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File: gygax_ad.jpg (49 KB, 315x423)
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This is the OSR WF thread. If there is any confusion, please make sure the OP is identical to the previous thread.
>previous thread
>>>>98900368

This is a for a special group of OSR games, along with OSR-adjacent and retro games. You can talk about all OSR (Pre Wotc D&D, & retroclones) & OSR-adjacent (Mork Borg, SWN etc) games without distinction here, except for ACKS. ACKS is specifically excluded, along with all ACKS-like games and the other Autarch products.

ACKS is being excluded because its fans have a tendency to be disruptive. If you want to talk about ACKS, do so elsewhere.
Remember, report and ignore all trolling.

Thread Question:
What's the prize jewel of your OSR collection? Or, what is it you would love to add to it?
>>
My crown jewels are not books, but actually a set of TSR crayon dice. The kind that came with a crayon so you could fill in the numbers.
>>
>>98924515
>What's the prize jewel of your OSR collection? Or, what is it you would love to add to it?

I inherited a set of Dark Sun modules after a close friend passed away. They're not that rare or expensive, are not in good condition despite their relatively young age, and are probably altogether worth less than $500, but they contain some of my favorite gaming moments and memories and I'd never trade them for anything.
>>
>>98924515
Jannies, this is a dupe troll thread; please prune this. A new OP was already posted yesterday: >>98922249
>>
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>>98924530
I have a d20 in that style.

No idea where I got it from, just an ugly little die that only goes from 1-10 twice.

Its corners have been eroded away so it rolls much more than it should.

It feels cheap and light and very fragile, so I don't ever use it, but it's a nice little curio.
>>
>>98924549
Sorry, but if you compare the OPs, you'll see that thread is a direct inversion of the original, probably made by one of the trolls that the "No ACKS" clause was added specifically to exclude.
>>
>>98924549
That thead was made early and is the troll thread. You can tell by how it doesn't match the original OP.
>>
>>98924582
>>98924587
Both threads had the same OP and he simply changed it based on feedback. ACKSclusion is what's trolling. This is an OSR thread, so OSR games like ACKS are on topic. As you can tell from the fact that no such posts were removed from the original thread either.

Now please, stop trolling. Hopefully the jannies will fix this situation shortly anyhow.
>>
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>>98924515
>what is it you would love to add to it?

That auction of Castle Greyhawk stuff from the last thread had me looking through the rest of the stuff from that seller, and they had some pretty cool memoribilia, like Gary Gygax's TSR belt buckle.

It'd be cool to have, but not $300+ cool.
>>
>>98924600
We're not idiots.
>>
>>98924607
>We're not idiots
...he said, having posted a duplicate troll thread a day late.

Anyone can see through this stuff, Anon. Don't know why you think the staff can't.
>>
>>98924603
Someone is definitely going to wear that and tell everyone that it belonged to Gygax.
>>
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>>98924515
>What's the prize jewel of your OSR collection?
The four core ACKS II books
>>
>>98924582
And now, let's make sure we ignore the troll and his efforts to be disruptive.
>>
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>>98924547
>I inherited a set of Dark Sun modules
Absolute dogshit. You should sell them and replace them AX1 Sinister Stone of Sakkara by Alexander Macris
>>
>>98924515
>What's the prize jewel of your OSR collection?

I picked up the 1983 basic set for $50. It's never going to be worth anything more than that but its nice to have.
>>
>>98924650
Mentzer's basic is not worth 50 bucks. Particularly when you take into account that you can buy the ACKS II Revised Rulebook for just a few bucks more.

https://www.drivethrurpg.com/en/product/500015/acks-ii-revised-rulebook
>>
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>>98924515
>Over half of the OP is anti-ACKS flamebaiting and off-topic trolling of other Anons.
SAD! I agree with the other Anons who said this should be pruned.

