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New update just came out and actually looks pretty cool
Is the game any good? Is it just an infinite cycle of gather > craft?

I didn't get into it in the past because I didn't like the idea of searching a gorillion worlds to find a nice one to build a base, and frigates didn't appeal to me. Corvettes seem cool though.
Share your designs or cool corvettes too
>>
>>719461407
It's a fetch quest simulator that lets you build your own base, ship, and customize your character. I played the game last year and I'll only come back if they add better combat and more interesting enemies and dungeons.
>>
>>719461407
>Is it just an infinite cycle of gather > craft?
Yes, but if you're new to the game it will feel novel rather than annoying. There really needs to be shortcuts.


If you just want the corvette, it's free, and there's a certain kind of planet that has corvette parts scattered around.
>>
There's probably 40 hours of content if you've never played it before. Lots to do.

Only 2 problems are that hand crafted content that's actually fresh is FOMO time gated and that when they add new shit it doesn't integrate well.
New features don't get any introduction, you just have to figure it out or look up a guide. There's these dungeons picrel that aren't explained anywhere in game, you have to know that they exist to look for the quest starts or search it up.
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Corvette building seems robust enough, shame I am a design retard, so inspiration would be nice
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>>719461505
>If you just want the corvette, it's free, and there's a certain kind of planet that has corvette parts scattered around.
where and how, switch player btw
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>>719461630
>FOMO time gated
wow that killed any interest I had. Why do devs do this? If I could jump in and play years of content, I'd buy it, but why arbitrarily lessen the experience by removing things? Makes me never want to try it.
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>>719462067
salvageable scrap planets
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>>719462992
Hes being a retard. The "fomo" is existing content repackaged.
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>>719461630
FORTY HOURS on no mayne's sky? LMAO! Im playing picrel an got a cool hundred hours played and still only 30% of the way through the tech tree and possibilities. Hell I just opened my second cargo port. I envision another 200-300 easiliy. I got it on sale too was like 20 eurocredits
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>>719461630
>FOMO time gated
I HATE that shit
>>
So, do I get this or Elite Dangerous?
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>>719461407
>New update just came out and actually looks pretty cool
Looks cool but as usual, that's all. Everything else is bland and boring as usual.
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>>719461407
bro /v/ fucking sucks to talk about NMS
there is just a bunch of haters lurking every single thread of it waiting to shit on it
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>>719466948
>Elite Dangerous
Well Elite Dangerous is like ETS2 except there's no road, no other cars, no environment what so ever, just the black void of space while you "drive" through it
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>>719467138
it's been 9 years and people who bought it on release are still assblasted
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>>719467487
Oh comfy, are there also radio stations?
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>First time landing on a sandworm planet
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>>719461630
I don't understand, why don't they put out older expeditions? It's been 10 years since the game launched. You can turn your game from hardcore survival to creative at a whim, who cares if exclusive content isn't exclusive anymore?
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>>719466948
you lock the fuck in and get X4
>>
So anyone got cool corvettes yet? Farming parts is a fucking pain though.
Also why the hell do corvette cargo holds act as a separate storage entirely. I want to be able to access it like ship and suit cargo
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>>719468038
i had enough of flipped parts breaking so i just started making corvettes in creative mode and it's so much nicer of an experience.
anyways, here's a battlecruiser that is made of exactly 100 parts
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>>719468559
Looks fantastic!
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>>719468559
>started making corvettes in creative mode and it's so much nicer of an experience.
tempted to the same. Is it possible to import or convert creative to normal just so I can have a nice corvette and go about my life?
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>>719468713
go to the menu and go to difficulty and just turn the crafting settings and stuff to free
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>>719461407
I just started, and so far 6 hours in I did nothing but lasermining dirt. They had gorillions of huge updates, like huge settlements, space pirates, mechs, rovers, fishing, enless oceans, cool ships, god knows what else, yet so far I've seen nothing but dirt and fucktiny inventory management with gorillions of useless shit taking up all the place
When's the actual game starts? inb4 this IS the game
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>>719468945
That is the game.
> Tedious labor
> Slight enhancement to labor capabilities
> Travel to new procgenned world
> Repeat from step 1
All the other shit is just bells and whistles.
Impressive looking cutouts with no substance or mechanical purpose beyond maybe making the process of extracting and storing resources a little easier.
The bones of the game are still just as boring as they were on release.
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>>719469305
I mean, I unironically had more fun with digging and exploring and launching my first spaceship in the very beta version of Astroneer, just because you didn't had to spend 90% of your time looking at the inventory or at the stamina indicator.
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>>719467138
It was a disaster at launch, but most folks now realize that it was Snoy and not Hello Games that was at fault.
And, NMS is a great example (one of the few) where a dev redeemed the situation and beyond. Too bad it doesn't happen more often, considering how awful the industry is now.
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>>719469767
They haven't redeemed shit because the game is still fundamentally the same it was day 0.
>>
Do corvettes complerely replace the rng ship trading mechanic? Do I not have to spend hours on space stations hoping for an S class?
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>>719464843
redpill me on this, I already have Factorio
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I just want to make a Goliath from Dark Orbit but I'm so fucking bad at building
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>>719469763
>built a ramp up into orbit out of dirt
>jump off it and die
>do it again with a rocket buggy
>try to extend it out further and get stuck in high orbit
I heard you can build pseudo ringworlds now if you toss them some money for it.
>>
If you really don't want the crafting loop you can make a new game in free mode that's gives you unlimited everything off the bat
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>>719469767
I don't think it was sony at fault for NMS at launch.
The dude who went on all the streams was 100% just spewing hype shit and never once tried to keep expectations in check.
The support for the game over nearly 10 years has been great though, but I think its still a little broken at its core since its 90% inventory management, 9% mindless chores like mining and shit, and 1% other.

