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Previous: >>98742793

>BattleTech Introductory Guide & PDFs
https://battletech.com/qsr/

>Rookie Guides
https://tinyurl com/ydtr589e
https://pastebin.com/HZvGKuGx
https://files.catbox.moe/l1gjfi.jpg

>Sarna.net – BattleTech Wiki
https://www.sarna.net/wiki/Main_Page

>Force Building & Unit Faction Guides
MUL
http://masterunitlist.info
Xotl's Random Assignment Tables
https://tinyurl com/fejwk5f2
https://mekbay.com/?gs=cbt

>Unit Design Software
Solaris Skunkwerks
https://www.solarisskunkwerks.com
MegaMek Lab
https://megamek.org

>MegaMek – PC version of BT with bots & multiplayer!
https://megamek.org

>How to Play Against the Bot?
https://www.mediafire.com/file/l5mqjydrgndnndu/Against_the_Bot_v4.pdf
(Included in latest MekHQ docs)
https://bg.battletech.com/forums/index.php?topic=56065.0
https://pastebin.com/pE2f7TR5 (embed)
https://www.mediafire.com/folder/rkg2sl5ybr24k/Battletech_Portrait_Pack
https://www.mediafire.com/file/a3x576yflof0ca1/MekHQ_Fluff_art.rar

>Flechs Software – Digital record sheets & more!
https://flechs.net

>Instant Action – Play custom scenarios for tabletop!
https://victorypointproductions.neocities.org/instantaction

>PDF Trove
rebrand ly/CranstonSnord
rebrand ly/SnordsStoryTime
rebrand ly/CranstonLogFiles
rebrand ly/CranstonSnordDropBox

>Older Troves (2013-2020)
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://tinyurl com/2p8p7cew
rebrand ly/BTmags

>/btg/’s own image board!
https://bgb.booru.org/index.php
>>
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>>98760292
Honor THIS, dragon!
>>
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ComStar (self titled debut ablum of a prog metal band)

>Succession Wars - 4:38
>Mysteries of Hyperpulse Generation - 6:19
>Helm Memory Core - 4:51
>Lost Technology From A Vanished Time - 5:19
>The Word Of Blake - 20:37

Available on Bandcamp November 1st, 3026
>>
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>>98759908
>>98759917
>>98759925
>>98759929
>>98759941
>>98759945
Kapteyn Academy lore. Reposting this here since it was the end of the previous topic. Otherwise, I'm sleepy.
>>
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>>98760316
>Veteran of the Black Box Wars
How can you not even include the title track?
>>
>>98760345
i didn't know walter white was saudi
>>
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Any of you lads play MWO have opinions on the MAD-M? It's got the goofy game original railgun on it, but I'm kinda mulling over getting it; MWO can feel like a dead game though so 60 bucks even for a pile of goofy mechs is still giving me a bit of sticker shock.

To keep on topic; here's a sheet I whipped up for the nearest you can make table legal. ECM was my idea there's a bunch of tonnage I had to fill.
>>
>>98760345
To defend!
This is the pact!
>>
>>98760485
I feel it.
>>
>>98760485
hel yea
>>
>>98760417
Goofy.
Scary.
But Goofy.
>>
>>98760499
badass
>>
>>98760537
>I got one shot
>Unless you come within 3 hexes
>Then I'll Tear Your Face Off
>>
Can you guys recommend some good configurations for each Celestials? Heard either A or D are usually the safe option but not sure if it's true.
>>
>>98760417
>It's got the goofy game original railgun on it
UMMM AKSHUALLY it goes back at least to MW4, where it was the signature weapon of the Marauder II.
>>
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I might mark the front faces and put numbers on the bases of the Infernos, but this Company is done for now.
>>
>>98760345
That uniform looks great, my dad used to love that type of hat.
>>98760485
Nice.
>>
>>98760759
Umm I think black trims would look better here as it is now bases are melting with the look of the minis.
Also name that jihadi machete-wielding gentleman in the middle?
>>
>>98760780
I trim all my bases with a primary color from the paint scheme, so it was either blue or red. That mech is a No-Dachi. Specifically the model for the 3X since I thought it looked slicker than the 1K model.
>>
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>>98760801
>>
>>98760570
Have not played with Celestials yet, here is the lad I've been listening about them here:
youtube @theoutpost8349
>>
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>>98760780
Or, go for the classic 90's look. Olive green or tan earth.
>>
>>98760801
Why? It's like 40s with permanent marker job and they would make them stick out more if they had clear separation.
>>98760805
Mean-looking fella.
>>
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My latest, gotta finish base.
>>
>>98760829
I dunno, I feel like the base surface is plenty of separation.
>>
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>>98760832
One b4 that.
>>
>>98760835
Individualy, on that pic not so much. Dont be bothered too much, its mild criticism.
>>
>>98760837
mechs got the bling
>>
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>>98760847
I like them bright.
>>
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>>98760850
>>
>>98760853
Lookin' good. Nice job.
>>
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>>98760853
Last pic, these are my pirates so far. They were started form leftover mechs but I grow to love them.
>>
>>98760805
It's too bad the 3X barely even exists. It's a mean machine.
>>
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And since I had it on hand, behold, a Yeoman.
>>
>>98760292
hah! check it out.
I am Mechwarrior is wearing a party hat.
>>
>>98760885
speaking of goofy. like your tv sprouted legs, grew 50 feet tall and tried to kill you.
which one is the cylinder missile one?
that ones a trip.
>>
>>98760859
these look like they are all piloted by fabulous bronze skinned muscular peurto ricans with mustaches.
>>
>>98760918
Kek
>>
>>98760914
Cylinder missile?
>>
>>98760914
Left to right, front to back it's
Jagermech
Centurion
Devastator
(Sub)Urbanmech
Valkyrie
Black Knight
No-dachi
Dervish
Inferno A
Strider
Templar III
Inferno Prime
>>
>>98761002
I think its like Yeo man, or its like an older pic of the Yeoman, where there are two cylinder combs of missiles like a pair of hairdryers sticking out of each ear. They rotate and fire missiles.
>>
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>>98761045
Longbow?
>>
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HONOR THE DRAGON!
>>
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>>98761051
Better at being a Stalker than Stalker is.
>>
>>98761051
>>98761056
No bro, like the cylinders stick OUT of the torso at a 90 degree angle, its just a cockpit with two cylinders sticking out of each side like a couple of ears of corn. The cylinders are lined with launch tubes and they rotate front to back so they can all fire forward.
>>
>>98761054
you know, that loadout looks pretty good.

how did they ruin it?
are the launchers MRM?
Are those 4 dots a rotary ac 2?
>>
>>98761070
2 MRM-20s, yeah. The dots are an SRM-4.
>>
>>98761075
could be worse. is the ppc a snub?
>>
>>98761081
ER PPC, Lord's Light 2. It also packs an SRM-2 and a medium laser on top of the sword, the MRMs, and the SRM-4. It's the base model No-Dachi with 10 DHS and TSM.
>>
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>Esteros
>The Hinterlands
>12 May 3151

"I have contact." Elizabeth declared, leaning forward to study the blips on her sensor readout. Within the tight confines of the Stinger C 2's cockpit, her Elemental frame was drawn up like a ProtoMech pilot, and her thighs pressed against her coolant vest with the motion. "Four 'Mechs, all light."

"Bug 'Mechs." Came her compatriot's reply, Roy's voice thick with bemused disdain. "Perhaps we overbid, quiaff?"

"If you wish to deny yourself all the fun, be my guest, 'Star Commander'."

"Neg. I did not come all this way just to sit back and watch you make a fool of yourself. Stay agile, stay safe. I will try to save one for you."

-----
Contract: Esteros Disruption
Track 1: Meeting Engagement

>Unit Finances
3000 SP starting
-200 SP Jump fees
-500 SP May mantinence
+350 SP Contract Pay
2650 SP current
>>
>>98761085
dammit, that srm 2 and the medium laser just turn it into a buffet. its like, damn son, why every mech gotta have one of everything?
>>
>>98761102
and they are mounted on the melee arm too, so you can't use both the sword and the ordinance.
>>
>>98761102
Gotta feed that TSM, No-Dachi shines with high heat.
>>
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>>98761088
Okay, fuck it, character break. Princess took one look at the Hellbringer and said "Nope, fuck it, I'm out". I bumped self-preservation up from 5 to 7 to account for persistent OpFor, but I wasn't expecting a turn 1 bail. Easy money, I suppose.
>>
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>>98761112
>Princess bitches out to a Hellbringer
>>
>>98761107
oh, so its some of that cheesy goodness.
well i guess i can tolerate it.
fine DC mech.
>>
>>98761120
wth is that image anyway?
>>
>>98761130
wait. it has an xl engine doesn't it?
is it at least a 5/8?
>>
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>>98761132
Helmar Valasek, pirate lord and successful escapee from the clutches of Clan Wolf.
>>
>>98761137
5/8 base, 5/10 with TSM active.
>>
>>98761145
One of us is wrong about how TSM works.
>>
>>98761145
well, could be worse, at least it doesn't drag ass at 4/6.
>>
>>98761153
It's either you or the Internet.
>>
>>98761112
"STARVAG COWARDS!"

PPCs lashed out into the distance, vainly seeking the light 'Mechs that fled into the wastes of Esteros.

"SPINELESS SURATS!"

Lasers scorched the sand to glass.

"GET BACK HERE AND FIGHT ME!"

Years in the Solhama, months on the run, humiliating himself to mercenary work, and the moment he finally had the chance to test himself again, they FLED! His knuckles gripped white on the throttle as he pulled it back, bringing his Hellbringer to a standstill. Seething breath hissed through his gritted teeth as he watched them vanish out of range. The IMPUDENCE of these worthless scum! Roy spat on his viewscreen, willing it after the detestable cowards, before turning his 'Mech and beginning the long track back to base. He would console himself by issuing a Trial of Grievance against his liver tonight.
-----
>+350 SP combat pay
>3000 SP total

>>98761120
I'll have to tweak things around. Next track is a Strike, and Princess loses the contract on another defeat, so I might just set her fully balls-to-the-wall.
>>
>>98761138
he looks like he wants to sell me a used camel.
>>
>>98761165
>He would console himself by issuing a Trial of Grievance against his liver tonight.
kek
>>
>>98761166
he should have a parrot.
or a monkey.
>>
>>98761174
If memory serves, he had a canary, the one that piloted his Battlemaster into the fight against the Kell Hounds and the Wolves when they hit his stronghold world on the same day by coincidence. Valasek himself vanished in the confusion and was never located.
>>
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>>98761162
When the No-Dachi is at exactly 9 heat, it is 6/9. When it is hotter (up to 15) or colder than that, it is 5/8. If it had a MASC system, then it would be 5/10.
>>
>>98761138
Smoke Jaguar you mean
>>
>>98761190
Then yeah, the Internet fibbed. Still a decent movement for a Heavy with an XL engine.
>>
>>98761198
Am I getting him mixed up with another pirate?
>>
>>98760499
The Legacy always looks like it's about to tip over.
>>
>>98760837
Is that Blood Spirit colors?
>>
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>>98761308
It insists upon itself
>>
>>98761321
looks like its poppin' a squat.
>>
>>98760822
ok boomer
>>
>>98761102
At the time it was designed, you had to have an SRM2 to fire infernos at all. No SRM2, no infernos.
>>
>>98761359
oh. well in that case sure.
>>
>ammo explosions don't kill mechs anymore in the new rulebook
>this slows down classic even more

FUCK
>>
>>98761449
Oh no, you might actually have to do math to resolve damage instead of certain crit rolls being labeled "u r ded"
>>
>>98761449
Everyone who isnt stupid takes cases anyways, even succession war players stick to 3025 to have access to them. Have you ever even really played?

