[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1726588407477556.jpg (160 KB, 800x450)
160 KB
160 KB JPG
>loses to 1 sherman
Why is War Thunder like this?
>>
>>719461924
Because War Thunder takes place at extremely close range with tanks just sitting face to face on level terrain.
>>
>>719461924
which sherman variant and at what angle and what engagement distance and
>>
>>719461924
>he doesn't know how to angle
>>
File: Miho monching.gif (492 KB, 540x540)
492 KB
492 KB GIF
Tanks?
>>
>>719461924
WT is a stupid game that's occasionally entertaining
The Tiger is a joke. I did so bad with the ARL 44 before the Tiger pack hit because I was fighting Panthers and Jagdpanthers with solid shot. Ricochet after ricochet. Facing Tigers it's just frontal hull shot - > 1hk
>>
File: 1675493933962.jpg (66 KB, 1249x720)
66 KB
66 KB JPG
>>719462984
>go to tank exhibition
>greasy anime fags everywhere shouting about sensha dou and pantsa four xD
thanks Japan
>>
>>719461924
Warthunder panders to the play styles of certain nations tanks
>>
>>719463314
>go to tank exhibition
>literally no one there but me and a boomer with his wife
never seen animefags at tank exhibitions
>>
>>719463314
>Mahiro Onimai
Stay
>>
File: Mibo mad.png (611 KB, 615x697)
611 KB
611 KB PNG
>>719463314
I keep myself very tidy and clean tanks you very much
>>
File: 1456644964615.webm (1.91 MB, 720x480)
1.91 MB
1.91 MB WEBM
>>719461924
>he lost to a Sherman in his Tiger
Skill issue.
>>
>>719463314
>He says this while posting a literal tranny anime.
The self loathing here is surreal.
>>
>>719463574
If that Sherman had aimed literally anywhere else it would have penned.
>>
>>719462402
Any sherman can just shoot the cupola because the way HE filler in shells work is retarded
>>
>>719461924
Because just like in real life the Tiger sucked ass. Almost as much as the people who play it.
>>
>>719461924
Skill issue
>>
File: Butthurt.jpg (356 KB, 1214x1239)
356 KB
356 KB JPG
>>719463962
>>
>>719463574
tanks felt more like tanks back then
>>
File: No 'Fun'.jpg (60 KB, 448x473)
60 KB
60 KB JPG
>>719462240
>>719463128
>>719463418
>>719463934
All accurate WT isn't a good representation of tanks and has serious issues as a game partially because it tries to make the grind shit so you pay money
>>
>>719461924
Unrealistic. They should be losing to engine failures instead.
>>
>>719464569
Not actually an issue of the design if maintained. Of course with factory bombings and sabotage logistic issues meant a lack of spare parts and equipment at times which did lead to breakdowns.
>>
File: 2dmqzde6fpu61 (1).png (183 KB, 1080x829)
183 KB
183 KB PNG
>panzer
>panzer, Geyrmany
It was a shitty tank. Sorry.
>>
File: 1756368836388917.png (272 KB, 640x624)
272 KB
272 KB PNG
>>719464714
>Not actually an issue of the design if it never used in war
>>
>>719464714
The design and maintenance were both a joke. It was an underpowered, overheating and leaky piece of shit.
>>
>>719465016
>things no one said
Nice argument you got there
>>
File: 1685812708285856.png (492 KB, 600x602)
492 KB
492 KB PNG
>>
>>719462402
>which sherman variant
the one with the longest schlong
>what angle and what engagement distance
any
>>
>>719465045
>underpowered
>Tiger 1: 13hp/t
>M4A1: 13.1hp/t
>overheating and leaky
Wut? Sure brits documented heat issues but that was in north africa.
>>
>>719462240
this.

i wish there were actual war games that take place at realistic engagement distances
>>
File: 1635884252567.png (941 KB, 1041x590)
941 KB
941 KB PNG
>>719463934
Remember when the devs proposed a change to give HE filler slightly more realistic behaviour and everyone spent months pissing and shitting their pants about the proposal because it meant you wouldn't be able to nuke tanks through their cupolas any more? The average War Thunder player is an actual subhuman retard, even the ones from supposedly "developed" countries.
>>
>>719466035
>average War Thunder player is an actual subhuman retard
Accurate
>>
File: 1592886033242.png (392 KB, 500x675)
392 KB
392 KB PNG
ITT: Favela monkeys talk about, and console each other, over how much
>gErMoNeY sAfFeRs!!!!
For the Nth year in a row

