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File: 1782035810423628.png (354 KB, 540x715)
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Conquering Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:
https://files (dot) catbox (dot) moe/q46ut6 (dot) zip
>The End Times:
https://files (dot) catbox (dot) moe/j7d0t5 (dot) zip

>Alternative Models:
https://pastebin.com/xPeM9szL

>Previous Thread:
>>98278869

>Thread Question:
Have you tried to play Battle March? How do you feel about it getting more focus all of sudden?
>>
Elliot Rodger factory
>>
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>TQ
Shan’t play, I won’t play anything that isn’t a 2750+ point game.
>>
>>98284699
>>98284686
Oh and to comment on it getting attention, i think it’s a failed effort. Give me back my battalions and not shrinkflated boxes. They’re somehow worse than what HH is offering,
>>
>>98284686
I am not very interested in Battle March myself, but as a concept I think it’s a great way to get loads more people to try out Fantasy. Some of them will love it and be converted to proper full size players. Which is a win for everyone.
>>
>>98284686
What phenotype of asian even is this. Soutwestern china or something?
>>
>>98284722
The extremely cute one.
>>
>>98284722
Seems like mostly Ainu ancestry, from northern Japan.
>>
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>>98284699
2500-3000 trvly is ideal. Anything higher is an event, anything lower is for showing beardlings the way.
>>
>>98284722
Those are some narrow steppe eyes.
Good tan too.
Probably mongol adjacent.
>>
>>98284722
Chinese muttoid. Japanese women are shorter and fairer
>>
>>98284755
Yayoi Japs sure, but those are just Chinese people who migrated from China. Real Japs (Jomon) have darker skin and are burlier
>>
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>>98284686

>Have you tried to play Battle March? How do you feel about it getting more focus all of sudden?

Is it possible GW is expecting the economy to crater and pushing skirmish and warband style games? Would also explain why they've promised a dumbed-down new version of Necromunda.
>>
>>98284793
If anything it's the opposite, but you've never been to Hokkaido and are a silly chud
>>
>>98284794
I think it’s more so that they want a spearhead type system to onboard people into the Fantasy. Spearhead is really popular, because it’s balanced in a vacuum and the full game of AoS is kinda shit this edition. So I think they could potentially even have more success bringing people into the full game of fantasy than they have with spearhead into AoS.

>>98284798
I have people in my family tree that were officials in the Republic of Ezo kid. Come at me.
>>
>>98284821
>kid. Come at me.
Eugh. That's cool though
>>
>>98284793
Jomon are more aryan looking.
>>
How do you name you Cathayan heroes without sounding rascist?
There are only so many Jackie Chan characters to pick from.
>>
>>98284741
2500-3000 is retarded because it requires a huge ass table.
2k with 4 to 6 units is peak for regular games.
>>
>>98284904
>without sounding rascist
Not real warhammer
>>
>>98284904
>How do you name you Cathayan heroes without sounding rascist?
Faggot.
>>
>>98284904
Embracing racist naming conventions is peak Warhammer fantasy unironically
>>
>>98284904
>go to wikipedia
>enter chinese dynasty of choice
>scroll through emperors
>click on one
>go to family tab
>now get to choose between 50 prince's names from his 200 concubines
>>
>>98284794
I think they’re trying to help people get their foot in the door more than anything else. It’s like a pre-con TCG deck, it’s easier and less intimidating to modify a pre-constructed list rather than start from scratch.
>>
How are Ogres doing in TOW? Now that people panic-sell Spearhead boxes and old sprues from their collection I thought about buying a 1000pts army to give TOW a try. I don't want any cavalry and beasts though - just big fat retards barrelling with a mob or two of Gnoblars.
>>
I don't play this game. Is it true it got cancelled for AoS, then they experimentally brought it back with a China faction, and now it's just in a weird limbo where it exists but doesn't get new content?
>>
>>98284904
I give them traditional asian names like Joyce, Tony and Sandra.
>>
>>98284937
>Is it true it got cancelled for AoS,
Yes
>then they experimentally brought it back with a China faction
Yes
>and now it's just in a weird limbo where it exists but doesn't get new content?
No
>>
>>98284937
Yeah, except we are getting new content.
I think people overestimate the speed at which GW moves, they really were experimenting, but it's proven popular enough for some real attention.
>>
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>>98284907
>I can ONLY play on a 6x4 with OFFICIAL GW terrain
Remind me never to invite (You) to play.
>>98284904
>Guillaume de Grenouille (basically "Willy the Frog")
Ha! Hilarious!
>Gatemaster Sum Ting Wong
REEEEEEEE YOU STUPID FUCKING CHUD IM TELLING THE LGS OWNER BAAAAAAAAW BOOHOOHOO
>>
>>98284937
>Is it true it got cancelled for AoS
No, it was dead long before 2015.
>experimentally brought it back with a China faction
No, there is nothing experimental about the come back.
>now it's just in a weird limbo where it exists but doesn't get new content?
No, it's getting a lot of new shit all the time.
>>
>>98284939
>Master of the great wall TOMMY JONES
>>
>>98284937
WFB did
Sort of but it exceeded expectations and is now back for good
No, you're retarded. We're getting multiple new boxes with entirely new sculpts in a week or so
>>
>>98284954
> I grow arms that reach over 6 feet to move my units np
I hate nogames.
>>
>>98284969
Do you always try to reach your models from the opposite long side of the table, so your opponent can get a good long look at your ass? You're just playing retarded, you filthy slut.
>>
>>98284978
Do you not know what bigger tables mean you absolute nogame mongoloid?
>>
>>98284982
>4x6 —> 5x8
>AIEEEEEEEEE MY ARMS! OH GOD MY ARMS!
You. Are. Stupid.
>>
Hello lads, I'm in a bit of a pickle.
I always wanted to try LARP but never had to balls to just show up to a LARP-event alone.
However, in my life, things just happen to fall into place, so I met a new friend who larped a lot and invited me to come to an event (just a single evening for now, not a multi day event).

It's a group of 6-7 guys, some with many years of LARP-experience, some total noobs like me.
Since most of them did WH-Fantasy larp, they're going for something from that setting again. The event itself is setting agnostic but it helps to have an anchor for your character apparently.

The idea is to show up as a cohesive group which I'm on board with. The theme is:
A Mercanary-Company from Carrobourg that more or less has legal authority to "protect" the roads and riverways but is self-financed so these rights get misused a lot (a caravan might need to pay some extra tolls here and there).

So we're basically a group of semi-legal, shady bandits in the name of the grand duke Bildhofen.

My problem is: I only played lke 80 hours of Warhammer Fantasy and some Vermintide. I'm a literal secondary to the setting. My friend said that that's ok but I feel kinda unprepared to LARP as a person who lives this world. Yea I know about Beastmen, about Skaven, I vaguely know who Sigmar is and what a Witchhunter but I'd have to google who Ulric exactly is, despite hearing the name a ton.
All inter-Reik politics are also mostly alien to me. I did read the WHFRP rulebook years ago but that's it.

I have a little less than a month to prepare so I need to read/watch/listen to something that gives me the most relevant info I need.

