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For me its Isshin. And absolute kino ending to a masterpiece game
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nobody like fromslop anymore you fucking shill. kill yourself troonjak. miyasaari isn't setting his next game in your slum no matter how much you slurp down his digital shit. kys.
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>>719316140
Probably some generic boss from demons souls back when the point was fun instead of muh heckin hardcore gamer cred
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>>719316217
idk, a Fromsoft game in Russia would be pretty cool
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>>719316140
SSJ Isshin is good but Radagon is perfect.
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>>719316140
Sekiro bosses don't really click the fun factor for me. Once you learn them they are pretty robotic to fight and don't leave much room for experimentation. I think my favorite boss from that game was Owl, I still have to do Inner Bosses though.

But generally speaking it would be either Malenia or Messmer
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>>719316894
Radagon was alright. Although Sekiro is the best Fromsoft game and possibly the best game ever made, Elden Ring is From's second best, rivaled only by by Bloodborne
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>>719316956
Although I disagree about Sekiro bosses being unfun, I do agree about Owl being an amazing fight. RIP Owl voice actor...
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I liked the Ape fight more. Also Soul of Cinder
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>>719317198
Ape fight is pure kino. Especially the second phase
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>>719317131
I may be exaggerating a bit by saying they are straight up unfun but I just generally prefer bosses designed around multiple playstyles than just the sword fights.
One thing I did prefer in Sekiro though was fully clearing the areas. Mobs were challenging and the approach of planning how I was gonna kill each one of them swiftly was super super fun

And speaking of bosses I also really like the Corrupted Monk (outside of that one clone move that kinda kills the rythm of the fight)
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>>719316217
impressive amount of buzzwords in one sentence
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>>719316894
i clicked this thread to post this
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>>719317491
>Corrupted MONK
>It's a woman
What did Miyazaki mean by this?
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>>719317491
Monk was amazing. Her second phase can just be skipped which is probably my only complaint about the fight

And I do agree about clearing the mobs part. Especially when the area and its enemies was designed as a puzzle, which you have to solve through positioning, stealth and ninjutsu. It is probably From's only game where you really have to think how you approach the mobs. Not like I dislike their other games though
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>>719317491
look at her face lmao
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>>719316140
Bayle.
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>>719318105
Gorgeous design. The fight was spectacular too, especially phase 3
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>>719318187
>phase 3
do fromflopers even realize how corperate, how formulaic their slop even sounds when you people talk about lmao. it all feels so repetitive, like you are just listing off youtuber algorithm slopbabble.
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>>719318525
Its an incredible fight with both visuals and audio doing an amazing job at translating the atmosphere. Sekiro is art
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>>719316140
they're all the same shit
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>>719318682
and then they went back to remaking demons souls for the 100th time
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>>719318742
Well, yeah. Although I still like Elden Ring, but for different reasons. Its not brilliant, but it has a lot to offer
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>>719318682
fromsharts look at these kiddie scribbles and really think it's high fucking art lmao. you are so brainwashed it's unreal. you don't even know how low brow your slop looks to the rest of us. please kill yourself today fromshill. im not buying nightreign, which flopped btw just like your gender reaffirming surgery. saar.
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>>719318742
I wish that was true. PCR really showed some fatigue in their way of designing bosses.
Although Nightreign has some really cool concepts with the Nightlords so I'm a bit hopeful for the next big game
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>>719316269
>Demon Souls
>Fun
lol, lmao even
>>
>>719318979
nightfart was a failure and miyazaki is ashamed of it, or he would be if he had any shame not to release goyslop.
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Easy
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>>719318903
The experience is breathtaking
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>>719317018
>Sekiro is the best Fromsoft game and possibly the best game ever made
Jesus Christ fucking kill yourself you absolute cultist drone retard
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>>719319048
nobody played this garbage. buy an ad.
>>719319082
im sure it is for you little guy lmao. such low standards on you troonsharts.
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>nobody played this garbage. buy a- ACK
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>>719319168
the ack is fromshills killing themselves when they see nightshart pooped the fart
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>>719319101
Its definitely From's best game. Likely the best game made too, although there are some contesters like Inscription
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>>719316140
9999 deep ED Libra of course.
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>>719319141
>im sure it is for you
And its all that matters
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>>719318682
Phase 2 is complete dogshit. It kills the pacing of the fight and forces you to parry or grapple around the arena frantically. I skip it every time.
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>>719316140
I have a soft spot for Friede and Gael.

My controller ran out of battery in the middle of Friede's phase 3 so I had to beat her with a keyboard without knowing what key did what.