That being said, a lot of my 1st encounters in the game were awesome, like finding an Atlas or going to orbit
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I gotta hand it to them, they nailed the comfy vibe with thunderbird, really feels like the kinda shitbox spacers would live in
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>>719472101
are you alone on the ships or can you hire npcs for your ship crew?
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>>719470152
>redeemed
Let me guess, they introduced custom ships building yet forgot to put share codes into the game?
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>>719468945
>>719469305
From my experience, the main story quest flow is
1) learn basics of how to scan / mine / craft / navigate
2) find the "hub world", talk to all the NPCs
3) go though the 5 tiers of lock-and-key escalating star system colors by upgrading your engines with different ore types found in the new biome
4) after you can go anywhere, the goal is to navigate from your current randomly generated start position to the (0,0) center of the universe coordinates to beat the game.

I never did step 4 so I have no idea what happens, but presumably you "win" and complete the story. I'm glossing over a bunch of other side content, but all the rest of the systems feel shallow as a puddle and tacked on without any real progression.
>>
>>719461407
>Is it just an infinite cycle of gather > craft?
That's exactly what it is, you've missed years of FOMO events as well with unique rewards like the mass effect ship.
>>
It's one of the most fun games if you have a modicum of imagination.
Landing on a planet never gets old.
>>
I wish there were more parts man
>Arcadia looks nice, oh but theres no cowling or casing
>Maybe I can use vesper, but it has no aerofoil
Like c'mon, give me all the parts in a style man
>>
>FOMO
Fuck FOMO.
https://www.nexusmods.com/nomanssky/mods/2062
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>>719473457
Genuinely what do you do when you land on the planet? Walk around a bit, build a base, then leave? I’m just trying to understand if I should play this.
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>>719474363
excavate stuff, find outpost and buy stuff, get resources, do quests, fight shit, see if there is any cool spot for a base, learn language, scan stuff.
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>>719474363
Theoretically there should be something interesting on the planet, at least that's what 9 years of content updates promised, but so far I've seen nothing, it's just dig ore, scan the surroundings, open the same copy-pasted box with nothing, learn "an" word, find the same 2 copy-pasted barracks, find the same copy-pasted outpost, the same cave with the same round gas-spewing plants, shoot the same round flying drone, go to another planet, repeat.
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>>719468038
It's not much since I only just made it with mostly basic parts, but I'm a sucker for the well-worn look.
Don't know if I'll be bothered to farm enough parts to make it much bigger before I inevitably get bored of this game again, but the corvettes are neat, very comfy interiors too
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>>719464843
>20 eurocredits
how much is that in doubledollars
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>>719474363
to add more to >>719474540
the game is little step to get something you want
in my case i want at some point to have a full settlement, s tier frigate, a base in a systemof my own where i like all the planets
so i get something that will help to it in every planet i land, been playing 700 hours by now
i take some time to play other games too
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>>719473238
>I never did step 4 so I have no idea what happens, but presumably you "win" and complete the story
Nope, you get starfield'd into a new universe.
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>>719468559
Is it operational?
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>>719470136
It's a lot harder and less straight forward. Just getting the components to make conveyor belts is a process.
It's like playing with trucks in the playground because you have to set up mining areas, dumping areas, and it's a logistics game. If commanding trucks/excavators sounds fun, then buy it.
It's easy until you get about 3-4 hours into a run and you are spinning plates with multiple industries feeding into each other.
It's a very good game, but it's not easy.
The graphics are great, because you can zoom in on your little tree cutters, dumpers, and excavators and watch them work. The buildings look cool too. It's like a model trainset in action.
