cheaper weaker units, I guess.
>>
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>>98219563
Nice brainbug.
>>
>>98219581
defilers got raped at least
>>
>>98219577
Honestly probably the only time Eldar have consistently been a punching bag in their entire life as faction. Straight from the launch of 10th to now they've been nerfed, admittedly they were absurdly broken at the start of 10th.
>>
>>98219536
>>98219579

Hidden is basicly a buff for whoever goes 2nd on turn 1 so they can deploy inside terrain instead of behind it.
>>
>>98219577
Necrons have replaced Aeldari as the GW writers pet faction.Your time has passed.
>>
>>98219584
These’d be nice if you could chill out a bit with the fucking edge highlights.
>>
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>>98219581
>I don't play any of these armies
>>
>>98219577
Because now Eldar can play Recon and Priority assets and never have to even touch an objective point or get stuck in to win the game.
>>
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>>98219586
>>98219595
>just got into the game with an eldar army
a-at least this means that I will be able to find good deals on used eldar units, right?
>>
>>98219590
You can hide your scoring units on objectives and make them harder to shoot at.
Which is mostly relevant for the the opp expand objective.
>>
Oh man the sisters changed are horrendous. 40 fucking point tax on a second Exorcist and they aren't even good. Sacresants are the only thing looking good out the gate into 11th and they tax them from the second unit.

I'm just gonna quit 40k for 6 months and see how it's doing at Christmas.
>>
>>98219584
great job anon. don't listen to the other guy. your edge highlights look great
>>
>>98219598
I'm just really sick of Ultramarines being very pushed. It's been a long time.
>>
>>98219603
I like to meta cringe idea lists in my head. I have gone through about half of the codexes on wahapedia.

I won't touch the eldars.
>>
>>98219577
My avatar+wraithlord package went down 30pt.
Monster mash eldar here we go.

Truly comical how they hate aspect, yes. 100pt for 5 dudes in tshirts.
>>
>>98219605
meanwhile fucking Tau only start paying extra on the third riptide. FUCK YOU GW
>>
Orks won
>>
>>98219605
I don't get people like you complaining about a tax that only applies if you try to meta chase with specific units. people that like to play diverse narrative armies have nothing to worry

you're no waacf, are you anon?
>>
>>98219584
>kroot skulls on a Tau Empire unit

but why?
>>
>>98219576
N
>>
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>>98219618
about time
>>
>>98219494
Is that from the new rogue trader DLC?
>>
>>98219543
I’m taking 120 tzaangor and you will like it.
>>
>>98219601
they aren't able to touch an objective point or get stuck in
>>
>>98219613
Thank god GW intercepted the kastelan robot meta by making you pay more for a second unit, they're such a sleeper pick after all.
>>
Where are the changes mentioned for points and shit? I cannot navigate GW website worth shit.
>>
>>98219613
a sacresant unit with hospitaller costs more than grey knight terminators for the same revive 1 model a turn

>>98219620
I just want my army to not be randomly and arbitrarily punished anon. They priced up a bunch of units which got worse. They continually point sisters like they're T4 2W.

It's just so demoralising to see your army only ever get worse, and long-term sisters players had this for several editions before they were revived in 8th. Now it's the exact same shit again.
>>
>>98219581
Kind of sad to see Blood Angels eat so many random points increases the regular marines don't that they lose out comparatively.
>>
>>98219623
probably 5th sphere tau who went apeshit and started killing their auxiliaries
>>
>>98219623
fire warriors can be very racist
>>
>>98219551
Waste of a spot for an army that would just be one Titan and then probably allied infantry (or they reduce points so you can take two warhounds in a 2000 point 'army').
>>
>>98219629
yes
https://www.youtube.com/watch?v=ulGgVhjbtqU
>>
>>98219585
>release expensive new model
>hype it up with good rules
>2-3 months later you nerf it to hell and leave people holding the bag
Now.
Let's see if a lot of cheap used defilers go up on ebay.
>>
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>>98219634
>where's the rules, jimmy
seconding.
>>
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>>98219563
working on this thing
>>
>>98219649
maybe with the nerf I can finally buy the new one in store
>>
>>98219637
>They continually point sisters like they're T4 2W.
to be fair, infantry fucking sucked im 10th. but I get what you mean. sisters only had celestians going for them infantry wise. even arcos or repentias die too fast to be worth the points
>>
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>>98219563
Repost of progress update from last night. I might actually hit my build completion target of this weekend.
>>
Where the fuck are the points GW?
No I will not use your spyware app.
>>
>>98219613
Yeah, the units that get a 2+ stepper instead of a 3+ stepper are insane. Why are Sacresants a 2+ and Warsuits a 3+? Why are Hekaton Land Fortress a 2+ when Repulsors and Executioners are 3+? How is a Riptide not a 2+ unit?
>>
>>98219652
I weep for your lost sanity. great model tho
>>
>>98219658
Most sisters units cost the same or more than their marine equivalents. It's so dumb.
>>
>Painboss
>Leader, 60 pts

>Painboy
>Support, 80 pts

I really don't like how game-ified the distinctions between support and leader are.
>>
>>98219660
what did you use for the windows? also where do you usually source your plastic card from? I only used cardboard for terrain since online retailers seem incredibly expensive
>>
>>98219662
>>98219634
>>98219651

https://mfm.warhammer-community.com/en

Are you people handicapped?
>>
>>98219671
You best start believing in videogames, Mr Anon. You're in one
>>
>>98219563
Wazdakka coming to a collage near you
>>98219543
Shootfags btfo meleechads it's our time to shine
>>
>GSC taken out back and shot next to IA
Yes, let's increase costs and add spam tax to the army with some of the fewest non character datasheets and one dimensional detachments.
>>
>>98219620
It's not a meta chase. Sisters have 4 melee units - Repentia, Novitiates, Zephyrim, Sacresants. Repentia and Zephyrim are overcosted, Novitiates are more of a scout unit then a serious melee threat, Sacresants were used because they were the only decently tough unit in the codex.

GW is pricing Sacresants like every unit is getting an Epic Hero Leader+Hospitaller when the Hospitallers themselves are also 2+ units.
>>
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>>98219680
I'd blame the site, you'd expect to see the point updates in the same section that has always been.
>>
>>98219671
Well at least you don't have to stand on circular control points anymore.
>>
>>98219690
Hospitaller vs. apothecary or dok costing is so insane. 5 Sepharim now cost the same as a marine jump pack squad. It's so frustrating to first get your detachments and then your points and see nobody actually gave a shit and both are a giant fuck you.
>>
>>98219690
the best best 1dp detachment juices sacresants exclusively so they have to go up in price, sorry
>>
>>98219685
its not that bad for gsc is it?
>>
>>98219685
I the fuck does GW hate GSC and Aberrants so much?
Did some retard at GW lost to them too much?
>>
Marines, Necrons, Tau and Orks have extremely reasonably or buffed points IMO
>>
>>98219683
Looks great without the tactical rock
Love the flame, would have extended it to the while front armor
>>
>>98219671
its a bit silly desu, i wouldve expected a painboss to be support and the beastboss to be a leader
>>
>>98219704
Yes. Very unclear why. The whole MFM kinda reads like some factions got a second pass and some didn't.
>>
>>98219695
nta but aren't those still in the edition if you don't use the new footprint system?
>>
>>98219690
time to diversify your vehicles then. exorcist, castigator and a squad of walkers and you have a good basis from where you can easily build up. I'm not saying it's not shit but before we get the first couple of eratas it just seems to be the way it is
>>
>>98219711
Never mind I guess you still are standing on circles just like Overwatch.
>>
>>98219646
>Mind if I copy your homework?
>Sure, just change it up a little.
https://www.youtube.com/watch?v=mPTCq3LiZSE
>>
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When are they updating the Dark Eldar transfer sheet? Especially now that we have Malys the Poisoned Tongue decals are fucking garbage.
>>
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>>98219676
The Windows are a slice of PVC pipe, and I picked up some clear acrylic sheet and cut windows to fit inside, then taped over them until I've got the thing painted up.

>where to source plastic card

I enjoy a number of decent local hobbyist shops in my area and that's where I usually go. If you can find a place that carries stuff for train set modeling, they will certainly carry a variety of plasticard. Otherwise chain retailers, in the US that'd be the likes of Michaels or Hobby Lobby, have a fairly good chance of carrying them as well though I often find their selection limited.
>>
>>98219714
I was already running the fucking castigators bro! I wanted them to LET me run the Exorcists!
>>
>>98219710
Because GW has hated GSC since they remade them for 7th.
My only explanation is that somehow they got more sales than marines and it spooked GW.
Since then they would have to actually put an effort in the game. So they continuously nerf them.
>>
>>98219717
...Do you not know what a prison/work song is?
https://www.youtube.com/watch?v=wgGZLfgVUrQ
>>
>>98219690
GW pricing for "best case use of a unit" is par for the course. Look at how they massacred GSC for the same reason.

>>98219704
Bio lists went up nearly 200 points

>>98219706
They are a skill gate unit in an army with generally better players. They bully mid tables and down too much.
>>
>>98219720
not getting shit till march with announcement on november most likely
>>
>>98219710
Only cope I've got ATM is that we're in for another early edition codex so they didn't bother to work too hard on addressing the 10th edition stuff, like how they're still pretending they intend Wartrakks to be a stand-alone unit even though they leaked that it will be a Warbiker support unit in the 11e codex a month ago.
>>
>>98219728
My reading is literally they pointed everything up like it was melee edition, realised they fucked up, hurriedly repointed space marines and hit send.
>>
>>98219728
>so powerful the creators had to nerf them
>>
>>98219671
They should have given Painboss it's 10" move from 9th edition and Lone Op within 3" of squighogs.
>>
>welcome to 40k 11th edition
>flip a coin: heads your faction is undercosted, tails, your faction sucks shit
Great work from the biggest tabletop games company in the world :^)
>>
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>Harlequin 1DP detachments are mutually exclusive with Harlequin 2DP detachments
>starweaver got a point increase

Ah, okay. I'll just kill myself GW. Thanks. I forgot that I was a bad person for playing the models that you unofficially squatted.
>>
>first post is the ritual nigger
Grim.
>>
So now that 11th is confirmed ass, when we can start talking 12th edition?
>>
So if I take two/three detachments, do I pick one primary or?
>>
>>98219699
The seraphim costing is really insane when you consider they specifically blocked their move after deepstrike ability.
>>
>>98219757
dw, we still have 3 or 4 ritual posts to come.

>>98219759
what do you think being a primary detachment would do? how did you get this concept into your head?
>>
>>98219757
This threads got like 5 of them, odds are one of them is going to get fp
>>
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>>98219748
I mean whenever GSC players find something fun or good. GW rushes to nerf it.
They are like Uncle Ruckus father.
>did I catch you having fun?!
>>
Are space marines literally the cheapest points per wound faction now with the Guard increase? That's so fucking funny.
>>
>>98219762
It'd be easier to just work out what isn't insane with sisters.
>>
>>98219757
at least i didnt see ratfag yet, that cunt doesnt sleep. i work night shift and hes always posting bullshit
>>
>>98219766
the many armed emperor weeps in horror
>>
>>98219766
The psychic onslaught bomb was one of the only genuinely funny things to come out of a GW codex in almost 20 years
>>
>>98219762
Yeah. I obviously checked Sisters first as a player but I'm less salty seeing a bunch of other armies also just got arbitrarily fucked for no reason. Tau made out like bandits, Orks and Necrons look very solid, but GSC, Aeldari and even Guard and CSM got screwed.

It's just a very bad patch.
>>
so gsc bros, do i just leave my models in my display cabernet for this entire edition and never take them out?
>>
>>98219766
seems like a convoluted way of saying you're a nigger
>>
>take 2k points
>get 3Detachment Points
Does that mean I can take a 2DP and a 1DP at the same time?
>>
>>98219766
>harlequins
>imperial agents
>sisters
>tau
>gsc

GW insider here, we made their models over priced for what they are, now they arent selling so we need to make them unplayable as a game to punish 40k as a whole for not giving us more money. This will funnel more people into marines, and marine players tend to spend more money. Basically our business plan is to use all these "cool" niche armies as bait before converting everyone to a marine player. As a business, we want a few whales not a bunch of minnows. Every niche army minnnow we convert to a space marine whale is directly linked to our share price.
>>
>>98219771
>GW and me with dem sacresants
>>
>>98219783
GW did state that they are going to be doing frequent updates for the first 3 months or so of the edition, and most of our woes are points-based and easily addressed by such updates, so no it's not joever.
>>
>>98219775
He never sleeps, the ratfag. He is posting, posting. He says that he will never be banned.
>>
>>98219793
Same but BoF
>>
>>98219783
They're doing monthly updates for the first 3 months. Winrates will be hugely distorted with this hard of a nerf, so GW should work to fix things relatively soon. Other than that it's just waiting for the codex.
>>
>>98219778
GSC have had a bunch of funny things:
>immortal bikes walking along a Banner
>god deleter in the form of a scissor
>drill that pierce the heavens
>terminator exterminator the hero of the people
>oops its all demo charge
>>
>>98219783
I'd get your games in while you can, in a few montha one of the 2 really good GSC players will take a GT in Uzbekistan or something and GW will squat the faction
>>
>>98219795
hes some work from home queenslander so hes in the same timezone as me, legit never sleeps
>>
>>98219799
The 8th edition codex really was a treat
>>
>>98219801
That's the other fucked up part of playing a minor faction. If you have faction loyalists who are actually very good players the entire army gets balanced around them.
>>
>>98219791
I started playing other armies around 5th, because I got sick of the marine special attention cake.
Back then it was bad, but not this level of bad.
Marine addiction only drives me further away from 40k.
>>
>>98219714
Gee I sure do love my AP -1 Battlecannon. Surely this counts as a faction's main battle tank.
>>
>>98219801
sounds about right kek
>>
>>98219799
I badly miss Mind Control, it was never broken but still hilarious as shit when it pulled off some nonsense.

