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>Commander, you may want to instruct your men to exercise restraint when using explosives.
>>
Haha a woman scientist. That's how you know it's science fiction.
>>
>>719459627
>"We don't practice restraint around here eheh"
>begins tearing off her coat
>>
>>719459627
Traitorous whore ayylover.
>>
I would marry the everloving shit out of her.
>>
>>719459890
She's the Commander's wife canonically (in my headcanon)
>>
A German doctor who preforms inhumane experiments on prisoners of war is part and one of the senior members of the XCOM organization. What did you think Firaxis meant by this?
>>
>>719460240
Aryan waifu
>>
CLOSE RANGE?!?
>>
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Better than xcom
>>
>>719460240
Should have been Japanese with that Unit during WW2.
>>
>>719460571
>Better than xcom
Sorry bro, but we only measure good games by the number of waifus in the game on this site.
>>
>>719459627
https://www.youtube.com/watch?v=nzm9P4LK62E
I love mommy Valhen
>>
>>719460240
It's not inhumane when the prisoners aren't human.
>>
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Better than xcom
>>
>>719460571
I liked the faction system as it feels fucking real and interesting but the whole 'bring ammo' shit is total ass game design and not fun. I put like 50 hours in it across a bunch of lost runs and really liked a lot of choices they did in it. Still the ammo shit was annoying enough to ruin it for me.
>>
>>719459627
Tygan and Shen are so lame in comparison
>>
>>719460826
I miss them so much it's unreal
>>
>Interrogation of sectoid commander
>Starts with the sectoid in the chamber, in panic
>Next we see Vahlen approaching
>Fade to black

What did they mean by this?
>>
>>719460812
I prefer it because it's realistic
Do you really believe that soldiers have a pocket dimension full of infinite clips?

Like just bring 1 extra mag on most missions, maybe 2 if it's a big nest and just pack as many as possible with nades and medkits on the last mission
Ez
>>
>>719460240
Aliens were not included in the Geneva Convention
>>
>>719460876
Poor little grey boi
>>
>>719460803
Holy based anon. I love this game.
>>
>>719460970
Its the a component of realism that doesn't add much to the game for me. I like weapon durability and eating/drinking but for infinite spawning goons if you don't haul ass it is annoying as fuck.
>>
>>719460240
the aliens deserve what they get and more when you see the shit they get up to in the alien base and in xcom 2
>>
>>719460803
>>719460571
Redpill me
Are they better than XCOM 2 with the Brave New World expansion pack?
>>
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Better than xcom
>>
>>719461068
Been thinking of buying this game. How is it compared to Mechanicus?
>>
>>719461052
"Better than xcom" anon here
Both (plus wh40k chaosgate and mario rabbids 1) don't have retarded single shot hit or miss dicerolls so by default they are better games. Throw Valkyria chronicles 1,3 and 4 in there as well
Aliens is real time not turn based thoughbeit
>>
>>719459627
that difficulty jump from commander to legendary or whatever it was where you couldn't just 1 hit the sectoids with grenades was huge
>>
>>719461132
Haven't played mechanicus yet
I'm sure it's better than xcom
>>
>>719460571
>>719460803
>>719461068
Reminder that this guy has been seething about missing his shots in XCOM for a long time now. He's very likely brown as well.
>>
>>719461274
Use grenades? They can't miss
>>
>>719461132
Quite good
Basically guns do guaranteed full damage if the target is out of cover
Half damage when they're in half cover
No damage when shooting directly into full cover unless you have an aiming angle greater than 45 degrees, then half damage
Basically mario rabbids 1
Storyline aesthetics and grim dark is top tier
Quite hard too, I lost my first 2 campaigns on normal and easy then finally completed a campaign on easy even though I can beat xcom 2 on ironman impossible

Also don't use/buy the dlc spess muhrine "crowe" or whatever, he's busted as fuck, Max level even though you get him 2 hours in and is basically pay to wi. unless he's injured or somehow killed through a gargantuan fuck up
>>
>>719461213
It really isn't
>dogshit pseudo time limit where every action you take counts down the clock
>random A, B and C choices which you get and cannot even intuit the outcome of adding time to the clock
>tiny ass maps that will just spawn in enemies right next to you and have them attack on the same turn
>game difficulty is fucking nonsensical at the beginning everything is a massive damage sponge that teleports into the map and oneshots you
>not even halfway into the game it gets flipped into the opposide side of the AIDS spectrum where you're just wiping out an entire map with one attack
>UI design is peak dogshit
Game is absolute trash. The dubsted soundtrack is massively overrated.
>>
What is the recommended modlist for XCOM 2?
Is LWOTC superior to the base game?
>>
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>>719461274
Finished xcom 2 on iron Man impossible

Pure diceroll rng shots are just an expected value (EV) simulator, which I already get in poker, which I am profitable at and make a living from.

