[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


>>
>>719423476
l4d1 pre valve was a gigantic turd tho
>>
Because it worked so well with Back 4 Blood.
>>
>janitor that cleaned the studio while PES 2002 was made is now working at Meta Inc.
I wish I could permaban, I would clean up the board in a month
>>
>>719423476
This is like the 5th time the "original creators of Left 4 Dead" is making another clone.
>>
>>719423630
Kek. I was about to bring up that game. Like has it not occurred to these people that players have moved on from the formula? Like I know some devs are always trying to recapture that past glory but to literally set out with the same exact formula in mind every time just seems dumb
>>
File: iu[1].jpg (11 KB, 480x360)
11 KB
11 KB JPG
>>719423476
>>
>>719423476
I liked Back 4 Blood even though everyone hated it.
>>
>>719423630
Apparently this guy didn't work on that game. Its sounding like a Stalker situation where multiple teams are going to claim responsibility and the "original creator" could mean anyone who was part of the dev team.
>>
https://youtu.be/7M4RwGwQslM?si=xic6JRjh6yOaN3CX&t=226
>>
>>719424589
Back 4 Blood didn't fail because it used the "same formula" as L4D, it failed because it was a bad game
>>
>>719423476
The last time that happened we got Back 4 Blood. "who" exactly is this L4D dev and "what" did they do on development of L4D.
>>
>>719423476
It's going to flop again, right?
>>
>>719425183
What other survivor type game made it? I only can think of deep rock galactic. I can't think of anything else besides that.
>>
>>719423630
>google mike booth
>guy who made the AI Director
This has a teeny, tiny chance of being much better just from that
>>
I think L4D is just a dead format. It's like a roguelike in it's most simple terms. It's a longer run, several chapters, then a climax.

If they took Left 4 Dead, added some unlocks, added some customization for weapons, then just do the normal faire of perks throughout the levels to keep it dynamic and keep the MTX cosmetic, you have an actual viable game in 2025.

If he makes Left 4 Dead 3 essentially, it WILL fail.
>>
File: 1742650421015657.gif (2.16 MB, 192x232)
2.16 MB
2.16 MB GIF
>>719423476
IT KEEPS HAPPENING
MAKE IT STOP
>>
>>719423476
How. This guy was lead designer on L4D. Made NOX and was part of the team that made Counter Strike and TF2.
Cautiously optimistic about this. Still could very well shit the bed but the man has a pretty good pedigree.
Unfortunately the moment he left Turtle Rock all he's done was shit the bed profusely. So he probably has management issues.
>>
>>719425330

>>If they took Left 4 Dead, added some unlocks, added some customization for weapons, then just do the normal faire of perks throughout the levels to keep it dynamic and keep the MTX cosmetic, you have an actual viable game in 2025

Back 4 Blood ?
>>
Meh. I just want Valve to make L4D3
>>719423841
You'd cock it up worse. Me, on the other hand, I'd clean it up.
>>
>>719425318
'tide games, though Darktide would've easily been more successful if not for the swedoid work ethic of taking several monthlong holidays per year and shitting out barely any content per year.
>>
So B4B 2.0?
I'm sure it'll also suck.
>>
>>719425330
So back 4 blood. Which sucked dick.
>>
>>719423476
the double hand will never not be funny
>>
>>719423630
back4blood was enjoyable enough but it was very shallow
too much focus on stats and other RPG mechanics which were poorly balanced
stat growth and similar scaling power has no place in a co-op shooter like L4D
>>
>>719423476
>New coop FPS by a L4D dev
I've heard that one before
>>
>>719425330
>If they took Left 4 Dead, added some unlocks, added some customization for weapons, then just do the normal faire of perks throughout the levels to keep it dynamic and keep the MTX cosmetic, you have an actual viable game in 2025.
You are literally describing Back 4 Blood, and that didn't do well and kinda sucked.
>>
>>719425000
This has happened a few times with Left 4 Dead specifically for this exact reason. So many people were technically 'in-charge' of Left 4 Dead 1 and 2 that they've all gone and called themselves the director, creator, or lead on the game when they all fluxed in and out of various roles over time. Turtle Rock did it for Back 4 Blood, Chet Faliszek did it for The Anacrusis, and now Mike Booth is doing it for their game.
>>
Why do this when you can still play L4D and L4D2
>>
File: Back 4 Blood Evolve.webm (2.43 MB, 1920x1080)
2.43 MB
2.43 MB WEBM
>>719423630
>Back 4 Blood
from the developers who brought you "Evolve" would have been more accurate
>>
>>719425330
>left for dead roguelike
I will now buy your game
>>
Bad robot did give us passtime in TF2 and this is by the guy who wrote L4D's AI so it could be cool. Worth checking out at least.
>>
>>719425330
L4D was carried by its writing, voice acting, and art.
>>
Fatshart has been the only decent L4D like copiers and that already says a lot about this “genre”
>>
>>719425330
>L4D is a roguelike
You are a stupid black gorilla nigger
>>
>>719426747
kek based
>>
>>719426254
Those aspects are very good, and you're dead wrong. You know the gameplay is perfect.
Lukewarm zoomers on /v/ just like to talk shit about anything. L4D is an infinitely replayable, fun format, and if Valve makes another sequel it will sell like candy.
>>
>>719425553
>>719425612
>>719425627
>>719425684

