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File: bar logo.png (248 KB, 538x374)
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How can a game this based exist?
>F2P
>Good
>Fun
>Runs on anything
>8v8
>50v50 in events, even more
>1v1 is great
>Big battles are great
>Looks great
>Controls great
>Open source

Are RTS making a comeback?
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I wanted this to be like FAF in single player but it just felt like you were using tier 2 units most times (in FAF terms)
Nothing felt like I was putting in game enders
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>>719341750
There's always weird caveats for Millennials and older when it comes to classic gaming genres.
>>
>First reply is immediate seethe about people who actually buy games
Lole
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>>719339297
8v8 is less fun once you're above 25 OS and you can no longer join most lobbies. the people above 35 OS are also extremely vitriolic towards their teammates. enjoy it while it lasts.
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>>719339297
dead game
>>
also I have a problem with late game macro, the infinite eco scaling in base feels actually quite retarded and less strategic
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>>719339297
The trouble with this game is there is an optimal way to play down to the microsecond and if you don't do it you just lose because they opposing team did. It gets even worse when the optimal way to play is for 7 of the players to funnel all of their resources to the 8th. I want to play an rts but this design is so baked into the game that I know the genre just isn't for me so I instead play grand strategy games
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>>719341878
>>719342821
If a t1 unit leaks into an enemy base it can be gg
Yeah I mean if you're on same footing as the other player it's gonna take more micro than macro to pull something off. But you rarely see Juggernauts fighting other juggs because most people are mid tier
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>>719343754
>game is there is an optimal way to play down to the microsecond and if you don't do it you just lose because they opposing team did.
To be real tho this only applies to Starcraft, maybe AoE. Most other RTS are down to several decisions taken and always there's something you could do.
Learn your games
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>>719343951
>there's always something you can do

Like surrender because you didn't do the most optimal thing and you're going to lose.
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>>719343951
>AoE
No, AoE has plenty different ways of doing different things. Having 50 civs with varied bonuses helps a bit.
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>>719344501
If it's easier for you, yes go ahead
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>>719344686
>Didn't got the boar kill at 4m
NGMI m8
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>>719343754
That's not how 1v1 plays. It's not even how 2v2 or 3v3 play.
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>>719339297
>F2P

no thanks
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>>719345265
This is the game where there is an optimal position to start because even a single step costs you time and throws the game.
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>>719344791
Anon I regularly see pros get their boar stolen and still come out ontop against another pro.
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>>719342327
he was so based
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>>719341750
The irony is this image completely nails the exact reason why RTS is dead and the guy making it is too conceited to admit it
Players will never start playing a game which is designed to be shit until you sink 1k+ hours into it. Every game which is designed around esports to the exclusion of a fun casual experience, is doomed to failure. Whether it's RTS, FPS (especially arena shooters), MOBA, any genre.
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>>719345572
Fucking this, so much this. People forget that the most competitive online games started off as casual fun. Don't forget the word FUN. Like, seriously.
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>>719345405
No, it's not.
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>>719343772
>If a t1 unit leaks into an enemy base it can be gg
This sounds like retarded design. Doesn't it promote super sweaty perfectionist play? In Supcom a single unit leak only matters in the first minutes and you either need a high DPS unit surprise incursion or a proper push to destroy a base.
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>>719339297
1. 50v50 is fun like once. It's a clusterfuck.

2. Community is toxic as hell. Seems inevitable in every single RTS. The genre will not come back as it is inherently sweaty.

3. Devs are Discord trannies. The inevitable fork will kill the game and thence the genre. Again.
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>>719341750
Stop posting this pic, I always see a tiramisu and get hungry.
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>>719346620
CUTE
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>>719339297
They should make a 50v50 RTS where it's 1v1 but all the extra players control units of their choice as an FPS or TPS.
>>
another RTS thread, another bunch of casuals whining because they're trash
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>>719346028
Economy is extremely volatile and I don't mean just afus.
Tthe weakest scout destroys a metal extractor or wind turbine in 7 seconds. The basic infantry bot, in 3. It used to be much worse before the recent patch
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>>719342327
>complained that games are being dumbed down
>also complain whenever you have to do something that vaguely resembles "sweat"
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>>719341750
its wild how a vocal minority shaped the RTS genre. These games were all blockbusters back in the day, not because of the competitive aspect or amazing balance or ranked system. RTS games in the 90s/early 2000s all had lengthy campaigns, great stories, fun and unbalanced mechanics, lan play and custom game support.

75% of the modern RTS games that come out are just trying to be a slightly different starcraft and wonder why they don't have mass appeal.
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>>719349386
Actually none of them were blockbusters. Elden Ring sold 30 million copies. No RTS has.
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>>719349506
elden ring the 2022 game? not sure what the relevance is.
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>>719349591
It's 2025 and you want games to sell 2025 numbers
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>>719346028
>This sounds like retarded design. Doesn't it promote super sweaty perfectionist play?
Not really, but also it's a game and if you fuck up and I exploit it it's on you
>>
>>719349386
>75% of the modern RTS games that come out are just trying to be a slightly different starcraft