Eg. Take 60% shot at minimum every time and you will be doing 60% of that weapon's base damage on average over a large enough sample size and have 10% positive Expected Value iver this sample size. You will always be in "profit" 10% base damage, which is huge over a long campaign/s and the equivalent of 1/3rd to 1/2 a grenade which is 100% EV.

However, compared to manual aiming, fixed damage based on strategic use of cover an angles or even still rng but bursts of 3-6 shots like in the games I posted, it's a fucking lazy gameplay mechanic and fucking archaic in a medium where anything is possible, but acceptable in card games seeing as those were invented 100's of years ago

Also, whiter than you, mutt/SEAnigger/jeet
>>
>>719461864
*fixed damage based on strategic use of cover an angles or even still rng but bursts of 3-6 shots like in the games I posted, is better and more video gamey
>>
>>719460803
I really enjoyed it but I want my team to shut the fuck up.
>>
>>719461954
CMON YOU SLUGS
>>
>>719461864
Degenerate gambler and narcissist lmao.
>>
>>719460826
Tygan was a bit of a mixed bag but mostly pretty cool, xcom 1 shen sucked too but lily was 10x worse. Vahlen >>> Tygan > Shen > Power Gap > lily shen
>>
>>719462005
>"Poker is gambling"
If you believe this, you are bad at xcom empirically
I mathematically explained how to play optimally at both xcom and poker, probably too much for your rookie save scummer brain
Funny how you dropped the brown accusation too
>>
>>719462106
Nigger you post a picture of your hand at the mildest provocation. You're obviously extremely insecure.
>>
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The XCom-Files is still the best XCOM anything so far, including the copycat games and it's not even close.
>>
>>719462148
Just proving there's still at least 1 white person on this site who can do maths
Got anything else or is it concession accepted time for xcom being the worst modern tactics game?
>>
>>719462148
Nta but "post hand" has been around for years. You got proved wrong. Post yours
>>
>>719462287
>he thinks /b/ practices are admirable
>>
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>>719462287
Since you love attention so much
>>
>>719462342
/b/ hasn't been relevant for decades but yes, show on head is from a time when /b/ was based.
>>
>>719462450
Holy shit it's the tile fucker.
>>
>>719462342
>he won't post hand
>deflects to /b/ when post hand is site wide
Definitely projection there Rajeesh
>>
>angry gambling boomer upset that people won't post their hands so he starts samefagging
Kino thread.
>>
>game's main mechanic is dicerolls
>optimal strategy is to not engage with the main mechanic by using guaranteed damage sources like grenades, melee and psychic abilities
Great game
>>
Better than xcom
>>
I kinda dropped a long war run for the first one since hp pools because so huge most fights took forever. .
>>
>>719462942
LW1 is quite the slog
Literally designed for Beaglerush and Marbozir and basically no one else
>>
>>719460240
Ayyyliums not so tough when they're on the receiving end of anal probing
>>
>>719460240
Poor Lil grey boi
>>
>>719463051
Damn im not the only person here who watches Marbozir?
>>
>>719463174
Yeah I watched a lot of beaglerush and chrisodd when I was still learning the game in enemy unknown
Never played tactics before so was a steep learning curve
I really tried to like marbozir but his accent just filters me
>>
>>719463256
Im Slovene so accent aren't really a problem for me.
>>
>>719460571
I did enjoy playing it, but I feel like it needs a mod to be good. I probably should try the terror from the void, since it's even on the main page.
The base game is really fun at first and the whole strategic gameplay feels a lot better than XCOM. Mostly due to the fact that it seems as if everyone is trying to somehow survive, instead of feeling as if the whole game is stacked against you - XCOM behaves as if the whole world government, wall street and the local home owners association is in team with the ayylmaos, instead of trying to fight them.
On the other hand, the ground combat starts to feel really same'y after a moment. There's a lot of stuff to put on your soldiers, but in the end I feel like I was always relying on one dude with shotgun or melee weapon, and the skill that gives him back an action point after a kill.
I'm not going to lie, it's cool when your dude basically clears the whole map in one turn, while doom ost plays in his earpiece, but it gets repetitive after a while.
Maybe I'm just retarded, or maybe the balance is in fact a bit off, but I felt I had a lot more options in XCOM.
Also, the vehicles are cool, but I feel like they're just a gimmick instead of a viable option.
>>
>>719461864
>skin is darker than fingernails
>"whiter than you"
>>
>>719460571
>The complete edition presents like "more content! more everything!", but if you start a game with all enabled as a first playthrough, you are in for a bad time, since there is a lot of content, there is a LOT of mechanics to get used to, and no proper time or intro to that, so is overwhelming.

