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▶Previous edition: >>98165115/

▶What is /gwsg/?
A thread to talk about Games Workshop's specialist and spin-off games which fall between the cracks.
Battlefleet Gothic, Blood Bowl, Epic, K*ll Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster...
...and any other GW system and board game are welcome.

▶Helpful resources (feel free to suggest additions!):
https://pastebin.com/qq9N8V0V

▶TQ: Favourite Necromunda Team/Gang/House?
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>>98272099
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>>98272109
>>
>play vs khorne
>he rolls good I roll bad
>I get raped
khorne is suck fucking bullshit to play against when they have hot dice
>>
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>>98272115
>>
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>>98272121
>>
Corpse Grinders are never getting another kit are they
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>>98272115
>campaign cards
It's over
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>>98272127
i just wish theyd sell a kit with some goddamn verticality. its necromunda.
>>
>>98272155
They were a thing in the current edition. Just the territories and what effects they have. Will all be in the book.
>>
>>98272178
I mean all of zone mortalis is designed to be stacked, but there could definitely be some more. Was hoping they would make actual hab block terrain, little shitty apartments that can slot on top of the ZM walls or stack on top of each other.
>>
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>>98272178
>I wish they'd sell (...)
Make it you lazy git
>>
>>98272240
hab block would be great. its a new edition give us some new stuff
>>98272319
i do ironically. but my home campaigns and my lgs campaigns are different. lgs uses ZM mostly. and some of the animals that frequent the store i dont want touching my terrain, its definitely not plastic durable
>>
So we are ignoring the Goliath females?
>>
>>98272414
6 years too late to complain no-game kun
>>
>>98272086
>new edition
>streamlined rules
>to appeal to a wider audience
goddamn it, this game was my LAST refuge of GW products that aren't stripped of all soul to chase tourneyfaggots
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>>98272446
I have every Goliath release, never seen a woman mini before
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>>98272552
Half of the forgeborn have tits on their furnaceplate
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>>98272414
>>98272552
Come on man
>>
>>98272128
Seems somewhat unlikely. I think the best you can hope for is a proper Helot kit and they update the rules to have some crossover which expands your fighter options based on that.
>>
>>98272477
Man, I've taken to playing an unholy mash of 1ed Necromunda, Killteam and 5 Parsecs from Home for my old school vibes. Given up entirely on the local pure GW scene.

Fan games and house rules, fa/tg/uys. It's nourishing for the soul.
>>
>>98272614
Tess is a hell of a lot cuter than whatever the hell abominations of sculpts we got in the new kit
why must GW's sculpt team be so literally homosexual that even the women look like men?
>>
>>98272477
As long as you can get your hands on older Editions, you can play the system you like.
>>
>>98272751
>he doesn't know

new warhammer fans be like.
>>
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>>98272552
just to build, in the house of chains, they say the first house Goliath head was a woman. so not only missing the minis, missing the book. complaining is fine, just way too late if you still care
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>>98272782
is there an actual reason? i always figured it was male guilt penance, but if theres a better rumor
>>
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We have to go back.
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>>98273162
Hell yeah.
I want to do all my Necromunda terrain in that colour.
What do you reckon the best Vallejo air colour is that matches?
Sunrise blue?
>>
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I don't have a strong interest in Necromunda, but my LGS has a munda group and maybe a new edition would be a good way to get in. Can someone qrd me on the different houses (as well as the non-house factions like Squats, Enforcers, and Nomads) and how they play?
>>
>>98273533
Van Saar are boring shooting gangs.
Goliath are a kind of kid range gang, more elite and with good stats
Escher are a fast, melee mostly but can shoot gang
Orlock are an all rounder
Cawdor are horde, but gave the wacky emperor prayers
Delaque are weird dudes
>>
>>98273162
If you want that sort of colour texture you are better off starting with a dark blue grey and then roughly stippling on progressively light layers of greys. If you intend for it for look distressed or dirty/rusty in the end then start with a brown prime and then do the blue grey rough stippling from there. Basically you are looking for an uneven mottled texture on the thing.
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>played against woodies
>none of my removals stuck
>not 1
>only 1 cas and it was a badly hurt lino that got appo'd
>every KO roll was passed
>knocked down the war dancers with mighty blow like 5 times and I think I got 1 KO out of it that came back
>gang fowled a dancer twice and got a stun and a stun send off
>>
>>98273447
Derp, this reply >>98273617 was for you
>>
>>98273447
Vallejo Game Color - Steel Grey
Vallejo Xpress Color - Starship Steel.

