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There is something so Wii-U coded about Prime 4, it feels like something that was supposed to release the same year as Star Fox Zero. Not even other Metroid fans seem overly excited for it and they're the only fucks who are gonna buy it, it's been in development so long it will probably barely break even. I don't even see people pretend to be impressed by the graphics, but it's less "being held back by Switch 1" and more just drab in art direction?? Anyone else think the vibes around this game are WEIRD and nobody is talking about it like, at all? Whenever I watch the trailers again I get some fucked up pit-in-stomach dread I can't shake off
>>
>>722790428
Yeah the bike thing is really forced as is the retarded empty open world. Definitely feels like a game that was supposed to come out 4 years ago.
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i agree but also i'm majorly depressed
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>>722790428
I mean if its worth anything between the bloated budget and overall apathetic sentiment the game’s pretty much guaranteed to be a flop
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I'm looking forward to it.
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>>722790428
>good first person shooting
>open world
I will now buy your console.
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>$40 bike amiibo
>$30 Samus amiibo
>$30 Sylux amiibo
>it will probably barely break even
It already broke even.
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>>722790428
No, Prime series shouldn't have even came back
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>>722790428
its obvious to all non-nintendo fans that they are producing nothing but 3 gen old low effort shovelware type games. steam has games like this for $10 all the time. nintendo fans just enjoy their little bubble.
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>>722790428
what the hell are you talking about, the bike reeks of switch era post botw slop

if prime 4 was wii u coded it would be the namco version that was releasing in 2 months, pure cheap to develop slop like the zelda warriors games
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>>722794615
Does it really matter to make a delineation when its slop either way?
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>>722796798
>3DPD
No thanks, my wife looks a lot better when she's in the mood.
>>
I've been saying since the start, Retro aren't the same people who made the original 3, and if anything they should have left it alone, and picked a different project.
It might still be good, but they're going to have to win me over, and the idea that it might be open world isn't doing much for me. I would have been a lot happier to see a more robust combat system, or more dynamic environments or something. A motorbike and a big empty desert is just so "who gives a shit?" as a concept.
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>>722790428
>There is something so Wii-U coded about Prime 4

The fuck is this retard babble?

>Whenever I watch the trailers again I get some fucked up pit-in-stomach dread I can't shake off

You're trying too hard, concern trolling is easy to spot.
>>
>>722796123
Yes, both are slop but switch era slop at the very least has a sentiment of "revitalizing" the series which is honestly preferable to wii u slop
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>>722790428
Man they really fucked it up with the bike didn't they, the large percentage of people that are less optimistic now because of the bike is pretty funny
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>>722790428
Jesus Christ
Do you ever shut the fuck up?
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>>722794168
DKB is the greatest game of all time though.
>>
Here's a trailer for Prime 4 that would have won me over
>Samus is using speedbooster
>Samus is running on walls like Prince of Persia
>Samus is zipping around doing bullet hell shit with enhanced mobility
>Samus is realistically burning through foliage with a flame thrower
>Samus is solving a puzzle by rerouting liquid that behaves dynamically
>Samus is drilling through rock with some kind of tunneling ability.
>Samus is accepting a bounty to pick off an optional side boss
>shots of creatures behaving with an increased sense of realism, and interacting with or attacking each other
Bam. I am now excited to play the next generation of Metroid.

As is, yeah, it'll probably be fine. Whatever. It kind of just looks like more Prime 3, so far.
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>>722797531
You said slop 3 times in one sentence.

You need to get away from 4chan for a bit.
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>>722792171
Wanted these but couldn't stomach the cost. Especially when remembering how they used to be $12. Then my wife ordered them for me as a gift. Mixed feelings. On one hand, my Metroid amiibo collection remains complete. On the other, that was still my damn money going toward them. As for the game, I won't pretend that I'm not anxious. The bike, the desert, the mention of ore . . . I didn't want any of that in Metroid. I'll be there day one because I trust that the rest of it will likely be solid, but I'm braced for a game that could've been amazing if it wasn't stitched together with bland filler content. The one thing I can see saving Vi-O-La from being total ass is maybe giving it spider functionality to do high speed wall and ceiling riding shit?
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>>722790428
>so Wii-U coded about Prime 4
Is this supposed to be a bad thing.
A lot of the WiiU games were great but stuck on a console that was marketed and perceived terribly. Thats why a lot of the switch top sellers are ports of WiiU games.
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>>722790428
I get the impression Retro have been over Metroid for a long time. I mean they were making a new IP before Nintendo begged them to restart Prime 4 after Bamcos mess. So we're left we've a game made by Retro's skeleton crew that's coming out far later than it should have.
It might be good, great even. But I don't think its gonna be groundbreaking or impressive in 2025
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>>722790428
METROID WAS NEVER GOOD
prime 1 was ok but 2 and 3 was painfully mediocre and those 2d slop? Oh boy those were some of the most blandest game i ever played
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>>722792171
>>$30 Samus amiibo
>>$30 Sylux amiibo
Wait seriously? Aren't they regular size without gimmicks?
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>>722790428
>Wii-U coded
Like BOTW?
>>
>>722790428
the internet does not reflect reality, this game is gonna break records and there's nothing you can do about it
>>
Yeah I'm hyped

