[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: medic.png (59 KB, 512x512)
59 KB
59 KB PNG
How do you make a healer class not boring as shit?
>>
FFXIV did it pretty well I think. healers have to deal damage first and keep the group alive when they get the chance so youre basically playing dps+. I liked it a lot.
>>
constant bomberman bombs spawning from healer
>>
>>719395912
Lucio from Overwatch, passive healing aura and aside from that you do whatever the fuck you want
>>
make them aim
>>
>>719395912
no unit frames and heals are ~melee range
So TF2 medic
>>
File: medicbust.png (228 KB, 400x529)
228 KB
228 KB PNG
He's got more than just one weapon that heals, but also combat capable options. Also a deciding factor between victory and loss.
>>
>>719396040
thats hardly healing, a walking dispenser.
>>
File: genuine pain.jpg (49 KB, 623x546)
49 KB
49 KB JPG
CHARGE ME!!
>>
>>719396082
>Also a deciding factor between victory and loss
>as a Medic, you are the single most important person on your team. Everyone else is expendable
>>
>>719395912
Make her female so we don't have to stare at a dude's ass all day.
>>
>>719396082
every moment spent fighting is just a chance to die and lose uber, and time wasted that couldve been building uber and healing the damage classes.
its all so tiresome.
>>
Well how are the other classes different in a way that makes them not boring? What is it about shooting enemies that's fun? Maybe make healing more like that
>>
File: truth nuke.jpg (7 KB, 218x221)
7 KB
7 KB JPG
>>719396153
I didn't say the answer to your riddle would be an answer that you'd like
>>
>>719396043
>fires crossbow
>teammate moves 1 inch 0.1 seconds before it lands
>fires another
>random full health teammate walks into it
>>
>>719396196
You suck at medic.
>>
File: 1756136898064509.jpg (108 KB, 929x1024)
108 KB
108 KB JPG
>>719396186
Unless you're pocketing other medics it would be the same result, since it's a first-person game!
>>
File: 1733533190616166.png (54 KB, 367x151)
54 KB
54 KB PNG
>>719395912
You just posted it. Also Splash Damage games' medics, and Battlefield when it still had a mid-high TTK and there was a strong incentive to revive.
>>
>>719396153
You're healing, aren't you? That makes you a healer.
>>
File: 20250820_164323.jpg (1.21 MB, 1500x1500)
1.21 MB
1.21 MB JPG
short, Trauma Center style minigames to bring players back from the dead.
>>
>>719396287
>clicking every so often in the general direction of teammates
yeah i struggle with that, so complicated
>>
Don't have a healer class
>>
>>719395981
>deal damage to heal
Worst possible design.
>>
>>719396430
then how do we put the TEAM in the Fortress, smart guy?
>>
>>719396454
me using black box so i can be a dick head shooting around corners the whole game while self sustaining.
>>
>>719396415
Yeah, you suck at it.
>>
>>719396430
This. As much as I like how TF2 turned out, so much of the bullshit is due to Medic existing.
>Soldier and Demo crits
>Sniper one tap bodyshots on most classes, fully charged headshot intentionally designed to kill a pocket heavy
>Spy backstab
Nothing else is even remotely playable against good players, as much as people love pretending otherwise.
>>
>>719396663
spy has to insta kill with backstab because of the aids damage ramp-up of every class that makes weapons do 1 trillion DPS at pointblank ranges. i dont know what the point of that shit is.
>>
>>719396593
not really, i do actually carry as blutsauger battle medic occasionally. singlehandedly spawn camp as it or just kite pyros and heavys for days while self healing. but it is shit and pointless, its like playing shotgun only heavy.
>>
File: battlemedickill.png (304 KB, 617x617)
304 KB
304 KB PNG
>>719395912
>>
File: 4365356356336.jpg (177 KB, 1024x768)
177 KB
177 KB JPG
>>719395912
Medic's not boring to femcels
>>
>>719397449
Femcels don't exist
>>
>>719396040
Lucio feels like a complete contradiction of design. He's a hero with a kit that encourages flanking but his support design expects you to stick with your team.
