Dragon Stash Edition>2024 Core Rulebookshttps://mega(dot)nz/folder/d2ohSCSL#5HnqSMJncr9Queh8KDzbSQ>2024 Official free ruleshttps://www.dndbeyond.com/sources/dnd/free-rules>2014 Official Free Ruleshttps://www.dndbeyond.com/sources/dnd/basic-rules-2014>2024 UAhttps://www.dndbeyond.com/sources/dnd/ua>2014 Erratahttps://dnd.wizards.com/dndstudioblog/sage-advice-book-updates>5etools (2024)http://5e.tools>5etools (2014)https://2014.5e.tools/>Resources:https://pastebin.com/X1TFNxckPrevious thread: >>98208661>TQWhat does your party spend gold on?
I would like some more subtypes of gnomes. Like, at least four.
>>98221664>TQOccasional armor, potions, but mostly bribing Templars
TQ: My bard gambles in games of dice.
>>98221741Best I can do is 4 more types of Elves.
>>98221990>bribing templarspathetic
Kind of an aside but why did orcs stop being porcine? And turn into like big gray dudes with giant underbites?
>>98222163probably warcraft, maybe 40k
>>98222020Would you trust this man in a game of dice?
>>98222163They had the pig snout back in bg1&2, looking at the 3.5 monster manual had big noses, like a pig, but it wasn't a snout if that makes sense. They also got the large underbite then as well, and by 4e they're nose was shrunken down and their jaw bigger, and 5e they're small nose bigger underjawbut they're greyskinned to avoid the greenskin warhammer/warcraft similarities
>>98221664>TQUpgrading their base.
>>98222220so close
>>98222020Kill yourself puckee
>>98222371You are aware you're the only one who knows or cares who that is, right?
>>98222398I know who they are because that guy constantly replies when their commissioned art is posted.
>>98221664>What does your party spend gold on?Equipment restocks and magic itemsLast thing I bought was this and an orb of the veil
>>98222581Can you ride the moth like a mount?
>>98222581OK but i'm sorry tho. Why does this thing have a fear ability? Moths are the cutest and least threatening arthropod by a huge margin. Shrimp are scarier than a moth is.IT MAKES NO SENSE
How different would the power level normally be between a level 17 party and a level 20 one?
>>98222594Yes but it's semi-uncontrolled. The text clearly says it obeys commands and is friendly so I need to say in character what I want it to do or the DM may decide for me on its turn.>>98222620Buges are scary when you're also roughly that size, they develop patterns to scare off or survive predators
>>98221664>What does your party spend gold on?Not magic items, because the 5e Xanathar's Guide rules for buying magic items are total shit. You're supposed to roll up an entire list of magic items that are available, after spending an entire week and 100 gp schmoozing with locals to see what the gossip is. Okay, that's cool and flavorful. Except nobody in the history of the game has ever said:>wow I have a lot of gold, I want to buy some magic items>...what items in particular?>I dunno, just some magic itemsNo one has ever done that, but that's how these dogshit rules are set up. No, I am not randomly generating multiple fucking items for them to pick from. What absolute retard designed this system? My group wants a bag of holding. No, they do not want to spend AN ENTIRE WEEK searching for rumors. I get that it's a downtime action. How about a penalty of some kind, or a different table, for if they just want to spend one day doing it? And then a percent chance that magic items of each rarity are available somewhere for purchase in towns of different size. Are we even allowed to have rules for demographics anymore, or is that too close to the concept of per capita to be kosher with current Wizards of the Coast dogma? Either way, just give me a fucking rule for that. It isn't that hard. I don't have magic item shops, but some shops might have a magic item for sale upon special request. There are still curiosity shops that might actually have a magic item for sale. For fuck's sake, 3.5 with its "Magic Item Emporiums" in every other town, handled this shit better, and they still didn't have a good mechanic for determining percent chance of a particular magic item being available, other than the gold piece limit, which somehow created this Schrodinger's Cat style of situation where every single magic item in existence under that cost was available until the PCs picked one and then that was the only one they had. The 5e rules SUCK.
>>98221664Magic items aren't generally available in shops, so mostly living expenses, general overhead, and a steady stream of diamonds for revivify castings.
>>98222674I don't know why edition you play but in 3.5 there is a hard rule for the number of high level casters that live in a city based on its size and even a medium size city will have level 10 wizards and clerics. They are freely available for crafting on demand. If you don't play this way , you're playing wrong.
Would it be meta for the students in Hogwarts to play DND or have a DND club or have any kind of TTRPG/TCG shop or club?