>>722800659
$30 is the base price for amiboo now, enjoy
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>>722790428
>Wii-U coded
so it will be an underrated hidden masterpiece that will be lauded when it's rereleased on switch 3? sounds good, can't wait to play it
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>>722800336
The story is that Retro was jumping from one dead end project to the next and pitched themselves when Prime 4 was up for grabs. I forget if it was verified, but I think it came from somewhere credible.
>>
>>722790428
I'm afraid the game will be too sanitized, from the footage there's not enough details that make the environments and implied alien cultures memorable
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>>722797920
its one of the worst games ive ever played. like i said, you all are just enjoying your bubble. have you even played elden ring or silksong? how do you even defend paying triple the price for dk banana where you just bing bing slam all game?
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>>722798016
Nintendo makes a lot of slop these days what else do you want to call these games
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>>722797951
you like gay shit, and I'm glad none of that is in a trailer
>>
The Prime games were never that good to begin with
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>>722802735
you like pointless motorbikes
>>
Prime was never good. 2D is where it's at. I need them to take a crack at NEStroid formula again for Metroid 6. If they want to do the open world schtick, try it again proper on the 2D series, NEStroid already laid the foundation. If they do, it'll balance out the difficult combat that they've been leaning into from Fusion onwards, by allowing the game to be more open instead of making it both combat-oriented AND railroaded like Dread.

Make the entire world horror-themed instead of just the EMMI zones. Make the music better to bring back the classic Metroid atmosphere. Expand on the gimmick of changing the level design and atmosphere of areas you already visited (the frozen Arteria gimmick) by expanding it to the entire planet. Add a roguelike/randomizer mode to the game for infinite replayability while keeping the level design and movement tech friendly to speedrunning autists. Dread disappointed me but it has the blueprint for something great if they just stop trying to imitate Super in such a half-hearted manner.
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>>722804184
lol good one, sakamoto forgot how to do proper level design for metroid after super
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>>722804184
I've recently played all the 2D games for the first time.

2D is unbelievably overrated. 3D at least has the benefit of being unique amongst other games, but the torch has been better carried by Souls games since. Fromsoft alien souls when?
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>>722805018
Fromoid can't appreciate good games, sad but many such cases...
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>>722805343
Ironic.
>>
>>722804765
Didn't Sakamoto start out as an artist? I don't think he was ever involved in making the gameplay and level design of the games great. He has always been the art and story guy. The teams that made NEStroid and Super are long gone.

My main concern is that Mercury Steam seems to prefer more linear game styles. Their first pitch to Nintendo was to remake Fusion after all. Dread was their questionable attempt to imitate Super while also injecting some of Fusion's horror elements into it.

I do think that they can hire more people to make the 2D games more open though. Like I said, NEStroid already laid that foundation, it's not like it was never done for Metroid before. And with the evolving appetite of gamers, you see many people liking more open games like Hollow Knight and even some people coming back to praise NEStroid. I think this is the best time for them to try this. Nintendo has already been experimenting with roguelike elements in their first-party IPs (Splatoon, DK), and they obviously can see that Dread's extreme catering to just speedrunners and boss fight autists didn't increase sales much at all. I think they got the right idea with the size of the world. It's much smaller than Hollow Knight which makes it feel less exhausting to jump in or replay. They just need to make the experience more diverse and replayable to justify the flagship price tag compared to indie Metroidvanias.

>>722805018
2D isn't overrated imo because they pretty much pioneered those concepts first, and the sheer quality of interconnected world design of Super has never been successfully replicated by anyone else since 1994. 3D is overrated imo bc all they had was immersion. Movement and controls sucked, which impact exploration and combat. Level design also sucked. The 3D games got hard carried by graphics, immersion, and music. The best 2D got all that plus level design and if nothing else, much better movement.
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>>722804184
A Super Metroid remake is a great test for that.
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>>722790428
>Whenever I watch the trailers again I get some fucked up pit-in-stomach dread I can't shake off
Kind of like a Metroid Dread?
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>>722805545
If you want a taste of Super Metroid with fast movements and stealth there's already Zero Mission which even has some Chozo statue guidance for newbies, but with a botched soundtrack and colour scheme bc of GBA hardware. I don't think they should remake Super at all desu. Nor Fusion.

Make a new game on an organic new planet. Since Metroid's comeback was already done with Dread, there's no need to subvert any of the original tropes anymore like they did with Dread (can't go left at the start, late Morph Ball, starting at the bottom and climbing to the top, etc.). They're now free to make a brand new game that doesn't have to excessively reference the series' most popular entries, especially in the unlockable endings. Seriously, there was no point in Dread's multiple ending art bc they all just reference old games, they weren't interesting or compelling like Zero Mission and Fusion's ending art collection.

I think it'd be very refreshing to try to expand upon what NEStroid tried to do but couldn't execute well due to its hardware limitations and rushed developed time. There's clearly a market for that and most of the complaints about Dread can be addressed by leaning into that more open direction.
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>>722806176
The problem with Super Metroid is that it's the last game in the original trilogy that Sakamoto doesn't have complete control over. He's going to want to finally make the Super Metroid he always wanted to make like with Metroid NES and Metroid II.
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>>722805545
I will quit vidya if this ever happens
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>>722806437
>>722806583
I'm not sure. Sakamoto is getting really old so I think the guy will probably retire soon. He'll either do a Super remake or Metroid 6 before he leaves though, I do see your point there.

