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A good example that casual modernization doesn't always mean things like MTX or realistic graphics. Sometimes its adding in elements that don't belong like combos in a one hit kill franchise, metroidvania level design in a linear platforming series, and an enhanced focus on story on games that were story light. Sometimes its completely changing the spirit and soul of a franchise to better suit modern sensibilities and games journalists who never played a game older than Skyrim.
>>
The demo took all of the wind out of my sails when I realized it wasn't a tightly paced linear stage-based adventure. All of the cannon-fodder enemies hit for fuck-all as well.
>>
>western fan remake
hard pass
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>>719430472
this game is the perfect example of style over substance.
>>
I feel really sorry for modern gamers who don't know how to set up an emulator and have to settle for these awful indie sequels to classic games, instead of just playing the originals.
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>>719431380
Nothing stopping modern devs from making another like the originals. The 3DS entry was solid.
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>>719430472
I don't like that it doesn't use pixels, it looks flat and stiff
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>series does nothing new
>Ugh it's so boring and shouldn't exist just play the old ones
>Series does something new
>Ugh it's not the exact same as the old one just play the old ones
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I hate the french
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>>719431697
It's almost like 85% of /v/'opinions are worthless!
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I liked their take on Streets of Rage
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>>719431697
the new isn't good in this case
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>>719431697
>Series does something new
>It just turns it into a different style of game already done better by its contemporaries
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>>719432009
I didn't
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>>719430472
Yeah it's not faithful to Shinobi 3 but also it's pretty fun. I like the bosses. Shinobi had a fully faithful game on the 3DS and it's not stranger to departures like the PS2 game.

I think you're just a fag
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>>719432193
I'm sorry to hear that
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>>719431697
I haven't played or looked into this game much, so I'm just speaking generally, no clue if it applies here, but
>revive old series
>don't make it anything like the old games in the series people loved and wanted more of
Why, besides getting people to buy a recognized series? If it's going to play way different, you could just make a new game instead.
>>
Ninja Gaiden won lol
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>>719432009
One of the better looking 2d games in recent times that properly leverages modern technologies. Least SoR4 kept closer to the core of the series than the new Shinobi.
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>>719432294
Ragebound has the same fucking problem as Shinobi of layering in a bunch of shit for the sake of it, and the end result is something that plays nothing like the games before it outside of the basic move & jump.
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probably not the best idea to ask in a thread where the OP is shitting on it but is this a decent bundle? I'm not in a hurry to play so I might wait for a sale on them
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Looks pretty cool, but I think the older games look better. Something about the way this and Streets of Rage 4 look doesn't appeal to me much. Feels too flat and lifeless or something.
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>>719432390
I'm just surprised they were bundled together in the first place due to different publishers/developers on two rather similar games.
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>>719432281
>Revive
Shinobi has not been dormant since the Genesis retard. It had PS2 and 3DS game. There's yet to be a decade without a Shinobi game since it's inception which is more alive than 80% of 4th gen series
>>
Revenge of Shinobi is in my top 10 games ever and I tried the demo for this and hated it. Its full of tedium. Also the music sucks.
t.boomer
>>
>>719432435
The art style for both is weird, not sure if it makes sense but I feel like rather than looking 'good in motion' it has the opposite effect where the game looks bad in stills/screenshots
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>>719432503
I wasn't speaking about Shinobi if you actually read the post. And PS2/3DS was a long time ago, old man.
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>>719432435
Watch a video. There's a lot of parallax layered elements in the map in Shinobi alongside dynamic lighting off the maps & sprites.
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I'm enjoying it a lot more than I did Ragebound, and Shinobi 3 was my favorite Genesis game.
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>>719430472
This game is a very rare instance where I'd say the game is very polished, very fun to control, aesthetically gorgeous, but genuinely lacking in quality game design. Platforming, enemies, bosses, secrets, they're all just very shallow. It's an enjoyable playthrough but it won't stick with me.
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>>719432226
how can you like this
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>>719432778
>>719432598
I watched a video, that's why I was saying it looked cool. There's something about how these games look - in-motion or not - that doesn't work for me. Can't pinpoint it.
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>>719432881
>>
>go through a secret area in the mountains after getting the claws
>90% 5f the way in: lmao you need the grappling hook fuck off
i quit right there. i fucking hate "metroidvania" elements
>>
It doesn't have a super spike of cool to it, but I mean, playing through it now, it's pretty solid.
>but it's not like the originals
Yeah, probably because it takes ideas from PS2 and 3DS instead of ignoring them entirely just to be a Shinobi 3 retread that it already largely homages.
>>
>>719432881
>>719432948
It's the tutorial level. That said, the demo fucked up not pulling a Ragebound and going "Hey you beat the demo, here have an actual hard-mode option now".
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>>71943261
>I'm just guessing (about Shinobi) but
Yes, you were literally talking about Shinobi you retard. Talking out of your ass with no knowledge, but that's still the topic of conversation.

It's a game released in the 2000s, 2010s, and 2020s. That's better than F-Zero, Golden Axe, Streets of Rage, etc. Its by no means a dormant 4th gen revival that would have to kowtow one particular entry (Only Shinobi 3 plays like people ITT are describing) in order to be good/liked.

I'd much rather play "what if Shinobi Saturn was good" which is what the game is, than "what if Shinobi 3 was less polished and modernized" which is what people ITT are asking for. Shinobi 3 is a perfect video game, why would I want them to make an inferior Shinobi 3 clone? Shinobi Saturn was a cool idea executed badly, it's way easier to take that and turn it into a good game which is what they did.
>>
>>719432881
>>719432948
>using a single basic enemy type as an example for why the game is bad when he's a disposable wall risk threat to encounters more than a direct problem
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>>719432294
Hardly. Ragebound is an even worse game than this and anyone excited for Platinum's NG4 is a fool. That studio is trash and their style of gameplay is 100% going to be worse than NG3.
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>>719433034
At what point is a new game in a series a revival or not? Since you're so hung up no this, you ought to define it properly. I think 10 years or more between games counts. The last Shinobi game on 3DS was 2011. That's 14 years ago.
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>>719433186
I can't picture anything Platinum making on the action front being worse than NG3. Unless you meant NG3:RE, which I haven't played yet, and probably won't.
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>>719433237
3RE was a step up, certainly, but it's still a weaker title in the series just by inherent design and keeping (most) of the story. What I'm seeing with these ninja games are people being dour cunts about anything not being exactly what they wanted like the originals, while the majority are just enjoying cool ninja games that play perfectly fine for the new ideas they bring in.
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>>719433370
I just hate the modern action focus on everything-must-combo-and-juggle. You could do a little of that in NG1&2, but it was never the focus.
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>>719433219
Once a decade is more than fine to say a series is active especially the way development timelines are going. This isn't a reviving a series in any stretch of the imagination and Shinobi has never limited itself to aping its third entry. They showed off combos and swordplay in the trailers, you had more than enough information to know this wasn't a Shinobi 3 clone upfront

It's a fun game, using the Y kick to stay in the air endlessly during combat is fun as fuck
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>>719433034
Also, the topic of conversation was the post that was replied to, discussing people complaining over new games changing or not changing things. It's a general topic outside of the thread's topic of Shinobi. I shouldn't have to explain to you how online discussions work, but I think you can understand if you try.
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>>719433000
It doesn't take nearly anything from 3DS, if it did it'd be a lot better because that game is fantastic. The Assassinations are inspired by PS2 but they don't work the same; the way you can build Assassination damage even while the enemy gets healed by a different enemy to ignore that healing entirely is just perplexing design.

>>719433028
The game doesn't have a hard mode so it couldn't do that, just Arcade which times and scores you in the same levels.
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Has SEGA ever done a re-release of the Saturn entry? I know they've put at least Shinobi 2&3 out in their ROM packs and mini-consoles (and ignoring the first entry for some reason in a lot of cases).
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>>719433508
>This isn't a reviving a series in any stretch of the imagination and Shinobi has never limited itself to aping its third entry. They showed off combos and swordplay in the trailers, you had more than enough information to know this wasn't a Shinobi 3 clone upfront
I should've just left the first sentence out I suppose. It had the opposite effect.

I'm fine with the direction of this specific Shinobi game from what I've seen. But that doesn't have anything to do with the point in my post.
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Shinobi has been dead ever since Super Shinobi strayed away from the arcade perfection of the original. Arcade enthusiasts who enjoy gameplay density and hate mechanical darwinism stick with Shinobi and Shadow Dancer. Everything else is for consolefags.
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>>719433476
I remember at least one of these threads having someone bring up for Shinobi that you can lower enemy health so that you can cut down the combo stuff severely besides for the most elite foes with shielding. Someone responded, "Why should I have to do the game dev's job?" as if it's apparently a zinger to shoot at difficulty/accessibility options, but at this point whatever. And frankly, you see any gameplay of the TN NG games and it's either constant combo craziness, or people jumping and abusing ranged weapons, charged strikes and ninpo in Master Ninja because the games just immediately kill you for standing still for two seconds otherwise. There isn't much middle ground between one excess or the other.
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>>719430472
How does requiring more hits to kill enemies equate to casualization?
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>>719433645
Holy shit jeet stop using chatgpt to write your circular ass posts. I answered your stupid fucking hypothetical. If a series is showing up once a decade or so it's alive enough to not be a revival.

Do not redeem the fucking steam gift card to buy games I like please.
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>>719433797
A game coming out 14 years later and made by a different company is a revival, sorry it's just too long.
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>>719433237
RE has the best combat
bayonetta 3 is dogshit
hell even bayonetta 2 is nothing exciting
that said I am optimistic about 4
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>>719430472
>metroidvania level design
This is really overstated. The level design is still pretty linear and exploration mostly revolves around doing optional platforming/combat challenges. Levels occasionally split off for the player to find levers or keys or something, but it's not exactly Symphony of the Night or anything close to it.

No, it's not the Genesis games, but then the Super Shinobi games weren't terribly similar to the arcade games either, and the 3DS game is more than a little removed from the Super Shinobi games too to say nothing of the PS2 games. You're--ironically--just too casual to have a broader perspective on the series. I'm not saying everyone has to like Art of Vengeance, but there's no need to be an embarrassing cunt about it.
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>>719433797
>I answered your stupid fucking hypothetical
Not adequately. Try again without just writing about this specific game.
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>>719433853
>We're not talking about Shinobi
>Proceeds to talk about Shinobi
Saar I beg of you. Leave the internet, return to your shitting street. You are going to ruin this whole internet thing for the rest of us.