Unsure about Vallejo Air.
>>
>>98273533
Van Saar - Shooting focused, mostly las and plas with some melta, grav, rad.
Goliath - Tough dudes who are meant to be melee but wind up playing ranged because they're too slow to close in.
Escher - Poison weapons, cheap laspistols and las-guns, fast melee
Orlock - Middle of the road.
Cawdor - Cheap horde dudes with faith powers and cheap unreliable flamethrowers.
Delaque - Infiltrators and psychics.
Squats - Slow, tough, all of their weapons have high ROF, can strap extra melee weapons to backpack but no one takes them because GW FAQ'd that they suck.
Enforcers - Solid dudes with cheap bolters. Until recently couldn't use trading post so expansion was limited in campaigns.
>>
>>98273681
>>98273617
Lol guessed that. But was thinking, for the predominant colour

>>98273682
You need to think then right?
>>
>>98272121
Why do I feel Chaos Helots and regular GSC won't show up in 'Gangs of the Outlands'? How long until another rotation of 'House of' books?
>>
>>98272614
>filename
41ys
>>
>>98272178
You are supposed to combine this with all the other Zone Mortalis sets.
>>
>>98273533
Goliath : the barbarian, big muscle, very tough (insanely tough through genesmith), good in melee but average at shooting (not ork tier), big hands so compatible with marine.

Escher : The Rogue, shooting and melee are decent, but more specialized in drugs, poison, and trickery like move away before opponent can attack or turning swords and knives into range weapons. Lacks good unique weapons (but they don't need since they got toxin)

Orlock : the speedster, the gambler, the best driver on wheels, and the fastest fighter on foot. Decent at shooting and melee. Their specialty involved rolling dice or a risk/reward mechanic.
Orlock has the best upgrade kit in the entire game.
Delaque : The magical assassin , the king of preparation (pre and post battle). The whole gang can become psyker, but it'd require a few level up to reach their full potential in their "magic".

Van Saar : the sharpshooter, accurate, deadly, and heavily armored. Their specialty is cybernetic implants (boring), and their weapon options are also boring, unless you're willing to pick the worse option, which likely you should because Van Saar are busted.

Cawdor : the pyromaniac, You got fire hobos Cawdor, and then you got the fire priests Redemptionist. The Cawdor always arrived with extra D3 in battle, while the Redemptionist got better weapons. A good Cawdor list use both. Had faith abilities that they can cast, like magic.

Enforcer : The police, good boltgun, heavily armored, mass grenade launcher. Ready to kill or sold everyone into slavery, or the meat grinder. Most popular faction in Necromunda.

Nomad : the beast master rogue, had their own "magic" to perform trickeries, or to buff themselves, can go invisible or permanent invisible. Also has lots of cheap pets. (cheap in game but not cheap when buying from GW)

Squat : The master of arms, heavy firepower, scary in close range, and tough. A bit expensive in gears but they can also earn lots of credit.
>>
>>98273533
Slave Ogryn : the loser, the underdog. These guys are destined to lose, on purpose. Because that's also what happened to them in the lore.

Corpse Grinder Cult : the snowball terrorist, free gears, free skills, Heavily armored, and had (free) skill that protected them against attacks. There're 2 type of corpse grinder : The melee one with no gun, and the sneaky fodder one that can appear anywhere on the map. Fodder went in, bomb the enemies, cover for the melee one. Then the melee ones do the works. one of the skill they can choose is why they're called the snowballer. It turned them into the fastest fighter in the game once they drawn blood.

Venators : the best gang in the entire game, no specialty but tons of fighter options. Also Leader can become psykers with superior stat than other psykers. This gang used any models you can find.

Outcast : the one man show, a gang centered around the leader, had a failsafe to compensate when leader died. The generic champs profiles are not good. But they can choose hire gun (bounty hunter, hire scum, hanger-on, alliance group) as Leader, champs, or gangers. And some of these options are strong. This gang also used any models you can find like Venators.

Spyre Hunter : the circumstances snowballer. These guys are strong or weak depend on circumstances more than the controlling player : campaign setting, what type of weapons the opponent is bringing, etc. A failed re imagine of the classic Necromunda menace. Generally used as Abitrator gang due to their low maintenance nature ( they don't have much to do post-battle)

Malstrain : the true NPC gang for the abitrator, Don't play this.

Helot Chaos Cult, GSC : the forgotten, heavily outdated rule that lead to questions and debate more than gameplay. used to be able to stand against stronger gangs with familar, but after FAQ'd they're bottom tier.
>>
>>98273533
The Outcast Mutant : it's outcast but the gangers as mutants are super strong. Since Leader and Champs aren't forced to be mutant(they're also weaker as mutant than other options), it can lead to a very strong gang. Generally considered this as a modeling projects because spamming the same mutants aren't fun.

The Chaos Corrupted gang : you converted to this mid campaign because some snotty brat was allowed to buy warp ammo or cursed weapon, or he has a good psyker that cause everyone to go insane (which is the worst status effect in the game). This make your gang immune to insanity. You can also pick this for narrative reason.

Genestealer infected gang : narrative and modeling project to slap some GSC head, claws,extra arms and the super roid out Aberrant to your roster.