Gentlemen, imagine they made Back 4 Blood, but not shit.

Think about this, the formula is good, the execution of Back 4 Blood was miserable, but the core concept is there. It doesn't have to be as sloppily executed, if they really never tried this same idea it'd be a tragedy. This could make a kino game.

In the same way that all FPS and all RPGs are not created equal, they could actually make this one sweet if they leaned on what-

>>719426254

This guy is saying. The game play loop can be tightened. Give it soul, give it spirited Dead Island trailer level of kino, give it an art style that pops, give us spirited voice acting and just tighten the loop.
>>
mike booth directed l4d or was at least the main guy when news was coming out
https://www.youtube.com/watch?v=fxeaDl32UJA
i don't know if he's friends with matt colville though. colville's a retard.
>>
>>719426981
>Gentlemen, imagine they made Back 4 Blood, but not shit.
Unfortunately, I don't think that's possible in the current industry.
>>
>>719426747

You're a stupid black gorilla DOUBLE nigger.
>>
>>719426883
level design is a lost art
>>
>>719425330
>If they took Left 4 Dead, added some unlocks, added some customization for weapons, then just do the normal faire of perks throughout the levels to keep it dynamic and keep the MTX cosmetic, you have an actual viable game in 2025.
ui know this is bait but this shit is pure cancer and the game you propose would die of gay nigger aids within a year. you have to make a game fun through gameplay, MTX is not fun gameplay.
>>
>>719426981
go back to r*ddit, Tina
>>
>>719426883
>You know the gameplay is perfect
It's very shallow. Once you get an AK or auto shotty you're untouchable even on expert realism. Versus isn't much better being extremely survivor favored and the dogshit netcode makes playing the melee focused specials miserable.
>>
>>719427182

You assumed the game would be bad bozo. It's entirely possible to make a fun game play loop in a L4D format but made in 2025 but not shit. It's not asking for the second coming of christ, just because Silksong took three niggers 10 years to make a sequel doesn't mean it's impossible to make a game in 2025 that has fun gameplay, it's the rest of the bones that take direction and nuance.
>>
File: 1754023504648981.jpg (21 KB, 526x604)
21 KB
21 KB JPG
>>719423476
https://www.youtube.com/watch?v=EdRLNUGmFC8
>>
>>719427265

Listen summerfag, just because you have now aged into being on 4chan full time now, you realize that you telling me to go back to where you are 100% a frequenter of is not the incredible response that you think that it is?

I probably posted Stu making puddling while you were still playing games on your ipad while your mom sat on Teamspeak wondering when I'd join to give her the attention your dad never could.