>>
>>719395912
you can't
healers/support are made to be playable by even the most braindead players in existence
>>
File: Untitled.jpg (58 KB, 452x670)
58 KB
58 KB JPG
>>719395912
like this
>>
>>719396479
You don't.

Every success tf2 has had as a fun game has been thanks to the extent that you don't have to depend on teamwork. The idiots who keep saying "TEAM Fortress 2" and using that to justify bullshit that has demonstrably sucked the fun out of many multiplayer shooters are the game's biggest enemies.
>>
File: solbja.png (219 KB, 436x421)
219 KB
219 KB PNG
Going just off medic there and shit people won't want to admit
>Make it feel good to heal people
>Don't make him completely fucking helpless
>Provide additional perks to healing people and making good choices with who you're healing
A lot of complete fucking retards you should never listen to will tell you that it's about "counting uber" uber being like an "ultimate" all the real times it TOTALLY happens that you save people with the crossbow.
But in reality, it's just fun to see everyone's health meter go the other way and dumb motherfuckers to run directly at you and get peppered to death by needles and make the gibus scout shiny and watch him bat the entire enemy team, effective or not.
It's REALLY important that uber is NOT like an ultimate and you can just blow it.
And it's funny.
>>
File: file.png (111 KB, 348x436)
111 KB
111 KB PNG
OW does very few things better than TF2 but supports are so much more fun to play than medic.
Lucio, Zenyatta, Kiriko, Ana and Lifeweaver actually feel like you're playing a character instead of just a walking health pack. Mercy is boring as shit though, for exactly the same reasons as Medic (obviously, since she's a clone of him).
>>
>>719395912
Start by dropping the mmo trinity.
>>
File: Scientist_GW1_.png (742 KB, 625x956)
742 KB
742 KB PNG
my goat would never be boring
>>
Oh and for the record, playing support FEELS better in class based shooters because it's something everyone has rhe fapacity to do, and why hero shooters are dogshit at it.
>>
Stealth, mobility, or downed state/low initial cost resurrection. This makes healer gameplay high risk high reward and encourages both teams to be more mindful of their positions.
>>
>>719397686
why not just fallback to quake at that point
>>
>>719398070
>both teams to be more mindful of their positions
>expecting retards to not retard
dead on arrival
>>
>>719397914
Mercy is worse than medic because of the lack of overheal, critheals and uber
>>
>>719397914
>he thinks jet set negro is more fun than crusaders crossbow and ubersaw
>>
>>719398271
yeah he is, and i'm not even going to pretend otherwise because "OW bad" (a true statement)
>>
people say that being a "pure" healer is implicitly boring but I think tf2's medic is pretty fun even when you aren't ubering because the main challenge is just keeping all of your dumbfuck team members alive (which meet the medic demonstrates pretty well)
That's mainly because 12v12 gives a lot more people for you to focus on compared to modern games trending towards smaller team sizes
When you change to 6v6 or 5v5 you need to give healers more to do so their job isn't reduced to just holding m1 on the designated tank's ass, that's why supports are given the ability to buff allies or debuff enemies in non-healing-related ways
>>
>>719398271
Gonna be honest you probably should have went with a syringe gun and a different bonesaw replacement.
Yeah it feels nice if you hit an actually good crossbow shot but it's an incredibly maclunky weapon that's way more likely to stick into someone unhelpful than hit what you're actually trying to with it.
>>
>>719398725
It also helps that the Medic is insanely attractive
>>
>>719398886
yeah but that goes without saying
>>
I think Ana is the perfect support character but it's a shame her most important attribute is probably the heal-blocking grenade because it's not exactly fun to use or play around
>>
File: I'M A MEDIC_.jpg (391 KB, 1200x1600)
391 KB
391 KB JPG
>>719395912
Well, TF2 Medic is my favorite, but I also liked the revive mechanic for Medic in the Wolfenstein multiplayers and the fact that you could still do a little shooting as well with your thompson or mp40. Single-handedly res'ing your whole push and capturing an objective because of it was immensely satisfying.