If you don't have the time for a game of classic, which is totally reasonable, just play Alpha Strike.
>>
Would a mercenary command having a Fortress class dropship be too cheesy?
>>
>>98761474
Case is an extra half tonne i could spend on more dakka.

Also pretty sure case doesn't have a plural form. The ESL "This mech has two cellular ammunition storage equipments" Vs "this mech has case in both torsos"
>>
>>98761498
You *really* have never played before, have you?
>>
>>98761449
It's to encourage playing in the IlClan era rather than Late Succession Wars/Clan Invasion, anon. IlClan era variants are deadlier, so it speeds up the game. They're trying to kill the "go-to" eras to promote IlClan faggotry
>>
>>98761474
>customizing mechs

EWWWWW.
>>
>>98761508
>Ive never played in a campaign before, guys!
>>
>>98761491
Probably need to be a big command to sell the plausibility, but it's still less cheesy than the mercs with their own JumpShip.
>>
>>98761449
A lot of mechs still die to 20 points of internal damage
>>
>>98761579
And most others will be in forced withdrawal; really the ammo explosion changes are almost more flavor and consistency rather than anything else.
>>
>>98761449
But also it's now feasible that a mech with ammo might survive a couple centuries of war.
>>
>>98761511
Most players will kill you if you even suggest running a campaign
>>
>>98761449
You shouldn't be playing 3025 games anyway. Get with the fucking times. Either play 3152+ or leave.
>>
>>98761549
>>98761491
But...the merc creation rules make it not terribly difficult to get both a dropship and a jumpship. I've built 3 commands using the game rules and 2 of them have had jumpships from unit creation. Why is using the rules cheesy?
>>
>>98761166
It was a running joke in the MIC thread that he keeps trying to scam everyone by selling them scrapheap battlemechs.
>>
>>98761620
I'd strangle a Capellan infant with its own umbilical cord to be in a campaign, but I don't have the time to devote to one. I've even put painting on the backburner.
>>
I think we should nuke Australia. It might make mornings in here more tolerable. At least then we could get shitposters that know how to play.
>>
>>98761635
>Why is using the rules cheesy?
Rules =/= lore
>>
>>98761449
>this slows down classic even more
Ah, so you've only played Classic *after* the update that moved 10 Heat Sinks to the engine and left bombs in a lot of 'Mechs chests that weren't supposed to act that way such as with the MAD-3R.

I suppose you are an Energy Boat user that also don't like how this buffs the various ballistic mechs that have Machine Guns because those weapons can actually be used rather than immediately needing you to dump all ammo or risking insta-death.
>>
>>98761635
A Fortress is a 12 mechbay dropship with 12 vehicle bays and room for 3 platoons of infantry. It is three times bigger than a Leopard or Confederate by weight This means to need and have a dropship of this kind, you are fielding
- a full company of mechs
- a full company of vehicles
- a full company of infantry
- almost 250 ship borne personnel

Which is certainly possible, but it means that you would have to be an established mercenary outfit, have massive seed capital and/or have house backing.

Four guys in a shed are going to have a smaller dropship. While we're at it, you have to be a certain retarded size of mercenary outfit to have a jumpship as well. A Scout is well over 300 MCbills; you would need to be making well over 3000 jumps over the lifetime of the vessel to have it pay for itself over booking a charter; so unless you're doing serious business special operations shit you really ought to take the bus.
>>
>>98761746
>over 3000 jumps over the lifetime of the vessel to have it pay for itself over booking a charter
I think it would be slightly less, but while you do have to pay for its maintainance, the flexibility of movement would allow for you to get secure a number of contracts that you may have missed out on from a jump ship not going your way, and you could have people pay you to transport stuff around around with one of its two several hundred ton Cargo bays (gonna need the other for food, probably)

But realistically that probably only moves the needle to around ~2500 to pay off. That is at minimum 2500 weeks, or about ~49 years if you are immediately jumping every week. Probably looking far closer to the 100 year mark as a minimum.
>>
>>98761319
I took it from Fire Monkeys and change it a bit.
>>
>>98761629
This has to be bait
>>
>>98761629
Hey I actually like 3151 don't be a faggot about it to everyone else nigger
>>
>>98761629
anon if 3125+ is king then why are the vast majority of official models reflective of 3025-3050 variants
>>
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>>98761746
What kind of dropship I would need for pic related, my entire pirate band.
>>
>>98761976
Overlord
>>
>union dropship is spherical
>some guy did the math and figured out that spheres are terrible for space cargo vessels because you can pack more shit into a cylinder than a sphere

battletech has fallen, TERRIBLE setting for this oversight
>>
>>98760333
Did someone in the last thread suggest that poor Eleanor is a floozy? Them fightin words. I'd like to point out that she's clearly an excellent example of Cappellan virtues, kind, helpful, and dedicated to the Chancellor! Maybe a tad naive. At best.
Also, Highlander yeeeeeeh
>>
>>98760850
That's a good looking thug.
>>
>>98761976
Triumph
>>
>>98762045
TY. It means I have room for areo as well as another lance of mechs or some tanks.
>>
>>98762068
They're the more efficient until you remember that docking collars you need to hook up to on a jump ship form a bubble rather than a tube in order to carry the dropships along. Then Sphere and Egg min-max the available space.
>>
>>98760333
Heck yeah! I was afraid you were dead.
>>
>>98762155
I may be autistic but my read was that Shen is abusing his authority and now expects sex. Eleanor came off as too much of a professional to willingly degrade herself though. But she may not have a choice.
>>
>>98762155
Games are going to be a bit more interesting with 1 clear powerhouse on the field. Eleanor might be expected to do some carrying in the next battle. on the Eleanor situation, I shall say that things will be revealed about her plot in the updates to come.
>>98762466
>I may be autistic but my read was that Shen is abusing his authority and now expects sex.
Autistic, or picking up the subtext?
>>98762361
I'm not dead! I did say at the start of this endeavor that I was planning on it being a year long process. Judging from the dates attached to my early pictures, I started the 1st game back at the end of July. Well it's been about 3 months now, so it will soon be time to startup the 2nd battle.
On a related note, your character will get at least half of the spotlight in the next storytime.
>>
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>>98761629
I got more time in 3025 games than you got off momma's tit.
>>
>>98761746
That's assuming that you outright bought a brand new jumpship straight off the slip. You could have a permanent arrangement with an independently operating crew or got a stinky old used jumpship. Or in some extreme cases, stole it.
>>
>>98760292
Battle report time
>Alpha Strike Scouring sands campaign
>Sortie 01 Meeting the locals
>All Falcon forces destroyed or fled
>Mercenary casualties: None
>Payout for successfully scanning all six enemy targets: +900SP
>Bills
>Crippled Thunderbolt -180SP
>Crippled Pouncer -120SP
>Damaged Nova -40SP
>Damaged Wasp -20SP
>Ammunition: -100SP
>Pilot XP: -280SP
>Remaining profit: +100SP
The Thunderbolt did its job soaking damage every single turn, Commander Ragnar shielding the Wasp from damage with the Protector Edge ability on the first turn, running face first into a Locust IIC 4 and eating its entire deadly volley (Short 5) to prevent the cavalier battle armor from getting pasted by machinegun fire.
Turn three the hover tanks tried to finish off the Thunderbolt off since it was limping, but failed to do more than blow some medium lasers off. (Weapon crit from the left side) as they chewed into its rugged internals. Yet it remained standing like the glorious indestructible shit bucket that it is, tanking the majority of the enemy stars firepower for the entire game.
The Wasp got to live another day despite getting backstabbed by the crippled Rifleman C 2 due to insanely bad rolls on the clanners part, that's what happens when your aces deck has you jumping every turn. That +2 TMM + Heat from plasma rounds when trying to hit a light adds up.
Pouncer got a nasty surprise from two hover tanks on turn two, since they are equipped with 12'' ECM bubbles screwing up its BAP scanning range and needing to run within 4'' of them. (They were also trying to backstab the Thunderbolt) Figuring that the Pouncer had the armor to survive one round of shots while getting a scan in. (And of course it scans the one that magically blows one of your weapons up with a lucky crit, thanks CYOA bullshit.)
Both the Howler and Locust IIC were too fast to stop from fleeing off the board as I was a little too lucky with my rolls for them to not immediately flee due to forced withdrawal.
>>
>>98762749
>Autistic, or picking up the subtext?
perhaps I should have been more clear. I am normally not one to pick up social cues well but it was obvious even to me that Shen was acting in his own and Eleanor was not sleeping with him to get a better mech.
>>
How comes it that every faction in the entire inner sphere don't have their knives out for these guys?
>as an openly chalcas hybrid state their existence challenges the social order in every clan-led state
>potential competitior to Sea Fox
>rivals with Jiyi
>occupy rightful lyran clay
>horses want their shit
>bears probably want their shit
Shouldn't everyone be invading them?
>>
>>98762891
If only there was an organization through which a joint military operation could be arranged, maybe some kind of league, perhaps led by a khan, if only there were a special khan who had some special authority and a claim to prove. If that were the case it might be possible for there to be a big campaign to try and strangle that nascent power in the cradle, you could even write campaign supplements and novels about it, possibly several of each.
>>
>>98762891
It's only been like a year since they were first organized. Give it time, I bet they'll be knocked out.
>>
>>98761498
>>98761504
“Aha! Who needs CASE!” I say in my beloved Marauder, a single crit away from turning into an ammo powered fireball
>>
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>>98761474
>Everyone who isnt stupid takes cases anyways
y-yeah...who would wait until 3134 to mount case on a premium assault omnimech?
>>
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>>98763087
It would be even crazier if you designed an ammo reliant 100 ton dark age assault mech and didn't give it case.
But nobody would ever do that.
>>
>>98762749
The game is yours, fellow anon. The naive but eager newcomer that gets taken advantage of is a staple, I'm curious how it goes on.
But I hope the poor gal doesn't get headshotted Turn 1. This is Btech. Do we have Edge or an equivalent?
>>
>>98763134
Malice really is one good loadout change from being metal gear Rex.
>>
>>98763134
>XL Engine
>No Case
Officially glass.
One lucky crit and you're done for.
Loses to a Royal Highlander every single time.
Such a mech should be dismissed.
>>
In the universe, do they really reference each other using the brand name of MechWarrior?
>>
>>98763318
Being called by your rank is badass, so yeah.
>Master Chief (Petty Officer of the Navy)
>Captain
>MechWarrior
>>
>>98763176
Needs a nuclear capable A-IV variant.
>>
>>98763328
the highest rank in the star league navy should have been "first star lord"
>>
>>98763366
The Star Lord/First Lord as head of the entire TH military and the SLDF is technically the highest rank...
>>
>>98763134
>>98763087
Nobody has plans to build a premier 100 ton totemic assault mech without a dual gauss config.
>>
>>98763334
Metal Gear launching nukes from its missile module? That's not right at all.
>>
>>98761962
aha! You've fallen for a trap! There are IlClan era variants of many 3025 mechs that are just better versions of their "default" counterparts that can be represented 100% accurately with the exact same models!
>>
>>98761629
Here's your you, you cumsucking fagstain
>>
>>98762891
They are protected by real life politics, anon, please understand.
>>
>>98762749
>but it was obvious even to me that Shen was acting in his own and Eleanor was not sleeping with him to get a better mech.
That is correct. Eleanor got the mech on her merit, but her liaison is definitely trying to attach some strings to it.
>>98763171
>Do we have Edge or an equivalent?
Negative. I can write all the story I want between the matches, but the matches themselves dictate how things will go. Eleanor Gale in her Highlander, dominating the battlefield as an unstoppable Mechwarrior would be a great tale, but I can also work with her getting a Through Armor Critical that double taps the engine early on and forces a withdraw. How does someone who is being praised so much with high expectations deal with such a thing? Then there's also the possibility that she just does okay. Maybe people will stop putting her on a pedestal if that happens.
I can work with any of these potential results and more, but I do not get to decide what the actual result will be. The dice will tell me, in time.