>SW player flying two bricks side by side loaded with Wulfen blocks straight at me, planned on dropping them the next turn until I mind controlled one into blowing the other one up and over half the Wulfen inside died from the crash.
>>
>>98219809
All of those are from 9th though
>>
>>98219811
The thing is I think in 8th/9th marine focus was actually less. It's really just since the SM2 videogame I feel it's gone totally off the chain in 10th.
>>
>>98219757
worse, its a nomodels ritualposter.
>>
>>98219795
whatever thread exists without my post exists without my consent
>>
This new MFM layout just makes an already shittier visual layout even shittier. Why the fuck does there need to be 5 miles of space between the unit name/model count on the left and the points on the right? Why the fuck aren't units sorted by battlefield role for easy comparison and searching if you're looking for HQs or fast attack units or etc. It's so fucking bad.
>>
>>98219817
Yeah it was never broken since you need a lot of moving parts that show up next to the target at different points during the game.
Simple wall of guardsmen or even 5 men marine squad could fuck it up, but retards refuse to do it.
Like if you let your opponent to be in range to even pull the mind fuck trick you deserve it
>>
>>98219543
Don't forget that reserves/deep strike is now 8" away from enemy units so making a charge out of nowhere is easier than ever.
>>
>>98219658
Repentia at the same points per model as Death Company Marines, Triarch Praetorians, Lychguard or Infractors, and can be wiped out in a single round of shooting from any basic infantry squad that's half their cost. It doesn't matter how much they up the points on Sacresants if your only melee infantry alternatives have chaff stats but are costed like heavy melee infantry.
>>
>>98219831
No, it's exactly the same because you need an extra 1" charge distance. Shooting out of deepstrike is better if you have guns which need to be within a certain range, like Votann.
>>
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Will these girls be worth fielding this edition?
>>
>>98219764
>what do you think being a primary detachment would do? how did you get this concept into your head?
As far as I understand it, I have chosen two detachments. One costs 2DP and one costs 1DP. The former is Take and Hold while the later is Purge. There is nowhere I can locate within the rules that specifically says which of the missions I have to take between the two. Common sense would indicate I take and hold which is 2DP, but I want to find the area in the rules that specifically says.
>>
>>98219848
The only time they where worth fielding was during 7th as support for xenos armies for some fucking reason.
>>
>>98219848
Custodes got some weird buffs but in general are not looking good.
>>
>>98219831
sorry anon but you're still gonna need to roll 9's to charge, there's a shitty gotcha GW didn't mention
>>
>>98219848
I wonder when GW will kill the SoS or awkwardly shunt them into some other codex. It sucks because I like them but the Custard fantasy of being the biggest and baddest pauldronman ever to pauldron doesn't jive with icky girls who don't have the same stats.
>>
>>98219819
>All of those are from 9th though
Cutter and drill were both 8th, in 9th the cutter lost its rule entirely and the drill got changed to 2mw on 6s to hit
Gunslinger kelermorph was also better at terminator removal 8th because oppressors bane+liberators had a higher volume of shots than wyrmstooth rounds
>>
>>98219838
>>98219864
How does it work now then? I read that you need to make contact with the unit you want to charge after rolling.
If you deploy at 8" and roll an 8 you are making contact, no?
>>
>>98219873
You deploy outside of 8". Meaning your charge is 9".
>>
>>98219873
Technically you have to deep strike OVER 8" away, so even going 8.1" means you have to roll over an 8 to get base to base, meaning 9.
>>
>>98219869
Cutter killing primarchs was from 8th. The drill was from 9th that allowed you to have 6 mortal wounds per drill.
With 4 drills you could kill shit way above the point cost of the acolytes rather reliably.
Kelermorph was from 9th too. It was the tooth version that could delete 6 terminators each time it got to shoot.
>>
>>98219838
NTA am I missing something? Charges still only require engagement range to be successful, which is 2". So it was:

>Deploy >9" away
>Must reach engagement range (within 1")
>Effectively need result of 9 on charge to be successful

And now it's

>Deploy >8" away
>Must reach engagement range (within 2")
>Effectively need result of 7 on charge to be successful
>>
>>98219680
NTA but yes, I have brain injury. However I did not ask for where that shit obviously is.
>>
>>98219695
I still don't see anything inherently bad about 40mm objective markers. Every concept can have a good execution and lazy execution.
>>
>>98219890
Personally that some units gain or lost abilities if they or their target was standing next to a circle was a very strange abstraction.
>>
>UPGRADE: RATLINGS unit only, When this unit is selected to shoot, enemy units have +6" detection range until this unit has shot
I understand what it means now, but I had to read it over a few times. When I look at other detection range rules, they often refer to increasing the detection range of units as upgrades, whereas I presume this one is a downgrade against opponents?
>>
>>98219886
aaah but you see in order to move the ennemy unit has to be within the distance you rolled
charges got worse for everyone, tau got buffed, layouts mean you've got nowhere to hide in the midfield
i think phil kelly decided to play tau this edition
>>
>>98219691
And in all fairness it's not in its own article, it's just thrown at the bottom of their app shilling article.
>>
>>98219885
The drill that pierced the heavens meme originated in 8th when it had uncapped MWs so long as you could continue rolling 6s, it was better in 9th yes, but the meme began in 8th
>>
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>>98219890
I think it's more of a compounding thing: they've been abstracted from interesting set pieces to a bunch of branded coasters and it looks much worse on tournament style boards with lame ass terrain.
>>
>We are going to make the rules clearer
>We have made them even wordier
>When selecting in the official app, hitting a keyword button (e.g. INDIRECT FIRE) now tells you where it is in the book instead of telling you what the rule does like it used to.
>>
>meme talk
Nothing will ever top Tengen Toppa Gurren Gretchin, I wish I had that image saved
>>
>>98219902
Right, I understand. So yes, effectively "reaching engagement range" is irrelevant because you can't have declared a charge on a target that is outside your maximum distance (charge roll), so what would have reached on a roll of 7 actually needed to be a 9.
>>
>>98219896
>a very strange abstraction
I hope you question ranged weapon ranges as well.
>>
Dark Eldar refresh is coming. I can feel it.
>>
>>98219866
they would have made the army sister of silence with custodes as center pieces. Instead they trooned out custodes after making them the marines marine army for some reason. Funny that it’s cavill’s army
>>
>>98219855
you pick which one you want
>>
>>98219826
And more importantly than all that why does it not just show what’s fucking changed like the old one did?
>>
>>98219896
I like how ad mech's first detachment of 10th only cared about whether their units were in their deployment zone or if they were shooting at enemies in their deployment zone or some bullshit, it was a lame bunch of hoops to jump through for a bonus that other armies got just for showing up.
>>
Am I reading it right that Gaunt Ghosts now have only one ability because the "Gain Cover" one is completely useless since they have stealth already?
>>
>>98219918
I'm surprised they learnt nothing from Wahapedia. 11e will be remembered as nothing but peak of GW's deliberate incompetence.
>>
>>98219835
They pay the cursed model tax. They will be garbage forever until gw needs to move them from storage, where they will be good for one minute then binned again so no one has to actually see them on table top.
>>
>>98219623
>>98219641
>>98219642

The reason I did it is because I fluffed this sept as being far away from the maint ay empire, stranded by the 4th sphere disaster. They did have to kill a bunch of auxillaries, only a few kroot kindreds stayed loyal alongside the Vespid. But he reason the skulls are there is because they’ve been among humans so long they started to ape some imperial habits like keeping skull trophies. They also like to loot imperial reliquaries and mount them on vehicles to fuck with imperials. Some even let Gue’vesa put purity seals and write payers on their armour.
>>
I played 1000 points orks vs tyranids yesterday and my opponent infiltrated 10 genestealers and charged on turn 1 and that single unit killed basically my entire army by itself
:(
>>
>>98219926
will you stop posting once deldar get a refresh?
>>
>>98219671
>chaos lord: 90pt
>chaos lord in terminator armour: 85pt
>>
>>98219957
ive had the same thing happen to me as an ork player in 1k. the fucker got a round 1 charge off on my trukk, destroyed it, my nobz and warboss jumped out, charged them back and proceeded to do nothing. i fucking hated that game so much i couldnt do shit. theres some sort of fnp strat they get which negated any power klaw attacks that went through
>>
>>98219924
>reasonable abstraction to allow gameplay
>vs people gaining new skills if near a circle
>>
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>>98219766
Brood Bros, I don't feel so good...
Honestly I can take the nerfs, what's got me so annoyed is that we still get nerfs to ridgerunners.
>balance army around having 1AP less than expected, they get it back when they use the crossfire.
>drop crossfire in favor of respawning guys because we keep bloating armies and the other options were to make them elite or force them to take 200 models
>don't want to make all their guys -1AP again so make it so ridgerunners just apply crossfire. Now go buy 3 of them
>what? every army is taking 3 of them? why is it that when we keep nerfing them they still take 3?
>>
Maybe I should just run my defiler as an allied soul grinder...
>>
>>98219980
you likely could've with the old model...
>>
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>>98219975
I do wish they would just nail down what they want GSC's gimmick to be at this point. Having the army's identity change literally every edition is fairly tiring.
>>
>>98219984
It actually is the old model
>>
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How did the point change affect elves?
I just started building my craftworlders and I have a relatively balanced list
>>
>>98219937
Yeah, theres some rules redundancy that needs cleaning up across the board.

Like flamers having ignores cover which does nothing for torrent weapons.
>>
>>98219987
That reminds me: Remember when they, for no real reason, were like "uhh, chaos space marines are the flamer army" in 9th edition? What was that about?
>>
>>98219957
Should've gone first
>>
>>98219987
Not him and granted I don't play GSC, but doesn't pretty much everyone besides GW love the original incarnation of their army rule with the blips? Dunno why they don't just go back to that.

>>98219997
What fucked me up about that is CSM don't even have that many options for flamers. They have like, one per 5 in legionaries squads, one per heavy flamer per squad in termies, Huron Blackheart with a heavy flamer, and then the heldrake and discolord packing a bale flamer. That's basically it outside of throwing a single flamer/combi on a lord and some FW stuff I can't remember off the top of my head.
>>
>>98219987
9th gimmick was fun and worked.
No idea why the change it. Guess marine players got confused that someone was playing a wargame meanwhile they are playing an analogue videogame.
>>
Increasing points for taking multiple units because they benefit more from detachment buffs (which don't cost points) when you take more of them kind of makes sense in a way, but when you also increase the base price for detachments that don't buff them and/or it never really makes sense to only take 1 of something it starts to look confusing and pointless.
>>
>>98219992
aspects got raped as is the pattern
>>
>>98220025
Removing FoC and a proper point system has fucked 40k beyond reason.
People not wanting to build an army in a wargame is like someone not wanting beans in their canned beans can.
>>
>>98219729
Most people here are white.
>>
>>98220031
Yeah. They keep trying to stupidly solve problems they created with more problems.
>>
>>98219992
Its fucked. Aspects are raped, Phoenix Lords are raped, even the "HEY RANGERS AND SHROUD RUNNERS HAVE A DETACHMENT" saw them increase in points. They're fucked. T3 W1 army priced like Space Marines and all of the fun tricks were taken out for sins of last edition. Eldar will probably be towards the bottom of the "meta". Bikes and clowns are good though and Fire Prisms are going to be pretty good.
>>
>>98220039
It would be fine if the rules team weren't worse than your average LGS autist at balancing the game. Genuinely feel like almost any random person you grab at a 40k tourney could write a better codex than most of 10ths.
>>
>>98219973
>unreasonable abstraction that breaks immersion
>vs futuristic sci-fi warriors unlocking new abilities and/or equipment when in hold of futuristic sci-fi objective that could be anything
We can do it for the whole day Anon.
>>
I had warp spiders + lykhis and fuegan + fire dragons + falcon in my Eldritch Raiders list, but with the points increase it’s just too much to bear. What can I replace them with?

I was thinking rangers, but they got hit with a points increase too. Same with skyreavers. I guess shining spears? Although I think they’re probably still shit since their ability does almost nothing now. Maybe I just put 3 fire prisms in my list and call it a day?
>>
>>98220042
Hell I would simply look up what people consider the best version of their codex and just update it for the current edition.
For example just grab the 9th codex and port it.
>>
>>98219960
>implying
>>
>>98219581
Thousandsisters... we're not obscure anymore... we have to start playing emperor's troons to be hipsters
>>
>>98220041
>add hidden
>add a detachment to counter hidden(poorly)
>use that to justify points increases on bad units because they now have bad detachments that counter a bad rule

brilliant. how much are they paying these rule writers?
>>
>>98220066
I guess because Eldar have been busted every index they'lll just make them utter hogshit till the Codex drops. Unironically Ynnari might be the meta again since Deldar are good.
>>
>>98220075
Deldar really need rules for taking corsairs.
>>
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As a huge Defiler fan, I'm glad that it got shitbucketed into Hell, because that means it's going to go back to being a niche unit that I'm weird for using.
>>
>article advised they would cut points on artillery because it’s useless
>look inside
>field ordinance battery +10 if given bombast artillery gun
>>
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Most nerfed faction let's fucking goooooooo
>>
>>98220084
Did they lose them?
>>
>>98219782
Lol Aeldari

>Swooping Hawks cost more per model than Jump Pack Assault Intercessors.
>>
>>98220102
What is that?
>>
>All this talk of GSC
I'm tempted to get some navy breachers and some Genestealer + hybrids for an updated space hulk experience now
>>
Could Fabius Bile lead cultists before?
>>
everyone just take a deep breath and realize this is gonna take them 3-6 months to actually balance.

remember the start of 10th, you had some armies with 70% winrates and some with 25% winrates. they do NOT playtest, they wait until its in the hands of the community at large, gather data, and use that to playtest. we are currently in the playtesting phase of 11th edition, the open beta.
>>
>>98219789
You can even take three 1DP detachments. Did you miss every single preview?

Realistically, there's no reason for 1k points to only give 2DP. So what if you gain an extra detachment? It's going to buff half as much as it buffs in a 2k army.
>>
>>98220096
People will probably still take 1 in every list because they are that useful
>>
>deathriders
>objectively worse profile than their counterpart attilans
>10 point buff for taking a unit of 10
>no point increase for rough riders and Melta lances
Mongols won again bros
>>
>>98219810
Fucking Siegler for Tau in early 9th.
>>
>>98220084
Look up the anhrathe rule in the aeldari codex then report back.
>>
I miss the psychic phase...
>>
>>98220038
touche
not a lot of melanin
>>
>>98220102
>nerfed
Is it really a case if their profiles got better?
>>
r8
>>
>>98219481
Yeah wtf are they doing? It’s like that entire article was not real and just wishlisting.
>>
>>98219481
Guardfags are furious right now its hilarious
>>
>>98219820
Did you miss that whole time period when there was a new Lieutenant model every month? Did you miss the Orktober fiasco? Did you miss most of the codexes in 8th, 9th, and 10th only getting pity characters for their codex releases?
>>
>>98220135
We basically don't check any of the criteria in GW's article for units that warranted price increases, so I don't know what the idea there is.
>>
10th/11th edition feel like the are written by that faggot who complains that anything they lose to is OP.