What would you recommend?
>>
>>98285001
Get a bdsm costume with a vibrating toy in both your back door and sausage and tell them your cosplaying as a slaanesh cultist.
>>
>>98284686
Can I get a sauce for this Pic? Is really some white guy with a Asian baddie or just cosplay?
>>
>>98284990
6 inches on each side doesn't change shit and you don't have the luxury of just adding how many inch you want unless you play on a fucking plain table with zero terrain. Most people either used a standard neoprene pad or isolation foam panels which also come in standard sizes.
I don't even know why I talk to a nogame faggot anyways, go kill yourself.
>>
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>>98285001
For general WFB lore, I recommend Book of Choyer's jewtube, WFB Lexicanum, and maybe Shadow of the Horned Rat / Vermintide vidya or a Gotrek & Felix book if you have the time. WFB draws heavily from IRL history for inspiration, so being familiar with history helps.
>semi-legal, shady bandits
https://en.wikipedia.org/wiki/Routiers
https://en.wikipedia.org/wiki/%C3%89corcheurs
>>
The next WD will have a Cathay vs Chaos Battle report with the new models
>>
>>98285036
>settling for a neoprene pad
Fuck ye!
>>
>>98285043
Is WD still worth buying as a WFB-only chud? Last WD I bought was the fucking Dreadfleet one ages ago, had a comfy batrep with Dunc
>>
>>98285059
>Is WD still worth buying as a WFB-only chud?
No, it's primarily a 40k and AoS mag these days the SDS games get a bit of content, but it's really only battle reports of tales of four general type things
>>
>>98285033
>Is really some white guy with a Asian baddie or just cosplay?
Their MS paint cosplay?
Of course it's just some guy with his girlfriend.
>>
>>98285038
>For general WFB lore,
That's the thing, I think in our LARPs we'll probably never encounter 95% of the setting since it will all be very Reikland/Empire focused and few people dress up as Orcs.
I kinda need to get an as complete picture as possible as what a regular peasant from around Carroburg knows, cares and worries about. So what the lizardmen are doing far down south is probably irrelavant just as knowing the history of elven noble houses from 200years ago despite how important that might be for the overarching story.

Meaning I don't even know what my character should know, I can only guess what he porbably wouldn't/shouldn't know about.
>>
>>98285033
based retard
>>
>>98285001
Honestly I think the Warhammer Fantasy Roleplay player's handbook is your best source for a first pick. It would comprise a very good source of generalist lore appropriate for a character in the Empire, and all from the perspective of an individual, commoner character rather than the zoomed out army scale lore of other sourcebooks. Cultural stuff like Doomings, general attitudes towards religion and politics and burial practices, an appropriate vagueness where you know that Chaos and vampires are bad but you couldn't name individual types of demons or specific vamp bloodlines. That kind of perspective. It's perfect for you.
Between editions you could do C7, which is out now, or you could read the second edition players handbook for the same game, which is just as good, and arguably better. Matter of taste. Most people here will lean toward the older editions but I really liked the current one's supplementary stuff for campaign settings, religions, etc so I've warmed to contemporary WFRP.
Either way have fucking fun dude, sounds like a blast. There's one in Massachusetts I really want to go to, looks amazing, but I've been literally disabled by medical shit for the past year, maybe sometime I'll get back off my ass and see you out there.
>>
>>98285059
it hasn't been worth buying for well over 10 years now, anon. Stop giving free money to GeeDouble Us
>>
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>>98285118
You mean this? Because that's what I have lying around somewhere.
Also thanks for the recommendation, you understood exactly what I need.
Yeah I'm looking forward to it. Been playing TTRPGs and wargames for over a decade and I was always itching to try LARP since it seems like the "next step" in a way.
I hope you get to make it to an event someday too
>>
>>98285136
If he’s asking about whether or not it’s worth it to buy then he obviously hasn’t been buying it for the past 10 years like you imply
>>
>>98285096
Look in the pastebin in the OP and comb through the WFRP stuff, I'm sure you'll find what you're looking for
>>
>>98285146
That's the one! Enjoy. Post some photos here maybe, we can't let that one years-old thread on /cgl/ have all the fun.
>>
>>98284904
Roll a die to decide how many voiced postalveolar fricatives are included
>>98284954
Calm down
>>
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>>98285193
Once I'm confident in my costume I might. At the moment it's very much an anachronistic mess and vaguely "medieval peasant that found a flintlock pistol". But if I actually do end up enjoying LARP, I will lean into the pistolier type get up, something like pic related.
The muskets from Fakesteel armory are super sick and also larp safe so you can actually use them
>>
>>98284686
tldr; battle march?
>>
>>98285256
it's Border Patrol from 6th edition but for TOW
>>
>>98285252
>lean into the pistolier type get up,
Do you know how to horse ride, anon?
>>
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>>98285001
Uniforms & heraldry of the Empire isn't that deep lore wise, but it has plenty of nice piccies and tid-bits in there.

Hope you have a great time, get out and LARP/touch that grass!
>>
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>>98284904
Old WD would have straight up used character names like 'General Tso' and 'Wang Hung Lo' and that's funny and based and you're a faggot bitch if you disagree.
>>
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>>98285285
no, I just really like flintlock and wheellock pistols.
>>
>>98285303
>Wang Hung Lo
that just combiation of two Shadow Warrior charecter Lo Wang and Hung Lo
>>
>>98284699
I enjoy playing smaller (1000 pt) games because you won't see the many, many obscenities that competitive players subject people to at 2000 points. Weaker units also have more of a place in smaller games.
>>
>>98285256
It’s like combat patrol from 40k if combat patrol was actually worked on as a viable way to play
>>
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It is the 14th of Jahrdrung, and somebody has been very naughty. Magnus Dorfendulf, the wealthiest and most mysterious wine magnate of Eilhart, has hired you and several others for one simple mission; insurance fraud. While he is away conducting Weinfest - the most popular and prestigious wine-tasting event in the Empire - you are to break into his home and tear apart the place. Steal what you wish, and break what you don't.

Yet plans borne of trouble breed only trouble, and during the ransack our hapless thugs will discover that the secret to Dorfendulf's exquisite vintage was more than just good soil. They will uncover something ancient and meddlesome, something baring a curse whose cure will see them travel across the Old World, hounded by horrors borne of their greed.

They do not know what it is. They do not know who it is. They only know one thing...

... IT CAME FROM KHEMRI!

Any alterations to the write-up or picture to really sell the adventure serial aesthetic?
>>
>>98285401
A richfag premier wine merchant would definitely deal with a band of shady "adventurer" merc thugs through an intermediary.
>baring
Should be bearing.

