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jesus fuck man, read the room! people don't like the game man
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elders scrolls 6 is going to fucking suck
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>>719376837
It doesn't matter, because Bethesda is still the king when it comes to mod friendliness, and the community always fixes games for devs (MH:W, Elden Ring, etc etc).
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>>719376494
People didn't like no man's sky when it came out either but now it's an okay game. There's no reason dlc couldn't fix some of the problems people have with this game. They probably won't, but, you know, they could.
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>>719377382
Why hasn't the community fixed Starfield then?
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>>719377382
Anon. People gave up on modding Starfield.
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>>719376494
This is Todd's baby. As a starfield enjoyer I'm looking forward to it remaining relevant for years to come.
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>>719376494
Fuck it i might get this gay ass game if i see it dirt cheap, then if it sucks oh well
>>
No man's sky did it.
Cyberpunk 2077 did it.
If they can't even be bothered to engooden starfield, they can flush their next elder scrolls down the shitter right now.
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>>719378178
nobody cares about the Starfield IP unlike TES or Fallout.
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>>719378583
So it does matter then.
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>>719378178
>>719378247
Because star wars themed games, even loosely so, are very gay and lame. And as overdone as it is, medieval fantasy is still always home. Elder Scrolls 6 will bring that back.
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>>719376494
It's allegedly because they have to in order to fulfill their DLC promises made to people who bought the Goodest Goy edition. Remember how many dead on arrival DLC packs Suicide Squad had? Same situation.
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>>719378247
>People gave up on modding Starfield.
this is what should actually worry bethesda as it eliminates the staying power their games traditionally have
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>>719376494
OK, so it's not ready to play yet?
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>>719376494
just looked this game up and

what the fuck, it's not for playstation? lol what the fuck are they thinking
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>>719376494
How much overlap is there really between Starfield and No Man's Sky?
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>>719379223
beyond space travel not much
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>>719379168
It was supposedly one of the main reasons MS spent $7b to buy Bethesda. They thought Saarfield was going to be the next Skyrim.
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>>719377382
Until Microsoft forces them to use unreal engine so they can outsource 90% of the work to jeets in India. There's a reason why they released oblivion remastered using unreal, they were testing the waters.
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>>719376837
I'll be pushing up daisies by the time this shit comes out.
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>>719376494
It sold millions of copies
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>>719376494
Not Bethesda but their Indian outsourcing studio
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>>719381236
So many millions at full MSRP they refuse to talk about it, yeah.
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>>719378178
FUCK YOU
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i like how in the first 30 minutes of the game, the black guy tells you that he is gay
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>>719376494
oh god that bitch has such a fuckable throat. I played this piece of crap game and this was the single most exciting character
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>>719376494
>they fumbled on not having a new Fallout to cross-promote with the Amazon show for this
How long until Microsoft strips Bethesda of its autonomy?
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>>719376494
trying to pull off a No Man's Sky redemption arc? not going to work
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>>719376494
TESVI is 4 years away at the absolute least and Todd really wants to make Starfield successful
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>>719384513
The problem with Bethesda is that their games all release in such piss poor states that they have gotten used to those sorts of "redemption arcs". Their games all release in such unfinished, broken, buggy messes and they're used to having the opportunity to patch and "fix" their games over time as they continue to sell you DLC. They turned Fallout 4 and FO76 around in similar ways. I guarantee they're still expecting to turn Starfield around in a similar way, completely failing to realize the important difference between established IPs and new IPs. People continued to give Fallout multiple chances because they love the Fallout series. There's no such attachment to a new IP like Starfield. The game is done. Nobody is going to care if the game finally "gets good" 5 years from now. People won't stick with it the way they do with established IPs
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>>719384668
can't really argue with this high quality post. Starfield is a passion project for Todd, but not the community.
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>>719379102
>this is what should actually worry bethesda as it eliminates the staying power their games traditionally have
Doesn't help that they are actively trying to torpedo it with the paid modding bullshit. If you wanna your trajectory that's a great way of doing it.
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>>719384820
*kneecap
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>>719384668
Bethesda also ran out of honey moon phase credits with Fallout 4. People turned on it real fucking fast.
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>>719384036
Subtle signs game was made for American audiences
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>fall under city map
>other npcs already there
>pathing is broken so they just stand around looking at you
>anywhere you go in sf there's crowds of npcs staring at you from below
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>check the nexus
>the simple bullshit fixes that came out during it's initial release are still the most popular mods available
Good thing they tried paid mods again. The profit motive will fix the game's modding scene!
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>>719378178
1. Because the modding scene is relatively new compared to older Bethesda titles. It takes time to understand the systems and fix them.
2. Starfield is harder to mod for than any other Bethesda title. Modding Skyrim for example is easy because all the years of documenting, support and easy systems.
3. Most modders want clout and would much rather mod for more popular titles with established dick suckers. You will probably just get hate for focusing on Starfield over Fallout 4 or something currently.
4. What >>719385141 said there are a few that are doing this and they are the most popular mods by miles.
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>>719377382
>Bethesda is still the king when it comes to mod friendliness
The dev who completely and deliberately destroyed their own fanbase by introducing paid mods and making constant pointless changes to 10+ year old games just to make modding harder?
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>>719386023
Talk your shit anon let em know. They're friendly only when cameras are rolling.
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>>719377382
Fallout 4 and Starfield are unfixable.
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>>719377424
The problem is the core gameplay. There is no way to make it fun. It would be like trying to make big deserts fun, how do you do that?
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>>719380589
its so funny that suits dont play games and lose billions. Like you could hire 1 cynical chud from here to advise them bethesda and all these other studios fell off so hard before they bought them all and microsoft would have saved billlions of dollars
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>>719376494
They're finally adding interactive sex mechanics?
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>>719386445
People said the exact same thing about No Man's Sky. They said even if they added in all the missing the content from the trailer the core gameplay is just a boring land on planet, gather resources, travel to next planet loop and there's no making that fun.
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>>719376837
They clearly are years away from anything working on ES6 and need a filler game in between.

