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Now that the dust has settled, what do we think about Myst (1993)?
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Myst good, Riven better.
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Find... red pages... bring... red... blue... faggot... cringe... red... based...
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>>719359390
gud game
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>SDNATSREDNU HGUABMIL HSUR
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>>719359390
>Slow paced, contemplative game focused entirely on observation and logic based puzzles
>Back in the 90s this was one of the best selling and most popular titles around
It's astonishing how far the vidya scene has fallen, nowadays a game like that would be as niche as it gets while no mainstream title is allowed to have any puzzle above kindergarten tier
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>>719359390
It's alright. The game is at its best in the beginning, when you still don't know what's going on. The more you learn about the world the less interesting it becomes. Same goes for Riven
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>>719360098
I think part of it was the demographic of people who owned computers back then. They were primarily machines for work and still relatively seen as new and high tech. You didn't have a computer in your home for just your kid to play on. More games were marketed to adult gamers who at the time would have had an interest in the traditional roleplaying games and puzzles that pre-dated video games. The PC demographic started to shift more towards children and teens as computers became more common. We saw a lot less puzzle games and a lot more action games like you'd typically see on consoles. Sierra cited this specifically for why King's Quest 8 was turned into an action RPG. They saw more kids were playing PC games and that kids wanted action games.
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Why does Riven remake look almost perfect but the Myst remake like dogshit
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too short, too simple, a product of its time
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>>719360990
I mean, I know that anon and you're obviously correct, but it still is fucking sad. Especially since nowadays there is actually a lot of adults who do play video games, but those adults seem largely uninterested in logic focused games anyway. Even strategy games are somewhat niche.

I mean, not that I have anything against action games, I enjoy them as well, but it is concerning that people don't really seem to get enjoyment and satisfaction from challenging their brains anymore. I mean, even older generations love stuff like crosswords or solitaire
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>>719359390
>get to fireplace
>game just glitches and I can't complete it
Thanks.
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i still need to play riven
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>>719362604
Same, I tried the new demo and it's quite interesting.
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>>719359390
>released before 90% of /v/yards were born
>turned a decade old before most /v/yards were born
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>>719361942
Older generation is what's key here. The older generation of nerds grew up on tabletop games and books, and those nerds grew into the early computer owning adults. Their early life hobbies were imagination and logic focused, and so that shaped their adult interests. The later generations grew up on console games, action figures, and cartoons. Their early life was more instant gratification focused with less active hobbies and more entertainment where they only need to sit there and be the audience. That's why modern appeals have shifted.
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>>719361505
>too simple

OP's thread is about Myst, not Pajama Sam's Puzzle Adventure
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>>719359464
Too hard for me. What was the point of those switches that you can roll over? I didn’t know where all of them were so I quit. Great atmosphere though.
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>>719359390
The Myst and Riven remakes are excellent. Both hark back to a time when gaming was aimed at intelligent people, instead of mass produced esports slop for third-world favela dwellers like it is nowadays
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>>719363071
Myst puzzles weren't trivial, but there is no point pretending they were extra hard either. It's been quite a while, but if I was able to complete it without guides back when I was around 13 it couldn't have been that hard.
Riven was way more challenging though
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>>719363647
How? Some yall the brightest kids ever or something. It would have taken a hundred hours minimum without a guide. That's weeks of time.
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>>719364094
I used a guide and I suspect most people did. Nobody is going to post proudly about that though.
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>>719359390