>>
>>719395912
by making a game where people want to constantly fight so theres always something to heal and something to dodge.
healing should be avoiding damage while still healing who you need to heal.
>>719396040
lucio is boring as shit because his weapon is no fun to use and hes slow unless you turn on the speed boost which makes you unable to heal. i hate him and not because hes black.
>>
>>719398127
Because quake doesn't have the gameplay variety that tf2's class system grants. Also the gameplay is very different and almost no one plays quake.
>>
>>719397490
The girl in pic related used a real human skeleton to make her medic sexdoll boyfriend she is 1000% a femcel.
>>
>>719399274
revive is interesting but why wouldn't everyone be able to revive eachother?
the medic then being the only one who can't be revived doesn't sound very appealing.
>>
>>719395912
BF3 medic (assault) was overpowered and everyone ran him
>>
>>719395912
Give everyone who's not a tank glass bones and paper skin and give the healers the ability to resurrect people even they haven't been dead for over 15 seconds. That way the healer always has something to do and is useful
>>
>"Doc, c'mon man!"

>"No!"
>>
>>719396454
found the retard who is too shit at the game to dps and heal at the same time
>>
>>719396196
You don't actively seek fights, you defend yourself when necessary, or help add damage to team fights if there's no healing to be done.
>>
>>719396186
it seems to be as per the image of your post that you in fact do enjoy staring at a "dudes" ass all day quite curious as to why you would include a seductive picture of the male sex when you claim to be in favour of women
>>
GET BEHIND ME, DOCTOR
>>
The amount of TF2tards who actually think medic is fun to play in this thread is concerning.

They hard nerfed his only fun weapon, the crossbow.

Ana and even fucking Mercy are way more fun and dynamic than that retard. TF2 fags can never, ever make a concession to this because they think if they admit Overwatch did one thing better than TF2 then their hat economy will implode.
>>
>>719398271
>roleplayer confuses himself into thinking medic is fun
if lucio wasn't black you'd think he was fun too.
>>
>>719406779
i actually enjoy ubering scouts quite a bit. i tends to work really well in situations where you are not pushing into a nest.
>>
>>719396040
Overwatch in general has good ideas for healers that are ruined by being weak as shit. Lucio's goal should just be to stay alive. Ana/Moira having random status effect kits are also good alternative options for healers.
>>
>>719395912
I just run around with blatsauger and never heal anyone.
>>
>>719395912
>>
>>719397137
>youre not good at medic
>actually i play battle medic
Youre not good at medic.
>>
>ruins your pub game
heh, nothing personel, dumpkoff
>>
>>719407139
crossbow is better at that than syringe guns sadly
>>
>>719408183
ur only outing urself as a reddit troon who thinks medic is remotely hard to play.
stay losing troonjak.
>>
File: Enemy Territory medic.jpg (109 KB, 1404x790)
109 KB
109 KB JPG
>>719395912
Make them double as tanks with 50% damage resistance.
>>
they shouldn't make it comp vs casual, it should be teamplay vs casual. Most people want to play on a team but don't want to deal with anal retentive compfags.
>>
>>719408105
Enjoy getting trickstabbed by a Charmer Chapeau Dead Ringer Kunai toddler for his sick montage.
>>
File: Smug Medic.jpg (71 KB, 500x511)
71 KB
71 KB JPG
>>719395912
Imagine if TF2 Medic could use concussion grenades.
>>
>>719408529
What the anon is saying is that battle medic is a bad way to be playing medic. That should have been obvious.
>>
>>719397914
>>719398240
I find Mercy to be more fun than Medic simply because of her crazy mobility.
>>
>>719409842
yeah im bad but also top scoring, top damage and top heals. makes sense, reddit troon.