Secundan Incursor Gang : only used in Secundus campaign, do not used outside of it.
>>
>>98273533
Forgot this

Malstrain corrupted: a narrative variation the house gangs (and some other gangs) that didn't really add anything useful. Except for Malstrain Corpse Grinder, who turned into uber terrorist as the Leader turned psyker. People also played this because they want to add a genestealer (or the more lore accurate retarded malstrain genestealer) into their game.
>>
>>98272733
I was wanting to do this even before the new edition was announced. Now I need to figure out how to actually get some friends into it.
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>>98274508
Malstrain can have funny things. Like Van Saar with a malstrain genestealer brute at the start and leaders and champion can have the rather expensive but funny malstrain tick pet
In other words corrupted malstrain gangs are for the fun guys
>>
I have a feeling they'll gut customization in the new edition. It will be a bad time for sure.
>>
>>98274962
I'm sure the entire goal of the starting gang kits. Is to kill options in the future.
This is a known way of doing things for GW since at least 2017.
>>
>>98275065
Yeah, thats why they kept releasing those weapon sprues, right? And thats why they repackage the old teams into combined boxes, with all 3 types of sprues - to reduce options. Keep your paranoia in check Anon.
>>
>>98275082
Are you new or something?
>sisters of battle chronically out of stock since 3rd
>about to release the new models
>stock of old sisters of battle suddenly recovers
>people buy
>announce the new models
>change model sizes, random weapons for vehicles, fuck up with units model count, add random shit
>older players either double down or bite the bullet and buy the newer shit
GW double dipping strategy is a known one.
>>
>>98275082
Anon, those sprues are like, 25% of the weapons available in Necromunda
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>>98275132
so well known, you had to come up with an example from 25 years ago?
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>>98275082
You don't play Necromunda, do you? This is exactly what people are fearing, that the options will be reduced to what's sold officially by GW and what's in the box. No Van Saar Hevy Bolters, no Orlock Chain Axes etc.
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>>98274012
I really hope the gangs stay in compendium format, we really don't need codex-sized books for each gang.
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>>98272086
>TQ
Cawdor all the way. Will probably be trying Goliath with the new editions since I've been deliberating on starting them for some time now.

I'm weirdly optimistic about the new edition, hopefully they trim the fat and condense some rules to make the game a little snappier.
>>
>>98275412
Since when did GW release an edition that improved an already good/ok edition?
>>
>>98275436
Idk, Warcry 2e was overall an improvement. And I consider N17 fine, just had a rocky start and a weird finish.
>>
>>98275347
>This is exactly what people are fearing
Exactly, and i call it paranoia.
>>
>>98275447
It's a perfectly reasonable fear. Although I guess it's not really fear, it's more like people are expecting to be disappointed
>>
>>98275412
Why the optimism though? Let's not forget that...
>This is GW
>They soft launched Warhammer Skirmish with Necromunda reset
>Female Goliaths and Escher troons
>There is nothing stopping them from selling new "House of..." books in the next edition.
>The preview was like 5 minutes long because they knew we would hate the rule changes.
>They definitely want to update the game now on a thighter timespan to increase profits
>The balancing and streamlining is most likely less granularity and optimisation. Probably fixed loudouts or something.
>The narrative element is most likely going to be gutted like a fish.
>>
>>98275495
I honestly do not care. I don't understand the point in flipping over a new edition when there's 9 years of content that isn't going anywhere. Worst case, it sucks, and I continue to play the edition I currently play. So I'm not gonna doom about something I have next to no info on currently.
>>
>>98275515
A new edition will probably split a lot of groups.
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>>98275531
Doubt it. Necromunda is almost a purely home/basement game. Any group (which is likely irl friends) will just collectively do what they want to do, either way.

Necromunda players aren't 40k players who feel the need to only play the new shiny thing. I know plenty of people who never moved on from N95. And props to them.

I guess I'd rather just be optimistic until directly proven otherwise.
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>>98275541
No, there's already a 50/50 split in my group. Some people want to bunker down and forget about the new edition, while others are optimistic (mainly Esher and Goliath mains). I'm not sure our fall campaign will take off, actually, as we don't know shit about when the new edition will drop or how it's gonna play
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>>98275574
Well I'm sorry to hear that, anon. I don't necessarily think thats the norm though. My group is wary about the new edition, but really wants to give it a try at least, then we'll decide if we want to stay or go back.
>>
MESBG stuff next week
>https://www.warhammer-community.com/en-gb/articles/4o8ihwtm/sunday-preview-claim-the-old-world-with-a-new-core-set/
>>
>>98275444
NTA but Warcry 2nd edition feels a bit like cheating - it's 95% the same ruleset with some QOL improvements. Technically better, but it could have been an errata document and a faction rebalance PDF and no one would have batted an eye.
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>>98275578
I agree. If the new rules objectively suck, no way this will split the majority of groups. And its not like the new models (if they are nice) can't be used with the existing rules.
>>
>>98275907
I guess thats a fair distinction, but tbf we don't know how much Necro is changing. Could be a similar deal for all we know.



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