btw get ready for a letdown in 5 years
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>>719377424
Bethesda never improved their games after the release date. That job fell on the modders but Starfield's modding scene is dead.
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>>719387747
How can you say that when it is universally recognized Bethesda's DLC always has better content than base game? Especially in regards to comparisons to base game main quest.
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>>719376837
>elders scrolls 6 is going to fucking suck
Not only is TES6 gonna play like shit in comparison to other open world games, but the gaming industry is saturated to fuck with them that no one will care. The unique selling points of The Elder Scrolls no longer exist and I think Bethesda knows it.
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>>719387815
Dudes talking about fixing bugs and the like, not introducing more bugs LOL
>Improving
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>>719387994
>in comparison to other open world games
Really? What other open world games do you think are going to mog TESVI? Something from Ubisoft? Something from Obsidian? Something from a lol Japanese dev? What gives you any indication that is going to happen? Bethesda is still doing what they do better than anyone else does.
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>>719388073
Now you're just talking complete shit. Bethesda releases many patches fixing hundreds of bugs and it is very rare for one of those patches to introduce a new bug. Breaking unsupported mods with a patch is not a "bug" and its something that happens with every game. In fact, Bethesda game mods are generally MORE resilient to patching than your average game. This is why, for example, mods made for the original release of Oblivion 20 years ago still work for the remaster.
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>>719388074
>Really? What other open world games do you think are going to mog TESVI? Something from Ubisoft? Something from Obsidian? Something from a lol Japanese dev? What gives you any indication that is going to happen?

How about the entire series playing in the same first person perspective with shit hitboxes. You only have to look at Skyrim to see it isn't going to be much of an improvement over that, which will be garbage over what other developers have already achieved.
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>>719384036
Normalizing faggot shit for niggers is an admirable goal. The TRF suppression is dearly needed and these people are the most likely to deliver HIV.
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>>719377382
All mods are dogshit fanfic anyway
I don't get why people play modded slop so much
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>>719377424
>but now it's an okay game
kek
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>>719376494
Bethesda know their companies reputation is in the shitter, and so they are trying to make people like starfield. It's not going to work because it's fundamentally crap and public opinion is against it.

Another expansion is an utter waste of money.