With Gael I had a PS3 level GPU so the game would slow down or speed up depending on what I was looking at.
>>
>>719319535
I remember doing it when the game came out. Now I just skip it. Plus I am at NG+ charmless, so I cut corners where I may.
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>>719319550
I am not sure why people praise Gael this much. He was alright, but nothing to write home about. Loved Friede though, but maybe because I love winter themed bosses.
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Most likely not a popular opinion. The fight is not even hard, but for me its gaping dragon. The way to get there, the intro etc it's the most memorable souls boss for me
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>>719319306
>Team-mate is genuinely good in day 1 and 2
>Shits the bed against the night-lord and becomes a dead weight resulting in a defeat.
ED Libra and Gladius take the cake for me with how much a single team-mate can easily drag everyone down.
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>>719319743
He's really a full package boss. He's top tier in design, moveset, arena, story, theme and is the very last boss of the trilogy. He's never not fun to fight so it's pretty natural for him to be the most popular
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>>719320047
Even in DS III I liked Friede more. Gael is fine, but he is kind of basic in terms of everything but lore.
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>>719317491
I like sekiro because at every skill level you’re actually engaging with the boss. In ER there’s a sweet spot at about the midline of skill / build efficiency, but if you’re new to the boss/game you’re just rolling around waiting for it to stop having its fun, and if you’ve gotten gud you can basically opt out of engaging at all with stagger abuse. There’s a satisfaction to be found for reaching that level but it doesn’t feel very different from boss to boss once you’ve done it.
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>>719319048
From a story perspective, but I prefer the fight with CEL Ibis.
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>>719316140
Anyone saying Radahn is a faggot
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>>719316140
Thank fuck we are getting so many good ARPG's that normies will shit their pants over that are so much better than most of the souls garbage.
That being said, Sekiro is the kind of gameplay From should be aiming for in their games, instead of rollslop dogshit
>>
Worm fight in AC6 is pretty cool as a NGE Ramiel throwback
epic shit
>>
It's incredible how embarrasingly bad japslop games are in comparison to Chinese games nowadays. And japsloppers don't even realize that the rest of the world views them and their slop as being the same as saarslop anymore. such an embarrasing country. i guess thats just how the world is changing.
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>>719320734
I hate Japanese and love Chinese people and their culture. But they make good games, come on.
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>>719320862
they don't. the world is changing and we all know that China is in the prime of their thousand years old culture while japan is in their dying breaths. NOBODY irl resepects japan compared the china. they are dying and a low brow culture.
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>>719320974
Japan has a lot of experience doing games. China is catching up, but jot quite there yet. It takes time. But Japan is trying to appeal to a wide audience now, so its games will become bad gradually. Like Monster Hunter or Yakuza - used to be great, but are in decline because they want the world to buy them. China is the future though, I am learning Chinese.
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>>719321160
It's good that you are learning Chinese. Anyone with a brain or any self respect will. Unfortunately there are still many racists on /v/ who waste their time playing japslop when they can be playing tasteful Chinese games instead. Honestly i don't think these people are real gamers and the mods shuold consider banning them for racism and off topic. we have no need for japanese media anymore. we need to forget them.
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>>719321265
I just love China and Chinese culture. Beijing is my second home.
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>>719321405
Hmmmm I think you can love China without being there yes? Isn't it better to stay in your own country and make it just as nice as China?
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>>719321682
I am going there in a month or so. Maybe two months. I haven' been for nearly a year, I miss my Beijing so much....
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>>719316140
It's funny how chinese are catching on and Wukong shits all over anything Fromslop has ever made
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>>719316140
>Best Fromsoft bossfight?
I like the one where you roll a bunch.
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>>719321975
it's true outside of video games as well.
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>>719316140
Oh, that's easy.
Supplice from AC4
>>
This thread has taken a strange turn
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>>719322114
How?
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>>719322036
I mean we can thank Trump for cancelling pretty much any scientific revolution in the US and letting China get everything they want without competition
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>>719316140
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>>719322891
>anything Sekiro F
Opinion discarded
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>>719316217
the issue with this site is that if you try to actually discuss things related with the topic of the board, some retard will come to ragebait and farm interactions and ruin the thread, and this happens everytime.
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>>719322891
Also almost all DS I fights are meh. Its a good game, but overrated
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>>719316217
Came here to see this post
t. No horse in the race
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>>719322891
Malenia is a shit boss too
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>>719323828
I'm trans btw not sure if it matters.
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>>719322891
Where DS2?
https://www.youtube.com/watch?v=IN9kRFay02s&list=RDIN9kRFay02s&start_radio=1
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>>719324127
I don't like Dark Souls II.
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>>719321975

Wukong is a piece of shit game not even 10% as good as elden ring
China is a shithole full of zero empathy bug people who kill dogs in the middle of the streets with baseball bats

Fuck china, the rest of the world should bomb them to dust
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>>719316140
>When he Ashes are two, a flame alighteth
>Thou'rt Ash, and fire befits thee, of course..
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>>719316140
Capra Demon
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>>719320734
Is this opposite day? That or you're a mad chink.
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>>719316140
I don't remember his name but the muscle guy right before the last boss in ER was hella cool, imo. shame about the lame phase 1
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>>719316140
I can't take anyone who considers Sekiro a "masterpiece" seriously.
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>>719325386
Its a work of art
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>>719316140
Ever wonder why the biggest complaint /v/ ever had against Doom Eternal, was that "you can only use certain weapons and tactics against certain demons", while praising Seriko which is literally "if you do anything other then parrying a boss FUCK YOU!"