But I do think the fact that his remakes tend to be controversial could hopefully discourage him from doing a Super remake. Like NEStroid and Return of Samus are both difficult to get into, so at least there were enough excuses for remakes.

Maybe they should hire the people at Metroid Planets. Or Doctor M64. IIRC the Ori team disbanded after the release of the second game, right? So the guy should be available now.
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>>722791848
Anon I just want you to know that I'm proud of you for having the self awareness to realize your mental state actually effects your thoughts and perception on the world around you unlike 99% of people on this board.
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>>722801445
you've never played it thoughbeit
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>>722790428
The Wii U had very good first party games, if anything it's switch coded.
>>
the doomposting for this game is getting dumber every day. looking forward to it and the resultant doomer cope
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>>722807052
It'll be lucky to be the Wind Waker of Metroid. Empty open zones for traversal between biomes. Weird art direction that became beloved by a passionate section of the fandom a few years down the line. Forgettable gameplay and level design as a whole for the series.
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>>722806989
>The Wii U had very good first party games
lol
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>>722790428
>WII-U Coded
More like Mobile Game Coded.
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>>722807152
The art design is perfectly in line with a series that had the light suit, and you have no idea how the level design will be. And all first hand experience with the gameplay was glowing. As I said, getting dumber and dumber. The mental gymnastics to construct these little analogies is prototypical braindead doomshit
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>>722790428
>Game was intially handled by Bandai Namco SINGAPORE before being scrapped and handover to Retro
>It's an entirely new team at Retro with many industry veterans from Halo and other FPS games
>Very poor texture quality, environments, and enemy designs so far

Metroid Prime 4 will be the first Nintendo game to be developed using generative AI. Mark my words.
>>
>>722790428
Considering the best games on Switch were all Wii U ports I'd say that's a good thing.
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>>722807402
>Tropical freeze
>BOTW is better than TOTK
>Xenoblade chronicles X
>Bayonetta 2 is better than bayo 3
>Mk8 is better than world
>Hyrule warriors is musou slop but it's still the best version of it
>I don't give a shit about it but the last meaningful new nintendo IP is Splatoon which was a wiiu game
Not only were they good wiiu games they were the best switch games. The situation during the WiiU wasn't great but since the switch it has been dire.
>>
>>722791902
How?
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>>722807954
You know it's bad when you're trying to cite Bayonetta 2 or Hyrule Warriors as good games looool
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>>722808064
They are good games thoughever
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>>722790428
>3D Metroid
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>>722808148
'lol' is all I can say
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>>722790428
I enjoy Metroid. I couldn't quite describe what I felt about this game until I read your post. It's a bit weird. I'm cautiously optimistic, but deep down I know I'm coping I guess. Like I would love to be wrong, but I don't think I am.
>>
I'm probably going to play it anyway, but I don't expect anything better than Prime 3.
>>
>>722808639
>I enjoy Metroid
But do you enjoy Metroid Prime?
One's a 2d metroidvania, the other is an FPS
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>>722808695
You're right. While I love the art direction of the original games and beat them all, it was only once and I have no desire to pick them up again. I've beaten all the others except 2&M (which doesn't really count I guess) multiple times.
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>>722808064
And yet they are better than what you got on switch so if you're shitting on that you're admitting the switch library is awful. Botw is genuinely one of the best games of the generation, the switch has nothing on that level.
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>>722790428
>There is something so Wii-U coded about Prime 4
kino
>>
>>722792171
I'm really fucking tempted by that bike amiibo and I'm not even that interested in the game that maroon red, purple and black combo really hits all the right places for my, always gone for maroon/purple whenever custom colors are available in games
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>>722806583
Better start packing your bags then.

>>722806828
He'll probably do a Super remake. Metroid Dread finished his story and Metroid 6 is meant to start a new era/arc for the series, better to complete his remake trilogy that way all games will be within his Metroid Bible from Metroid Zero Mission, Samus Returns, Super remake, Metroid Fusion, and Metroid Dread. He can finally retire and promote some new guy in Nintendo EPD7 to take the reins for Metroid 6 and "BEYOND".
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>>722797951
you like cool shit and should work for Nintendo

honestly in awe how spot on this is, everyone here, including me, is too brain-fried to remember where gaming is supposed to be. Wall-running while shooting and burning foliage with a flamethrowing arm-cannon is how I would've imagined a Prime 4 back in '09. These trailers look shit. No new tech to justify the games existence. Psych powers new suit new bike, sure those give the game some identity but I ned something that the Switch can do that the Wii/Gamecube COULDN'T. Napalm or acid physics or something.
The bike doesn't really have me terribly worried, it will probably just be used for getting around a few big empty spaces.
the trailers just don't look good, I think people are latching on to the bike as a problem because theyre unconfident in the whole project but don't know how to artciluate it like OP did.
Prime 1 remastered was a really good looking game on Switch 1 so this game has no excuse if it turns out shit.