Otherwise it's cool, I like it. Wasn't this originally planned to be a museum heist, or was that another anon?
>>
>>98285545
That was a different anon (me)
I ran the museum heist at a bachelor party two weeks ago and it went pretty dang well, I'm flattered you remember me asking for advice. Could post some of my adventure assets when I get home, if they're of interest but it was all statted in Savage Worlds instead of Warhammer Roleplay for the ease of the drunken bachelor-partiers.
My crew ran through the museum heist rather easily and ended up executing both the Necrotect and the evil Wizard Curator, consecutively, in one hit each due to Savage World's exploding damage system. Luckily they all had ulterior motives baked into their premade character sheets, so the adventure ended in a free-for-all where they fought to the death over the stolen artifacts in a total bloodbath.
>>
>>98285568
Please do share. Sounds like it worked out great.
>ended in a free-for-all where they fought to the death over the stolen artifacts in a total bloodbath.
Based players
>>
>>98285545
>A richfag premier wine merchant would definitely deal with a band of shady "adventurer" merc thugs through an intermediary.
I'm enamored with the concept of Session 01 being the PCs meeting the magnate's seneschal beside an alleyway. He's seated before a chess board placed on a large wine barrel. One of the PCs sits down to play, and they have a chance to realize that the magnate hid himself in the barrel to surreptitiously speak with the PCs without being seen with them. A bit of that situational comedy which WHF is famed for.

The PCs will later discover the magnate fell from a balcony and died during Weinfest, both to ensure they can't get their money and possibly have a dumb ghost following them around.
>>
>>98284686
Wait, what happened with the TOW files? Why are most of them missing?
>>
>>98285612
Doesn't gofiledelate unused files after a while?
>>
Nurgle or Khorne for Giant Chaos Spawn?
>>
>>98285628
slaanesh
>>
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When are we getting proper Tzaangors?
>>
>>98285655
>Beastmen refresh
>Oops all Tzaangors
>>
>>98285655
Never, because GW has decided to make the worst and most boring conception of Chaos Undivided the theme for Chaos in TOW.
Which makes zero sense, by the way. Every timeline that we've seen before TOW made no mention of Chaos receding before the Great War and mono-god warbands were still around.
>>
>>98285688
Chaos undecided are the best chaos like vanilla is the best ice cream flavor. Browns cope and seethe.
>>
GW should get the nu-WOC a hot waifu
>>
>>98285603
Heh. I thought you were going to go the "fixer of the richfag was actually using the PCs to fuck over the richfag" route, I like this much better. You could have a followup be the investigation of the richfag's death, poring over his documents, interviewing (or interrogating) associates, and trying to find the culprit.
>>
>>98285711
Frydaal the mini is not bad at all. They also got Valkia, the Masque and Dachela.
>>
>>98285379
I hope they tighten restrictions. Behemoths are OP as fuck in Battle March
>>
>>98285711
Just use Helga Cloventwat as conversion fodder
>>
>>98285826
Maybe they are adding specific magic items for Battle March only in that General companion book so they might be doing some changes to Battle March
>>
>>98285696
No, you don't understand.
Chaos Undivided is great. The Primordial Annihilator, The Beast, that sort of thing.
The Chaos Undivided that is in TOW is not that Chaos Undivided.
>>
>>98285612
Apparently files disappear on their own after a while and I don't keep an eye on the link.

Everything should be in order now.
>>
>>98285846
>The Chaos Undivided that is in TOW is not that Chaos Undivided.
It is.
>>
So frustrating that both Skin Wolves and Fimir were supposed to be in Wild Herd but were cut last minute, I really want them to re-release the Fimir models and both units fit the theme of it so well.
>>
>>98285897
Why did they skin wolves from that list?
>>
>>98285671
I like tzaaangors.
>>
>>98285846
>The Primordial Annihilator
fuck off, abnett
>>
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>>98285919
No, you fuck off. The Black Library is garbage and I'm offended that that's the first thing you thought of. 40k and HHfags go and stay go.
>>98285867
It is demonstrably not. Go read what GW has actually been publishing for TOW. What little there is is a marked departure from what there once was.
>>
>>98285826
If you have enough points to take a behemoth then you have enough points to take a block of infantry and a block of infantry will almost always win against a behemoth
>>
>>98284931
Anyone?
>>
>>98285711
GW is unwilling to make attractive women. They can, as seen by Elisse, but the male gaze anon. . . .
>>
>>98285897
GW and GW-adjacent creators are just butthurt over Fimir in general.
>>
>>98285845
Will this book be all you need to play battle march or will it just build off of the other rule books? I have no idea how the smaller game versions work
>>
Has anyone tried Skirmish with TOW rules?
>>
>>98286016
From the Sunday preview
>this book features rules for smaller games of Warhammer: The Old World, along with six narrative scenarios, example muster lists, and background on the Battle of Axe Bite Pass.
Seems so but you could have just bought the Settra book, which has them originally
I guess this will be an Empire(reikland) vs Orc story for some reason included in it as well
>>
>>98285944
>It is demonstrably not.
It is though.
>>
>>98286026
Thankfully, you're allowed to be wrong. Go read the previous Chaos army books if you'd like to cure yourself of your wrongness.
>>
>>98284686
>she wears a ring
>he doesn't
yikes
also at first i thought it's a cropped porn movie cover, thanks internet
>>
>>98286043
How about you articulate your problem instead?
>>
>>98286047
Men wearing rings is gay.
They are fashion accessories for women.
>>
>>98285994
They're doing good but if you don't want to play a unit of mournfang cav you're gimping yourself.
>>
>>98285973
Giant Chaos Spawn?
>>
>>98286066
>0-1 per 1000 points
>>
>>98286047
If this picture is not mirrored then it's a left-hand ring which means it's purely for bling. If this picture is mirrored and it's a right-hand ring then it may be as well an engagement ring. One way or another you outed yourself as a brain-damaged trad-wannabe LARPer.
>>
>>98286065
Would a single unit of 2 be enough for 1000pts? I want to start with 500pts Battle March games which is not enough to field Mournfang. My idea was to run a 4-man unit of Bulls, 4-man unit of Ironguts and a 2-man unit of Leadbelchers.
>>
>>98286080
Since when is the wedding ring not on the left-hand ring finger?
>>
I am still pretty salty that they chose to release cathay before kislev in a game set a few years before kislev's biggest moment and breaking point in the timeline. I know someone mentions it every thread, but this time I wanted it to be me.
>>
>>98286090
Only americans wear the ring on the left hand, the entire world uses the right hand.
>>
>>98286090
You made an assumption it's a wedding ring. I presented you alternative valid scenarios. Read nigga, read.
>>
>>98285904
No idea, but they were on all the initial leaks talking about the Wild Herd but then just not in the actual list.
>>
Would a Word bearer scheme look good on the new chaos warriors
>>
>>98284794
>expecting the economy to crater
Plastic prices are going to soar in Q3-4 of the year, they're already shrinkflating new releases in order to soften the blow once things get really fucked.
>>
>>98286089
If your goal is 1k and you don't want cav it's fine. You can just go 6 ironguts, 6 bulls, 20 gnoblars, 1 ironblaster and a Tyrant or a Slaughter as general + a bruiser as a bsb or something. Then you can add a unit of 4 mournfang if you want to go beyond 1k
>>
>>98286090
Since forever.
>>
>>98286108
Ah, okay.
>>
>>98284904
>Sum Ting Wong
>Wi Tu Lo
>Ho Lee Fuk
>Bang Ding Ow
Ez pz
>
>>
>>98286116
Are Leadbelchers any good in <1001pts games?
>>
Which of the two factions has the better Battle march army in starter set and in the battle march sets - Chaos or Cathay?
>>
>>98286139
I say Cathay because I don't care for Chaos, but chaos has mostly new figures so probably that one.
>>
>>98286139
We still don't have the updated rules and points costs for chaos, so it's pretty hard to know
>>
>>98286132
They're very usable yes. Almost everything is to be honest. Especially in 1k games and casual games in general. The ironblaster just happen to be slightly more meta because cannons never misses and when it misfires it can still charges and kill stuff anyways.
>>
>>98284686
I like that the 2 Cathay AoIs are:
>Stinky illiterate peasants
>BUILT for BWC
>>
>>98284904
Confucius say: Man who run behind car get exhausted, man who run in front of car get tired
>>
>>98284686
>TQ
Yeah, Battle March is fun. A lot of GW games claim to be under an hour and really arent, but Battle March generally is. I like big games too ofc, but there is something to be said for a little skirmish.
>>
>>98284686
Plapplapplap
>>
To be an imperial noble, brought so low as to secretly bottlefeeding beastmen calves
This is my warhammer power fantasy
>>
>>98284904
You just go to google translation, type down stuffs like Bright Spear, Wolf Courage or whatever and get the name
>>
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>>98286173
That's very informative, thanks.
I'm so inquisitive because I'm trying to plan my purchases. I already have 4 Ironguts and I have a hard time to say which of the AoS Spearhead boxes makes a better base for a small army. Both have an Ironblaster so this one is covered in both cases.
The left one comes with 8 Ironguts/Bulls and 20 Gnoblars if you count the "accessory" ones as well. Hunter is a nice bonus but I'm not sure how useful it is.
The right one has 6 Bulls, 4 Leadbelchers, 2 Mournfangs and a Tyrant. I can't run a Tyrant in 500pts but I can always proxy a Bruiser with him so that's fine.
Basically, the question is - will I ever need 14 Ironguts even if I go over 1000pts? Even with just 4 Ironguts I can still up the unit to 6 dudes by building a Standard Bearer and a Musician. Perhaps the real question is if 2 extra Ogre bodies and 2 Mournfang riders are a beter deal than 20 Gnoblars.
>>
>>98286263
I'm pretty sure the entire point of GW boxes is to frustrate you into buying 2 of them so yeah I can't help you there. The standard competitive 2k armies tend to always have 6 ironguts, 6 bulls, 20 gnoblars (sometime 2x20), 1 ironblaster (sometime 2) and 4 mournfang (sometime 4x2). That's all I can say, I don't personally play ogres, nor do I buy minis.
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>>98286263
I like the new ogres, uh sorry ogors but I'm not sure how I feel about the rest of the range now being outdated and on the way out despite still looking great.
>>
With current point costs:
If you buy both Chaos side of cire set and their battle march box:
Everything in box without upgrades (just shields, bsb and steed for champ and assumimg those are aspirong champs and not ran as lord) equates to 1022 points, if you make knights chosen and kit out most of the army reasonably you could go to around 1400-1500 points and even further to 1800 (but that's shitbuild teritory)
So buying those two and maybe some dragon ogres and giants spawns or warpdragon (or chaos lord on dragon) would bring you to a solid 2K army
Chaos is pretty cheap for newcommers to collect like this.