>>
File: scout-laugh.gif (3.31 MB, 498x498)
3.31 MB
3.31 MB GIF
>>719409920
>He doesn't know how to damage surf
>>
>>719395912
Remove the dedicated healer class and give every class secondary support abilities like the Mad Milk
>>
>>719410040
Top healing doesn't mean anything when you're likely one of the few players on the team who even can heal and if you're doing top damage as medic that means you would only be even more effective if you were playing a class that's actually meant to be doing damage.

Maybe you are just that fucking good. But it doesn't change that battle medic is a bad way to be playing medic.
>>
>>719410296
So something you can only do when hit by a explosive attack vs things you can do literally whenever a teammate is any distance away from you?
>>
>>719395981
Found the retard.
FFXIV doesn't have healers. it just has sub DPS that has a skill to revive dead.
>>
>>719395912
Medpacks. Allow players to heal rapidly outside of combat or even revive downed players but dont allow pocket healing. Class based shooters like Dirty Bomb did it best.
>>
>>719396454
Actually dealing damage to buff how much your healing ability is the next time you heal is a kino mechanic.
Of course you're replying to someone bringing up FF14 where healers don't use skills on players to heal they just heal others passively by doing damage which is pretty shit.
>>
>>719410410
>He doesn't realize that bullet damage also results in surfable impacts
>>
>>719410996
So basically jumping when a heavy shoots at you to improve the distance from him. Everyone does that.
>>
I used to like hopping on a random server with no Medics to immediately make one team win
>>
>>719395912
Why are people so bad at playing this class? It's one of the easiest to play in the game.
>>
>>719396186
tf2 is fucking first person, you're not even a secondary or a tertiary, you're even lower than that
>>
>>719410296
It's not as common, nor is it as fun
>>
>>719410616
Not even wrong though. Every "healer" in FFXIV spends 90% of the fight pretending they’re a Black Mage with commitment issues. The only time you actually heal is when someone fat-fingers a telegraph or the tank forgets what a cooldown is. SE gave us white robes and said “press glare.”
>>
File: 1704231324079913.jpg (61 KB, 260x273)
61 KB
61 KB JPG
>>719395912
You already posted the answer
>Different weapons allow him to heal in different ways, you can simultaneously heal from afar, heal one teammate very potently and heal all teammates in your proximity with the right loadout
>Healing is rewarded with a "Special" ability that changes depending on your main weapon, such as said ability being very accelerated healing, guaranteed critical hits for your teammate or just straight up invulnerability
>Main weapon for DPS can be changed to be a healing crossbow that becomes more potent with how further away your target is, or you can exchange your passive healing for a Heal on hit syringe gun
>Absurd high crit rate on melees guarantee that he can at least hold his own on short-quarter combat against half of the classes, you don't have to play some glass-boned character that hits like a wet-noodle as a consequence for wanting to help your team
>>
>>719396040
I thought both Lucio and Zenyatta were fun to play back when I played Overwatch. I felt like a killing machine as Lucio a lot of the time.
>>
>>719397497
When I still played that game, I tried to make his kit work by trying to keep as many people within my aura as possible while abusing walls and pits to play keepaway with the enemy.
>>
>>719396040
Ana is a much better example, needing to aim to heal actually makes it fun, especially when your team is dive meta.
>>
>>719397449
of course it's not boring, just as any other healer in any game you can do the bare minimum and get away with a victory because of poor game design that rewards the mere existence of a healer in your team.
>>
>>719407989
>Moira having random status effect kits
she is literally the exact opposite, all she can do is heal or damage. she has the least utility in the game.
>>
File: aweyhawhyaewhae.jpg (77 KB, 1024x576)
77 KB
77 KB JPG
Just play marvel rivals. All their "healers"(strategists) are fun as shit.

Invisible Woman is my 2nd fav.