>OMFG YOUR MELTA GUN JUST DESTROYED MY LEMAN RUSS TANK!!!!!
dogshit in 10th/11th
>OMFG YOUR SISTER OF BATTLE ROLLED LUCKY AND KILLED MY SPACE MARINE???
okay sisters of battle now cost the same as space marine with half the stats
>THATS SO BULLSHIT THAT YOU CAN YOUR GUARD INFANTRY CAN JUST SIT ON THE POINT AND WIN PRIMARY EVEN THOUGH MY IMPERIAL KNIGHTS ARE GIANT ROBOTS, THEY SHOULD AUTOMATICALLY LOSE BECAUSE MY ROBOTS ARE SO BIG
points of guardsmen go up
>NOBODY CARES ABOUT IMPERIAL AGENTS OR THE INQUISITION. MY SPACE WOLVES ARE THE REAL MAIN CHARACTERS OF 40k.
100 new marine kits, 5 new primarchs, and 3 factions squatted.
>>
My terminator army idea got better because melee terminators can help me pack 30 in a 1k list.

Black templar vows +1 to wound stuff = or greater toughness. Chants grants +1str to melee weapons.
I guess I'm going claw terminators for assault termies.
>>
>>98220162
>100 new marine kits, 5 new primarchs, and 3 factions squatted.

Why are you doomposting about stuff that hasn't actually happened
>>
>>98220111
shut the fuck up, I'm tired of shit coming out half backed just so lazy fags can rack up some dough while you defend them
>>
>>98220164
There are 2 primarchs coming in 11th homie
>>
people who freak out over 10 point swings are hilarious
>>
>>98220162
Remove marines from 40k and you solve 99% of the issues that 40k has.
Marines should be reduce to a single unit that get pass around between imperial armies like old 3rd edition Death Watch.
>>
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>>98220111
Ok so don't buy anything for the next 6 months. Gotcha.
>>
>>98220144
Literally everything they've written previewing editions since the Warhammer Community website started has been 100% lies.
>>
>>98220162
So real it hurts.
>um your shooting units shouldn’t be able to see me through the window on the bottom floor
>>
>>98220108
>average percentage of points increases
>total points increases
>average points increase per unit
>number of cheaper units
>number of more expensive units
>>
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>>98220166
Ok I believe you
>>
>>98220165
if you read that and thought i was defending them you have poor reading comprehension
>>
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>world eaters list only went up 30 points
Not bad, I was expecting the apocalypse
>>
>>98220178
No, I was wondering if it was a website or something.
Not the content of the image.
>>
>>98220180
Perterabo and a rumored loyalist primarch we dont have details on yet.
>>
>>98220151
guardbros…
>>
>>98219855
You pick which one you want, which will probably be Purge the Foe since all you can say about Take and Hold is that at least it isn't Disruption.
>>
>>98220171
custards
deathwatch
grey knights
marines
all of these should be in imperial agents and suffer under their own singular detachment with 3 models per "subfaction" including the generic HQ, maybe 2 for custards
>>
I wouldn't mind points increases if it was a deliberate effort to reduce the amount of models in a game, but considering these increases have not been distributed evenly it's clearly not for that purpose.
>>
>>98220181
>everyone take a deep breath
>this is normal
You don't realize that normalizing is defense, that is your problem.
>>
so are tau a horde army now
>>
>>98220190
As a deathwatch player, I would love for this to happen so all the marine fags cry about what for us has been the status quo. The vigil continues.
>>
>>98220199
>so are tau a horde army now
T'au get more activations on average than Genestealer cults.
fucked up
>>
>points cost for CSM allied berzerker/rubrics/noise marines/plague marines NOT INCLUDED
Foreshadowing the removal of allied alt units?
>>
>necrons
>dominate the meta most of 11th
>point cost reductions like it’s a fire sale at walmart
>>
So if everyone is going to be running Purge the Foe, what's the counter pick disposition to give them the shittiest version of their primary?
>>
>>98220199
Soon everyone will be just like the last edition of WHFB.
>>
>>98220204
Josh Reynolds who advises the competitive balance team plays Ultramarines and Necrons. It's not a mystery why they're always good.
>>
>>98220197
Panic anger over toys lmfao
>>
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>>98220122
Based. Too bad most guard players are allergic to rough riders of any kind.
>>
Nidbros how are we feeling with the points? The biovore going up 10 isn't great, but looking at gaunts only having a 50 point tax for doubling the base unit size seems really good. Feels like the start of the edition we are overall eating good.
>>
>>98220102
>tsons
>7 removed units
who
>>
>>98220206
None of the above, really.
>>
>>98220202
gotta make space for chudden warriors with pert on horizon and they don't dabble in god-specific bs (still do chaos tho)
>>
>IG list went up 65 points
Seriously? I didn’t even have x3 units and half the list was fucking battle line
>>
>>98220199
crisis suit horde
>>
>>98219605
Bringers got point cuts and best disposition.
Sacresanct wall got nerfed the fuck out.
Exorcists got 30pt cheaper btw. It costs similar to 3rd tank now and is probably better.
>>
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>>98220221
>the fucking biovore went up 10 points
>>
>>98220226
>3rd edition
IG were 5 pts a soldier before upgrades. (20-30pts of upgrades)
>11th edition
IG are 7.2 pts a soldier and upgrades are free.

Stop bitching.
>>
>>98220239
No I want them to be stronger and cheaper
>>
>>98219890
40mm objective markers looked fine if people did what GW somehow thought they would which was fill a base with texture paints and random modelling bits to make something.

Instead we got a bunch of blank coasters. Even with official Warhammer Opens they gave you branded clay poker chips for objective markers rather than a plastic sprue you could take home and paint for yourself.
>>
>>98220239
When everything is getting buffs for free and our rules stagnate, S3 guns +1BS or shoot three times. It’s not even a competition. Orkz are T5 now for godsake FOR NO POINT INCREASE
>>
>>98220257
>Orkz are T5 now
and your laysguns are still wounding them on 5+
>>
>>98220239
3e IG were already too expensive.
>>
>>98220257
>IG before vs Orks T4
Wound on 5+ with lasguns.
>IG now vs Orks T5
Wound on 5+ with lasguns.

What are you bitching about, that your heavy bolters/heavy flamers wound on 4+ instead?
>>
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Ork bros do we just foot slog it now that transports are shithouse?
>>
>>98220265
I want more damage, more health, more units
What dont you understand fucking idiot?
>>
>>98220266
Buy fantasy ork boys mobs and cut out a square of the sprue, add a piece of paper straw(they're thick like 40k barrels) and make a magazine for them. The shoddier look the better for pistols!
>>
>>98220257
On the plus side Dorn stays the same while Defiler got point raped.
>>
>>98220214
And the mask slips, bravo
>>
>>98220267
Imperial guard are getting a defense bonus this edition because you get cover while you control points. Adding in the +1 save bonus from recon detachment. YOU HAVE SISTERS OF FUCKING BATTLE
>>
>>98220273
>muh 54 damage in one gun option got murderfucked by points!
>>
I haven't used the app in a while, does the trick of copying a save file with more than one list saved to get more list slots still work?
>>
>>98219481
Guard tears are the best tears. Your infantry has been fucked for too long.
>>
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>release model with banger rules
>after initial sales nerf it into oblivion
Jokes on you GW, I play what looks cool regardless of rules
>>
>>98220238
Is it that big of a deal? You only took 1 anyways.
>>
>>98220270
40k is no longer a wargame, just use empty bases. Might as well go full board game and use random tokens
>>
>>98220286
>can’t even hide a lascannon up my ass anymore in a blob of 30 infantry
>now guardsmen are 9 points for T-shirt saves
>>
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What the fuck
>>
>>98220288
>I play what looks cool regardless of rules
picture unrelated
>>
>>98220293
It’s just funny considering the technomancer went down 20 points
>>
>>98220298
why are you gluing models with honey?
>>
>>98220277
>mask slips
You need to come up with a new catchphrase.
>>
Holy fuck 11th sucks major cock
>>
>>98220298
>old model is glued with random glue
this is surprising because?
>>
>>98220298
dont use sandpaper on that, it gets airborne easily and is highly toxic
>it will land everywhere and be airborne again too

I would chop as much off as possible
>>
>>98220308
It's at least 3 different glues
>>
>>98220299
>you can't think this looks cool because I don't
low functioning autists like you shouldn't be allowed to have internet access
>>
>>98220277
therapy speak niggas are so gay bro talkin about some “normalization is defense” what next bro? Radical intersectional queer colonialism theory? Shut the fuck up
>>
>>98220307
Yeah it's basically 10.5, the entire foundation is complete fucking garbage, guess competitive players will have a grand old time though.
>>
>>98220298
looks like what my friend in highschool used to do, he used gorilla glue on his models

weird that people still do that. being a teenager in 2002 when nobody knew shit about building models was one thing, but nowadays with internet tutorials and google kids usually know better
>>
>>98220305
fregoli delusion
>>98220315
replied to the wrong one, retard-kun
>>
>play melee
>cant stage anywhere because shooting toe towering is so baby easy mode you cant hide anywhere
>faster armies can charge you in your dz and premeasure your movement distance and stay out of charge range
>your choices are to get shot off the board before you can do anything or sit in your DZ and not play the game
So hows Horus heresy right now
>>
>>98220288
Live your truth. Always run your favorite model even when it is bad. ESPECIALLY when it is bad.
>>
>>98220273
>oh no my sus lethal crit 5 reroll hit sit back and overwach my opponent 5x a game thing got no no touched
kill yourself
>>
so i heard strikes first was nerfed. how exactly? i dont understand the difference
>>
>Intercessors goes down 10pts
Thats the squatting of firstborn there.
>>
>>98220211
You can bring this up in incel competitive discords like Art of War and Statcheck and the mods will actively ban or mute you and tell you to never utter them by name again, further confirming that they are in bed with and protect the devs who crank the game for themselves.
>>
>tfw my armageddon box is in the mail

Whats the chances of it turning up by friday?
>>
>>98220323
im not a huge eldar buff but it always felt to me like the very elite eldar infantry like aspect warriors and incubi should have had 2 health per model. them being essentially the same stat line as guardians or kabalites just felt wrong
>>
>>98220328
The unit that charges always fights first now regardless if the defending unit has fights first
>>
>>98220305
Acting like a faggot after being called out for being a faggot is not gonna make you look less like a GW cocksucker.
>>98220315
>I'm not defending
>[making it normal] is [defending]
This is not "therapy speak", both because you're using that wrong and because actual faggot speach would be
>Desensitization towards harmful design malpractice grooms people into accepting abnormal and hurtful practices towards the player base
Or some shit like that
>>
>>98220333
Aren't those guys involved in the playtesting and balance of the game as well? Must be why it fucking blows lately.
>>
>>98220340
oh fuck, thats really bad. whats the fucking point then? because if your strikes first unit charges they would have gotten strikes first anyways from charging, and now if strikes first doesnt work against chargers....it just never does anything? except in prolonged combats which most strikes first units dont survive anyways?

i dont get it. that seems so wrong
>>
>>98220339
marines would throw a hissy fit that twigs like elves have 2w
>>
>>98220111
>just wait for new update
>just wait for FAQ
>just wait for a errata
>just wait for a MFM
>just wait for the codex
>just wait for an errata
>just wait for an MFM
>just wait for another editon
>just wait for the FAQ
>just wait for the MFM
>just wait for 6 months for them to figure it out(you are here)
>just wait for a MFM
>just wait for an errata
>just wait for your codex
and so on and so forth
>>
>regular Terminators went down to 160 points with no war gear options
>Assault Terminators went down to 155 with 5 points a hammer as a wargear option, which just brings them back to what they were in 10th for a full squad
>Captain in Terminator got a points drop too
My Terminator spam army actually made it out fine. The Tactical Squad went back up in points, James is definitely planning to squat it in the codex.
>>
>>98220349
assmad cuckstodes player
>>
>>98220321
yeah yeah tel it to the judge
>>
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I am humbly requesting the crucible rules, new PC I don't have the pdf anymore of them and cant find them online.
>>
>>98220345
Yes, I personally know a lot of them and they all play army hopping statchuds and never have actually been good at the game. they openly say they play degenerate lists. They use the word "degenerate" a lot and even say "hey this shit is overpowered and needs a nerf" and then I ask them why they even play it and they give me the flouride stare. The game is designed by, run by, and played by competitive loser incels that want the game to cater to them and their playstyle, which as I said above is degenerate.
>>
>>98220111
My army fucking sucked for all of 10th and it took them over half the edition to apply the army rule to the other half of the army.
>>
>>98220312
Yes and?
>>
>>98220349
the only benefit is you get a free "interupt" after they hit you

whats even more hilarious, is with blood surge, if you blood surge into an opponent and they dont charge anything, they can hit you first making blood surge effectively null. they then went onto say that theyre nerfing units with blood surge because its stronger. This is proof the dev team is subhuman and retarded.
>>
>>98220349
I think it still works for surge moves but i could be wrong
>>
>>98220111
It'll be balanced soon as Iran has a nuke.
>>
As an ork player i like the changes to fights first
>>
>>98220333
I was in a 40k discord recently and made some post like "what they did to Imperial Agents is terrible" and I got like 15 downward point thumb emojis as a reaction. They are literal cattle, criticisms of the billion dollar corpo they have shaped their personality around is taken as a personal attack.

its the same with disney adults, star wars fans, mtg super fans etc.