Go back faggot, or stay her and lurk more.
>>
>>719423476
N
>>
File: 1751858072114501.jpg (143 KB, 800x450)
143 KB
143 KB JPG
>>719423476
>from the maker of L4D
where have I heard that before
>>
>>719423476
anyone labeling themselves as a "co-founder" for a prior successful project is just outing themselves as someone who didn't actually do the work to make said project
most useless marketing statement ever
also shows that they left one of the, if not THE best company in the industry or were let go because they were shit
>>
>>719423476
What made L4D special was being the first of its kind.
That's fucking it.
Autists being unable to get over the game have caused irreversible damage to the coop horde shooter genre that is spawned.
>>
File: 1752081089678512.png (94 KB, 992x706)
94 KB
94 KB PNG
>>719423476
>Bad Robot
literal cape slop company, it's founded by JJ Abrams and the only title people will have heard of is Weird West
>>
>>719427939
This. I love L4D2 versus but it's a dogshit coop game. If you want good coop, you play Vermintide 2.
>>
Why did it flop?
>>
>>719427925
Thing is Mike booth actually made significant shit. Like the AI director for L4D, Nox, and Command and Conquer. He's actually worked on multiple good games and was the reason they were good. Unfortunately not lately since he was working with Blizzard and made nothing. Then wasted his time at Facebook working on the Oculus.
The people who made Back 4 Blood even did anything significant before or after L4d. Chances are they didn't do anything significant on L4D in the first place.
>>
>>719428134
It was made by Evolve devs that used their prior fame of doing menial work on L4D over working on the turd Evolve as marketing material.
>>
>>719423476
FROM THE CREATORS OF LEFT 4 DEAD****
>>
>>719425183
B4b was good thoughever be it
>>
So why aren’t they just making left 4 dead 3
>>
>>719428746
lol, lmao even
>>
>>719428746
>Why won't Valve make a new game?
You are very funny guy
>>
>>719428134
None of those characters are memorable or have any funny voicec lines.
>>
>>719428746
They will when Half-Life 3 is done.
>>
>>719428908
Literally none of those count except for CS2 (and no one actually cares about Counter-Strike, let’s be real)
>>
>>719428908
I got douche chills from the way Valve used to be worshiped by the drones on this board
>>
>>719427979
I think a neat tidbit to this is that you can tell he's kept in contact with them since the Valve days to get this going. They collaborated for the Super 8 stuff in Portal 2, PASS time, and were supposed to make movies but never did.
>>
>>719428184
Okay, and Glen Schofield was a significant person behind Dead Space. So what? Callisto Protocol still sucked. Mighty No. 9 sucked. That Itagaki game sucked. How the fuck do you people keep falling for it? Auteur theory is a myth in video-games. Games are too much of a production to ever be carried by a single person’s input
>>
>>719428792

They're making new games
>>
Tina is mad
>>
>>719424589
Yeah really. A lot of people just give up on franchises and even whole genres when there's been nothing for so long. Like all those RTS games that come out doing everything they can to appeal to me, but I'm so over RTS games. They should have just kept making good ones and never stopped.
Same with co-op shit. Please stop making them because some of my friends actually fall for it and try to guilt others into buying the shitty game to play with them,
>>
>>719423476
I sleep
>>
File: file.jpg (1.02 MB, 2560x1440)
1.02 MB
1.02 MB JPG
>>719423476
He already worked on that 70's sci-fi horde shooter everyone forgot about before it even released
Why would this one be better based on him being part of the team
>>
>>719429174
>Auteur theory is a myth in video-games
Only exception to this I think is la creatividad
Otherwise I agree
>>
>>719429330
I thought that was Chet Faliszek, the Valve writer.
Not the same dude
>>
>>719429330
Booth was involved in that? I thought that was just Chet, who was just a writer
>>
File: 1751560783602603.gif (3.11 MB, 498x498)
3.11 MB
3.11 MB GIF
>>719423476
>FROM THE MAKERS OF....
shut the fuck up and make a fun game you fuck clowns.
>>
Evolve 4 Blood: Analcrux
>>
>>719429174
>Glen Schofield
That dickbag pitched the idea and had a full team do all the work of making it a reality. Glen isn't even credited in any significant role in the making of any of the 6 games. He took full credit for doing nothing other than say "Hey, The company should make a zombies in space game".
>>
>>719426981
>imagine they made Back 4 Blood, but not shit
Describe the shitty parts of b4b without describing its core features
>>
>>719423476
>built on the foundations of what made L4D special
Wasn't it pretty much because of valve bullwhipping those retards until they got it right? From what I heard the actual dev team would always end up making the wrong choice that ended up having to get scrapped by someone higher up later on.
>>
All 3 of those people have the same thing in common. They weren't significant in the making of the games they claim they made. They were idea guys with zero actual technical or artistic knowhow.
Glen only pitched dead space and never once worked on any of the games. Inafune colored one megaman sprite and then claimed he made the franchise. Itagaki was always second or third fiddle in every single game he was tasked to work on. No technical knowhow whatsoever.
Matt Booth actually made Nox. Actually programed the AI system in L4D. Without him L4D and Counter strike wouldn't be a fraction as popular as it is now.
>>
>>719429752
B4B’s writing is what really kills it
>>
>>719423476
L4D is a racing game against your teammates pretending to be a zombie game
>>
>>719425326
>Valve had dozens of experts working on specific parts of L4D
>all of it adds up to make an extremely strong game
>"but bro they have that one guy..."
It's just not how it works.
>>
>>719430169