>double jump or do nothing to go invis
>shoot orb to hurt enemies or to pull fliers down to the ground
>slight precision aiming to heal teammates
>push or pull enemies (boop off map or pull in for team bullying)
>ult zordon-shaped cylinder for heals and invis the whole team

random vids on yt:
https://www.youtube.com/shorts/c3dSUTY5Y2w
https://www.youtube.com/watch?v=jAB1gwFpO2Y
https://www.youtube.com/watch?v=8v7yghsuyVU

Fuck all other healers. That's why no one wants to heal in OW2. Medic from TF2 is based since he's the OG
>>
>>719395912
SAW THROUGH YOUR BONES
>>
i disagree with people who say the healer has to DPS to have fun. good healing design can exist as pure healers. in fact, pure healers are often more mechanically intersting. WoW has some of the best healing gameplay. Resto Druid is fun because its managing heal over time spells.
>>
File: 1546853560659.jpg (16 KB, 472x482)
16 KB
16 KB JPG
How could you realistically counter an enemy team full of organized pub stompers?
>>
>>719396186
this line of reasoning would only work if literally every other class were female and the medic class was the designated gigachad healer that all the girls want to smother their asses into.
>>
>>719395912
Make your healer mechanically complex and skilled based.
The reason why TF2 has the definitive Medic in video games is because Medic has tons of depth.
>Crossbow shots
>Crit heals
>Ubercharging
>Overheal decay
>Mechanics of each Uber
All this stuff keeps you interested in playing Medic and make it more than just click on your teammates while they do all the work.
>>
>>719416398
i just ran into a soldier a bit ago 2 dedicated medic healsluts (1 vac, 1 kritz) and 2 scouts who ran interference
a guy started using voice chat to call out their positions and it helped
>>
>>719395912
1. Take the attack mechanics for DPS classes.
2. Instead of attacking enemies, you "attack" your teammates to heal them.
3. Fun achieved.
>>
>>719397760
that thought process only really works if the enemy team is super disorganized or doesn't have a medic of their own.
when medics of opposing sides are in contention with each other, trying to keep track of who has an uber lead is pivotal for making sure your grand push doesn't just awkwardly walk into the enemy medic where both of you and your patients and stare at each other unable to accomplish anything. building small advantages or switching the kritzkrieg lets you do a lot more to shake up the commander-style role that medic has when it comes to making pushes happen instead of being a healbot.
empowering your team does feel great to see them run off and cause problems on your behalf, but eventually you're going to run into a wall of enemy players that needs more than just overheals to bust through. you get to decide how 8 seconds of godmode gets distributed.
>>
>>719402035
she can open tinder and get a million messages. femcels do not exist.
>>
>>719395912
Make a game like TERA where anyone can be targeted at any time and eat shit, not just the tank. TERA's healers also worked as debuffers, so on my Priest I had to constantly attack to keep my debuffs up while healing the shit out of everyone because the bosses and mobs weren't braindead in that game.
>>
>>719397497
This
Lucio was obviously designed around his skating first and made a healer later.
Lucio as a DPS with his wall riding would be insanely fun but instead he's an aura bot that needs to stay in his teams range
>>
>>719416678
>attacking enemies that would try to evade your attacks is the same as "attacking" allies that would try to not evade your "attacks"
you kind of create the exact same design as the medigun already except now you can miss and are not free to look around your surroundings.
>>
File: 250px-RED_Syringe_Gun.png (47 KB, 250x209)
47 KB
47 KB PNG
>>719395912
>intentionally make primary shit you use so medics focus on healing teammates
>later make a actually good primary that can also heal teammates
>any suggestions to buff the other primaries immediately get shot down cause it'd might make medic "too OP"
fucking hell
>>
File: 1730253216626878.jpg (395 KB, 1793x2048)
395 KB
395 KB JPG
>>719398026
>healing is just a side support ability and not character's entire identity
it's the only way to fix the healer class
basically this guy
>>
>>719395912
By making them a combat class first and healer second. No game should be balanced around a mandatory healer role to begin with. The only benefit is giving shitters a role to play like mercy in overwatch.