>>98222682>I don't know why [sic] edition you play>/5eg/ - Dungeons & Dragons Fifth Edition General
>>98222749Specifically D&D, yes. Cards are a whole other story. Especially when you can cast minor illusion or a related spell That lets you bring the battlefield to life.
>>98222753>reading>in 5eggs
I need some advice, I want to try and run a 5 room dungeon because I'm shit at making interesting dungeons and I hope using a template will help out. The idea for the dungeon is that the local digging golems for a mining guild have gone missing. They've been overtaken by a plant monster within the mine that is using them to try and dig itself out. I know the five steps are Entrance, Puzzle, Setback, Conflict, and Reward but I'm having trouble actually putting together what these would be. >EntranceVery obvious, it's the entrance to the mine. The entrance has been collapsed and players need to find a way to get through it. I figure I can just leave this open ended and let them do whatever they want within reason but if they make too much noise they have to fight a group of enemies once they enter the mine. >PuzzleDrawing a big old blank for a puzzle. I'm not a puzzle guy.>SetbackHave incomplete rail tracks in the dungeon? Make them have to play Donkey Kong Country to get to the end? If they do well lead them to a secret room with special items? >ConflictThe plant monster, have them have to fight it and the fucked up piranha plants it summons? Have a collapsing ceiling? >RewardLoot I guess.What do you got for me /5eg/? How can I make this idea not suck ass.
The shadow monk offends my autism because the Shadow Dancer is way more Rogue coded (to me at least). What would be a good, thematic subclass to replace it?
>>98222834A monk subclass is enough like the rogue base class like for you?
>>98222857Because the "Ninja" is something that should be what the Rogue does. It seems very out of place for the Monk who should be more of the kung-fu wizard.If they actually did something cool with it I wouldn't mind it so much but Wizards is immune to cool shit.
oh it's the ninjatard nevermind
>>98222864i thought you settled on arcane trickster rogue as what you wanted from the ninja class or did you forget ?
>>98222873>>98222866Don't know what namefag you're referring to schizo but I say ninja is rogue coded in the same way samurai is fighter coded and neither of those classes should (have ever) exist as anything but character backgrounds.
>>98222864Ninjas in 3.5 and pf1e were a rogue alternate class with monk features, it makes sense for them to be the class with ki access
>>98222864Ninjas are kung fu wizard assassins thoughbeit?
>>98222875>samurai is a fighter subclass
That's it. I'm sick of all this "Masterwork Rogue" bullshit that's going on in the 5e system right now. Ninjas deserve much better than that. Much, much better than that.I should know what I'm talking about. I myself commissioned a genuine ninja in Japan for 2,400,000 Yen (that's about $20,000) and have been practicing with him for almost 2 years now. I can even cut slabs of solid steel with my ninja.Japanese senseis spend years training a single ninja and fold them up to a million times to produce the finest assassins known to mankind.Ninjas are thrice as stealthy as European thieves and thrice as skilled for that matter too. Anything a Rogue can backstab, a ninja can cut through better. I'm pretty sure a ninja could easily bisect a knight wearing full plate with a simple vertical slash.Ever wonder why medieval Europe never bothered conquering Japan? That's right, they were too scared to fight the disciplined Samurai and their Ninjas of destruction. Even in World War II, half of all American soldiers were all slain by ninjas, because their killing power was feared and respected.So what am I saying? Ninjas are simply the best class that the world has ever seen, and thus, require better stats in the 5e system. Here is the stat block I propose for Ninjas:>1d12 Hit Die>Proficiency with all martial weapons>Proficiency with Con, Dex, Int, Wis, and Cha saves>1d10 Sneak attack die, +1d10 Sneak Attack per level>Two fighting styles, three weapon masteries>Full casting>Free potion/alchemical item of choice for free once per minuteNow that seems a lot more representative of the power of Ninjas in real life, don't you think?tl;dr = Ninjas need to do more in 5e, see my new stat block.
>>98222890hehehe
>>98222890you keep that saved in your notepads or did you spend some time and find it off reddit?