>>719466035
Or maybe they just didn't trust the snail and that retarded subhuman clout-chaser spergavenger after the last time they did a fucking "vote" and killed everyone's rp/sl gains.
>>
>>719466173
>Or maybe they just didn't trust the snail
Didn't trust the snail to do fucking what? It was a pure mechanics change completely unrelated to progression, the opposition to it was 99% screaming retards getting mad that they wouldn't be able to instantly oneshot enemies through strange weakspots with their handheld fantasy nuke shells that don't behave even remotely how they did in reality.

Here's a little fun fact for you: the reason why British WWII tanks used solid shot is because their ballistic testing determined that the different in post-penetration damage to a target with and without HE filler was basically exactly the same, all it did was help the shell break up a little bit more.
>>
>>719466669
> why British WWII tanks used solid shot
because they needed explosives for navy guns
>>
File: 1642824404780.png (1.42 MB, 761x1298)
1.42 MB
1.42 MB PNG
>>719466669
>Trying to use the bongs as a good example of anything in WW2 other than "intelligence", AKA; being natural deceivers and manipulators from birth
They literally pulled the HE out of the gibs shells Uncle Sam gave them so they could do what >>719466874 said. Like a fucking junkie pulling copper wiring out of an abandoned building.
>durr muh realisms
Realism would be matches where germgroid mudsuckers are outnumbered 10:1 and catch a 1000lb bomb without firing a single shot after the transmission breaks on the way to the battlefield. Oh, but then suddenly you don't want "realism" anymore, right? It needs to stop right before the meme wunderwaffen actually meets the reality of physics, yeah?
>>
File: Tonk Losses.png (62 KB, 413x1122)
62 KB
62 KB PNG
>>719468506
>1000lb bomb
Aircraft had very little relevance, your average ground RB has higher kill rate from planes than IRL
>>
>>719468939
in truth all the tanks that were destroyed by allied were horse carriages, zoo animals and civilians escaping from their cities
>>
>>719465407
is that the firefly?
>>
File: 1756071187717554.png (6 KB, 112x112)
6 KB
6 KB PNG
>>719465132
Literally me.
>>
>>719465407
*rams you*
now what pussy
>>
Steel division, wargame red dragon, warno and gates of hell ostfront are better tank games and more fun.
1.500 at war thunder, planes are fun until 9.0, tanks only up to 6.7
>>
>>719461924
76mm will punch right through a Tiger's frontal plate.
>>
>>719469361
No, it's an Israeli one modded with a French 90mm gun. The Israelis used Shermans for EVERYTHING back in the day.
>>
>>719469361
No, its the M51 a French upgraded post war Sherman with a French 105mm cannon, used by Israel.
>>
>>719468506
>They literally pulled the HE out of the gibs shells Uncle Sam gave them
Because the testing showed that the HE inside the shells was doing basically nothing you fucking retard. You really think that they would have gone through all that effort to squeeze out a few more naval gun shells if it massively degraded their weapons' ability to engage tanks effectively despite that being a known pain point for most of the war?

>>719468939
Yeah, the whole "aircraft were the apex predators of tanks in WWII" thing comes from the fact that tank units needed a lot of ammunition/fuel/etc to stay combat effective and the soft-skinned trucks carrying those supplies were very vulnerable to air attack while the unit was on the move. IIRC the psychological aspect was very important as well, it wasn't unheard of for tanks to be "knocked out" by losing crew members because they lost their nerve while under air attack and bailed out of their vehicles (which were statistically very safe places to be) and were killed or injured as a result.
>>
>>719461924
I hate to tell you this, but it's true to life. The Nazi's lost the war(shocking, I know), and their wunderwaffe supertanks were routinely taken out by basic mediums on both east and west.