>200-600 riffle bullets are equivalent in cost to a 6 person jet fighter or 4-5 manufacturing facilities (that make the bullets!) And to add insult to injury, your characters throw away excess ammo when they reload!
How true is this?
>>
>>719461052
Did you hear the old saying
>The road to hell is paved with good intentions
?
That's PP.
>>
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Reminder that Menace is getting a combat demo later this month.
>>
>>719459718
you did not play the game
>>
>>719459680
She's not a scientist, she's a glownigger in charge of torture and interrogate aliens. Autopsies are just for fun.
>>
>>719461954
Wasn't there an option to turn off voice barks?
>>
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>>719463949
Reminder that mars tactics will mog menace
>>
>>719460240
>Inhumane
Ayys don't have rights and aren't even fucking human. Total alien death.
>>
>>719464295
We are also getting Archrebel Tactics and maaaybe devs will manage to salvage End State out of early access and release a real, solid game.
At least one of these 4 has to be good, right?
>>
Speaking of tactics games, has anyone even played the Gears tactics game? How is it?
>>
>>719461864
that's pretty brown
>>
>>719459680
You're brown
>>
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>>719459627
I will do your bidding Dr. Vahlen
>>
>>719462450
kek >>719461864
>>
was Crown Wars Black Prince any good? I remember thinking it looked cool as fuck, bought it on release, played a couple of missions and refunded because it was too slow(animation wise) and enemy turns took too fucking long even just patrolling
>>719464390
>to salvage End State out of early access and release a real, solid game.
anon... you know as much as I that's never happening
>>
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>>719464607
A man can dream.
>>
>>719461809
Niggers
>>
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>>719464686
WRITE YOUR FUCKING UPDATES IN THE STEAM FORUMS OR THE STEAM NEWS SECTION OF YOUR FUCKING GAME AAAAAA I DON'T HAVE A DISCORD AND I'M NOT MAKING ONE
>>
>>719460803
fun game but way too short and the campaign kinda blows
I'd play the fuck of a longwar overhaul for it if some autist made one
>>
>>719464746
To be fair they are as quiet on their own discord too.
>>
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>>719463754
It's called a tan faggot
Try leaving the house
>>
>>719463853
DLC is honestly quite difficult for a new campaign
Turn it off for a new playthrough, save it for a second playthrough, maybe add just one at a time

As far as bullet costs go, he's fucking retarded, clips barely cost anything
>>
>>719464893
>no mod support
>team disbanded
It's ogre
>>
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>From the creators of Long War mod
>comes this no fun allowed gsg
enjoy
>>
>>719460240
>What did you think Firaxis meant by this?
Hahaha, Oktoberfest!
>>
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Nice thread
Got some interesting new TACTICAN gaems to check out
Good stuff anons
>>
>>719462751
First one is tedious shit. Now the 2nd one came close to being great, but fucked up in character development. It just isnt as fun as unlocking shit in xcom
>>
>>719459627
Is OpenApoc out yet?
>>
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>soon
>>
>>719466216
doesnt the second one have no cover system and non grid movement?
That's a hard sell for me
Is it really that much better?
>>
>>719465276
>"i-it's just a t-tan"
A tale as old as time
>>
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>>719466659
Grid movement is gone, you get a lot of pretty cool movement options to extend your walk range too. It does have a cover system. The main problem for me is that all characters all locked into one role and theres not much you can do to change it, so you have characters that are clearly better than the others.
>>
>>719460240
didn't happen but they deserved it
>>
>>719466713
That arm is white thoughbeit
Maybe he is like Michael Jackson or Sisqo
>>
>>719462173
I'm still mad we didn't get the original version of The Bureau.
>>
>>719466827
Cool it with the anti semitism
>>
>>719463949
>preset story
>preset characters
>woman soldiers and minorities
What the fuck happened?
>>
>>719466406
>7000 years of development
Holy shit
>>
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>>719460240
It's not a crime if it's ayy.
>>
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Did anyone else play this or just me
>>
>>719459627
No
>>
>>719461274
Possible
>>
>>719459627
>We never got to reunite with a crazy Mengele tier Valhen
>All we ever find is her recordings
Fucking lame
>>
>>719470236
There wouldn't be a cutscene where we hug/fug her so what would be the point
>>
>>719461864
>whiter than you