Dust settled 20 years ago
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>>719364094
It's more reasonable when you consider that you only have to finish about half the game. You only need to collect a single color set of pages to get the hint for the final puzzle. The puzzles to get the other color are optional. If you were stuck on a red page puzzle, there's a probably a blue page you can get around there instead.
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>>719364094
No clue what to tell you, but I remember completing the game and I literally didn't have an access to Internet connection back then. Maybe my brain was just somehow well attuned to the logic of those puzzles. Don't think I was ever some prodigy and if I was I certainly lost it since then
I remember Riven defeating me utterly back then though
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>>719359390
I've always thought of a game that's 50% Myst/Riven and 50%Skate/THPS. Like you have to solve all the puzzles on the island using your skating skills to turn it into the ultimate crazy skatepark.
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The only part that filtered me was the elevator in the mechanical age because I didn't realize you could push the button to make the elevator go down AND THEN STEP OUT OF THE ELEVATOR BEFORE IT GOES DOWN. I thought it was a cutscene and thus didn't attempt to do anything. Durp.
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>>719363084
They're clues for one of the two puzzles in the game.
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The spaceship puzzle made me realise I'm tone deaf. The only way I could get past it, is to record the frequency on my phone.

No, I could not beat the game before smart phones.
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>>719359390
>tried it multiple times going back to the earliest PC releases
>got filtered by the marker switches and not knowing what I'm supposed to do
>install 3D UE4 remake
>walk around for around 45 minutes not knowing what the fuck I'm doing
>finally it clicks that the tower in the library has the details you need for the puzzle the map points at
>blow through the entire game
>love it (though I brute forced the underground sound puzzle)
>stuck on Riven at the boiler puzzle
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>>719364927
For me it was always missing switches that blended into the background. I remember Riven having one near the start which was pretty bullshit.
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>>719364094
It took me around 5-6 hours to beat the 3D version recently without a guide, and I had zero real knowledge of the game prior.
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>>719359390
I made it out of the first world and then the cozy and strange feeling was ruined should I go back to it and give it a try? Am I missing out on an spectacular ending or twist?
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>>719365060
>>stuck on Riven at the boiler puzzle
How??? Did you miss an interactable or something?
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>>719365189
the ending is decent, but it's blocked by a fucking nightmare of a puzzle, possibly cyan's worst ever
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>>719365227
I just remember having to flip all the marker switches on and then flip one off and the thing in the fireplace/whatever in the library, but neither was really bad.
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>>719365189
The ending is pretty kino after all that happens, but it doesn't really explain anything except about the people you're reading about right now. The second world is really a lie because there's a third world you have to go to and that's when the game really starts. You'll know what I mean if you ever go back. This is where the game really shines. There not being any other game like this one makes it worth finishing.
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>>719359464
>that one stupid puzzle where you just have to turn around and close the door behind you to find a lever

I'm still mad.
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>>719365043
100% this, tone recognition based puzzles always make me feel so retarded, my brain just seems unable to process them. Like, sure, I can hear that those 2 similar sounds are a bit different, but to understand how exactly are they different or to remember them and later recognise which one was which? No fucking way, my head just seems to lack such a function. Normally I really try not to use guides unless I'm 100% stumped, but with this sort of puzzles I go straight to them because I know there is no point even trying
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>>719365549
There's subtitles in the 3D release.
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>>719365372
I assumed he was referring to Obduction from the pic.
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https://www.youtube.com/watch?v=RY_JCfPlNqk
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>>719365227
For me, the real nightmare was wandering around for five hours on how to get across the river only to realize you could now do what you thought you couldn't do with the gate.
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>>719365791
This image doesn't capture the beauty of the water animations and the gaping holes in them.
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>>719364920
hard as fuck I want to play that
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>>719365413
Damn it I'm getting the itch to reinstall but I'm currently playing the Thanos principle and I can only handle so much mind fuckery
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>>719367117
Yeah, you should finish Talos Principle first. I like the logs and puzzles in that game. The entire ending sequence is a rush.
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>>719359390
I like it but I had to look up the solution to the Selenetic age maze puzzle. I didn't make the connection about what the sounds represented.
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>>719359390
These macromedia games were so shit they killed the point and click adventure genre.
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SOMEBODY GET ME A PRIMA GAME GUIDE I'M GOING IN
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>>719359643
Still wild that he literally eternally damned his kids in their void dimensions.
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>>719369198
That's fine, he had a daughter to replace them :)
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BLUE PAGES
BRING ME
BLUE
PAGES
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>>719368179
Myst was made in Hypercard, not a Macromedia product
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>>719359390
I never passed the piano and slider puzzle.
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>>719368179
Myst wasn't a point and click adventure by any stretch of the imagination. It formed its own genre.
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I tried it and couldn't even find the first puzzle. Must've spent an hour walking around testing out all the levers, buttons, etc.
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Incredible atmosphere. I love the first (and final) sets of puzzles. Figuring out the main island and how to access the various islands. But the individual islands themselves, with their own self-contained puzzles, not so interesting. A couple of very jank puzzles (the sound ones).