By latewar German tanks were built so poorly that they were frequently disabled by HE rounds without needing to penetrate. Just the shock of the blast would crack the turret ring, spald the crew to death, shake something loose in the engine/transmission or so on. They were not invincible supertanks
>>
>>719470764
> You really think that they would have gone through all that effort
You underestimate brits genius.
>>
>>719470764
>lost their nerve while under air attack and bailed out of their vehicles
Correct that was a known thing for green crews, the veterans unsurprisingly knew that they were safe.
>>
File: file.png (1005 KB, 964x634)
1005 KB
1005 KB PNG
what were the krauts thinking?
>>
>>719471249
It was designed as a breakthrough tank, meaning the main concern was defeating AT guns at long ranges, where their parabolic trajectory naturally causes the shot to land at an angle.
Sloping the armour would have cost internal compartment space, and the priority was carrying as much ammo as possible so they could saturate fortifications with 88mm HE, not for dueling enemy tanks at close range.
>>
>>719470113
>sd/warno
fun games. too bad germans are OP in 10v10s in sd2, and PACT is OP in warno. doesnt help that allies/NATO has a lot of retards on the team, but hard to overcome how good german/PACT units are.
>>
>>719471430
10v10s are the worst way of playing those games.
I play most of these games with friends and friends of friends, so I don't know much about teammates in matchmaking.
>>
>>719469361
>1950s
>Israel has a bunch of WW2 surplus Shermans
>Israel buys AMX-13 from France
>Israel doesn't like AMX-13
>Israel asks if they could buy just the gun without the tank attached
>"oui oui" say the French
>Israel now has WW2 surplus Shermans with 75mm gun from AMX-13
>1960s
>Israel still likes Shermans
>Israel asks for bigger gun
>"oui oui hon hon hon" say the French
>Israel now has WW2 surplus Shermans with 105mm gun from AMX-30 (shortened and with a huge muzzle break)
>>
>>719471695
Hetzer
>>
>>719471673
i only have 1 friend and he only plays sd2, so i have to play 10v10s when he's not available.
>>
>>719471809
>He doesn't know
>>
>>719471728
AMX-13 is too cute shame the little guy hasn't fought in many conflicts
>>
>>719471809
Panzerjager 38(t), T stands for Tschechien, aka Czech. Its a Beutewaffen
>>
>>719471979
Why would you spoonfeed the retard?
>>
>>719471979
so? firefly isn't an american design either
>>
>>719473134
They aren't "czech designed" they are literally just Czech tanks that Germany captured when it annexed Czechoslovakia and used because they had a shortage of tanks. They never built a 38t, they just stretched that stockpile of captured tanks throughout the war. It is a panzer, but it is not german.
>>
>>719466035
>Remember when the devs proposed a change to give HE filler slightly more realistic behaviour and everyone spent months pissing and shitting their pants
When was that? I'm playing this garbage since 2012 on and off but must've missed this.
>>
the first 76 sherman is such a money printer
>>
File: file.png (361 KB, 647x572)
361 KB
361 KB PNG
wart hunder is a plane game
>b-but th-
*bombs you*
>>
>>719470285
Merkava bros...
>>
>>719473485
Hetzers are as Czech as Fireflies.
Both use a foreign base tank, the Sherman and the 38(t) which were then modified.
The Hetzer is a design from 1943, by that time Chzechoslovakia didn't even exits for 4 years.
And yes Germany produced 38(t)s, both Skoda and CKD kept producing tanks under german rule.
It's astonishing how you can be so confidently wrong.
>>
>>719473921
>yeah bro just play for over 9000 hours so you can finally unlock jets
>...only to end up in endless match waiting hell where a single arcade match takes half a hour of waiting
>>
File: file.png (695 KB, 758x1007)
695 KB
695 KB PNG
>>719474351
>arcade mode
yeah i know why your queue times are shit.
>>
>>719474436
It's not like realistic or sim are any better.
>>
>>719461924
Slav bias, basically.

Everything about these games is designed to show slav tanks in the best light possible.