I will send you as many or as few toilets as India requires to get off the Internet
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>>719431298
it’s a good game retard
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>>719434001
>Saar the chatgpt will win me the internet argument it is inevitable
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>>719434029
I am talking about Shinobi now, I wasn't before. Is that so hard to understand?

Please drop the racist act btw, trying so hard to fit in on 4chan like that is embarrassing. You shouldn't be trying to impress people on an anonymous board.
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>>719433975
The demo alone already shows you can't 100% a level on the first playthrough though due to reliance on upgrades acquired later.

That said it reminds me of EA's flop ZAU in that similar regards, where the level structure is completely linear, with the odd side-route that leads you back, and primarily just exist for optional challenges/upgrades. Also don't play ZAU. It's "fine", but PoP:TLC exists which is a vastly better game and proper Metroidvania.
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>>719434141
See, you think of things in terms of winning or losing arguments. I'm not so insecure. My only desire is to enlighten you and others, expanding your minds when it comes to revivals of classic game series.

Have you heard of Shadow Dancer? Probably not! But it plays quite differently than Revenge of Shinobi.
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>>719434142
>>719434276
I am literally begging you to do the needful and just go away from the rest of us. I can't stand these overly formal circular nonsense posts from ESLs with AI assistance anymore.
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Did everything but the s ranks achievements for now, AMA
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>>719432009
>>719432295
lizardcube only did the art for SoR4, guard crush are the actual devs
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>>719434253
Yeah, this is a game that doesn't need a 100% but gives you upgrades that expand level replays to find more goodies and upgrades in. If someone gets the claws they can revisit parts of the adjacent level in the same "zone" to immediately go hunt for some extras. It's kind of weird like that since by all accounts it's mostly a linear action game otherwise. I guess arguably it's more bang for your buck by having the exploration bonuses and revisit reasons abound.
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>>719434359
Just admit I know more about Shinobi than you and I'll go.
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>>719434481
It's unique take definitely. You can also start and stop levels in the middle of them. So you could theoretically drop a level once you get a new move, go backtrack, and then go back and finish the level.

The mix of metroidvania and individual levels is a really weird approach I can't recall another game doing
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>>719434484
Nigga you don't even know enough to type out your own fucking POSTS
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>>719434632
>The mix of metroidvania and individual levels is a really weird approach I can't recall another game doing
It's basically Order of Ecclesia.
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>>719434253
>shows you can't 100% a level on the first playthrough though due to reliance on upgrades acquired later.
This is true, but it's not much of a Metroidvania. I say this as someone that likes Metroidvanias and linear action games both. It doesn't scratch the same itch as Zero Mission or even try to. It doesn't even scratch the same itch as Metroid II or Order of Ecclesia, despite those games also being segmented. I've finished Art of Vengeance and played some levels multiple times. It's not a Metroidvania.

In fact, my biggest gripe with the game is that some of this optional stuff bloats the game while roping off cool optional side content in a way that's awkward for repeat playthroughs (a lot of the upgrades and Oboro coins are tied to completing platforming challenges), but ultimately the levels are still linear enough that the arcade mode functions more or less as it's supposed. The ENE Corp Lab is a bit of a chore despite some cool level design, though.
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>>719434892
I know enough to recognize AI or not AI. The next decade will be hard for you if you're struggling with such simple posts.

Reminder that this anon didn't even know what Shadow Dancer was
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>>719434397
Are you me? Boss Rush was the most fun I've had with the game but Arcade doesn't interest me in the slightest. Game really needs a survival mode because combat is fun as shit, I wanna see them turn it up to 11
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>>719434986
>Reminder that this anon didn't even know what Shadow Dancer was
Alright, I apologize for lying. I'm sure he does, in fact, know what Shadow Dancer was. I have no reason to say he didn't know what it was.

In my postings I should not include lies, even when messing with people. I will do better in the future.
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>>719433736
Shinobi 3 is based as fuck.
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>>719433034
I agree it doesn't need to kowtow to anything and I'm glad it didn't, but you could use dormancy as an excuse not to kowtow as much as you could the inverse. The reality is that even in the 90s Shinobi was a relatively varied series compared to peers like Ninja Gaiden and Castlevania.

Regardless, Art of Vengeance is a much higher-profile project than the 3DS game ever was. So much so I almost feel bad for Griptonite, though I find Art of Vengeance is nevertheless a better game.
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>>719431697
>something new
It's not really "new". It's just closer to games like muramasa rebirth, dust an elysian tail, shank, or even last year's magenta horizon than any shinobi.
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>>719432812
By "this game" do you mean Shinobi or Shadow of the Ninja? I've been meaning to play the latter because Tengo Project has't steered me wrong yet but I also don't really have any nostalgic attachment to SotN the way I did Ninja Warriors or Pocky & Rocky.
>>
>>719435123
>Are you me?
No, not sure what you're missing(guessing the not hit run) but I've done a few stages but stopped because I think the optimized moveset for Joe skips the aerial triple shuriken(and possibly the ground one as well) but I'm too lazy to start another save for now.
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>>719435424
>Art of Vengeance is a much higher-profile project than the 3DS game ever was. So much so I almost feel bad for Griptonite
Honestly, the fact that it came out at the start of the 3DS life cycle where the system was at its roughest, and got stuck as a cult classic as a result if you can even really call it that, did the most damage to that game. But then in terms of modern Shinobi accessibility, the only game anyone can play without legacy collections and other options is 3 on the Switch NSO expansion pack service. Shinobi's definitely one of those series that should have a compilation collection of not just Arcade or Genesis/Mega Drive, but Saturn, PS2 and 3DS as well.

Fuck I can say that for most of Sega since their collections are buried now.
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>>719435286
It is not "based", it is anti-arcade mechanical darwinism.
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>>719431697
some franchises should just stay dead
is not bad to do so, if people want to play Shinobi, they can play even the Saturn one in like 5 minutes
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>>719432881
>>719432948
I honestly do not like the way this looks visually, the same problem I had with SoR4 and Skullgirls. They just look like flat drawings and are too clean and smooth compared to something like >>719432812 which is what modern sprite art should be aiming for.
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>>719435738
Shinobi 3DS is a great game. Its hard as fuck too.
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>>719432778
>There's a lot of parallax layered elements in the map
I would argue there are too many layers and they move way too fast. That's exactly what makes it look flat. It looks like a moving paper diorama outside of the fast bonus stages
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>>719434481
I would have preferred it if the secrets and side paths weren't arbitrarily blocked off by metroidvania-lite mechanics. I like having secrets hidden in each stage, I don't like having them gated off like this.
>>
>>719435806
>>719436009
Yeah, that's my take too, too flat. I almost feel bad saying it, because it's not like they didn't put effort into it and it looks good in places. Something like Shadow of the Ninja: Reborn looks way nicer to me.
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>>719432881
>>719432948
>Game with like 3k players on steam has a resident /v/ autist with threadly misrepresentative webms
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>the most interesting of the revivals ends up mediocre at best
SEGAbros how are we coping
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>>719430943
funny because the Blasphemous devs made a more Shinobi-like experience than the Shinobi devs with Ninja Gaiden: Ragebound, and the Blasphemous devs previously made metroidvanias
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>>719436009
>It looks like a moving paper diorama
Exactly. Well put. It really throws me off
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>>719432009
SOR4 is based but that was Guard Crush's baby. Hopefully Absolum is good.
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>>719436572
it's crazy to me that you could take all of them and it would still not be enough to match one of Nintendo's lesser known franchises

SEGA needs to make new shit unironically
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>>719436572
I hope the Crazy Taxi revival is good
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>>719436859
The demo was fun
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>>719436859
>Hopefully Absolum is good.
I'm getting it day 1, demo sealed the deal
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>>719435790
allright Jordan Peterson let's get you back to bed. Time for meds
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>>719437525
You're going to have to slay that 1CC dragon someday, bucko
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>>719432362
>Ragebound has the same fucking problem as Shinobi of layering in a bunch of shit
What the fuck are you talking about?

You can kill most enemies in Ragebound with one hit. You have maybe five different attacks total and three of them are limited by resources. And even being like this there's various ways of approaching any situation and all the parts of your offensive synergize.

And Hard mode doesn't even change any of this, the stronger versions of enemies just have more powerful attacks and there are more of them.

Like how are Ragebound's systems extremely anything but elegant?
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>>719431307
Most games have no style or substance so that's a positive.
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>>719437056
>SEGA needs to make new shit unironically
Sega was the one making new shit every gen, while nintendo kept rehashing the same shit
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>>719437953
And now Sega is the Yakuza/Atlus company
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>>719438249
Yakuza is newer than all but Splatoon
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>>719432881
I thought it couldn't be worse than Ragebound.
Is there at least a hard mode?
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>it's a Nintendofag
Oooooffffffff course
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>>719436859
Gameplay was fun enough but I absolutely hated the art style. I knew it was over when it started with a black pregnant woman, and it did not get better.
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>>719438768
The right has become just as insufferable as the left
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>>719438249
True. Almost everyone who worked in the 80s/90s either left or died
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>>719433581
Maybe some remakes like Panzer Dragoon or NiGHTS. Don't know if others have re-releases. Would be nice to see more SEGA arcade and Saturn games to be released like Dynamite Cop, Burning Rangers, and so on.
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>>719439205
Please just no more Forever Entertainment, god fucking damn get these shitheads out of here. They made Panzer Dragoon bland, and ruined House of the Dead 1&2, they're gonna butcher Zwei I just know it.
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>>719438249
It's what happens when they don't have a console to support. Look at all the SEGA support their consoles use to have.
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>>719432881
Guacamelee won
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>>719430943
This
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>>719439164
>/v/ reading comprehension
while i agree with you, that anon was talking about sor4, not shinobi
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>>719439164
Not even close gay boy.
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>>719441234
Can't blame him whole thread is full of barely legible AI translated posts.
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Big 2d shinobi fan and oldfag. Fags destroying these games and pretending they're the best in the franchise are killing me.
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>>719430943
You're just faggot who'll never be happy no matter what they did, fuck you and fuck off from this franchise
>>
ps2 shinobi is best
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>>719430472
Is it true that there is a preggers waifu in this game?
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>>719442407
It's certainly interesting, but I can see why it's not for everyone. I didn't get far into the second stage as a dumb kid, and today I'm not much better off further into the game.
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>>719430472
It looks fun but it also looks like it has only superficial similarities to Shinobi
>>
i swear /v/ is the most contrarian site about games