But while we wait for the jannies to make their decision, which I won't criticise either way, let's about games. What's your favourite ACKS monster? I personally like the Chaos Hulk
>>
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>>98924515

I don't have a 'crown' jewel per se, but I have a bunch of dragon magazines from the early 80s and a set of B/X manuals that I'm fond of
>>
>>98924515
>Dungeon! mentioned in that ad
I actually recently learned that Dungeon! actually preceded D&D.

Not by publish date, because D&D was commercially available first in 1974 and Dungeon! came out in 1975, but Megarry actually had a prototype of the game back in 1972 and it had directly inspired D&D, with Gary Gygax having played and worked on the prototype. Megarry had been inspired by Arneson's Blackmoor campaign and made the board game as an attempt to capture the feeling of it, and you can definitely see big influences from Dungeon! on what D&D would turn into.
>>
>>98924675
I only ever bought one issue of dragon magazine, back when I was twelve.

I love that little shit like you wouldn't believe.
>>
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>>98924700
I don't think this is all of them, I took this after one of the batches arrived. I think I paid like a buck a pop for them, give or take. Definitely some interesting reads.

I have some from the early 00s as well but they aren't really all that interesting by comparison
>>
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>>98924716
>dragon magazine #139

Ah, my beloved...

That #126 is probably my (2nd) favorite cover of all time though, and would be my first if I wasn't biased.
>>
>>98924716
no fucking idea why the pic is upside down, I pulled it down from my phone and checked it before I posted it. Saw it upside down and checked it again. Must be haunted

>>98924733
great eye, great taste
>>
>>98924716
>australian photo
Shipping must have cost an arm and a leg.
I should order myself some issues before they start selling for $100 a pop.
>>
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>>98924515
Hi everyone, Fish here. The prize jewels of my collection are without a doubt my second edition hardcovers which I keep on the left shelf, second from bottom.
>>
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>>98924750
I doubt they're ever going to sell for that much. You can still grab copies for under $10.
https://www.mercari.com/us/item/m52761844058/

I would love to be able to get some of the covers as prints though. Finding the art in a resolution good enough for a poster-size print is probably going to be tricky.

This was already a great find though.
https://ia803109.us.archive.org/8/items/DragonMagazine260_201801/Dragon%20Magazine%2C%20The%20Art%20of.pdf
>>
>>98924750
not to mention the spiders...

I ought to pick up another bundle, I feel weirdly glad to know they are somewhere they will be read, used, and lent out as opposed to being in the hands of a speculator/collector who just wants to jerk off to how many shelves he can fill.
>>
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>>98924774
Here's what's in the white box on the upper right shelf. Having this stuff shipped to Albania cost an arm and a leg.
>>
>>98924862
Ooh, very nice.
>>
>>98924797
Some of the Dragon art is just too good for this world.

Official D&D Succubus cheerleader.
>>
>>98924902
Wtf is that ettin wearing.
>>
>>98924774
>>98924862
oh lol they're a collector. They don't use any of it they just collect. Makes sense now.
>>
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>>98924862
>>98924896
>that werewolf
This better not awaken anything in me.
>>
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>>98924716
Maybe this is flexing, but I have the first 100 Dragons.