The engagement ranges are very short, as any more distance and slav tanks would get decimated.
Optics are fixed and the same across all nations, as showcasing the glory of Russian WW2 optics would be humiliating.
Various mechanical defects of Russian tanks simply aren't modeled in any real capacity. T-34 could not maintain fourth gear off road. A mechanical limiter was in place where when on rough terrain, the T-34 would require too much force to shift into fourth gear. This is where you get fantastical stories of Russian drivers using hammers to compel the tank into fourth gear, it would almost always destroy the transmission within a few miles.
Despite this, speed governors which were universally removed from British tanks are still kept as-is in game.
Penetration metrics are also extremely generous towards slav tanks. Russians testing was remarkably primitive and sloppy. Partial penetrations counted as whole penetrations. Plates were often tested separate from the tank it was attached to, at completely different angles from how it was fitted to the tank. Weakened plates were often used from salvaged vehicles, and generally there was just zero consistency to any of the results. In comparison, German testing used extensive and strict measurements, only counting a shell's ability to penetrate on whole and consistent penetrations against captured and undamaged vehicles.
Reload rates are also completely fabricated. For example the reload speed given to the IS-2 is drawn from a test where the gun was reloaded outside of the tank, by a team, rather than inside the crampt crew compartment by a single loader.
Zero consideration is given towards crew comfort and ability to use the vehicle. Tanks can fire whilst moving and rattling over rough terrain, which in reality would just lead to broken arms and an incapacitated crew.
>>
>>719474503
>le unrealistic slavaboo game!!!!
consider the fact that the maus can even move under it's own weight in war thunder.
>>
>>719473762
Sometime last year
I'm all for making solid shot better and nerfing the APHE meta, but there are vehicles that should be outright removed from the game if you nerf APHE at all
>>
File: s-l960.jpg (158 KB, 728x741)
158 KB
158 KB JPG
I'd kill for a mission based tank game using War Thunders mechanics.
>>
File: file.png (25 KB, 486x412)
25 KB
25 KB PNG
>>719461924
Tiger 1 was always garbage and could only survive vs weak 57mm and 75mm cannons. Vs 76mm it died pretty easily
>>
>>719463314
you are one of them you little tranny bitch
>>
>>719474618
>there are vehicles that should be outright removed from the game if you nerf APHE at all
Which ones? Plenty of vehicles that have to deal with dogshit solid shot already.
>>719474656
>panzer front
I was convinced I was the only one on /v/ who played this. Also what you're looking for is GHPC but it's only a specific period of cold war.
>>
File: T_AiMiSpace-512x512.png (218 KB, 512x512)
218 KB
218 KB PNG
>>719474710
Why is adding 1mm so effective? What would happen if they added 2?
>>
>>719468506
The five truck engine thing was done by Americans though. Ford's V8 for the M4A3 was taking too long to reach production so the US asked for a simpler design and Chrysler came up with the M4A4's 30-cylinder monstrosity. They just dumped all the M4A4s on their allies because the US Army didn't like the final product.
>>
>>719474936
entire field would explode including Tiger and Sherman crew
>>
>>719474936
It's not the calibre change that made it more powerful but the increase in chamber pressure and propellant mass that made it fire faster and/or heavier shells.
>>
>Solid shot known for being just as effective, if not more effective during the war.
>Russians didn't use it, so it's completely worthless in game.
>HE shells are magical grenades that explode inside the tank creating a sphere of death, also never fail to detonate.
>Solid shells have a random chance to shatter though. :)
>>
>>719474656
This, it's a half decent sim-lite in an engine flexible enough to support full combined arms and even infantry combat (Enlisted). A mountain of development effort, utterly wasted on stale deathmatch/point domination gameplay with a side of F2P cancer.
>>
>>719474767
Some of the super low tier garbage vehicles like the Csaba
Plus it would nerf Brit low tier to oblivion
>>
>>719475324
The biggest insult is 17 pdr shots having a 99% chance of shattering or just ricocheting off a Panther glacis when it could punch through IRL just fine...
