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Dragon Quest games usually start off slow but VII was comically ridiculous with 2 hours of exposition before you even hit your first battle.

VIII comes around and does something very rare for a JRPG. It starts with the plot already in motion and immediately begins with a battle. You're given the basics about what's going on but the details of the character and their backstory isn't revealed until later and at that point you care enough about the characters and what is going on that you actually WANT to know what's going on.
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Listening to fans can be a double edged sword. The real time combat DQ9 they showed looked really interesting but Japan threw tantrums over it leading to the devs reworking the entire game. Now we'll never see anything like that again.
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>>719439751
Damn did it really take Dragon Quest like 8 years to catch up to FF7?
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>>719440386
Good, dragon quest is turn based, if you want to make an action game don't call it dragon quest.
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>>719440386
They should have done like Metal Max 3 and leave in the option for which combat style you prefer
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>>719440570
There's no decision making here. This is basically a cutscene or forced tutorial.
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>>719440640
Being this resistant to change in a series like Dragon Quest seems frankly retarded
>Dragon Quest is a series where you control one character, if you want to add party members don't call it Dragon Quest
>Dragon Quest is a series where each character has a clearly defined role, if you want to add class switching don't call it Dragon Quest
>Dragon Quest is a series where you give commands to everyone in your party, if you want to make a game with an AI controlled party don't call it Dragon Quest
So on and so forth.
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>>719439751
>640x480
Do poors really?
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>>719440742
As opposed to the DQ8 starting battle where you get the monumental choice of which Slime you wanna hit with a stick first?
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>>719440640
Dragon Quest is 2D. If you want to make a 3D game don't call it Dragon Quest.
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>>719440905
This looks like utter shit.
Do you really gain anything out of seeing 5ft of grass off to either side of the screen?
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>>719439751
Chrono Cross also did this
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>>719441029
>Do you really gain anything
a (You)
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>>719441029
>complaining about widescreen when the game natively supports it
Are you retarded?
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>>719439751
>It starts with the plot already in motion and immediately begins with a battle
Nigger, this shit is anything but rare, fucking FF2 was already doing that back in 1989
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>>719439751
Dragon quest sucks.
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>>719440872
That's what spinoffs are for. There's at least certain expectations when making a mainline titles. You may as well say people shouldn't complain if Dragon Quest 12 ends up being a baseball game or Final Fantasy 17 is a Mario Party clone.
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>>719439751
oh, like FF6?
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>>719441396
Game series that aren't Pokemon evolve. There shouldn't be a drastic change to another genre (like SWAT, Commandos, and Rainbow Six suffered), but the next game shouldn't be identical to the previous one.
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>>719441298
Yeah and it looked like shit back then too and it was clearly not the intended way to play, as evidenced by the stretched out the menus when you selected it.
If you can look at your screenshot and not be bothered by the sheer amount of negative space then more power to you but I'll just keep playing the game with the intended framing.
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>>719441691
>put in the game by the developers intentionally
>not intended
I guess you know better than the developers. What kind of game does it identify as?
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>>719441827
While DQ8 isn't actually one of these games, having a proper widescreen mode, the amount of games on PS2 boasting a "16:9" option that just crops out the top and bottom of the image to fill the screen is astounding.
Would you say that was the intended way to play the game just because it exists as an option?
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>>719441595
You could argue going from turn based to action is a drastic change though. This isn't anything against action games, but it's different enough that of course people are going to be annoyed.
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>>719442084
I do agree that's a hard genre change, especially with a series that's been so strictly turn based. FF gets a pass because they've been adding actiony elements since 4.
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>>719439751
>ruins the game with an atrocious localization
Yeah great remake bro.
And imagine complaining about the pacing in a fucking DRAG-ON quest game, jesus christ have you never played any of them before?