Bethesda = Blizzard = shit, which is amusing since they are now both now paid out whores of microshit.
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There must be some memo about comparing Starfield to NMS because it's everywhere now. NMS is a sandbox "game". Starfield is Skyrim in space except there's only towns and the only way to travel from one to another is by teleporting, and walking outside results in undefined behaviour. These aren't the same save the general setting.
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>>719377382
We're still waiting for Starfield to be fixed. And Fallout 4. And Skyrim.
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>>719388542
I've read that their latest update took the only good feature from starfield (the ship building) and implemented it along with some other features.
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>>719388535
>Bethesda know their companies reputation is in the shitter
the fact he went on the lex friedman show is proof of that. desperate move just like working for microsoft. expect nothing good from here on out...well..its been bad for a while lets be real.
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>>719376494
The real sad part is that the skeleton of Starfield is great (minus the performance/loading shit)
Building your own ship, perfect freedom, base building, companions, roguelike elements, lots of skills and perks... It's honestly impressive they managed to fuck that formula up by making all the planets and characters the most generic, forgettable drones ever. The whole thing feels like it was written by AI.

This is why DLC or mods can't save it. They'd have to rewrite the whole game, not just add content, and no mod is doing that.
Well, I guess that Star Wars Genesis guy is trying pretty hard. But meh, he's reusing factions and questlines.
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>>719376837
Yes? That's always been the case. The only reason Skyrim did as well as it did was because we didn't have a million other open world RPG's at the time. Bethesda can't write, they can't program and they sure as fuck can't into actual game mechanics that are interesting. TES6 was a lost cause from the start. Bethesda are so far behind their closest compatitor it's fucking laughable. Genuine hacks.
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>>719377424
No Man's Sky is exactly the same now as it was on release.

They added absolutely nothing that changes what people actually complained about. Just more chores. A million more chores.
People are just sheep and see 'wow content?? wow so much content? i'll never be able to finish it, so much to do, game good now?!??'

You're still just landing on every planet to laser rocks, so you can laser rocks a little faster on the next one. There is nothing to do beyond that.
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>>719388702
>they can't program
All the actual real programmers out there that have seen the source code for the engine and worked on it have said it's brilliantly coded.
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>>719378583
what makes you think they will want to move on from skyrim
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>>719376494
they need more DLCs than one to then resell the whole "GOTY" package to retards in 5 years. what's funny is how long does it take to shit out the new content, this game is a dumpster fire
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>>719378178
Picking the corn out of a turd wouldn't make it less shit
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>>719376494
they probably contracted out a certain amount of dev time to their jeet codemonkeys and they aren't getting that money back so they may as well get some DLC to scam people with, I guess
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Starfield is pretty much unfixable unless they give up on the procgen planets and admit they were a failed experiment and just create a ton of content for the couple faction capital planets and totally flesh them out, removing all the empty shit space and filling it in with crafted experiences.

They basically need to go to every quest hub and just add a ton more shit and fix things so you're never expected to spend 5-10 minutes running through empty procgen hellscapes to get to an objective after sitting through 4 load screens in a row. The main planets should always have some POI you can go to and find a sidequest or environmental story that isn't some copypaste shit.

But they won't do that because it would basically be the equivalent of creating several expansions for free.
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>>719378532
>Cyberpunk 2077 did it.
It didn't, though. Cyberpunk never became anything but a glorified Far Cry game. They didn't fix the linear quests, they didn't fix the shitty NPC AI, they didn't fix the fuckass driving. It's still not good. Fuck you.
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>>719388743
NTA I'm not doubting you but do you have a src?
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>>719376494
it's actually really smart because it keeps alive that small hardcore fanbase that still pretends Starfield is worth playing. without some attention from Bethesda they would eventually have to face the fact that the game was a failed prototype and they're the idiots that got stuck holding the bag. imagine buying some vaporware development hell "game" the developer didn't know how to finish* and just dumped on the public to cut their losses. buyer's remorse would eventually set in even for the most loyal paypigs. but instead Bethesda are throwing them a bone every now and again to say
>yep, it's a real game we meant to make this way and totally not Fallout 4 in space with gutted AI and nonsensical copy pasted writing. thank you for your support and stay tuned for TES6 etc.
they are salvaging what little is left of their true believers.