>>
>>719475456
>even infantry combat (Enlisted).
Huh? Does War Thunder have infantry now?
>>
>>719463314
>how dare they keep the interest alive
would you rather the museums that maintain them all go bankrupt because nobody under the age of 60 gives a shit? like it or not, GuP got a new generation of people interested in these machines, and ensures they will be kept and maintained for future generations to admire.
>>
>>719475647
Unfortunately the anime autists are the only ones who really care indeed
Other kids only care about Moncler jackets and acting like a nigger
>>
>>719461924
If they made the game realistic like this there'd be 10 shermans and no tigers at all because they'd all break down before getting deployed.
>>
File: 1688253319672.gif (1.21 MB, 1485x1080)
1.21 MB
1.21 MB GIF
>>719463314
>>
>>719471695
'panzer' is just the german word for tank. T34s, Shermans, Churchills, they're all panzers in German documentation.
>>
>>719475596
It's always had them in very janky fashion, little 1998-tier dudes running around on the oldest maps like the pacific islands and test flight maps. If hostile they'd actually shoot .30cal at your plane, go prone, and die if strafed.
This was recently refined somewhat in the April fools test, but in that ensuing development gap is this sister game (Warthunder engine + assets) Enlisted, which did a credible job implementing infantry combat.
>>
>>719475596
it's a separate game with different maps. there is some crossover in content (enlisted has infantry tanks and CAS planes) but they're not the same.
>>
>>719475943
Kind of like Ukrainians/Russians use the word BTR for every APC so you get funny designations like BTR M113
>>
>>719474503
Also slav shells having better penetration at angles.
Fragments disappearing instead of bouncing inside tanks, making solid shot do damage in cones, but slavs don't use them anyway.
Multiply this by strategically placed modules in slav tanks, like optics and fuel tanks, eating fragments.
APHE shots with 100% chance detonation, but sabots with 99% chance being shattered.
Maps with either 0 or 20 degrees inclination, so non slav tanks with great gun depression have less opportunities to hide hulls.
>>
>>719476105
That said there are some surprisingly shitty slav tanks, like some of the IS series tanks
Yeah you're fucked if you only see the frontal aspect of their turret, but you can 1hk them if you're even slightly offset and have basically 0 degree angles visible in their front hull
>>
>>719475998
>>719476052
Never even heard of it. Would you say it's worth checking out?
>>
File: 1754043508574191.jpg (154 KB, 1000x1418)
154 KB
154 KB JPG
>>719474656
Best I can do, sorry bud *fits jet wings on a tiger and flies away*
>>
>>719476201
> but you can 1hk them if you're even slightly offset and have basically 0 degree angles visible in their front hull
That's why they move backwards, eating shots with an engine.
>>
>>719476217
I had my fun with it, sure. Been meaning to try again now that it got a steam release, might have more players instead of bot squadleaders. Plays like a slavjank Battlefield 1943. Fun to roll and name your squaddies, covers less mainsteam locales like North Africa/ Italians. Makes excellent use of Warthunder's bomb crater/dozer blade tech to allow entrenching, all sorts of combat engineering tricks. Downsides: the asinine balance and wallet hunger you expect of the snail.
>>
>>719466035
I only remember the time when they completely disabled the cupola weakspot specifically for the mutT95 only while leave it as-is for everything else
>>
>>719475782
kino as FUCK scene
https://youtube.com/watch?v=13oi207AIy8
>>
>>719476217
not really. you need to grind dozens of hours to unlock basic equipment.
>>
>>719474936
They were actually still 75mm caliber, the 76 designation was used to distinguish the newer guns because they had been redesigned. The original 75mm gun used by the US was a low-pressure short-barreled gun designed primarily to fire HE shells. US doctrine believed that tanks were primarily infantry support to be used on the attack, and that they would not encounter German tanks defending in any serious number because tanks are not defensive assets. Instead, they had dedicated tank-destroyer formations with high velocity guns who would respond to armoured attacks or counterattacks. The Sherman only carried a handful of AP shells and was just generally not supposed to fight tanks if it could avoid it.