>>98222890If ninjas are so strong then why does Goku (monk) absolutely mog SHARTruto
>>98222899newfag
>>98222820>puzzleThe portcullis (?) requires a mechanism to open, but it's busted. There is a golem nearby who is also busted, but if he can be restarted, he can lift the door open for the party. He's covered in vines, and moving the vines might alert some vin controled golems. a fight breaks out. Once the fight ends, the golem requires power to start, maybe a 3rd level spell slot and a 2nd level spell slot or 2 first level spell slots that produce lightning damage?alternatively, if the players have a strong guy, he can lift it,>requires 3/4 sucessful athletics checks of DC 20>other players cna "do something" to add 5 to the roll to help him suceed>he can give himself a fatigue level to give himself a +5this is to "open" the pathway, lifting it just so everyone can pass through it would be a single check, but they might want the door to be full open in the case they need to make a quick retreatIf the players have neither, some of the stones from the earlier collapse might have electromagnetic properties so they might need time+nature checks to sucessfully gather enough to jump start teh golem>set backYeah, there is a plant monster they can clearly see at the end of the tracks, so they need to jump to several other moving mine crafts to get away so somethign between DKC and frogger>dex save>acrobatics check>athletifcs check to leap/throw an ally>all is a g roup check, need at least half sucesses because the people hwo suceed can lend a hand to the people struglling>failure makes everyone fall a level, take 1d6 damage, become prone, and encounter combat.>sucessthey make it to safety. they find a supply of healing potion, 2 potions of watchful rest, and several alchemist fires /DMG bombs (both are fire damage, fuck plants)>to be continued
>>98222877It's still a rogue. Would a Druid with some monk bits bolted on make it a monk? Granted, Fist of the Forest was a really shitty class concept and a monk/druid subclass is very much in order.
>>98222882You are right, it was its own stand-alone class. A shitty Paladin complete with it's own Blackguard in the form of the Ronin.
>>98222920>>98222920>ConflictOne big plant is controlling several golem with vines that can be burt off if they take 10 fire damage, decommissioning the golems. The golems can be defeated regularly, but if the heroes don't break them, the guy in charge of the mine gives them a better reward. there can also be pirana plants launching poisnous pollem bursts who are stationary>RewardsSeveral more potions of watchful rest, some gemstones they dug out, and he can be a vendor of those potions, bombs, or alchemist fire on the cheap.
>>98222927The point is in 5e it makes a lot more sense to have a monk subclass that can use ki for ninja abilities and just pick a background that fits a rogue for disguise/thieves tools proficiency rather than bring ki into a rogue subclass
>>98222864>for the Monk who should be more of the kung-fu wizard.Seems to me like in a vaguely generically european fantasy setting a monk should be a fat guy with a tonsure wearing a rough burlap robe and sandals and maybe hitting enemies with a frying pan, so obviously thematic consistency is out the window to start with.>>98222834>>98222875>cOdEdLet's not use troon words, shall we.
>>98222957>Let's not use troon words, shall we.schizo
>>98222957>vaguely generically european fantasy setting
>>98222972we don't sign our posts here ma'am
>>98222949Who said anything about giving the rogue monk bits? The Shadow Dancer is one of the OG PrCs from the 3.5 PHB and some of the sub-classes that exist call back to them like Assassin.I just hate the Way of Shadow on Monk because it's a weak them on Monk. They could have done better by pulling the Kensei and making it an official subclass for it in the current version.>>98222957Too bad you're faggot coded
>>98222820i think there's a 1 page dungeon generator and there's a 5 room dungeon generator on donjon and a few clicks on the donjon one had a few interesting hazards like :"Every surface of this room is completely covered in a perpetually shifting mass of centipedes and insects, which creates a supernatural aura of revulsion. Anyone who looks into or enters the room must make a successful DC 15 Wisdom save or be magically compelled to flee in terror for one minute""which is kind of unique.I have a question though about the design of the mine, how does your party get out of the dungeon after taking the DKC cart ride? Is there a back entrance or something that they could theoretically use to skip the dungeon?>>98222988>no u type beat
>>98222997>xhe thinks I'm the same anonmeds plz
>>98221664>What does your party spend gold on?Nothing. There is literally nothing for us to spend gold on. The DM basically turned the setting into one giant wasteland, the few settlements we run into (that aren't promptly destroyed within the next three sessions) don't have anything worthwhile to sell or trade to us. We recently killed a young dragon and claimed its hoard and now the party has tens of thousands of gold worth of treasure in hard cash, not to mention gems, and we have literally nothing to spend it on. It's a joke. It's all a big joke the DM is playing on us.