TinaGPT
>>
>>719425318
Helldivers 2 is probably the most successful co op game to come out in years
>>
File: l4d2.gif (2.87 MB, 640x360)
2.87 MB
2.87 MB GIF
How many damn L4D clones have they made at this point? I swear, every few years they hype one up, drop it, it fades into obscurity, and then boom, another “totally new co-op FPS from the L4D devs” like we’re supposed to be excited again... because why, exactly?
>>
>>719430310
>TinaGPT
That some shitty AI?
>>
>>719430539
just one
>>
FUCK THAT
WHEN'LL THE CREATOR OF ALIEN SWARM DO SOMETHING
>>
>>719427643
Cope
>>
>>719431319
There is this game it’s made by different devs but it is similar https://store.steampowered.com/app/2303200/DarkSwarm/
>>
>>719430340
Yes, success today looks more like Helldivers 2 than another rendition of Left 4 Dead.
>>
>>719431562
ooh, nice
>>
>>719424589
It's not a same formula problem. It's a "who designed these fucking faggot special infected why do they have so much Goddamn health?" problem
>>
>>719423476
Reminder

https://youtu.be/EdRLNUGmFC8?si=pRJYM5OSsU5ozISp
>>
>>719423476
I'm not going to automatically assume this will be good based on loose association.
Bring me a proof of concept, with actual unedited gameplay footage.
Only then will I form an opinion.
>>
File: 1727060728593890.gif (165 KB, 372x408)
165 KB
165 KB GIF
Again?
>>
>>719425318
Killing Floor 2, Payday 2
>>
>>719425330
I want you and anyone who agrees dead.
>>
File: 1558856171212.jpg (20 KB, 489x424)
20 KB
20 KB JPG
Are there ANY successful instances of "ORIGINAL CREATOR OF X DID Y!!!"?
>>
>>719424589
>players have moved on from the formula?
L4d2 is still popular. The reason why Back 4 Blood didn't work was because it DIDN'T follow the L4D formula and tried its own thing with those stupid fucking cards and the worst design for special infected I've ever seen.
>>
none of these devs are smart enough to realize that the beauty of L4D is how simple it is
i dont even have faith in valve not fucking it up nowadays because they don't get it either
>>
>>719432076
The closest are Evil Within and Death Stranding. That’s the closest the “muh spiritual successor” meme has ever gotten to success
>>
>>719432170
example:
>>719425330
this mid (or lower, really) wit
>>
>>719425318
Vermintide 2
>>
>>719423841
it's actually a good thing that whiny babies like you aren't mods. Power tripping fags are the worst people to deal with maybe ever
>>
>>719425589
Darktide is carried by the soundtrack
>>
File: Eggman Nerds.gif (693 KB, 361x360)
693 KB
693 KB GIF
>>719425330
>I think L4D is just a dead format. It's like a roguelike
stopped reading there
>>
>>719423476
<game> but from <former dev>
Why are these things nearly always a disappointment?
>>
>>719432076
bloodstained
>>
>>719425330
Left 4 Dead is very simplistic but its zombie AI and character writing still stand WAY above the rest.
>added some unlocks, added some customization for weapons, then just do the normal faire of perks throughout the levels to keep it dynamic and keep the MTX cosmetic
Hell no, Warhammer Vermintide 2 is soulless
>>
>>719432202
Evil Within was a disappointment and Death Stranding is a movie game that only became "successful" because millenialtroons suck off their favourite hollywood reject game dev celebrity 24/7 every year
>>
L4D isn't even a good game
Dude 8 special infected and all of them are a CC button with 1 hp
Fundamentally it's a bad game with novelty as a selling point
>>
>>719425330
I keep saying this, l4d needs custom skins and loot crates.
>>
>>719432373
because its a marketing scheme to sucker nostalgic players
>>
>>719423476
>posted on reddit
great so i can abandon all hope for this game being good because the trannies are alreay demanding it to make everyone ugly and bl*ck
>>
>>719432625
L4D2 was a direct downgrade.
The additional special infected detracts from the original and only dilutes actual fun infected from spawning.
Jockey is dumb.
Charger ruins a lot of runs by being a cheap and shitty mechanic.
Spitter does have a place, but could've just designed the maps better.