The shorter barrel and lower pressure is good for HE shells because it makes them fly with a small parabolic arc, allowing them to arc over earthworks and sandbags to destroy infantry and AT guns, and makes it less likely the shell will bury itself in the dirt on impact before exploding.

However in practice they encountered a lot of german tanks used in defense and the AP shell underperformed due to the low ammo and poor velocity. Sherman crews in Italy famously developed various workarounds, like targeting the Panther shot trap but eventually the Sherman was redesigned with a specialized long-barreled high velocity gun firing much more effective AP ammo. This hurt its intended fire support role but made it essentially capable of combatting all armoured vehicles fielded by the Axis.
>>
>>719476992
anon might be german
>>
>>719474710
Which were the only relevant calibers at the time, you're forgetting that at it's core the tiger is a late inter-war design which got modernized.
The 76mm M1 as an example only was tested in 1942 and had a gun mount for tanks in 1943.

>>719474936
As >>719475319 said it wasn't the caliber difference that as relevant but the pressure and velocity.
The M4's 75mm had very good HE shells because those were low velocity rounds in a thin shell, if you want high velocity HE they need thicker walls to survive the pressure and thus you can put less explosives in those.
The germans circumvented that by using different velocities for their AP and HE but for that the gunner needed 2 different sight modes in his optic.
>>
>>719476201
The IS series were shitty IRL, too. They were essentially SPGs in practice, because latewar soviet doctrine had basically determined the best way to deal with german defenses was to just saturate them with as much HE artillery as humanly possible and lendlease was an infinite ammo cheat. They advantage of the IS in reality is that it could lob high explosive shells from outside of the effective range of normal tanks, and its shells carried enough explosive to knock out german tanks, by then suffering from chronic quality control issues as their industry collapsed, by causing concussive mechanical failure.

In actual tank-fighting range the IS tanks all underperformed and had a cripplingly low rate of fire, which is why the soviets abandoned the design as soon as the war was over and pawned them off on their vassals. They were redundant in practice with the soviets already fielding some very effective self-propelled guns and existed almost exclusively as a propaganda tool so they could say "look we have our own tiger now"
>>
File: Matilda.png (39 KB, 1024x505)
39 KB
39 KB PNG
>>719474503
>Optics are fixed and the same across all nations, as showcasing the glory of Russian WW2 optics would be humiliating.
>>
File: meet_the_engineer.jpg (601 KB, 1811x1014)
601 KB
601 KB JPG
>>719476217
It has its moments
>>
>>719475579
Same reason why the soviets used APHE. Their metallurgy at the time was abysmal and particularly lacked the temperature control tools needed when tempering stee. Usually, the temperature during the process went too high, creating very hard but brittle metal. This applied to both the steel used for tank armour and the steel used for solid shot. There's lots of physical evidence of mid-war T-34s suffering brittle failure when struck even when rounds failed to penetrate. Their domestically-produced AP rounds had a tendency to shatter on impact, so once they moved on from the standardized cannons that could use imported AP ammo they had to switch to APHE since of course they had plenty of explosive available.