Like whats the point of even giving bosses a lifebar? You aren't even supposed to attack a boss or go on the offensive or anything, just sit back and parry everything.
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>>719324507
Take your pills, nigger
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>>719316140
>DS1 - Ornstein and Smough
>DS2 - Ivory King I guess? Shit game
>BB - Ludwig, I also like Shadows of Yharnam and their snek gimmick
>DS3 - Twin Princes
>Elden Ring - Mohg, I'd say Morgott if he had more hp
Didn't play Sekiro yet, waiting for a sale.
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>>719325465
That's one word for it.
>>
Genichiro.
>set atop ashina castle, overlooking the snowcapped mountains of the land he wants to protect
>sun sets between phases, just as the sun has set on his empire
Kino.
>>
>>719325621
you can go on the offensive but it's not DMC or something where you can juggle enemies with bullets or do QTEs during a fight so you can watch your character breakdance on the demon's chest with a pizza in his mouth while he yells JACKPOT, it's a system designed around deflecting, with the intention of creating an experience of sword fighting against a master combatant who won't just take a flurry of attacks, who can masterfully deflect them and punish you for being so brazen as to think such tactics would work.

the point of attacking is to deal chip damage so you can do more posture damage, otherwise their posture will recover too quickly and you'll find yourself having to work harder to break it. you can't attack haphazardly, you need to weave attacks into the fight when the enemy is vulnerable, which usually happens when their guard is broken or between attacks, much like any other souls boss. the only difference here is that the game expects you to be ready to effectively guard against an enemy's assault, otherwise you're going to eat shit and take damage yourself. therefore, it could be said that deflecting has replaced rolling as the primary means of defense.
>>
Presentation-wise it's Burn Ivory King though it wasn't a really difficult or great fight.
Most fun I have had against was probably Dancer of the Boreal Valley.
>>
>>719319945
ED Libra is fucking cancer, but Gladius is only hard when he splits into multiple dogs.

In both cases, the issue is that the AI aren't designed to 1v1 each player, but will aggro anyone they want, which results in a snowball effect as they pick each player off 1 at a time.
>>
>>719325621
Because they're different types of games you utter retard.
>sit back
What are you even talking about? Sekiro is the only FromSoft game where it feels like you're actively pushing the boss's shit in.
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>>719316140
Owl(Father) was a better boss, but Isshin had a better arena. That Owl(Father)/Butterfly room is aids
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>>719325621
/v/ is full of casuals, genuinely. A game that's simple to understand like this is better for their retard brains than something that requires actual thinking. They'll bluster on and on about how this game totally has a ton of depth despite literally every instance of gameplay you'll see being just blocking until there's an opening.
>>
>>719320550
Shields are legitimately better than rolling in most instances. How rollslop stuck is pretty fucking hilarious since everything about Sekiro and Elden Ring has been designed to punish rollers, yet retards like you still insist the contrary for some reason.
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>>719316140
My favorite is definitely Inner Genichiro.
>>
>Paid China shills itt pretending to have a conversation with each other
Slow day on X, I presume?
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>>719316140
I consider Midir the best From boss, even though I liked DS3 the least of all their modern games.
>>
I cant take anyone serious if they find Fromslop bosses impressive. It's bottom of the barrel stuff when it comes to video game boss fights.
>>
>>719320550
>i-frameslop, but parry instead of roll
Wow what a difference.
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>>719326503
I literally saidm more of their games should be designed around Sekiro implying i'm not a fan of rolling around like a retard. How fucking stupid are you
>>
>>719328169
Yes. Fast paced action without spending 5 seconds at a time rolling around like a retard is indeed quite different (and way more fun)
>>
Sekiro is shit compared to Nioh, Sifu, or any rhythm game.
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>>719328271
>Fast paced action without spending 5 seconds at a time rolling around like a retard
Ah I see what you mean, you get punished for panic rolling while you can spam parry in sekiro.
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>>719328203
And since, we've had AC6 and Elden Ring, so I'm not sure wtf point you're trying to imply. It's be like someone asking they wish Valve would make more games with loot boxes and keys in them.
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>>719317491
Melee is the only interesting way to play a souls game. There is nothing really engaging at all about playing a mage (whether faith, int, arcane, whatever) because you just sit back and cast spells. Shit is boring and honestly is playing on easy mode.
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>>719328487
You implying rollslop is better simply just tells how fucking smooth brained you fromdrones are. Literally the casuals of ARPG's
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>>719328858
parrying is just as braindead
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>>719326094
Inner Genichiro is top fight
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>>719328858
>you're a fromdrone because you consider one form of from gameplay superior to another form of from gameplay
..As opposed to a From hater, who is legally required to consider them all equally bad?