Cathay basic around 1.100 and if kitted reasonably can also be around 1400-1500 range, same story as Chaos. Just get some sky lanterns, a character or two, maybe even an extra canon. The thing with Cathay if you don't run gate bro as general you can put those jade horsies as core. So you could buy some cost effective peasant archers to fill out core.

Overall pretty good start for an army. Decent entry especially if you want to collect both.
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>>98286318
I wish the core set had archers and not jade warriors but you know, symmetry.
>>
>>98286317
Personally, I find all announced sculpts to be spectacular but I like how simple old Ogres are. They don't suffer from the exploded-kits syndrome, are extremely easy to magnetize and now they are quite cheap as well. I wonder if GW ports the old minis to TOW.
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>>98286263
The box on the right is so much better it's not even funny
>>98286317
I mean, how much of the old ogre range is left now? Literally just the thundertusk/stonehorn kit I think.
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>>98286333
The issue is when looked at as a Battle March list (which both core and BM boxes are) putting peasants instead of Jade Warriors would have left cathay with weak line holding vs Chaos unless they added 40 peasants.
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>>98286285
>20 gnoblars (sometime 2x20)
At this point I start to consider kitbashing standard Goblins into Gnoblars since the latter are OOP.
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>>98286356
I don't see the problem with it, given we've had Skull pass where 60 goblins fought 30 dwarves.
I also don't see the issue with the box not being points matched, as points ans GW rules in general are highly ephemeral and prone to change.
>>
>>98286359
grim
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>>98286359
Suit yourself, gobbos are gobbos I don't think anyone cares
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BLOOD FOR THE BLOOD GOD scheme looks pretty good on the new lads. Insane how they chose possibly the worst possible scheme for their standard.
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>>98286365
That's old GW from ages ago. Modern GW is much greedier.
The price is based on mini count, not points sadly. 20 peasants despite being weaker than 20 jades are the same price on GW shop, they don't wanna be generous and give Cathay an extra 90$ over Chaos. GW also wants the sets to be balanced since they are pushing BM without spending much more money on one side. I could maybe see it happening in a BM box and making it pricier, but not the core set.
>>
GW is retarded for not making a new Forsaken kit and selling them in the Battle March box. People would buy 2x 10000000% if they added 8-10 Forsaken instead of the 8 warriors or 20 mauraders
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>>98286422
Tzeentch boys look really good too. Any contrasting scheme really
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>>98286422
Do you have one with red and silver rim (like 40k Word Bearers)?
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>>98286234
/twg/
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>>98286437
>new
They could rerelease the old one first.
Something must have happened to the forsaken tools. They never even made them as made to order i think?
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>>98286446
Im out of generations for the day so this is the best I could do
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>>98286422
I swear these look like knock off sculpts you’d find from avatars of war or something
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>>98286422
>>98286442
Damn, as if I wasn't convinced already
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>>98286181
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>>98286461
They look a lot like the chaos warriors from Warhammer Mark of Chaos
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>>98286377
Is it such a bad idea though? They are more muscular than Gnoblars but they are modular and easier to kitbash and convert.
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>>98286461
avatars of war makes very good knock offs, I won't be surprised when gw's updated orcs fail to live up to their standards
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>>98286461
You say that as if it was a bad thing.
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>>98286422
>>98286442
The bone coloured ones from the other day looked great as well.
>>
>>98286477
The guy who sculpted the 1997 Marauders apparently also sculpted the Avatars of War Marauders.
>>
>>98286422
>>98286442
>>98286478
I've seen everything but Nurgle for these lads.
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>>98286492
They had a number of ex gw sculptors, for example paniagua who was responsible for some good dwarf heroes back in the day, and their not!nagash proxy was made by the sculptor who did the original nagash
>>
>>98286446
NTA but I gave it a try.
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>>98286502
No need for those really, rotswords are near flawless.
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>>98286490
>>98286502
These right? They feel somewhat Nurgly but also work really well as undivided
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>>98286452
They were all cucks over there
Which is gross
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>>98286518
Could you try to generate a Nurgle scheme that work well according to color theory? I’m out of gens for the day
>>
>>98286452
the OP image originated in /twg/ too
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>>98286437
they will just make an upgrade kit for the new kit that turns them into Forsaken
>>
I genuinely don’t understand why you “people” can’t just make your own forsaken.
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>>98286570
With what?
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>>98286570
Imagine missing the point THIS much.
>>
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>>98286560
A lot of cute things did
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>>98286526
Yeah, maybe a bit darker on the trim and they'd look fairly nurglish.
>>
>>98286570
because they won't look as good as an actual kit for them
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>>98286553
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>>98286576
With green stuff/miliput?
Kairic acolytes is a big one, get some steel ball bearings insert them into the bodies and sculp eyes onto them and Malform their arms.
You can probably do something with khornes range
40k csm has those already forsaken stuff that can be used sparingly for bits
Stormcast off of eBay but that’s more work imo.
And of course old marauders were the ideal to try and copy the mmo forsaken but with slaanesh claw bits.
>>
>>98286566
I very much doubt it, or they would be shitty forsaken without a single bit of broken armor
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>>98286617
Thanks, kind of blends in, maybe a brighter green to make them pop at the cost of realism
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>>98286592
No not the beastirino!
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>>98286595
I doubt it. Even then chaos is where things arent supposed to look good if you’re putting it together yourself.
>>
>>98286617
I don't like the vibrant green GW has been doing for Nurgle stuff for a while now. Just a subtle amount of green is a nice look.
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>>98285591
Here's some of the adventure assets, let's start with the player handouts I provided. These are mostly players totally unfamiliar with the Warhammer setting, so I needed relatively archetypal characters that you could grasp quickly who still each had their own ulterior motives to keep the game intriguing. I'd have uploaded the actual PDF, with the nice font and formatting, but that's still fucking disabled. So I have to paste Plaintext like an animal.