Source? RTS in recent years have REALLY been trying to be different.
>>
mechs are boring
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>>719343951
>Starcraft
No, it doesn't. People seem to forget that against sentient opponents, optimal is predictable and so prone to being disrupted.
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>>719341750
This, but unironically. Give me They are billions 2.
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>ruins your lategame
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>>719349386
More like there was not much else to choose from back then. Fewer games meant that each could have a decent playerbase. Now the players are distributed between several generations of games: compfags, modders and compstompers alike, hardly interested in playing anything new. And if that's not fragmented enough, you also have new popular strategy genres, both casual and competitive, like tower defense, map painting or moba. RTS turned into an awkward jack-of-all-trades.
>>
>>719346013
You are wrong and stupid. In fact the very beginning is where mistakes shine the most because that 9ne step you took means you are exponentially behind the longer the game goes. This is especially true in 1v1 where you don't have a team to compensate for the 12 metal you accidentally flooded which cost you the game.
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>>719351221
Then build tanks senpai
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>>719352063
No I'm not. Watch high level 1v1s retard they don't work anything like you think they do.
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>>719352571
Ok sure. You're absolutely right anon. Enjoy your dead genre
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>>719345572
tbf, BAR is made by sweaties for sweaties (who all played TA/SupCom to death before), and they're probably all trannies, so they don't even expect any noobs to start out if they don't want to treat it as a second job.
>>
>>719353309
they're doing the right things with a free to play model and massive lobbies to appeal to casuals, but with only two finished factions and an unfinished third faction, no campaign, and no good custom maps aside from a lazy square grid tower defense mode, it needs a lot of work

the engine is actually the most impressive thing, being able to handle upwards of 10k+ units at a time is impressive
>>
RTS only ever worked with LAN parties, once that died down or the world became more and more connected online, it was done. Its niche activity died along with it.
>>
>>719353429
>they're doing the right things with a free to play model and massive lobbies to appeal to casuals
Even a basic campaign would be more appealing to casuals, so either you or they are retarded.
>>
>>719353797
yes, but campaigns take time and require the framework of the game to be made before the missions can be created
you can't just snap your fingers and expect 30 missions to materialize out of thin air especially for a game funded solely through donations
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>>719346798
>he didn't play empires mod, nuclear dawn amd the natural selection mod back in the day with the boys.
You poor bugger.
That hybrid genre is rare but does exist. I think Silica might do a similar thing but no clue, I haven't touched it.
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>>719353797
Relax nigga it's on the roadmap
Multiplayer is the focus because it's what keeps games alive when all the casuals leave.
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>>719353896
Yeah, and if the framework is tailor-made by and for MP autists, how big do you think the chances of ever getting a campaign are?
That is, if we assume that BAR actually HAS an entirely new framework and doesn't build on a bunch of well-established, finished games with campaigns.

>>719354135
>what keeps games alive when all the casuals leave.
stfu zoomer retard, why is it so hard for people to understand that games can be finished and that not everything needs to be a continuous service that is supported forever? That is why the OG AoE2 is superior to the DE and why I will never play that shit.
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>>719341750
That greentext is literally me.

Lately I've had fun with "base builders" since no RTS games appeal to me anymore.

My favorites:
>Aven Colony
>Anno series
>Age of Empires 3
>>
BAR is good for PvP
Good for casuals with PvE
Good for team based games
Good for dicking around
But bad for baddies and will get cramps anyways. Makes shitters shit themselves in fear
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>719349506
>EWDEN WING
Failed vaporware demon's souls rehash tranny DLC slop no matter how you try to rewrite reality.
>>
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>>719354591
>>719341750
Playing eco/tech is what base builder autists might enjoy.
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It's bad but i Guess It's good for modern RTS rejects.
Play aoe 2, StarCraft or ...StarCraft 2
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>>719352546
i want infantry. i want to see a squad of men take down a metal beast.
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>>719355271
>Play aoe 2, StarCraft or ...StarCraft 2
Already did and got bored could keep playing supreme commander but its dead so BAR is a good alternative.
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>>719355271
No, those games are fucking shit compared to BAR.
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>>719345345
Yes thanks
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>>719355053
I play ECO most of the time and it's comfy to help players around the map, given that they're good frontliners and do not fold
Air is like a second ECO really
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>>719346798
Savage.
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>>719357486
>>719355053
I wonder if a variant "defender" would work. A nigga how builds walls, towers, cameras, mines.
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>>719358203
Maybe I'm dumb and ECO players will yell at me for suggesting they ruin their optimal energy plant rush, but support jobs like that should fall to them. Send some engineers to the front to help out. Build AA in the middle of front line's base where he queued up a factory
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>>719358203
You can do whatever you want as long as it works
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>>719354246
Age of Empires 2 (2023) - 2,503 players
Age of Empires 2: Definitive Edition - 14,926 players
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>>719342327
Yeah, it's weird how much millennials liked to pretend they were fans of kudos-worthy games and genres, only to find constant excuses as to get out of actually playing them. It's resulted in strange situations where like, even though a much smaller number of zoomers will show interest in old games, they will actually follow up on it and it results in a larger number of actual fans.

Like nowadays, Gen Y will try to make the excuse of
>zoomers can do it because they're unemployed or younger
but these stereotypes of the fake AFPS and such were all established while most of the gamers in their slacker years were still Gen Y.
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>>719358203
>A nigga how builds walls, towers, cameras, mines.
It depends on the map and what's your plan for the match, I mean that's the point of strategy games
Yeah there's a lot of options to fuck around with. I do remember some defensive players on my team that went nuts with walls and arty and they were good at hindering the enemy.

I think that "defensive" players think they're gonna win the game by playing the introvert and that's just stupid, and that's why they always fail. You can build defensively but creeping out, slowly and steadily, and placing shit smart.
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>>719349386
oof
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>>719360902
now post aoe2
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>>719339297
I wish BAR had more weird and gimmicky units. They should take some ideas from Zero-k
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>>719339297
The superior RTS.
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>>719362593
>>719362715
I wish ZK took some ideas from BAR and wouldn't look like Cruelty Squad shit
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>>719362795
Such as?
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I want Supreme Isthmus to be banned for a week
Wouldn't that be hilarious?
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>>719341750
Those people are the ones funding your competitive high end multiplayer
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>>719363403
There should be 4 admin hosted rotation lobbies and they all must be filled or be running a match before anyone can create a new public lobby or join an empty one.



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