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Fusilier edition

>Previously, in the Mortal Realms
>>98580676

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

https://lordbaconbane.github.io/aoswarscrollcreator/

>4e Books
gofile.io/d/JXpc9g

>Anvil of Apotheosis hero creator (old):
https://aosg.github.io/

https://sigdex.io/

>Thread Question:
GW has asked >(you) to design another spearhead started set in the vein of City of Ash.
Which factions do you pitch against each other, and what new units would you put in the box?
(Let's say 2 new units and 1-2 foot heroes)
>>
>>98591444
Dawnbringers are pretty grimderp as a concept so you would imagine the kits would have more chopped to fuck models
>>
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Why is Royal Flaymaster unironically built like this?
>>
>>98591464
Ushoran wanted to show everyone he's changed his ways
>>
>>98591451
Spiderfang:
>Scuttleboss on spider
>Shaman on foot
>Spider-Riders
>Grots on foot with some small spiders
VS
Pestilens
>Plaguepriest
>Named Plaguepriest with a censer bearer weapon
>Plaguemonks / Censer dual kit
>Plague Rats
>>
>>98591464
High T muscle distribution
Look at some subsaharan african women or something
>>
>TQ
IDK
armored Akhelians on foot
manta say surfers (also armored Akhelians)
King on foot
vs
HoS
harem master hero
harem unit that acts like a body guard
unit of fat, ugly bastards with water pipes smoking kush
>>
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>>98591474
>>Grots on foot with some small spiders
Coward
>>
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>>98591497
>>
So, SoB in the Sunday reveal today?
>>
>>98591451
>TQ
Sons of Behemat vs Realm-Lords
New mancrushers and new light armored shortbow guys like riverblades plus some dumb elf heroes or whatever
>>
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>>98591451
>>Thread Question:
Lizardmen vs Tzeentch

1 saurus guard hero (full body magitech power armor)
2x5 saurus guards (two headed magitech staffs with metal helmets / macuahuitl and shields with skull helmets)
1x5 skink priests "gobbapalooza" (each one is carrying or using a different technoarcane gubbin from an elaborate gauntlet or helmet to an egg incubator or a tiny warp gate or an actual gun)

1 herald of tzeentch (is both one pink horror, 2 blue horrors, and 4 brimstone horrors depending on the angle of view)
1x10 pink horrors (each model has 2 build options, as either a normal pink horror or as a more fucked up horror that's splitting in 2 or fusing into 1)
1x5 tzeentch chosen (can be built as either fully enclosed "'curseling-lite" or with half-open armor that shows their forsaken-like mutations)

the board represents the insides of the ravening ruin, with one face of the board showing a section overgrown with gnarly vines, while the other has a more pristine and visibly activated floor with glowy lines and panels; the physical scenery has to be L-shaped walls and crumbled columns

we will get out of the gnarlwoods with this
>>
>>98591522
I was very surprised to learn that the new mancrushers aren't actually mancrushers but something new inbetween them and megas.
Makes me wonder if they'll refresh the actual mancrushers at some point, but if so how would you even make them distinct from the stompers?
>>
>>98591533
they'll just unceremoniously remove the crushers eventually
>>
>>98591502
has all the 40k starter shite came out?
>>
>>98591533
Mancrushers will be a Spearhead or UW (one Gargant) or something
Boss-Stompers probably have some weird mechanical niche
>>
>>
Does anyone have a pdf of the 4th edition battletome for the DOK and/or HOS?
>>
>>98591548
That came out a month ago. Orks are also out, but SM won't be until October
>>
>>98591559
>but SM won't be until October
oh god, they're aligning lotd marines with halloween, aren't they?
>>
>>98591547
That's my fear as well. Unless they maybe rework them to be smaller in size, closer to the gate gargants or something.
Then you'd have 3 pretty distinct size classes along with the mega (+ maegran), instead of 2 roughly equal sizes with crushers and stompers.
>>
>>98591464
Last think Taxalis' control panel sees before being forced to blow up half of Ghur
>>
>>98591533
I really don't get it
If SoB are unplayable with just three infantry then we wouldn't have gotten SoB at all?
You have to be a sucker to buy Mancrushers now but I doubt anyone will care if you proxy the new guys as them
>>
>>98591561
That would go with the rumour of it being a Kill Team release
>>
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>Warcry Ogre rules soon
>Something bigger to announce as well
It's been too long
>>
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>>98591624
>>
>>98591626
I really can't imagine what "news" we'll get outside of more rules for miniatures released since helmsiths.
City of ash and now the terrain for the mega brawl minigame box essentially confirms they killed the game and are now recycling stuff that was still in the pipeline.
>>
>>98591629
News in addition to rules support.
I think the bare minimum would be a new starter (like the SCE Vs Vamp one boy a new edition) because there's actually nothing for sale atm.
>>
>>98591533
Mancrushers are a hybrid Melee/Range unit that can be taken as individuals or as a group.