kek stfu ranjeet
>>
>>719467626
yeah but not dlcs with mooseman or whatever
it's okay game, your 3rd squadmate always felt like a burden until you get a replacement
>>
>>719467626
Tried it, loved it, got my ass handed to me - game is way too hard, even on 'normal'.
>>
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>>719460571
That's not particularly difficult what with the Firaxis xcom games being complete garbage. Phoenix point was pretty meh when it came out but they had a major overhaul patch like 2 years after it came out that fixed most of its problems.

>>719463853
>but if you start a game with all enabled as a first playthrough, you are in for a bad time, since there is a lot of content, there is a LOT of mechanics to get used to, and no proper time or intro to that, so is overwhelming.
This is entirely true. This is a game about tactics first and foremost. Each DLC adds more tactical options for you to learn, in a game that's all about figuring out your tactical options so you can play with them. Also the air stuff that comes with the festering skies DLC is a bit shit - either you understand what's going on and it's a source of free shit or you don't and you die like a bitch.

>>200-600 riffle bullets are equivalent in cost to a 6 person jet fighter or 4-5 manufacturing facilities (that make the bullets!) And to add insult to injury, your characters throw away excess ammo when they reload!
I'm not going to check the exact numbers, it's probably true but once you actually play the game you realize it's fine.
The way this game balances some of the strongest weapons, specifically the grenade launcher, is by giving it very expensive ammunition. You can go forth and blast your way across every map, but you're going to have to pass up on buying something like a new plane or training facility or whatever. If this wasn't a problem you'd just blast everything to death and you'd never feel the need to get the melee weapons which are really fun to fuck around with. Smacking things with the giant hammer is funny every time.
>>
>>719459627
Better than xcom.
>>
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>>719471204
>tfw someone else picks up my gimmick
Tf is this game?
>>
>>719471484
What? Where's Boo?
>>
>>719471484
ring ring
>>
>>719471484
hello?

Hello?
>>
>>719471204
Quick before this drops off page 10, what is this game?
>>
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xcoom
>>
>>719460240
Hey ya know, maybe don't invade other people's planets if you can't handle the consequences.
>>
UFO:EU > reboot Xcoms
More simulationism and so much RNG chaos the results start conforming to a bell curve > board game
>>
>>719459627
Why do I find xcom so comfy but not xcom 2?
>>
>>719473146
Because EU/EW doesn't constantly rush you on both the overworld as well as most missions.
>>
>>719472759
which mod(s)?
>>
>>719459627
>here's a fun tool
>game punishes you for using it
why do so many games do this?
>>
>>719461132
the game sucks but mechanicus is absolute garbage
>>
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>>719473749
>>
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>>719473587
a bunch
just browse the steam workshop and download whatever looks neat to you, it's all very simple
>>
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>>719473798
>>
>>719459627
ZEH BOHDEHS
>>
>>719473146
Xcom ew is comfy x files vibe
Xcom 2 is marvelslop
>>
>>719471484
Little cheetus?
>>
>>719473146
>what if we took xcom
>a game that rewards patience and strategic turns
>and put everything on a timer so that you have no choice but to make mad risky moves
>oh you died? that's x-com baby
>>
>>719474572
>advancing at a snail's pace as you spam a 6 man overwatch setup every time you discover a new tile
>fun or interesting

the turn limit is a complete non-factor 99% of the time. it simply stops the most degenerate strategies that ruin your own fun
>>
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>final mission
>final phase
>what is love starts playing
And that's why piratez is the pinnacle of xcom.
>>
>>719474728
No, the timer ruins my fun more than anything that ever happened in the first game, and you should feel bad for defending a dogshit mechanic nobody liked.
>>
>>719461068
Actually true.
RNG is properly dispersed around how much damage you will do, not "unload box of MG ammo into bigger human and miss every shot"
>>
>>719474728
spamming overwatch bait would be a non-starter if the enemy didn't roam in packs and then suddenly get another move when they spotted you.