>>722806872
good post. Many anons here are full of doom and venom but don't realize it.
>>
>>722807805
>many industry veterans from Halo
Halo? OH BOY! Let's look up which Halo games they ma...oh boy...
>>
>Superfags still mad their run button is gone
lmao
>MUH DEPTH
two rooms needed it
>>
>>722805423
>much better movement.
Only if we're talking talking about Dread. Super Metroid in particular is floaty af.
>>
>>722805423
The most linear games in the series (other M, fusion, SR, Dread) all have sakamoto in common despite 3 different teams, it's a directive on his part.

Actually Mercurysteam's first pitch to Nintendo was for a Metroid Prime game (look it up), the fusion remake came after
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>>722809361
zoomer moment
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>>722790428

Nah. Game will be great. Retro studios has not missed a beat a single time.

>b-b-but retro studios is not even the same anymore!

Selective amnesia. Retro studios has always been a chaotic mismanaged clusterfuck yet nintendo has always squeezed good shit out of them.

Getting this dramatic over less than a minute of footage without context is quite stupid. People also forgets that first trailer was also lukewarm but people who got to try the game in summer said it played great.

>wii-U coded

ffs shut up
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>>722809402
Nostalgiafag moment
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>>722798423
wait a year and then get them half off from ebay, I got 3 metroid Amiibos for 30 bucks
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>>722809482
I'm in a third world shithole that adds the importing costs to the final price so release day will be the cheapest I can get it
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>>722809227
I'm gonna be very depressed if we're indeed getting a Super remake from Sakamoto. We should get spiritual successors, not remakes. Also I just know he's going to ruin it with endless cutscenes and "the baby" moments. I don't even like the cutscenes and Adam stations in Dread. Way too much dialogue, though Samus speaking Chozo was cool. Dread's ending crumbs at least hinting at more Chozo involvement in upcoming 2D Metroid games which can be really exciting, I just hope they figure out a proper gameplay direction for the series moving forward, because Dread was not it sadly.

I also hope Tanabe stays with the 3D series because honestly his ideas suck. Time travelling? Sylux as the primary antagonist? Whatever the fuck was going on in Federation Force? No thank you stay the fuck away from 2D Metroid please.

>>722809394
Prime isn't even that open anyhow. So I think my point stands. Mercury Steam can't into open Metroid. Even their sequence breaks are very much developer-intended.

I hope they will reduce the number of door types that require specific upgrades. I think that was the wrong direction for the series to move into. It's sad that the series keeps abandoning the concepts that make it stand out, like NEStroid and Super. I feel like the Metroidvania aspect of it gets diminished when they make overworld enemies tanky, because your power-ups feel less significant. It's okay for bosses to be hard, because classic Metroid always struggled with designing compelling bosses gameplay-wise. But the creatures roaming the planet should not be so annoying to get through with a powered-up Samus.

Also it's getting sad that Metroid feels like one of the last first-party IPs outside of Splatoon where platforming still fucking matters. They keep on killing this element in Mario and now Donkey Kong, it's actually depressing to witness in real-time.
>>
>>722790428
metroid doesn't have prominent rpg elements and is based entirely on exploration
if your map is gigantic because open world there is no fucking way you can organically explore it without and get lost without wandering for hours, which is something they obviously don't want you to do
so there's going to be map markers or some shit and the open world is going to act as some sort of empty hub, much like ocarina of time I guess
I'm honestly expecting a mess
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>>722790428
I'm still going to get it because it's one of the vaporware titles I thought wouldn't ever come out. Same with GTA 6 or Kingdom Hearts 4 when they arrive. I null and void opinions about specific games and this is one of them.
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>>722809987
If prime isnt open what is? The only metroid that's more open is NEStroid and super is as open as prime 1. Prime 4 seems to be way more open than anything sakamoto's released post-super too

>tanabe's idea suck
Funny I feel that way about sakamoto. Stop forcing chase sequences into metroid
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>>722809987
He has to finish it, man, the series must go full circle.
>>
>>722809987
>Even their sequence breaks are very much developer-intended
zero mission was the exact same
super was lightning in a bottle
>>
If Super is getting remade then MercurySteam is going to make it, so get your parries ready.
>>
>>722809989
Knowing modern Nintendo, even if they implement RPG mechanics into Metroid it won't matter anyways and will just be an excuse to get normalfags to ape about the game being cool, like what they did with Bananza.

I can see RPG mechanics working well in the 2D games where combat andmovement can get more diverse and potentially allowing for "builds", but it's gonna be hard to balance the enemy design to accommodate this.

Sth interesting they can do in the next 2D Metroid imo is for Samus to have 2 builds. A traditional build focused on ranged combat where she is more tanky and moves slower. Or a melee-focused build where she is more agile but also more fragile. Like a Metroid needing to get close to its enemy to fight it. And leaning too much into either modes will result in different endings for example. It could be a cool way to make the game more replayable for normalfags outside of a roguelike/randomizer mode.

>>722810147
Prime is not open at all and Super's openness is thanks to 1/ the movement physics and 2/ the low variety of upgrade-gated doors. Both of which they've been moving away from in the 2D series unfortunately.