Until then. I did just finish writing the next bit of storytime lore. I'd like to give it a least a cursory proofread however, as even after I did that the last time, I still found mistakes on the second pass. This one is a bit shorter, coming in at a little over 6,000 characters, so 4 posts.
>>98762361
Pay attention Cadet Jones, this next one stars you.
>>
Tai-sa Kenjiro Tanaka had just finished meeting with 2 of his cadets. The topic was of course about the recent arrival of the Charger and who would get the honor, or misfortune, of piloting it. He was planning to use it as a motivator for his cadets to improve themselves over the year, but it was looking like it might not be so simple. The conversation with Hobby had been a brief one.

"I don't want it." Hobby had told him. "I've got a Fire Javelin. A Charger would be a downgrade for me. Besides, I'm really focusing on my gunnery. A Charger would make those results go to waste."

Tai-sa Tanaka knew that Hobby was already above the average level of a Mechwarrior and had a good performance in the previous battle. Tanaka would trust Hobby to his own training. The meeting with Ignacio Nachomura had gone similarly.

"A Charger is an interesting mech." Ignacio had told him. "However I rather like my Blackjack at the moment. I'm not sure I'd like to give up my ranged weapons just yet. I appreciate the offer. Let me know if something like a Dragon becomes available in the future."

That caught Tanaka by surprise. He was sure that Ignacio, with his love of pro-wrestling, would want a mech that would let him be more physical on the battlefield. While Tanaka looking out his window and musing over this, the door abruptly opened with a flourish. He quickly turned his head towards the intruder. Seeing that it was one of his cadets, Ishtar Marik, he relaxed a bit.

"I know you've been talking to the others about the Charger!" Marik began. "That Charger will be mine! I don't know what you've been telling the others, but none of them deserve it as much as me and whether you like it or not you will be giving that mech to me before the next battle!" Tanaka locked eyes with Marik and gave a slight head nod, but said nothing. Marik then turned around left as quickly as he arrived, slamming the door behind him.
[1/4]
>>
>>98763482
Tanaka let out a heavy sigh. 2 of the cadets weren't interested in the Charger and the other one was demanding it would be his. He still had to check in on Ayumu but he had a feeling that the Charger situation had already been resolved. No, his chat with Ayumu Jones was to be of a different nature. He left his office and after some asking around learned where he could find Ayumu. Tanaka found Ayumu in one of the culinary classrooms. She was in a kimono with her hair tied back and staring out the window. Tanaka considered not even entering. The room was serene and peaceful and he feared that any change might disrupt it. Then, as if responding to his very thoughts, Ayumu looked his way and bowed her head towards him with a smile.

"Tai-Sa. I hope this day finds you well." Tanaka slowly walked into the room. He answered her greeting with a polite nod and stood beside her. He looked out the window which gave a basic view of the academy ground, but they were on the 3rd floor, so it allowed them to see the fields better.

"You skipped your training today Ayumu." Ayumu nodded her head. "Would you please explain to me why?"

"Some bananas came in on the latest shipment. So I took the opportunity to make some Bananna bread."

"Hmmm, your callsign. It does smell quite pleasant in here. I can see why you have it." A silence was allowed to linger for a moment before the conversation resumed. "Would I be correct in assuming that you are not interested in becoming the pilot of the Charger." A quiet smile and another head nod answered the Tai-Sa's question. "I suspected as much. Then it shall go to Marik. Please do not tell him that I have already decided. I would hate for him to lose his motivation to improve."

"Of course Tai-sa."

"Cadet Jones, you being here is a mistake."

"I know my performance was not impressive in the previous battle Tai-sa."

[2/4]
>>
Archangel: Dominus or Luminos?
>>
>>98763489
"That is not what I mean. There was a mix-up with the paperwork and it seems everyone along the line was too concerned with saving face to confront the problem."

"You mean that I'm not cut out to be a Mechwarrior." The words lingered in the air. "Tai-sa, when I received the offer to come here, I thought there must have been some sort of mistake. My family has had this Quickdraw and passed it down for generations, yet I never thought that I would actually pilot it. My father was technically still the mech's pilot, but when he saw the invitation for me to come here, he said it was time to pass it on... to me."

"Hmm."

"The right, the honor, should have gone to my brother."

"This mistake can be cleared up and fixed. There would be no mark against you or your family's honor."

"That would probably be best. Marik in his Locust did more than I did in my Quickdraw. Yes, it would be for the best if I withdrew from the academy... but... I... I want to stay. Having been in my mech and out there on the battlefield, I felt something I never had before. I feel like I belong there."

"Hmm."

"Tai-sa, perhaps it is not a mistake that I am here at this academy." There was a ding from the oven and Ayumu scurried over to it. Grabbing some oven mits, she opened the oven and took out the loaf of bread she was baking and set it on the counter. "Tai-sa Tanaka, I know I have skipped training today, but it is for a very important reason and I intend to become the best cadet in this entire class."

"Really? The best? Your ratings are currently at 6/6. That's very poor. There are some talented cadets here already, and even a prodigy at this school. Her rating is a 2/4. You intend to out do her?"
[3/4]
>>
>>98763495
"I do, but..." Ayumu took the bread out of the pan and began to slice it. "...even should I fail to reach the stars I am aiming for, I might at least hit the moon."

"Ancient wisdom from Terra." Ayumu put a slice of bread on a plate and walked over to Tanaka with it.

"Up to today I had committed myself to my baking. From this day forward, I shall commit myself fully to being a Mechwarrior." She motioned for the Tai-sa to try the bread. He looked at it for a moment before picking it up and taking a bite out of it. As he chewed the bread, his eyes went wide and he looked directly at Ayumu. He swallowed his bite.

"Exquisite." Tanaka said before taking another bite of the fresh bread. His fears about her commitment were alleviated. Anyone that could master such an art, could surely master another. He was sure that she would be a source of honor for her family and the Draconis Combine.
[4/4]
>>
You've heard of "winner tops," but have you heard of "winner bottoms?" It disincentivizes winning (unless you're NEA), thereby reducing any powergaming dramatically. Try it!
>>
>>98763491
Luminos sounds more fun to say out loud, so that one.
>>
>>98763473
>How does someone who is being praised so much with high expectations deal with such a thing?
Just ask William.
>>
>>98763610
>Just ask William.
Fantasize about killing his liaison? Also, William has impressive gunnery and entered battle 1 full of confidence. Yet he got some humbling on piloting. He needed it. But did he need the amount he got? Probably not. Life is hardly fair though.
>>
>>98763491
Dominus, hard to beat a 100 ton energy zombie with 2 head cappers and a C3i.
>>
It's still weird to me that no one in the IS has a name for a Nova/Choir type formation made up of a lance of omnimechs and a platoon of BA.
>>
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>>98763821
Anon, that is just a different kind of augmented lance

The real reason is omni mechs are probably still not common enough to bother permanently creating such formations.
>>
>>98763821
It's just not a very common formation in IS forces. Usually BA are in dedicated infantry regiments and carried in transports, and IS omnis are still not particularly common. There are exceptions, but they'd just be another flavor of reinforced or augmented lance as >>98763832 points out.
>>
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>>98763637
Shen is such an unlikable heel that I almost respect it.
In any case the path forward for William is to force this despicable man to recognize his skills and get assigned a new mech. He almost high rolled into a Wolverine. What a shame.

He also almost has the same rating as Eleanor now so if the next battle goes well perhaps there is ground for a rivalry.
>>
>>98760292
Whats up, Homo Rangers?
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>>98763943
You guys are like, my friends, or something..
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>>98763955
>>
>>98763920
No Largesse, No Progress!
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>>98764037
He hurts me because he loves me.
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>>98762749
>On a related note, your character will get at least half of the spotlight in the next storytime.
I can hardly wait to see what you are going to do with how everyone in the Combine interacts with each other. There's some weird interactions that can come out of their setup.
>>
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>>98763482
Oh hey, missed it was already out.

Whelp, pretty sure Marik is gonna eat shit this next battle. Either that or become insufferable from victory.

Bet it'll be the Highlander that fucks him up.
>>
>>98764490
Howd the last battle go? or are you still working on it?
>>
I really don't get why the Valkyrie has that 11th heatsink instead of a second medium laser. It is probably very rare that you will fire both the LRM 10 and the medium laser after jumping.
>>
>>98764631
Introtech typically has either oversinked or undersinked mechs with no inbetween. It is the way of things.
>>
I just bought MW5 Clans in the sale and it's 114 GB? What the actual fuck?
>>
>>98764631
What if you get ambushed by a Rifleman?