get rid of that mechanic, which was put in to encourage overwatch in the first place, instead
of adding these bandaid solutions like a timer
>>
>>719475030
>No, the timer ruins my fun more than anything that ever happened in the first game
skill issue
>>
>>719474572
>>719474728
>>719475030
>>719475092
Things already went wrong with the first title when they kept the random misses but reduced the squad sizes AND reduced automatic weapons to single shots. The discover-a-pack system didn't help either.
The whole point of the UFO defense tactical game was that you have a lot of dudes and they fire 3-6 times a turn so things even out. You put 3 in a line and you've got 10 rolls. And you can work your way through cover with brute force too.
The new xcom has none of that at all. And it compensates by putting in an extremely fucking shitty perk system that also replaces the inventory system. Everything about it is awful.
>>
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>>719467626
Another of the "We want to make nuXCOM but can't figure out the strategic geoscape portion, so we will replace it with walking and plot exposition. this will surely not get boring" genre.
Or maybe I'm just not into story heavy games anymore.
>>
>>719475203
why is it more fun
>>
>>719472562
Cyber Knights
There is even a clue in image
>>
>>719475092
just use scouts to discover while concealed
you can still set up ambushes
it's just not brainless OW spam
>>
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>>719460240
it funny
>>
>>719475246
>>Another of the "We want to make nuXCOM but can't figure out the strategic geoscape portion, so we will replace it with walking and plot exposition. this will surely not get boring" genre.
Nah, that's a video game adaptation of some Swedish board game or RPG set or whatever. It's not so much of an xcom clone as it is convergent evolution making them look similar. Like, xcom doesn't have dedicated stealth mechanics and shit, just spotting range. (phoenix point does, but just for the Infiltrator class)
>>
>>719475371
nta but not only is the release timing immediately after xcom eu was successful, but when i played it (on ps4) it felt incredibly similar to xcom eu, to the point where it seems a stretch to say it was merely convergent evo. they at least took heavy inspiration. calling it a knockoff is probably more accurate than not, knockoffs add elements of their own all the time
>>
>>719475246
yeah they're more regular rpg than purely strategy
hard west 1 and 2 were like that too

>>719475371
> It's not so much of an xcom clone as it is convergent evolution making them look similar
check out super bunnyhops youtube video on napoleon and Kriegspiel
neat historical stuff
>>
>>719459627
kek
i feel guilty because I notoriously just BTFO'd the aliums by carpetbombing them with rookies throwing grenades

>>719460571
i didn't like the artstyle looking a bit cheap visually
but as soon as I got planes the air 2 air combat seemed a bit unfun
i didn't push through but I should give it another chance
locational damage was great\


>>719460826
Honestly? i didn't like any of them
If the OP doc was just a disembodied voice to narrate i'd probably like it even more

For me the anonymous faceless glownigger part of xcom is kind of a big appeal. When the sylhouette council guy went out with a bang I really enjoyed that
that's the vibe i'm looking for

>>719467626
weird game, felt a bit like a chore and you were forcecd to cheese if that makes sense
but I think I kinda liked it

I much preferred Hard West and gameplaywise it's sequel.

>>719470669
what filtered you?
it's really a game about taking on the challenges you can currently handle
eventually getting an EMP gun is basically required to progress with certain encounters