Listening to fans is the absolute worst thing a publisher can do.
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>>719441070
Bad translation with wacky accents? Yep it sure did, in fact the same guy was responsible for them both - Richard Honeywood.
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>>719443885
>wacky accents
The original didn't have voice acting at all you fagwagon
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>>719440386
Fantasy Life was basically that.
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>>719439751
why do many turn based jrpgs still refuse to use all the buttons on the controller?
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>>719440730
MM3 doesn't have real time combat.
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>>719441827
The problem is that while DQ8 does support widescreen, it's still designed around 4:3, so there's no benefit to it. The extra space is not utilized and the UI is just lazily stretched horizontally. Take the mugshots in >>719439751 and >>719440905. You can easily tell they're just stretched the widescreen pic and don't look like they're supposed to.
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Starting to think Dragon Quest fags don't actually play JRPGs other than DQ and maybe Final Fantasy.
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>>719445628
Not like any others are worth mentioning.
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Alright fuckers, which version do I play? PS2? 3DS? Any patches/mods to consider? I've got a PS2 with OPL and 3DS with luma, and will consider emulator for either if overclocking/fast forward is worth anything here. I should probably just finish devil survivor instead of starting ANOTHER RPG
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>>719446150
I played it ps2 with 12x speed bound to LB, which is the only way i play jrpgs these days. I love the genre for the music, the art, and the gameplay; however, I can't be assed sitting through 5 hour long attack animations
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>>719442175
FF doesn't get a pass, it crashed and burned.
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>>719446284
Finally another sane man. I did FFIX like that, the game is elevated by fast forwarding the fuck out of the unneccedary camera pans at the start of every fight. Why are they like this? Chrono Cross is even worse for it.
Also the switch version of FFIX seems to have longer loads than the PS1. Fuck playstation RPGs and bless fast forward.
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>>719446284
FFIX summons animations are genuinely so long it's not even funny. What's funny is that Pokemon has the option to turn them off, when pokemon animations are much much shorter
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>>719439751
>start with plot already in motion
>characters are already good friends and possibly have a long history together
>no bullshit where a viewer-insert character has to be drip-fed information piece by piece
Yep, I like this a lot rather than being talked down to by a game/show/book/etc that's afraid their audience might not be able to use common sense to understand basic shit. Showing respect to the audience is a good first step as long as you can follow through with it.
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>>719440386
Good. DQ is still good because it stayed turn based.
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>>719442175
FF has sucked ass since 10
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>>719446505
FF7R is at least better than any other games made in Japan since FF8.
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>>719446745
It's not nearly as good as FF9
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>>719446745
FF7R isnt a good game by any metric
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>>719441327
Yeah I don't know what the premise of this thread is supposed to be. They listened? You mean they just didn't monumentally fuck up the intro like 7 did. 8 sucks too in many aspects and prunes down the job and skill mechanics in 7 maybe they listened there too and gave the player brain dead mechanics? That or there's no cohesive premise to this thread.
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>>719446939
>likes FF9
Why don't you take a seat?
>>719447018
I don't use metric, LOSER.
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>>719446284
>I love the genre for the music
>I played it ps2 with 12x speed
Pick 1.
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>>719447348
to clarify, I speed up the combat animations. I play everything else at 1x. so I'm actively flipping back and forth between 12x and 1x during fights. If it's a boss fight I normally just play at 1x.
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On topic :
>People are tired of Ocarina's template
>Aonuma makes Zelda completely open world, dungeons, story and music are less important now
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>>719446743
ff12 is really great until you meet the Rozarrian prince or whatever his title is. From that point the story starts going off the rails, and not in a good way. That said, the art, music, and world of ff12 is KINO. I also really like the writing up until that point as well.

FF12 has one of the biggest cases of "wait, why are we not siding with the final boss," Vayne literally just wants to give power to humanity. How can that be a bad thing
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>>719447796
I agree, the experience and the plot are much more enjoyable this way. I'm glad that despite the high encounter rate, the escape rate in XG is pretty high
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>>719448041
>xenogears
I played the "perfect works" mod which has a bunch of fixes/adjustments to the game. It was amazing and definitely the definitive experience.