No but seriously:
>hurr ur casul
You're supposed to hide that your appreciation of Sekiro is hipsterism.
>>
>>719328756
>you just sit back and cast spells

DS1 came out long ago. Actually try sorceries and be open to having fun old man
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>>719329578
shut up fag
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>>719329726
You mean in ER? The only interesting way to play a mage is playing as a spell SWORD and pretty much doing melee with a magic sword instead of a real sword. Not to mention on release before the nerfs that 90% of mages sat back with comet azur and cheesed the game worse than any other souls game ever.
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Fucking Kalameet.
One of the most fun and hard fights in any souls game.
>>719319141
>Hurrr, not my epic adventure with knights and magic weapons.
Shut up fag.
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>>719330391
>fun
I remember this fight had some really shitty hit boxes. Such as him just taking off or landing had crazy deceptive AOE shock wave damage. It did feel good to finally beat him since he was so tough.
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>>719330083
>90% of mages sat back with comet azur
Most people didn't, actually. There's a reason those were made into videos, because you could only really do it on specific bosses with super min maxed builds. Otherwise you have to actually interact with the game, not that you'd know considering you clearly haven't touched magic since Dark Souls 1 at the absolute latest.
>>
>>719330391
Hard? He's an easiest boss in dlc.
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>>719330609
>Most people didn't, actually.
Bullshit, every mage on /v/ was doing it. Hell even my normalfag friend who plays mage in every dark souls games did it. It wasn't that hard of a "min/max"--basically put your points into int and get the right wonderous flask mixture.
>>
>>719330083
Some spells being unbalanced is not really relevant to this conversation. Carian Slicer was actually balanced in DS3 since it was meant as a close range option for the faster pace of the game and didn't actually melt enemies.

The point is that magic lets you make your own array of tools to approach situations differently. Killing the infected Lothric dragons directly in DS3 for example, or going through DS2 with Hexes. Magic is very interesting to play, and you speak as someone who has only seen it through content farming videos
>>
>>719330770
Do you have literally any evidence for that beyond some videos here and there?
>>
>>719330840
Do you have literally any evidence? Does Fromsoft ever actually publish build statistics and anything? What a useless statement. You can look at things like just how many people comment on Comet Azur and discuss it in the wiki compared to literally every other spell in the game or search the archive for how many people mention comet azur, but none of that is going to be evidence enough for you I'm sure.
>>719330772
It's funny because Sekiro literally has TOOLS you can use to approach situations differently that are actually impactful on the gameplay other than "cast spell, watch enemy die"
>>
The best part of this fight was the fact that it took place at same location where game started.
Pure fucking kino.
>>
>>719331107
>What a useless statement.
You're the one making all these claims about "everyone" just sitting back and spamming a single spell, why can't you prove it?
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>>719331107
The prosthetic tools and items don't change the core combat of the game. You still fight with your katana and boss fights will be the same. They just give you an advantage if you use them correctly to approach enemies which I praised in my first post (the mob clearing part)

Even outside of magic, you have loads of weapon types to choose from in a Souls game. That's what I mean when I say that I prefer enemies to be designed around a wider range of playstyles, which Sekiro bosses don't account for. It's not a problem, but it's less interesting to me
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>>719329994
Why would I?
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>>719331136
кинo

Fromsoft peaked there
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>>719331107
>99% of combat versatility in sekiro is powered by consumables
Most baffling decision in the whole game by far
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>>719331678
>designed around a wider range of playstyles
Eh is that what you call it? Designed? Only in Sekiro and BB it feels like the bosses are designed around what the player can do, because theyre limited options. Limitations is what informs design.

All the Demons Souls type games aren't really designed, theyre very exploitable to particular strategies. The most telling sign of this is that you now need to arbitrarily parry a boss 3 times before being allowed to riposte. That doesnt feel very designed to me, that feels like a lazy way to make the boss artificially more resistant to what is an objectively dominant playstyle. At most these bosses are designed around the player locking on and circle strafing and rolling because thats what everyone else is doing, but to say that Malenia for example is designed around every playstyle when its ,far more obvious shes not really designed at all is far more accurate.