>>98222020>puckee aka puckeâ„®21 spamming his commission againhttps://www.reddit.com/r/DnD/comments/1mu1m14/artcomm_braggett_hathewaye_the_songsparrow_bard/https://desuarchive.org/_/search/image/aTP0SGus7wzoh2BCsP7MpA/>21 times since August 2025
>>98221664>TQBuilding an Art Deco era firearms and bioweapons campaign, and planning on ammunition and cures for magic contagions as being a constant drain on gold. Carousing is also going to be a requirement to move the story forward: finding intel means rubbing elbows with wealthy and powerful people, which means the players will need to build an opulent palatial mansion and throw enormous, decadent ragers for high society scumbags. The social pillar will cost tens of thousands over the course of the campaign.Basically, the entire setting is going to be a gilded vampire that constantly sucks away everyone’s money.
>>98222834>>98222866>>98222875>>98222878>>98222904>>98222927I started losing steam at the end. Sudden Strike was originally going to be melee only, but I know there would be one autist who would cry and bitch that you can't optimize another class to be a stealth archer.>how did you make rogue betterI made it do more damage, and I removed the damage handicap from its cool new toys.>>98218348I think I touched on mostly everything here.
>>98223541>forget to edit one of the notes with new featuresoh well.
Can anyone recommend some reference sheets that I can use for a DM screen? My kids want to try playing DnD and have asked me to DM. I’m pretty good with picking up rules but could use some helpful sheets to get things at a glance. Any good recommendations?
>>98223578Certified hood classic.
So Eyes of the Rune Keeper was too powerful for 2024 huh.
>>98222997>I have a question though about the design of the mine, how does your party get out of the dungeon after taking the DKC cart ride? Is there a back entrance or something that they could theoretically use to skip the dungeon?They can just take the railway line back by flipping the cart around, or just walk.
>>98223583Anything not digital? I’m trying to make this a no electronics thing for the kids
>>98223578Your Player's Names, stats, AC and saves, and passive perceptiona phone/tab open to the Google Gemini AI page ready to ask for names, better than a name generator since it also comes up with 5-6 words of description for a character. You don't need to create every part of a town, only the parts they visit.and initiative can just be blank cards numbered 1-20 along with cards with the player names on them. When your players roll initiative, you place their cards on the DM screen. One half faces you (you can put those stats here on your side), the other faces them. then place the enemy initiative rolls on the screen, facing you and the players.They'll have an idea of which side goes next and how many enemies will take a turn before theirs. if they ask "who is going next:" ask for a roll using whatever skill they like, it doesn't matter what kind because the DC is 5 and you can describe via their feelings about who is going next and what they might do>perceptionthe gnoll is looking at the cleric, licking his lips and the hand carrying his mace twitching>naturegnolls are a lot smarter than most enemies, so hes probably going to go after a healer.>historyYou remember a story about some gnolls taking out the cleric because they recognized the holy magic and remembered that holy means healingetc.I did this with my niece and nephew. With older players, having the information at hand just makes more sense, but it gives kids hints at what to do next and even gives them a small win that helps the team, even if they missed or failed at something else.Limited to once per turn on their turn. Because otherwise they'll continue to ask questions and stall combat. trust.>>98223641Print it off, or find a site with info cards. Alternatively, you cut them out and let the kids make their own info cards depending on how old they are.
>>98222020puckee if you don't stop spamming your commissions i'm going to start feeding them to the AIs and then they won't be yours anymore.
>>98223614anything they got as a ritual spell they removed from the invocation list because it's redundant, especially with new version of tomelock.
>>98223583drink a potion is a bonus action that should be added to the list. they made that houserule official.
>>98223324use it for magic components.
>>98223324>the few settlements we run into (that aren't promptly destroyed within the next three sessions) don't have anything worthwhile to sell or trade to us.they have labor don't they?unskilled worker is only 1s a day. You know how many peasants you could be renting right now anon? Do you know what you can DO with that many hands doing your bidding, that many ears to the ground?
>>98223691good catch
>>98223324buy a boat.
>>98223583reaction should probably have use class feature too. uncanny dodge, deflect missiles, etc.
>>98222581>MothsI was *just* working on a refluffed Changeling wizard concept who looked like a moth and was some manner of Unseelie Fey. My idea was a twist on the fairy tale version of Changelings rather than the Eberron race. A Fey of some sort, maybe an evil leprechaun or something, sneaks into the hole of a very wealthy hobbit, intent on replacing his kid with a fey child who, being naturally inclined to Evil, would cause mayhem and mischief while the hobbit child was enslaved or eaten or something. But while he's doing so Bilbo comes in and conks him on the head with a candlestick knocking him unconscious. The Fey wakes up while he's explaining what happened to his wife and hops out the window leaving the hobbits with both their kid *and* the fairy child, and as the only alternative was to take it outside and smash the bug with a rock [being no sensible halfling would take it], they decide they simply have one more kid and move on. The fey's innate drive for mayhem and mischief gets stonewalled and mostly bred out by her upbringing due to how insufferably English her foster parents are and how readily they dismiss fey chicanery by just insisting upon proper manners. She disguises herself as a halfling and later a human while traveling. Underrated side benefit of being raised by halflings? Being able to wear nearly-modern clothes without having to bother explaining it.Yes I know D&D halflings aren't quite as hobbitlike as I'm acting, don't care
>>98222581>>98223753>MothsIt took me 20 minutes of digging to find this. Made it back in 2023 cause I really liked the cute moths
>>98223753>refluffedPnuuy intended?