everyone loves a game? you can guarantee /v/ is gonna shit on it. and with a wildly inconsistent series like shinobi
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>>719442604
yeah it definitely doesnt have the same appeal i guess but i wish theyd port it to pc or take another shot at a 3d version on par with ninja gaiden
i really enjoyed the mechanics. just talking about it makes me want to go play desu
ive been on the fence about getting aov but the demo kind of turned me off
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>>719441234
He's talking about Absolum you fucking retard
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>>719430472
How hard are the achievements? I saw one wants you to beat the final boss in 10 hours
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I miss the grittiness of the older games. It looks far better than the 3DS game, but that game had a similar problem of being too cartoony and sterile. Art of Vengeance still has urban and industrial environments, but they don't have the same kind of grounded feel. I mean for fuck's sake Joe went from just riding a horse to riding a magic-enhanced giant dog. AoV is still a gorgeous game but it's an odd choice. It's something even the PS2 games preserve.
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>>719443202
>I saw one wants you to beat the final boss in 10 hours
it's a 6 hour game if you skip the optional stuff, and you can easily come back to it after
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>>719443174
damn that looks like dogshit
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>>719442960
>and with a wildly inconsistent series like shinobi
I'd say the series has been fairly consistent with quality, including Art of Vengeance. The terrible GBA and Saturn games are outliers.
>>
>find the little girl to be too "MEGAMAN MEGAMAN" for my tastes
>She dies and gets replaced by the grim fucking reaper
This game kicks ass
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>>719442960
>everyone loves a game?
Isn't there someone you forgot to ask? Thank fuck Gaben added the chink review ghetto
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>>719433975
It's like
10% metroidvania
10% celeste/late game hollow knight platformer
80% 2d character action game
5% pleasure
50% pain
>>
>>719435556
Personally think it's worth it. Among the recent Tengo Project games, it feels the most accessible, where it's still hard but when you understand what the game is asking for it gets easier. Same old school design philosophy as their other games so care in tight level design, hit boxes, and positioning importance while just modernizing controls so it feels smooth
>>
>>719435123
>,survival mode
That will be 5 freedom bux plus tip like SoR4's dlc
>>
>>719433186
What exactly is wrong with Ragebound?
>>
Why are people going Schizo over a fun little ninja game? Saw something similar happen with ragebound.
>>
>>719438249
Is that supposed to be a bad thing?
At least they're trying with their old franchises
Where is F zero or star fox?
>>
>>719443954
It's a limited number of folks kinda flipping out that new developers with different styles of design are "tarnishing" both series for not being like the original games. Like I won't say either one is some amazing 10/10 experience, but it's a bizarre sense of hostility that I'm not really seeing anywhere but these threads.
>>
>>719443954
schizo how?
>>
>>719443174
Yikes
Fuck I hope the gameplay is good
Is there a demo on ps5__?
I'm in bed and too lazy to check
>>
Will mork review it? He's got a lot on his plate lately. Still no Earthion review and NG4 upcoming.
>>
>>719443202
I don't go for trophies and have 75%
The S rank all stages one looks tough
The boss rush is also filtering me but I'll do it I swear on my pregananant ninja wife
>>
>>719444269
>Will mork review it?
100%
And he's gonna rightfully trash it since the game is not challenging in the slightest, your whole flashy moveset can easily be ignored in favor of mashing the basic combo over and over
>>
>>719443630
Fucking bugs
Wtf was the problem here
Japanese people reproducing?
>>
>>719443954
Its the soul vs soulless argument. In fairness to the new Shinobi, AoV controls a hell of a lot more smoothly than 3. That said, all the other Shinobi games were just tighter experiences where enemies and their placement meant something. AoV has dogshit level design, which is made worse because the game wants you to go back to previous levels, and even with fast travel its still fucking annoying to go through some of them again. It's not even that they're hard, they're fucking boring, there's so many moments in every level where absolutely nothing at all is happening and you're just doing mindless platforming with no enemies and no consequences. While the game looks nice, there's nothing inherently interesting going on the background, its just more comic background artwork with no focal point or visually interesting, just well made.
>>
>>719444251
>Is there a demo on ps5__?
No
But yeah it's fun
>>
>>719444402
I don't think it really matters in this game. If you're doing big combos it's to keep the combo amulets powered, not for any real score since in the main game you don't get a score. I can imagine that changes in Arcade and like SoR4 getting juggle hits on dead enemies for more points might be worth it but I haven't unlocked Arcade to know if that's actually the case.
>>
>>719430472
Playing the demo gave me flashbacks of Strider 2013. And at least that was early in the retro pandering/metroidvania boom that its flaws weren't readily apparent.

Shart of Vengeance, besides feeling like shit to play, feels like everything wrong with these officially sanctioned retro-pandering, outsourced sequels/remakes: fake anime artstyle, shoehorned in metroidvania mechanics where there doesn't need to be any, all around just feeling like it's made by retards who played the original games once when they were kids and that alone qualifies them to be "experts" in game design and beg Sega to lend out their IP.
>>719430943
Guarantee these frog faggots wouldn't know how to make tight, focuses action game.
>>719442238
Shill your frog slop elsewhere Lizardcuck.
>>
there he is
>>
>>719444269
Mork is something of a brainlet.
>>
>>719444575
Arcade mode is boring as shit, it mostly boils down to "don't get hit to keep the combo going". There's no reward for doing it stylishly and using different moves
>>
qrd on this sudden smear campaign against shinobi?
>>
>>719444943
One autistic jeet on /v/ begging an Eceleb to save him with an actual opinion, while he speaks circles with chatGPT in the meanwhile.
>>
>>719444943
Just mega drive Shinobi autists
t. Golden Axe chad
>>
>>719432979
Lmao
Devs should have had a mobility check before accessing that challenge room.
>>
>>719445016
The guy being falsely an Indian using ChatGPT wasn't attacking the game though, and actually loves Shinobi
>>
>>719445093
>t. Golden Axe chad
kek there's not a single good game in your shit franchise lil bro
>>
>>719445161
*Falsely accused of being an Indian using ChatGPT
>>
>>719444843
>There's no reward for doing it stylishly and using different moves

And this is bad how?

>>719444575
you don't get points for executions or juggling dead bodies, the combo count is mainly for for triggering the amulets and I think Berserk(the op damage amulet) has an actual scaling but haven't been bothered to test it out in depth because they didn't bother adding damage values to the training mode.

>>719443202
10 hours is trivial if you're used to platformers, the only achievement that's hard to get is the s rank one because I'm pretty sure you need to do hitless stages to get the s rank.
>>
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>>719436859
>roguelike
>>
>>719445016
watch this Aussie play it.
https://www.twitch.tv/videos/2552395663
it's so boring and dull he actually quits half way through.
>>
>>719445161
The broken English is much better than the chat gpt man, just go with this from now on
>>
>>719444269
He said he was going to
>>
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>>719445196
There is no single bad GA game
Not even beast rider, which was journo filter
Glad they engoodened Shinobi with AoV.
although the upcoming Axe game looks really fucking bad thoughbeit
>>
>>719445275
>Watch this guy!
No retarded zoomer. I have played the game myself, I don't need to watch a man react to it for me.

It's fun, don't know what to tell you. It's not my favorite Shinobi game, but I still really like it.

Cope, you miserable poser faggot
>>
>>719445524
so you enjoyed a shit game, nothing wrong with that.
>>
>>719445219
>And this is bad how?
Combos are not on a timer so you can buttonmash your way through and ignore the moveset.
Your SoR4 comparison is irrelevant since arcade mode in Shinobi is one stage at a time, not the whole game. And you actually had an incentive for high combos outside of S ranks - to get lives and have a better chance of finishing the game
>>
I like this game because as someone who is pretty bad at dmc and bayo stylish/sexy/cuhrazy combos, in this game I can actually pull off pretty cool combos and feel like I'm actually gud at character action freestyling
>>
>>719445623
>he needs a golden star sticker to be cuhrazzy
I bet you trophy hunt too
>>
>>719445663
this is precisely why it got 9/10 across the board from journos
it's an enjoyable game but a 7/10 at best
>>
>>719445663
I like this game because even tho I've 100% all the collectables and finished the story, trying to s rank arcade stages and beat the boss rush keeps me coming back for an hour session each day
It's really comfy and something to look forward to
>>
>>719445749
Nice strawman, retard. Ironic since your whole LE CUHRAZAY PIZZA DANTE XD maymay is built upon the style meter
>>
>>719445834
I'm not denying that
I've always been a combolet in FIGHTAN and CHARACTERACTIONAN and j7st relied on good fundamentals and hoping the other guy wasn't a wizard at the game
>>
>>719436719
Ragebound plays like old 2D Shinobi? I have to try it then
>>
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Am I a casual if I used the vampire medal to beat the boss rush?
>>
>>719445926
Okay, let me make it clear.
You need a carrot on the stick to do a complicated/impressive combo
I don't.
>>
>>719445575
You have abysmal tastes anon, sorry
>>
>>719446031
That or shield
You didn't beat the game
neither did I, as a shieldbab
>>
>>719446031
Vampire medal kicks ass for the main game
>No longer get a free top off every time you do an execute move
>>
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>>719444326
>boss rush
Berserk and the double aerial slash talisman trivializes the whole thing, if you're really having trouble you can switch to the amulet that builds up ninpo meter on the easier fights and build whole bars for the ones you have trouble and just spam the aerial slash ninpo, the same goes for the vampire amulet if your issue is being hit way too frequently.

For what you should be doing on bosses, just spam aerial xxy, it can loop into itself with a dash/jump/ninpo cancels with the xxy -> aerial slash ninpo perhaps being the most dps you can dish out.

>>719445623
>stylishly and using different moves
Stylish cuhhhraizy shit isn't an objective metric of good combat, neither here or in any other game where the characters are built around efficiency(see: Raiden, Kratos, Hotsuma, Hayabusa), and even in the game where Cuhhraizy is the most prominent(DMC4), you get the most brownie points from doing stupid shit like DRI.

>Your SoR4 comparison
Wrong person, also SoR4 had a pretty uninspired score system where for some reason dying on a stage could actually net you a better score than someone who only got hitt once by a stray hitbox during a stage playthrough.
>>
>>719446031
Fuck, haven't beaten boss rush yet, might try this
>>
>>719446156
>xxy
What is that in moviestation buttons?
Square square triangle?
>>
>>719446061
>You need a carrot on the stick to do a complicated/impressive combo
>I don't.
Cool. But Mork does
>>
>>719446323
>Mork
Literally fucking who
Orc gods have twitch channels now?
>>
>>719446156
>Wrong person, also SoR4 had a pretty uninspired score system where for some reason dying on a stage could actually net you a better score than someone who only got hitt once by a stray hitbox during a stage playthrough.
Le 1ceecee boomer has arrived
>>
>>719433581
>(and ignoring the first entry for some reason in a lot of cases).
Because those collections all focus on Genesis, and the first game was an arcade cab with a shitty Master System port.
Shinobi was at least a part of the Sega Ages line on Switch. Sadly, the line died before they could get to arcade Shadow Dancer.
You just know M2 would've added an option to make sending out the ninja dog work like it did in the Genesis game instead.
>>
>>719432570
>Revenge of Shinobi is in my top 10 games ever
based
>>
>>719446303
weak weak strong.