>Gunther
One-Armed Gunman
>Attributes:
Agility d10, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills:
Fighting d6, Notice d6, Shooting d10, Repair d8, Stealth d8
Charisma: -2 Pace: 6 Parry: 5 Toughness: 5
>Hindrances:
Dark Secret (Major)
One Arm (Major)
Ugly (Minor)
Cautious (Minor)
>Edges:
Alertness:
>Equipment:
Masterpiece Repeater Pistol: 05/10/20 2d6+2
Holds a barrel of 6 bullets, requires 6 actions to reload, Unreliable
>One-armed men are no uncommon sight in Marienburg’s filthy streets - most are veterans of some army or navy, wounded in battle and left to poverty afterwards. But Gunther is different. Although he looks every inch the beggar, wrapped in filthy robes and layers of grime, Gunther carries a Nuln-made Repeater Pistol worth as much as a townhouse. He’s a crack shot with his weapon, and has apparently mastered the challenge of reloading and repairing his tool with just one arm. Where did this strange, shifty man get such an item?
>>
>>98286659
gunther looks like the average troon
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>>98286659
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>>98286667
>Mack
The Knife
>Attributes:
Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6
>Skills:
Climbing d6, Fighting d6, Lockpicking d6, Notice d6, Stealth d8,
Streetwise d6, Taunt d6
Charisma: -4 Pace: 6 Parry: 5 Toughness: 6
>Hindrances:
Dark Secret (Major)
Bloodthirsty.(Major)
Illiterate (Minor)
Vengeful (Minor)
>Edges:
Assassin
Thief
>Equipment:
Many Daggers: Str+d4 may be thrown 3/6/12
Leather Jack: 1 armour, covers torso
>Assassination is a booming business in Marienburg. But while paid killers are abundant, few survive long enough to make a name for themselves. Mack The Knife is one of those standout murderers - his name has become well known in the underworld. Not because he’s particularly stealthy or cunning. Mack is known for his brutality, for leaving a mess behind him, and for charging cheap prices to do it. His clients are those who wish to send a cruel message to their enemies. Men who’ve exchanged coin with Mack The Knife claim that he doesn’t blink, but that he always smiles.
>>
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>>98286683
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>>98286690
>Rorick
The Vermintained
>Attributes:
Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d6
>Skills:
Casting d8, Fighting d6, Knowledge d6, Investigation d8, Notice d6
Charisma: / Pace: 6 Parry: 5 Toughness: 5
>Hindrances:
Dark Secret (Major)
Bad Eyes .(Major)
Anemic (Minor)
Death.Wish (Minor)
>Edges:
Arcane Background: :
Rorick may cast the following spells:
>Skitterleap
Casting Number: 4
Casting Time: Standard
Range: Spirit x 2
This spell works as Teleport, usable on others for fatigue
>Vermintide
Casting Number: 9
Casting Time: Standard
Range: Spirit x 2
Duration: Instant
Vermintide conjures a horde of rats that attack enemies,
Causing 2d6 damage to all in area.
>Equipment:
Dagger: Str+d4 may be thrown 3/6/12
>Unsanctioned magic users are illegal in The Empire, but welcome in the Free City of Marienburg. Many conjurers and knowledge-seekers operate openly in this city, while most civilized places would most have them arrested. And though these sorcerers are an odd bunch at the best of times, Rorick is particularly unusual. His magic is Rat Magic - Rorick can summon swarms of spectral vermin to gnaw at his enemies. He can disappear on the spot and suddenly be elsewhere. Skinny and trembling, with long fingers and protruding teeth, he rather resembles a rat himself. And he doesn’t seem to have quite the academic mindset of most wizards. But as unusual as his spells are, suspicious as they might be, they are incredibly useful. So Rorick always has work.
>>
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>>98286704
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>>98286712
>Olmgar
Of Middenheim
>Attributes:
Agility d6, Smarts d4, Spirit d6, Strength d10, Vigor d6
>Skills:
Fighting d10, Intimidation d6, Notice d6, Know(Religion) d8
Charisma: / Pace: 6 Parry: 6 Toughness: 7
>Hindrances:
Dark Secret (Major)
Overconfident .(Major)
Fervent (Minor)
All Thumbs (Minor)
>Edges:
Brawny
Sweep
>Equipment:
Greataxe: Str+d10 AP 1, Parry -1, requires 2 hands
Studded Leather Harness: 1 armour, covers torso and legs
>Olmgar is a towering mercenary from the Imperial city of Middenheim. He spent his youth as a soldier, campaigning against Chaos-worshipping Norscan raiders and vile mutant Beastmen. When Middenheim was finally at peace, Olmgar wanted to keep fighting, and thus became a mercenary. He’s the closest thing to a respectable figure in his profession, but he does not balk at criminal enterprise when the pay is correct. His religious zealotry, however, quite sets him apart from the average sellsword. Ulric, Wolf God, grant me might!
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>>98286722
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>>98286746
>Mattias
The Duelist
>Attributes:
Agility d8, Smarts d6, Spirit d4, Strength d6, Vigor d6
>Skills:
Know(Magic) d6, Fighting d8, Intimidation d6,
Notice d6, Shooting d8, Taunt d6
Charisma: / Pace: 8 Parry: 8 Toughness: 6
>Hindrances:
Dark Secret (Major)
Code of Honor .(Major)
Curious.(Major)
>Edges:
Two-Fisted
Fleet-Footed
>Equipment:
Rapier: Str+d4 Parry +1
Pistol: 05/10/20 2d6+1
Requires 2 actions to reload, Unreliable
>An eager and fearless Duelist, Mattias has made a name for himself among Marienburg’s upper classes. Many matters of honor have been settled by his blade, and many matters of politics too. Though Mattias is a capable fighter and a skilled shot, one must ask… Why would this man involve himself in criminal business? He has a place among Marienburg’s wealthiest halls, yet he’s chosen to work with scum. Does he need the money, or could it be something else?
>>
Ordered a bunch of slayers, so excited to get to work on a slayer battle march. Hopefully the project will take enough time that I can flesh out a backstory for my slayer warband as well, I do love me some ocdonutsteel armies.
>>
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>>98286755
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>>98286757
Slayer Host is a kino army I wish I had the patience to paint that many metals. How many points exactly?
>>
>>98286560
>>98286452
GW would have been able to scrap Fantasy if it weren't for Total War Warhammer releasing while they were preparing to destroy the setting
>>
If my army is just Cathayan archers, cannons, and lancers, am I fielding an unfun list for my opponents to face at 1.5k?
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>>98285944
>I'm offended that that's the first thing you thought of
He's literally the one who made up that term you absolute halfwit.
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>>98286845
Cathay is unfun for your opponent to face so I wouldn't concern yourself
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>>98286858
nta, why so never played with or against them
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>>98286849
Mea culpa for using one of the many words used to refer to Chaos Undivided without knowing which retard came up with it. You know what I meant.
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>>98286473
The Mark of Chaos units look like the minis of the era when the game was made. Love that game.
>>
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>>98286817
Honestly I've grown to enjoy working with metal, while it's a bit of a pain to clean up the mould lines and sometimes missing bits of the metal strings which you only start noticing as you're painting, it's pretty fun painting the models themselves as they usually have so much character to them.