Sekiro can do more with its bosses because they know exactly what the player is capable of at that stage in the game, and the bosses in general can force the player to use different mechanics. And in Sekiro youre also capable of being far more agressive than you could in Souls.

Boss design in souls games are simply converging to how many attacks a boss will do in its string and how bullshit it is to dodge all of them. Malenia has an attack you can only dodge if you look up online how to. Fun stuff. Meanwhile every Sekiro attack can be deflected unless specified.
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>>719316140
fromsoft doesnt have any good bossfights
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>>719332092
They were deadset on making a game for babies that only want to press one button.
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>>719316140
For me it'd be Friede if you could just do phase 3 (mainly don't like phase 2).
Also Malenia phase 1 if she didn't have Waterfowl.
>>
For me it's Laurence the first vicar. I really like how he loses half his body and still keeps screaming non stop while trying to get you.
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>>719333252
Friede would definitely be my second favorite. The second phase start cutscene might be my favorite cutscene in the Souls games.
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Any other similar games? How comparable are lies of p, khazan berserker, etc?
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>>719322891
How the fuck is Midir an S tier fight?
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>>719334004
Lies Of P has a really good combat system with a variety of options. The only problem is that for it to be at it's best, you need multiple playthroughs due to the way the Quartz system works. Otherwise you're running around with half of the combat open for quite a long ass while.
>>
>>719334329
how the fuck is midir not an s tier fight?
>>
>>719330391
i like him a lot but i find him pretty easy
cutting off his tail however, thats another story. shits 5x harder than actually killing him
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>>719334732
nta i only played ds3 once but this was my experience with midir
>roll forward whenever he does some claw attack or lunge whatever, hack at his head 99x
>die once because of his phase transition instakill explosion
>repeat, kill boss
apparently he has some cool lasers but ive never seem him do that

kalameet and sinh seemed way better
>>
Prowling Magus & Congregation, now that's a truly kinotastic fight from the best souls game ever made
>>
>>719335018
well for me it's not just the boss fight itself but what leads up to it
>see him perched atop the mountainside, overseeing his domain
>spots you, an interloper, from on high
>lays fiery siege to your path in the hopes that your charred corpse smolders forevermore in a shallow unmarked grave
>you prove resourceful (or lucky) enough to survive his onslaught and yet he's there waiting for you
>*blocks ur path*
>you dance between his slashing and breath attacks and send him to the abyss below
>you think that's the end of it, but no
>illusory wall leads to secret boss fight where you can finish the deed
it's the kind of boss that you can't cheese because he dictates the pace of the fight. most people will try and slice at his heels because they're afraid of his maw, but that does sub optimal damage. you have to put yourself at risk to attack him effectively while learning his moves well enough to avoid damage entirely, which he can dole out from virtually any point on the field. he has aerial attacks, he has charge attacks, he has gap closers, he has AoE attacks, and his second phase puts more pressure on you with abyssal projectiles alongside his standard attacks, but if you manage to stay the course and deal enough damage, you get rewarded with a stagger and you can deliver him a final blow that sends him to oblivion.

it's kino.
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>>719335974
>you can't cheese him
picrel exists
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>>719317491
>fully clearing the areas
can you permakill mobs in this game?
>>
>>719328756
>mimic tearlet tries to crab bucket wizardGODs down to his level
>>
>>719336483
no
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>>719316140
Balteus
https://www.youtube.com/watch?v=aCu93MKq7ec
>>
i really like the gargoyle duo in BOTH dark souls 1 and elden ring. delayed entrant is such a good way to do a duo fight in these games
>>
>>719316140
LE copy bloodboune but made gah
>>
>>719320550
sekiro is just a shit nioh
>>
>>719316217
>miyasaari
trying too hard
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>>719316140
Isshin, either of the Owl fights, Orphan and Friede are the best. And for the most part going down from that would just be a list of Sekiro and DS3 fights
>>719316269
I know it's a trite thing to say at this point but they aren't that hard. If they were they wouldn't be that popular... they're made so normies can feel a sense of accomplishment without too much challenge
With a notable exception of Elden Ring's later game bosses which feel like they were made for an entirely different game
>>
>>719328756
>Melee is the only interesting way to play a souls game.
you just gotta larp as guts, thats just do anyway anons dont use the cool magic spells with a sword just a big fuckoff slow sword
>>
>>719316140
the squid from king's field
>>
My top bossfights are Orphan of Kos, Isshin and Owl Father
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>>719317018
>see Bloodborne shilled here
>wonder why snoys beat off to a game that drops to single digit fps regularly
>it can't be because it's their last exclusive, can it?
>browsing R34
>see hot furry chick with a mask
>vicar_amelia bloodborne
>now it makes sense
>>
>>719328756
You have not played the game as a mage.
It is definitely harder than melee for many of the game's main bosses, because their gap closers are the most dangerous parts of their movesets and they'll spam them if you keep getting distance.
There's a reason that most 'top tier mage' gameplay that you see is built around the Carian spells that are all magic swords, with only a smattering of projectiles.
>>
>>719320550
Wow, instead of being open ended RPGs that reward creativity and let you approach challenges however you like most, they should make more hyper linear games where you just learn rhythms and executions and shut off all creative impulses.
You're brilliant, anon.
>>
>>719325621
People expect something different out of DOOM as a franchise than out of Sekiro, an obviously distinct IP.
Eternal's simon says gameplay was new for the franchise, while that was literally everything Sekiro was focused around.
>>
>>719318903
>you don't even know how low brow your slop looks to the rest of us
List the last three book you have read
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>>719316894
Maybe if he didn't have that retarded worm tacked onto his fight.
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>>719317491
...Sexo?
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>>719316140
why is his robe slashed open and bloodstained like he already committed sudoku?
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>>719322891
>Malenia in S
lol. You have to literally abuse the bosses tracking system and break it to dodge the dance. The rest of the challenge comes from the fact she heals, so its a war of attrition. Terrible boss.