I think Dyson Sphere Program is better than Factorio.
Captain of Industry might be the best, but it's the most difficult for sure.
Pic related is a bonus rec that is a 100-hours-to-learn campaign plate-spinning game where you play civ on earth and manage the solar system space industry as well while aliens are invading.
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>>719468945
No, you're supposed to upgrade to some form of credit farming method and buy everything you need instead of mining. Rush through the tutorial quest of seting up your ship and all the engine tier upgrades as fast as you can to leave the tutorial hellhole, but the game doesn't get much better. When you unlock the settlements, mechs, derelicts, animal breeding or any other mechanic they added you'll quickly realize it's puddle deep and once you've done it once you've already seen everything
I'd recommend refunding, pirating, switching to creative to skip the tutorial and see whatever it is that sold you on the game for yourself and you'll see I'm right
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>>719461630
40 minutes? You have the whole capital ship management on top of base settlements and now the corvettes sealing the deal with the multiplayer concepts. If you treat it as a party game easily double that amount of time. The leveling unlocking and ship modding would be the first 40 hours.
>>
>edit Corvette
>tech slots taken by the ship parts duplicate and now I can't remove them
thanks sean.
>>
>>719476426
I know it sounds insane. But people who are fascinated by bug collecting will enjoy this game / science. The biggest fault of NMS is still the NPCs being only station focused and lack of threat since Sentinels aren't threatening enough despite the mystery. More predator species and you being stalked by dinosaur like things should have been introduced.
>>
>>719473238
There's an alternative Step 4 where instead of going to the centre, you use Atlas to "create a new galaxy" by doing another escalating crafting tree, which functionally just means you can jump forward multiple galaxies at once.
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>>719461407
>Is it just an infinite cycle of gather > craft?
yes
stop shilling it
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>>719473238
I got to absolutely hate the pacing of the game, the mandatory base building tasks, the fruitless grind for upgrades, shitty combat, copy-pasted everything, and lack of any meaningful progression. There's no other game like NMS though, so I wish they were working in NMS2 instead of whatever online furry simulator they are working on.
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>>719461407
wide as an ocean
deep as a puddle
>>
Love how much assblast this game causes here
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>>719479452
you have water worlds now
so its a little more deep
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>>719479760
deep as a pond then
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>>719461496
they can't add anything that affects worldgen in a way that harms existing player bases. people go livid over that.
>>
>>719461643
i bet this particular system is atrocious in VR. love the game in VR but damn some of the UI decisions
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>>719479841
i still think they should work on blueprintint bases and now corvettes so people can save their stuff
then after a while just update everything
those who save stuff good, those who didnt can cry
>>
>>719479841
At this point it's unclear what the existing players do in the game. The previous update was "fishing" for God's sake.
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>>719479841
This is what destroyed the game. Instead of updating it with cool new world gen and shit to explore, some reddit nigger wanted to build a 1x1 Minecraft house in year another game for the 100th time and he will send a bomb to Sean Murray if his shit shack ever changes

so now we are stuck with ugly, boring worlds forever. thanks, retards.
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>>719479976
all chill games with a little bit of soul have fishing
if you want to complain at least pick something with more weight, like combat
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>>719461407
Only fun I had in this game was setting up a Gravitino Ball smuggling operation on a Sentinel planet. But even that got boring after a few hours, especially since most stuff I wanted was seemed to be locked behind Nanites and money was kind of pointless.