Chase sequences aren't great but I can understand his idea to introduce more gameplay variety. But true to his art/writerfag roots, Sakamoto is really balls deep into the whole subversion shit and it's clearly been costing the gameplay quality.

>>722810242
This is what happens with remakes and modern successors. They already learned everything about the original so they always expect to play with the tropes or subvert it, so the experience feels deliberated. Maybe Metroid can only innovate for real if Sakamoto will withdraw from it completely at this point.
>>
>>722809987
>their sequence breaks are very much developer-intended.
How is this a bad thing? Nintendo has known Metroid attracts sequence breakers since Fusion and have made sure they get some kind of reward for it.
>>
>>722810557
>Prime is not open at all and Super's openness is thanks to 1/ the movement physics and 2/ the low variety of upgrade-gated doors.
You did not play the original GC prime
>>
>>722810557
>I can see RPG mechanics working well in the 2D games where combat andmovement can get more diverse
I'm sorry, have we played the same games?
>>
>>722810557
idk I feel like metroid games are designed to be on the shorter side because there's only so many upgrades (and I mean functional upgrades, like movement abilities) you can fit in before you create a fucking mess
turning metroid into an open world will stretch it REAL thin
the only out I see is adding castlevania elements but why would you do this to metroid is beyond me
>>
>>722810719
There's a huge difference between sequence-breaking using advanced movement techs that flow seamlessly into the gameplay and level design like Super vs sequence-breaking via glitches that break the game's axis like Dread. They also patched all of these glitches in modern Metroid bc it makes their flagship product look bad

Also it means they don't give a fuck about player skill expression when the series is supposed to be about immersion and putting yourself into the shoes of a badass space warrior. By keeping everything dev-intended and stifling player skill expression

>>722810830
The fact that they patched it means they do not want it to be possible. It's a frustrating attitude they have and it sucks that we'll never get the same open Metroid experience again with modern Nintendo

>>722810954
My idea is moreso for if they're looking for ways to innovate the gameplay of the 2D series. Normalfags aren't into speedrunning and with how much Dread sold despite the amount of marketing put into it, I think it's clear that the series doesn't feel premium enough for most of the more mainstream gaming audience. Having "builds" can be a way to have a normalfag to play through the game 2-3 times by default, making the game feel like it has more "substance" for its price tag despite the smaller world

>>722811109
By making the game more "open world" I just mean like NEStroid. Less upgrade-gated doors would already make the game feel a lot more open because there are more potential routes to go to at any given point

Tbh I'm also not a fan of adding Castlevania/RPG elements into Metroid. However, I can't ignore the fact that Samus has a melee counter now and snappy movements allow her to evade and get close to enemies. I just think that if they want to make Metroid feel more deserving of its flagship price tag, especially since it's now directly competing with an entire subgenre of indie games that often cost like 1/3 of its price tag, this is a potential solution
>>
>>722811523
>Less upgrade-gated doors would already make the game feel a lot more open because there are more potential routes to go to at any given point
that also greatly reduces the number of meaningful upgrades available : if it isn't doors, it's going to be grapple beam bs, high jump ledges, screw attack blocks, bomb blocks and what have you
I'm not sure how you plan to keep a game "fresh" when you limit the amount of functional upgrades to a minimum to allow maximum freedom : feels like what they did with zelda
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She killed billions...
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i haven't played any of the prime games
what am i in for?
i really liked dread and after playin silksong i wanted more metroidvanias but they are all dogshit so i got an itch for metroid again but not sure how the prime games play.
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>>722801023
Par for the course for Retro, honestly. It's what ultimately led them to do Prime 1 in the first place, after all
>>
id rather we have a ship and fly around than a fuckin motorcycle wtf. we coulda had a starfox game within our metroid game
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>>722812361
play on pc with primehack
it's m+kb and it's way better than any other option
>>
>>722812361
You're in for a fresh experience, unlike everyone else.
>>
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>>722812361
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>>722812645
do you hate zero suit so much you had to put zero mission that low?
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I would really like if it they go back to the Alien/ horror inspiration. A constantly degrading hopeless situation with multiple crisis you have to deal with. Fusion perfected this. Yeah it was linear, but whatever; the atmosphere and suspense was unmatched. Like having to conatantly open up more sectors to get more power but at the same time the X infiltrating more of the station was so fucking cool.
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>>722813001
im the original anon and i remember playin zero mission and enjoying it up until the like the stealth segment. i loved fusion as a teen but i lost interest as soon as that shit happened.
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>>722811842
Meaningful upgrades can be used for combat, traversal, puzzle solving, etc. They don't simply have to be to open doors you know. The joy of unlocking access to a new area unknowingly imo is much more compelling than having to acquire specific power-ups to unlock new areas.
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>>722812645
swap Zero Mission for NEStroid and Prime 2 with Prime 1
otherwise I understand your tastes. Except I've never seen such a gulf between Fusion and ZM tho. ZM is the in-between of Super and Fusion in many ways, your two favorites, yet you put it down in the shitzone

>>722812361
I think Prime on GC was a brilliant game, that I didn't enjoy at all.
Played the Switch Remaster and it clicked, I think its improvements to the controls. Great looking game. The original's environmental design really shines. They don't make em like they used to. Very novel approach, blending western exploration shooters and scifi with metroid progression and movement. It paid off, but was frustrating and disorienting at times. /v/ LOVES Prime 2 for some reason. I'm playing now on Wii and find it a bit of a chore despite I guess getting lost less. Its a darker sequel with an inverted flipped world baked in.