>>98924930
It doesn't make sense to me. One of the odd things about me getting called Fishfag is that I am the OP of the fabled osrg thread which introduced the "first decade" terminology. I lifted it from Wikipedia of course. I can tell I am the OP because of the thread question, which is my joke, though it is a riff on a Zak S joke.
>>
>>98924930
>>98925029
A link to the first "first decade" osrg thread: https://archive.4plebs.org/tg/thread/65034464
>>
>>98924774
That's a pretty solid fucking collection.
>>
>>98925029
I don't give a shit if you want to flex, people post shelves and stuff all the time. I like seeing stuff, which of your dragons is the most interesting to you upon reread? Which have you used the most for inspiration or guidance?
>>
>>98924902
That hydra ref is my spirit animal.
>>
I ask from an open heart as someone who grew up playing 3.5 and then pretty much focused solely on osr in adulthood: is there anything intrinsically wrong and/or incompatible with OSR with class customization/class options? I read this blog post,
>https://mikemonaco.wordpress.com/2026/11/03/the-abb-players-handbook/
and the way he allows pretty varied customization of classes like the palmer and thief without ever making it a game of theorycrafting, and more of a way of clarifying how a class exists in the world seems really neat and makes me want to try something similar in my games. I also think clarifying titles for levels (kinda like how 7voyages does it) would fit really well with this so players can discern, say a demiculverin from a footman, or a highwayman from a thug
>>
>>98925077
You don't need our permission to try something you think is cool. It doesn't matter if it pushes your game out of scope for purists if you and your table enjoy it.
>>
>>98925029
lol I understand how nuts it is watching people's pattern recognition flail all over the place, having been called Fishfag, ACKSshill, samefag, etc. Very few people can actually figure these things out.
Collecting isn't where I end up, I have some older books because I like hard copy to use but very rarely will I get something just to have as a keepsake, but I can understand keeping them as you gathered them over time if that was happening.
>a riff on a Zak S joke
idgi
>>
>>98925077
There's really just a question of "why play an OSR game with class customization, if you can play a modern game designed around class customization instead?"

That's not a rhetorical question though. If what you really want in a game is a lot of character options, it's generally easier to take something like 3e or 5e and play them in an "OSR style" than it is to take an OSR game and staple on character options. You've got to ask what it is that drew you to OSR games in the first place.

One of the major strengths of OSR games is they tend to be relative simple and easy to use. Making characters is quick and easy, and the folds into them being more "disposable" than more modern editions, letting character death actually be something that can happen with some regularity rather than only once in three campaigns. To pass on that major strength you really need to love other aspects of OSR-style games, and in a way that can't be easily replicated in modern systems.

There are some "half-way" OSR options like later material from 2e and BECMI that started to incorporate more character options, but it's very easy to slide from those games to either wanting simpler and playing even older editions, or wanting more complexity and moving towards one of the newer ones. It's one of those situations where the Goldilocks options may not be as good as the more specialized ones.
>>
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>>98925077
>is there anything intrinsically wrong and/or incompatible with OSR with class customization/class options?

No? Do whatever you want. Play erotically-charged sexventures and see if anyone can stop you.

One thing though to consider is magic items. They sorta act like class options, and I think they're a much bigger deal in OSR games than later editions, and its because they're a bigger slice of what distinguishes your character.
>>
>>98925142
NTA but the line "without ever making it a game of theorycrafting" seems to explain why they don't just use 3e or 5e. Those are both moderate to severe buildtism systems
>>
>>98925353
It depends on what you allow. You could scale down 3e or 5e to just 4 classes and associated PH materials, and they'd become mild-to-moderate buildtism instead of "the fattest fucking systems on the face of the fucking planet."
>>
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>>98925042
I remember cutting out the dungeon design kit from Dragon #45 and using it. I also ran the Crimefighters scenario by Zeb "2nd Edition" Cook from Dragon #47. But I can't recall using anything from the Dragons as an adult. I like the ads. Lots of pictures of old lead. Some people speak highly of the Best of the Dragon, which has stuff from the both the Strategic Review and the first 62 issues of the Dragon.
>>
>>98925254
>magic items as class options
I never considered that. I think I see the main thrust of your point, particularly fighters with magic swords that may radically alter play, but I'd like to hear more
>>98925142
I like OSR's handling of exploration, dungeon crawling, advancement etc much better. I also find knowing a game is OSR encourages different style of play from players just by having those expectations attached. In a 3.5 game theyre more likely to treat it like a powerscale shonen narrative railroad opera, even when I want them to play sandbox style.
I also think (and I'm cribbing this point from other, wiser posters years ago) that the rulesets of 2e and beyond heavily de-incentivize or marginalize dungeon crawling rules compared to ODD->AD&D 1e in a way that requires some frankensteining on the DM's part.
Ultimately I think class options that manifest as flavor or mild changes to variable options (the way thief skills are handled by the blog post, for example) might be the way to go, particularly in encouraging players to think how a class exists in the space of the playing world.
>>
>>98925141
>>a riff on a Zak S joke
>idgi
Zak S derisively referred to the nonexistent Type VII demon somewhere as a way of mocking old school D&D and how it named demons.