>>719446429
>buzzwords
Cool non-contribution but yeah, having multiple metrics for a score that get invalidated by getting hit low damaging moves isn't particularly well thought out.
>>
>>719446156
>double aerial slash talisman
I have no idea why they put this OP shit in passive and the flame one in the combo. Most of these perks are fucking useless though. Half of the spells are bad too, like who the fuck is gonna use the snake one that's slow as shit even with its speedup perk? The balance is simply not there
>>
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It's my GOTY
No you can't change my mind
>>
Is it possible to S rank an arcade stage whilst still getting hit?
>>
>>719447024
yes
the game mostly cares about your highest combo
>>
>>719430472
>Sometimes its adding in elements that don't belong like combos in a one hit kill franchise
Shinobi 3 is full of enemies that don't die in one hit.
All of the Shinobi games have been different from each other so I don't know why there's so much seething over this one continuing to try new things.
>>
>>719432881
Nice. You can do the duck walk from Faces of Evil.
>>
>>719446802
What's this double aerial slash talisman?
I have all of them but don't see it
>>
>>719447319
I dunno what to tell you man. Either check your eyes or learn to read
>>
>>719447187
I'm just excited you get to see Joe use his sword so much in this one
>>
https://youtu.be/pnPWPxMEDx8
>>
Notice how no one is talking about the OST? Yeah because it sucks, here's the only good track
https://www.youtube.com/watch?v=7mCJwjkM1IY
>>
>>719446802
The game has a lot of brainfarts, the grounded ninpos are mostly useless, snake could be good to bypass octocancer invulnerability but guess what? It's divided into two hits and he shields himself after the first one, fire as noted is also useless because it takes away from berserk which is easily the strongest amulet in the game. The aerial ninpos on the other hand feel overtuned, bomb even if assigned to the bad slot(combo) can oneshot most shields and the slash just is what it is.

>>719447319
wind sculptor, not sure how can you miss it.
>>
Sitting on it for a bit for bug fixes despite buying it.
>>
>>719447574
Fuck off sperg
>>
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>>719447574
>mfw it starts playing in the middle of boss rush
a shame that boss dies too quickly
>>
>>719447574
Neo City is good too but yeah it's overall very forgettable. Yuzo Koshiro guest tracks are especially disappointing
>>
>>719446076
the game is easy as shit and shallow. do you actually disagree with this?
>>
>>719447663
>octocancer
man i fucking hate that nigger. bosses you can't even hit like him and the beast summoner guy are absolute fucking cancer. wall face can fuck off too, its AI is too random, one try you can roll him over in a flash and the next time he's stuck in the upper right from the get go
>>
>>719448016
Yes. It's not ball bustingly difficult but bosses take a little pattern recognition and the elite challenges in each level are lots of fun.

The main game platforming outside of side segments is very easy
>>
>>719445275
>Unironic twitch link
Kek
>>
>>719447663
>bomb even if assigned to the bad slot(combo) can oneshot most shields
I never used it since most armor can be broken by one bomb.
The execution mechanic is undercooked as well, with chained executions especially rare, I mostly did them when there's a healer around. Like what's the fucking point of the second health bar when you're gonna deplete the first one 98% of the time? The perk doesn't help either, especially when there are way better alternatives
>>
>>719449035
I would genuinely suspect counter shilling if the two brand new ninja games weren't literally available bundled together on steam
>>
>>719449039
It's your main source of kunai
If you throw kunai you get more kunai

Idk, feels good to me man
>>
>>719449039
>Like what's the fucking point of the second health bar when you're gonna deplete the first one 98% of the time?
kek it's like they looked at Sifu and said "we need this same exact shitty mechanic in our game"
>>
It's not my favorite Shinobi game but it might be in my top 3, and Shinobi is one of my favorite series. Some of the equippable perks can be a little cheesy for how easy they are to obtain (the double Getsuga Tenshou is a little too good against bosses if you've been upgrading your ninpo tanks, the shield, etc). In contrast, the Dark Katana didn't seem worth the trouble but the Ankou Rifts are the most demanding stuff in the game and a lot of fun for their own sake.

I'm hoping for Hotsuma DLC though I don't expect it.
>>
This game is great so far. I'm enjoying it more than NG Ragebound.
>>
>>719431697
>what I wanted
>Shinobi III but actually fucking challenging

>what I got
>Streets of Rage: Metroidvania Edition
God I feel like I got monkey paw'd.
>>
>>719448264
>Beast summoner
You can one or twoshot him with berserker charged ninpos. It becomes apparent after you play around a bit that bosses in this game take different amounts of damage depending on what they're doing, if the boss is standing still you can easily melt him down.

>Wall
You can just rush it down and spam the aerial string while using dash/jump/aerial ninpo to keep yourself safe above the laser range, he usually gets at most 1 chance to go up if you bumrush him this way.

>>719449039
>Never used
Yeah the skill in this game are pretty much good or bad by themselves, the talismans don't make or break the skills, they just slightly boost the good ones and the bad ones are pretty much unfixable.

>with chained executions especially rare
It gets worse as you get more damage with berserk or dark katana, piercing kunai helps a lot but in a scoring run perhaps shield is a better choice for an easier no hit bonus.

>Like what's the fucking point of the second health bar
I think they didn't really account for how much damage you do late game(berserker for example makes no sense, it doesn't even have any downsides despite its name), maybe it's more useful on a nur or something of the sort.
>>
>>719449321
>I'm hoping for Hotsuma DLC though I don't expect it.
It would be a lot of work to draw new characters, but honestly? It would be cool for alternative playstyles to run the game, even if it's Arcade-style, like a Classic Joe with shuriken supply as the main attack and a single blade slash, or the aforementioned Hotsuma who uses kunai for stuns and then hits like a truck but has to deal with health leech.
>>
>>719430472
Spot on.
Any references to the old games are but a memory.
Still...

>>719431380
The issue is that you could not get away with doing an arcade like game now.
Arcade difficulty would filter plebs who would answer by review bombing the game.
Make it easier and the length is suddenly too short or like SoR4 it becomes dull too fast.

If anything if you compare it to SoR4, this is clearly the better game but the Metrodivania / N+ sections are clearly padding.
I do not mind if it is generic, it is alright and I happen to like the art style and bosses even if they are on the easier side.
But yeah....Ragebound, Lost Prince of Persia and Shinobi 4 are the SAME game.
It does not help Silksong is coming out and I doubt that will reinvent the wheel.
>>
>>719449742
>If anything if you compare it to SoR4, this is clearly the better game
sor4 having actual difficulty levels alone puts it above shinobi's assist mode DEI cuckery
>>
>>719449742
>Ragebound, Lost Prince of Persia and Shinobi 4 are the SAME game.
You're full of shit, sport.
>>
>>719432570
How does double jumping work in that game? It works at random for me.
The fucking 3rd boss is so infuriating.
>>
>>719450019
How so? Same gameplay more or less.
Much like how beat em ups like Golden Axe, Streets of Rage and Pirates of the Dark Water are the same game.
>>
>>719450028

I think it only works at the very peak of your first jump or something. I dunno, I never liked that one. 3 and Shadow Dancer are way better.
>>
>>719450028
the timing is insanely strict on it
i remember being stuck on that waterfall stage as a kid because i had no idea i could even double jump even though i tried
fuck that game, 3 is vastly superior
>>
>>719449959
Is this one of those times that when I get to play the game /v/ is fucking seething over easy mode existing? Also retard, you are calling THIS the DEI cuck game. You /pol/nigger tourist. Have you looked up the SoR4 characters?
>>
>>719443174
What is the problem
>>
>>719450114
The jump works the same way in 3.
>>
>>719450105
No.
>>
>>719450221
SoR4 has more replayability because of the extra difficulties you dumb retard, Shinobi only has one difficulty and retard sliders for making the game easier but not harder which is beyond retarded.
>>
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>>719450221
>Have you looked up the SoR4 characters?
better yet let's take a look at the characters from the 1991 game
made by heckin based japanerinos, too
still has actual difficulty levels :^)
>>
So this or ninja gaiden?
>>
>>719450627
Both. I like Shinobi more, but I appreciate the lack of bloat in Ragebound, even with the spider lady sections.
>>
Is streets of rage 4 as good as people say?
I've seen people swearing to God the rogue mode is great too
Should I get double dragon gaiden instead?
>>
>>719432009
Much like Hades, their character design dangerously walks the line between cool and tumblr shit.
Whey Mommy is the only cool new character.
The other new characters are black ramona flowers and two buff brown dudes.
>>
>>719450721

As good as beat em ups get, yes.
>>
>>719450498
>>719450518
>You take more damage
>Enemies have bigger health bars
You are REALLY trying too hard to pull the "new game bad" meme.

>>719450721
>Is streets of rage 4 as good as people say?
The TMNT game is better.
>>
>>719450721
SoR4 is kind of a case where it's great fundamentals if you're into risk vs. reward, but some people don't like it taking steps back from SoR3 in making running/dashing character specific instead of for everybody. And some also don't like how combo-heavy it was focused to be, even though the game basically never makes it matter unless you need to keep someone off the ground in Maniac for as long as humanly possible.
>>
>>719450721
>Is streets of rage 4 as good as people say?
Well you're asking people aren't you? What kind of answer do you expect?
>Should I get double dragon gaiden instead?
Meh, I'd say no
Like it wants to be a roguelike but the variety is simply not there, there's not even a normal playthrough mode, it's the same 4 stages over and over
They're still adding stuff to it so I'd wait anyway, maybe it gets better
>>
>>719450721
I find SOR4 to be the best beat em up I've played.
Some of my other favorites are SOR2 and Punisher.
>>
>>719450498
>retard sliders for making the game easier but not harder
This is indefensible.
>>
>>719450935
>being a nigger
Wouldn't know, the sliders in Shinobi by the way have the option of enemy agression and like every other slider can't be cranked above base values because the feature was shoehorned to catter to retards like you.