The new guys are either pure melee or pure ranged and probably can only be taken in squads of three. Also they'll have some bonus gimmick, like extra damage vs heroes or whatever.

That's already more distinction than most armies infantry units have.
>>
>>98591651
*not a new edition
Something like this
>>
>>98591658
But worse than that, don't expect plastic terrain or a cardboard board
>>
>>98591675
WHQ book is possible now I suppose
>>
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>Ushoran hiding his loli gacha from his nephews asking if he has games on his phone
>>
>>98591695
speaking from experience?
>>
>>98591710
Yes, he reacts the same way when i ask to borrow his phone.
>>
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>>98591695
he doesn't need to hide anything, he's a blood blooded lolicon, not a pedo, the golems are the pedos
ghoulchads rise!
>>
God I hope this game is good. Or at least a good enough base for homebrewers to build on. I've wanted a kaiju game for years
>>
>>98591767
which made in abyss character do you think ushoran likes the most?
>>
>>98591785
And the expansions are right there! Like, imagine if every other White Dwarf for a year has new the rules for another big monster, with flavorful unique mechanics

This could be so sick!
>>
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>>98591800
how is that even a question?
>>
>>98591785
No one played the 40k version.
I have no hopes, they didn't even include suitable terrain let alone one that could be assembled push fit to simulate damage
Worthless beyond one evenings entertainment and a few discounted models
>>
I have not had a chance to play against them or read the tome. How are the new ogors and how do they play?
>>
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>>98591824
The thing is, Battletech already existed. There was a game for people who wanted just robot fights.

There is no kaiju game. People are so depserate for kaiju games they even played Monsterpocalypse despite that game having really shitty designs and not really being a kaiju game

I think if the Gargant game is actually decent, maybe not as is but at least has decent bones and room for expansion, there are absolutely enough people who want a good kaiju game to get a little community going
>>
Predictions for next week's preorders
>White Dwarf #528
>Brawlers of Behemat
>>
>>98591852
its probably some more battlemarch boxes for tow, or that 10mm horus heresy game.
>>
>>98591852
There's not much else on the slate, right? Nothing announced but not released for 40k, Legions Imperialis, Necromunda
>>98591855
Those Battlemarch boxes are already up, and There's nothing coming for LI
>>
>>98591855
Are there unreleased ones?
>>
>>98591871
Just shitonia and the manlets.
>>
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>>
>>98591866
>Nothing announced but not released for 40k
The marine codex release is a pretty big TBD.
>>
>>98591883
Right, but they haven't announced all the models that will come out alongside it yet. So that's still some time off
>>
>>98591897
We know so far:
>Codex comes out in October
>Multipart Outriders
>New Bike Captain
>Multipart Intercessors
>New Ultramarines Character
There might have been one other previewed kit I forgot about
>>
>>98591911
Orks got, not counting separate releases of stuff from the starter box,
>Trukk
>Warbikers
>multipart Boyz
>Mek
>Warboss
>Nazdreg
so there's probably at least two more kits left to be announced for Space Marines
>>
>>98591911
Feels relatively small for a big launch wave. Are they expecting some new centrepiece?
>>
>>98591871
>>98591876
Tomb Kings too but the rumor is that those are still a little off because they will feature new minis. The TK chariot wheel being the rumor engine last week
>>
>>98591932
There's been pretty consistent rumors of a new Rhino, new Land Raider and some kind of new Dreadnought, but it's not clear which if any of those would be launch wave vs part of the requisite halfway through the edition Space Marine release.
>>
>>98591962
We know a new Rhino is coming because the old one is currently on last chance to buy
>>
>>98591882
base on head retarded
>>
>>98591785
I wouldn't hold my breath here
>>
>>98591785
>>98591982
Yeah, if Darkwater is any metric. GW really don't give a fuck about writing these games to be decent (or even playable in the case of Darkwater)
>>
>>98591980
You could say it's basalt.
>>
>>98591978
Or whatever update the rhino gets is months if not a year away still and marines go on without a rhino for a while
>>
>>98591985
I can overlook broken quests in Darkwater but fundamentally the game is just boring. D6 move, 3+ to hit, yawn.
So there is zero hopes for this
>>
>>98591992
I meant to reference pants on head retarded
>>
>>98591978
oh damn
>>98591996
It would be a good counterpart to the Ork Trukk. Plus it would generate a decent amount of excitement, and the Space Marine stuff they've shown off so far hasn't exactly been lighting the world on fire.