>>98925034
A bit more on the "first decade" text. I went through the wikipedia history to find out who added it to the OSR article. The user handle for the change was Palindromedairy as I announced to the thread:

https://archive.4plebs.org/tg/thread/74049859/#q74066420

An anon in the thread claimed to be Palindromedairy. He said he forgot he wrote it and said he was actually irritated when it was added to the osrg OP text!
>>
>>98925142
>You've got to ask what it is that drew you to OSR games in the first place.

I didn't choose the OSR life.
The OSR life chose me.
>>
>>98925431
>Some people speak highly of the Best of the Dragon
I'm going to have to look into this now. If it actually is the best stuff, that's a pretty high bar to clear.
>>
>>98924515
>What's the prize jewel of your OSR collection?
Easily my set of ACKS Imperial Imprint books. They're both beautiful and useful; the perfect game, really.
>>
>>98924774
>>98924862
kek
>>
>>98924547
>muh Dark Sun
Lmao, he really doesn't have more than four or five topics he rotates for the astroturfing.
>>
>>98925525
Note that later in that same thread Palindromedairy Anon says the purpose of the tonal fidelity line is to exclude 2e. Oops, Fishfag!
>>
>>98925476
>Ultimately I think class options that manifest as flavor or mild changes to variable options (the way thief skills are handled by the blog post, for example) might be the way to go,
That's mostly going to be a process of applying mechanics to what used to be the domain of flavor. It's a relatively safe route.
>>
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>>98925050
He's a cool guy.
>>
>>98924617
It looks like something worth beating up someone for wearing.
>>
>>98925029
>I have the first 100 Dragons.
I think that's a solid flex. Those early issues were not in high circulation.

People are selling that first issue for over $2000.
>>
>>98926965
Meanwhile, I've got that one (and all the other issues) for free.
https://archive.org/details/DragonMagazine260_201801/DragonMagazine001/mode/2up
>>
>>98924515
One of the ways you can tell that this is the troll hijack thread is that the "Pre Wotc" error wasn't fixed; 2e is not an OSR game, so this should say "pre-2e" as in the real thread OP. A serious mistake!
>>
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>>98926924
>"What game is the ref watching??"

>>98926965
Just checked, the next cheapest was like $4500 and then it jumped up to 10k and 23k. Fuckin crazy
>>
>>98927015
We live in an age where pokemon cards are seen as a safer investment than stocks and holding onto any cash is just watching it melt away by inflation. Just about every form of collectible has been rising in price these last few years.
>>
>>98926924
It's a shame that they swapped out referee with Dungeon Master.

I understand why they did it, but I've never liked being called a Dungeon Master and it can get really awkward when a friend tells someone I'm their Dungeon Master and the person isn't aware that's a D&D term.
>>
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>>98924896
Uwoh, rare instance of a blue succ.
>>
>>98927047
>Just about every form of collectible has been rising in price these last few years.
Fuck, tell me about it. I don't collect RPG mags primarily but I have almost an almost complete collection of the first two decades of Heavy Metal (minus the specials) and IIRC I paid all of about $80 for them a decade ago. They're not archival-quality or anything but I would be amazed if they didn't average out to at least $8 per issue at this point. RPG paraphernalia in particular has been hit hard for a relatively niche hobby, even the more recent stuff; I've seen my copy of the Book of Weeaboo Fightan Magic that I bought used for an inflation-adjusted ~$22 go to $40 and then $50 and then $70 and now one in the condition I have is closer to $150 and my BoVD is also comfortably over $100.
>>
>>98927359
>BoVD is also comfortably over $100
Unsurprising, considering it was the best 3.0 book.
>>
>>98924530
Was paint too expensive? How do you even crayon the numbers on? Do you have black crayon or something or are they black for white crayon?
>>
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>>98924673
I love the Chaos Hulk! The Death Charger is also very good.
>>
>>98925050
>That hydra ref is my spirit animal.
>>98926924
>He's a cool guy.
What an insightful organic conversation. This thread is excellent.
>>
>>98927742
Paint/ink required a brush or pen, and that would have been to expensive. Back then, TSR was as cheap as it could be, and instead of selling pre-inked dice of passing quality, they sold dice of the lowest possible quality which could still be identified as dice, which came with a cheap crayon you were supposed to just rub into the dice to leave wax in their depressions.