I'm starting at 500pts, get a nice little faction of them painted up which I'll probably be able to use for Mordheim as well as battle march games, then look to expand from there. Have a metal Witch Elf 99% done before I added some grass to her base and varnished her.
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>>98286845
Probably not. The archers aren’t amazing and neither is the cav. It’s not a weak comp but nothing like pre nerf multiple balloons.
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>>98286886
Oh yeah don’t get me wrong. I’m just newish and don’t know how to varnish. Only ever painted MESBG metals for my army, and a couple of them chipped in transit and I’m very asshurt now. Pic related my Hearthguard first metal minis pre chipping.
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>>98286867
basically just points efficiency, most their units are undercosted for what they bring and either you don't have access to the same rules or you won't beat them point for point so it's an uphill struggle, you literally have to be very lucky to win and tactically they are so versatile that you can't play around them, you have to engage and hope you'll come out on top. Nearly every Cathay player at my LGS was completely new to the game and they ranked first to fifth in two consecutive tournaments. Winrate and points efficiency aside they also have things like the lanterns, cannons and blunderbusses that will punish any tactic you try and put you on the back foot in any situation even if you've manoeuvred perfectly.
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>>98286764
Now the map of the adventure. This was intended for "GM's Eyes Only", and the paper got torn up a little over the evening too, so it's not exactly pretty. Ground floor left, upper floor right.
>The Adventure:
The players are a heist crew of Marienburg locals, hired by an unknown organizer to infiltrate the private museum of the Wizard Spekules and steal four artifacts from his collection. Spekules is a Celestial Wizard, formerly of Altdorf, who relocated to Marienburg under suspicious circumstances. He dwells in a heavily fortified warehouse near the cities' dockyards, with no windows at all and only one reinforced door. This is both his home/study, and a private museum with an impressive collection of items. Despite his secrecy, he often entertains guests amongst fellow wizards and local nobles, so his collection is known. The players have been asked to steal
>The Longsword of Saint Ludoff
Holy relic from a warrior priest who successfully crusaded against an Orc army
>The Green Dancer
A magical statuette that protects its bearer from lightning
>The talisman of Tarna
An amulet once worn by the Heroine Tarna, which granted her protection during her travels
>The crown of Septatrak
A crown once worn by a grand Tomb King of Khemri! It is impressed on the players that if they are to obtain only one artifact, it must be this one.
>The Entrance:
Your employer has discovered a weakness in Spekules' defenses. His private museum includes an alchemical laboratory, which includes sewer access to Marienburg's plumbing. A hired boatman will take the players through the wide sewer ducts in a small skiff, directly below the flagstones of the laboratory. There, they can pry up a loose flagstone and climb directly into the LABORATORY.
Inside the laboratory, there's a dizzying array of bubbling brews and reagents lying around. A search will reveal two potions of healing, a potion of swiftness, and (harder to find) a secret tunnel leading to the TALISMAN ROOM.
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>>98286898
Lovely minis mate, really sorry to hear about the chipping unfortunately. For the varnishing, I usually do 2-3 coats of gloss mixed with lahmian medium 1:1 waiting 24 hours between each coat, then do a matt varnish mixed with contrast medium 1:1 or 2:1 depending on the vibe I want to go for, less matt for areas like metal I want to be a bit more vibrant and shiny, more matt for places like cloth and skin. I understand though that this can sound a bit daunting if you haven't done it before.
>>
>>98286922
Forgot to mention that this is all brush on, I don't mess about with spray varnish after I ended up frosting a unit of Druchii spearmen which was quite painful.
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>>98286902
I was thinking of starting both a chaos and cathay army with this release...now second guessing that cathay part
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>>98286845
Nah, cathay is fine now. The strong units were nerfed pretty hard and the rest is okay-ish.
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>>98286518
Those are just fantasy word bearers
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>>98286909
Exiting the laboratory door, players enter the LOBBY. They're immediately greeted by an entire pack of Skeletal Cold Ones, which have been posed together in an impressive display for visitors. There's also a seating area with chairs and tables, all clearly intended for guests. The lobby ceiling is two stories tall, with doors leading to other rooms on all sides and a pair of staircases leading to an upstairs catwalk with more rooms accessible on the upper story. Most doors are unlocked, but doors with three circles on them are reinforced by portcullis bars and thus inaccessible at first.
Once they leave the lobby for the first time and then return, players will see that the skeletal cold ones have disappeared! These horrifying creatures have, predictably, come to life and split up to hide in the various hidden passages of the museum. They will periodically ambush the players in groups of two-four whenever things get boring. Further investigation may reveal that their boat skipper, who was supposed to wait for them beneath the loose flagstones in the laboratory, has actually immediately abandoned the players to leave them with no way out.
>Warriors of the World
A straightforward combat Encounter. A wide variety of Skeletal Soldiers (14 in total, which was too many for my players) have been posed together in fighting poses, as if to suggest a wild melee to viewers. Imperial, Nipponese, and Bretonnian skeletons coated in a fleshy wax, fully uniformed, even a taxidermied Orc is represented in the dizzying variety. Additional shields and spears and swords hang on the walls on display. Once players enter the room, the dead soldiers spring to life and assault them as one! On the walls hangs the LONGSWORD OF SAINT LUDHOFF, which can be retrieved once the soldiers are dealt with. A secret passage leads up to the LIBRARY.
>>
>>98286941
currently they are nearly polar opposites in terms of points efficiency, Warriors have pretty bad points efficiency especially with chaos warriors, knights, and upgraded marauders being quite poor in terms of survivability and overcosting but perhaps the new journal will change that. If you alternate playing them with Cathay I'm sure most won't mind, but Cathay is and will most likely stay very competitive because its a flagship product GW want to get a return on.
>>
>>98286982
Or I can larp that my Cathay is empire lmao
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>>98286966
Literally what anon asked for. Twice even.
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>>98286076
Yes and Battle March lets you field one 0-1 pee 1k unit.
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>>98286898
>blue and orange mesbg dwarfs
Hmm...
>>
>>98286981
>The Statue Hall
This hallway has a central wall creating an "O" shape to the room. It's lined with massive statues from different cultures around the world. The statues are immobile, but will spring to life and swing their massive stone limbs at any player who approaches. Around the corner of the O-shaped hallway are shelves full of smaller statuettes, including the GREEN DANCER. As you'd expect, Rorick the Vermintained is easily able to bypass the statues, alone, using his Skitterleap spell. Doing so, he'll discover that the Statuette is made of pure warpstone! As I predicted, Rorick's player surreptitiously shattered the statue - "Oh sorry guys, I'm so clumsy", and immediately began gnawing on Warpstone shards, introducing some early distrust among the players. A secret passage leads to the TAXIDERMY ROOM upstairs.
>Library
This room is split into two sections - one for guests, and a private section only for Spekules. The guest section has mundane books and a seating area, the private section has arcane tomes. The two sections of the room are divided by two panes of glass - within the glass is a buzzing swarm of carnivorous insects, Flesh Buzzers. If the glass is shattered, the Flesh Buzzers swiftly attack and strip the meat from any living thing they can catch. Spekules' own magic allows him to teleport through the glass panels, while keeping guests firmly out of his private corner. Hidden tunnel leads to Warriors of the World directly below.
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>>98286922
Which brand of varnish do you use? Is it also very thin coats like paint?
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>>98287022
Infamous he is
>>
Beastmen aren't ontologically evil. Having your soul claimed by Chaos doesn't actually change your personality 9's just that people who willingly sell their souls to chaos are evil or at least on their way.
Since Chaos is very similar between settings, we can look to the Craftworlder Eldar, who are easily top three most moral (playable) factions in 40k, while being marked by Slannesh from birth.
>>
>>98287045
>Taxidermy Room
The other straight combat encounter. Spekules plays with corpses here, and a variety of in-progress projects fill the room. It's the only unlit room in the building, and in the darkness players will be ambushed by the likes of stuffed Warhounds, Harpies, Mutants, etc that spring to life. The room is also filled with pickled mutant fetuses in jars. The jars shatter when approached, spraying poisonous preservative chemicals, and the freaks inside will spit poison at players afterwards. Secret passage to the Statue Hall. In the far corner of the room is a workbench with an open notebook... Spekules' notes reveal one of his chemical tonics has the odd effect of absolutely neutralizing Flesh Buzzer insects.
>Talisman Room
A variety of exotic Talismans, including the clearly labelled Talisman of Tarna, have been left apparently unguarded on display tables for visitors to see. If players reach to take any of the talismans, they'll discover that a powerful electrical current is running through all the talismans to protect them from unwanted hands. If they have an (intact) Green Dancer statuette, that would be a trivial thing to handle... A longer secret tunnel slopes back to the laboratory downstairs.
>The Machine Room
Accessible from Spekules' private library section, this contains the "control panels" for the museum. Levers here will raise the portcullis gates to the Nehekaran room, main entrance, and Spekules' study. A panel here can also disable the electrical current in the Talisman Room. Players might discover, however, that both the Main Entrance and Spekules' study are protected by an additional Magical Ward. The Nehekaran Room, however, is now accessible...
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>>98287078
But Beastmen behave evil by default, they treat a lot of their own like absolute garbage (the life of an ungor is hell)
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>>98287065
https://www.warhammer.com/en-GB/shop/Technical-Ardcoat-2019
https://www.warhammer.com/en-GB/shop/Technical-Lahmian-Medium-2019
Are for the gloss, this will be very thick even when mixed with the medium so you'll have to be careful (I use medium in the mix because I found using water creates way too many bubbles that you'll have to try and get rid of before it starts to dry otherwise they will show up in the finish, this will also happen with the medium but much, much less).