Normal people understand that 11th has so far been a shitshow, a bigger shitshow than 10th, GW is not doing enough and its completely reasonable to shit on them for it. An intangible corporation has no human feelings, you don't need to be nice to it. Its literally not a human being.
>>
>>98220344
>everyone is samefag
>>
>>98220190
>custards
should never even be seen on the board outside HH. only exist now as a bandaid for the faggots that want femmarines.
>deathwatch/grey knights
should be limited to small allied support squads as you said, but only taken for any given imperial army. imperial agents should never have been their own army.
>marines
squat 50% of current units, no more individual codices for every single space marine chapter that amounts to "these guys are melee and are blue" and "these guys are melee, but they're RED!"
>>
>>98220358
custodes can weather a fight though with their armor and inv saves, they're like one of the few armies that might be able to actually make use of new strikes first

no im more worried about shit like banshees or GSC locus led units. units that, without strikes first, dont survive more than a single round of combat. im not worried about shit like custodes or marines with a judiciar, they can weather the storm with high toughness, high wounds, good saves, inv saves
>>
>>98220363
It's such a grim state of affairs, the whole mindset has infested the hobby. My entire LGS is just hyper competitive people only gunning for the next tournament. Even the crusade leagues were just netlists battling netlists, I'm really fucking tired of it. We tried Necromunda and the group fell apart because some genius wanted to play it like a tournament and they bent the rules to the point where people just left because it felt less like a game and more like pulling teeth.
>>
>>98220339
Exarchs/Klaivex already are 2W so it's not too much of a stretch. T3 still serves as a very big differentiation from Space Marines
>>
>>98220377
Yeah it's crazy how many people just laugh off IA as a joke not realising or I guess not caring that if you walk into a GW store as a newbie they will sell you it as if it is a real full army.
>>
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Do we finally have confirmation of official table sizes for 1000pts and 2000pts? It's not stated in the core rules.
>>
>>98220363
>The game is designed by, run by, and played by competitive loser incels that want the game to cater to them and their playstyle, which as I said above is degenerate.
This kind of shit sounds so ridiculous you'd think it's bullshit, but like most problems in the world it's deceptively simple.
>>
>>98220386
Playing Necromunda like a tournament game indicates there's something deeply wrong with you inside.
>>
>>98220385
it was changed so said banshee's can live through their first round of combat to begin with and not get forever zoned by things like said marines with judiciar
>>
>necromunda gang decided to stay on nucromunda even though a new edition is released
How come this sentiment would be impossible to implement for a 40k group?
>>
>>98220386
Killing tournament fags is the only option left.
Separate rules was the moderate option.
>>
>>98220380
Why can't my watch fortress muster a full army? An full marine army in 40k is still only like 30 or 40 people and some vehicles. My 1.5k point deathwatch army is 5 DW terminators, 15 veterans, a boxnaught, a blackstar, and a talonstrike kill team and some leaders. Thats about 30 people including pilots. Completely reasonable as an army.
>>
>>98220411
Would it not be in the tournament companion they released last week?
>>
>>98220411
manhands
>>
>>98220414
It just felt wrong by every single measure too, going up against someone who optimized the fun and soul out of a game that's supposed to be a chaos generator. It's fine to play competently but wringing every tiny little advantage out of the game is just tragic.
>>
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>>98220111
40k has gone through this song and dance for so many editions now, it's not funny anymore that you still fall for it
>it's not even out, maybe it will be good this time
>it's just a preview, maybe the rest will be good this time
>it's just the rules, maybe the points will be good this time
>it's just the first round, maybe the patch will be good this time
>it's just the old codex maybe the new codex will be good this time
>it's just that this edition is the .5 of the previous edition, maybe the next edition will be good this time
it's shit, 40k is shit, gw is shit, get it in your thick skull, play a different fucking system
>>
>>98220219
My experience of taking horse units is they exist and proceed to be blown off the table by the lightest amount of fire before getting into range.
>>
>>98220421
To my surprise, nope.
>>
>>98220425
I had a friend who always min-maxxed his characters when we played pnp rpgs. Apparently, he felt anxiety if he didn't. It's an OCD thing, I guess.
>>
>>98220386
That really sucks. Necromunda should be gatekept against that mentality as much as possible. You need to explain to these compfags Necromunda is more like dnd then chess. The point is to roleplay a gang and tell stories.
>>
>>98219568
>Niggas will claim this not the case even when you bring receipts
Because it's not true. If things aren't selling then they make less of them. If your shelves are crowded with things not selling then what sense does it make to make new boxes filled with those things that will take up more space?
>>
>>98220437
>You need to explain to these compfags Necromunda is more like dnd then chess
>people have tried to make tournamentes out of D&D
>chess is basically tournamentfags the game
Not great examples to be honest.
MAID rpg on the other hand I've never seen someone to waacfag the shit out of it.
>>
>>98220386
Fabricators Forge?
>>
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Am I reading it wrong or does the active player now always selects first which units fight? Not only on the fights first stage but on both.
>>
Guess Im getting the box set early?
>>
>>98220447
You do know they can repackage old stock into this bundles?
Even food companies do this.
>>
>>98220427
>play a different fucking system
the one thing GW fears like wotc does other than people mass ditching for printers to a point where tourneys either have to allow them or not fire - people will see the sham and move on myself im waiting for my starcraft to arrive for casual club games
>>
>>98220450
Nope, not from around there if that's what you mean.
>>
>>98220307
>nogames
>>
>>98220377
You can tell someone who runs ctan spam that theyre running a genuinely unfun army that nobody has fun playing against and they will take that as a personal attack
>>
>>98220448
you cant say pen and paper RPG because they dont know what that means. for most normies they have an idea of what DnD is but if you say Gurps they will give you a blank confused stare.

And yes, chess is pure compfag.

The point is that compfags trying to play necromuda competitively (like chess players play chess) is not engaging with it properly when they should be playing it like a roleplaying game.

The people making DnD tournaments are the same as anons guy who ruined his necromunda league. They are the chess fags in this analogy.
>>
>>98220375
I'll have you know that the honorable Khameneios of the Secturis Sector does not possess a blackstone fortress of any kind and shall never possess such abominable weaponry to threaten the Imperium.

In other news, we owe him 600 billion litres of Amasec and the Nachmund Strait will remain open.
>>
So everyone knows we're getting perts and vulkan this edition, right???
>>
>>98220467
LMAO great post
>>
Why are people complaining about point increases
Doesn't that make the game a lot cheaper
>>
>>98220472
we aren't
>>
>>98220377
????
So you got BTFO and came here to cry about it?
>>
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Im pretty okay with all the updates. But i have yet to play a game. When i see youtubers talking about running 3 LoC Kairos and belakor and then some chaff it makes me sad though
>>
>>98220472
clearly not based on this thread, but perty is already leaked and a loyalist primarch is likely based on sales trends.

>>98220474
>my bad army that was weak got points increases
>your strong army that sells well got point decreases
>the power gap between low and high just got worse
>okay lets try to have a fun balanced casual game with each other

Hmmmm
>>
>>98220474
No, because now you have to buy new units to fix your list.
>>
>>98220454
>You do know they can repackage old stock into this bundles?
GW does not do this. They dump unsold product.
They do not recall products from stores, unpackage them and then repackage them.
>>
It's funny that Guard has been the defacto best army in the game and gets more love than anyone but Ultramarines and they still bitch that now they have to play the same game as everyone else
>>
>>98220465
dnd tourneys with super lethal "gygax says so, so you die" dungeons were a thing so maybe also not the best example either
>>
>>98220447
>If your shelves are crowded with things not selling then what sense does it make to make new boxes filled with those things that will take up more space?
because you shove it with things that do sell well, and the worthless item is just a bonus to stuff people would buy anyway (in theory).
>>
>>98220496
>and they still bitch
they always bitched and will always bitch
>>
>>98220465
>you cant say pen and paper RPG because they dont know what that means

i think that was probably true in like 2005, but nowadays with shit like critical role, baldurs gate 3, and stranger things, tabletop RPGs are waaaaaaaaaay more mainstream than they used to be, and even people who never touched one get exposed to them secondhand through cultural osmosis
>>
>>98220457
Hype for starcraft too
It looks really good
I think they have alot of expansion potential too
>>
>>98220416
Because people who play -current edition- don't care about anything but the meta-game or having a good time with the boys (derogatory)
>>
>>98219488
Naw, World Eaters have Jakhals and Goremongers, Death Guard has poxwalkers. Thousand Sons and Emperor's Children need their unique mortal chaff.
>>
>>98220496
There's a reason why they're called the whiniest faction alongside eldar for decades
>>
>>98220510
>tabletop RPGs are waaaaaaaaaay more mainstream than they used to be, and even people who never touched one get exposed to them secondhand through cultural osmosis
yea and all those people think thats "DND" not pnp RPGs. Most normies think critical role plays DND even when they run other systems.
>>
>>98220496
Guard is fucking terrible its needed buffs for years
>>
>>98220451
Depends on the number of units to be resolved in the Fights First step. Basically, whoever is left by the end of that step who doesn't have any more Fights First, gets to pick their first unit to fight with in Step 2. So if one player has more Fights First to resolve than the other, the other player gets to pick first in Step 2, if they have an equal amount, it's the Active Player.
>>
>>98220518
I think they started off playing dnd5e tho right? And thats what got them all famous?
Idk why personally watching that shit made me cringe
Bunch of like corpo-safe lgbtqiapp+ friendly multi-racial women cackling at marvel humor type shit
>>
>>98220511
>I think they have alot of expansion potential too

this is actually the part im worried most about. starcrafts unit roster is pretty limited, as are its overall armies. apart from adding new heroes or unique versions of existing units (like a special siege tank with a name like the one from heroes of the storm) i dont really know what else you could do. maybe feral zerg or xel naga i guess. but otherwise there isnt a ton of expansion potential unless blizzards willing to literally let them make up new canon shit for the IP, although given that blizzard hasnt touched starcraft in 10 years thats not out of the realm of possibility if the game does well
>>
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Alright Anons, do I:
A: Add units to my Admech gunline/vehicle army to bring it to 2k points.
B. Start a Tau suit army (with some tanks and Fire Warriors.)
C. Grab a second Grey Knights battleforce from my LGS and embrace the silver tide.
D. Start a GSC or Tzeentch Demon army or something.
E. Finish my Dark Eldar, Chaos Space Marine or classic Space Marine armies.
>>
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>>98220465
Chess is clearly a dead game. It hasn't had a rule update in 15 centuries. Not even an FAQ or errata. Devs fucking took the kickstart money and run.
>>
>>98220472
no one here read enough of the shitty novels to give a shit about primarch slop in 40k
>>
>>98220520
>Guard is terrible
Foot recon guard was the best army in the game and Grizzled is still a top tier army, tankspam has always been viable. Guard has some of the best infantry and tanks in the game.

It's just that your average guardfag doesn't know how to play the game
>>
>>98220508
>because you shove it with things that do sell well, and the worthless item is just a bonus to stuff people would buy anyway (in theory).
That would still require you to make more of the item that doesn't sell for no real reason.
They may have reason for wanting to push certain units, but the idea that it's to reclaim shelf space is incorrect and asinine.
>>
>>98220529
I don't watch it but I'm woke as hell so it doesn't bother me. I would just rather play myself than watch someone else play. That said, yea. Critical Role hugely popularized DND among normies but that didnt really trickle down to other pnp rpgs.
>>
>>98220411
Disgusting man figure and hands.
>>
>>98220474
My army got cheaper. I can fit an extra ancient in it or something. I wanted rises across the board.
>>
>>98220533
I curse you with "Paint 20 models from your backlog before you can buy a single more mini"
>>
>>98220511
>>98220530
they can pull shit out of books for loadouts and alternate units so im somewhat possitive after testing the game, charges being 10th ed tankshock can lead to some weird interactions where ramming with roaches is decent option if you don't have surge targets. NGL was tempted to actually pick zerg so in case of a long term flop i'd have proxy nids but stuck with protoss.
Also hybrids are confirmed to be eventual 4th faction
>>
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>>98220536
chess is for peasants
>>
>>98220515

Ts have tzaangies
>>
>>98220485
>but perty is already leaked
An artwork is not a leak, nor a hint, nor a promise. Stop your addiction to teaser trailers.
>>
>>98220554
leaked =/= teased. Perty and an IW release wave was leaked, and catachan refresh.
>>
>>98220515
>Jakhals and Goremongers, Death Guard has poxwalkers.
and both are ass that gw could have easily avoided to give the players stuff they actually want.

Not one player wanted bespoke cultists over bespoke terminators.
>>
>>98220549
dont get me wrong i'll be getting all 3 armies full ranges, but i just think they're kinda stuck overall as far as total new armies potential. stuff like warhammer or warmachine the company producing it is also in charge of the IP so they can add new material whole cloth whenever they want, but with licensed shit like star wars and star craft, companies are more limited on only really being able to draw from the existing IP, and as far as army games go starcraft in particular had a very limited scope of armies and units, it was essentially a 3 way cage match of a setting
>>
>>98220561
>Perty and IW leaked
Source?
We already got a ton of IW stuff, are they getting more? Or is it just artwork
>>
>>98220561
>Perty and an IW release wave was leaked
no, the rumour, not a leak, was generic chaos marine units, upgrade sprue and a character, and that's what they got
perty isn't coming anytime soon and iron warriors aren't getting anything else
>>
>>98220574
>>98220573
I'm not helping you GW spies with fixing your opsec, sorry.
>>
>>98220547
Why do you put this evil on me, Anon!? I am currently sub-assembling Armigers. I'll paint them soon.
>>
>Incubi finally usable
>Only usable detachment doubles up on his ability
Isn't it sad, Drazhar?
>>
>>98220561
>>98220573
>>98220574
Didn't GW release an artwork of their 40k perty?
>>
>>98220550
Ur is pretty fun yeah
>>
>>98220539
Grizzled company dropped and we picked up maybe 20% of the tournament wins. Necrons still continue to out perform.
>>
>>98220579
(you) tried, wishlistfag
>>
>>98220643
20% of the tourmament wins is gigantic. And Necrons beinfg even more braindead does not make Guard 'Terrible'
>>
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>>98220550
the royal game of ur MOM
>>
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>>98220496
All suffering is relative.
An african child who eats grass once a day won't understand it when a westerner complains he wasn't able to have steak but it does not deminish the suffering of the westerner.
To bring it back to 40k, you can't say a guard player isn't having a legitimate setback (whatever it is) just because you think dark eldar players have it worst.
>>
>>98220653
Sorry didn't know I was talking to a dark eldar player.
>>
>>98220657
false equivalence: in the analogy you flipped the subhuman and the human.
>>
>>98220377
>a bigger shitshow than 10th
this is just histrionics man
>>
>>98220662
Trying too hard.
>>
>>98220662
go to therapy nigga
>>
>>98220668
faggot faggot faggot faggot

is that hysterical enough for you?
>>
Guard's problem is they are a massive roster with many options and almost always have something competitively viable, but that's not the way people collect guard. They collect guard as "their regiment" with a specific selection of units they feel represent their fighting force and don't usually like to diversify too much beyond that. So many players even with massive guard collections don't always have a good option to play with because they play "a tank regiment" or "a mobile infantry regiment" or an "airdrop contingent" or "the trench artillery line" or "the jungle fighters" or "his majesty's finest royal cock waglers".
>>
>>98220496
guard players are notorious for giving each other terrible advice and generally just not understanding how to play the game

>>98220671
10th launch was so much worse (and obviously so) that I can't take this kind of hyperbole seriously
>>
>>98220656
Dark Eldar really is the tumblr OC faction for coldsteel appreciators.
>>
>>98220323
Damn silver + black is a pretty fucking sick combo ngl.
>>
>>98220681
And that's a good thing!
>>
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>>98220681
don’t be retarded, that honor goes to chaos space marines
>>
>>98220656
Imagine the prostrate milking.
>>
>>98220674
good post, have a buddy who plays guard and this nails him to a T
>>
>>98220674
Yeah, I do this...
>>
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>>98220681
>>98220692
wait no, I take it back. that honor also goes to normal space marines too.
>>
>>98220674
Actually, I have several sub-factions within my (traitor) IG army so I can play at least 3 different playstyles :^)
>>
>>98220713
Kneel before the Black Lion of Ultramar, king of OC DONUT STEEL!
>>
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>>98220674
I think most dedicated guard players will have collections that let them play whatever they want. Even if you're collecting something like mech guard or whatever you'll have enough infantry or tanks etc to run a regular combined arms army.

