It isn't that bad
>>719418939It isn't bad at all. Had tons of fun and this didn't change after replays.
Its mediocre, but not for the reason normies think
>>719419112What are the reasons then anon? I don't disagree with you but i wanna hear
Yes it is.>same oversensitive controls as in Heroes>"kill every enemy" missions>"find every object" missions with no radar>branching paths makes every story incoherent>plot points brought up out of nowhere or dropped entirely>Black Doom suddenly existing despite having no mention in SA2>final boss requires 10 playthroughs minimum, one for each ending>you always have to start at Westopolis instead of a previously completed stage
https://www.youtube.com/watch?v=b4aUMM8LT-U
I have zoomer contrarianism fatigue.
It's like a 6/10. Thought that back in 2005 and still think it now. The mission structure is a mixed bag but despite it getting in the way of going fast at least the action isn't AS much of a detriment as it was in Heroes. I forget which level it is where you have to kill 35 of the Chaos dudes, fuck that mission and it's>34/35shit. But otherwise, it's fine. Cheesy as fuck, but fine.
>this game turns 20 in November
>>719418939Yes, it was that bad. I liked Adventure 2, but I quit the sanic series because of this and heroes. Didn't paly another sanic game until Mania, haven't played another since.