>new game comes out with fun mechanics and challenging systems>retards complain that the game is "too hard" so much the devs decide to change the game to appeal to themYou fuckin hate to see it.
>>719404105the problem with signalis was never difficulty and the patch never changed that, nobody actually complained about it being too hard, in fact the issues this patch was aimed for were basically the opposite of difficulty. So many fucking heal items everywhere, so much shit you can carry to your storagematter of fact is that signalis had some stupid shit chores that didnt add anything to the game, because they only made people playing cautiously spend more time backtracking with zero risk. basically just punishing you for expecting the game to start ramping up the challenge and giving you surprises. The big problem though is that the devs went with extremely lazy ways to do it>Eidetic moduleThat shit costing an inventory space is deranged, it should have been part of the UI. Instead they just uglified the game by making it not take up a slot and show up as green, "rule of 6" be damned>FlashlightSame thing. they could have made some effortful solution, like letting you attach it to the pistol (bonus points: the pistol is now no longer massively inferior to the other weapons) or something of the sort. But instead they just went with uglifying it once again
>>719405613Yeah fair. I much prefer Conscript over Signalis anyway.