>TMNT is
The easier game, yes. A much better entry title to casuals into the genre than SoR4 is.
>>
>>719450935
>>You take more damage
>>Enemies have bigger health bars
this literally is not a thing in sor4 kek
way to expose yourself as a shitter you are
>The TMNT game is better.
it all makes sense now
>>
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>>719451354
>>719451358
You guys sound really brown and gay
>>
>>719430472
Hope the new Shinobi fails to sell. It's not good.

And holy hell anyone else hate the cut scenes? Seeing the characters talk to Joe Musashi but he refuses to talk to them because he's a mute is annoying shit. I know he does speak a few times like when he tells the main villain "Die...!" but largely he does NOT speak. It makes him shitty that he can talk but chooses to pretend he's a mute. Makes him come across as a douchebag. Don't give me that "strong silent type" bullshit. You haven't gotten your tongue cut off or your vocal cords severed then TALK YOU ASIAN NIGGER!

Hope the new Shinobi fails to sell.
>>
>>719451575
So what AI did you use to create that post?
>this literally is not a thing in sor4
But it is.
>>
>>719451552
>no argument
concession accepted
>>
>>719431697
>>series does nothing new

Shinobi died for a reason. It failed to adapt to the times. It failed to be 3D. This is why the series failed. People would sooner play Ninja Gaiden's first 3D game over the PS2 Shinobi game which was unfun tedious CHEAP difficulty shit. Yes I unlocked Hotsuma's brother and Joe Musashi the game is still cheaply difficult shit and that's not fun.
>>
>S-Silent protag bad!
He's really grasping at straws now.
>>
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>>719450721
No hyperbole it's my favourite beat em up, SoRR has more content in it but the systems in 4 are just so satisfying
>>719450771
>two buff brown dudes.
you're not calling Adam a 'new character' are you?
>>
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>>719451642
>Game looks like woke shit
>"b-but it has le difficulty sliders"
>"e-enemies move faster and are tankier"
>"y-you take MORE damage"
>"this is good for some reason"
>"Stop laughing at me!"

Ha ha, that game is shit anon.
You have shit taste.
You play shit games.
You wasted your time mastering a game that looks like this.
TMNT and even the stupid Scott Pilgrim game are better.
>>
>>719452178
I am referring to the wrestler guy and literally jax from mk.
Don't play stupid with me anon, you knew exactly who I was talking about. You disingenuous faggot.
>>
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>>719452292
>to the wrestler guy
oh that's even more retarded than assuming Adam was new
>>
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>>719452221
>look mommy i posted it again!
kek nigger still mad he got filtered on hard
shitobi literally has DEI in the credits lil bro
>>
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>>719452353
No wonder I did not recognize him, do you think this design looks the same?
Are you going to defend Blaze mastectomy too while you are at it?
Every new post just digs you deeper.
>>
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>>719452494
Yeah he wears the same trunks
I know you're trying to be funny but it just sounds retarded
>>
have we reached metroidvania fatigue? is there ever gonna be a point where the new trend shifts to linear 2D with tight level design again? so many old linear series getting resurrected as metroidvanias
>>
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>>719452402
>Had to go through the entire credits to post a screen of the HR team
I have never seen such grade of desperation before, keep going.
>>
>>719452292
>the wrestler guy
bait or not, kill yourself
https://www.youtube.com/watch?v=sg3nCR6NvWU
>>
>>719452620
>no argument
concession accepted x2
>>
>>719452353
SOVL
>>719452593
SOVLLESS

>>719452614
>have we reached metroidvania fatigue?
Yes.
The worst part is that they are not even bad, they are simply too numerous.
Same is happening to Boomer Shooters.
>>
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>>719452625
I'm guessing you've played SORR before? Max is really fun to use in that even if he's a bit overtuned
>>
>>719452625
Do SoR 1 and 2 have the same boss?
I swear the first one had a guy with a tommy gun too.
>>
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>>719452625
The art style of Sof4 is dogshit.
>>
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>>719452353
>>719452494
>>719452593
>>719452625
>retards talking about Max when anon clearly meant this faggot
Are all of you fucking braindead or what?
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>>719452894
You're even dumber somehow. He clearly refers to TWO characters. We were confused as to who the second could be, because it was obvious that your pic was the first he was referring to.
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>>719452894
read his original post again
>>
>>719452802
Yeah, Mr. X is the main antagonist of the first three games, but gets a significant shift in the third. Because the heroes beat the hell out of him so bad in 2 that his body physically died and they had to put his brain in a robot.
>>
>>719452782
>>719452830
>>719452878
>>719452942
what did he mean by this?
>>
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>>719452873
I know getting called out for being a secondary is embarassing but it's the same trunks and pose regardless of how much you try and deflect to the games art style
>>
>>719453007
Dude I was literally about to play that stage faggot, FFfffffuuuuuuuuuu.
I did kinda see it coming since Zen explained it
>>
>>719453151
When I cannot recognize the character you know the art style is bad.
>>
>>719453158
Damn, sorry about that. Though plot isn't really the emphasis, SoR3 did kind of try to have an actual plot. Though I hope you're playing the BK3 story and not the SoR3 story; localization totally overhauled the plot and dumbed it down a bit.
>>
>>719453225
no you clearly just don't know what you're talking about
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>>719453225
>you know the art style is bad
All we know you're the one samefagging retard ITT crying about its art and now going as low as pretending to not recognize Max
>>
>>719452782
>machine gun kunai
I will now not play your game
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>>719453225
it ain't even face blindness/autism at this point you're just stupid
>>
>>719452676
You don't have one either.
The SoF4 art style is obvious woke shit.
I have yet to see an example of actual wokeness present in the Shinobi game.
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>>719453158
If it makes you feel better, there's a bad ending if you don't save the guy from the poison gas trap in time where you get a totally different final level and boss. You can still do that blind.
>>
>>719453394
we were talking about the difficulty retard
since your shit game has none you've decided to move the goalposts, pathetic faggot
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>>719453261
>>719453315
>>719453372
>Getting so mad at difficulty sliders you would genuinely defend this
You are objectively wrong.
>>
>>719453509
>you would genuinely defend this
I would also put my BWC inside this.
Stay mad buttonmasher retard
>>
>>719453539
Good Goy
+10 social score
>>
>>719453509
I really do fear how calcified the brains of some people on this site are
>>
>>719430472
again I have to say that if it was some original IP and not an already established and beloved one then nobody would care but no they just have to shit all over something that already exists innit?
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>>719453509
>hehe forget about the difficulty guys, look the ART IS WOKE!
>>
Man SoR4's soundtrack is total ass... Wish Yuzo Koshiro did at least ONE track...
>>
>posters like this will burn in hell for eternity
My only solace.
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>>719453792
>>
>he's talking about the OST now
Not even deserving a (You)
>>
>>719453823
I'M MAKING FUN OF THE RETARD THAT SWITCHED FROM TALKING ABOUT THE DIFFICULTY TO THE ART STYLE
>>
>>719453620
You hate difficulty sliders but Shinobi is genuinely more enjoyable.
SofR4 is an eyesore and MOAR difficulty does not make it a worth while experience when I would not want it to play it for more than an hour.
I refunded it because it is an ugly game.
I do not like ugly characters and I do not like the ugly netflix like redesign a la captain laserhawk.

You would need to have a solid argument for me to actually bother to pirate it and give it another shot
Tell me why do you think it is fun? Answer me that.
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>refunded the game in an hour yet keeps talking about its difficulty
/v/ - Video Games
>>
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>>719453754
>hehe forget about the difficulty guys, look the ART IS WOKE!
>>
>Tell me why do you think it is fun? Answer me that.
Nah I'm good
Go mash your way through TMNT again boomer
>>
>>719453916
>muh difficulty
>muh difficulty
>muh difficulty

You can hit both your arms with a hammer so you have to use a cast on both arms, then attempt to fap.
It will be difficult but that does not mean it will be a better experience.
Although for this example you would be fapiping to tranny porn as well because SofR4 is that ugly.
>>
>>719454183
Sorry, this is /v/ - Video Games, do a car or food analogy next time
>>
>>719453869
I'm not the one who you keep yapping about in relation to difficulty sliders but you did reply to me so I'll say probably my favourite part of 4 that puts it above a lot of beat em ups is character variety. Pretty much every character has different bits of tech that are unique to them which is even more fleshed out in the DLC with extra special and blitz moves
>>
Fellas, fellas.
Whether you hate Streets of Rage because it looks like woke shit or Shinobi because it is retard easy, can we at least come to the agreement Sega is still in a better position than Nintendo, Sony and Microsoft right now?
Games are not $90 each
They are fun.
You do not need a $600 device to play them.

I am only mad that LRG handles the physical copies.
Also how do you think the next Afterburner / Super Thunderblade will be like when it is modernized?
>>
>>719443321
>6 hour game
Too long
>>
>>719454604
They say Adderall helps with that
>>
>>719444269
Mork even good at these games?
>>
>>719454730
Good enough to S++ ragebound on hardmode at least
>>
>>719454841
Mork didn't even S rank Ragebound.
>>
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>art shitposter stops
>thread dies
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>>719454383
>You hate difficulty sliders
They're fine but having them and not allowing them to go above the default values despite not bothering to add difficulties on your game is a retarded brainfart, Ender Magnolia for example is a good example of opting for sliders instead of difficulty.

>but Shinobi is genuinely more enjoyable.
Yes, less skilled players will enjoy easier games.

>SofR4 is an eyesore
Both games have the same artstyle

>b-b-b-ut the black characters
You can play with the white characters only and still have more variety than this game has.

>and MOAR difficulty does not make it a worth while experience
It certainly does when normal mode and the boss rush are piss easy.

>You would need to have a solid argument for me to actually bother to pirate it and give it another shot
I don't really care if you play it or not, I'm certain I play more and am better than you are at both games.

>Tell me why do you think it is fun?
The mobs are better designed and not completely vulnerable to an aerial approach.
The bosses aren't completely trivialized by one string, Ruse 1 for example can be stunlocked by fucking kunais and Ruse 2 can be burst down before he does anything.
Bosses also aren't completely helpless if you just dash towards them and they just attack the air because nothing in this games tracks.
Most moves have an actual purpose and aren't rendered useless because they share their gauge by 1 or 2 ninpos.]
Stages have better defined gimmicks and the hazards can be used to your advantage in a meaningful way(like letting karatekas tech your throws so they backstep outside the elevator), most of the hazards on Shinobi just OTKs but it's pointless because by the time you can stagger them you can kill them.