Also Fire giant always belongs in F. Worst boss I've played in these games. It consists of just chasing him down every time he rolls away.
>>
>>719316140
I'm glad to see some anons picking Owl, I'm tired of the Isshin wank. He's definitely pretty much exactly what a final boss should be (being the ultimate test of the mechanics of the game), but he's just a standard Sekiro fight at the end of the day. Owl has enough gimmicks to make him feel distinct to everything else you've fought, but not to the point where he feels like he belongs in a completely different game like Demon of Hatred does.
>>
>>719316140
Nah, you spend the entire fight trying to bait his punishable attacks so you can get him below half hp, then he just gets posture broken after a dozen R1s.
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>>719325621
>Like whats the point of even giving bosses a lifebar? You aren't even supposed to attack a boss or go on the offensive or anything, just sit back and parry everything.
Confirmed for not having played the game and being butthurt over people not liking his shooter game. Or you can just admit that you fucking suck and play like a complete coward. Sekiro rewards agression and lets you attac and interrupt bosses all the time. Like jesus, you realize that you sound like DSP talking like this. Not to mention that there is not a big audience overlap with these two games.

One is a sequel to a a casual shooter franchise which has historically not restricted the player in such ways. Ofc all the console shitters and just bad players are gonna whine, but also some good ones that simply didnt like the change of pace.

The other, Sekiro is a new IP which borrows some elements from their previous games that asks the audience, "do you wanna play a sword clanging samurai game built around parrying and agression?". Holy shit you are fucking stupid anon, actual dribbling retard.

>inb4 i was just pretending to be retarded.
>>
>>719325621
>whats the point of even giving bosses a lifebar
Dropping their health fucks up their posture recovery. That means that even if you back off and let them recover their posture, you still don't lose all the progress you made.
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>>719335974
yeah I usually hate the dragon bosses and skipped midir when I was first playing the ringed city but when I eventually tried to beat him the fight was absolutely kino, I understood why my autistic friend beat him with bare fists on sl1. the fight really works well "as a dance" with Midir. the aesthetics also work well in his favour.
>>719343467
not only that, she can cancel her animations, they've made her invincible when you'd kill her with a critical hit because of spaghetti code which would otherwise made her start phase II with 1 hp. the boss is really designed in a "cheat code" way and I honestly don't get why people like her that much. even the hated promised consort is really hard but fair compared to her, design wise.
>>
>>719344620
>Or you can just admit that you fucking suck and play like a complete coward. Sekiro rewards agression and lets you attac and interrupt bosses all the time. Like jesus, you realize that you sound like DSP talking like this.

What's hilarious is how common this is with Fromsoft games. Why the fuck do the fans just REFUSE to learn the mechanics? Why are they such morons?
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>>719316140
Manus is my favorite boss but objectively speaking From's best boss is probably Orphan of Kos

>parry-able and backstab-able, but unless you are extremely proficient its not enough to trivialize him
>damage is big, but never on one-shot territory
>a good mix of aoes, combos, tricky swings and delayed attacks that keeps you on your toes
>gimmick (mom's lightning) is simple to understand, is not insignificant during in and solving it doesnt trivialize the fight
>story wise its cathartic whether you understand the big picture or just the individual tale
>cutscenes both prior and afterwards are cinematic and beautiful in very different ways
Call me a shallow nigger but the only reason he isnt my favorite (not even top5) its because at the end of the day he looks like an ugly geriatric naked man holding some lame pink pus-looking bladed object with a string thats supposed to be a placenta, and dont get me wrong, it works greatly in the context of the fight, i just personally dont think it looks cool or pleasing at all.