>>
>>719417815
the fact that they simply gave up on any pretenses of balancing weapons with respect to each other and then buffed the absolute shit out of the crossbow is insane.
at the very least make it so all of the medic primaries reload passively. I cannot begin to express how much agony is caused by the animation not matching the actual reload timer and how often this leaves you to whip out a self defense tool with 0 fucking ammo.
>>
>>719396663
Medic is necessary for destroying lv3 sentries unless they're badly placed or the engineer is stupid.
>>
File: IMG_2168.png (716 KB, 686x980)
716 KB
716 KB PNG
>>719416406
You’re on to something here!
>>
>>719416639
TF2 Medic mainly became iconic because of how iconic tf2's character designs were.
>>
>>719396663
lethal bodyshots and instantkill backstabs existed before the TF2 medic came about. the medpack in QTF and TFC plays nothing like the medigun, and Medic is such a powerful combat class that healing was only really ever done if you're in a position where it's more convenient than just dying for a full health/ammo top-off.
>>
File: IMG_2122.gif (698 KB, 256x256)
698 KB
698 KB GIF
>>719395912
>have a gun and lifesteal bullets so you heal teammates by gunning motherfuckers down
>have an evacuation ability to save teammates that can also be used creatively with other teammates’ abilities for funny shennanigans
>be cute girl and/or horrifying creatura
>>
File: 1724181852904694.png (275 KB, 959x629)
275 KB
275 KB PNG
>>719408105
>>719408105
>melee is already like 25% to crit
>gets boosted higher if hes been healing others
>is just fast enough to duke in melee combat
>melee hitreg is abysmal
>get one tapped as 7 of the 9 classes
>gets rewarded with 25% uber
>b..but it attacks slower so it's ok
I know there are much bigger issues in the game but god its just ass getting into melee with medics
>>
>>719415540
The only interesting supports in that game are adam and ultron. Everything else is healbots that make the game boring with their ultimates that makes them near unkillable.
>>
>>719408756
>INJECT DIRECTLY INTO BALLS
>>
>>719419424
>gets boosted higher if hes been healing others
this is a myth. melee weapons just have a ridiculous crit rate and people are likely to selectively remember when it crits instead of when it doesn't.
what is true though is that since he doesn't "spend" his banked crit potential with the medigun (assuming he's done any damage at all in the past 20 seconds), you are more likely to see him roll a crit when he does start using a weapon that can crit.
Unlike the myth for medic, this actually does explain why sniper's kukri seems to crit so much more than usual. It's because he's dealing damage (critical type damage is not included in this calculation) and cannot spend that banked crit potential with a weapon that cannot randomly crit.
It's not a high enough rate to bank your gameplay strategy around but if you want to see more crits from a specific weapon, go out of your way to equip weapons that cannot randomly crit in your other slots, they'll be the only release valve for your luck to spend itself.
>>
>>719420070
Isn't that what they're saying, though? The medigun technically counts as "damage", so the longer it deals "damage" without a random crit, the higher the odds of critting once a crit is possible. Paired with the higher natural crit rate of melee weapons, the result is that the average medic swing will crit when the saw finally comes out.
>>
>>719395912
bump
>>
>>719421750
no, the medigun is healing. it is not damage. it has never been considered damage, and it especially does not get considered damage for the purpose of a mechanic that only cares about damage dealt to players
damaging a building doesn't build your crit rate either, but that's because that damage is not being dealt to a player.
>>
TF2 already did this though. Medic is fun. Plus you can switch class at any time so if you're getting bored you can switch off and someone else will play it.
>>
>>719395912
Use quick fix and don't pocket anyone
>>
File: dynmamobeach.png (1.26 MB, 1110x1163)
1.26 MB
1.26 MB PNG
Give him a BIG BOOT.
>>
>>719416741
orphan crushing machine
>>
>>719423087
quick fix is only fun if you focus on a jumping soldier/demo. otherwise it's just underwhelming.
>>
File: infested-admiral.png (764 KB, 1480x800)
764 KB
764 KB PNG
Make the healing itself mechanically interesting to use and give them more interactive ways to support teammates like debuffing enemies



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.