It goes on, it's just a more well thought game and a better reinvention of the genre whereas Shinobi already underwent that ages ago when Shinobi(ps2) opted for being that weird but extremly unique bridge between platformers and HnS.
>>
>>719455658
>because they share their gauge by 1 or 2 ninpos.
Because they share their gauge with 1 or 2 broken ninpos*
>>
>>719455658
I'm guessing you meant to reply to the other guy?
>>
>>719451734

I will defend PS2 Shinobi's combat to the death.

It is anti-combo and it's good.
>>
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>>719455658
>>719455719
>>719455792
>wrote all this shit to end up replying to the wrong post
>too late to delete it now
>>
>>719450152
Timing is strict because the fan shuriken move is OP as fuck and designed as a screen clearing device
>>
The stages are shit lazy formulaic check lists, Oh boy there's a room where there's a one of the 3 dildos you have to pick up and then you have to fight waves of enemies, oh boy here's another switch "puzzle" that's not even puzzling, Oh boy there's a bunch of shit just to waste your time
I play games to have fun not be bored.
>>
>>719430472
None of the things you mentioned are inherently casualization or even flaws, they're just changes. It's totally possible the changes will be poorly done, but this post just makes you sound like an autistic nostalgiafag.
>>
>>719443326
haha, looks very trans/gay-coded
>>
>>719455792
yup.

>>719455971
It doesn't matter, the quoted text is there and so is the beatdown.

>>719453869
>>719455658
>>
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>>719437062
>>
>>719456343
Combos against enemies without ways of dealing with them IS casualization
>>
>>719445253
If you think about it a 1cc beat'm up challenge is a roguelite :^)
>>
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My main problem with Art of Vengeance is not that it's just easy, it actually has a downwards difficulty curve.
Over the course of the game you become so fucking OP with insane health pool you just turn your brain off and play on autopilot. Only the last boss gave me some trouble since he's two phases with no heals and I actually had to wake up for a bit
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>>719430472
Wait until you see what they did to Pac Man
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>>719456515
Their way of dealing with them is by spawning more than one enemy at the same time.
>omg you can do an infinite combo in final fight, casual slop
>>
>>719439291
That was MegaPixel who uglified Panzer Dragoon and HOTD. Panzer in particular was fucking trash, looked worse than Orta, and had fuckall else.
>they're gonna butcher Zwei I just know it.
I remember when those fags originally promised the remake of Panzer 1 was going to be combined with Zwei until it was just the first game slathered in Unity juice.
>>
>>719445502
I guess GA is too erotic for modern audiences.
>>
>>719433581
>Has SEGA ever done a re-release of the Saturn entry?
No, probably on account of
-Sega didn't make it themselves, most assume it was Tose who did the bulk of the development. Sega may not even have access to the code assuming it exists.
-Likeness rights with the cutscene actors.
-A comprehensive re-release of Legions would need to include both the Jap/US and arguably superior Euro soundtrack by Richard Jacques.
https://www.youtube.com/watch?v=yQV3AvcUT9o
https://www.youtube.com/watch?v=mjRX8Pdh8F
>>
>>719449348
I see Boco still has his trademark shit opinions

>>719451575
As much as I agree with you that Shinobi: Farts of Mediocrity should fail, there is something charming and campy about Joe Musashi basically encapsulating all his thoughts and feelings into just a series of grunts...and somehow everyone understands him.

Fun fact: He's (Not)Voiced by Takenobu Mitsuyoshi, the Daytona USA guy (and voice of fellow SEGA ninja, Kage-maru from VF)
>>
>>719456608
Small potatoes compared to the baby game wearing the rotted skin of Pac-Man World 2.
>>
>>719451751
I wish every characters were mute. Japanese dub is fine but the writing is abysmal.
>>
>>719430472
this game feels like they hacked together a minimum viable product then just kept adding layers of "stuff" and empty systems that seem to have fooled the devs and many players into thinking it's an adequate game. and they kind of just inserted a placeholder plot that they never got around to punching up even just a little bit.
it's not complicated stuff but these sorts of games need to be fun, interesting adventures with at least minimally engaging plots, where you're interested in where you're going next / what happens to the characters.
at some point the nu shinobi devs just threw up their hands, gave up on finding true inspiration, and just started working on features to show their publisher at milestones, or polishing up little vertical slices for demos or whatever.
really a bummer because all it takes is two or three talented designers/writers to take the toolkit and make something special and awesome
>>
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Reminder that 3 is still the easier game in the series.
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>>719453869
Because gameplay is king and and makes up 9 out 10 points on a 10 point scale
Artstyle, music story all are largely irrelevant and make up 1 point at most total
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>>719454508
Sega just needs to do a 200 dollerydoo console with all these revivals, Yakuza, Atlus jarpigs, Sonic, full back catalogue as exclusives and maybe minecraft, roblox, fortnite and genshin to make it profitable
Would buy day 1 and support for the consoles life span
>>
>>719458292
Ninjas?
>>
>>719454730
He's not good at any games
>>
>>719444132
F-Zero got a new game just under two years ago and everyone jumped through hoops to pretend it wasn't new because it looks like an older one which they haven't played
>>
>>719460514
I own fzero on snes
It's a glorified dlc mode.
It is absolutely not a new game
>>
>>719450028
The timing is pretty strict. I remember raging at the waterfall stage, but it's basically trial by fire, you struggle for 30 mins to an hour then you got it down pat
>>
>>719446156
>effciency
>kratos
lol
lmao even
>>
>>719443407
i meant in type. shinobi and shadow dancer are different types of games from revenge and 3 which are different types of game from ps2 and nightshade
>>
>>719431697
Taking an old ID and repurposing it into something completely contemporary is, by definition, not "new" or "novel". This is the standard modus operandi of this creatively bankrupt new age.
>>
>>719433743
I don't want to take a game which at its core was designed around comboslop and knock it down to easy mode in order to avoid its dogshit gameplay. I want a challenging game designed around the principle of quick kills and fluid movement. You know, like Shinobi. How are you so retarded you can't understand this?
>>
Only played the demo and can already tell I'm not a fan.
>constant cutscenes, dialogue, showing doors opening, etc.
>huge focus on combo shit with trashmob enemies that take 5+ hits
>artstyle looks clean but just really sterile and generic
>character movement and combat just feels floaty and weightless (this is a big one)
>oversized, time-wasting metroidvania level design shit instead of linear
>constant carrot on a stick of skinner box upgrades
I don't know if it's because I've actually been playing the old classics lately, or if modern indie games were always this egregious
>>
The only legit complains are about music and storytelling. Everything else is doomposting. I can concede weak level design but this is not an arcade game.
>>
>>719452402
>human resources
>DEI training specialist
literally the most cancerous and antithetical position for vidya development, if these faggots were fired nothing of value would be lost
>>
>>719462721
Modern devs are afraid to make a short handcrafted games. Got to force players to get past that two hour refund period.
>>
>>719442604
I like it because it doesn't play like combospam

if you're not killing at the speed of sound you're doing it wrong and i like the game. It gives you very few tools to kill very efficiently.
>>
>>719430472
Ragebound and the new Prince of Persia are better
>>
>>719465635
>PoP is better
Really? An ubisoft game?
I played the demo and didn't think much of it
Does it get good after when the demo ends?
>>
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>>719465635
>troonbound and nigger of wakanda are better
>>
>metroidvania level design in a linear platforming series
This I especially don't get. I'm a Metroid fan, but why the hell does every 2D game *have* to be a metroidvania?
>>
>>719466749
metroivania is the open world of 2d games
For better or worse
>>
>>719466782
You'd think it would be a Link to the Past. That's what they would do if they really wanted to make an open world. I think aping Metroid and Castlevania is just an easy way for these idiots to feel like their game is more mechanically complex.
>>
>>719466910
Probably yeah
>>
>>719463447
>but this is not an arcade game.
Funny because Shinobi is meant to be an arcade like game series.
>>
>>719467536
That was mostly abandoned as soon as Super/Revenge started focusing more on platforming challenges coinciding with combat instead of just tearing through lines of dudes on uneven terrain and rescuing hostages.
>>
>>719430472
Absolutely atrocious game, a complete tonal and mechanical mismatch and it's boring as fuck to boot
These people clearly don't know how to make a game, I don't know how they managed Streets of Rage 4 and the Wonder Boy game, was it an accident both times? Not an iota of design thought or genuine passion went into this reprehensible product. It's just a vehicle for the artist's retarded ill-fitting graphic novel designs. It's a shame he can't visually design a level to save his life, only add more out of place platforms, amateur, fucked up looking parallax effects and MORE MIST
I wish western developers would stop turning established franchises into their shitty personal vanity projects
>>
>>719430472
I thought the demo kicked ass so it's weird to see everyone hating it. That said, playing the game now it does feel waayyy too easy and too forgiving, there's barely a challenge. And from what I've heard it doesn't get any harder
>>
>>719467938
The combat just gets more annoying and tedious and the levels rely on gimmicks to keep you interested, like the lab that goes pitch dark and you can't see your character while you try and escape rising water.
>>
>>719430472
Just cause you found an occasional diamond on the pile of modern shit, doesn't make it an example of the modern shit.
>>
>>719467938
It's /v/
Everywhere else you have to be positive on new thing
However you get opinions here you won't get anywhere else
I understand there's legit old school 2d Shinobi fans who don't like the new combat/metroidvania aspects/Celeste platforming
I love the game personally it's my goty, but not surprised to negative experiences with it here
Doesn't bother me tbqhwy, used to it after like 15 years of this place
>>
>>719468469
>personally it's my goty
It's a 6/10 at best. Ragebound does what this game wants but better. How in the fuck is it your GOTY?
>>
>>719468469
yeah teh fact that I keep seeing the same webm as the main complain / "proof" that the game is bad tells me enough. I'm still excited to play it, just worried that the game won't give me anything to chip my teeth on. Does the difficulty curve adjust throughout the game?
>>
>>719467938
It's one sperg
>>
>>719468538
>Does the difficulty curve adjust throughout the game?
No. It only gets easier as you get more health and ninpo upgrades.
>>
>>719468419
>Just cause you found an occasional diamond
Speaking of diamonds, what the FUCK is with all the diamond shapes in this game's UI? They're everywhere and they're so out of place
It actually makes me angry just thinking about it, the visual designer is a fucking retard
>>
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>>719468528
I just like it
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>>719468469
I don't understand how you can like the game, but I respect you for being open to criticism of it, instead of shitting yourself the moment you get a whiff of negativity like so many posters here do
>>
>>719468538
It's slightly less hard late game than metroid dread fwiw
Hoping for a hard mode/increase difficulty sliders patch
>>
APOLOGIZE
>>
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>>719468673
Thanks anon
If you browse here long enough every gaem you like will get shit on
Sometimes with legit criticism that makes you think
>>
>>719433139
Those clips showed several enemies with lacking ai and options
>>
>>719436046
The recent Cobra game had the same design choice of gated sidepaths. I find it slightly annoying, but if the initial playthrough to unlock everything is enjoyable and worth playing with more it isn't too bad.
If the game is lacking enough to not warrant more playtime it doesn't matter anyway.
>>
https://youtu.be/M0uP-oD87v0?si=1qqa_XluejmDFUWp