The real problem is the disconnect between how people WANT to play guard and how you play them competitively. Look at the best lists at the end of 10th for them. Recon +300 models (who wants to run that many guys) or 30 kasrkins/15 death korps engineers/3 rogal dorns (this is not what guard looks like in the lore). So instead your average guard player is running a platoon or two backed up by some vanilla russes and they hate abhumans and rough riders and then wonder why they can't win any games.
>>
>>98220713
>big black dragon daddy OC
>twice the height of a primaris
>"kind and selfless"
Loyalists are by far the most cringe
>>
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>>98220724
the black lion is nothing compared to the Lord Blackstar
>>
>>98220105
You can only take them as allies and they don't have the Drukhari keyword. You can't even put them in your transports.

>>98220131
Dark Eldar, retard.
>>
>>98220724
I want a model of this guy. Is there a 3D print available somewhere?
>>
>>98220742
I will spoonfeed you, since you are medically stupid. In the Craftworld Eldar codex there is a rule that says Dark Eldar can take a certain amount of points of Anhrathe units. This is why dark eldar can take all the eldar corsairs. Its in the CWE codex because the datasheets are in the CWE codex.
>>
>>98220746
he is a normal ultramarine with a deathwatch pauldron dude.
>>
>>98220731
It's just as cringe as chaoslord murderfaggot that drink 5 gallons of daemon blood and eats baby humans and eldar.
It's the same cringe coin, but 2 different sides of it.
>>
>>98220751
He's got the face of a gay pornstar and a black lion over his shoulder, doe
>>
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>>98220749
Did you even read my post
>>
>>98220751
bro he's wearing a fucking lion dont tell me he's just some intercessor marine
>>
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>>98220725
>competitively
>>
>>98220162
>new primarchs
Never ever (unless it’s ADB’s pet faction CSM) because we’re in an “Imperium are baddies because we have to countersignal chuds” phase of GW corporate, so thank your lucky stars for that
>>
>get into world eaters because of some shadowboxing turbomanlet posting about them
>get a full army painted up and ready
>11th is dead on arrival for melee especially world eaters
I fucking hate gw
>>
>>98220765
we got 2 primarchs in 10th dumbass. The Lion and Fulgrim.
>>
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>>98220746
There is a model, but you'll have to pay a commission to get it done
>>
>Deldar really need rules for taking corsairs.

They have rules for taking corsairs.
>>
>>98220760
>buy dollar store lion toy
>cut off head
>shove it into green stuff shoulder pelt
>get ANY deathwatch pauldron for 5 cents off a bit store
>prime

done
>>
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>>98220756
Dead babies are metal and cool, though
>>
>>98220674
That's the point of guard, yes. It's the faction for historical fags like me.
>>
List time. Thinking of guarding my first game.
Hammer of the Emperor (2DP). Abhuman Auxiliaries (1DP) Mission selected = Purge

Characters:
>Leman Russ Commander - Battlecannon, 1 lascannon, 2 HBs, stubber, hunter missile. Enhancement: Calm Under Fire
>Cadian Castellan (Plasma, Powerfist)
>Commissar (Plasma, Power weapon)
>Enginseer
Battleline
>x10 Cadian troops (Autogun, Grenade launcer, Meltagun)
>x10 Cadian troops (Autogun, Grenade launcer, Meltagun)
Other:
>Leman Russ Battle Tank - Battlecannon, 1 lascannon, 2 HBs, stubber, hunter missile.
>Leman Russ Battle Tank - Battlecannon, 1 lascannon, 2 HBs, stubber, hunter missile.
>x6 Ogryns
>x6 Ogryns
>x6 Bullgryns
>Armoured Sentinel (autocannon, saw, missile)
>Armoured Sentinel (autocannon, saw, missile)
>x10 Kasrkin squad
>Shadowsword (4 lascannons, 5 HBs
1995 points
>>
>>98220775
read before you reply next time you illiterate nigga
>You can only take them as allies and they don't have the Drukhari keyword. You can't even put them in your transports.
>>
>>98220786
the dude on the pole looks like a soijak.
>>
does new recruit update pretty quickly when it comes to new points and stuff?
>>
>>98220801
>they don't have the Drukhari keyword. You can't even put them in your transports.

Perfect! Its like GW figured out exactly how to balance allies.
>>
>>98220796
2k for a first game is rough
>>
>>98220806
usually a couple days to a couple weeks. Probably slightly faster because all hands on deck from the volunteers to update as fast as possible for the new edition. The data sets are fan maintained so it takes so time because they do it for FREE. Thank your local data set maintainers.
>>
>>98220804
Turn on your monitor
>>
>>98220674
Name splitting guard into catachan/cadian/krieg was a crime against guard players.
You can't really play "your guard" anymore. You can pretend your dudes have their own models but happen to share cadian rules but that's just not the same.
>>
>>98220184
looked it up and it's just an applet the person who made the picture made. It's not public or anything.
>>
>>98220812
First game of 11th edition, I should have made clear.
>>
>>98220824
I said this would be the case before the 10th edition codex dropped and people called me "retarded" and that it was "impossible" that GW would do it. Well, I'm still waiting for an apology
>>
>>98220801
it’s flying dudes who can’t ride in transports, some foot infantry with scouts who don’t need transports, and characters. and a fancy vyper, that also doesn’t need a transport.

I would like to see a detachment dedicated to them in dark eldar, but I would like to see dark eldar’s core units expanded first.

you absolutely can play them in deldar, I think voidreavers in particular have value, and their current implementation is fine but could be better
>>
Has anyone in BL done a story about imperial nobles? I feel like it's ripe for something like Barry Lyndon, where every scene is incredibly beautiful but everyone is absolutely seething about each other under the wigs and makeup.
>>
>>98220824
RIP Chem Dogs.

>>98220836
The game is just increasingly less existent as anything but a game.
>>
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stop abbreviating black library
>>
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Why is GW soft banning 3 of a unit? Some units are even being fucked if you have even more than 1.
>3 defilers old: 750 points
>3 defilers new: 1020 points
>>
>>98220865
Mike Brooks. Yes they are all gay/trooned out.
>>
>>98220854
What value do Voidreavers have in DEldar that their own units can't do better?
Kharseth is basically the only unique thing they get out of Corsairs because they don't have any Deepstrike denial or strength buffs.
>>
>>98220875
I was talking about Boys Love
>>
>>98220836
Sorry that you're retarded
>>
>>98220877
Shrimplification
>>
>>98220877
Because running 3 of the same unit in every game is gay if it’s not battle line.
>>
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plz gw, just allow Chaos terminators to have all lighting claws,
>>
>>98220877
GW is anti spam now.

at least this is better than age of sigmars solution to spam
>>
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>>98220865
The new ork book Da Freebootas Code features lots of Imperial smuggers. Kingmaker maybe?
>>
>>98220877
>>98220894
big centerpiece models are meant to be one-ofs, not spammed
>>
>>98220899
But how would that even be possible? There's only ONE pair of lightning claws in the whole box.
>>
>>98220881
The only reason to take Corsairs is if you have exactly 65 spare points
>>
>>98220877
>>98220894
>>98220903
>bawww I can't be a metatranny by spamming three undercosted defilers anymore bawww
>>
>>98220907
Not if you buy 4 boxs of them
>>
>>98220906
>>98220910
Niggas it be a prime example of shrimplification nigga it be shrimplified not simple nigga Ion care bout spammer but this solution ain't simple they said weont need no maths no more no crusade cuz no book keeping aight we ain't no library
>>
>>98220923
adding unique costs for taking more than X units is by definition more complex than no changing costs
>>
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>>98220877
>GW hates 3 of a unit
>okay makes sense for some models
>sword brothers which is one of the most iconic unit/standard unit for BT is also getting nerfed for having 3
I don't understand the reasoning, apparently I can run 3 units of terminators without nerfs though...
>>
>>98220881
they’re cheap? 65 point unit that scouts?
>>
>>98220932
Yes nigga it shrimplified dat what I said nigga you ain't listening blud when a playa speaks you listen sit down be humble
>>
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They made your third Castigator more expensive, and they made your first Exorcist cheaper. So the one and only change I made to my list is to make the third Castigator I used to take into an Exorcist for a 2 and 1 split. Nothing else changed.

With this one change, the list comes out to be 1955, and buying three multi-meltas on the three paragon warsuits brings it out to be almost exactly 2000 on the nose. So even the wargear options didn't change.

Overall, I'm fine with this. It's the same list but I get to take a cool Exorcist because they lowered its cost. You might even say it was a bit of a nothingburger...

Old list
https://www.newrecruit.eu/app/list/YPnpz
>>
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>>98220934
>army has 10 non character datasheets
>majority get 3 unit nerfs
>>
>>98220934
the elite hand-picked dudes can't be spammed? you're incentivised to use some of the mixed squads with trainees as well? outrageous!
>>
a lot of the crying I'm seeing about the point changes seems to be "I can't spam max units of X without it being too expensive! Now I have to take a more balanced list" and even if everyone is mad I think that's probably a good sign for the game
>>
Geedubs should steal the Flames of War list building system desu
>>
>all this yadda yaddaing to make spamming overpowered units not viable
Hm, I wonder if there's an easier way to do this? Something like a chart that forces you to organize your list a certain way?
>>
>>98220984
Shrimplified, not simple
>>
>>98220899
Is that how the dark eldar transport captive marines?
>>
>>98220984
GW is only capable of writing rules that skirt the original problems they created.

>Sales on X unit are down, players don't find fielding them worthwhile because they also need Y and Z in the same FoC slot
>"Ok, let's have X and Z be fieldable in multiple units in the same slot"
>Sales on X and Z are up but now nobody is buying Y because it can't compete with 3 of X and Z
>"OK, throw the FoC out, everyone can bring as many of whatever they want"
>Nobody wants to buy the bulk infantry every army relied on previously because of FoC and now every army is comprised of nothing but expensive, durable models that are good at killing as many different things as possible
>"Ok, introduce gimmicky rules that give the bulk infantry a hyper specific role, and also let's start incrementally raising the prices on those durable models to 130-140% of what they were 5 years ago"
>Sales on the big durable models are staying strong despite price increases, but players still aren't happy with how people keep spamming them
>etc.

It's the most predictable outcome for a wargame company letting their sales department dictate rules policy. There are a dozen other unique problems stemming from it as well that everyone hates.
>>
>>98221015
It's quite shrimple, really
>>
>>98220786
Only if you're a jew.
>>
>>98220984
force org was dogshit designed to sell more plastic kits
>>
>wraithknight with heavy wraithcannon x2 - 435
>wraithknight with heavy wraithcannon x2 (2) - 455
>wraithknight with ghostglaive - 405
>wratihknight with ghostglaive (2) - 425
>Avatar of Khaine - 265
Give me ONE good reason not to run an Eldar Knights army.
>>
>>98221070
?
>>
>>98221070
Force org existed to filter out retards like you.
>>
>>98221070
>FoC exist
>game even had a system to play with a single kit
>it was not a meme mode
>most basic bitch game mode allowed you to play with 3 kits, some armies could even pull it off with just one
>some how this means it was designed to sell more shit
>even though the game went out of their way to allow you to play with the fewest purchases possible
>>
>>98220984
>>98221015
This is what happens when you go from a wargame to a board game pretending to be a wargame.

>I don't want to take troops in my army game
>I don't want my troops to die in my war game
>I want to win in my narrative game

No overpowered units.
Keep infantry to 1 wound. Keep extra wounds to leaders and apocalyptic units.
No magic/trap card shit, no mana/cp management.
>>
>>98221099
Why not play 4th at that point? The game is evolving to cater to a new demographic.
>>
>>98220041
I love how they stated "Stealth is less useful now so units that have stealth are getting a points decrease" and somehow did the opposite.
>>
>>98221070
>>98221082
>>98221084
nta but the force org was indeed created to allow people to field more special units.
The original system was
>min 25% of troops
>max 50% of characters
>max 50% of support
In a 2k point game, that means that if you wanted to bring 5 characters, they couldn't exceed 1000k points all of them combined.
In the force org system, assuming you play the default set-up (1 hq 2 troops), you could have as much point in bullshit as long as you had 2 of the most basic cheap troops.

The whole origin of troop tax is niggerfaggots who wanted to spam elites/characters, so of course for them troops is a fucking tax.
>>
Why the hell do Helbrutes have that weird-ass rule for having two melee weapons instead of just giving them extra attacks
>>
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>points are all up UP
>army rule is fucked once again
>mfw
Thanks GeeDubs
>>
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What is the 40k equivalent of magic the gathering mono red burn? I want to be as un-interactive and 1 dimensional as possible.
>>
>>98221119
>2k games
Ah post 4th games. I see your issue.
>>
>>98221116
>why not play 4th at that point?
That's what many are saying
>evolving
Changing, sure, but I don't call it an improvement.
People love fights but they don't actually like battles or wars.
>>
>>98221121
its to entice you to take the two melee
>>
>>98221131
Nigga I'm explaining it for newfags for who 2k is the normal.
>>
>>98221135
It would entice me more if I just got to use both melee weapons instead of that awkward half-measure
>>
>>98220111
I'm still salty as hell about the Tacoma Open three years later. One of the most miserable vacations I've ever had.
>>
>>98221116
Old and new players that have gone outside the cave are trying to bring back 4th.
The issue is that the average 40k player is a blind twat that thinks pressing his and seeing color is the outside of the cave.
>>
>>98221117
none of it was evaluated on a unit by unit basis, they just have a blanket spreadsheet full of formulas, so they adjust the stealth formula everything with stealth goes down X, but then they adjust something like everything with deepstrike or infiltrate goes up Y, and it just coincides that most stealth units also have deepstrike or infiltrate or scout so it negates or inverts what you would expect from their statement about changes to stealth.