You'll be happy for that extra heat sink and you're hopping around and shooting both weapons.
>>
>>98764720
About half of that is prerendered videos, there's a mod that cuts it down to like 63 gigs.
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>>98764745
What the rest? 4k textures?
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>>98764753
Marshmallows and tar, actually.
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>>98760333
>wang lee chuffed to bits with his spider
Awwww, he's gonna fucking blow it so hard.
>>
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Are there any major houses besides the ruling house in the Draconis Combine or Capellan Confederation?

Kind of like Davion, Steiner and Marik have politically important fellow houses (Hasek, Sandoval, Kelswa, Lestrade, Humphreys, Cameron-Jones, etc).
>>
>>98765067
Did someone still manage to shit on the seat there? It's a big hole, how do you still miss when it's that big
>>
>>98765067
Skyturd 1 this is Mad Bomber, Over
>>
The new Viper model is really nice. I'm almost done converting a VP-9, just need to fill a couple gaps.
>>
>>98764944
so did he die? or..
>>
>>98765067
With Dracs there are important houses, it's just that positions like Warlord tend to be earned so those houses try to influence things by back certain figures, like how Drac nobility chose between Teddy or Takashi pre-3039. It seems like any particular houses that tried challenging direct Kurita authority tended to be Kurita branches, like how Takashi had to deal with Marcus Kurita for example, or needed a whole ass conspiracy group working decades, like the Black Dragons.
>>
>>98763087
Sunder a cute!
Big autocannon and dual big energy ftw.
>>
>>98764753
300 million polygon infantry and vees.
>>
Speaking of MW5 did they actually fix anything in Clans or is it more of the same dogshit as before?

I play MW5 every so often because mechs r fun but then I encounter the enemies spawning in from nowhere and the AI charging at you just to circle strafe until they die and every dinky little group of pirates or dirt farmers apparently having dozens of turrets plus an entire VTOL wing and multiple companies of tanks and AFVs in their back pocket and I lose my enthusiasm.
>>
>>98765067
Not on the scale of the Sandovals or Haseks, no. Power is more centralized in the ruling family in both. other guy already talked about the combine.

So, the confederation is a police state. The police is controlled by the central government, which is controlled by the Liao family to the point that they're indistinguishable. No noble really has the chance to be a big competitor.
>>
>>98765839
I think they have an employee whose job is to cry if the simulation elements take place in the game and not exclusively in controls and part management. If you suggest that the enemies act like a concerted force of equals and not random drips and drops of suicidal NPCs firing their guns in staggered brackets he starts openly weeping and they have to stop. The only thing that makes him smile is when a dropship enters a map to deploy two scout mechs directly in front of you.
>>
>>98760292
This is going to sound psychotic but is there a way I can set MegaMek to calculate BV using the 1.0 formula?
>>
>>98764631
I don't get why so many people complain about this. There's no such thing as "oversinked" as long as flame weapons and environmental heat exist. If you know you won't be encountering either of those in a particular game, just don't play those mechs.
>>
>>98766145
In fact, for the Valkyrie, I'm pretty sure environmental heat is the precise reason it was designed that way. It's a light missile boat that's slow for its weight class, meaning that it's usually a good idea to keep it in cover. Problem is, a lot of things that provide cover like buildings or forests have a tendency to catch fire in an active combat zone. It's the same reason the Urbie is oversinked, since it's literally designed to be around burning buildings (in fact, I'm pretty sure there's a civilian version for firefighting with the weapons replaced with a water cannon).
>>
>>98765839
You thought the turrets were too much? Honestly, I always found the MW5 ones pretty plausible for a cheap, shitty planetary defense militia, especially compared to the absolute beasts they were in the HBS game. Although it does seem like they started putting more of them in most levels after the Duncan Fisher DLC update came out or thereabouts, but maybe that's just the difficulty scaling doing its thing.
>>
Is there any WoB color scheme that's not white or black->white or black+red w/ gold?
>>
>>98765839
just ONE vtol wing? are you playing on some modded difficulty? when I play, the people of planet whatthefuckistan always managee to have more fucking aerotech than a fucking lev III. just constant spam of lances of aero and vees. fucking everywhere.
>>
>>98766255
>You thought the turrets were too much?
It's not the fact that they exist or they're "too much", it's the fact that they keep popping up like mushrooms everywhere. I walk into an area with nothing in it, draw the enemy out to fight and then whoops lol that's a turret that literally didn't exist ten seconds ago shooting me in the back. And then it happens again, and again, and again on every goddamn mission. Even when you're behind the wheel of a 90-ton death machine that can raze an apartment building in one salvo you can't preemptively clear identified turret locations because the literally don't exist until they pop up (and you can't shoot them until their fucking iframes run out), many if not most of them are laid out in bizarre locations (why is there a small laser turret in the middle of a giant open area 2500m away from the base instead of in the choke point leading to the base? Why is there an AC/2 turret INSIDE THE WALLS OF THE BASE where the maximum engagement distance is ~150m?) and on the whole they're just semi-random nuisances to be swatted instead of engaging your brain on any level. And then you move from popguns to LLs and SRM-6 turrets and on some mission types the fucking things respawn indefinitely so you're never safe from being armor-checked.

>>98766396
Poor phrasing; I was thinking of something more like a WWII-era CAW.
>>
>>98766366
The WoB have a dirty little secret scheme. It's also the objectively correct answer to anon's question last thread about painting WoB to trigger people. Are you sure you want to know?
>>
>>98766366
Opacus Venatori had mostly black with some red highlights, and IIRC Berith's Archangel used a red to white gradient.
C*/WoB mostly uses either white or camo, with the WoB Shadow Divisions being the only main exception (and even they mostly use a gradient scheme of almost white gray fading to back)
>>
alright. i have an OPFOR to smash. I chose cool mechs I like and have minis for only. the planet Bumfuckistan, Nowheresville, a nothin' rock 'occupied' by CJF since forever, is getting raided. the CJF have a strange thing, almost unknown to them... a "logistics" base. yummy yummy tasty "SALVAGE" for the attacker / raiding force. henceforth known as "The Good Guys" TM.

our 'defenders' are

OiC, Executioner T, 3/4
XO Hel T, 3/4

Alpha Star,
out on patrol around base
-Heavy Battle star

Thor H 3/4
Thor Prime 3/4
Timber Wolf S 3/4
Shadow Cat T 3/4
Shadow Cat T 3/4

Beta Star,
on base
-Fire Support Star

Timber Wolf F 3/4
Timber Wolf F 3/4
Timber Wolf F 3/4
Cougar T 3/4
Cougar T 3/4

Gamma Star,
way the fuck out in the weeds a zillion km away training
-Medium Battle Star

Stormcrow T 3/4
Stormcrow T 3/4
Shadow Cat T 3/4
Shadow Cat T 3/4
Hellbringer T 3/4
>>
obviously, limited to IlClan era, and clan cock smoking falcons or clan faggot general availability.

green birb stronk. with retardation.
>>
>>98766484
I guarantee they went hard on the turrets because they cut infantry, which risked raising the esrb rating. So instead of fighting mixed armies you get some mechs, tanks, vtols, and a horde of radar invisible popup turrets that can't be preemptively killed, attached to every single outhouse in the galaxy.
Just get adjustable battle value and set their spawn to 0. It also lets you unfuck the rampant enemy spam on higher difficulties.
>>
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>>98766594
Infantry could never be made into a threat in the mechwarrior games, they move at a human's walking speed and some bullshit rules can't decree "lol you only killed one of 30 guys with your scything laser".
>>
>>98764720
Unpacked its over 500 GB.
>>98766594
They cut infantry cause they didn't know to code it properly as it tanked performance on console.
>>
>>98766484
>>98766255
This. The retarded turret placement is just egregious. But then again, the dev obviously earmarked the mission design budget for crack cocaine purchases.

They also struggle with all weapons being hyper-precise, and a lot of them being hitscan, I would assume.
>>
>>98766644
Their weapons also try to mimic the 2d6 system from tabletop to determine hit location but instead of a roll being applied to each weapon its per attack so every weapon it fires converges on the same point. There is no "slashing" attack with lasers because of this because if the game decides its going to say hit your RL it will only hit your RL despite being at impossible angles.
>>
>>98761350

Looks like it's trying to do that Vegeta stare.
>>
>>98766604
>could never be a threat
>dozens of tiny machine gun/srm2 launchers that are practically invisible and need to be hunted down
Yeah no, that's how you turn urban and base areas into deathtraps.
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>>98767084
They get vaporized if a laser touches anything near them. Have you seen what the weapons in mechwarrior 5 do to buildings?
You don't need to hunt them, you just need to sweep a medium laser across a building a couple times. Shooting an AC/20 into an apartment block turns everyone that was using it into jelly.
>>
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>>98767084
>dozens of tiny machine gun
Should do 0 damage
>practically invisible and need to be hunted down
Infantry in their invincible cover (random building) when the enemy don't have orders to minimize damage
>>
>>98767277
I bet jet fuel did this.
>>
>>98767277
Mechassault did building damage better.
>>
>>98765207
No. Nobody died in the 1st battle and the 2nd battle hasn't started yet.
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>>98767277
Damn, is that modded? It's been a while since I played it last but I don't remember building damage being that fiery.
>>
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>>98767440
It should only have the official infantry mod enabled, don't think that changes the visuals.
There might be a little more effects than when the game launched but I can't fully remember.
This screenshot is from 2022.
>>
>>98767277
>Mechwarrior 5 Mercenaries the video game about being a giant stompy death robot
I will take that games building destruction seriously when walking through a building actually damages the mech.
Landing on a building and the building then collapsing can actually fuck your mech up considerably, not so in M5M
M5M is a video game first, battletech simulation second.
Elementals are also a completely neutered and a none threat even if you manage to trigger the very rare cockpit animation, it actually does no meaningful damage to your head.
Even getting swarmed by 50 elementals you are NEVER in danger of one of them ripping Mason from his seat and killing him instantaneously.
Because infantry being effective takes second priority to being a fun video game.

Same reason that we don't see mechbusters fly in and oneshot your mechs with a single well placed AC20 shot to the rear armor or cockpit.
>>
>>98767531
>M5M is a video game first, battletech simulation second
Battle armor and infantry cannot be a threat in a game where dice is not deciding whether you hit or not and how much damage you do if you hit.
>>
>>98767531
It's not like swarm attacks are particularly threatening on tabletop either. IIRC it's one turn to swarm a mech and then on the next turn, assuming the elementals didn't just get knocked off, you have a chance of doing one crit on a random location.
Should at least make the crit always occur in the head, since in the lore elementals attempting to tear the pilot out of the cockpit is a common tactic. As it is, even if you do manage to pull off a swarm attack, the odds are it hits anywhere but the head.
>>
>>98767547
They could have made them not float like drones but actually hop like they're supposed to at the very least, would also make them harder to hit than just flying in a near-straight line towards you.
Elementals work fine durability wise, but they are severely lacking in the "instantly crippled your knee actuators because they got into melee range for 6 seconds" department.
Since they can eat an AC10 to the face they don't run into laser issues like regular infantry, but they still made them worthless and
while elementals are a none-threat, infantry will obviously be even less of a threat.