Projecting the flaws of their own industry and technology onto their allies while pretending their slapshod workarounds were actually superior is just one of the giveaways that the game has a clear agenda.
>>
File: Sights.png (168 KB, 984x492)
168 KB
168 KB PNG
>>719474503
>>719477910
>sights
Behold; Tiger 1H vs IS-2
>>
>>719464951
Reddit meme. Was a good tank
>>
How retard friendly is this game?
>>
File: 623457609327896709.png (53 KB, 953x161)
53 KB
53 KB PNG
>>719466035
iirc it was only a test and wasn't going into the full game. Shame we never got to even try it thanks to the collective seethe of big 3 mains.
>>
File: T-34gunsight.png (725 KB, 1200x630)
725 KB
725 KB PNG
>>719478204
>>719477910
Behold, T-34.
>>
>>719479479
Heh
>>
>>719461924
Its not impossible that a Sherman could take out a Tiger (esp if its a Firefly variant). I mean it surely happened during the war.
>>
File: tonk.webm (2.93 MB, 500x377)
2.93 MB
2.93 MB WEBM
>>
>>
>>719461924
they lost to shermans irl
>>
>>719478375
I hope you got 400APM, because you have to micro every individual soldier who all has his own inventory system. So you're controlling like 50+ RPG characters with loot system.
>>
File: 1589703431351.jpg (2.3 MB, 3328x1872)
2.3 MB
2.3 MB JPG
>>719465724
No you dont
>>
>>719465724
As much as I liked Ostfront the custom tank maps were utter ass because it became pixel hunting on bullshit distances. Though it was fun killing tanks hiding way behind a hill thanks to curved trajectories.
>>
>>719479859
'ate wheels
'ate japs
'ate abbos (not racist just don't loik em)
luv me tonk, Semple as
>>
File: 1752270070516780.png (746 KB, 1280x671)
746 KB
746 KB PNG
>>719466035
>The average War Thunder player is an actual subhuman retard
This is true, I can only tolerate war thunder cause its the only modern multiplayer community with updates that doesn't take itself too seriously with a playerbase with a ton of shitters.
>>
File: Churchill MkIV.jfif.jpg (37 KB, 474x292)
37 KB
37 KB JPG
>>719475471
>Plus it would nerf Brit low tier to oblivion
Not really, APHE barely exists in low tier Britain. Off the top of my head there's the 2pdr APHE that very quickly becomes useless due to its low pen, the Sherman II, the Churchill NA75, and that's basically it. Everything else is slinging solid shot.
>>
File: Panzer 68.jpg (465 KB, 1920x1263)
465 KB
465 KB JPG
>>719471695
>...there are non-German Panzers?
Behold, a non-German Panzer.
>>
>>719483959
Swiss are just mountain germans, bit like how dutch are swamp germans.
>>
>>719483959
this tank was plagued with almost a fr*nch amount of electrical issues
>>
>>719471979
Panzer 38(t) could be argued to be beutewaffen because a bunch were built from Czech tanks, but Jagdpanzer 38(t) was an entirely new design under German occupation, it had a completely new hull, wheels, gun, etc. And none were built before the occupation of Czechoslovakia of course.
>>
>>719474607
>consider the fact that the maus can even move under it's own weight in war thunder.
Pray tell why wouldn't a tank with 1000+ horsepower not be able to move when it's powered by fuckhuge electric motors that give insane low-end torque?...
You realize the actual thing was tested by the Germans and despite it's comical weight it surprised people on how quickly it could get moving, even if top speed was a joke.
>>
>>719473921
>casually detonates own tank to avoid giving the kill
What then? Also, i'll be waiting for you in spawn with active protection still on :)
>>
>>719478129
>Russians use flat-nosed APBC rounds during the war
>Literally their metalurgy was so primitive they basically had to brute-force through armor plate by plugging right through it by sheer caliber and mass
>Germany throwing APCBC at them, state of the art munitions with excellent heat treatment
The result?
Russia had an 85mm that had the performance of Germany's 75mm. The massive fuckhuge 122mm gun of the IS2? Comparable to the fucking long barrel 75mm on the Panther, let alone the 88mm long which outclassed anything the Russians produced until well after the war ended.
>>
File: 16274829101981.jpg (69 KB, 300x450)
69 KB
69 KB JPG
something about the shart blunder community got exponentially worse during covid beginning with the first epic military leak headline
>>
>>719486370
t. Spikkonius
>>
>>719486370
like the cum jar, normgroids found out about the challenger 2 leak way too late and started memeing about it as if it was some common thing, which caused it to become a common thing
>>
>>719461924
The hard truth is that the tiger was only adequate during 1943. It got obsolete as soon as 1944 started.
>>
>>719473921
>>719474436
>furshit posted outside of /b/
>unable to post pastel horses because of GR15
fuck this gay site
>>
>>719486923
testing
>>
>>719486812
russo-ukraine war footage also seemed spawn in a ton of new armchair military experts which in turn poisoned the well further but that's just my gut talking. also been seeing war thunder sponsors on jewtube all around. hope anton's enjoying all the krokodil he can earn nowadays
>>
>>719486990
You're living dangerous buddy, I recall one janny always sperging out when people posted EaW on /vst/
>>
>>719487482
Yeah, fuck that guy. He even game a warning for daring to respond to a guy talking about EaW. He should fuck off already, we can't even discuss one of the biggest mods of a game because of him.
>>
File: milkies.jpg (300 KB, 2220x2000)
300 KB
300 KB JPG
>>719487482
>You're living dangerous
Janny will just dilate when I use cucker regardless, he's a nigger anyways.

Here janjan, have a milky for ((you))
>>
>>719465132
I honestly quit the game a bit after getting the IS-3. On paper the armor is good but the reload time takes fucking forever. You miss so many opportunities when the reload time is like 25 seconds, more if you lose crewmembers. It felt so much worse than the IS-2 122mm for some reason, probably because the IS2 faces takes where its cannon was actually good while the IS3 faces thicker armor on average.