TLDR: they cant be arsed to manually adjust units on launch
>>
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I have given up of trying to buy a new defiler since they are permanently sold out. I used that money and I bought a fishing rod with some fishing gear. Went fishing like 4 times at a nearby lake to catch trout but didn't catch anything. What is the current meta on catching fresh water trout? Using power bait.
>>
>>98219581
I know I shouldn't complain but marines only get 3 detachments of 1DP and none of them are appealing to add to 90% of forces. I'm not spamming librarians. I don't take phobos. I'm not gonna buy 3 speeders.
>>
>>98221150
More of an /out/ question
Maybe google/chatgpt/youtube will have some input
>>
>>98221127
Genestealer Cults, Dark Eldar
>>
>>98221145
Interesting balance methodology
Obviously ineffective overall
>>
>>98221150
Don't worry, after today's points update you're not gonna have any issue getting a Defiler now
>>
>>98221150
Fishing, like most hobbies, isn't actually about the hobby itself, it's a justification to get away from your wife and kids to drink a little
>>
>>98221167
Damn I dont feel that way about any of my hobbies
>>
>>98221137
>nta but the force org was indeed created to allow people to field more special units.
I mostly have issue with that. Because it really depended on the army.
IG for example your basic squad could have so many different things that they where your toys.
Black Templars you had little reason to bring something else beside the basic squads
Then shit like Witch Hunters running SoB you avoided running basic sisters because made their default squads bigger and no real reason to ever wanting bigger squads, unlike BT that running the biggest squad of the basic unit was a good idea and so it was running the smallest squads.
LatD also enjoyed spamming their basic squads.
It was not a universal thing and depended on the army
>>
>>98221152
you will certainly get more 1dp detachments when the codex drops inside the next three months, if not sooner. they will drop campaign books, and these books will contain at least 1 space marine detachment 80% of the time. they’ll drop them in white dwarfs, they’ll drop them at grotmas
>>
>>98221119
Really they should have switched to the Core/Special/Rare system from WHFB, since one of the flaws with the percentage system was that things like Wolfguard Terminators were troops.
>>
>>98221179
yayy!
>>
>>98221179
>inside the next three months
Seeing in 10th it took until october I'm not that sure and I have zero faith in GW doing sensible, logical things after seeing the MFM and only 3 units getting wargear costs of +5 and +10 points.
>>
>>98221127
Knights
>>
>plasma pistols still free
I WILL NOT PAINT THE COILS
I WILL NOT PAINT THE COILS
I WILL TAKE BOLT PISTOLS
>>
>>98220934
I wonder if Votann are getting a dual-kit for a Rhino/Predator equivalent this edition. They really need something in between the Sagitaur and the Land Fortress.
>>
>>98221197
Still no reason to take anything but power klaws and power fists on every single model that can take them.
>>
>>98221150
>bro tried fishing for the first time and is sad he's not a master baiter in only 4 days
Fishing is about patience, you picked the right thing, now go back there, talk to some other fishers, and try weird shit.
>>
>>98221197
Why? Painting the coils is like my favorite part. Use white ink.
>>
>>98221204
nah fishing is gay I give up
>>
>>98220984
Yes, Flames of War did this 20 years ago. You picked a company type, grabbed a certain set of core units, and then picked from a list of battalion and regimental assets where those assets availability varied on a per company type basis. So a USMC infantry company had different and differing max availability of different assets than an 81st Airborne Company.
>>
>>98220877
GW want to make centerpiece units cheap to encourage casuals to buy one per army but don't want people taking multiples.
>>
>>98221177
>IG
IG also had some platoon shenanigans where you could take 6 squads as a single troops choice, because infantry squads and conscripts are so cheap you're gonna run out of troop slots lol. In essence it's the same weird bullshit we have today were special rules / edge cases are created because of a shitty change for the sake of getting more money.

>>98221182
Once again WFB just can't stop winning
>>
>>98221197
8th edition made me so disgusted with plasma spam that I still refuse to ever take it when I have the option not to
>>
>>98221210
Giving up is gay.
https://www.youtube.com/watch?v=tYzMYcUty6s
>>
>>98221201
im guessing it'd be a yaegir-kahl on bike and maybe some more ironkin units since that front seems to be picking up
>>
>>98221221
im never fishing again
If i ever see a fish or fisherman its on sight
>>
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>>98221227
>If i ever see a fish or fisherman its on sight
mfw
>>
>>98221217
IG had literal platoon structures of you wanted it. It was a good feeling
>>
>>98221070

2 troops +1 hq chads rise up
>>
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>>98220774
Lil bro wants to be an high elf unit so bad
>>
>>98221070
Force Org is what stopped degenerates like you taking 12 heavy supports.
>>
>>98219652
Ectoplasma canons getting a big point nerf from what I've seen
>>
>>98220658
Why you always gotta be a hater? Dark Eldar and Guardsmen can be friends.
Embrace the cultural exchange.
>>
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how has noone mentioned this so far...
Stompa is 200 points cheaper in 11th
>>
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>>98221232
I love platoon, in fact my krieg and cadians are organized like so.
But I'm commenting on GW rule fuckery.
>>
what armies even have bad troops?

>boys
>guardians
>wyches
>breachers
>legionares
>berserkers
>tormentors
>rubrics
>plague marines
>assault intercessors
>intercessors
>guardsmen
>skitari
>battle sisters
>necron warriors

all seem to have their uses. I can only speak on what Ive played or played against in 10th, but everyone seems to bring at least one squad of troops, but usually two, and Ive seen as many as 60 wyches/boys/guardsmen
>>
>>98221257
it now has a normal points cost
>>
>>98220223
WHO ARE THE REMOVED UNITS
AAAAAAAA
>>
>>98221250
Ecto head and gatling arms is the most aesthetic build anyways
>>
>first 11th game against knights
>they move 17" + free rotation (so 3" or more) + towering + sword tip
>realize I cannot hide in my own DZ from them at all
>say Id rather go play commander upstairs at the LGS instead since he proved in 10m I cannot do anything or even leave my DZ
>throws a big tantrum that I dont want to get my balls crushed for 3 hours
Do WAACfags forget that you can just simply say no?
>>
Can I take a GUO with my death guard at last or no ?
>>
>>98221264
>bezerkers are s4 melee chainswords with a blood surge that 12 other units have, which is now effectively useless with new fight phase rules and only 2 powerfists
bezerkers can bounce off of t3 sisters squads and then fucking die lmao
>>
>>98221217
You could get about 270 models at 1500 points if you spam:
Command squad 5
Conscript 100 (2 squads of 50)
infantry command squad 15 (3 squads)
infantry 150 (15 squads of 10)
No gear at all leaving you with 25 points left.
In reality you could not spam the meme zillion squad in a single slot since they are lasguns and an AV10 vehicle would be immune to the army
>>
>>98220877
>3 defilers new: 1020 points
Would bet money people will still bring 3of
>>
>>98221264
>doesn't even mention tacticals
They are made shit on purpose because otherwise nobody would take intercessors.
>>
>>98221275
>LOS is drawn from a sword tip
Probably the most stupid decision GW's made ever. Especially since you still measure range from the bases
>>
>>98221290
The thing is, slathering chaff is fun for the opponent
>>
seems like most of my lists became 80-120 points cheaper today.
they are starting with this bullshit already at the beginning of the edition
>>
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If I want to build and paint a titan for the end of an flgs league with my world eaters, should I go with a warhound or reaver?
>>
>>98221290
>In reality you could not spam the meme zillion squad in a single slot since they are lasguns and an AV10 vehicle would be immune to the army
Remind me again why they got rid of vehicle armor?
>>
>>98221310
Warhound. Khorne has hounds as units
>>
>>98221283
don’t they get 4 attacks each and access to sustains, lethals, or dev wounds?

I don’t see how a 10 man fails to kill 10 t3 1w models without terrible dice. that ignores their access to 20 man blobs and kharn too.
>>
>>98221311
Too much bookkeeping
>>
>>98221270
I think they've just fucked up on that spreadsheet and forget to count the chaos daemons for all four cult legions by accident. Nothing has actually been removed for any of those armies.
>>
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>>98221311
Robin Cruddace.
>>
>>98221320
Literally how? It's not any more than vehicles having toughness. It's a single number on their datasheet.
>>
>>98221320
wat. How is it too much book keeping?
>>
>>98221320
As opposed to stratagems, detachments and enhancements?

>>98221328
It has to be
>>
>>98221333
>>98221334
>>98221340
Shrimplified, not shrimple
>>
>>98219683
Forgot to paint beakie helmet?
>>
>>98221319
how would you feel if you didnt have breakfast this morning?
>>
>>98221252
That trooper has been raiding the canteen
>>
>>98221264
Storm guardians are megashit. Up 10 pts to 120pts for 10 T3 nerds that only exist solely to sticky cap then get shot off the board because they only get 12" range guns. Meanwhile normal guardians are down 10pts to 90 and their weapon platform choices are still free so of course everyone is going to bring a brightlance.
>>
>>98221299
robin cruddace
>>
>>98221305
True, but pretending "infantry squads and conscripts are so cheap you're gonna run out of troop slots lol" is revisionist history.
>>
>>98221097
>game even had a system to play with a single kit
>it was not a meme mode
You mean the original Kill Team?
>>
>>98221349
>we made it normieshit
Thanks, I hate it
>>
>>98221143
>The issue is that the average 40k player is a blind twat that thinks pressing his and seeing color is the outside of the cave.
I played RT, 3e, 4e, 7e, 8e, 9e, 10e and now I'm preparing for 11e. I still think that 9e was the most fun with 8e with Indexes being the second most fun edition.
>>
Oof, as an experiment I just took my list from the 2023 Tacoma Open and dropped it into the new app.

Votann datasheets are stronger than they were at the start of the edition, and yet my list has dropped 380 points...

Jesus christ GW are incompetent at balance. Whoever wrote Index Votann should not be working in the industry.
>>
>>98221363
>conscripts are 3 points
>6 blobs of 30 conscripts is 540 points
What's the problem here?
>>
>>98221393
I started with 8th indexes and I'm surprised anyone thinks late 9th was an improvement, maybe it's nostalgia.
>>
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>>98221386
The 4th Combat Patrol rules.
It literally just asked for a single troop choice.
>>
>>98221396
what the fuck were you running 30 steel jacks?
>>
>>98220877
>Slight (and I mean slight) points increase for some units if spammed
>This is le end
>>
>>98221393
Yeah, 9th was just straight up a better edition than 10th. Especially once everybody got their codices and if you played Crusade.
>>
>>98221328
A game that uses specialty dice but the company won't sell said dice should be a capital punishment.
>>
>>98221419
Eh, 'munda is the best GW game I've ever played, so I'll let it slide
>>
>>98221390
Normies can comprehend things like tanks needing antitank weapons to be damaged or better equipment costing more points. Nobody asked for these things it's just some retards at GW that keep insisting and doubling down.
>>
>>98221404
I liked 9e core rules better. I can't say if it was better balanced since I only play casual matched games with friends at LGS and kitchen table Crusade.
>>
I keep buying this on deals but I haven't built a single model yet lololol
>>
>>98221425
Same nigga who invented power levels is behind this, no doubt
>>
>>98221402
You needed an infantry platoon for each conscript squad.
Each infantry platoon was compose of at least one command squad and two infantry squads.
Conscript squads where a single troop slot that could be build with 10 to 50 models.
In other words you could not have 6 blobs of 30 conscripts since you would run of troop slots.
3 Infantry platoon (75 models in 9 separate squads) and 3 conscripts squads
>>
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>>98221434
Still remember clear as day the article leading up to 10th where they mentioned points.
>hey guys we know absolutely nobody uses power levels even in crusade games because they do a shit job at giving a cost to units with very different wargear, so we removed power levels from the game
>btw the new points work exactly like power levels
>>
>>98221393
4th rules with 3rd army rules is the sweet spot.
9th has too much stratagem bullshit to be enjoyable.
But some armies did have interesting things like GSC build your own cult rules and general blip and crossfire rules.
>>
>>98221425
I don't get how people bitched about AV10 and 14 when in 2e Rhino was AV20 on the front and stuff like bolters and most infantry weapons were just S+D6 against them. Yet vehicles were quite fragile.
>>
>>98221442
Haha, yeah. Silly old GW.
>>
HMU when newrecruit updates point costs
>>
>>98221450
>old GW
That happened barely 3 years ago...
>>
>>98221450
The worst part isn't GW being retarded. Is the army of retards that have defended 10th's shit points system ever since.
>>
>>98221448
My only issue with older vehicles rules is that it punished vehicles without rules to ignore results way too much.
>>
What part of the plasma coils is supposed to glow white? The ribbing or the shallows?
>>
>>98221464
30k realized that and that's why they changed the damage table itself and not the AV system.
>>
>>98221470
The shallows.
>>
>>98221472
>fix status effects by implementing even more status effects
>>
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>>98221472
Of all the changes that 40k had from 3rd to 7th.
This tables never really changing was such a bizarre thing.
Any result in those tables prevented the vehicles from shooting. Rest of them prevented vehicles from shooting and moving while the rest just removed weapons or removed the vehicles from play.
>>
>>98221437
>In other words you could not have 6 blobs of 30 conscripts since you would run of troop slots.
I thought that was revisionism?
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>>98221351
I would feel hungry, but you would still be a retarded faggot
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>>98221483
If you replace one with the other you're not adding extra stuff. Having status effects be standardized for everything makes things easy to remember.
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>>98221433
MANY SUCH CASES
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>>98221501
Also this should be broght back I don't care what anyone says.
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>>98221493
I'll take a strong blast wiping out a tank over a tank getting whittled down by machine gun fire. Live fast, eat ass.
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>>98221496
Because its not cheap anon... that particular combination of 3 infantry platoon and 3 conscripts squad was 60% of the army and it was running with 0 gear.
A battle sisters squads with two flamers inside a rhino can kill the entire army without taking a single casualties since they would be immune to the entire army.
zillion guardsmen was never a thing.
>>
>>98221493
What's the issue here? My tank just got hit with a missile, wouldn't the minimum be that her crew felt it?