>>722813326
I glaze ZM because its fast paced fun poppy romp but I too hate the actual zero suit part. But its like, 20 minutes long if I remember correctly. Its lame but doesnt ruin the game
Has anyone else noticed that nobody ever posts zero suit samus in these threads anymore? I guess all the smash/porn secondaries have wandered off, all thats left are the actual fans. Used to be a lot of ZS in these threads.
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>>722813503
>all thats left are the actual fans
You mean the schizos that just KNOW how to make Metroid better?
Real primefags would be regurgitating TUUUUUUBES memes over and over
Hell, we don't even get the Other M defenders anymore
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I beat X Fusion and it was really fucking good. I was a bit confounded on where to go at some parts but overall it was an amazing experience. Except the stealth sections at the very end, I had ro savescum through that.
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>>722813503
>/v/ LOVES Prime 2
It improves on combat design, enemy design and boss design. But if you have issues with the original control scheme, then yeah you'll find it worse than Remaster.
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>>722813575
schizos and autists are the only trve fans of anything
OG primefags TUUUBEniggas are dead from old age. Honestly tho I wonder if Prime 4 will find them where they are in life. its been a ridiculously long time since Prime 1 and 2 released. Its been a long time since 2011 /v/. I like the thought of an old /v/ fag dusting off a Switch1, putting their kid to bed and playing Prime 4.
I've always been a 2Dfag. I might skip Prime 3
I wish Nintendo was more transparent about how Priem4 and Pokeman runs on Switch1. Not to be controversial, but the Switch 2 isnt very enticing yet

I'm glad the other m drama is behind us

oh and to the anti-desert motorcycle people, I feel like they wanted to lean into this old comic. Whether they succeed or not is yet to be seen
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>>722790428
>boring empty open world
pass
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This game feels like Kingdom Hearts 3 but even more mythical. I feel like I've been hearing about it forever.
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>>722806872
>art and culture can never get worse if things feel bad or wrong it's your fault
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>>722790428
Shouldn't have made it yet another open world game.
No one asked for this
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>>722797951
Sums it up, I love the Prime games but I cannot be roused to care for what I've seen of 4. Watching space pirates jump left and right on an axis while Samus pew pews into them with no reaction is just... what's the point in resurrecting the series two decades later if the newest entry could still pass for a 2007 game
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>>722797951
For me it would be
>this is just doom eternal but with metroid art direction
The pickups are already baked into the franchise. I would even accept 2016 rather than full on eternal adhd.
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>>722790428
>people were waiting 8 years for this
Oof
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>>722790428
The trailers are completely uninspired, which leads me to believe the game is as well. A Motorcycle section? Seriously? Whoever looked at Metroid and thought
>Yes, that's what Metroid needs. A motorcycle.
should be shot. It'll be an okay game that will send Metroid back into hiatus.
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>>722818978
Should have let mercurysteam make another metroid game instead
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>>722819115
Is that not what they're doing?
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>>722819346
I don't know?
Are they working on a new one right now?
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Stupid sexy ball
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I don't get it. People complained that Zelda and Mario were getting stale. Nintendo were patient and took their time and they made BotW and Odyssey, two of the most popular games in their respective franchises. They figured out a way to make both games feel fresh while still part of the same series. Why can't they do that for Metroid? The bike is the only new thing I've seen and it doesn't seem to naturally blend with Metroid's gameplay loop at all, just something tacked on so they can say they added something new.
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>>722819509
Lewd
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I was already skeptical but still cautiously optimistic when they revealed that you can do amazing things with psychic powers like... Open doors and throw switches. All interest evaporated completely when they revealed the barren, empty open world and the jarringly out of place bike. You can tell those things were forced in by some out of touch old fart suits.
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>>722821493
Was probably put in because of the big BotW success.
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>>722800659
You can blame Trump for that.
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>>722818978
What's with the 3D games and their fear of the Sped Booster? It's like they HATE the fun mechanics of the 2D series. They also made the Screw Attack dogshit.
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Purple as a motif has never not spelt disaster in gaming
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>>722790428
thats cool.
I liked the WiiU. better than the switch desu.
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>open world slop with literally miles of nothing with some "dungeons" scattered around
No, I don't need another BotW. Enough
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>>722806872
how jewish, to invert causality like that while trying to look empathetic.
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>>722821703
>muh tariffs
Could have happened without them. It's just a scape goat, nothing else
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>>722821703
No, they just realized that the manchild audience is more profitable than their originally intended audience of actual children. This is literally confirmed by their ex-employees, who are probably still contractually obligated to also blame the tariffs however, even though amiibo prices have been steadily increasing for years.
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>>722797951
>>Samus is using speedbooster
>>Samus is running on walls like Prince of Persia
>>Samus is zipping around doing bullet hell shit with enhanced mobility
kys
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As someone who has only just bought a Switch 2 and my last Nintendo console was the Wii.

