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>In development for 10+ years
>Finally came out yesterday
>Already 0 threads
Is it really that bad?
>>
I played the demo and liked it enough to order a copy. I decided to go physical this time so I won't be able to start it for a few days though.
>>
we've had like 50 gorillion of these overly serious character action games without any real character since Nier Automata and basically none of them got it right.
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>>719409338
name 10
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>>719409019
It peaked at 3k players lol
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>>719409019
This all started as one guy in university making his dream game in UE4 back in 2014 after being motivated by an FF15 trailer, and now it's finally a finished game on shelves for everyone to experience. Proud of him for never giving up and bringing his dream to life.
>>
>>719409019
i don't understand why everyone's shitting on this game
ok sure, if you're on PC you're getting fucked by bugs
but it works like a charm on the PS5. it wanted to be a stylish DMC action game and it is being pretty good at it. why the hate?
>>
>>719409019
People don't care about games like this anymore, they only want souls clones
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>a game that was inspired by FF15
>is as shit as FF15
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>>719409019
I don't care much for its aesthetics. The story and combat aren't be talked about as genre redefining or another solid hit in the action genre. This looks too much liked a failed Final Fantasy 15 clone. Which is surreal because Final Fantasy 15 itself is a failed Final Fantasy game that traded its turn based/hybrid RPG genre for poor man's action character game slop.
>>
Oh shit, that came out? Did the guy making it continue to work alone on it?
>>
The dev is asking full AAA price for a amateurish game using UE placeholder textures
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>>719409019
>inspired by XV
>spent 10 years in development like XV
>came out as a wet fart just like XV
You can't make up something this poetic
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This is just Vergil form the Netflix show
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>>719409019
The dev was able to get Yoko Shimomura herself to compose the main theme song for the game. What a dream come true that must be, having the composer of the game that directly inspired yours on your project.

https://www.youtube.com/watch?v=-iqvOoBjTdg
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>>719409338
>character action
like mgs, halo, and bioshock? because those are all games with a preset character and action. or do you mean hack n slash? because it's been nonstop souls shit and zero good games for awhile.
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>The game was originally conceived as a solo project by Yang Bing, but it evolved into a full team effort over the years.
>As of 2022, the studio's staff consists of about 40 people, mostly development members.
>The game was built using Unreal Engine 4.
>>
If you go back and look at the 2017 trailer, it somehow looks better than the final product.
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>>719409019
This looks like ffxv/xvi. I do not want to play more of that
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>>719415454
This one is XV. There is as different Chinese version of XVI currently in production
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>>719413614
And that's a good thing. The "punching bag" action subgenre got incredibly stale ages ago.
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>>719409019
Who?
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>>719416215
I've only played the demo but not all enemies were punching bags, some of them don't stagger when being hit. Only the weaker ones could be freely combo'd from my experience but I don't know what all the enemy types are like in the full game.
>>
>>719409019
>multiplatform indie project looks great
>gets touched by sony
>comes out like shit
many such cases
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>>719416714
Supposedly it's not even shit, it's just kind of jank and people lost interest after such a long public dev cycle.
>>
>>719415408
The early trailers weren't the game, it was just something the dev threw together to get investors while saying it's all by one person. After he got money he hired others to make the actual game for him.
>>
>>719409019
I wish someone at Sony didn't intentionally sabotage the dev by putting a $70 price tag. I'll get in when it's 50% off.
This looks unironically fun, even if a bit jank.
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>>719416998
the retarded price is the only acceptable criticism here
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>>719417254
It's also really fucking broken/buggy.
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>>719416998
I feel like I should point out that it's actually 60.
>>
>>719409019
Why's it look like a cross between FFXV and How to Train Your Dragon?
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>>719417449
The regular edition is 70€ (+10€ for deluxe) in Europe, I just thought it had the usual $1=1€ conversion.
>>
>>719417475
Because it is "inspired" by FFXV
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>>719417475
The dev got the idea for the game after watching an FFXV trailer.
>>
>>719411696
I mean, good for him for actually seeing it through to the very end because the end product honestly isn't very good
>>
There's nothing else to talk about
It's fine for what it is (some passion project that got funding) but ultimately overpriced and would be better received as a $40 "AA" game
so again blame sony
>>
what kind of name is Kaser and Arena? lol
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>>719414172
Wait until you found out about Reynatis
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>>719417254
it's button mashing as hell
enemies are damage sponges
>>
>>719417592
Ironically it plays much more like XVI
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>>719418198
yeah, its like a lower budget chinese version of XVI
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>>719418198
Probably because both were influenced by DMC.
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>>719417972
Nah Reynatis was the Versus 13 faggots and Larry.
We Berry bros lost again with Lost Soul Aside, but at least FFXV had 30K players on steam.
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>>719416215
sure thing soulstranny
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>>719418198
I unironically think XV with all it's auto gameplay was more fun to play than XVI was and learning this game plays like XVI is why I'm not getting it.
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>>719409019
>guy makes a cool tech demo
>chink games gain popularity with Bright Memory way back when
>somehow they give the random dude a full budget for a game
>after Wukong even more incentivized to give him more money
>game is crap because the guy knew nothing of how to do good gameplay and story
this was a disaster waiting to happen
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>>719419278
ppl will shit on you for saying that but you're right, i managed to finish xv, 16 however i got bored of after a few hours, somehow xv had better game feel with less input lmao
>>
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>>719409019
Zoomers only care about roblox, Minecraft, fortnite and gacha
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>>719409019
>Mixed
>low review count
Glad chinkslop failed. Even with all the Sony backing
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>>719420248
>Even with all the Sony backing
What backing?
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>>719420165
lmao nice edit.
I hope these gen A fucks never come on this website... but sadly they will soon.
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>>719420443
>The China Hero Project was a ploy to kill chinese games by Snoy.
>>
Maybe being inspired by a bad game with a bad dev cycle was a bad thing after all
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Nobody cares. It peaked 3k and had less players than when Mindseye peaked at 3.3k players.
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I thought it was inspired by Versus XIII, what FF15 was initially.
>>
>>719409019
>>In development for 10+ years
People keep saying that but it's just not true. It was just a tech demo he made for his portfolio 10 years ago, it wasn't supposed to be a game. Development started years after that
>>
>>719409019
What even is this?
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>>719409019
I've been playing it this morning. It's fine. Just fine. Alright for a lazy Sunday hangover game. The most damning thing I can say is outside of the combat, it comes across as a Temu Final Fantasy. It seems to run fine on the PS5 Pro. I bought it because I'm a sucker for Chinaslop.



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