I'm an aesthetics man and OoK is just not hitting it for me with its ugly-beautiful style.
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>>719319048
Based. Came here to make sure some AC was posted.
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>>719346556
Good summary. I agree with everything, he really is great. My personal fav is Ludwig.

>story wise its cathartic whether you understand the big picture or just the individual tale
Mind elaborating on your thoughts? I know about orphan being the cursed anger of mother kos and about how the hunters did awful things in the hamlet ofc. Well id say i know the whole picture, but id like to hear your reasoning.
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>>719342767
what a dumb fucking answer. Rolling is an infinitely easier mechanic in DkS games and there is hardly any creativity involved. Talking about fast paced games like they're rhythm games, i guess the Souls games are 30 bpm in that case
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>>719348456
Ludwig is my favorite BB boss and overall 2nd (im sure i ranked all of the souls together at one point but cant find the image), great choice friend.

>Mind elaborating on your thoughts?
Sure, though its nothing complex. Even at the shallowest understanding of the boss you can get some catharsis out of it
>see a cool cutscene of old man coming out of sea-slug thing and crying
>boss title is orphan
>end cutscene tells you he returns to the sea
>2+2 = poor orphan baby is together with mom now
Then if you look further and understand how he is a spirit trapped by his grudge for the hamlet massacre that you can release it, and you go even further and there is the secret dialogue of the Doll and how Gherman has been at least haunted by what he did either by the Orphan himself which cant get to him or his own guilty conscience, etc...

Its a story beat that is in multiple levels satisfying, and only gets better the more you know, something some bosses might lack on the most shallow understanding of the lore, or on a more deep understanding of it, or even both ways, like say gay radahn.
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>>719316217
>>
Gael
Lorian & Lothric
Morgott
Rykard
Malekith
Godfrey
Messmer
Gascoigne
Ludwig
Maria
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>>719316217
>>
>>719345206
>I honestly don't get why people like her that much
She was definitely hated early, but most people have long since moved on.
All that's left is attention whores "liking" shit to stand out.
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>>719349986
>Ludwig is my favorite BB boss and overall 2nd
He just hits so hard for me. The little text in my previous pic is something i wrote regarding my fav weapon, that ofc being the HMGS (dw my second fav wep is the stake driver so im not just a shitter). He really has it all, like when you look at a boss in a vacum its one thing. But with ludwig he has such a fucking cool lead up area with all the blood drunk hunters etc. And then the fight is just the most dynamic fight in the game imo. So many things you can break. So many things to exploit or figure out. Learning to smack his face when he does the breath attac to get a visceral. Realizing that ludwig actually has eyes on the inside was like one of the coolest things in BB imo. He takes so many things that you will hear about in the game much earlier and then brings it all to a crushing crescendo of blood and mist. And the score, yeah it is just my favourite theme of all of theirs bar none. And THEN you get arguably the coolest reward for taking him down. Something so special about claiming that sword for yourself. Unlike malekeith or radahn in ER which both have cool swords.. but when you use them they suck ass.

>Then if you look further and understand how he is a spirit trapped by his grudge for the hamlet massacre that you can release it, and you go even further and there is the secret dialogue of the Doll and how Gherman has been at least haunted by what he did
Yeah we are on the same page then.

I love BB so much, but lord could it have been so much more. I pray that BB2 whenever it happens will get all the time and money it needs.
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>>719349986
>>719351516
Also wanted to share this little tidbit since you seem insightful. Having thought about it since i wrote it, i retract the idea of the doll being lifeless for gehrman since he would naturally have insight from dealing with the moon presence etc. But i think the rest holds up.
>>
>>719349568
There is almost never a moment in Sekiro, other than when specifically color coded, that parrying is suboptimal as a defensive option.
Rolling is usually a less optimal defense than parrying or blocking in Souls games, but is more reliable. That being the trade off.
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>>719316217
>miyasaari
heh
>>
>>719351824
When Genichiro does the floating passage combo, it's honestly best to just jump backwards and let him wiff until the very last hit. When Owl the Father does his firecracker combo it's beside to dodge dash forward into him.

I would say on a charmless bell run it's far more easy to get your own posture broken so sometimes it's just best to run away, dodge, mist raven, umbrella, or some other option.
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>>719352487
>it's beside
best*
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>>719351823
>>719351516
Neat posts, it always impresses me that they managed to keep such a tight and consistent lore with BB's world despite how many changes there were in the production, though in general From games tend to have solid lore in their first entries, ER being the exception.