Riven took that initial holistic puzzle design and tried to stretch it out over a whole game. It's a single map with only two real puzzles. And they're superbly designed. Awesome. Incredibly elegant design. Aged like fine wine. But those damn doors and levers. I despise the remake, it's a completely different and inferior experience.

Obduction is so bloated and messily designed. And so much of it feels like convoluted self-parody of obligatory Cyan tropes. Some very cool ideas with very questionable execution.
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>>719365195
>How??? Did you miss an interactable or something?
Probably. I was stuck there too for a while and that was the reason. That's the Riven issue. A lot of buttons and levers are easy to miss.
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>>719373514
The first puzzle is likely the door near the dock or something in the library where you pull a book. Getting started in Myst is a bit challenging, but if you pay attention, you'll figure it out.
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>>719363015
>>719361942
How do we fix this bros?
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>>719361397
Because Riven has a cohesive style throughout that can be recaptured. Myst has an extremely weird "style" that just looks like random shit from 50 different sources mashed together.
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>>719359390
This game makes me feel stupid, but I love it regardless.
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Myst is fascinating in the sense that it has zero replay value whatsoever. Once you know what to do you can beat the game from start to finish in under a minute.
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>>719377649
If Myst makes you feel stupid please go play Riven
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>>719359464

I want more time in the 5th age.
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>>719377313
Surprisingly there's actually nothing to fix. They still make games like Myst. You just have to be ok with not getting the external validation of playing what's popular.
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I only played the remake but it had me writing shit down in a notebook. Amazing fucking game I will get around to riven someday.
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>>719377749
I already have. That game makes me feel stupid too.
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>>719359390
The sound puzzle world was ass and sucked balls. For the time it was a great game. About the series, Riven is too hardcore, Myst 3 is the perfect entry point, Myst 4 is too tryhard. Myst 5 is an abomination.

Also I want to FUCK loli Yeesha
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The game relies heavily on there being a bunch of weird pointless shit around to confuse you and make you think the puzzles are more complicated than they really are. The telescope/lighthouse puzzle for instance was one of the worst in my opinion with all the decoy rocks that align perfectly with the telescope marks. And then you have to take the 10° increments from the telescope and put them into this star thing that has 11.25° increments. Fuck off. Also it's a great game and I enjoyed it
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>>719359390
I was too young to understand these games
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>>719374281
that fucking clock tower bullshit
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>>719359390
>filtered by the lighthouse.
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>>719359390
It's boomer nostalgia.
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>>719374115
The series goes back and forth between relatively contained puzzles (with possibly hints from places) and mega holistic puzzles you need to 20 hours of exploration to even begin to start understanding.

Myst 1 is mostly contained puzzles. Riven is holistic puzzles. Myst 3 is contained puzzles. Myst 4, interestingly, mixes both: the first half of each world is contained puzzles leading to a final holistic puzzle.