Something tells me that giving elementals actual mech tier damage for their SRMs and machineguns didn't go too well with the mechdad playtesters.
>>
>>98767590
Swarm attack has always sucked, but elemental melee attacks for ripping knee actuators off has always been deadly and doesn't have the "you gotta stand still and let us do this" limitation of swarm attacks.

You don't need to climb all over a mech to defeat it, you just need to jam several SRMs into its knee and hip actuators after ripping the protective plating off with your trusty claw.
>>
>>98767531
>Same reason that we don't see mechbusters fly in
Because fighting things you can't see aren't fun in videogames. Hearing "oh yeah there was a jet somewhere and we launched a SAM at it for you and it's a fifty-fifty if it dies or you die" is so many layers of pointless mechanics that you might as well leave it out.
Which is exactly why no one plays with air units to begin with. You either instantly kill them with anti-air or you don't and that takes an entire rulebook.
>>98767603
>They could have made them not float like drones but actually hop like they're supposed to at the very least
We can worry about that when the mechs move like they're supposed to as well.
>>
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>>98767603
>They could have made them not float like drones but actually hop like they're supposed to at the very least
They did this in mechwarrior 3 and they still weren't dangerous.
And let's not forget that elementals jump slower than most mechs can walk backwards, so they're genuinely helpless unless a mech walks into melee with them.
The game also doesn't have dice rolls determining whether I can accomplish basic tasks so as long as my mech has hands I should just be able to swat them anyway.
>>
>>98767531
>I will take that games building destruction seriously when walking through a building actually damages the mech.

Civilians buildings don't but explosive industrial things like pipes and storage tanks do.
>>
>>98767656
Do ASFs have longer range than ground units using the same weapon while on the same map sheet?
>>
>>98767751
Yes, sort of. When attacking ground units they can only fire at units they fly over, but are always treated as using the short range band regardless of the altitude they're flying at.
In case of two ASFs shooting at each other on a ground map, they use Aerotech weapon ranges, which basically means they're always treated as being in short range of each other unless you have a truly gigantic battlefield.
>>
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Game in progress from yesterday. Me and a buddy partnered up to take a few mechs and elementals each, our opponent chose to run a million tanks with 5/6 pilots.

So far, we’ve killed 3 tanks for about 20% of the total BV; the Ontos is parked, the Cyclops is swarmed by HMG Salamanders (30-point swarm attack hit pending), the Vedette has a jammed RAC and my buddy’s Afreet BA are prepared to leg attack or swarm the Devastator and Behemoth. Situation is looking good on our end, with the exception of the Cougar having an open CT with 5 structure remaining.

The Stormbird BA continue to impress me every time I run them, they have cooked two tanks on their own and are still kicking.
>>
>>98767656
My headcanon is that the pilots who do the airstrikes you can pay for at the beginning of some missions are actually subcontractors attached to your lance who are always there just offscreen keeping enemy fighters away. They just charge extra for ground targets. Something like this but in reverse is actually a plot point in the second Gray Death Legion book.
>>
>>98767656
You can explain to someone how using cas in cbt works in less than 3 minutes

>stay at thrust 1
>you must use all 16 of your hexes
>you can turn 1 facing after moving at least 8
>you can shoot any unit you flew directly over
>all your ground attacks have a +2 modifier but every weapon is considered in short range
>if you fly off the map you redeploy from that map edge in 3 turns

There is a bit more but this is 90% of what you need to know in practice and gets going.
>>
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>infantry machine guns can pen battlemech armor
>>
>>98768348
Yeah that has always ben stupid. Infantry should have a much further effective range for small arms fire against other infantry and their damage against mechs at under 90 meters should be a representation of disposable light rocket launchers or HEAT ammo from grenade launchers.
>>
>>98768348
On tabletop, yes, but not actually in-universe.
The tabletop game is only mildly closer to how the setting works than the fucking mechwarrior video games. TT is itself riddled with abstractions and various things that make no sense even when abstracted.
>>
>>98768348
Battletech is known for the quantity of simulation in it, not the quality.
>>
>>98768348
Even worse that this isn't some ancient legacy rule or unfortunate RAW that never got errata'd, it was a deliberate change. Infantry being unable to plink tanks to death for some reason was identified as a problem and rectified.
>>
Infantry do have some of the most ass rules in the game. I think the protomech rules are dumb too, but maybe they're less dumb.
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>>98768718
Infantry being able to be put on the board without some kind of anti-armor weapon was itself a rule change. The original options were a squad with a mech-scale MG or a squad with a couple of SRMs. A squad with only rifles was not a unit you could put into play.
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>>98769012
>I think the protomech rules are dumb too, but maybe they're less dumb
I am now making you aware that assault BA(up to 2000kg per suit) cannot be carried by mechs but superheavy protomechs(with magnetic clamps, can weigh 2000kg but up to 15 tons) can.
This means a 10 ton ultralight mech can carry one 15 ton superheavy protomech or two 9 ton protomechs.
>>
>>98767837
That looks insane. Why the hell he's running the Tank Corps? Memery?
>>
>>98769174
>Memery?
Worse, Faggotry.
>>
>>98769096
Realistically a platoon sized unit with only small arms would not be a frontline formation.
>>
Idk why you would chose to run gunnery 5 anything by choice. After experiencing that in a Megamek campaign I never want to do that again.
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>>98769229
Charger.
>>
>>98761976
>https://www.thingiverse.com/thing:7099635
I got you anon
>>
>>98769229
Shit pilots and shit mechs teach you to leverage everything else, exactly judging your movement and brackets. It makes you better at actually playing the game. You get negative returns with worse than 5, though. It fucks the dice curve too hard.
>>
>>98765114
Barrel roll?
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>>98763176
it has the XV which is pretty good
>>
>>98769174
He just wanted to bring like every tank miniature he owned. When we set the BV limit a week ago I figured he would take 3-5 upskilled tanks and maybe a couple premium mechs, but he went the total opposite direction with it.

Hopefully when we pick back up next week we can kill or cripple another unit or two in the first turn, it is taking forever just to figure target numbers on things and move units around. Another great reason I prefer to run a few high-tech or high-skill units; less time wasted rolling a hundred shots that all miss.
>>
>>98769349
That wasn't what I meant
>>
>>98769425
As a certified horde army enjoyer you absolutely need to be in top of your shit with rules, target numbers and have the hit location tables memorized. Not being prepared to play fast is extremely rude to your opponent.
>>
>>98769707
For tanks, he should also be taking advantage of the stacking rules to move them in pairs for the most part. That's also basic etiquette.
>>
>>98769425
So what I do to track things as quickly as possible is use a laser line to figure out what terrain impacts a shot and keep a notebook with a chart to write down what's going on. The X axis is turns and the Y axis is my units. I write down what they're shooting at and at what range on the intersection, then I calculate GATOR and write it in dry erase on the actual record sheet. Even if I have to go back and recalculate because I'm not sure of something or my opponent thinks my number is bogus (which it occasionally is because there's a lot of shit to track), having the range already written down skips the entire process of counting hexes and saves a ton of time since I can also give that number to my opponent if their unit is shooting back. Then as I shoot, I put a little checkmark in the notebook and erase the number off the sheet.

This has the dual purpose of also keeping a log of who shot at what, at least on my end.
>>
>>98768468
The space age armor everyone uses is vulnerable to lots of little hits. This is actually a pretty low power setting. Cope.
>>
Can I get a QRD on why everyone hates Bryan Young? I'm a GW rapefugee trying to assimilate.
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>>98761635
All this talk of dropships inspired me to add one to my scouring sands campaign as a way to gimp myself since it's a bit too easy to bring a massive death star.
Does anyone have some good files for printing out either a token or an origiami Union class dropship? (No 3d printer unfortunately)
I don't intend to deploy it outside the most dire of circumstances since it's our ride off this rock.
But on the plus side fitting 3 lances into the 400PV limit along with a 53PV Union class meant that I got to use some more of my light and medium mechs, which should help spice things up.
>>
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So theoretically, with the Clan (training) system, no matter how much potential you had, one unlucky bullshit can make you get washed out/fail the Trial to become a Warrior prematurely forever?
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>>98769833
The tl;dr is that he wanted to write Shadowrun, but the company bombed SR so hard that they made him write BT instead. In his heart, he is still trying to write Shadowrun in his BT novels, making him miss many of the most basic hall marks of BT fictional culture.
>>
>>98769833
Like all the other writers, he's not very good. Unlike many of the other writers, he inserts lesbian and transgender characters into the writing, and often forgets it's supposed to be a thousand years in the future and modern day oppression of such people should be baffling to a large portion of people in-universe.
>>
>>98769907
Depends on the Clan and the specific period in its history, but potentially and generally speaking, yes.
Mind that you can test back in as well. It's just harder and, if the next gen has been decanted by that point, folks will tell you to pls KYS for the good of the Clan already.
>>
>>98769907
>one unlucky bullshit
They work pretty hard to make sure that the Trial isn't going to end with your arm randomly exploding, but clanners do typically accept both risk and the fact that chance matters, so if you get headshotted in training, well, that could happen in combat too, so they're not bothered much.
>>
>>98769833
idpol that makes no sense for battletech
>>
>>98769907
Wonder how often 'the other cadet shoots you on the back to make it into melee' happens
>>
>>98769912
So what, he's writing the Draconis Combine like they're Renraku or something?
>>98769917
>>98769959
Has this nigga really not read Wolves on the Border? Isn't part of the appeal of the setting that in the sci-fi future, cultural assimilation actually works?
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>>98769963
The Clans do practice corporal punishment and are actually somewhat serious about transmitting their cultural norms.
>>
>>98769968
Writing clans as racists when they literally worship the founders no matter the color. It's maximum retard, especially when you take into account the DA novels that have occurred less than 10 years before his shit.
>>
>>98769963
Sibkos are explicitly turned against each other in extremely petty ways. Joanna fucked kids specifically to be able to make them jealous of each other.
>>
>>98769968
>>
>>98769968
>So what, he's writing the Draconis Combine like they're Renraku or something?
He inserted race, gender and anti-homo discrimination into BT. You'd expect them in a Cyberpunk setting, but it really makes no sense for a Clanner to think that the rest of the Clan have issues with her because her phenotype is African.