wtf is up spam filters going wild if you type a longer non-twitter post and reply to several posts
it's so fucking annoying
>>
>>719461864
bro did you really post a fat brazilian hand with "whiter than you"
maaaybe you're suntanned or bad lighting but that was a really poor pic choice
i'm almost tempted to take a pic of my vampire-like appendage just to mog you. something i've never done in 10 years of 4chin. that's how brown you look
>>
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>>719460240
VIGILO CONFIDO
>>
>>719462704
The worst thing is that experienced soldiers are so important that you can lose the entire game if one or two of them die. Hell, even if you sacrifice a colonel to capture an alien battleship, you are worse off than if you never did the mission in the first place, which is completely ridiculous(especially when compared to OG xcom, where even sacrificing 30% of your squad to capture a UFO was a net positive). It also has a bunch of alien abduction missions that punish you with panic even if you win because you can't send out 3 squads at the same time for some reason, unlike OG xcom. Finally, early bomb disposal missions are a nightmare and you are better of skipping them in higher difficulties.
>>
>>719459627
she cute
>>
>>719476213
Refer to the second pic then
>>719465276
>>
What went wrong with Chimera Squad?
>>
XCOM2 > XCOM
>>
>>719477889
No huwait m*les
Unironically
>>
>>719471204
What the fuck is that plastic-wrap clown squad?
>>
What other games are "better than xcom"
I require more TACTICS
>>
>>719477889
Not enough black kweens tbqfh baka fr fr
>>
Man I liked the doc in xcom 2 but I still wish it was just Vahlen again.
>>
Are there any games similar to XCOM on mobile
>>
>>719461048
nta but the unattainable intel of enemy is pretty concrete.
>>
>>719477889
The breach was indeed a novel mechanic for the genre, but the entire game seemed like a tech demo for that one new idea.
As an xcom game, the inability to customize your troop is perhaps the greatest point that supports my thoughts in the former. Although it was short and cheaper so it's not like I can get angry at it for trying to make a spin-off tech demo.
>>
>>719478714
XCOM mobile
>>
>>719478426
unironically chess, if u want vidya then Battletech is more fun cause it doesnt rely on alpha strike so much
>>
>>719478714
XCOOM legends.
>>
>>719459627
I should get back to playing Long War, I only got to the second month and have way more fun to have.
Dr. Vahlen is cute btw.

>>719476213
>i'm almost tempted to take a pic of my vampire-like appendage just to mog you.
LOL, amazing sentence.
>>
>>719481623
>shut down
That sucks...
>>
>>719481570
I fucking love mechs
>>
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>>719460803
>Trigger an assault
>Bunker down and just open fire
>Gun down maybe 30 ayys
>The assault timer goes down JUST as the very last xenomorph arrives to be gunned down
>Assault starts all over again
This happened to me so often. I wonder if it was patched.
>>
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>>719459627
Made from BAC (Big Asian Cock). This is her boyfriend by the way according to the chink mobile game.
>>
>>719464417
Out of all the tbs games that have followed XCom, it's the one I enjoyed the most. You don't kill an enemy, you just down them, and you need to execute them to finish them off with a melee attack, so the game's oriented toward a constant push push push strategy, with executions giving you more action points.
The sound design is also way better than most other turn based games since they just copied the actual Gears games' sounds.
>>
>>719478714
Why settle for knockoffs when there's an XCOM EW port to mobile, XCOM 2 port to mobile, openxcom and all mods are also compatible.
>>
Are the HBS Shadowrun games acceptable?
>>
>>719459627
>Commander. it is imperative that we finish this research on Muton reproduction and I must be present at all the experiments. Yes, of course it's important only female researchers and volunteers are assigned to the project.
>>
>>719482593
Hm. I'll give it a shot when it goes on sale. I took a stab at Daemonhunters and loved it so I'm feeling risky.
>>
Honestly I was hoping the Resident Evil spinoff would be more XCOM-like and less... whatever that was.
>>
>>719460513
what
IS
it doctor?
>>
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COMMANDER
STOP SCREENING MY CALLS
>>
>>719482467
Nope the dev team is disbanded
To be fair I've only had thos happen once or twice a campaign
>>
>>719483628
Maybe send something besides thin men to rape my squad and I won't
>>
>>719482593
Is this ported other than xbawx yet
Too lazy to check
>>
>>719483223
What resi spin off?
>>
>>719459680
>a woman scientist
It's possible
But nigger scientists... Now we're talking
>>
>>719483780
The one that ended up being a phone game.
>>
>>719483731
As in other consoles? No. As in PC? it started out as a PC only game
>>
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>>719483825
Tygan may be boring but he's still a cool guy
>>
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>>719460571
*Xcom 2
And I whole heartily agree. A bit janky in certain areas but you had so much more faction control and customizable soldiers.
It was like they looked at the warfare mod for Xcom 1 and incorporated it into their game, fucking hell you could literally commandeer a hundred man army and initiate multiple missions throughout Earth. Everything about it was a complete improvement over Xcom 2, from the timed missions to the fact it relied on your "scopes" field of vision for hit chance instead of a 95 percentage hit being missed. The faction sabotage and betrayal was also Kino.
>>
Yo when's Phantom Doctrine 2
>>
>>719463853
If you're already accustomed to Xcom style games leave it on. I won't lie it makes it hard as fuck at certain points and you CAN fail the entire campaign, but if you're not retarded pushing through the struggle makes it worth it. I wouldn't play on hard difficulty for first playthrough though, especially with the DLCs.
>>
>>719460812
Vehicles fix ammo issues because of their large storage. By late game it becomes a non issue since you hold most of the planets resources.
>>
>>719477889
Buggy in a way that made it constantly crash or hard lock saves.
Really weird tonally, we’re basically SWAT but with this smug satisfaction every time some street thug gets his head blown off. The amount of quips were painful while in mission.
Nobody can ever die, so the stakes are consistently rock bottom.
There were good ideas, and breaching rounds are fun to work with, but there was a lot of sloppy execution. Always came across as a team half filled with interns experimenting with the bones of XCOM 2.
>>
>>719464417
it is VERY powerup and special move focused
especially on higher difficulties mainly trying to shoot people will do fuck all unless you overwatch with a heavy mulcher chaingun on a grub or something

