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edizione vietato fumare

PT v1.1.28 https://datanodes.to/u4rv6cgzzsvs/Pizza-Tower-AnkerGames.rar
BYOC v3.0 Beta https://allfearthesentinel.com/zandronum/download.php?file=byocv3.0betatest4.pk3
Antonblast v1.2.4e3 https://anonpaste.io/s/669654

>Old Builds
https://mega.nz/folder/W9ZxEAxJ#T0yji1Y-VTeJlpXeu9vbsg

>Decomps
Demo 1 Engine https://drive.google.com/file/d/1ThGUiwttZ63h11UpfrdP8B7KaoqnnjVg/view
GMS 2022 https://drive.google.com/file/d/1CW_LN07NEd3ISn8DDNwEEKjso8-0e7g7/view
GMS 2023 https://mega.nz/file/bFhQ0LLa#ga3tVIL1c07uXWmzZD9QbWYFsulLIirjKL_sdINmcxU
Xmas Break https://drive.google.com/file/d/1JWaJcetWX8Wp_zS_khrkBjTNZXMgGMzI/view
September 2021 https://archive.org/details/september-build-decomp
Eggplant https://mega.nz/file/14QAXATT#_BkDLYrVIQ6azqX5VTG7UfQRfV0oUuwL57nSsjOqjfc
Western v3 https://archive.org/details/pizza-tower-western-source-code
April 2021 https://archive.org/details/pt-april-2021-hotfix-decomp

/pizzatrash/ Resources: https://rentry.org/pizzatrash

Previous Thread: https://desuarchive.org/trash/thread/83260619
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>>83478285
Anchor for ripe, fresh and original content posts!
(Remember to reply to this post number before posting OC!)
>>
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Some changes from beta3 to beta4:
>New voices for Postal Dude, as well as new voice clips for Stickguy
>Codsworth player sprite rework
>The cosmetics menu posted about in the previous thread, along with some new cosmetics
>Soulsphere replaced with the Saulsphere. Gwonam takes the place of the more suitable computer area map
>Credits lump now includes portraits (of which a few were added for some classes that didn't have them)
>Deriver's Particle Lance now has a chance to induce a pain state
>>
These might be correlated: the spawn barrier has frames in which it can't protect, and clawing attacks have a tendency to bypass its protection. Also, the shotgunner class' pellets are nullified inside the barrier, likely because they're mistaken for those of shotgunner monsters.
>>
>>83478489
>Deriver's Particle Lance now has a chance to induce a pain state
I really need to get around to redesigning that thing. I've been talking with the boys about a new plan for that weapon:
Basically think one of the laser rifles from Helldivers 1 or 2, but with the longer you shoot it, the beam gets more intense and shorter until it gets to the fucked up mega laser it currently has, and then after a short time after that the gun goes PPFSHWW and forces you to reset back to weaker long range beam.
I have been a bit hampered by IRL shit and unable to focus on any work, and I'm trying to get my ass back in gear.
>>
>>83478533
Real life comes first, also accurate portrayal
>>
>>83478621
>also accurate portrayal
For now.
Ideally those two do some shit like this:
https://www.youtube.com/watch?v=hJynEt8JCx8
>>
Players block Shotgunner's pellets
>>
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This is Froise. Say something nice about him.
>>
>>83479276
He's a lot more fun to play than he has any right to be, considering his arsenal is built to backfire.
>>
They're modifying the tracers of Devil Marine's Unmaker so that it uses a single 3D model rather than dozens of frame-killing actors/sprites.

>>83479276
Second ever class with gorgeous Ultra64 weapon sprites. I'm surprised that the "Oises" are all decent pistol snipers, provided that you're careful with Froise's slot 2. At a certain point in a map he starts turning it back at himself the very microsecond you wrest it away from his face, and this is repeated several times in succession.
>>
>>
>>83479714
cute
>>
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>>83478489
They couldn't find another Zelda CD-I character for the blueface?
>>
>>83479276
>>83479329
I agree.
>>
>>83482000
I hope they change it to say "Lost? Good."
>>
>>83478489
>Quote
I wonder if King would make an appearance.............. Hm..............
>>
>>83482000
https://youtube.com/watch?v=B_s-dPtPKUg
>>
>>83484414
If Harkinian becomes a class, that's gotta be a thing you can do!
>>
>>83479276
SCREAMIN AT THE ANGELS AS THEY PUSHED HIM THROUGH THE DOOR
>>
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>>83479329
A shame that he's most likely getting scrubbed from the project because the other devs don't want to associate with Laser anymore. I wouldn't mind a standalone Froise mod in theory so long as it's compatible with both Zand and GZDoom.
>>
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>>83478523
The barrier disappears from view in some angles, but that's more of a core Zandronum issue. My graphics driver is pretty good.
>>
>>83479276
he was probably a good person despite everything
>>
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>>83478489
The rest of the new portraits.
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>>83488521
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>>83488533
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>>83488559
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>>83488570
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>>83488599
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>>83488614
Kegan posted Arti, Telos, and Deriver himself in previous threads so I skipped them. Also, nice to see that the person who made this class is still in contact with the devs...
>>
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>>
You still can't pick up molotovs as P1 Dude if your hand grenades are at full capacity
>>
>>83485711
Dare one ask what happened?
>>
>>83490999
No idea. It's apparently not serious enough that his privacy will be disrespected, yet it goes deeper than behavior and led to all of his friendships being severed (ergo his meltdown at the bottom of the last thread). The state of his contributions are "unresolved" at the moment.
>>
>>83479593
Mental how one Morshu player spamming bombs against a horde of monsters can completely fuck up your FPS
>>
>>
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you never see stuff like this in Summit Inn anymore
>>



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