He also did a lot of real dumb shit to make a wolf former freeborn bondsman woman real awesome and special, more special than Phelan even.
>>
>>98769979
I don't understand why the editors at these companies allow this shit. Clanners are racist, they're just racist against spheroids. From a commercial perspective why change it? It's not gonna sell more books.
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>>98770040
Nigga, you need to learn the difference between racist and placist.
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>>98770040
Racist against spheroids, and anybody not born in a test tube. It’s 3050, we’ve invented new, bespoke forms of racism. The future is now, old man.
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>>98770012
We've been over this many times. Malvina Hazen's Falcons are extremely degenerate by clan standards. It's completely believable they started looking down on people who don't look like Malvina Hazen.
>>
>>98770061
But if she's of Hazen stock, then she looks like a Hazen.
>>
>>98770061
>are extremely degenerate by clan standards.
By being super permissable. That whore gave people second trials before testdowns, She grabbed solahama and workers and gave them all the chance a second time after she dropped a warship on the bloodnamed council. She wanted maximize the number of warriors in the touman and scraped the bottom of the barrel against every tradition to do it.

That's all the opposite of racists.
>>
>>98770061
>>98770068
THEY CHOSE WHAT GENES A CLANNER WARRIOR GETS IF THEY HATE DARKIES THEY WOULDNT MAKE THEM
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>>98770161
>Secret Scientist Caste conspiracy with jungle fever.
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>>98770068
Your impression is that both sides of a trueborn tend to come from the same lineage? Mine is that the 3050 clans would describe someone with "the kerensky jawline" and a milk chocolate skin tone as looking like a kerensky. Marena was born in 3095, and forty years later that's no longer true.

>>98770094
Giving up the basics of trials and not damaging the thing/people that are being fought over means they've given up the bedrock of their culture.
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>>98770178
>they've given up the bedrock of their culture.
Yes, that's what makes the Black Rose an absolute chalcas surat.
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>>98761165
Hit a bit of a snag. The mission generation rules for this contract say that multiple tracks can be generated per month, while the victory conditions seem to assume 1 track per month. For the sake of simplicity, I will go by the victory conditions and advance the month

>warchest: 3000
>fixing error in combat pay: +400
>end of month pay: +350
>end of month mantinence: -500
>total: 3150 SP

Finally, attempting to revive the following the whims of the thread aspect of this campaign, we have an option to purchase an STY-3C Starslayer this month for 1508 SP. If anyone has an opinion, you have until I get around to setting up the next track to voice it.
>>
>>98770161
They're supposed to only combine a sperm and an egg and then let it ride, with the furthest they go to make maneggs and girlsperm, and occasionally delete some genetic diseases.
How true that ever was is deeply questionable, but if you ask any scientist from any clan, absolutely no space gorilla DNA got into the Elementals. Nope. No alien ape hybrids here. No sir, not ever. They got that large all on their own through selective breeding over the course of one generation.
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>>98770225
They make them sterile, they do not just "let it ride" that also wouldnt explain Elementals or Pilots, you haven't read nearly enough.
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>>98770283
>They make them sterile
They absolutely do not. There are Freeborn elementals.
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>>98770221
On the one hand a Starslayer is a really nice ride, but on the other it would probably be Elizabeth's ride and I want her still crammed into the Stinger, so no unless you can get another pilot.
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>>98770283
F-, I'm going to need you to reread Warriors of Kerensky before posting again.
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>>98770292
Warriors, not elementals READ THE BOOKS
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>>98770305
Pryde
Battletech writing isnt exactly literary excellence.
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>>98770367
Elementals are warriors. There are Freeborn of all types.
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>>98770283
The exact phrasing from the primary source is "clan scientists allow nature to "take its course"".
>>
Take note 40k refugees, this is why nobody likes you. Trueborn are not space marines, they haven't had an apothecary replace their balls with someone else's seed, they aren't augmented warrior-monks.
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>>98770442
Read more
>>98770435
Name the castes, asshole
>>
Wait, does this guy actually think elementals aren't warriors?
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>>98769274
If I don't have gunnery 4 or 3 I basically just miss the entire game no matter how smart I play. It's awful
>>
Usually Battletech players are adults, but maybe someone needs to hear this.
Birth control isn't sterilization.
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>>98770442
>... aside from slight manipulations...

"You see, Galaxy Commander Hawker, we only change perhaps one percent of the human genome. We have merely adjusted a few parameters to optimize the advantageous qualities from selected bloodlines. Please ignore the Space Ape; he is merely the facility mascot."
>>
>>98770515
Idk what the context of this is(I'm not reading the thread) but it can technically be. If you never have kids because every time you could have kids you were in birth control, it can absolutely be functionally sterilization. The difference is that in the current year people praise birth control but also think sterilization is le bad despite them also hating the idea of having kids, for some reason
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>>98770486
You shouldn't be trying to speak authoritatively if something as basic as the castes is unknown to you.
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>>98769104
>This means a 10 ton ultralight mech can carry one 15 ton superheavy protomech or two 9 ton protomechs.
Wait protomechs don't need an omnimech to get carried around?
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>>98770546
Yeah, so STFU moron
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>>98770545
Trueborn being able to have kids. You know, like the Wolf brothers, or Diana Pryde, or any and all freeborn elementals.
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>>98770556
Well since you asked so nicely, I'll give you one freebie. Warrior. That's Warrior without a prefix. Not "Mechwarrior" just Warrior. I'm afraid you'll have to discover the rest on your own.
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>>98770515
In the pryde novels it explicitly states that his sibkin who was demoted to science caste had to reverse her gene-modded sterilization to be fertile
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>>98770557
Oh, ya. I'm not even a BT super fan by any means but even I know trueborn are capable of having kids. They just usually choose not to, but they can still have sex and are completely normal people otherwise. I'm not even sure the clanner eugenics system even makes sense or even is eugenic in nature, but like I said, not a super fan
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>>98770568
If you can reverse it, it's not sterilization.
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>>98770584
Fantasy science magic, idiot.
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>>98770012
Who?
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>>98770567
>pretending not to understand, thereby making discussion impossible without descending to enraged violence
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>>98770613
I'm glad you've fully internalized the knowledge that "Mechwarrior" is only a small part of "Warrior". Perhaps someday you'll read a book and learn what else goes in that same caste, or maybe even what other castes there are and some of what goes in them. We can only hope.
>>
Does Kurita still do 3 squads to a platoon for BA or has their doctrine shifted at all by Ilclan?
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>>98770040
>I don't understand why the editors at these companies allow this shit

>implying that cgl uses editors
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>>98770623
One can only hope you're a smarmy retarded smartass IRL too
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>>98768348
Honestly, I think it should be difficult but not impossible. Armor always has weak points, especially if there are quality control and maintenance issues, which is pretty common in a setting like BattleTech.
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>>98770552
Protomech magnetic clamps can be attached to any protomech and allows them to be carried around by any mech.
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>>98770584
If your body is set to a state that ensures you cannot conceive a child or make a woman conceive a child, you are sterile.
>>98770746
There is no point on the front of something like an abrams or challenger 2 or even a sherman that can be penetrated by a rifle caliber MG.
The complexity of the armor and materials the armor is composed of in battletech necessitates manufacturing precision and quality control above the current industrial standards for composite armor and RHA production.
Something like a demolisher 2 would never have a point on it that you can penetrate with a 5.56 rifle.
>>
>>98770970
>If your body is set to a state that ensures you cannot conceive a child or make a woman conceive a child, you are sterile.

Isn't it fun to use words in a way that's different from the way all of the other people use them?
>>
Clan birth control has to be regularly reversed because all the test downs start fucking as warriors but then become members of other castes and have to breed the normal way (by law, it's mandatory).
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>>98770225
They would just discontinue any bloodname that results in dark skin. It's genetic material, it will produce consistent results when used to create trueborn.
The scientists, having the authority to mandate it, would also be able to deny the creation of any dark skinned freeborn that live within the caste system not inserting dark skinned members into breeding couples and denying any pairing requests by dark skinned members.
This is assuming they truly stick to that rule instead of using the same eugenic and genetic control that resulted in the creation of the gorilla man elementals to simply alter the genes that result in dark skin and african features.
>>
>>98770584
>>98771104
Chemical sterilization is typically temporary and you need to have it maintained. I think the more important distinction is usually whether or not its your choice, so birth control isn't considered it, but it basically is.
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>>98770225
>and occasionally delete some genetic diseases.
They also prevent inbreeding.
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>>98771104
Use it however you want, but the definition of "sterile" in this context is "failing to produce or incapable of producing offspring". Presumably, someone that was born sterile or acquired sterility at some point in their lives without genetic tampering would also be able to get their sterility reversed by clan scientists.
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>>98771161
Wikipedia disagrees with you

>Sterilization (also spelled sterilisation) is any of several medical methods of permanent birth control that intentionally leaves a person unable to reproduce.[1]

Also Mirriam-Webster

>: a procedure by which a living organism is made incapable of reproduction
>>
The linguistic definition of sterile in this case is entirely irrelevant. Regardless of whether or not the correct term is 'infecund' or 'sterile', it is correct to state that Warriors in the clan are typically incapable of reproducing on account of surgical, chemical or genetic intervention.

This is not, has never been and will not in the foreseeable future be a language imageboard; if the point is understood pedantry serves no purpose but to start arguments and bare your ass to all parties present. If you want to debate minutiae, debate Battletech minutiae.
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>>98770569
>or even is eugenic in nature
It is. Eugenics is, to put it briefly, an effort to increase the genetic quality of a population. This is 100% what the clans are attempting.
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>>98770970
I mean, that might be true for modern guns. Still, it's 1000 years in the future, so even regular infantry gear is probably more powerful than anything that exists today even if it's crap by the standards of the setting.
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>>98771189
wikipedia? lmao
Note that the actual dictionary there does not have "permanent" in it's definition.
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>>98771372
I don't think they have ever offered an explanation. Maybe there is a high power ammo that erodes modern armor but it is only effective at 90 meters or less but they have state that it exists and why it works that way.
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>>98771372
there is plenty of tech today that puts modern military equipment to shame but it isn't adopted by the military because defence contracts are nepotistically determined, not meritocratically
Look up Dragonscale body armor and Trojan body armor for two great examples.
Also I can buy a handheld laser pointer that will burn through quarter inch plywood, yet handheld laser weaponry is not on the battlefield.
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>>98771390
>Trojan body armor