The oddest thing was that the manufacturing tolerances of these die were so bad, they couldn't even fit two digits on the d20 faces, and just numbered them 0-9 twice, with the idea that you were supposed to use a second crayon and color one set for 1-10 and another color for 11-20.

Back then, this was still seen as a luxury though, because polyhedral dice of any kind (other than d6s) were rare and expensive for their time. Some D&D sets came with a sheet of "chits", little cardboard numbers you were supposed to cut out, put into a bag, and pull out a random number when you needed one.
>>
>>98928275
That's incredibly ghetto. We really take cheap plastics for granted these days. Back when stuff was made in America the production costs must have been crazy for small timers like TSR.
>>
>>98928281
They actually had to import the dice blanks from Japan at first, because Japan was the only country that was manufacturing them aside from England.

The physical reality of games was a huge factor in their development. Tunnels and Trolls even started just as a "D&D that only used d6 in case you're poor".

But while dice price was a factor, printing prices was a much bigger one. Books (or rather, booklets) were lean and dense, and OD&D even recommended you buy certain other board games for materials like hex maps because it would have been too expensive to supply them themselves. That was still a step up though, because just a decade earlier it would have been too expensive for TSR to have independantly printed anything.

Now, people 3D-print their own dice they roll only once before throwing them away, while collecting hardcover books of games that include 400 pages of lore about the author's self-inserts, while little glowing rectangles in their pockets hold every RPG book ever written.
>>
>>98928281
it was incredibly ghetto, but about cost, not really. the prices were around double the current rate today.
Back then a set of rpg dice would cost somewhere between 1,5 and 3,5 dollars.
That's somewhere between 10 and 25 dollars in todays money.
So it's not like it was obscenely expensive to get a dice set. Especially considering you only needed a set.
People were just cheaper back then and loved to diy shit to not pay any more money.
The people from back then would have all adopted the free dice rollers on your phone no questions asked.
The few boomers i ve met that are still into rpgs today love that shit because they dont have to carry with them a bag of books and a sack of dice and can do everything on their tablet
>>
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>>98928275
It's not labor intensive to paint dice. Chessex manufactures their dice in Europe. The entire die is painted, and then a tumbler is used to remove excess paint. But for whatever reason polyhedral dice manufacturers didn't start doing this until around 1982 or so.

The dice that TSR sold with the crayon had a d20 numbered 1 to 20. TSR was the first to make a d20 numbered that way.
>>
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>>98928334
That's a later pack sold seperately. Some D&D sets actually came with a set of dice, in a little plastic baggy with the crayon.

The part that's wild is that they came out before the d10 had even been invented. The d10 is not a platonic solid, so designing a 10-sided die wasn't as straight-forward as the other dice.
>>
>>98928360
The dice which you are showing were cast and hand inked in Hong Kong. They were not sold with a crayon.
>>
>>98928327
>They actually had to import the dice blanks from Japan at first, because Japan was the only country that was manufacturing them aside from England
This is completely at odds with every single other thing I've heard.
>>
>>98928334
>It's not labor intensive to paint dice.
It is when you're cheap as shit and don't own the machines.