>>98223753>>98223875Based. Our party is a ragtag group of freaks with untamed Feywild magic on our side fighting against the illuminati, so I thought having a bug as my flight option would be fitting for a Ranger (most of the party has something of their own by this point). The intimidation is also on brand because my character is an autistic CHA dump but a lanky 6'9 slenderman looking motherfucker that's scared the bejeezus out of a mook with a nat 20 the only time I attempted a social check
>>98222640Why do you need a book to tell you what to do?>a hooded traveling merchant is at the edge of town. Persuasion check and he shows you the good stuff. The next day he's gone without a traceEz
>>98221664>What does your party spend gold on?Potions, scrolls, magic items, magic item upgrades, animals/hirelings, domain features/upgrades
>>98224048Or theyre walking around a city, sticking out because theyre burly adventurers dripping in gold and magic items. Creey guy in an alley becks them over>mmmm seems you like to collect magical itemsThen opens his trenchcoat and shows his wares and his dick.Ez
>>98223324Have you considered investing in local infrastructure so that the settlements AREN’T destroyed in three sessions?
If warlocks are fascinated by forbidden and hidden knowledge, why aren't they Intelligence-based spellcasters?
>>98224296They should have the option to choose between Int and Cha for spellcasting. While they can research the occult due to fascination for dark magic, they could enter a pact for other reasons. Some examples include:-They made a deal with a devil because they needed power asap-They ate a fruit that belonged to a fey and now they're their slave-They picked up a weird item and now they have a pactInt should be when you get magic through study like Wizard and Artificer.Wis should be when you get magic through a way of life like Monk and ClericCha is for everything else.Since Warlocks can forgo studying and go straight to magic, WotC used Cha.Unrelated, Paladins should use Wis instead of Cha since they live through their sacred tenets with Oathbreakers using Cha.
>>98224296>fascinated by forbidden and hidden knowledge>can't actually be fucked to study or research it properly>instead get a summary from an inhuman entity whose inner workings you don't truly understandWarlocks are basically those midwits who spend a few hours with an LLM and then proudly announce that they've solved perpetual motion.
>>98224296Wizard: I study the FUCK out of magic with my MASSIVE brain to become godlikeArcane Trickster/Eldritch Knight/ect: I study a little magic to supplement what I'm good atCleric: My god has chosen me and granted me magicDruid/Ranger: My ties to nature grant me magicPaladin: I believe I'm special so I have magicSorcerer: I actually am special so I have magicWarlock: GIVE ME MAGIC PLEASE I'LL DO ANYTHING!!! I'LL FUCKING SUCK YOUR DICK!!! YOU WANT ME TO EAT SHIT?? I'LL EAT YOUR SHIT ON LIVE SCRYING PLEASE
>>98224433Bard?
>>98224443Bard: My art is so fucking kino that it's literally magical. Now bend over.
>>98224443nta but i think Bards study like wizards, but they do it in an artistic way rather than a scientific one
>>98224338>choose between Int and Cha for spellcastingPointless, nobody would actually choose INT. It's far more the dumpstat of the two since, while it does affect knowledge checks, CHA affects social checks which are usually a lot more urgent when they come up.>Paladins should use Wis instead of ChaThey... did? They got dumbed down to only using CHA for class features because they were peak MAD before.
What the generic PHB Paladin build at level 8?
Thoughts on the 2024 D&D 5.5e Bastions>Starting at level 5, characters can establish and customize their own stronghold, such as a castle, tower, temple, guildhall, or hideout.>Bastions provide various facilities that generate benefits between adventures. like Craft magic items, potions, Conduct research, Generate income, Weapon and armor proficiency
>>98224296Warlocks were originally planned as INT casters in the playtest but they were changed back to CHA because it was a legacy thing from 3e and D&D players don't like change, even small change.However all the warlock fluff in the book was written from the perspective of them being INT casters. Even after they rewrote the fluff for 5.5e they are still clearly intended to be INT based.Even in 3e CHA as a casting stat for warlocks and sorcerers is still a stand-in for willpower. It doesn't have anything to do with actual charisma.