Plus, they're still making that kit for CSM and Sisters, so there's no reason to pull the basic Rhino if they don't have the new one ready to go.
>>
>>98592016
>the Space Marine stuff they've shown off so far hasn't exactly been lighting the world on fire.
because people are sick and tired of marines and they want to whine about gw removing something way way more than they actually want that something

nobody actually cares about the rhino
>>
>>98592016
The "problem" for space marines is that the range is just so set in stone now. I put problem in quotes because despite the community reacting disappointed at every predictable new reveal, that kit will probably also outsell all the new aos/30k/tow/necromunda/... releases combined.
But yeah outside of primarchs or whatever you pretty much know exactly what a new "primaris captain on bike" or "lieutenant in phobos armour" is going to look like before they even reveal the actual mini. Space marines have to have a disgusting return on design time, because 95% of releases are just the same dudes reposed and given a new weapon.
And the few times they do try something new it's usually not received terribly well (e.g. that scout dreadnought thing)
>>
>>98592026
the pigs eat it if they make the rules op
>>
fyreslayers when
>>
>>98591808
>>98591800
Mia feels like it could fit pretty well into this honestly
>>
>>98592093
They're the last one, right?

It feels like after Space Marines and Gargants there's basically nothing on the horizon. I guess they'll probably do a reveal stream? Announce new stuff for all the games and probably Fyrelsalyers and the end of edition narrative for AoS.
>>
>>98592110
Unless suddenly Malerion with the steel chair
>>
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>>98591451
>GW has asked >(you) to design another spearhead started set in the vein of City of Ash.
>Which factions do you pitch against each other, and what new units would you put in the box?
Lumeneth Realm Lords vs Ossiarch Bonereapers
For the Lummies I'd add a new wizard of some kind, as there's never enough wizards, and a new cavalry unit. The cavalry would be chargers riding on those kangaroos so the LRL's can replace the Dawnriders.
The Bonereapers will feature a new knight model and some sort of sniper.
>>
>>98592110
Initially rumourmongers said dorfs would be last tome of the edition
Then another one said seraphon
Either way, we should be wrapping up tomes soon
>>
>>98592159
It’s a 49.5% chance they’re right for either dwarfs or lizards. 1% chance it’s Malekith
>>
>>98592257
I feel like malerion wouldn't be a new faction but simply merged with DoK, who already got their tome this edition.
>>
Is anyone else actually hyped for TLW? I don't really care for the setting, so I am hopeful that the single world makes things more tangible and interesting.
>>
>>98591882
Traffic cone ah helmet
>>
>>98592302
I'm going to take this post seriously, though I know in all likelihood you're a /twg/ refugee.
Personally, idgaf about the separate realms as a concept, so I'm not entirely opposed to them just squashing things together. As long as they keep some of their cooler region defining traits (e.g. ghur darwinian plate tectonics) I'm perfectly fine with a single map in theory. That being said I have 0 faith in current gw's ability to actually pull off a major status quo shift of this magnitude in any sort of satisfying manner. I expect early tlw to be a fucking mess.
>>
>>98592302
Things were already tangible and interesting, and are currently more tangible than ever.
>>
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I hate that this is like the only matuch up OBR doesn't sweap and it's the one depicted.
Fleshbags insta die in the presence of a Soul Mason from all the evil magic he's doing
>>
>>98591785
It could be, but i wouldn't hype myself up
>>
>>98591850
Speak for yourself, I rather like both the game and designs. But if someone wants Kaiju specifically, as in the IP itself, there are a few games on the market that are alright.
>>
>>98591451
>TQ
Deepkin vs KO needs to happen.
Captain Ahab dwarf vs idk
>>
>>98592302
Probably nothing will change. The world was already tangible, people just didn't bother to read. I mean sure, 1st edition was pretty underdeveloped, but by the 4th it's actually a decently explained setting. Just read the main book.