It's why Game Science sold un-inked dice. They were too cheap to ink them, and also wouldn't buy and calibrate the tumbling machines.
So, they instead opted for using a marketing pitch about how tumbled dice were less random and thus inferior to their "premium" dice, which were just uninked untumbled blanks.
>>
>>98928379
There's a lot of early discrepancies. Even the story of how the d20 made its way into D&D isn't clear, with both Arneson and Gygax claiming they were the ones who discovered the die on seperate trips to England.
>>
>>98928424
Only Arneson claimed to have discovered d20s in England. Gygax discovered the polyhedral set sold by Creative Publications, which became the dice which TSR sold separately or with the Holmes set in the 1970s. If you have an interest early dice, Peterson is the best resource:

https://playingattheworld.blogspot.com/2020/02/identifying-dice-of-1970s.html

He doesn't describe the dice that TSR sold with crayons, but info about them here:

https://www.athenopolis.net/2018/02/tsr-dice-moldvay-basic.html
https://www.athenopolis.net/2018/02/tsr-dice-mentzer-basic.html
>>
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>>98928424
>>98928463
Also, there was a set of polyhedral dice sold in the 1960s in the US. However, I don't know if any gamers ever discovered these, so maybe not relevant to gaming:

https://playingattheworld.blogspot.com/2020/11/fredda-sieve-and-her-1963-zazz-dice.html
>>
>>98928463
That seems more credible than Arneson's tale.
>>
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>>98928360
> The part that's wild is that they came out before the d10 had even been invented.
The d10 was patented in 1898 and 1904. Mason and Co even manufactured it in the 1940s.
>>
>>98928486
That's a dodecagon with two of its faces rounded.
>>
>>98928327
Yes, I remember a chapter from Listen Up You Primitive Screwheads where Mike Pondsmith talks about printing prices being high, and how they've gotten cheaper around 1990 causing the TTRPG explosion, before that only TSR could afford to print splats on monthly basis, well, that's how it got into trouble anyway.
>>98928329
The last dice set I've bought (10d10) was 8€ and they weren't fancy. But I get it. These modern dice, even the cheapest ones, are made with nice and weighty plastic.
>you only needed a set
Yeah if you were passing them around the table. My character is a level 9 fighter and he uses 4d20s, 2d10s, 2d4s because he's a polearm guy. Turns would take forever if I didn't have them ready.
>>98928360
God, those are terrible. It's as if the makers wanted to produce something worse to step on as a child than lego.
Pondsmith wrote that Japanese naval officers used d10s before tabletops became a thing. I have no idea what's the story behind that short anecdote in CP2020 rulebook.
>>98928486
Maybe those are the ones Japanese used. I've also heard dice other than d6 and d10 were de facto banned in an old weeb game thread.
>>
>>98928499
>Yeah if you were passing them around the table. My character is a level 9 fighter and he uses 4d20s, 2d10s, 2d4s because he's a polearm guy. Turns would take forever if I didn't have them ready.
sure, nowdays you might need a bucket load of dice depending on the game but back then you would just roll a single dice for attacking, saves or inflicting damage
>>
>>98928512
I forgot to mention I only play 5e, but enjoy reading about OSR even though I'll never get my DM to switch systems. We joke about the dice often, saying how the game will soon evolve into WH40K or some other war game where you roll dozens of dice. Post 3e was designed around selling you dice I think.
>>
>>98925077
What the fuck kind of retarded question is this? You are so feckless that you have to come begging strangers for permission to play your own games?
>>
>>98928526
There's some guys who really tried their hardest to establish a culture of permissions within the OSR. I think it might have infected some people.
>>
>>98927742
Fucking retard nogames
>>
>>98928522
>>98928512