https://ak-interactive.com/product/ultra-matte-varnish/
https://www.warhammer.com/en-GB/shop/Contrast-Medium-2019
For the matt or satin finish depending on the mixture like I explained before. This will be much less thick and as far as I've found it won't produce the bubbles and will go on more like a contrast.
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>>98287078
>Having your soul claimed by Chaos doesn't actually change your personality
Beastmen are a step beyond that though, they were created by Chaos. They're evil as shit and born with malicious personalities.
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>>98287084
Whoa, cool it with the racism there, anon.
#notallgors
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>>98286592
I've been meaning to ask.
Who is the author of these pics?
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>>98287081
The Nehekaran Room is packed with Ushabti and Tomb Guard, arranged in an authentic recreation of a Nehekaran Tomb around a large, ornate SARCOPHAGUS. When these guardians spring to life, the sarcophagus lid immediately begins shaking as the occupant tries to get out! This encounter is most likely hopeless, if no action is taken... which leads us to
>The "Puzzle"
Every time they exit a room in the museum, all players hear a Booming Voice speak directly into their minds in a language that they do not understand. This is Septektrakh, pleading for assistance. Septektrakh is a mere Necrotect, not a King, and there IS no crown of Septektrakh to speak of. Septektrakh is sealed inside his sarcophagus, while Spekules leaches off his powers to animate the museums' exhibits. Spekules himself arranged the entire heist - the players were never intended to survive. Instead, he requires the SOULS of people with truly Dark Secrets. If such souls die near the sarcophagus, he can continue draining the Necrotect's power and eventually claim it for himself.
However, Mattias can speak Nehekaran, somewhat, due to his own study of necromancy and thus understands the vague messages - "Release me", "My constructs will destroy you if I'm not freed" etc.
Players may wrest the lid off the Sarcophagus and free Septektrakh. If they do, all constructs in the museum immediately seize up and stop moving as the Necrotect regains control of them. Septektrakh may be either killed or negotiated with - the Necrotect would gladly assist the players in taking revenge on Spekules. My players chopped him to bits on the spot. At this point, the only magic remaining here is Spekules' own wards blocking the front door exit
>Spekules' Study
The wizard himself has sat here all evening, waiting to claim the player's souls to help drain Septaktrakh's power. His scheme foiled, he will seek revenge along with a couple of Blue Horrors he's summoned. (The villain dabbles in all kinds of damned magic).
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>>98287128
pretty sure it's a /twg/ drawfag
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>>98287134
And that concludes the adventure. With Spekules slain, (after delivering a final monologue to explain his scheme and getting unceremoniously shot in the head) the players are free to exit the museum. However, my players chose this time to turn on each other. A bloodbath ensued over who would be allowed to claim the valuable artifacts - ultimately, Olmgar and Rorick survived to part ways with a fair split of Arcane/Holy items per their own interests, the rest of the party lying slain on the floor in Spekules' study.
Everyone had a lot of fun and I think it was the perfect size adventure to run in a party setting for about 6-ish hours. I know this took about a million posts so I hope a couple people found interest in it.
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>>98287135
Ah, makes sense.
I also do vaguely remember 40k pics (by the same drawfag, I now realise) roaming around as well.
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>>98287084
Beastmen are unable to be uplifted by a god of order because they don't own their own souls. Meaning "cultures" of Beastmen are completely open to chaos, look at The Hung and Norsca to see what having cultural chaos worship does to humans.
>>98287108
Chaos isn't evil inherently, it's just a reflection of human (and other soul'd creatures) beliefs and feelings, while the four major gods are evil, and the two minor gods with relevance are evil, chaos in and of itself isn't evil.
>They're evil as shit and born with malicious personalities
I don't know how you could prove that, babies mostly just drink milk and cry.
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>>98287157
Yeah that anon started doing 40K stuff slightly before TW:40K was announced.
Isn't around frequently pops in every now and then, same with the other prominent /twg/ drawfag Mice (who's in the tg drawthread occasionally)
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>>98285774
My intention with the whole incident is quite innocent; the PCs discover Dorfendulf has been using a Casket of Souls acquired at a Marienburg auction to add "experience" to his aging wines (he keeps the Casket in the cellar so his "spirits" can get some "spirit.") Issue is, his long tradition of peeking open the casket just a wee little bit to let some soul energy out has attracted the attention of very powerful and very bothersome beings. He wants the PCs to come upon the Casket in their ransack and run off with it, as the Casket itself is still an immensely valuable item.

