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We don’t see any games centered on Celtic mythology. Unless you count the general usage of fae and magic in other genres of fantasy as an extension of it.
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>>719455484
.hack//IMOQ and (to a much lesser, more steampunky degree) .hack//G.U. are celtic themed in imagery, magic circle designs and spells (particularly summoning spells) and mythological names.
//G.U.'s background lore has a bunch of locations and even a superboss that continues that theme (Cernunnos)

I can't think of any other games off the top of my head that are celtic inspired. We definitely need more, it's an appealing aesthetic.
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>>719455484
Its too white and European. You just know a central figure will be raceswapped into some nappy-haired mongoloid and the towns and cities in the game will look like a NYC or Sanfran melting pot.
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Celtic Mythology is far less recognizable than stuff like Greek or Egyptian mythology, largely because of the lack of deities.
There aren't a huge amount of myths that make for interesting narratives either. You could do some of the early wars but imagine trying to adapt 'a witch turned a woman into a puddle and then the puddle melted and became a butterfly that the woman tortured by making sure there were always heavy winds and it never got to land for 7 years' into a compelling video game story. Or the village where all the soldiers are incapacitated because they experience the pain of childbirth because of some witches [totally justified] curse.
Even a lot of the more recognizable heroes are bizarre; CuChullain as a child beat up a bunch of other children and then killed a dog because he went to a party but the guy [a king] who was supposed to tell the host forgot so the host left his guard dog out believing all the guests had arrived already; Then there's that guy who eats the salmon of infinite knowledge or whatever.

There are some neat names and singular elements, but the mythology as a whole is even weirder than Greek mythology and already we only see the more straightforward parts of the Greek mythos adapted in video games.
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Lord of the Rings.
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Celtic Mythology doesn't help when they literally just didn't write or the Romans purged their writing. At least with Germanic they had runes, Romans wrote about them and they existed during a time when writing was widespread.
And even then, a lot of it just made up. Celtic Mythology is as complete a larp as you can get.

And the problem is that the larp will be woke. Even Tolkien helped kill Germanic Mythology by implementing Christian undertones. Everyone thinks of Ents, Orks and Elfs and they think of the Christian LoTR books/movies now. Thanks to Tolkien making them Christian story marks.
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Kingdoms of Amalur?



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