Fuck off. If you're not even playing the game nobody here gives a fuck about your retarded opinions
>>
>the fake OSR troll thread is full of 3.5 and 5e nogames
Shocker! Maybe you can sloppost wrong takes about dice some more to cover it up.
>>
>troll is getting feisty and upset
Good job ignoring him so far, everyone.
>>
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>>98928498
It's also a pentagonal trapezohedron with points rounded. A pentagonal trapezohedron is the shape used for d10s.
>>
>>98928499
>Mike Pondsmith talks about printing prices being high, and how they've gotten cheaper around 1990 causing the TTRPG explosion
I think a lot of factors beyond cheaper printing helped create the RPG boom of the early 90s. The Vampire craze that helped expand the RPG community in weird directions was definitely a contributor.
>>
>>98928570
Maybe you should post about osr games that you actually play instead of bragging about how you're some retarded fifth edition player who just likes to look at osr to feel warm fuzzies
>>
I apologize for angering lots of people by not being OG enough to have played OSR. I will no longer post in this thread or read any replies.
>>
>>98928560
This, Post about ACKS or fuck off.
>>
>>98928631
Only one guy in this thread gets angry and he's not a real person.
>>
>>98927047
The collector speculation bubble is going to pop when the AI one does.

People are going to realize that the only things that actually have value are land, fuel, and guns. Everyone will be selling their RPG book collections to make space for ammunition drums and stacks of cat food.
>>
>>98928631
Faggot, what is stopping you from just playing the games?
Instead of trying to engage with the hobby directly you would rather look at it as an outside observer while smugly telling us your opinions on it, instead of just playing the games. And you blame it on not being "og enough" when all you have to do is just download BX and start playing.
Worthless zoomer worm.

>Waaaaah I'm never coming back, you're too mean!!!
Good riddance, gate: kept
>>
Quick reminder that anyone who seems like a cunt will just be considered to be the troll acting in bad faith, so if you want to be taken seriously you're going to have to keep things civil.
>>
>>98926976
>https://sys.4chan.org/derefer?url=https%3A%2F%2Farchive.org%2Fdetails%2FDragonMagazine260_201801%2FDragonMagazine001%2Fmode%2F2up

There goes my weekend.
>>
>>98926099
>>98925525
Neat. That was a very reasonable discussion about the combined tonal and mechanical holistic approach focused on gameplay.
This thread being
/talk about old game things in a fuzzy way
general/ is weird to see but makes sense given how powerful nostalgia is.
>>
>>98928714
He's going to try to be 'subtle' next.
Everything he does is so underhanded.
>>
>>98928777
I apparently having been doing wandering monsters correctly.
>>
>>98928714
Agreed. You should just calmly discuss ACKS and not seethe so hard.
>>
>>98928819
Yeah, it very much seems like the troll who started this thread has no real notion of what the OSR is and genuinely believes it's just nostalgia rather than liking a real play style that's enjoyable today, so when he tries to simulate discussion, it's all nostalgia about dice that chip and T&T.
>>
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>>98924515
>Or, what is it you would love to add to it?
The Greyhawk manuscript would be a nice, but I've accepted that I am going to have to make my own megadungeon.
>>
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>>98929123
the key for level one
>>
>>98929123
>The Greyhawk manuscript would be a nice
It's at $60k and hasn't hit its reserve price. I think they were expecting 100k+ or something.
>>
>>98929123
>level one of 666

Ambitious.
>>
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>Looking for easy to mod d100 system that has working foundryvtt module
Our group is playing fan system for elder scrolls for a long time, but it's foundry module is shit, and vibecoding is making it worse.
We are looking for system that we could easly port it and has much more pleasing combat than this.
>>
>>98929576
Not OSR related, fuck off
>>
>>98929576
Have you looked at BRP (Basic Role Playing) or Mythras?
Either that or maybe WFRP.
d100 is a weird ask, and there's very few OSR games that are percentile based.
>>
>>98929576
Use AI for questions like this. Exactly what you posted, but submit it to Google, not 4chan.
>>
>>98929576
We have a weird obsessed troll problem. Do your best to ignore posts that seem irrationally hostile.
>>
>>98929626
>Have you looked at BRP (Basic Role Playing) or Mythras?
not yet. thx for recommendation. Now I'm looking int Hack100
>there's very few OSR games that are percentile based
thats why I asked here. I hoped someone here could help

>>98929664
I mean it's 4chan. if at least 1 faggot didn't tell me to fuck off I would be surprised
>>
>>98929576
>much more pleasing combat
I don't think OSR is the place to go for "pleasing" combat.