And the eponymous "It" in "It Came from Khemri" is the soul of a Tomb King that now haunts their asses, and whips them into shape to return the Casket to it's rightful place in an "It Follows" type situation. Of course, you could imagine how many Chaos Cults would love access to a Casket with a city's worth of vintage souls within it, so they're going to get harangued by Cults and Witch Hunters.
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>>98287173
We also have a guy that just makes MS Bretonnia memes
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>>98284907
Huge ass table is peak wargaming. What's the matter, can't afford the space to have one?
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>>98287173
Ah, I see then. Thanks for answering my questions.
>same with the other prominent /twg/ drawfag Mice (who's in the tg drawthread occasionally)
Hmm, I can't seem to recall any of his pics (and I admittedly don't tend to browse the drawthreads).
>>98287182
Interesting, don't think I've seen any of his as well.
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>>98287190
How does it feel to have months of your shitposting undone by gorgeous ass new TOW sculpts and a flood of releases? Manlet bitch hehe
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>>98287244
>Hmm, I can't seem to recall any of his pics
You just posted one kek
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>>98287276
Oh! It was actually his? Cool.
Well, picrel is in fact an edit I did of his. The original portrays Sigmar marginally less favourably, with no second panel (and with no nipples).
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>>98286181
Hey man GW did it.
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>>98286181
loved all the memes created when cathay was finally shown
shit was funny
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>cool and aloof
>only mounted by K.F
>Not talking about Imperial Zoo dragon
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>>98287428
>Only mounted by KF
I'm sorry, but Miao Ying's had a LOT of kids, anon. Like, a ton. Dragonblooded aren't *that* rare.
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>>98287443
Nuh uh, Longmas are all Yin-Yin doing (and Dragon-Ogres Zhao's).
Miao mate only once every few centuries and only with a suitable Western Emperor.
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the thing I love about chaos lords is that you can have some guy named murderkill hardcheese and his whole lore os just "he raised and army and invaded south, he died" and its just awesome
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>>98287460
>fat fingering
fuck!
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>>98286570
People are a bit lazy and dont kitbash or simply lack the parts
>>98286576
I used a mixture of assorted chaos bits and the chaos spawn kit to make these (the pic is old and crap but I cba to go dig the models out)

The annoying this is Ive got 16 for Nurgle forsaken, and 16 for Khorne (unbuilt) but to use the old kit Ill need to find them before they all go so that I can keep the Slaanesh and Tzeentch forsaken in the style of the old kit. Ive used that kit purely for forsaken (given GW have forsaken the kit) and used AoS warriors and will use the new kit for existing stuff.
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>>98287460
>can have some guy named murderkill hardcheese
Im going to have a separate lord devoted to each Chaos god and name them after different cheeses.
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>>98287259
Piggies sure do love their slop kek
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>>98287151
Great stuff
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>>98287459
longma balls
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>>98287580
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>>98284587
i remember like a week or two before he started spouting chaos warriors some random anon said that a cathay vs chaos box was already in the warehouses
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I think I'd suck a cock for a new edition of mordheim
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>>98287459
Anon. Miao has two tastes in men: western emperors, and horses.
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>>98287779
I get the feeling you would cocks for free regardless
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>>98287779
Gods, please no. Leave that game alone. They'd only f*ck it up with their slop.
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>>98287779
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>>98287779
Why? A perfectly good version of Mordheim already exists, and it more popular and loved now than it was in its day
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>>98287872
>Gods
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>>98287872
Stop being a faggot, it would be fine. They would just copy the old rules and tweak them slightly, not enough to "ruin" it. Just like Old World hasn't ruined WHFB 8th ed, it's good
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>>98287937
the old rules are kinda the issue, they're absolutely dogshit that are in need of a community to overhaul it. Oathmark is an infitely better system than it because of that.
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>>98287937
>Just like Old World hasn't ruined WHFB
Who's gonna tell em?
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>>98287569
Cheers anon, glad you enjoyed.
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>>98287941
>Oathmark is an infitely better system
Lmao
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Chaos shieldmaiden rape daughters kit when?
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>>98288055
Nta but it's true that Oathmark is a much cleaner and more refined ruleset. It shouldn't come as a surprise, it's built off a modern engine while TOW is using an antiquated 40 year old engine and it clearly shows.
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>>98288123
It's not more refined or more modern at all, it's just less granular.
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>>98288189
Special rules bloat is not granularity
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>>98288194
There's no special rule bloat. Granularity means every dude counts and is manifested through the rules, with concepts like base contact, dividing attacks, ranks and files, drilled, joining and leaving units, templates, look out sir etc etc.
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>>98288207
Lmfao
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>>98287259
How is he shitposting by saying a bigger table is better than a small one? I thought that was commo sense



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