I say that because I fucking hate holistic puzzles holy shit
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>>719379023
i prefer those :^) I had a feeling myst 3 was like that because not cyan, but I'm curious about 4 now
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>>719359390
My mom solved the safe puzzle by brute forcing combinations over the course of two days because she was a stay at home mom in the 90s and was bored out of her fucking mind.
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>>719379329
>code is in the tower on the plaque
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>>719359390
Pyst > Myst
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>>719379232
I hate holistic puzzles because there is no sense of progression. "Go get 20 hours worth of data then maybe you can start learning which button to push tiger." But I guess if that's your kind of stuff

About Myst 4, it's all rather interesting contained puzzles until you reach the last place/room/etc of each age, which is always a non-sequitur holistic puzzle. It's not Riven bad but they're a stopgap and the worst parts of the game for me.
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>>719379730
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>>719359464
>dude... what if... (hear me out)... what if... we made the most excruciating and difficult puzzle game out there that will alienate 90% of our initial playerbase? Some real pixel accurate hidden object in a open world kind of game!
bravo guys.
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>>719380987
Filtered
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>>719369198
>>719369538
Actually one of his sons redeems himself in the later games.
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>>719381338
cringe
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>>719381996
Yikes
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>>719382065
Filtered
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I enjoyed the Myst remake. I enjoyed the Riven remake.
I wanted to continue into 3 but I cannot play it it disorients the hell out of me. Something about only being able to move between fixed points in what looks like an open space just fucks with me.
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>>719359390
Nintendo DS port is criminally underappreciated.
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>>719379730
TRVKE
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First hours in Riven consists of walking around looking for the puzzles but finding none.

What a great subversion of your expectations.
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Give me some more big brain puzzle games lads
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>>719359390
Absolute 10/10 timeless masterpiece except for the absolute dogshit underwater section
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loved the rime age even though purists screech about it
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>>719363071
You cannot seriously be implying that Pajama Sam in No Need to Hide When It's Dark Outside isn't top tier kino
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I got filtered by that weird underground cave maze bullshit thing
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I somehow was not filtered by the underground cave puzzle. Just breezed right through it.
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>>719363132
I don't like some of the writing changes to Riven
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>>719384208
Messiah.
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>>719359643
Is that William Forsythe
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>>719360990
This probably
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>>719384208
Baba Is You
Void Stranger
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>>719384208
Leaf's Odyssey.
Never have I come across a harder puzzle game.
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>>719384208
Void Stranger is the only recent one worth talking about. If you're not in the mood for a 60 hour game and taking pages and pages of notes, Type Help can be finished in a couple of hours and is reasonably entertaining.
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>>719365043
My girlfriend played this, and her family are all musical.
When she pressed a note on the piano, her mother held that exact note, and her father played the piano keys that seemed most similar, while her sister noted which one was the exact same note, and she entered that key into the game.
Fucking crazy how they did it.

I just counted the notes left to right and it worked. Their minds were blown.
But mine's blown by their method.
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>>719386427
Honestly yeah, that’s the safest guess 90% of the time on this board. Could pull “this probably” out of a hat and still be right half the time.
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If you guys haven't played the Myst "mmo", you should. Myst Online Uru Live.
Let's get the "mmo" bit out of the way, it isn't one in an real capacity. It just has lobbies if you want people to join you in puzzle worlds, and you can talk to them in the hub. You can completely ignore this aspect.

But it has absolutely fantastic levels. It contains my single favourite puzzle level of all time Ahnonay as well as many levels that capture Myst brilliantly.
100% recommend.
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Are the following good
>journeyman project
>rhem
>quern
>obduction
>syberia
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>>719384326
NTA but you're absolutely right. 1-3 are all quite good, I'd say 1 and 3 have the best atmospheres.
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>>719360990
Solid post. RIP Sierra, but it's probably for the best. King's Quest and the space janitor game were excellent and there's nothing like these anymore, where you delve into an animated painting and mind meld with the game's creator.