OSR combat is pretty blunt and utilitarian for the most part. It's at its best when it's quick and doesn't overstay its welcome.

>>98929626
>Mythras
I've heard good things about it. Is it actually any good?
>>
>>98929676
>I don't think OSR is the place to go for "pleasing" combat.
well the one system we play now has on paper good combat but in practice is clunky. I think OSR or OSR-like games can have pleasing combat. All depend probably on purity
>It's at its best when it's quick and doesn't overstay its welcome
we would like that very much
>>
>>98929676
>Mythras
>I've heard good things about it. Is it actually any good?
it's the best d100 game out there if you like detailed combat
>>
>>98929676
I enjoyed playing it. It's from the RuneQuest lineage, but it's a pretty popular system for people wanting to play Elder Scroll-eque games.
>>
>>98929126
>Sacrificial table, Slime Pit, and Statue of our Lo--
>Organic Lady of Refuse
kek
>>
>>98929664
>>98929670
It's not irrationally hostile to rightfully call people out for posting off topic retarded garbage
>>
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>>98928281
>That's incredibly ghetto.

Ghetto was Chits.
Actually, Ghetto was those games that included random number grids and told you to close your eyes and point.
>>
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>>98928275
>>98928281
>>98930032
You aren't wrong exactly, but you still sound painfully uninformed.

https://www.youtube.com/watch?v=W3aOLcnYi2g&t=75s
>>
>>98930120
Painfully uninfomed posters?! In MY troll hijack thread?! Unpossible!
>>
>>98930120
What's the uninformed part?
>>
>>98930161
Why TSR had to put chits in the basic set. Ward tells the story at the 1:15 mark.
>>
>>98930167
They put them in because TSR was so cheap that they decided they would try to save money by making dice in-house despite not knowing how to make dice, creating a window where they ran out of dice from their oversea supplier.

If polyhedral dice were more widely available, this wouldn't have been such an issue and chits wouldn't have been neccesary.
>>
>the troll knows literally nothing about OSR. so he has to resort ot posting about nothing but dice
LMAOOO
>>
>>98924673
Tell me more about ACKS! I'm really interested in ACKS. Do you think it would be a good system to run Elder Scrolls in?
>>
>>98930192
Doesn't sound like you have much experience running companies.
>>
>>98930235
From Jim's story, it doesn't sound like anyone at TSR had much experience.
>>
>>98930282
Kevin Blume doesn't look good in Jim's story. Something in you wants to make it about everyone at TSR though.
>>
>>98930295
Gary doesn't look too great either. He only checked in on the in-house dice project when it was months too late.
Kevin Blume looks really bad, but how many months of-
>"How's those dice coming along?"
>"Oh yeah... dice... they're coming along great. Best dice ever."
>"Can I see one?"
>"...Not right now. They're very shy."
-before Gary should have suspected something might be going wrong?
>>
>>98929576
RuneQuest, but it will need some serious work with replacing the Runes with something setting-appropriate. /tg/ should really get together and make a proper d100 homebrew for TES.
>>
>>98930032
This would be a great dart board.
>>
>>98930319
Thanks for the imaginary greentext.
>>
>>98928327
>dice blanks
If the dice had had no numbers or pips on the faces they would have had to have been machined or hand engraved to have numbers or pips. Machining those dice would have been ridiculous as it's a difficult and therefore expensive process for what are cheap game dice.
>>
>>98930675
Blanks as in them being un-inked/un-tumbled, fresh out of the mold. Not with actual blank faces.
>>
>>98924515
>copyright 1977

where the action is or not that lady has dementia now
>>
>>98930702
That's Gygax's daughter, Elise. She was 16 at the time, and is 65 now.
>>
>>98924530
I found a starter set recently for like $8 CAD.

All the die are there and none have even been coloured yet.
>>
>>98929126
>12. Cave in takes 6 hours to dig out. Pointless.

Why you gotta mess with them like that, bro?
>>
>>98930337
it would be nice



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