This shit looks good, fresher and more creative than anything on PS5 atm. Problem with Xbox and PS5 is the lack of games, you go on the store page and it's all the same games from the last 10 years. It legit hasn't changed.

I think it's cause of my lapse, Nintendo is fresher as you can't play these games anywhere else.
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>>722804184
>Prime was never good. 2D is where it's at.
This but the complete opposite. 2D Metroid games are generic arcade toys; Prime 1 and 2 were technological marvels and aesthetic experiences.
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>>722811523
>Also it means they don't give a fuck about player skill expression
Good. "Expressing myself" through "sequence breaks" and "movement techs" makes me feel like a speedrunning tranny, not a Spacefaring bounty hunter. Gamers Are Retards And Devs Know Better Than Them example 1,000,000
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>>722797160
Retro hasn't done shit in a decade and I don't trust them with this game at all. Bumbling retards who have zero output should have been layed off instead.
If you want to scratch some of that Metroid Prime itch then ReCore had some ex Retro devs working on it and you feel that in the way enemies are designed. Great 3d platforming too.
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I think the real problem is that Nintendo can’t seem to put together a good trailer for the game. Every trailer showcases things in the weirdest, cheapest-looking way and it’s clear they are trying to avoid showing the story in any substantial way. When people got to watch Treehouse play the opening minutes of the game with story bits included, the reaction was better from people. These contextless gameplay trailers focusing on one thing (psychic abilities, bike) aren’t very exciting to see after months of no information.
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>>722823570
I dunno even Dread's trailers prior to the Kraid and Ghavoran reveal weren't even that bad. They really dropped the ball with all the Prime 4 trailers so far.
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I didn't play Prime 3.
tl;dr me the story
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>>722794168
>steam has games like this for $10 all the time.
Such as?
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>>722823570
I feel like they are focusing too much on stuff no one wanted in the first place.
They were glazing the open world aspect of MKW a lot in their promo trailers
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>>722792171
I have preordered all of these and the making of hardback collectors edition.
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>>722823101
Sequence breaking isn't used exclusively for speedruns. The joy you get from pulling off cool movements to reach certain areas, bosses, or powerups earlier is a feeling that is sorely missed in Dread, because the sequence breaks it allowed were manufactured as shit. Sth simple like reaching Kraid with a well-timed walljump in Super isn't speedrunning autism.
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>>722801445
>dark souls 10: open world input reading rollslop edition
>generic indie metroidvania with obnoxious fanbase who never played symphony of the night or a single metroid game
Woah you convinced me bro.
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>>722790428
The bike reveal had the opposite effect of hype on me. I went from being very interested in this to having no interest whatsoever. Seems like I'm not alone in that either. Don't understand how Nintendo just doesn't get that open world slop fatigue is a very real thing.
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>>722823773
"Joy" is a simple emotion, I don't care for it.
I felt more like an interstellar bounty hunter moving glacially through Frigate Orpheon--finishing off a few dying space pirates, scanning a few terminals, uncovering what happened to it--than I ever did performing bing bing wahoos in Super.
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>>722823759
I’m withholding judgment until I play it myself, but what they showed wasn’t particularly convincing.
>psychic abilities showcase just looked like they were showing the tutorials — the most interesting thing shown was altering the trajectory of the beam shots
>bike looked janky thanks to unfinished animations and sparse environment
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The thing about the bike is how unnecessary it is. She has the Morph Ball. She has the Speed Booster. She has a fucking spaceship. Why not use any of those?
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>>722823678
Phazon comes from the planet Phaaze. Every 100 years or whatever Phaaze shoots out big meteors called Leviathans through wormholes to infect the planet. Talon IV and Aether were both hit by one of these Leviathans long ago. Dark Samus takes control of the Leviathans and launches them at several planets in Federation space.

The game starts here. A Leviathan almost hits a planet but Samus and her new bounty hunter friends stop it but Dark Samus shows up and hits them with the whacky blue knockout gas and gives them the Corruption™. Samus goes into a coma and the other bounty hunters go to the other planets to destroy the leviathans. All the other bounty hunters become Corrupted™ and Samus kills them and destroy Leviathans while slowly become Corrupted™ herself. Then Samus collects every triforce shard across every planet to power the USG Ishimura to get the control codes for a Leviathan to open a wormhole to launch an attack on Phaaze. Phaaze is destroyed and all the phazon disappears along with Samus, Dark Samus, and the Corruption™. The final post credits scene shows Sylux's ship following Samus.
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>>722824491
Thanks anon
About this Sylux guy, why would he follow the ship, and is he corrupted?
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>>722824572
No Sylux was not in the game at all. All we know from his appearance in Metroid Prime: Hunters is that he hates the Federation and Samus for some reason and we don't know why.