Trojan body armor was meme-tier.
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>>98771390
The problem with dragon skin, and many other "super" tech items, is that it doesn't hold up to retarded soldiers doing retarded things in retarded places. When Specialist Dippy leaves it in the deep freezer and then takes it out into the sandbox at 1pm in the dead of summer, absolutely nothing at all can change in its ability to hold together and stop shots. When it's been thrown into a puddle of mystery liquid in the truck pool, no adhesive used in its construction can release. Same for when it's doused in who knows what chemicals to clean up the greasy mess it was soaked in on the ground.
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>>98771376
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>>98771415
the guy proved his inventions multiple times, he blowtorched his FACE to show his heat protective paste/ceramic was legit.
And then he died in a (((car accident))).
>>98771416
the military went and not only banned dragon scale from budgetary spending but prohibited soldiers from spending their personal funds on it afterward, which might support your point, but....
Generals are still allowed to supply their bodyguards with dragonscale and they DO.
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>>98771429
Language does not have "rules" in the sense you think.
Language is not determined top-down arbitrarily by some authority, if it were it wouldn't change as much as it does or in the ways it does.
Language is determined bottom-up by communal use and entities like mirriam webster do not DECIDE definitions, they OBSERVE them.
For the ultimate example I refer you to the word GAY, for an incredibly long time it was simply a descriptor of joy, but in less than a century it changed to have a completely unrelated meaning in the form of "dudes who put their dicks in each others assholes".
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>>98771461
>Those guys seem awfully happy all the time.
>Of course. They don't have to deal with women.
Still makes me giggle.
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>>98771372
And their armor is demonstrably more powerful than anything exists today, so it would be retarded to assume they somehow forgot to not put gigantic gaps in their armor that allow assault rifles to penetrate main battle tanks.
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>>98771438
>Generals are still allowed to supply their bodyguards with dragonscale and they DO.
[citation needed], because I'm giving you far more effort than you're worth, and not finding anything. It doesn't even pass the sniff test, because current Dragon Skin, while apparently having solved its NIJ issues, has not yet passed a Level III rating, while the US Military has long since moved on to Level IV plates.
>>
Which is worse to have: XXL Engine or Composite structure?
>why not both
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>>98771634
Usually composite. XXL saves more weight from a heavier part of the 'Mech, and the downsides are not THAT severe of an increase from the XL. Composite offers no weight savings over Endo, and is the own structure to compromise its own integrity for those savings. That alone relegates it to situations of extreme crit-packing, where every other option has already been expended.
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>>98771634
Composite Structure is only a problem after the armor's ripped open, XXL is a heat tax the entire time the Mech is running.
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>>98771669
It's 2 tons of DHS to negate the additional XXL heat. At 250 rating, XL to XXL saves exactly 2 tons, and anything larger opens up additional weight for anything else.
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>>98771634
>composite
My poor Albatross. It was already an assault mech with ISXL, they didn't need to put five tons of ammo in a composite side torso.
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>>98771665
IIRC the most controversial case was concerning one General Chiarelli.
I hope I got the spelling correct.
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>>98771713
nah 3 tons; gauss ammo does not explode
gauss itself however...
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>>98771565
It's bullshit, yeah. Some people are still obsessed with it for some reason, you see them crop up occasionally when the concept of military corruption gets brought up. People just like their wunderwaffen, I guess, which is pretty in-tune for battletech.
>>
>>98771786
>>98771963
Yeah, Chiarelli, Peter W. There was one event in '07, after the ban came down, but before the Army clearly iterated that degradation under temperature was the issue. Again, I'm not seeing any sign of it being something that generals "DO", and modern USGI armor offers better resistance to both original and current version of Dragon Skin.
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>>98769824
If vehicle armor was fragile enough to be damaged by small arms, mechs would be shattering the armor across their frames just from the impact of taking a step.
Don't think there's any novel excerpts demonstrating infantry shooting mechs to death with M16s.
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>>98770283
>They make them sterile
Preventing genetic drift that would make natural procreation harder seems to be something they're very keen on, actually. It's part of their political justification regarding the nature of the tube baby program.

So Elementals probably didn't get big dick genes.
>>
So I'm graduating my merc battalion-in-progress to an IlClan era full battalion with the potential addition of a surviving lance of scout 'mechs from a merc unit that either called it quits or got blown up on a bad job. The lance is kind of wretched, a hodgepodge of Lights of lower tech level than the rest of /mydudes/ (a Stinger, a Wasp, a Jackalope, and a Raven that's kind of suspicious in the providence department in 3152), but they're sweetening the deal by bringing their own Leopard Dropship if my unit accepts them, which solves the logistics problem if I want to deploy the battalion entire. I'm pretty short on recon elements, so even 4 shitboxes are worthwhile if they can do the job until we can upgrade/replace the beaters for advanced rides in the future. Thoughts, considerations, opinions? I'd have to integrate them and train them up to get them even close to par with my other Recon lance if I accept them in.
>>
>>98772221
While we're at it, we shouldn't forget how damage is applied by infantry. A full size platoon is 28, but the modal value of their cluster hit is 17 troopers hitting. When 17 troopers connect, the resulting damage is 9 damage. That 9 damage is broken into 2-point groupings, for a total of 4 2-damage groupings and 1 remainder. Even against a Locust 1V, the odds of that damage going internal is vanishingly low.

Put differently if we decide to apply the simulation directly to the narrative and disallow any externalities (troops with grenades or improvised explosives, attacks from unexpected positions or to vulnerable parts of the mech, etc) a full platoon of troops on average will be firing at one of the lightest armored mechs in existence for upwards of 30 seconds A-team style before they do any lasting damage.

In contrast; the Locust 1V could plant its feet on the ground and on average wipe out the entire squad in half the time; taking out an average of 9 troopers for each machine gun and fry an extra with its medium laser. In the open, they all die in a single pass, barely getting a chance to fight back.

I do not really see the incredible terror players seem to be experiencing from infantry outside of broken field guns and massive tar-pits that are both not supported by lore nor something that should be approved by an opponent for play.
>>
>>98772475
Hidden units, urban terrain, and armor breaches from also having to deal with the enemy's 'Mechs are a hell of a combination when you're slinging around that many clusters.
>>
Rolled 3, 6, 5, 2, 2, 4, 1, 4, 5, 5 = 37 (10d6)

>>98772475
That's only one encounter with one platoon, and it is enough damage that the next set of 9 damage can be a serious threat. An anti-infantry heavy vehicle should be able to fight more than one group of infantry without worrying about being worn down.
>>
>>98772475
Assault rifles being AT weapons is retarded, that is all.
>>
Rolled 5 (1d10)

>>98772497
LL
CT
RA
RL
LA
>>
Rolled 2, 2, 5, 3, 6, 1, 1, 2, 1, 6 = 29 (10d6)

>>98772508
>1d10
I should just go to bed
>>
Rolled 4, 1 = 5 (2d6)

>>98772511
RA (now open)
LT
CT
RA (internal damage)
CT

That's already a rough outlook for something that just zoomed past a couple platoons while blasting them with machine guns. Let's see if one of those machine guns gets shot off by return fire.
>>
>>98772518
No crit, but the RA is hanging on by a thread, the CT is looking thin, and both legs are at risk from a large laser or 35 ton kick.
>>
>>98772518
At this point I would hope so; because by now if it's landed all its shots, it's killed on average 40 men and maximally almost 60 men. On the next turn, assuming it runs head long into another fresh platoon, it will have killed on average 2 full platoons and the troopers are only looking at a chance of removing HALF of its anti-infantry armament.

Assuming they do hit and the machine-gun goes; its combat effectiveness is reduced to killing only 10 men on average on the next pass. Assuming it does nothing else but take an additional pass and leave, it will have chewed through 180 BV of infantry on average, and could have on hot rolls chewed through another platoon and a half.

Put differently: 100 men may have thrown their lives away at a scout mech. No the Auto-Rifle is not an anti-battlemech armament, it's a desperation ploy by beleaguered forces. I would add in your simulation you treat the Locust as if it's running into a fresh platoon each time and not mopping up survivors with a second pass. On those second passes, it is only facing 10 troopers, averaging six hits, dealing 3 damage in a 2 damage and 1 damage grouping. In other words, it's taking an average of 12 damage for each platoon it wipes out entirely.
>>
>>98772569
>it will have chewed through 180 BV
The problem there is that it's north of 400 BV and about to lose at least one limb or engine crit or ammo bomb.
>>
>>98772569
>No the Auto-Rifle is not an anti-battlemech armament
If it can seriously threaten a battlemech, which it demonstrably does, it is an anti-battlemech waepon.
And an AR shouldn't be able to damage vehicle armor.
>>
>>98772475
You know why that's fucked? Because a platoon of men carrying actual SRMs do 8 damage on an average roll.
>>
>>98772582
An ammo crit assuming the CT is breached is a 2.78% chance for each grouping. A platoon will need at least three more hits to the CT to even go internal to even trigger that, outside of a TAC; the odds of which occuring is also 2.78%.

Once again, this is only running into another fresh platoon. Do it again with a 9-3 damage pattern and the Locust is trading even more favorably. And this is a 20-tonner forced to trade in range of the troops.

>>98772609
Funny you should mention that; that's because not every trooper carries an SRM as it's a support weapon and extends their range (even for the damage from their Auto-Rifles, because the damage is summed as an abstraction). And frankly they're better off for it thanks to my boy lil' Whitty.

A Whitworth loaded with Infernos has the same RTK outside of range of the Autorifle Platoon's weapons while mopping up survivors with the flamer or opening up with the medium lasers. This isn't speculative either, this is the entire stated design purpose of the Whitworth-0. The SRM infantry have the honor of actually dealing damage before they die horribly, unlike their Auto-Rifle carrying cousins.
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>>98770882
>>98770552

Once again, The Society shows us how busted the Clan invasion would have been if THEY'D been in charge.
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>>98772475
>Even against a Locust 1V, the odds of that damage going internal is vanishingly low.
Yeah and it should be a big fat nothing. A big old zero. A squad intentionally completely ill-equipped for the job should flounder and achieve nothing.

Not like it matters. No one plays basic no frills infantry without getting sniffed out as a metagamer points-lister anyway. "erm I would like to bring the no cost unit that gives me infinity extra activations, please!"
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>>98772690
If it doesn't matter could you please stop crying about it at every opportunity? You are getting my shoes soggy.
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>>98772698
Yeah, with my cum.
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>>98771981
degradation at 160f, a temperature that would kill the soldier first.
the test was designed to produce a failing grade and did not conform to nij standards. at the same time they suddenly made location of hit data for soldier fatalities prohibited to the public, data tgat was previously open, because dragon skin protects areas that interceptor does not and the data is damning, the defence contract remains with interceptor by nepotism when merit would demand dragon skin replace it.
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>>98772860
To be fair, the concern with that temperature was not for when it was worn, but when it was stored; unventilated storage in high desert can exceed 160F.