I miss Zoey.
>>
File: 1748311389297760.gif (3.96 MB, 250x259)
3.96 MB
3.96 MB GIF
>>719423476
>from the people who brought you "thing"
>from the creator of "thing"
>from the writer of "thing"
>from the studio that brought you "thing"
Immediate red flag
>>
>>719432580
>Evil Within was a disappoi
Stopped right there, go fuck yourself
>>
File: 1755426855401088.jpg (37 KB, 317x317)
37 KB
37 KB JPG
>>719425054
>Evolve was 9 years ago
>Remember it like it was yesterday
Where did all the time go...
>>
What makes left 4 dead special is that it is a commentary on humanity. If you work together and help each other, you win. If you play selfishly, the team falls apart. Every time people play L4D it’s like they’re running a little social experiment to see if people can work together and show compassion, or if the team will fall apart and start shooting each other. In a game where friendly fire is so dangerous and proper firing lines are a must, it only takes a small stone to start the avalanche into disaster, which people shooting each other, just like in the zombie movies when they turn on each other in the end
It’s fascinating, watching people come together against a common threat and seeing how they fare
>>
File: 1731207784245528.png (340 KB, 641x701)
340 KB
340 KB PNG
It doesn't fucking matter how good or bad the game is going to turn out. With his name alone, veterans will reject the game no matter what. It's going to be a loud minority that will shit up any discussion and review bomb the game into oblivion.
>>
>>719433117
Dumb bot-take.
>>
>>719433005
For telling the truth? It was objectively a overhyped game. People expected more and just got a generic third person horror game.
>>
>>719433243
Why do you think it was made by a bot—there's no way to tell.
>>
>>719433149
Are we implying Back 4 Blood didn't deserve to get panned now?
>>
>>719424589
>players have moved on from the formula
Deep Rock Galactic and Helldivers 2 are similar and are fairly popular and fun games. These guys just don't know how to do it without making it shitty.
>>
>>719433243
It’s not, left 4 dead is a game where the special infected are deliberately overpowered, forcing the survivors to constantly save each other. Only the top .0001% of players can get through a map by themselves, most matches demand teamwork. That was the whole gimmick, people either come together as a team or they fall apart, it’s poetic.
I’m not a bot, I’m just a millennial, so I type in complete sentences. I even made some typos
>>
>>719423476
>from the directors that saw Shrek!
kek
>>
>>719423476
>early production
>playtesters
one of those is wrong.
>>
>>719432954
Sounds like you're crying because the game became harder and you can't just carelessly stand near ledges anymore.
>>
>>719433424
In it's early stages yes, but later on no. It was overblown.
>>
>>719425235
this, its like how oblivion's stealth was made by an 'ex theif dev'
>>
Say what you will about Valve being the usual greedy jews but they have some semblance of quality control and self restraint when it comes to releasing sequels, if they themselves chose not to do Left 4 Dead 3 then it's for a reason, and trust me they could have, new special infected, new setting, etc, but they chose not to because there was nothing else to innovate.
Mind you he says co op FPS, if that's the case it might be something that isn't Left 4 Dead again but worse, so maybe there is yet hope.
>>
>>719424589
Explain why Vermintide and 2 were great well-loved games then
>>
File: Jockey.png (550 KB, 775x733)
550 KB
550 KB PNG
>>719433515
>left 4 dead is a game where the special infected are deliberately overpowered, forcing the survivors to constantly save each other.
Hell no, Anyone with +100 hours could easily solo the game on expert in L4D1.
L4D2 on the other hand...
>>
>>719433627
>but later on no
It's back up to Mostly Positive on Steam, the price being the consistently worst thing about it
>>
File: 1755531600796085.jpg (78 KB, 362x373)
78 KB
78 KB JPG
>>719423476
Why does this keep happening, what drive this cunts to think that they can make a L4D2 clone in twenty fucking twenty-five, more than a decade later, way passed it's hype era.