*couldn't get planet streaming or proc gen content working, couldn't even make ground vehicles in time for release, didn't have basic NPC reactions, had cops that want to shoot you for picking up a dart near a dart board
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>>719388936
nta but Cyberpunk didn't need it because it had actually good writing.

You are right though, they didn't 'fix' the game. Hilariously enough, the game was at it's most bug-free in 1.6, well before they started doing the 'guys we fixed it lol' meme.
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>>719388936
I'm with you except for "glorified". that implies Cyberpunk does something better than Far Cry games and it really, really doesn't.
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>>719384668
No, the problem with starfield is that bethesda only knows how to make one game, and that game isn't even that good. Mechanically they're far behind everyone else, graphically they're far behind everyone else, writing wise they're far behind everyone else and programing wise they're also far behind everyone else. They're quite simply just not that good at making games. It worked for them with TES and FO because they were established IP's from before, but the gameplay was nothing to write home about in any of those. Starfield flopped because they followed the exact same formula as their previous games, unaware of the fact that those games were only seen as "good" because of the lore and setting.
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>>719389126
Don't reply to yourself.
Or at least be less obvious.
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>>719389169
I didn't. I never do. if I did I would write "P.S."
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>Someone hires the Dark Brotherhood because a transphobe elf is running a ruckus.
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>>719376494
They thought Starfield would be the next Skyrim, they just want to kick their feet up and do nothing for another decade
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>>719388074
>Bethesda is still doing what they do better than anyone else does.
And what is that? Theme parks? Elden Ring mogs anything bethesda has created in every regard. Todd should just retire.
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>>719389117
>the game was at it's most bug-free in 1.6
I can't imagine how buggy it was on release, I still find a new bug every time I play the game
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>>719389408
It's rather ironic you consider Bethesda's games to be the theme parks and then go on to praise Elden Ring. Elden Ring is vastly inferior to Bethesda in every regard other than combat.
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>>719388702
>Yes? That's always been the case. The only reason Skyrim did as well as it did was because we didn't have a million other open world RPG's at the time. Bethesda can't write, they can't program and they sure as fuck can't into actual game mechanics that are interesting. TES6 was a lost cause from the start. Bethesda are so far behind their closest compatitor it's fucking laughable.

The Elder Scrolls 6 is going to be a modern day Duke Nukem Forever.
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>>719388743
Yeah man, that's why every single one of their games have performance issues and is riddled with bugs.
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>>719389117
>1.6
I need to find a way to roll back. PL was fun but the gameplay was actually better before.
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>paul tasi article screen cap thread
>not only ALLOWED TO EXIST by worthless mods
>but also reaching a hundred posts without a hint of sage having taken place

Mhm mhm
/v/ is dead I hope you all die from cancer
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>>719389165
This anon gets it.
Essentially, Bethesda was always fucking awful.
They got away with their shit games because back when they started, their shtick/game style was actually new. Daggerfall was revolutionary, even past it's scale. So was Morrowind.
Oblivion still had quite a few tech leaps.

Skyrim did not. But Skyrim came out precisely at the point where games were branching into the mainstream and thus being casualized, so it was a massive hit, because it was the peak of 'turn your brain off and just kill things'.

