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>5 gta games
>5 burnout games
>5 silent hill games
>3 ace combat games
>5 jak games
>4 ssx games
>like 8 tony hawk games
>3 sly games
>3 fatal frame games
>3 ape escapes
>6 crash games
why were they shoveling out so many games 2000-2009
>>
>>719445978
and it was glorious
>>
Games were a lot easier and cheaper to make before the 360/PS3 generation. There was a year between GTA 3 and Vice City and two years between Vice City and San Andreas. The jump between them was incredible too.
>>
the industry was in its sweet spot of small passionate teams, decent technology stack and low ceiling to make a visually pleasing game.
>>
Lower production costs back then
Lower standards due to more technical limitations
60$ pricetag that would convert to like 100$ today
This stimulated publishers to shit out games as fast as they could
>>
Hi fidelity assets and big worlds killed gaming from bigger studios
>>
>>719445978
it seems like you got a trilogy from the main devs then 2 middling spinoffs / ports from the psp after it ran its course, shit like jak last frontier, silent hill shattered memories, and gta vice city stories kek
>>
>It's been 23 years since the last GTA
grim.



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