still worth playing though, it's an EXCELLENT translation of many little Gears of war things into a tbs xcomlike

story is forgettable, but i like the married couple bickering during missions of the handlebar moustache and black sniperchick

my biggest gripe is the game is stretched out too much
you have many side missions that feel too repetitive and eventually i just kinda felt like it should be wrapping up and only focusing on more special and interesting story missions

the "lootbox" system is retarded and tacked on by some soulless suit and it's painfully obvious

if you like the system where executing enemies gets you extra actions, play hard west 2 after it

have fun
>>
>>719461052
Phoenix Point is better than Xcom simply because it doesn't rely on "hit percentage" but instead uses a circular scope based on weapon type. Essentially you're always guaranteed to hit a target so long as the "circle" fits the enemy's body, if it doesn't the bullet can still hit but it strafes through any radius of the circle, the more of the circle that encompasses the target the better the chance the bullet won't miss.

This design is fucking brilliant because you can risk/reward with critical shots on small weak points like enemy heads or antennas, or you can play it safe with a weaker bodyshot, instead of the retarded 99% chance of hitting missing its target anyways.

Though I still like Xcom 1 better simply because the story was so good.
>>
>>719477889
>oh cool, I get to have aliens in my squad
>my squad is DEI and the aliens don't make up for it
>somehow worse campaign design than 2
>>
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When will they realise that 90% of the game's appeal is custom characters?

Yeah sure I love Xcom gameplay and smooth animations and whatnot, but if you give me preset characters, why the fuck should I care?If you give me bare ass bones customisation, why the fuck should I care?

It's so obvious.
>>
>>719486179
Majority of XCOM clones don't understand this, as if they are certain everyone will be as attached to the dev team's OCs with predefined everything.
>>
>>719486363
Like Troubleshooter?
>>
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>>719486179
this
and then i proceed to make all my characters faceless overall glowniggers or coomers
>>
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>>719486179
>90% of the game's appeal is custom characters?
Why won't you guys play up barbie's dress up dolls or something? Clearly you have no interest in tactics.
>>
>>719486179
stop projecting you deranged tranny
>>
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>>719487335
I want both
>>
>>719487335
The more I customize a character the more attached I get to them thus making gameplay more intense.
>>
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>>719487568
true
i had to stop naming characters in ufo defense to be able to finish the game lmao
>>
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basically, i want a bloodrayne xcom
>>
Coomers should be curb stomped
>>
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>>719488031
negative
>>
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>>719488031
on their dick
by cute girls!
>>
I'll take this over the guy who would spam his bara mod screenshots everywhere.
>>
>there is a battlefuck mod for xcom 2 on loverslab
>abandoned
We could have achieved greatness...
>>
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>>719488290
tried it once
not good
>>
DR VAHLEN ARYAN BABYMAKING SEX
>>
>>719487503
>>719487335
Dumbasses. The only guy who gets it is this guy. >>719487568
>>
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>>719484164
Finally someone who gets it



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