I was casually optimistic for Starfield since it seemed to do a lot of similar things as NMS but with an actual story, world and characters to tie things together and give it some meaning, but it being a space sim was just an outright lie.
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>>719461407
>corvettes

I want a fuck hueg battleship man
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>>719479841
Lol. Ive had my base wrecked by world rerolls twice
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>>719474181
>FOMO
NMS is a decade old game you imbecile.
>>
>>719480035
>Instead of updating it with cool new world gen and shit to explore
They did. The shit you can find is wild. You simply didn't play it.
>>
The game could use stellar events and sights. Variable gravity and destructive variety of weather effects like tornadoes. Maybe introduce a new dimensional alien or expand on the infection like ones possessing all settlements.

Because of the intergalactic market terminals improving on the trade game is hard. No need for trucking / hauling.
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>>719480381
I played the game yesterday you gay ass nigger. The new purple star systems are the same boring shit as always.
>>
>install game again
>runs worse than before
>uninstall
shame every update makes the game worse
>>
>>719480363
And? They have a decade of content exclusive to no longer available timed events that they use to FOMO their players to continue playing.
>>
>>719480494
did you wait for shaders to compile?
it always runs like shit after a new update and after a while runs like butter
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>>719480508
It's a single player game you tard.
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>>719480459
Sure you did kiddo, sure you did
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>>719480508
WRONG if you play the expedition during a specific time of the year that they don't really announce very far ahead of time, you get the luxury of earning those exclusive items. It's not obtuse or retarded at all!
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>>719479841
They've already done this multiple times. Some of my bases have switched biomes at least twice and one of them spawned a giant tree right in the middle of the building
>>
>>719480447
>variable gravity
Probably alone on this but space flight sucks if there is no mass/forces acting on your ship. I always thought NMS would add things like gravity anomalies, dangerous meteor showers, other fantasy ideas ect to make the flying interesting
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>>719480660
no it's not, nor does that have anything to do with the GAAS events.
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>>719480363
It's a missable content that you can't get anymore (unless you mod the game), that's the definition of FOMO shit. You're thinking about FOTM my extra-chromosome friend.
>>
>>719480903
How much is the sub to nms? How much is the battle pass
>>
>>719480903
>>719480825
>getting uppity about FOMO
1. You can mod in anything.
2. Anything thats time limited is just rehashed/packaged existing content. I.e. the upcoming expedition is just a jump start to corvettes.

If this was Dune or some shit that actually locked content forever maybe you would have a point but NMS has 0 FOMO because you can unlock anything from release to now.
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>>719481078
>such as
>particularly common
Sometimes I forget how low the average 4chan poster IQ.
>>
>>719481437
Your sourceless screenshot sure convinced me
>>
Weren't the creators of this woke or something?
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>>719481896
no
>>
Is there an expedition yet for the new patch?
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>>719474803
around thirdy-fiddy
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>>719461407
This game lacks any consequences. If we look at it as an exploration game then you cannot fuck up landing on a high g planet, you cannot fuck up flying because it's strictly arcade flying, you can barely crash into a planet since the game saves you. There aren't any abandoned cities to explore or crashed large ships to get story, lore or exploit. There aren't any biomes on planets. You cannot run out of resources and be stranded. You can avoid any damage by the push of a button. So with nothing to explore and no consequence of dying, I ask myself what is the point? Building? What am I building a base for? Will building a base open up new mechanics? Will making a farm help me eat so I can survive? Will I use the money to create a village and support my people? No, having a farm is just that. Another thing to just have and do nothing with. Most people who praise this game play of creative mode and just build to build. It's a care bear building game and anything that deviates from that will send the player base into a frenzy. If I'm going to play a cozy game it's going to be something much better than this game because most cozy games have a loop. Most sandbox games have multiple loops but you have to find it. This game doesn't have any loops. Just dead ends. Putting this game in the same genre as kenshi is wrong. Fuck this game. It's not even a game. Yes I'm salty I bought into the hype. It will never be a good game. Just patch notes and trailers that look good.
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>>719482230
>there's a god mode toggle therefore no conflict exists
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>>719482230
this is a sandbox game not a simulator
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>>719482230
You are right, but there's nothing else that compares. I'd say NMS is worth experiencing once.