>I love BB so much, but lord could it have been so much more, I pray that BB2 whenever it happens will get all the time and money it needs.
Im more of a das1 guy since i like the sword'n sorcery aesthetic more but BB is a close second as its genuinely a great game. I dont think a sequel it will ever happen considering Miyazaki's stance on them but if it does i hope that its not a das2 situation (i like the game, but damn, after das1 its 100% not the ""sequel""l i wanted)
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>>719352810
>Neat posts,
glad you like em. It does make alot of sense why you never see gehrman really interact with the doll and why he is so misarable when you connect the dots on that flora is making this made up dream version of the hunters dream for him.

>>719352810
>Im more of a das1 guy
Very fair. And shit i hope you/he is wrong, i really need BB2. I agree that sequels is a bane on alot of media. But its been 10 years, well later this year it will be. I think another one that irons out the kinks and expands on stuff could be so fucking tight. I lost my shit during the duskbloods reveal.. literally starts with a bell tolling and then a shot of a steampunk train.. then the title drop, sigh.

And yeah if it turns out to be a DS2 situation, well yeah no need to comment. Maybe even worse if it becomes a ER situation where the game is bloated and the combat is just frame checking AOE explosions.

Did a quick tier list for you. Will do a wep one too, https://tiermaker.com/create/bloodborne-trick-weapons-32276
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>>719352810
>>719354145
Heres the wep list. Didnt spend alot of time, just went with my gut like i did for the boss list. Its nothing about viability or how good they are, jsut how much i enjoy using them/the concept.

Also omega based of you to also put the Shadow niggas high on your list. I see so many midwits shit on it since its "le gank" fight. Or what have you. But real BB enjoyers know how fun it is to slice and dice whilst dodging inbetween these three dudes. Its such a fun multi enemy boss fight. Fucking love doing some slick stuff on them and dropping the lock mid combo to free aim an attack to interrupt the one trying to stop me from whaling on his buddy.
>>
>>719354145
>>719354145
Man Duskbloods is just really funny to me, didnt expect From, much less Miyazaki to do a tarkov clone despite having read the interviews about it long before it was announced. I like the setting being basically NOT Tsukihime+Fate but im not a online vidya guy and despite Nightreign being far more successful than i anticipated, i dont think people care about souls pvp, much less on the Switch2.

>And yeah if it turns out to be a DS2 situation, well yeah no need to comment. Maybe even worse if it becomes a ER situation where the game is bloated and the combat is just frame checking AOE explosions.
I quite enjoy ER's combat even if i agree there is a bit too many AOEs for the sake of hitting spirits, but otherwise yeah, open world BB does sound absolutely dreadful, anything open world is really, what a blight of a genre.

>boss tier list
Pretty good, though i will always disagree with a high Mico placement.
>wep tier list
I dont think i could make a BB weapon tier list as despite having played a decent bit i dont think i gave enough of a chance to some weapons to properly rate them unlike das1/3/ER where a lot of the movesets remained closer to each other, and being 3 games, i already dabbled with all classes enough.

And yeah, Shadows is an excellent boss, unique movesets to all of them that compliment each other, the big gravestone is great for kiting strategies, the intensity increases in a good pace with each phase and the phase transition itself being locked to total health forces the player to choose their openings and targets rather than just go whenever they can get damage. The only reason they dont reach S tier is the last phase addition being too unpredictable with the ways the snakes spawn and attack and the Shadows themselves not having more of an identity (i know its intentional, but still, it makes them feel less special than named characters with unique designs).
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>>719355904
>t im not a online vidya guy and despite Nightreign being far more successful than i anticipated, i dont think people care about souls pvp, much less on the Switch2.
Yeah same here. It looks interesting, but its not something i am interested in if that makes any sense.

>Pretty good, though i will always disagree with a high Mico placement.
Fair enough, i think the story elements of his fight carries it hard. And him reffrencing mother kos is so cool.

>I dont think i could make a BB weapon tier list as despite having played a decent bit
Gotcha, yeah ive done a fair amount of playthroughs and messed around with alot of the weps since its my fav of their games.

Best weapon in DS3 is the farron greatsword imo. No competition. Its just so fun.

>And yeah, Shadows is an excellent boss,
Again i agree with everything you wrote. Stay based. Peep the drip.
>>
>>719356525
> i think the story elements of his fight carries it hard. And him reffrencing mother kos is so cool.
Those are nice but it just doesnt hold the tedium of doing the fight legit and being a main mandatory boss to me.

>Best weapon in DS3 is the farron greatsword imo. No competition. Its just so fun.
Im glad it got vindicated, it was really bad at release and thankfully they just kept buffing it.

>drip
Really good, specially the hat, though the tv screenshot takes a bit out of it, if you got a decent pc i would tell you to remake it in the emulator.

Gotta leave soon, it was nice talk, cya.



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