>>98221501
I luv me standardization, but that might be a tad overcorrecting
>>
>bangle jump pack units increased forcing LAG or RCO as the detachment
>LAG is take and hold
>RCO is purge the foe
why the fuck did they even bother giving us 1 dp detachments?
>>
>>98221516
Anon they could glance to death with machines guns thanks to the table.
Random S4 weapons vs AV10 could destroy a vehicle. They just needed to roll 2 6s
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>>98221533
Meh, in the end it does basically the same thing the old table did but without any permanent effects (unless you just can't take the statuses away) and no instant death, which is something vehicles needed.
>>
>>98221523
But the whole point is that guard got special platoon rules because otherwise you'd run out of troop slots.

The conscript platoon is 2 to 5 squads, even if they act as a single model.
Without the platoon system you're running out of troop slots.

>zillion guardsmen
Not what was argued.
>>
>setting is getting noblebright and caters to the Marvel crowd
>game is getting shrimplified and caters to tournament minded players and the MTG crowd
>official narrative rules have been squatted in favor for a deck of cards
Yeah, I think I'm gonna sit this one out, fellas. If I can't convince my mates to go back to 4th I'll simply focus on painting and modeling
>>
>>98221533
Wouldn't the issue then be that smallarms could even glance tanks? Rather than the table itself or the armor value/facings?
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>>98221543
This
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>>98221543
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>>98221526
It was not actually the single missile taking out a tank. That was fine.
It was the glancing table in particular that for some reason shots bouncing from the armor could result in a vehicles destroyed.
Shaken prevented shooting
Stunned prevented shooting and moving
Vehicles back then usually had one main weapon and a couple of support ones.
The opponent choose which weapon he destroyed so a random heavy stubber, slugga or bolt gun could leave your vehicle without their main weapon.
Getting fucker over a penetrating hit was ok no one really bitched, the issue always was the glancing. Specially when some armies could glance to death your AV14 (Landraiders) with their basic weapons
If the destroyed option was not there it would be more tolerable to get glanced.
>>
Anyone have Valedor by Guy Haley?
>>
>>98221533
>heavy machine gun could take out the lightest vehicle
Say it ain't so! Almost like I was talking about tanks and not light vehicles. In 5e glancing applied -2 to the roll, negating any chance of destroying a vehicle via glancing (outside of special rules). To glance a vehicle to death required you to immobilize it and destroy all of its weapons, which was not reliable enough for armies that relied on glancing stuff to death, like Necrons (before their codex).
>>
>>98221542
You really didn't run out troop slots with guard. You had to go out of your way to do it
The option was there, but never really used since running guardsmen without gear was dumb and not fun at all. Specially with all the Regimental Doctrines all the extra cost those added with random buff like Sv4+ and invulnerable 6++ for the basic dudes.
>>
>>98221543
The campaign deck is pretty cool all things considered but it's no subtitute for a proper campaign system with shit to track and persistent unit rosters.
>>
>>98221223
Any magbike character should be a Grimnyr to fit in with the missing bit of Rogue Trader nostalgia. (Though we'll still need Gyrocopters, the Collossus, and a real Land Train for Epic Space Marine nostalgia)
>>
>>98221501
So, the issue wasn't vehicles losing the ability to move, shoot, etc., but that everything else wasn't getting fucked the same way as well?
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>>98221620
No, morale had more or less those effects too. They are just now standardized so they have the same name and same rulings instead of slightly different ones.
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>>98221530
To make you suffer
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>>98221577
>You really didn't run out troop slots with guard. You had to go out of your way to do it
Because of the platoon rules
>>
>Eldar: hate chaos, declining empire beset on all sides by ravenous tyranids, genocidal nerons, and malevolent chaos
>Humans: hate chaos, declining empire beset on all sides by ravenous tyranids, genocidal nerons, and malevolent chaos
>NOOOOO We can't just be allies we're both too racist!!! We look 90% the same and value many of the same things but nooo we just can't ok!
>>
>>98221497
Going to blow your mind that sisters have -1h -1w 5+++ 4++ units that are spammed to the max every game that, if yo could use a calculator or even owned models or played, would know they bounce off of shit that cost 200pts more than them
>>
I love 40k schitzo post
just recelntly saw someone beeing convinced that the king on yellow and his army will become a new faction for the game
>>
>>98221629
Except that vehicle getting the same status twice lose hull points while non-vehicles have no ill effect from getting the same effect multiple times.
>>
>>98221650
Infantry just gets killed. Not sure where you're trying to get at.
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>>98221559
I'm saying that if your tank got hit by a missile, your crew is gonna be shaken, the shock of the impact, even if not penetrating, is gonna affect the crew inside and they're gonna have trouble shooting.
If your driven is stunned, as in thrown around in his metal coffin, he's gonna have trouble moving, especially if he's gotta listen to the commander

My question is: what would a "tamer" alternative be to that table / the results of that table.
Then assuming this new alternative makes more sense, would that alternative also be more fun.

TL;DR: what's actually wrong with it and suck, so we can figure out how to fix/improve it.
>>
>>98221646
Me? I love how true the "rule of one" rule keeps repeating itself. We can only have one resident lolcow at a time
>>
>>98221646
Knowing GW that could happen. People have been asking for a non imperial, non chaos aligned human faction
>>
I ate 3 pieces of corn and I feel like an absolute zogslopper, what army is there for this feel?
>>
>>98221620
The rest of the things didn't too affected by shooting in the same way as vehicles.
To get something similar to vehicle for a random 10 men squad it would be something like random boltgun killed a single model and the entire squad is destroyed or prevented from shooting.
Granted firepower was reduced with a single kill, unless the squad took 25% casualties or more you still had moral check to prevent the squad from running away. Even squads running away could still shoot.
Any glancing result for a vehicle regardless of the edition or it got destroyed on a lucky hit prevented it from shooting.
Something that did not happen to rest of unit types. A single hit and wound did not prevent them from shooting if the attack just wounded but didn't kill.
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>>98221646
That's silly, we all know that's the only new thing coming is the chaos idol sub faction.
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>>98220903
Does age of sigmar really have a solution to spam? All I'm seeing is you just pay a character tax
>>
>>98221656
Mostly the issue comes from that any result in any version or edition of table resulted in the vehicle not shooting.
No other unit type in the game functions like that.
Its understandable that crew can be shaken from a missile it is extremely strange that the vehicle gets fucked if light machinegun that didn't even manage to wound it prevents it from shooting.
Every other units to prevent it from shooting needs to be destroyed because even running away because they got obliterated by artillery or random volley of lasgun can still shoot.
Some how drumming is less crippling than a bullet bouncing of the armor for a vehicle
>>
im somewhat inexperienced in tabletop but am gonna be teaching my buddy the basics. he is interested in chaos daemons. im not familiar with chaos factions in general, but especially not chaos daemons. any recommendations on detachment/etc for him to use? any key units or strategies? ill probably run a couple 500pt games and then maybe a 1000pt with him. i skimmed the rules and it seems like their detachments either suck or are gonna be kinda difficult to wield as a noob, but thats my noob ass retard opinion. thanks in advance. (i play GK btw please give me refresh gw)
>>
>>98221670
Vehicles were immune to small arms fire while infantry was not. Infantry is not packed into a tight space where a single projectile punching through the armour would affect all of the vehicle much more than a single guy in a squad eating an RPG to the face. Vehicles could also get plenty of items to negate these effects while infantry could not. Vehicles are not just big infantry.
>>
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>>98221127
You just want to do mortal wounds, closest thing to directly attacking lifepoints in MtG, you just make an enemy unit take damage, and unless they have Feel No Pain they can't do anything about it. Also play a detachment with Purge the Foe as your disposition so you get points for killing.
With Space Marines JPI's with Chaplains just deal mortal wounds on mortal wounds by charging in, and Brutalis Dreads do mortal wounds just for charging too. You can play them as Blood Angels or whatever you want, just look for a purge the foe detachment.
Death Guard and Thousand Sons also have good access to Mortal Wounds.
>>
>>98221698
There are many different versions of demons. There is a detachment for each mono god, and playstyles for soup demons (all gods together). Find out if he wants to do a monogod demons army or soup them together. If he wants to do soup demons then ask him does he want to play giant demons or a more normal balanced demon army.

Demons are kind of hard to get into because there is so much and so many ways to play them. The best version of them isnt neccessarily the most fun to play against, where they just bring Belakor + a bunch of giant lords of change and bloodthirsters etc.
>>
>>98221689
The solution is that points are really fuckin constrained so you can’t really spam as much and also keep other useful pieces of stuff on the board.
Basically less is more kind of approach.
>>
>>98221701
>tight space where a single projectile punching through the armour
But it is not punching through the armor.
That is the big issue.
Vehicles are the only things that get this, Monsters are immune to a laser opening them a new asshole, but a machinegun shot bouncing from the armor is some how preventing an experience crew from acting.
>>
>>98221127
there isn't really a comparison... you need to play strategically to get points to win.
>>
>>98221712
Oh like that yeah I guess but that seems more like just a feature of the game being smaller scale, not a deliberate anti spam measure.
I mean unless you're talking cogforts or the dwarf airships you can probably still run like 8 or so of whatever large monster you want.
>>
>>98221714
Vehicles ignore machine gun bouncing from the armour. That's represented by you rolling under their AV.
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>>98221565
https://oceanofpdf.com/authors/guy-haley/pdf-epub-valedor-download/

Check here
>>
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Just fucking make it like warhammer fantasy
>maximum 25% of army for rare and special units means that at 2k points things like defilers can only be taken once if priced a single point above 250 preventing spam
>minimum 25% troops ensures that regular troops have to be taken so it looks like an army but doesn't really limit how you can compose them
How fucking hard is it for GW to just do something that worked fine for decades instead of this increasingly convoluted bullshit
>>
I was there minding my own bees wax then suddenly my friend, he kicked over a table and caught me kissing my models. It was then I saw the 11th edition book, he read it to me, and i stopped kissing and started learning.
>>
I remember when tables were less packed and bigger, where you had to make moving LoS block with 1-2 rhinos just so your dude is not shot after coming out from deployment zone while dodging whatever AoE spells the enemy level 3 psyker had
>>
>>98221784
Anon they can't even make power fists cost more than chainswords.
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>>98221697
>Mostly the issue comes from that any result in any version or edition of table resulted in the vehicle not shooting.
The whole point of the table is "this attack was strong enough to do something significant"

I guess HH got the right idea by having it be pinned instead, assuming it forces the vehicle to do snap shots / worse shots instead of a binary thing
>>
>>98221784
Based WHFB
Can I get a jpg of that percentage thing?
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>>98221798
JUST WAIT FOR DA CODEX BRO ::::::::))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))!!!!!!!! IT"LL BE FIXED THEN!!!!!!
>>
>>98221784
Make it like 2e 40k. Minimum of 25% must go towards Squads. Max 50% on Characters and max 50% on Support (inc. Allies). Some armies can have their own numbers, like IG having their pre-Platoon Battleline system.
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>>98221812
Pinned is they can't move.
Supressed is they can only do snap shots.
Stunned is they can't do reactions.
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>>98221827
Nah you do rare and special so you don't inevitably end up with bullshit like troop terminators to compensate for the inflexibility of only having support
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>>98221784
Fantasy’s list building is just as boring.
>>
>>98221784
congrats, every army looks identical just like in WHFB
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>>98221533
Except if you have a glancing hit, it's -2 on the vehicle damage chart, but you can still destroy the vehicle if you destroy all weapons and immobilize it.
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>>98221846
As opposed to every detachment having a single list like in 10th?
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>>98221833
I think it's bullshit penetrating hits don't roll on the table. So a hit on the outside can shake the crew, damage systems, etc. but a blast through the hull is just -1hp. Do tanks just store all of their sensitive equipment on the outside? Fuck, get rid of Glancing Hits completely and go back to either you do damage or you don't.
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>>98221854
Penetrating hits just do several hull points worth of damage which is a lot more important.
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>>98221846
A giant horde?
>>
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I always thought it was funny when people complain about not being able to take the models they like.

I mean no one is stopping you but yourself. An army planned with a strategy in mind will always trump a hodgepodge of different units.

The idea of having to take the most points efficient option is a crutch that actually limits your flexibility.
>>
>>98221846
>every army looks like an army
I'm sold
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>>98221864
They don’t look like armies.
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>>98221862
Based Stillmaniac
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>>98221859
Penetrating Hits don't do that, the weapon's Damage stat does. And you can blow a huge tank to one hp and it'll function just fine, but bounce a round off the armour and the crew is shitting themselves, the engines seize up and guns jam.
>>
I HATE BLADEGUARD I WANT TO STOP RUNNING THEM
I WANT TO PUT STUFF IN DROP PODS, DROP THEM DOWN AND SHOOT SHIT LIKE THE OLD DAYS
>>
>>98221867
Why not?
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>>98221645
moving the goal posts quite a bit there bringing up the sacrosaints that also rely on character support, which berserkers also have access to, but whatever. your basic infantry unit has “GEQ blender” as weapon profile and you want to bitch and moan about not being able to kill GEQ stay unhappy and don’t play the game.
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>>98221876
Rank and flank shenanigans don’t encourage it.
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>>98221872
My Tau schemes were based off of the Canadian griffon helicopter but with abiy of cream on them.

The three vehicle infantry formation is similar to Canadian light infantry divisions.

But I always felt tau matched the whole north american spirit, but with Asian aesthetics.
>>
>>98221883
How so?
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>>98221874
Well too fucking bad this is the edition where melta devastators inside a drop pod get a gigantic buff of 8 extra damage just because and it's also the edition where they get squatted.
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>>98221896
I now imagine kroots speaking like quebecois
>Osti de calisse va-t-on s'en trouver du super matériel génétique fucking tabarnak
>>
>>98221904
Well, I'll put 10 Sternguard in Forgefather's Seekers + Librarius Conclave with a Librarian who has Fusillade into a drop pod.
That combo actually seems pretty good at being a "delete that model" button.
>>
>>98221901
Don’t care to go into it. I just know I’d rather buy play hail Caesar than gws attempt at rank and flanks.
>>
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Holy shit, fuck those greedy niggers at GW and their shitty new app update.
l'm going to teach a friend how to play Warhammer next week and he wants to use the Krieg Combat Patrol and GW just fucking removed the rules from the app and their website, it isn't on Wahapedia either and I didn't have it downloaded, anyone have a PDF of the CP's rules?
They also took down deployments and missions for CP on the app and messed up a bunch of datasheets.
>>
>>98221413
Steeljacks didn't exist in Votann index.
I was running a very mixed list. One of each character (70 to 90 points each), three squads of Hearthkyn Warriors (135 points each), Two squads of Hearthguard (185 points each), three squads of pioneers (120 points each), one squad of thunderkyn (105 points), one Hekaton (245 points).
>>
>>98221910
More like the Mowhawks and it's awesome.