I do wish devs tried to give NMS a better progression system, bit oh well.
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>>719482783
>everything must have rpg elements
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>>719482745
NMS ostensibly lacks a game in it. In that it's actually pretty close to low-grade simulators (Farming Simulator, Truck Sumilator).
>>
>>719482230
I find it funny that after 10 years the game is still a scam and people are still buying into and getting the same reaction others did at launch. I'm pissed at myself for buying it earlier this year.
>>
>>719482745
The entire game is portrayed as a simulation. Even the fan base doesn't get the game.
>>
>everything I know about NMS I learned from the internet historian
>>
the amount of liars and assblasted retards
nms thread summons is crazy
>>
>>719466948
I'll put it this way. If you want a proper flight sim style game and have a hotas, go for Elite Dangerous. If you want a relaxing crafting and exploration made for controller, go with No Man's Sky. Two very different games, but actually flying the ship and getting into space battles in Elite is a much better and tighter experience.
>>
>>719461407
The hell is that? Just another cruiser design? Doesn't matter in the slightest.
>>
>>719483364
Elite dangerous is infinitely more frustrating, but yes the flight is better. Every other system in the game, especially mining and scouting systems is tedious at best and needlessly complex. Controls are often horrible as well. Real shame cause I enjoyed tooling around in the tutorial area for like 6 hours learning to fly and the game really is beautiful.

I spent 50 hours in nms and 10 in ED so there's my review please like comment and subscribe.
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>>719482910
The game is already full of these "rpg elements", it's just that they are unfinished trash.
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>>719483163
that's rich coming from someone that gets all of their opinions from /v/
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>>719480102
Just dupe nanites for infinite funs!
>>
>>719483163
>>719483285
The greatest tacit admission of defeat is when a poster cannot address anything specific and instead must passively aggressively vague-post instead.
Your capitulation says more than any of the other posts in this thread ever could.
>>
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Retard who bought the game on launch here. I didnt touch it much for the first few years of its lifespan, but I actually came back and did a few Expeditions last year, like when they added the gas giants and then i think half of the archaeology one. The game is better than when it started for sure and its commendable of them to keep adding shit for free, but its still the same boring game at its core. I'm interested in their next game wont be buying it until i know for certain that it doesnt have the same kind of repetitive gameplay loop as this one
>>
>>719483730
I get my opinions from smug anime girls
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>>719483849
Why are so many core mechanics vague and annoying? Sitting at a space station waiting hours for the ship you want to randomly dock isn't a very good gameplay hook.
>>
>>719461407
can you build a millenium falcon type thing?
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>>719467814
It's to keep their player count consistent.
The only thing exclusive is the gameplay, the rewards for it can be cheated in easily, it's literally just using a text editor on a file (or using a third party app).
It's probably the most retarded thing to FOMO I've ever seen.

Time gate cosmetics or whatever in a sandbox? Retarded but who really cares. But time gating the actual challenges that give direction is too retarded.

>>719464331
It's existing content but it's curated rather than randomly generated, it's the better way to play once you've done the sandbox. They made expeditions because of this exact point, the game is boring once you've done the missions and got a good ship, there's no real reason to grind.
>>
>>719466948
Elite dangerous is a real game, this feels like a dark look into the future of randomly generated AI slop since procedural generation is 1 step removed and NMS has no gameplay.
>>
>>719483609
I can see why you might feel that way, but personally, I think Elite is flat out better than NMS in the core gameplay. I'm a big flight simmer (and irl pilot) though. I loved asteroid mining and getting into dogfights. The tactile experience of flying the ship is just superior and for that alone I think it's better. But NMS has a more "interesting" universe to explore, since Elite errs on the side of realism meaning every planet and every system are just barren lifeless rocks and gas giants. Even if NMS is the most soulles form of random generation, at least there are things to see and find. Also, resource grinding in NMS is objectively much better and more fun than the engineering grinds in Elite.
>>
>>719467814
>10 years ago
What are you talking about anon? No Man's sky releases like, 4 years ago.
>>
>>719461407
Ship combat in VR is pretty cool. Didn't care for much else. Might come back and give it another play now that I can make my own custom ship.
>>
>>719484479
haha y-yeah...
>>
>>719461630
>Only 2 problems are that hand crafted content that's actually fresh is FOMO time gated
You can now enable whichever expedition you want. Some of the old ones are kinda buggy though since they were never updated. But still playable.
https://cwmonkey.github.io/nms-expeditions/
>>
>>719461630
>FOMO timegated
It's trivial to play old expeditions by just replacing a single file though
>>
It is nice to see that majority of the cookie clicker fanbase still plays and defends nsm.
I understand dlc, shit performance, soulless stuff. This game succeeding just demonstrates gamers are fucking morons.
>>
for some reason, I haven't been able to get into this game



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