brutal, no contact damage is insane
>>
>>719469561
>no contact damage is insane
onjectively a good thing in games where enemies have attack patterns.
>>
>>719469794
good morning saar
>>
>>719469561
>>719469561
>brutal, no contact damage is insane
You don't take contact damage from enemies in Shinobi 3 if they're not actively attacking, you just get knocked back. Same in the original arcade game, probably Shadow Dancer too but I never dabbled with that one.
>>
>>719450935
>You take more damage
>Enemies have bigger health bars
aka the difficulty tweaks universally recognised as being the most lazy
>>
>>719469995
also it would be REALLY fucking retarded in a game with melee combat as its emphasis to be knocked back or take damage if you bump into them before you can even start an attack. this isn't Mega Man X's Zero rules here.
>>
>>719466337
You're playing a game made by the Streets of Trans 4 devs.
>>
>>719431307
not only that, but it's also proof that "player freedom" game design doesn't work and turns a video game into a video toy, games are defined by rules and if your game has none then no one is going to care for it
>>
>>719466186
it's not a ubi game, it was made by dead cells b team or something
>>
>>719462015
You can't just poke holes in anons post like that, what about his feelings?
>>
Enemies in this newest game is bad because they've never been designed to adapt to your better moves as the game goes on.

The fact that enemies stays exactly the same the entire game while all you get is more and more shit to further trivialize the already trivial fights makes the lack of challenge ever more so apparent.

Also holy fucking shit, what were they thinking making things like spikes instantly teleport you back to some random spots? The animation for running on walls is jank as fuck and you will often hit a spike trying to climb up because Joe can't help himself but try to climb the spikes only to get hit by the super extended spike wall hurtbox that isn't anywhere near where the visuals are located

That's literally the only challenge in the game: the platforming sections. Not because they're very hard mind you, but because the jank as fuck hurtbox and controls for it just literally stops working at times
>>
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>>719470345
Oh OK then
That inspres more confidence
Is it really good though anons?
>>
>>719436859
>>719437151
>>719437219
It was way too easy and felt like it lacked options. I liked the way the narrative was implemented.
But that pregnant black hag was terribly written and annoying, why would they do that?
>>719439164
>the right
Lmao nta but I've voted far left my entire life, get your head out of pol
>>
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>>719469197
So wait, let me get this straight, put it crystal clear for the record here.
>this game isn't like the originals so therefore it sucks
>the AI is too simplistic so therefore it sucks
So the AI having one basic attack most of the time for the most disposable chaff, two or three for the step up, basically having them operate nigh-identically to the rules of the old games, is bad? Or are they supposed to not be like the old games and have a variety of attacks and assail you like it's some modern Ninja Gaiden game?
Yes, that first green text is more of a generalization than precisely what you posted, but make up your fucking minds you dour cunts. It's one thing if you bitched about the whole fact that the player has too many options and the enemies stay simple, or that the combo capabilities don't really match the rest of the game's design, but instead you all seem to be blanket sweeping board accusations as per usual about double standards that don't really make sense when put up to actual scrutiny. Probably because most of you played the demo and said nah.
>>
>>719470567
What about the elite versions of regular enemies?
>>
>>719470608
It's mediocre. Don't be psyopped.
>>
Has it been cracked yet or what, I wanna see what all the hubbub is about
>>
>>719470674
The exact same just with bloated shield and HP values.
>>
>>719470776
And extended move set.
>>
>>719470692
It's Denuvo and Sega. So you're going to be waiting a few years.
>>
>>719433370
>while the majority are just enjoying cool ninja games that play perfectly fine for the new ideas they bring in
appealing to mainstream slop tourism isn't a win
>>
>>719470674
They're just armored, they don't do anything else as far as I am aware. Or if they do, they were so trivially easy that it wasn't apparent to me that they actually had an expanded move set
>>
>>719469995
>you just get knocked back.
But that's not happening here?
>>
>>719470650
>Lmao nta but I've voted far left my entire life, get your head out of pol
why are you proud of being a nigger cocksucker? lol
>>
>>719470692
>>719470796
It's emulable on shadps4.
>>
>>719450721
It's very good.
>>
>>719431697
I'm sorry, do I have an obligation to be satisfied with the slop? Am I supposed to take pity on the developers dredging up an old beloved series and shitting on it?
Your perspective is flawed because you act like this pointless-at-best nostalgia pandering MUST be liked, DESERVES to be consumed.
Both approaches are bad. "Just play the old ones" is correct.
>>
>>719470692
It has a switch version, so yes.
>>
>>719430472
paint by the numbers metroidvania
>>
>>719433370
> What I'm seeing with these ninja games are people being dour cunts about anything not being exactly what they wanted like the originals
Why can't they just make a new ninja game? Why do they need to repurpose the old ones and turn them into something they aren't?
>>
>>719471087
Have you tried to play the game instead of regurgitating /v/ takes?
>>
>>719471051
>"Just play the old ones" is correct.
Okay, now where are people who aren't carrying old hardware and various collections gonna find them now? Because officially speaking, "the old ones" aren't on any service but Nintendo Switch Online's stupid ass expansion pack shit, and only Revenge and 3 at that. I've got like a dozen different avenues for it but the average person that might be interested in Shinobi now and wasn't before isn't so lucky.
>>
>>719470653
I only wanted to point out the disingenuous post saying the clips only covered one enemy lol
You can reiterate on the old games imo, I don't see why you're projecting other anons opinions on me
>>
>>719471220
>Okay, now where are people who aren't carrying old hardware and various collections gonna find them now? Because officially speaking, "the old ones" aren't on any service but Nintendo Switch Online's stupid ass expansion pack shit,
It's not my fault developers keep trying to sell shitty sequels and remasters at a premium instead of making older titles readily available. Their failure to provide the older, better games doesn't make me any less correct.
>the average person that might be interested in Shinobi now and wasn't before isn't so lucky.
And they're not playing Shinobi now, just some disastrously bad mockery of it so they can feel included.
>>
>>719471220
Just download the roms? The OG devs aren't going to see a penny from any purchase either way
>>
>>719471087
Less than 10% is metroidvania
Go to the bait store and buy some worms
>>
>>719471220
The "average" person is not going to download a 30 year old 16 bit game

If your willing to play something from the mega drive era, you're willing to figure out an emulator

Even literal noobs on reddit can do it
>>
>>719471220
They're not lost media anon
https://www.emu-land.net/en/consoles/genesis/roms/the-revenge-of-shinobi

1st result on Google
No dmca whatsoever
>>
>>719467838
>I don't know how they managed Streets of Rage 4
because it wasn't them who developed it
>>
>>719474263
>because it wasn't them who developed it
Are you able to elaborate on this? I don't know much about it, I just see the same developer being listed for it. I thought maybe the team changed and became "diversified" or something
>>
>>719475442
>Are you able to elaborate on this?
read the thread, you aren't the first misinformed retard
>>
>>719475561
>won't even link to a relevant post
Sorry, I'm not trawling the entire thread to verify your claim
>>
>>719475442
The art team of Sor4 made new shinobi game. The combat team of Sor4 is Guard Crush and they're off making a new beat em up named Absolom.
>>
>>719475751
>spoonfeed me
nope
stay misinformed, retard
>>
>>719433034
>Shinobi Saturn
Is better than this piece of shit.
>>
>>719475791
>The art team of Sor4 made new shinobi game. The combat team of Sor4 is Guard Crush and they're off making a new beat em up named Absolom.
Thank you for clarifying, unlike that faggot.
It's funny because the new Shinobi looks a lot worse than SoR4 to me, but I can see some similarities still.
>>
shadow of the ninja reborn mogs it
>>
>>719476962
Pears and apples.
>>
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>playing boss rush
>got the beserker and double air slash charms
>either 200 plus no hit combo and melt everything or get hit like a retard and rage quit in the first 3 bosses
>got up to the second last boss twice