That said, I have not been able to get through xenosaga just yet, despite /v/ telling me that it is on par if not better than gears. I still need to play xbx as well
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>>719440872
why fuck up a sandwich?
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>>719441595
Why make an exception for Pokemon but not the series that inspired it in the first place?
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I have never finished a single DQ game. They're all too boring.
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>>719448332
I can't think of another series that's blatantly the exact same game 10 times in a row or more.
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>>719448432
What? Every single dragon quest is top tier, there is not a single bad one. They're all cozy and fun as hell
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>>719448161
Whoever told you Xenosaga is on par with Gears had to have been trolling. It's an even more blatant example of unrealized potential than XG was, except the highs aren't nearly as high. I'd argue that the only reason to play it is if you've already gone through Xenogears and the Xenoblade series and you're enough of a Takahashi fan to see the rest of his work.
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My older brother bought DQ8 for me when it was new. It was the last thing he ever bought for me - collateral damage of a targetted shooting. The idea of playing it made me weary so I never actually played it.
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>>719448332
dq underwent pretty big leaps even if it retains most of its roots. It's also pretty good about building on its progress without many steps back. Pokemon is the same shit over and over, beat for beat but in a different regions
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>>719448512
Mega Man comes to mind. Hey, I'm not the biggest fan of Dragon Quest, but it perfectly fits that niche of, "I want to play a traditional JRPG... oh hey, there's a Dragon Quest game I haven't played." Just like how Mega Man was always there if you wanted to play a game where you jump and shoot, it's nice to have franchises that always deliver what you expect from it.
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>>719439751
DQ7 is notorious for being super long
that game is just so fucking big for some reason
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>>719448719
Each Mega Man introduces new mechanics.
Each Dragon Quest has different mechanics (party system, AI script control for party, class system, etc).
There are a bunch of Pokemon games that are literally the same game with different sprites and text.
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>>719448540
to be fair xenosaga has some pretty great music, and it looks just like star ocean 3 aesthetically which is pretty nostalgic. I haven't played any of the xenoblades, do you think that they're worth it?
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Is the Yakuza series worth playing at all, or is it just a giant meme?
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>>719448950
Personally I've tried playing the first Xenoblade twice and bounced off it fairly early. My own fault really- I tend to do everything I can in RPGs and there's an absolute fuckload of pointless busywork to get caught up in. It wasn't for me, but lots of people I trust liked it. I'd at least recommend emulating the Wii version of the first game to get an idea.
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>>719447087
>You mean they just didn't monumentally fuck up the intro like 7 did
that was an extremely intentional decision on their part to make you spend so long not fighting anything. it wasn't made for retards like you which is why it was level-5, not heartbeat that capitulated in 8
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>>719449085
Quality varies a lot over the games, but the good ones are really good. People have been turning on the series in general lately because it's just spinning its wheels like a sitcom that's been renewed for too many seasons these days. But Yakuza 2, 4, 5, 0, and 7 are all great games.
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>>719439751
I remember being extremely excited for DQVIII and then I played the demo and lost all interest. Years later, do you think I should give it a fair shot?
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>>719448821
https://www.nintendoworldreport.com/feature/43425/iwata-asks-in-commemoration-part-11-dragon-quest-vii-dragon-quest-vii-part-1-breaking-free-of-limitations
>Horii -That was the first time we made “Dragon Quest” on CD-ROM media, and because that allowed for so much space, we went overboard and made too much game.
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>>719449291
thanks, anon. I'll check them out
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>>719440872
Radically changing the formula has not worked out well for FF.
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>>719449631
imo the worst thing about FF is it has lost any and all coherent writing (consistent with every modern jrpg). The graphics of 16 were fine, the story and the writing was just not there so there's zero reason to play. I recently went back and played Vagrant Story, which just has a weird fucking story, and yet it is memorable. FF13, 15, and 16 are all utterly forgettable stories (despite 13 having some great memorable music like sunleth waterscape

https://www.youtube.com/watch?v=rxhkOMuOyqc
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>>719447796
I know what you meant. You're still ruining the music.
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Seems like most rpgs are action based, we need more pure traditional turn based games so Dragon Quest should stay turn based
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>>719439751
>with 2 hours of exposition before you even hit your first battle.
It's funny how consistently people on /v/ will attempt to post about DQ and then prove they've never played it.
VII's opening was not "two hours of exposition".
It was maybe half an hour of exposition and then two and a half hours of exploration and puzzles.
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>>719449194
DQ8 is the DQ game made for retards. The only reason it's popular was people bought it because they wanted the demo for something else. The fucking irony of your post.
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>>719440872
There's those changes and there's WE'RE TURNING A CLASSIC TURN BASED JRPG INTO ACTION RPG, you should be able to tell the difference
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>>719448303
>>719449631
>>719441396
Not sure if you guys are retarded, but that anon DID list several radical changes to the "formula".
DQ2 did add a party system.
DQ3 did add class switching.
DQ4 did add MANDATORY AI controlled parties and a caravan.
DQ5 did completely upend the party system and make you basically solely reliant on recruitable monsters for half the game.
And of course, DQ7 did make you sit through several hours of no turn based gameplay at all. DQ essentially became a purely exploration game in that time and it showed that the franchise was good irrespective of what the combat gameplay actually was.
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>>719448719
>but it perfectly fits that niche of, "I want to play a traditional JRPG... oh hey, there's a Dragon Quest game I haven't played."
Nobody on the planet has ever thought this.
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>>719448515
lol
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>>719439751
>Dragon Quest games usually start off slow but VII was comically ridiculous with 2 hours of exposition before you even hit your first battle.

it's a subtle message:
before you started your adventure you were safe
the king ruled fairly from his castle
the fishermen went out and caught bountiful harvests
the people were happy
and there were no monsters
you were safe
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>>719440386
>Listening to fans can be a double edged sword
Only really a problem if you cannot differentiate between loud low iq fans with idiotic criticism and loud high iq fans with the correct criticism



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