Great line infantry with great skirmishers
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>>98221918
Looking at combirokkits we might get proper combis again.
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>>98221935
Seeing how kroots draw heavily from american tribes, I shagga dig it
>chateauguay
heh
>>
>>98221921
Combat patrols in general are fucked-up these days. The SoB CP rules are still on the site, but for a different combat patrol than the one they're selling now.
>>
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>>98221689
>>98221712
not this


the age of sigmar solution is a generic rule called

ONCE PER TURN (ARMY)

it appears all over fucking E V E R Y T H I N G in the game, and it means that ability, spell, weapon, whatever, can only be used once per turn across your entire army or sometimes only once in the entire game

so if you have 3 of the same unit, only one would actually get to do its thing, making additional copies of the unit diminishing returns
>>
>>98221784
>just make it like the game that was so bad it got replaced and outsold by fucking age of sigmar
Stellar idea
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>>98221967
Yeah and some of the reasons that happened was because you had to buy, build, and paint far more models than ever before just to have a full army. Sound a little familiar?
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>>98221967
>implying it was bad for those reasons
You wish
>>
>>98221971
Difference being people generally like painting 10 space marines, not so much 60 shoeless empire mutants
>>
I don't understand the Force Disposition thing, are primary mission cards not random anymore and you're supposed to take whatever the detachment tells you to take? What about 2DP+1DP detachments?
>>
>>98221999
In my case I got a little pissy when they tried to turn ad mech into a horde army, as if I want to pay all of that money while painting some hella detailed mini's.
>>
>>98221999
>pick the grimy human faction
>complain when you have to paint grimy humans
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>>98222002
2DP + 1DP just means you pick one of the two dispositions
>>
This will happen the day Bjorn dies at the hands of an enemy.
>"How the pups will growl when they hear how the old wolf suffered"
>>
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>>98222023
Since there are rumors about a nu bjorn and a nu ven dread, how do we expect GW to fuck it up?
>>
are guns or melee cooler?
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>>98222007
You'd be surprised how many people were actually like this
>>
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>changeling bumped from 90 to 105 points
>pink horrors from 140 to 150
>god knows why
>unless you go blue horrors you're limited to 100 points of actually useful tzeentch daemon in 1k point games
Fuck you
>>
>>98222002
Your detachments give you a choice of disposition.

You pick a disposition and cross-reference it to your opponent's disposition. That gives you what your primary mission is.

Never pick Disruption as your disposition unless they FAQ it, because currently it requires you to do too much to score compared to the other 4.
>>
>>98222069
I am unfortunately not surprised as I am a human being playing warhammer 40.000 in 2026.
>>
>>98222039
there are no rumors for bjorn
>>
>csm christmas box
>iw combat patrol
>siege assault heresy box
for quick 1k any is good if i already have a defiler?
>>
>>98221853
except they dont. the possible permutations (including "skew" lists) (remember a skew list includes competitively terrible fluffy lists that bring a lot of a small number of datasheets to evoke a theme) of a 10th edition army are far more than armies in WHFB.
>>
>>98222142
I think some armies are kind of pigeonholed into taking certain loadbearing datasheets moreso than anything else, especially if they're competitive lists. Ad mech, for example, has a ton of sleeper picks.
>>
Can anyone identify where the ponytail bits come from here?
>>
>>98222127
No, do not buy the heresy box if you haven't already. They have a completely different unit structure in that game compared to 40k, so you end up getting extra terminators. The Breachers don't have a 40k equivalent unit, not sure what you'd proxy them as. The Dreadnought is on a larger base than a helbrute and wouldn't easily fit on a 60mm to play as a helbrute.
>>
>>98222223
Breachers could look cool as Chosen.
>>
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>emp's children battleline unit has infiltrate and sticky objectives and the other one has scout and precision and reroll wounds
how the fuck are these cunts not the most OP faction ever?
>>
>>98222223
extra termies would be kitbashed with some 7e csm hands/staves/you name it to make termie lord/sorcerer each. Cut up some chainswords and glue them to make a chainfist so on and so forth. Only the dread could be an issue, i've seen people make quad legs and turn it into a defiler but I'd have to magnetize the weapon sides and not just the barrels for it to somewhat work and I think that the saturnine one works better for that purpose so that's least likely box i'd be buying and maybe just get the cathapracti separately since I like the pattern and it was to be IW-derivative warband anyway
>>
>>98222248
I'd just keep the dread on the sprue for now, because I think they're going to be updating the Ven Dread and the Helbrute at the same time soon (either end of the year or next year,) and they might bump it up to 80mm, and the Leviathan might make a good proxy.
>>
What's life like a mortal in Chaos territory? Does the shitter try to eat you? Or is Chaos more mythological and a state religion like WHF?
>>
>>98222270
If you're just in a cult, then life just kinda sucks. If you're on a daemon world, then you're being tortured to death, or maybe not to death.
>>
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>>98222247
too distracted by their chastity cage and vibrating buttplug to play into it properly. as any emperor’s children player should.
>>
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>>98222181
Left one comes from the voidscarred corsairs with the new autarch's top knot and the right one is from the archon kit
The tubes on the back are from the scourge kit.
>>
>>98222290
Yeah, but recruits have to come from somewhere, not just from renegade chapters. And daemons don't seem to like crewing spaceships.
>>
>>98222077
Horrors have psychic attacks that ignore -1BS
>>
I wonder how long we will have to wait for the Marines codex.
I want to see if the rumor about Oath of Moment going away is true.
>>
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>>98222175
>especially if they're competitive lists.

waacfag opinion instantly and completely disgregarded

>oh b-b--b-b-but my competitive list doesnt look lore fwiendly
>they should make rules that force me to make armies that are aesthetically pleasing because I'm to medically stupid to do it myself
>>
>>
>>98222309
I assume you meant to reply to >>98222275
Mortal humans are slaves to chaos or victims to chaos and nothing more
>>
>>98222317
I don't really have the willingness to make a competitive ad mech list because the costs are prohibitive and I'm not fucking building and painting a dozen chicken walkers, so my lists are anything but competitive.
>>
>>98222319
What's the problem with these guys?
>>
>>
>>98222336
They have no identity or gimmick.
>>
>>98222142
In practice every list in 10th is
>select detachment
>select 3x whatever the detachment buffs
>select support for whatever the detachment buffs
>select single sticky obj/uppy downy unit
This makes every list of any detachment be the same.
>>
>>98222363
You're the type of faggot who says talent trees in mmos are pointless because people just google the best talents
>>
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>>98222363
let me explain something to you, you probably wont understand because you are a retard but I will try
YOU CARE ABOUT WINNING
therefore
YOUR ARMIES LOOK LIKE THE ARMIES OF SOMEONE WHO CARES ABOUT WINNING
therefore
ANY ARMY YOU BUILD THAT IS UGLY IS ENTIRELY BECAUSE YOU PRIORITIZE BEING STRONG OVER LOOKING COOL

The rules absolutely allow you to build this 1 of everything ideal army which is the coolest looking one(that doesnt even exist) if you choose too. You chose not too. This is your choice.

There is plenty of room for nuance to drop a ctan and bring something worse that you think looks cooler instead if you arent a mouthbreathing imbecile. There is plenty of room for you to still have a strong army that includes models you think are more thematic.

And finally, as the coup de grace, there are tons of competitive lists that are not skew lists that just take 3x best unit.
>>
>>98222381
People also never want to address that the vast majority of the incarnations of the FOC had exceptions for skew anyway, because it turns out people like thematic focused armies that tell a story instead of generalist homogenized blob.
>>
>>98222381
Which would be worse, having a LiveLeak watermark appear in the edge of your vision or a boss health bar?
>>
>>98222381
There isn't a single person on earth who doesn't care about winning. There are, however, pathetic faggots trying to cope and virtue signal but who will eventually be mad and bitter at their 15th loss in a row and quit.
>>
>>98222421
the later, at least the first one is going to make an epic gore video people will watch with morbid fascination online
>>
>>98222473
I accept your concession
>>
Fun part about being a SMREEN player:
Shit ton of my units went down in cost. Some even by 30pts.
I can run 3 raiders, just make sure the 3rd raider is one of the many other land raiders and I avoid the 'penalty' of a 3rd of same raider.
My 3 box dreadnoughts can still chew a defiler up in combat.
My favorite playstyles just got better with Detachment Points.
>XXXX detachment with templar war chants please
>>
>>98222473
Winning's nice and all but wouldn't it just feel like you've wasted your time to play a ~3 hour game only to lose? There has to be something more to it.
>>
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>Spiritseers down from 65 to 55
>Wraithguard down from 160 to 145
>Wraithblades down from 150 to 140
>Wraithlords down from 130 to 125

Spirit Conclave sweep 2026 I can feel it
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>>98222479
I'm not the guy you're talking to and I haven't read more than one line of your post, I was just correcting you on that specific fact.
There isn't a single person who doesn't like to win, only pathetic people who try to pretend losing 9 times out of 10 doesn't make them sad when it does.

>>98222495
That's exactly why the vast majority of players like objectives, so they can feel like they've won little bits of the game. Otherwise they just get wiped out in a black and white win/loss and they can't handle it.
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>>98222505
And I'll add that the more people pretend winning doesn't matter, the more bitter they tend to get when they lose.
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>>98222505
I think that's more like a personal win which is a nice thing to have in a game, that way your guys can do some cool things and you can at least have some measure of success despite an overall loss. Black & white win/loss thinking just strikes me as a way to get really frustrated and stressed out.
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>>98222511
Yeah that's what I mean.
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>>98222501
Now they just need good rules and weapons.
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>>98222300
Thanks. I’m sitting here building some voidscarred right now and somehow I didn’t notice that. Also I love your minis, great conversions and paint jobs.
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I'm going to choose the Disruption disposition.
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>new to hobby
>500 pts of miscellaneous models painted
>undecided on what army I want to commit to
Can't decide between the Night Lords or Death Korps of Krieg.

What do you lads think would be fun?
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>>98222270
>>98222275
Everything and nothing.
warp juice makes reality fucky
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>>98222585
Everything is fun on the tabletop, you will not play as hard as any tournament footage you've watched, and you opponents at the game store will not have as meta lists. Just pick the faction who has cool models that you'd like to build and paint, and then build a list centered around helping your favorite model in that faction do what it does best. Either by synergizing or offering a distraction.
If you like Nightlords and you wanna run 30 Raptors and 3 Jump Lords, just do it.
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>>98219543
Just ease the amount of terrain if melee dominates every match. it's easy to calibrate.

>but the official terrain layouts say

Faggot
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>>98222585
Night Lords for sure dude. I play Alpha Legion but picked up some NL stuff to run as Mercs for the army.
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Hello
I am a newfag
should I get into warhammer 40k? is there a vidya game that plays like the ttg so I can try it out first?
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>>98222657
>should I get into warhammer 40k?
if you have interest in it, why not

>is there a vidya game that plays like the ttg so I can try it out first?
no
you should have some interest in building models to begin with, if you're entering the hobby solely for the actual tabletop game you're setting yourself up for disappointment
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>>98222657
theres a discord ran game thing, no idea what its called but its free
>I hear some people play just this exclusively
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>>98222662
>>98222657
Tabletop Simulator on Steam I think.
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>>98222661
ive built gundam sets but I assume this is different
>>98222662
>>98222664
ok thx
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>>98222646
Gonna need to practice green stuff flayed skin
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>>98222509
shut up bitch
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>>98222473
>There isn't a single person on earth who doesn't care about winning.
I care more about making cool moments happen. This is also why I want to hunt minmaxers through the streets.
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Ma drill iz da drill dat will pierce ‘da heavens
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>>98222807
now that's some fucking soul
good shit
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>>98222807
faggots will say this is cringe but this is the shit orks were made for
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>>98222807
Fucking based
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>>98219766
>pic

I tried to do this at a tournament during the peak of 8th edition where there were knights everywhere. My list was junk, built entirely around delivering the gimmick so I could one-shot a superheavy, then lose the game and grab a drink or two before the next round. Only had the patriarch+vial, relic banner iconward and clamavus, no nexos so the leadership gap was only 6 and there was still a fail chance (approx 1 in 36).

First game I told my opponent what i was doing, wanted zero "gotcha" moments. Asked if he knew about the GSC power rule and if that's how it worked at the start of the game, he said yes. Told him my list was a joke list that was made to do this and lose. Warned him it was coming out of deepstrike but he could screen the power at 18 inches.

When the patriarch arrived and I used metal onslaught, he suddenly remembers what I told him at the start of the and call the TO over to contested after I'd spent two turns setting it up and wasted 10 minutes on the table looking for a FAQ, even though I told him it would probably be a month or two before it was changed. TO agreed with me, let me roll, did 19 wounds before the 1-6 and the loop stopped, didn't even kill his Baneblade. Opponent still tabled me by the end. Waste of time even getting the TO.

That experience put me off tournaments for the rest of 8th edition.
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>>98222807
Yes
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>>98222699
>t.loser
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>>98222657
Only if you want to assemble and paint minis. If you just like the settings playing video games is infinitely better.
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>>98222807
>>
What is the average population of a hive city and world?
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>>98222985
Several billion in an average hive. 10-20 billion in a large hive. With several hive cities per planet, 40-50 billion isn't too hard to hit.
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>>98222985
I’m unsure if there is an exact number for average hive city, but here’s the range for a hive world, and because of how low population the rest of the planet is its pretty easy to figure out how many each city should have if you know how many cities there are.
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How short are the dire avenger torsos? I was going to buy the eldar combat patrol and then convert the 10 dire avengers into corsairs using some leftover kabalite and voidreaver bits, but I’m worried the sculpts are too manlet sized to look right.
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>>98216679
Admech magos was studying genestealers in a hive, they escaped. Planetary authorities nuked the hive to prevent spread. Some survived but are all fucked up and mutated from it
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>>98222657
tabletop simulator is just the tabletop game: the video game
but to be entirely honest a lot of 40k's value comes from being a hobby with a thousand different dimensions that you can flex into when you aren't feeling the others; lore, assembly, painting, tabletop w/ friends, tourneys
if you just want to play ~the game~ itself you should try out TTS or just ask an LGS if anyone would be willing to run you through a small points game with borrowed models. the game itself is alright and has a steep learning curve; most of the fun comes from all of the stuff tangential to the game itself and has a heavy social component.
>>
gotta go to bed, so I’ll make a new thread now.
New Thread.
>>98223156
>>98223156
>>98223156
goodnight anons.



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