Then people won't read the 5th edition book either.

And then the changes won't matter. Just like it didn't change anything after The Gathering Storm, characters and armies can still move to and from Nihilus as they're needed. It added some depth but most authors are still ignoring it.
>>
>>98592302
I'm eager to ride another apocalypse of shitstorms and I think whatever they seem to be landing on is very safe, as it doesn't actually touch much of what people actually have or what the writers have actually used aos for while it lets go of all the things it's been dragging since its launch which are what keep turning people off for the most part.

But I can't hide my worries about 2 things:
-the rumor about the absolutely retarded role of malerion in this ordeal, because it would be the most blatant character assassination warhammer has ever seen
-and that if the writers haven't been able to worldbuild the setting in interesting and complete ways in the past 10 years I don't actually have any hope that they would suddenly start doing so now just because the world is round

at the end of the day GW is making the same error they did before: they want the IP to be popular on the get go without putting in the effort to make it solid first. It won't matter how polished the cover art is or how familiar the setting is, they need to cram 2 autists and 2 schizos into a room for a week and make a sourcebook out of the result.
>>
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You absolute retarded faggots need to learn to stop responding.
>>
>>98592390
Well getting rid of the AoS name seems to signal that this is going to be a massive change, lore wise at least. Probably smart as AoS continues to be somewhat of a poisoned brand.
>>
>>98592428
>Well getting rid of the AoS name
It doesn't seem to be doing that though.
>>
>>98592448
If Sigmar is being killed off in a humiliating manner then it's obviously not going to be Age of Sigmar anymore. And it makes sense from a corporate POV. A new name for the same game gets rid of the negative brand perception that still haunts AoS to this day.
>>
>>98592369
Odd that they paired up FS and IDK but never KO and IDK
>>
>>98592469
>Sigmar is being killed off in a humiliating manner
thats not happening either.
>>
>>98592469
>If
good thing that's not going to happen according to the same rumormonger
sigmar isn't actually dead, its followers also don't think he died either
you're a few rumors behind
>>
>>98592476
>>98592484
You guys don't keep up with the TGA threads do you?
>>
>>98592469
> If Sigmar is being killed off in a humiliating manner
There’s nothing confirming that who’s to say he won’t just disappear for a while again
>>
>>98592490
You're the one that's missing the clarification on that, anon.
>>
>shitposter appears
>check /twg/
>they're seething about aos again
Every time kek
>>
>>98592552
I only see people talking about 40k
>>
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>>98592470
FS and IDK are rather obvious pair
>>
>>98592575
so would be fish-riding elves and fishing dwarfs
>>
>>98592093
Probably the next release after giants. So next big preview we'll finally see them.
>>
>>98592490
>You guys don't keep up with the TGA threads do you?
Extremely ironic post. You're like six months behind in rumors.
>>
>>98592369
why would factions under the same grand alliance fight
>>
>>98592708
because they have a common enemy, they're not friends
>>
When is this shit coming out? At a minimum I want the wizard and the fat guy.
>>
>>98592708
Deepkin team kill all the time. They don't like anyone
>>
>>98592757
Isb't it Japan only? The box is in moon runes
>>
>>98591852
Ah well.