DEAR DEVELOPERS
>STOP TRYING TO MAKE A L4D CLONE BECAUSE NO ONE PLAYING L4D2 IS GOING TO LEAVE TO PLAY YOUR SHITTY UE5 L4D CLONE
>STOP, YOU WON'T MAKE A BETTER GAME THEN L4D2 BECAUSE L4D WAS A PRODUCT OF IT'S TIME AND YOU CANNOT REPLICATE THAT
STOP TRYING TO CHASE TRENDS WAY AFTER IT'S EXPIRED DATE
STOP
JUST STOP

Jesus fucking christ
>>
Why are we even trying to make a "L4D 3"
It's just not gonna work
Left 4 Dead came out in an era that just doesn't exist anymore, when game devs were actually trying and had the passion & drive to make technologically impressive games while putting in all sort of little details to show people that they're playing a lovingly crafted experience
Not to mention that Left 4 Dead was carried big by its writing and how the dev team not only created memorable, colorful characters with fun personalities but also created group dynamics that really showed bonds between these various characters from different backgrounds and what kind of effect they have on each other
Modern devs just want to shit out a low effort product and get headpatted for it, and they care more about preachy shallow writing for the masses rather than something that actually sticks in your mind
Why even bother
>>
>from the creator of L4D
How retarded is he? Did he completely ignored B4B? Saying you are a past developer from a really good game will only set stupidily high expectations, and i bet he nor Bad Robot will be able to meet such expectations. I just want a good coop game, i dont give a shit who you are just give me a good game.
>>
>>719433829
You severely overestimate the average player
>>
File: bij zyda szabla.gif (2.18 MB, 320x228)
2.18 MB
2.18 MB GIF
>partnership with bad robot
>>
>>719433103
In the arms of an angel...
>>
>>719423476
'00s source engine valve output will never happen again. Move on.
>>
File: 1637347138386.png (417 KB, 717x463)
417 KB
417 KB PNG
>>719423476
>>
https://www.youtube.com/watch?v=EdRLNUGmFC8
>>
>>719432076
literally just bloodstained, and it was just an okay game
>>
>>719433515
>left 4 dead is a game where the special infected are deliberately overpowered
What the flying fuck am I reading, SI can't do shit.
>>
>>719425982
>>719428332
> It was made by Evolve devs

No it wasnt.
Most critical Evolve devs already left Turtle Slop by that time
>>
>>719423476
Oh great Back 4 Blood 2?
>>
>>719432478
The amount of detail they put into the zombies in left4dead tickles the autism parts of my brain. It's so well done.
>>
>>719432580
I wasn't a fan of Evil Within, but I did enjoy its sequel for some reason. Despite hating open world games as a rule, I felt the approach they took when designing the various stages worked well. They hit a good sweet spot, pretty large but not so stupidly sprawling that they feel barren due to how spread out the content is.

I never liked Death Stranding.
The story and the way its told are lame imo.
And the gameplay does not interest me in the least.
>>
>>719423630
Mike Booth had nothing to do with Back 4 Blood. He was the main guy in charge of L4D, he led the team and coded the AI tech that allowed hordes of zombies in Source engine, so this has a chance of being good
>>
>>719434976
Most of their attacks instantly kill you unless someone saves you. The charge, the pounce, the ride, the tongue, all instant 1 hit kills unless the player is saved by another.
Yeah, some people eventually get so good at the game that they can reliably counter all the attacks, but 99.9% of people cannot get through a left 4 dead map by themselves and will be grabbed several times throughout the run
>>
>>719434992
More people that worked on Evolved worked on it than that of those that worked on L4D.
>>
>>719435323
All of them with a ton of startup and immediately shut down by any corners. You are a total shitter.
>>
File: d60fans7gitd1.jpg (54 KB, 1334x750)
54 KB
54 KB JPG
What would YOU do if you had to make a spiritually successor to left 4 dead?
>>
>>719436531
Alien Swarm 2
>>
>>719436272
99.99% of games will play out exactly as I described, with good teams saving each other constantly and needing saving constantly, and bad teams not helping each other and dying alone, one by one.