>>98224539the system is functional, but as to whether or not its fun or good is going to change WILDLY between tables. If you have a group of people and a great DM that love the system and the rules for it then it's a genuinely good framework that can be built off of, adapted, or expanded as seen fit by that group.I think the main issue that it might be relatively heavy on the bookkeeping side of things.
>>98224546>willpowerThat would be Wisdom. Charisma is better thought of as force of personality. Which does vaguely fit, even if it's retarded how many classes use it.
>>98224506I can see an Int based Warlock being used to multiclass with a Wizard similar to Sorlock.As for Paladins, that makes sense
>>98224784Wizlocks seem like a much lesser evil than hexadins.
>>98224784>>98225111It is somewhat more flavorful for a Wizard to try and bargain their soul as a shortcut for magical power compared to Paladins and Sorcerers. Plus the Wizard has less synergy. Doesn't really benefit from using a casting stat for attack rolls in the way a Paladin does, and doesn't get access to Quicken to spam Eldritch Blast even harder.At most you've got stuff like Abjuration Wizard being able to spam a Mage Armor invocation in order to constantly replenish their barrier.
>>98225117>At most you've got stuff like Abjuration Wizard being able to spam a Mage Armor invocation in order to constantly replenish their barrier.Yeah, Blade Singers would get medium armor and shield training from hex warrior....but they can't wear either during Blade Song so they're really only getting slightly more optimized ASIs, And abjuration does get the free recharge and a pretty scary armor of Agathys, but that's solved by throwing rocks at them instead of attacking in melee but at least they can benefit from med armor and shield training.What a world that might have been
i wish players would understand that "me Grukk me smash" is a far more interesting character that leads to more fun situations and setups than their edgy brooding exploring my trauma abrasive loner
>>98225325 That just sounds like the other extreme, going from someone who doesn't engage with anything to someone who ignores everything. He might be funnier to watch, but he's also more liable to ruin things for others at the table.
>>98224048Yeah that's what I end up doing. Making it up.I don't NEED a book to tell me what to do. But when they say they're adding rules for buying magic items, then construct it in the most time-wasting annoying fucking manner possible, it gets to be frustrating that they even advertised such rules at all.
>>98223957Unfortunately not.>>98224022Sounds fun, feel free to storytime. Mine was just me playing around with slop art and character ideas for one shots and I had the idea of somehow doing a character with an 'Odd being adopted by normal people, completely sidesteps predictable tragic backstory because of the character of the locals'. Which led me to the idea of a Changeling raised by hobbits, both because hobbits seemed exactly the sort to regard a dangerous supernatural phenomena precisely by its impact on the timing and enjoyment of supper and because as noted it was a fine excuse to dress like this in a medieval setting since halflings have waistcoats and vests and clocks and a postal service and newspapers in Tolkien. Mechanically I was thinking of going Bladesinger for again a more Tolkien inspired 'wizard fights mainly with sword' style, and roleplay wise I was still working on it but I was imagining some combination of innate fey nature covered over by hobbit upbringing.>Hobbit Side: Be polite, respectable, don't give the neighbors a reason to talk, don't do anything that'll ruin your dinner or supper, get to bed on time.>Unseelie Side: Burn the orc's house down. Inject egg yolks into Mrs Landon's furnishings. Switch everyone's mail. Turn into the Thain and announce you're reintroducing primae noctis. It'll be funny, and besides they deserve it.
>>98224546The way D&D was originally played, Charisma was a useful stat because it had a big influence on the loyalty and moral of a character's hirelings. In AD&D players started to move away from play styles that involved commanding a small band of chump units, and instead focused mainly on the PCs. As a result, Charisma lost its relevance in combat and started to be treated as a dump stat. WOTC era editions are essentially trying to repurpose Charisma into something relevant.
>>98222640>...what items in particular?>I dunno, just some magic itemsPlayers who have never read the DMG and have no idea what magic items might exist (i.e. me when I was 14) do say this.
>>98222211Never trust a machine.
>>98221664/v/ is making fun of us again
>>98225936A friend once told me men would follow any man who would turn the wheels. Now that the wheels are spinning out of control, what would they do if we held them still?
>>98226029Man I love the Protomen. In my Exalted vs World of Darkness campaign the Solar often played this song in character.