I suspect he is Ian Malkovich.
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>>722824572
NTA but Sylux is a minor antagonist from Metroid Prime: Hunters, a spinoff game for the DS which is now 19 years old. You may be wondering why they decided to have this random guy be the main antagonist of a major Prime game. We dont know. It seems a weird decision since after all these years, only massive autists will even recognize this guy it's me I am the massive autist, kid me thought Sylux was the coolest dude ever and I'm so happy that he is back 20 years later against all odds lmao
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>>722812068
Danger Clementine
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>>722790428
Star Fox Zero was good so this sounds good to me.
Honestly every trailer they've shown so far showed something completely different. It looks ambitious as fuck. You're only doomposting because you're afraid the game you've waited 8.5 years for might not be the best thing ever.

>>722794615
>what the hell are you talking about, the bike reeks of switch era post botw slop
botw (a Wii U game) literally got a bike as DLC, what the fuck are YOU talking about
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>>722825265
>ambitious
>two decade old open world trend
Retarded ESL.
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>>722790428
Everything about nu-tendo is outdated.
Those fuckers are shoving open world as the "future" of their series when that shit was overdone a decade ago.
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>>722798423
>Especially when remembering how they used to be $12.
Never forget what $12 amiibo used to be
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>>722824789
You mean John Malkovich, right?
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>>722825320
What does it matter how old a game mechanic is? dark souls employed "outdated" game mechanics and was still successful not despite but because of it
We have no idea how the open world in Prime 4 works, why doompost about it now?
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>>722825380
The first run of amiibos were called McDonald's toys for a reason. They were a fucking joke when they first came out and then soon enough you had scalpers stealing crates of Rosalina ones off delivery trucks.
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>>722825385
No. Adam's brother? From Other M? Remember?
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>>722825497
Nothing about the game looks ambitious. In fact, it looks quite derivative.
I'm not sure from what third-world your mother tongue hails, but in English, words have meaning--you can't just use them willy nilly.
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>>722825810
Other M isn't canon.
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>>722790428
It's my most anticipated game of the year, it's the first actual 3D Metroid game in more than 8 years, and it looks GORGEOUS in every corridor area.

The desert hubworld looks a bit rough, but I absolutely adore how the bike looks and I'm excited to see how they use it to explore the areas.

Kill yourself concern trolling retard.
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>>722792171
I refuse to believe Amiibo collectors outside of the Smash series exist
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>>722826203
>GORGEOUS
Faggot.
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>>722790428
reminder that /v/ absolutely spammed the board back in like 2018 claiming Nintendo won e3 that year because they simply showed a Metroid prime 4 logo “coming” soon. That was nearly a decade ago lol
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>>722826284
Buddy, you have not met enough autistic tendies then...
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>>722791465
> Definitely feels like a game that was supposed to come out 4 years ago.
try 8
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>>722790428
I'm probably one of the biggest Prime Stans to have lived and... I dunno man....

They hired the entire crew who made Halo - or at least the whole crew that's still alive - and... they just made halo again.
This doesn't feel like Metroid prime; it feels like Halo with a metroid skin. Graphical style, shitty vehicles with 6-frame animations, stupid spectacle fights in the excessively large overworlds...

I am really happy to be wrong. But it feels like somebody wanted to make John Halo and then read about samus having powers, so they made John Halo and gave him ESP.
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>>722826447
Prime 4 was revealed in 2017 when everyone was to busy singing jump up superstar because it was an absolute brainworm than obsessing over GOTY like you do.
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>>722790428
As someone who's on the fence for Metroid, that trailer essentially guaranteed I won't buy it UNLESS I see some redeeming gameplay. Just as an example, Metroid Dread made me want to buy it despite me not being a die hard fan of the franchise.
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>>722826506
>I'm probably one of the biggest Prime Stans to have lived and... I dunno man....
If you have to call yourself the "biggest stan" then you aren't one at all.
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>>722826447
*2017
The same year hollow knight came out btw
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>>722826089
Who cares?
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>>722826581
I don't "have to" call myself anything ape brain. It's called context.
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Prime 1 is literally my favourite game and I'll be the first to tell you that this looks like complete and utter putrescent garbage
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>>722827019
What context? You just called yourself the biggest fan and left it at that. Do you have all the games? Do you have a collection of figures? Do you do regular runs of the game? Do you know it inside and out?
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>>722827161
NTA, but in principle, one could have only played the game once and still be its "biggest fan" (greatest appreciator). What you're describing (collecting action figures etc.) is consumption
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>>722827161
>What context
Context from whence this opinion arises
>do you have all the games
Yes, excluding pointless consoom editions
>Do you have a collection of figures
Irrelevant to forming opinions on the games.
>Do you do regular runs of the game
Yes
>Do you know it inside and out?
Yes
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>>722825841
>but in English, words have meaning--you can't just use them willy nilly.
So explain what the game looks "derivative" of. I'm sure you're not just throwing that word around without any examples to back your claim, right?
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how you react to prime 4 graphics
:|
how you would react to the same graphics ran through a crt
:O
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>>722827408
Making guys up in your head
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>>722827408
Truuuu
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>>722827395
>So explain what the game looks "derivative" of
It just looks like Prime 3 with a Nu-Nintendo open world slapped on it. Even the supposed new mechanic of "psychic powers" is a glorified visor ("It can open doors").
There's nothing radical about this claim; a thing remaining what it was is in fact the null hypothesis. The burden of evidence is rather on you to demonstrate that all of this is somehow ambitious.



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