I don't disagree that there was, at minimum, organizational momentum against the proposal; but it is a mostly valid concern given US deployments in the Middle East.
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>>98772860
>because dragon skin protects areas that interceptor does not and the data is damning
Then surely you can specify which areas by drawing from older statistics, and provide evidence of how Dragon covered them more effectively.
>merit would demand dragon skin replace it
No, because it's not NIJ Level IV, even after 20 years of refinement.
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File: printing paper price.jpg (97 KB, 2106x636)
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>>98772860
Funny how there are people here who will point to poorly designed mechs and the the MIC in Battletech, but mention something like that happening in real life and suddenly it's impossible. I've got a much more tame example, but it still shows how bad it is; printing paper.
Long ago when I was a young warthog and in the military, I had a temdu position with security for a year. Not being actually rated as an MA, I and the other temdu there were put in the positions that required less work to fill. For me at that point, that meant being an admin desk jockey for a bit. As a result, I was printing out lots of documents for people, so when the printing paper ran out, I'd have to get more and refill it. Simple, right? LOL!
The printing paper was a highly regulated substance ever since the one civilian contractor decided to print out a 120 page guide to WoW. What's more, we were only allowed to use specific paper as designated by some government contract. This was emphasized heavily. While talking to the supply clerk the one day, she had left out her ordering book with the prices on things and I was able to see the price of a single stack of printing paper; $120. $120 for a 500 sheet stack, in 2009.
Sometimes days would happen in which there was no printer paper. Important documents could not be printed. My buddy and I suggested to our SNCO that we could make a trip down to the local Best Buy and get some. We were told no, with worried eyes.
Well, my buddy and I got sick of this, so we did it anyway during our off-time and snuck the paper into the office, leaving no trace of where it actually came from. Our LPO gave us a side-eye suspicious glance when we told him that the printing paper wasn't a problem anymore, but he didn't ask further questions. A Chief then bought us pizza for lunch, just because, no official reason. The E-4 mafia got shit done and the higher ups knew better than to ask us how it got done.
Pic is current price of paper.
$120 in 09. Sickening
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>>98773083
My work is run by some ex-military and we had similar problems. They were contracted with some local small supply store and, by paperwork, we weren't allowed to grab stuff from the local Staples or off Amazon, no matter how much cheaper it was or even in-stock vs. out-of-stock. I thought we were getting extra fucked at $35 a ream in 2020. $120? Jesus Christ above.

We got a new Chancellor since then from the finance part of admin that has fixed that. Unfortunately, she tries to crunch every expense down, including necessary step increases and raises for salaries.
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>>98773124
Your work in 2020, presumably, wasn't military. So they technically still had to perform financially, even with bad deals. In the military, some retired asshole is talking to some asshole about to retire and they're all hooking each other up. Meanwhile, I got to witness all the lifers too afraid of getting in trouble over bureaucracy to actually fix a simple problem.
I'm reminded of an episode of MASH, in which Major Burns tells some random soldier to something stupid and the soldier says something innocuous. Burns replies angrily that if he mouths off again he'll have him striped. Striped mean to take the stripes, rank, off of someone. To this, the soldier replies, "But I'm a Private." and Burns says "Don't you pull rank on me!"
Funny moment, bummed I couldn't just find a clip on Youtube of it, but that joke really emphasized how in some ways, the lowest ranks actually have the most power because they have nothing to lose. The higher in ranks people rose, the more they became terrified of losing it all. Terrified into inaction. Really put the courage into Honor, Courage, and Commitment.
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>>98772887
sides of torso primarily
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>>98773083
Yeah, it's insane how fast people will jump to conspiracy theory over this subject
the incumbent contractors who make millions to billions bribe the highest echelons to remain incumbent, maybe even "wink wink, nudge nudge" tier threaten them.
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>>98771634
As an aside on composite frame, it's funny to me that a composite frame is basically made out of tissue paper, whereas endo-composite is just endosteel and standard frame material mixed together. Funny naming convention despite them being pretty dramatically different
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>>98773083
Funny how people will see something that makes them angry, refuse to investigate further, and spend decades seething about it. Per the 1938 Wagner-O'Day act and subsequent revisions, the US government is required to purchase products where available from companies that employ blind or otherwise disabled workers. This process is overseen by the AbilityOne and GSA Advantage programs. This is nice, because it gives us a nice single location where we can check the prices of government office supplies for ourselves.

https://www.gsaadvantage.gov/advantage/ws/search/advantage_search?q=40:511000005023143&db=0&searchType=1

All in all, prices are still similar to your stated 120, but you might notice that products which list quantity list that they are for 10,000 sheet cartons, not 500-sheet individual packages. At those volumes, 150 dollars is close enough to norm for good-quality printing paper.
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>>98773882
Not him but $20 a ream vs, $7 is still pretty fucking egregious.
>>
>/btg/
>Accounttech
As it should be.
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>>98774003
Yeah, it's disgusting how standard business practice is "oh! it's a government contract? well inflate the prices then!"
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>>98774095
Contracts can get bad, but it gets even worse when you get the instances where Congress or the like rollback the purchase orders by multiple orders of magnitude...which causes the per-unit costs to go through the roof because 99.5% of the costs is R&D and building the tooling and manufacturing and 0.5% is actually building the things.

"Oh, the next one will be cheaper"
>Pays the 99.5% R&D and construction again
"Too expensive, reduce it down to the most tiny run."
"Oh, the next one will be cheaper"
>Pays the 99.5% R&D and construction again
...
>>
Look at this freak.
That oval on the left arm? That's a PPC. The things that actually look like guns are machine guns. The big guns on the other arm are small pulse lasers. It has a flamer eye, which is admittedly pretty badass.
>>
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>>98774177
On-screen this time, where God can see it.
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>>98774177
>>98774183

>3060's militiatech
Nothing good was ever gonna come of this, other than maybe surviving the 6th Succession War to be part of Grogtech 2.0/
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>>98774285
It is one of the few designs that's almost guaranteed to completely wipe a platoon of regular infantry every single turn, and as a 40 tonner, it's not at risk of return fire going internal on straight damage.
Too bad it's in an era where everyone gets BA.
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>>98773185
>To this, the soldier replies, "But I'm a Private." and Burns says "Don't you pull rank on me!"
thats pretty funny
>>
I tried contacting steve jackson games about making a battletech parody about the mechs military industrial complex, but he didn't reply to my initial inquiry.

I've got like 5 grand in the bank and am kind of wondering what to do with it.
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>>98774607
nobody uses email anymore. its freaking ridiculous.
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>>98774183
looks kinna like popeye.
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>>98773083
>The E-4 mafia
https://www.youtube.com/watch?v=jkT7URel630
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>>98774095
>>98774164
Pork barrel porks, who'd a thunk it?
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>>98774044
I posted a custom mech in here and the first reply I got was a guy complaining about how many C-bills it costs. This was insane to be especially for the era I had it listed for coming into production where everything is pretty expensive. I never really knew how deep this accountant stuff goes till I did that
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>>98774759
To be fair this is based in FASAnomics, AKA they didn't realize people would even care.
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>>98774759
why wont you admit that my dual snub ppc 40 ton quad is the best mech in existence?
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>>98774759
C-bills stop being a useful in-universe metric pretty much immediately, but some people are autistic about the strangest things.
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>>98774759
basically the mechs are the way they are because somebody draws the mech first and they design it after. I know thats like, a dirty little secret or something, but its really pretty obvious when you think about it.
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>>98774607
I didn't even pitch the game, i just asked if he ever worked on commission. I'm so bad in person, why did computing kill print?
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>>98774804
because my twin snub nose PPC bipedal 55 ton mech is a cooler concept
>>98774811
It seems like a wash because the expense comes from the IS XL engine I put in it. It otherwise is a pretty mundane mech that doesn't even employ endo steel or FF armor. It seemed crazy to complain about when in the late dark age and ilclan eras, IS mechs that utilize at least XL engines as a mainstay are extremely common and have been in massive production for well over a hundred years now. Not even just one generation has gone by probably accepting that mechs just cost more as a default now, but multiple generations have likely come to accept it. It's extra asinine when XXL engines exist and cost like 10X the C-bills by default, enough to give me pause and I only play custom startup games. If you care about C-bills cost then an XXL engine mech will give you an IRL heart attack
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>>98774898
not as cool as my triple snub 55 tonner with jump jets that runs cool.
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>>98774898
if its got an IS XL, its prolly pretty fragile. unless its 7/11 or long range, losing a side torso means your toast.
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>>98774898
its mostly about fanboys and their perception of canonicity. They take advantage of our desperate need for validation by abusing us and crushing our dreams of seeing our mechs in print.
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>>98774985
its honestly the only way we'll learn.
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>>98774970
Losing a side torso usually means you're one foot in the grave regardless of what engine you're running.
IS XL fragility is overstated, in my experience, and it's detractors conveniently ignore the added capability they allow. This isn't MWO, your opponent can't actually focus down specific components.
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>>98775482
Zombies will surprise you, at least on tabletop. Sometimes they are just impossible to put down, they run up and kick your shins until you fall over then crit your cockpit with a small laser.
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>>98775482
In my last game, my Victor got it's side torso blasted off from an unfortunately well-concentrated series of shots, then my opponent had one of his mechs spend the rest of the game trying to kill it while it force withdrew back to my deployment edge. Never even broke armor anywhere else. If it had been the other torso, I could have kept gaussing things on the way out.
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>>98775482
Light Engines are good, but I hate that they are straight up downgrade from Clan XL. I mean, throw in something, like a couple extra heatsinks or something.
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>>98775512
Sure, they might. So can any unit, depending on where shots fall. Point is, XLs aren't the instant death sentence some people act like they are. They free up a significant amount of tonnage and allow capabilities you can't get with standard engines.
>>98775592
Kinda illustrates my point. A standard mech that loses a side torso and is instantly useless. Your opponent wasting time trying to kill a mech that was effectively mission killed is a skill issue on his part.
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>>98775618
We're playing a campaign with salvage, so if he had succeeded in downing it and won the field (which was entirely possible up until the second to last turn), he would have been able to salvage it.
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>>98775643
Victor is kind of shit, not worth the bother to salvage except to chop for components
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I am really bad at table top, mostly cause I don't know how to simulate a survival instinct on the part of my units. No matter how I try, I tend to charge into cover, take a few potshots, then banzai into melee cause I have no idea when to retreat. By the time the thought occurs to me its too late to extract and the only option seems to be to move forward. Its why i always lose.
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>>98775679
You should work for the Combine.
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>>98775694
tbf, i'm always almost outmatched. My opponents got a dirty list and knows all the cards, i can barely name a dozen mechs off the top of my head.
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>>98775617
>Light Engines are good, but I hate that they are straight up downgrade from Clan XL
This just proves how disgusting Clantech is from it's introduction...
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>>98774656
I love this series.

https://www.youtube.com/shorts/9mX90X5R2tI
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>>98774970
IS XL engines aren't that fragile dude. I feel like I have mechs get headshot just about as often as they get their whole toros blown off. IS XL engines being fragile is something to be aware of, but not shied away from
>>98774988
No my mech could totally be canon!(It actually probably could its a very simple idea)



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