Then there’s the .0001% of players like you that are good enough to consistently prevent being grabbed by a special. You are not the norm, you severely overestimate the average player, everything I said about left 4 dead is true for the vast majority of people.
There are literally like 100 other people in the world that are that good, most people cannot consistently prevent special grabs.
I’ve been playing left 4 dead for over a decade. Everyone, including myself, gets grabbed all the time. People like you are extremely rare
>>
>>719428134
Why do all video game characters today look like this? I've seen more memorable people walking down the street.
>>
>>719424589
Formula is ok. Game was shit from the start, zombies didn't work in the same way as a 2008 videogame, but way worse somehow. And.. not a single character from that game is interesting
>>
>>719423476
As an ex google tech lead I don't think namedropping a former employer to explain why anybody should care for your vaporware is a good business model as a millionaire.
>>
>>719423476
>L4D dev
>15 year old game
lmao i would be more worried about the game if that was all they had for their credentials
>>
>>719437639
He said, without a trace of irony
>>
File: barbara crampton.png (1.57 MB, 645x1265)
1.57 MB
1.57 MB PNG
>>719423630
all the marketing stuff aside - i actually loved b4b and sunk almost 1k hours into it and still boot it up to play with friends or solo sometimes - such a solid game once you understand it - plus i liked most of the characters once i got to know them a bit more than the beta allowed
>>
>>719423630
B4b is going to be why this game doesnt sell, because shithead journos are just gone keep refering to it as a "game made by an original L4D dev", just like they did with b4b
Bad association even if there are no real ties
>>
>>719435323
>instantly kill you
You're retarded
>>719437167
>bad teams not helping each other and dying alone, one by one.
Wow, almost like that's the intended design countered by the fact that infected are made out of paper mache
>>
File: 1629967787672.jpg (667 KB, 1536x1876)
667 KB
667 KB JPG
>>719437261
What do you mean?
>>
>>719428134
Amazing how L4D managed to have a diverse cast with various races, ages and backgrounds that's memorable while every other modern audience slop with ESGDEI advisors failed at that.
>>
>>719438307
"Purple games" and their character design lol

Arkane Austin ACK'ed
Volition ACK'ed
>>
>>719436531
Physics based, meaning objects can interact with zombies and survivors.
Spend at least half of the fucking budget solely for animations since those are the most important part of first person game and people often neglect the fuck out of them.
Add max payne 3 styled dual wielding where you can switch to your secondary while holding your primary gun on the other hand for quicker shooting in emergency situations and just overrall making you feel a lot cooler while shooting
Add a fuckton of weapon variety since this has always been a big weakness of L4D
Make the game feel more like Comdemned with the ammo and melee weapons in general, instead of just breezing through the stages with thousands of bullets make it so the player has to pick up lead pipes from the streets or nail planks to kill zombies with which is where the physics based system would come in, they would have to remake melee combat to not just be press left mouse button to kill what's in front of you.
That being said, this would completely change the dynamic that L4D has and in my opinion changing it is the only way forward, normal ass horde shooters aren't enough anymore
>>
>>719423476
B4B is the goat of zombie shooters.
anyone in disagreement cant even beat NO HOPE difficulty (the hardest mode in any zombie shooter)
>>
File: walker.png (943 KB, 635x727)
943 KB
943 KB PNG
>>719438827
actually no hope is in some ways easier than playing trail of the worm with all 50+ modifiers turned on - it's shorter, you can't plan out level routes the same since it's a randomized set, you deal with the hand you are dealt but all those modifiers are insane
this is my personal experience, i've done no hope a few times solo and with friends and it's brutual, especially if you want to do it with no cards but trial of the worm still destroys me more often
>>
File: profile 2.jpg (822 KB, 774x1000)
822 KB
822 KB JPG
You have room for plenty of co-op games, from L4D to HD2 to DRG, and indies aren't exactly struggling between Phasmo, LC, Peak and the like. There is no "dead formula", only incompetently made games that retain no one, or things that try to dethrone winners from their thrones with nothing to back themselves up for it.
>>
>>719423476
Ok.
Left 4 dead was boring so whatever.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.