https://www.warhammer-community.com/en-gb/articles/zseghuho/sunday-preview-goliath-vs-escher-showdown/
>>
>>98592708
Are you implying slaanesh and Khorne don’t fight
Are you implying Khorne doesn’t have infighting
Are you implying elves can get along with anyone in order
Are you implying humanity can go 5 minutes without wanting to kill their neighbor
>>
>>98592815
Morga’s stupid baby rattle mace irks me to an irrational degree. They couldn’t even bother giving her a unique weapon. It’s just a Glutton bit.
>>
>>98592815
I don’t hate the art. I think Morga is lacking gold. Like for the model. Maybe having a right tit with some jewlery covering the nipple would be something.
>>
>>98592815
so SoB next week then.
Also, does anyone have any idea what this could be suggesting
>Here at Warhammer Community, we’ve got a long-awaited reveal coming tomorrow
>>
>>98592826
It makes sense with the fluff but I agree it makes for an underwhelming visual.
>>
>>98592832
Who else but marines
>>
>>98592832
it's marines, it's "long-awaited" because the orks had to be revealed first
>>
>>98592839
But haven't they revealed all the Marine stuff at this point?
>>
>>98592839
*Family guy*
>>
>>98592842
not officially, no
>>
>>98592829
The new tyrants in general are sorely lacking in bling. For morga it stands out even more because she's not just a tyrant but an overtyrant, arguably even THE overtyrant. Yet she looks like a normal glutton in a somewhat bigger hat.
>>
>>98592815
Is that the part of an art that got edited out of the pre-releas article
>>
>>98591451
>>Thread Question:
Ohhhh this is fun...

Idoneth Deepkin versus Ghouls:

Idoneth deepkin getting some elite infantry (I'd love some hefty more dangerous non thrall based infantry) alongside some big 3 groups of giant fuckoff crabs and some sort of... crab handler (like whatever the hell is going on with Admech and those funny robots),
hero wise I'd want... I mean not much they have too fucking many as is so maybe a crab riding hero and the crab is going sideways.

For the Ghouls: I want the previously mentioned in this thread Gobbapalooza/black library set of "three musketeers" which would be 3 decked out ghouls who are a bit more competnent have some old muskets or gunpowder weapons they've dredged up (maybe using them as makeshift clubs). THEN as the secondary unit I want a gaggle of ghoul sailors, ghouls with telescopes pointed the wrong way, ropes and hooks, at least one ghoul needs a giant dead fish he's using as a club. Hero wise I'd expect a ship captain type ghoul named character "Captain Cleaner" (like cleaning fish) I imagine a ghoul in an elaborate hat with a whole parrot shoved into it, and a torn wrecked barnacle covered overcoat. Maybe have him pointing his finger out dramatically while chuggin' a whole stein of some horrifying liquid, THEN as a side generic hero we need a "court chef" I'm imaging something along the lines of the underworlds lady, big ol' meat hook, cleaver, racks of spices and meat on them. Then obviously a ragged skin apron and classical chef hat
>>
Do you play with Manifestions/faction terrain? How much do you feel it adds to your army? I want to start through Tzeentch but the spells/argent shards seem essential to get the full brunt of the army's playstyle and I'm unsure if I'd REALLY be playing Tzeentch if I skipped them.
>>
>>98591497
I don't understand why these are hated and the spiker loved when the spiker is the concept taken and made 1000x more hideous
>>
>>98592986
People aren't rational
>>
>>98592977
>Do you play with Manifestions/faction terrain

I love manifestations, one of the things that unironically brought me to Sigmar was the concept of popping out giant physical spells that show up on the board and do cool shit!
Boy that's been a fucking mixed bag with this edition nerfing and swapping them around constantly now that they're "free"

Terrain is a very mixed bag because for some factions it's completely superfluous, but if you're saying playing... Skaven, Sylv, or Gitz that shit's mandatory to play the god damn faction properly. Again, I like models that match my army on the board but having a mechanic that makes the army function locked behind buying more shit is annoying as fuck, even worse is having your terrain be some stupid lame ass shit like the ghoul throne is now wherein it just lets me kinda move a guy a bit once a turn.

For Tzeentch I think the spells are honestly fantastic, if you don't have the generic box which I think is more than fine. But tzeentch's spells are just genuinely good for them. Argent shards I have no clue but you'd be better offer just buying some bases of the size and making your own.
>>
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>>98591624
My faith in Warcry getting more than pity rules patches is wavering.
>>
>>98592977
eh, I think no matter what game wood elves always have to play around with their own terrain, for sylvaneth its fine in the current edition. It was kinda worse in the past editon when you needed like 3 boxes of the tree kit. As they are they're fine, they feel like a true extension of the army, which is ideally where you want your faction terrain to be, as for endless spells...the faction specific ones are kinda worse than the generic ones me thinks.
>>
>>98593063
actually no let me not say its an extension, you absolutely want your faction terrain, you cant play without it, but theres more of a symbiotic factor with the army and the terrain itself. Im awful at explaining shit.



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