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How do you guys implement Beastfolk for your D&D campaigns?
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Furry "fandom" goes on >>>/trash/
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>>98528040
They're all savage and repulsive man-eating rapists like the broo, except without the tragedy. All are inherently and naturally evil.
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I don't because furniggers are without question the worst players on planet earth.
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>>98528069
So my character should rape the evil furry characters in self defense? ... A'ight.

>The Chaotic Evil werewolf is at 5 hp and is begging for his life
... BEND OVER, BITCH!
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>>98528040
As pelts
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>>98528064
>>98528069
>>98528072
>>98528622
Most boring fuckers on the planet.
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Beastmen are just evil aberrations of chaos who exist to destroy, kill, and rape. All beastmen and all of their brain addled lovers will be put to steel.
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>>98528996
porn addict
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>>98529097
Every accusation is a confession.
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>>98528996
>UH ERM FURRIES ARE LEIK SO INTERESTING NONFURS ARE LE BORING heh OWNT DONCHA KNOW SONICHU WOULD AGREE WITH ME????
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>>98528040
As Hengeyokai
Which for some reason 5E has never adapted. Even 4E threw them in, continuing a trend since 1E.
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>>98530594
>projection
They never said anything about the furries specifically, but what other anons said about how they use them in their campaigns.
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>>98529056
Can't wait to exterminate their entire race as Boris here in a month.
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>>98528072
The only furry I've ever played with has a weird personality defect where he never learned how to lose, so he got really good at faking dice rolls or rolling in a controlled manner to always get decent rolls.
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>>98528040
I don't use D&D.
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>>98528040
treated like subhuman on most of the continent. in the oasis town the game currently in is mostly neutral due to a nobleman and wizard opened a school there and used his influence to give all people basic citizen's rights within the town. Slavery is synonym with beastfolk in the southern part of the content.
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>>98528040
By running Mystara retard. ANYTHING you want to make was already made 40 years ago.
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>>98528996
Sorry about the HIV diagnosis.
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>>98528064
>>98528069
>>98528622
>>98529056
Based
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>>98530782
>here
uhhh, anon, this is /tg/, boris isn't in warhammer fantasy anymore
you *do* own models, right?
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>>98528040
I'm running a campaign set in a seemingly never-ending wood, so I've had a lot of fun coming up with different ways to play them as NPC's and factions.

Rodent and rabbit beastfolk were canonically made by the fey tyrants that used to rule the woods, basically because they wanted a bunch of weird little guys running around as an amusement, or something they could feed alive to their pets. When the fey court collapsed, a bunch of them managed to survive and formed little communities in the wood. All of these guys were originally created from non-sentient animals via magic, and so they've got this genetic memory of what it was like to be a mundane creature i.e. they're still terrified of their natural predators; they still have freeze reflexes, etc.

They're also the most dangerous out of all the beastfolk because they've got human intellect but prey instincts, meaning they constantly feel under threat. Rabbitfolk in particular are known for building these fortified warren complexes and going out of their way to kill anything unfamiliar that comes near them.

Beastfolk that are based off predator species are generally natives who evolved naturally. The big one is alligatorkin, who are natives of the marshlands. They're like the elves mixed with orcs: long-lived and slow to act outside their interest, and their whole culture is built around raiding through seasonal waterway paths as the water levels change. If you're useful to them they'll leave you alone.

There's also owlfolk, who most everybody hates. They're an invasive species who move into an area, build a roost, and then set to work trying to extract as much value from the populace as possible. They also have a yakuza-esque organized crime element, and they're known for attacking by night.

I think canids and felids are kind of boring and a bit too deviantart for my tastes, so I don't use them.
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>>98528064
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>>98528040
No, I made my own system with nothing but beastfolk!
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>>98528040
directly onto my dick
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>>98531619
>ANYTHING you want to make was already made 40 years ago.
I remember asking how to run Kenshi as a ttrpg and never got a clear answer. Even the GURPs people said GURPs ain't the best for the mass combat mechanics.
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>>98540944
BRP/edited Mythras, especially if you cut their starting skills to make them suck dick to start out with
t. ran this and it went well
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>>98528040
Well, I know there's been at least one fan supplement for Yinglets. They're what you'd expect; goblins, but even more fragile and shitty. (But fast!) Tuz did a treatment of goatfolk, and a couple other 'beast' races. Kobold Press' "Southland Heroes" did minotaur, lizardfolk, weird Kenshi-esque bug people, werelions, and gnolls (prefer their take on gnolls over vanilla, s' cool.) Other than that, I think Starsail Games did a thing on Ratfolk.
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Oh, and Daggerheart did really fun goatfolk. Jump around, kick people, just generally be a menace, that sorta stuff.
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>>98528040
I'd rather just play a game that already has them.
>>98528064
It's actually
>Anthropomorphic ("furry") pornography
Furry is just fine according to the mods.
What you should be complaining about is another DnDogshit thread.
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>>98541686
>It's actually



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