I fucking love shit bros and I agree with a lot of the non shitpost criticism
still GOTY
>>
>>719478212
*love this shit
FUCK
lol
>>
>>719476328
Kill yourself
>>
>>719476328
Shinobi X is underrated, actually.
>>
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>>719430472
I dont give a shit about the legacy of the megadrive Shinobi.
The demo was really nice and mogs the shit out of the originals. Could do without the metroidvania elements though.
>>
I got the same impression from watching some gameplay of the demo. Nothing about it looks like Shinobi at all. I 1CC'd Shinobi III a couple years back and had a fucking blast, so I'm really disappointed by what I've seen so far. Nothing that made that game cool looks like it's present here.
>>
>>719471220
what kind of subhuman argument is that meant to be?
>>
>>719430472
The demo was great but the asking price is too much. I'll wait for a sale.
>>
>>719468469
>enter screen
>progress locked until you beat ninja-shaped pinatas arbitrary number of times ("combat")
>dialogue and cutscenes everywhere
This game looks like it has no flow whatsoever. It's just a typical Western kusoge with the name of a formerly good Japanese IP slaped onto it.
>>
>>719452830
what game is this
>>
>>719471220
Zoomers are so stupid holy shit
>>
>>719481162
Surprise Attack
>>
>>719480964
Many such cases
>>
>>719458292
Not for no death Expert, or Expert melee only
>>
>>719430943
Play the ninja gaiden game or shadow of the ninja reborn
>>
>>719432881
>>719432948
Exploiting enemy AI behaviour is a time-honoured Mega Drive tradition.
>>
>>719480507
Maybe try playing it
I dunno
>>
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>>719439167
I still miss her ;_;
>>
>>719478679
>Kill yourself
And lower the amount of good taste in the world, while you and your garbage opinions remain? I think not.
>>
>>719445502
I will play Gilius. I will play the dwarf.
>>
>>719478872
>Shinobi X is underrated, actually.
I wouldn't have said so, once, but I'm starting to see it. Maybe the absolute abomination that just came out changes my perspective
>>
>>719483667
Um ahkshully it's "little person" you FUCKING WHITE MALE BIGOT
>>
>>719476328
Trying too hard.
>>
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>>719432881
This made me curious so I fired up Shinobi III to discover that enemies shoot directly at your location if you just duck and stay still, to keep the player moving. Why do Western devs never study the source material?
>>
>>719484204
No, you're underestimating how viscerally awful I find the new one.
>>
>>719484367
Then your taste is unfathomably shit.
>>
Stay mad. It's one of my favorite series.
>>
>>719484863
NTA but I think there's a massive generational divide between people who grew up playing games when they were good and took basic shit for granted, and people who don't know the difference because they don't even know what they're looking for.
>>
>>719484935
>Shinobi 3DS this criminally low
It's better than Art of Vengeance. You have actual enemy placements positioned in such a way that you need to actually learn their position or have fast enough reactions that you can deflect and counterattack.
>>
>>719481675
>not according to my in-house rules
Your point?
>>
>>719481675
>Expert melee only
*spams dive kick and slash into oblivion*
It's not hard, dude. In fact, it's the preferred way to play for a lot of people.
>>
>>719486295
Post your expert no death no kunai run then shitter
>>
>>719481675
This is easily feasible.
Until the late platforming-centered levels. Fuck them.
>>
>>719486015
Shinobi 3DS should be that low just for that one cancerous maze level desu. Yeah it's a Shinobi 3 clone with some decent enemy placement but the level design falls apart, and that's way more noticeable in a Shinobi 3 clone than a psuedo metroidvania like AoV
>>
>>719483567
_____________Kill yourself__________________________________
>>
It reminds me of Nine Sols, which is better than Shinobi 3.
>>
Just finished it. No way I'm doing the late side content because it's TOTAL BULLSHIT
Easy game my balls.
>>
>>719484863
The only thing half decent about it is the combat, and even that's boring as fuck in practice, and antithetical to most of the Shinobi series because everyone's a damage sponge
EVERYTHING else is utter fucking garbage. EVERYTHING. I haven't encountered a game this terrible for a long time.
>>
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>>719486015
I like the 3DS game but it looks like ass most of the time and some of the level design is actually fairly clunky, in part because of the 3D models. And despite being more loose than the Genesis/GG games in terms of controls it doesn't really do anything different with the platforming the way Art of Vengeance does at its best and most demanding (though I acknowledge it's a significantly harder game than Shinobi III across the board). In concept I like it more than Art of Vengeance but not in execution. It's not like I have it low anyway. I like all the games other than the bottom tier. The 3DS game deserves more credit than it gets though. It's a great game. It's a shame it's trapped on the 3DS given how shit emulation is.

They even managed to fuse elements of Hotsuma's design with Joe's to create Jiro and it works.
>>
>>719470608
I think he's talking about "The rogue Prince of Persia"
Lost Crown is good though
>>
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Reminder that Eggman will be a downloadable boss.
>>
>>719486662
Well yeah.... the first 2/3rds of Shinobi 3 are a walk in the park then huge difficulty spike
>>
>>719488316
I wonder who's the other 2 Sega Bosses?
Death Adder? Kuze? Kaiser Greedy? Golden Silver? Dural? Black Baron? Neff? Galcian?
>>
>>719488510
That's Shinobi in general. Eases you in then a swift kick in the balls.
>>
>>719487308
>everyone's a damage sponge
Most enemies dies in a few hits if you know what you're doing. Even the armored enemies. You're trying too hard.
>>
>>719488797
Revenge starts hard as fuck. 3 just has a shit difficulty curve where only 10% of the game is hard and everything else is a pushover
>>
>>719487308
R1 attack moves will solve most of your problems.
>>
>IT'S TOO EASY
The only hard shinobi games are the OG, the arcade version of Shadow Dancer, and that one level in Revenge of Shinobi with the bullshit jump (the maze level is just tedium not difficult)
>I CAN'T GET EVERYTHING IN ONE GO I NEED TO REVISIT LEVELS
The game gear shinobi games do that shit too and they're great games. Also you never actually have to revisit any levels in AoV, all you're missing out on are health upgrades and some non-essential medals.
It's a fine game overall but I still don't see myself coming back to it as often as I do the other games. It plays too much like speedrunner bait. The worst thing this game does is not letting you fight the kaiju face to face when you had to fight Godzilla and Mechagodzilla in previous entries.
>>
>bad retro controls could have saved it
Nah.
>>
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>Old games are limited because of lack of budget and hardware

>You dont get it anon, the limitations were actually a feature
>>
>>719489129
Post Expert no death clears in Shinobi 3 and Revenge of Shinobi, shitter
>>
>>719489371
Cope al you want but Shinobi 3 is still the easier game in the series.
>>
>>
>>719489462
you keep saying this but that doesn't make it true.
>>
>>719489129
>The worst thing this game does is not letting you fight the kaiju
I was surprised they didn't at least make it more of a setpiece, but it's alright. I like the boss roster/story quite a bit otherwise. Kijima is a cool villain.
>>
>>719489462
So you don't have any? Fuck off then
>>
>>719489371
Post your 1cc Shinobi AoV run :^)
>>
>>719489462
Some of the bosses on Expert can be pretty tough (the big mech in the surfing level is a chore in general), but otherwise I agree that Art of Vengeance is more difficult if you count the side content. Even on Hard Shinobi III is pretty easy though.
>>
>>719489118
Making the combat go marginally faster doesn't solve the other million problems the game has.
>>
>>719490079
Then post your Shinobi 3 expert no death run
>>
I don't recall 3 being different on hard mode beisdes giving you less resources (which is not even a problem because you'll get them quite early playing normally)
>>
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>>719487308
This has to be a 17 year old trying to fit in. Fucking kek

Some of the worst quality posts and arguments I have ever seen. I hope you get taken out by a semitruck on a highway.
>>
>>719490272
It would perhaps prove you aren't an embarrassing shitter if you understood how the combat works, thoughever.
>>
>>719490272
R1 moves will eat shields and fill the execution bar with a proper combo. R1, square and triangle is one of the most useful combos for shielded enemies.
>>
>>719490286
>hard mode
Who gives a fuck, we're talking about Expert that has 2x incoming damage
>>
>>719430472
Absolutely hate millenials for deciding that everything needs to be a metroidvania.
>>
>>719490286
You are correct. If you can play through the game on normal without getting hit there's no major difference at all playing on Expert. It just makes attrition scenarios (boss fights you aren't good at) more difficult.
>>
>>719490539
Including enviroment hazard damage?
>>
>>719490558
It's not a Metroidvania.
>>
>>719484935
Where's Alex Kidd in Shinobi World?
You fucking fake fan kidding good list
>>
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so far nobody in this thread has pointed out a concrete reason as for why this game is supposed to be "bad"
i'm starting to think you guys don't really play vidya
>>
>>719490272
>Dont know how to deal damage quickly
>BItch and moan that the enemies are health sponges
>Simultaneously bitch and moan that there's no reason to engage with the games combos beyond the basic light hit combo, even though those combos are faster at depleting health bars
_________________kill yourself_________________
>>
>>719484974
I agree
42 btw
But I never played the old Shinobis, except for Shadow Dancer like 2-3 times at the arcade
Had the option to get Shinobi on mega drive but chose Golden Axe instead because I'd played it a ton at the arcade
Love the new Shinobi but can't blame og Shinobi fans as it's probably like nu monhun vs pre world monhun
>>
>>719490995
Level design is weak compared to other entries and it's the source of most of the questionable game designs.
Also the music and the storytellig sucks.
>>
>>719490995
It's time to stop debasing ourselves by responding seriously and just telling faggots like that to kill themself.

>>719491103
Kill yourself.
>>
>>719489526
I agree with these but I wouldn't post them as ammo seeing what else gets 9s and 10s
>>
>>719490319
>Some of the worst quality posts and arguments I have ever seen.
If I went into detail about all the problems I have with this game, it'd take 10+ high effort posts and hours of my time, and then you'd just accuse me of being a sperg.
I don't expect to fit in, I'm just opinionated and grumpy, and very sincere in my intense dislike of this game.
>>
>>719491349
Do the board a favor and kill yourself
>>
>>719491242
Nah, they need to be exposed as the frauds they are. Too long, these anti-video game shitposting fags been allowed to share their "opinions".
>>
>>719490731
Its an amiga style europlatformer like superfrog, zool, turrican etc. with infinite lives, checkpoints and map but gen alphas don't know those games.
>>
>>719491029
I know how to deal damage quickly, moron. There's no better motivation to learn than the painfully boring combat, which is far slower than it should be in a Shinobi game. Sadly, it's still the highlight, since everything else is much worse.
>>
>>719491652
Kill yourself.
>>
>>719491481
Imagine being this afraid to hear criticism of something you think you enjoy.
>>
>>719491770
Kill yourself
>>
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>>719490995
Difficulty is non-existent, Boss Rush in the only challenging thing in the game and can still be mastered in half an hour. There are no difficulty settings outside of assist mode which can only make an easy game even easier
All enemies are just dumb pinatas that take years to telegraph their attacks
The combo system is braindead, you just need to avoid getting hit to keep it going, there's no timer, making the Arcade mode boring as shit
Poorly balanced as well, aerial ninpos are OP as shit and most of the talismans are useless
>>
>>719491846
But anon I've been playing boss rush for 4 hours and only gotten up to 1st phase Ruse
>>
>>719491846
K___________i_____________l______________________l____________y___________o___________u_____________r_______s_________e__________l____________f
>>
>It's too easy therefore it's shit fuck garbage ass 0/10
Yknow maybe these IP holders were right and they should just leave these franchises dead
I see the same shit with NG4, nitpick after nitpick after nitpick. Just a year ago everyone was still begging to get something new
>>
>>719492470
>fags complain no one is giving the game actual criticism
>guy gives actual criticism
>this is the response
Lmao
>>
>>719492597
Kill yourself
>>
>>719492426
What gear are you using?
>>
>>719492578
It's "bad" because it's by the numbers, or it has a little something for everyone™.
>>
>>719491846
Where is your gameplay?
>>
>>719491827
>p-p-p-please don't criticize the game I paid extra to get early access to and I'm desperately trying to convince myself is good and hype and worth the money
Your sunk cost fallacy isn't my problem. There are healthier ways to deal with it than crying and whimpering on 4chan.
>>
>>719490995
It's ugly as sin, everything about the presentation is fucking goofy, the music is mediocre and unfitting, the combat is tedious as fuck despite having some fun moves, the level design is disgustingly bad and unengaging, it's full of filler collection nonsense, in fact every single moment of the game feels like filler which is an astonishing accomplishment - except maybe the boss fights, but they're still mediocre, and the designs are garbage, they all look like transplants from a graphic novel the artist wanted to make instead


and it's not Shinobi



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