But make no mistake, you go back and play ANY of those games now and they suck fucking ass because they no longer have the crutch of tech advances to rely on.
76 and Starfield are just now them making games without any tech shit and it just makes it so painfully obvious how untalented they are, that even normies and die-hard fans of them have to admit it.
If they had any business sense, they'd just sell the IPs and make a couple of billion. Or just give it to anyone else under Microsoft, because at this rate, ANYONE would do a better job than bethesda. That studio needs to be dissolved.
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>>719389417
Not as much as people memed it to be, but decently buggy. Mostly just minor visual glitches like animations not playing correctly or at the right time or the physics playing up.
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>>719388743
kek. maybe the absolute core of the engine is since they still use it to this day
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>>719389595
This is why I like GOG. I kept a copy of the offline installer for 1.6. No forced update shit like you get with all the other digital stores.
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>>719389169
How about you lose some weight, you fat fucking mongoloid. TV dinner ass personality. You probably smell like old salisbury steak.
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>>719389459
How so?
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>>719376494
>Wow! More content?
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>>719389459
Fromsoft/Rollslop tards are a whole other conversation but TL;DR, a bunch of non-gamers who think beating games that are actually pretty easy gives them 'gamer cred' and thus they pretend like they are masterpieces of game design, when in reality they're creatively bankrupt, repetitive and soulless games. But they hit all the marks for people to pretend otherwise.
-Orchestral soundtrack so people can pretend it's good, because haha, classical music genre = good, I am so smart (MOST of the soundtrack in these games sucks, not all of it)
-Lore that's only 10% written down so it can appear deep and mysterious and the playerbase can just make up the rest in their mind
-Combat that relies entirely on a single button and action, but there's a million optional gimmicks no one gives a shit about so people pretend like there's depth and they're not just rollspamming for 100 hours

Basically, it's tailor made to be jerked off by people who don't actually play videogames.
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>>719389714
They have a download for "Cyberpunk 1.63 Legacy", separate from PL which they don't give a version number for. I might try that.
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>>719388345
is the time finally ripe for a game adaptation?
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>>719376494
noooooooo you don't get it they will do a no mans sky where they will make more dlc for their game and everyone will love it and praise them like they did with no mans sky and cyberpunk2077!
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>>719388345
>>719390182
the captcha said yes
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>>719390232
The fact that people think cyberpunk "redeemed" itself tells me that there's no hope for the industry. Gamers would buy canned dogshit as long as it came with a free sticker. Genuinely the most retarded consumer base on the planet. There's no hope for the medium.
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If you sell Epic Premium Deluxe Edition that comes with X amount of DLC then you have to produce the DLC or issue refunds and Bethesda/Microsoft is too big of a company to take this reputational hit.
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>>719390359
except that cyberpunk is now easily one of the best games of the past 10 years

>b-b-but the 3 year old youtube videos where they show glitches (on console only) says it bad so i must think its bad because im incapable of forimng my own thoughts!
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>>719390359
Cyberpunk on release was already the best game released in nearly a decade. It was pure soul.
Everyone could already tell if they played it, the normies just needed some bait to go and actually play it, so they got told it was no longer buggy.
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>>719390465
Bugs were the least of Cyberpunk's problems.
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>>719390465
>>719390531
You people should be culled.
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>>719390465
>>719390531
Always the same canned responses with you CDPR cultists.
>t-they fixed the bugs!
>y-you didn't play the game!
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>>719390465
>i like eating actual feces: the post!
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>>719390465
>>719390531
It's literally just an ugly looter shooter with skill trees.
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>>719388637
>the fact he went on the lex friedman show
What...? Did Todd really talk to that retarded fake grifter?
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>>719376494
>which seems 3 advised
huh
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>>719388637
>watching Todd dance around a cabbage brained tribesman for two hours straight is a form of marketing these days
The absolute state
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>>719390810
It was more of a one sided sales pitch than anything else.
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>>719390889
Put on your glasses, I and l in the font the article uses are actually quite distinct
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>>719391119
arr rook same
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>>719390465
>>719390531
(you) me faggots, this guy is right. the souls lovers got wowed by LoP because it has a slightly unusual setting. the 3rd person moviegame crowd has been playing progressively gayer assassin's creed and uncharted games for 20 years. the fantasy crowd can't agree on what's a good game unless they haven't played it. in the middle of all this, a sauce-soaked high-tech futuristic rpg with high production values is a breath of fresh air.
>>
/pol/roach motivated snoys never recovered from Starfield doing so well by any real world metric despite skipping their polystation.
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>>719391196
>I and I
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>>719391274
Dude the game is bad it sold well the first fucking weak now more people are playing NV it made money but is failure of a video game. Its only impact is making a lot of money for video game critics and proving BGS can't write to save there fucking lives faggot.
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>>719391249
>a sauce-soaked high-tech futuristic rpg with high production values is a breath of fresh air
It's a fucking far cry game
>>
>>719391249
I would love to play a game like that. shame CDPR didn't make it.



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