>>719361942
My secret is that I just play games when I'm drunk. It adds a layer of difficulty to the puzzels when they do come up, and gives me an excuse when some shit invades and I lose.
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>>719361505
>too short, too simple
something like 70% of players didn't finish it back then. Internet wasn't mainstream even for computer owners.
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>>719359390
didn't it had like 3 remakes and is still bad?
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>>719360990
You are right, but another part of its success is it was sort of innovative. Well, quite a lot of games were in some ways. First, I might be wrong, but Myst looked absolutely crazy back then. Second, the fact that you yourself were traveling through this astonishingly looking place in person, you were solving puzzles by observing things with your own eyes and by shifting gears and cutting ropes with your own hands, i.e. it all was in first person, at least for me it was really mindblowing. Third, the puzzles themselves were really something.
You just can't repeat it nowadays, it's won't be innovative, it won't blow anyone's mind. No one will be impressed by top-notch graphics nowadays well you can impress people with graphics, but that's outside of 99.9999999% developers capability, no one will be impressed by crazy puzzles because anything less crazier than Zachtronics is not crazy, and no big audience will ever like this kind of "crazy", but that's more about what you said. And of fucking course no one will be impressed by a damn first person camera.
So yeah, it obviously was a product of its time.
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>>719359390
I played this on macintosh and could never figure out how to do anything.
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>Dust finally settled
>now there's mist

goddamn it.
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>>719359390
Bump
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Surely I'm not the only one who sees the resemblance
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Thoughts on Myst 3 and 4?
3 I found to be extremely easy compared with the others whereas 4 seemed the most difficult after Riven, at least some of the Spire puzzles filtered me
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>>719384208
Filament comes to mind as a little known and fairly recent logic game I really enjoyed
>>719386794
Never heard of that. What a bizarre idea. Interesting though
>>719386823
Only played Syberia out of those, but yeah, it's great. Very cool designs and atmosphere, pretty good puzzles and nice story. Much more a typical point and click adventure game than a pure puzzle game though. If you do pick it up and like it, make sure to also play the sequel as it's a direct continuation of the story with identical gameplay and really feels like they should have been joined into a single thing
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>>719392879
I played 3 a long time ago but can't remember much of it, outside of having some trouble with the very last puzzle
4 I played last year and overall did not have too much trouble with, but I did need hints for some of the "hey btw there's a really important note on the floor here hope you noticed it" bullcrap. Also some of the puzzles in the last world are just annoying to interact with rather than actually difficult imo
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>>719359390
Played Myst and Riven recently.
Incredible atmosphere, the jungle area and the lake blew my mind, completely unmatched in immersion to any other game I've ever played.

But some puzzles are just absolute cancer and ruin the game.
The fact that if you miss 1 clue somewhere your only option is to wander around looking at walls for hours is just not fun.
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>>719394175
(me)
The worst offense was the fact that you're never told when you're done with an area.
In Myst at least there were ages that were self-contained set in a hub world, but in Riven the islands are connected and you can't know when you're supposed to move on to the next one or stay around and look for more clues.
>>
You can speedrun this game in 1 minute.
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>>719386823
Syberia is getting a remake soon, wait to see if that's gonna turn out good.
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>>719359390
it is a decent Witness-like
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>>719395467
I really don't get the point of doing remakes of such games
There are basically no mechanics to update since it's all just walking around and clicking on stuff and all the environments are still images that look pretty nicely even today. Sure, you could make them even nicer, but does anyone legitimately wants or needs that? I dunno, the character models aged kinda badly I guess...
This one just really feels like a blatant attempt to sell a 20+ year old game again for a full price because for some reason most gamers only care about shit that's "new"
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>>719396068
I assume the remake will have actual 3d backgrounds instead of per-rendered images, so that's something. Throw in some ray tracing and what's not to love.
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>>719395417
even less if you go for the bad ending.
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>>719397530
Eh, guess I just really don't understand the obsession with fancy graphics, honestly couldn't care less about stuff like that, especially in a game like this
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>>719397976
do the original even work on modern hardware? I know the mac version can run on scummvm.
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>>719398084
Okay, that's a fair point. Honestly, I don't know. Never tried running it on anything newer than W7 though it did ran without issues on that
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>>719364650
meaning it's an excellent time to discuss



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