Not a stalinboo or whatever, I grinded every country back then.
>>
Post the cute little panzer
>>
File: 1755377624190417.gif (3.46 MB, 480x270)
3.46 MB
3.46 MB GIF
Weak German armor can't withstand superior American stopping power.
>>
File: 1684679626312237.png (413 KB, 1920x1080)
413 KB
413 KB PNG
>>719478459
>Oy veey, it was only a test!
>We definitely wouldn't have found new and novel ways to fuck you over!

>>719466669
To add on to >>719468506 now that I'm not so sleep deprived; don't forget their (((pure mechanics change))) to scouting where they also completely fucking gutted the gains from it while """improving""" the system (Of course, they didn't fix scout failures when looking directly at an enemy vehicle, because that sort of bugfixing might take work).
Literally EVERYTHING they fucking touched during that time period was for the sole sake of screwing over the players. That's the entire reason even the normgroid cattle ended up joining in the eventual chimpout and """review-bomb""" (AKA, what industry kikes call it when they piss off the entire customer base enough that they decide to give them a bloody nose) once the snailniggers broke the camel's back.
>>
>Game is known for its long grind
>Community agrees that the game has a long grind
>Play China in order to enjoy US & Soviet Line
>People constantly make weird comments assuming I'm Chinese or a sinoboo
???
Seriously I don't understand. Picking a faction like China seriously feels like the optimum play here unless I specifically want to play Germany.
>>
>>719473921
no shit, it started as a plane game and only added tank later
turn out air player absolutely sucks on ground, and so that's why ground gamemode have planes in it, so the whales can keep whaling
>>
File: 1725908206688950.jpg (726 KB, 2032x2708)
726 KB
726 KB JPG
>>719488151
cutest I've ever seen
>>
>>719471426
>It was designed as
This seems to happen a lot when vehicles fulfill their designed specialty role excellently, then because they're still around and there's a lack of other things they get placed into other roles and of course do a subpar job
>>
File: 20241014193442_1.jpg (594 KB, 1920x1080)
594 KB
594 KB JPG
>>719465724
Graviteam Tactics, but it's RTS
>>
File: 24520535.1_image.png (391 KB, 843x304)
391 KB
391 KB PNG
>>719478375
Game can be fun but its rather janky and IT NEEDS MICRO if you want to play agains other players that is or even AI (which can be fucking retarded)
There is sequel called Call to Arms Ostfront but i personally dont like it and fucking dlcs (ai is still retarded)
>>
File: Stug.png (517 KB, 860x479)
517 KB
517 KB PNG
Behold, the greatest tank of all time
>>
File: Dumb fool.gif (47 KB, 197x200)
47 KB
47 KB GIF
>>719488980
>he is a StuGger
Oh no
>>
>>719488980
sir, that is an assault gun
>>
File: 1750301474313940.png (350 KB, 863x589)
350 KB
350 KB PNG
>>719488272
>Play ARB
>Spot a enemy plane, use x to select it
>enemy plane randomly vanishes off of my minimap and the marker goes poof despite having direct line of sight to it (no obstructions)
>marker reappears when the enemy plane is either further away or in a inconvenient spot to fly to
fuck this stupid game, same shit with markers randomly disappearing on ground arcade/realistic too.
ARB's later BR's are also dogshit since apparently the Soviet Yak series fly and climb like crazy despite some of them having less wing loading and horsepower then equivalent Japanese/etc planes. I've seen fucking heavy ass P-47's climb faster then my Ki-200 capped out at 30m/s for some retarded reason when the German equivalents climbed faster and were "too fast to handle"

Even my fucking Kikka doesn't have a option to not carry a burdensome bomb by default, meaning I get raped by faster jets daily.
>>
>>719489153
and proud of it too
>>719489154
tomato potato
>>
>>719489520
>proud of being a midwit
Yikes
>>
>>719483824
The 2pdr carries the Brits for a long ass time in low tier, it's not all that bad. I guess the Brit mid-high tier would be less shit if hostile APHE got nerfed though
>>
>>719488782
this is an amazing sim and i've learned more about realistic WW2 ground warfare from this than any other book, game, sim or documentary, and even better is that it's completely authentic and gameplay looks identical to ukraine drone footage because it's set in the exact same region and the ground deformation is permanent
>>
File: aces_hGM8fl8cFs.png (1.74 MB, 1285x849)
1.74 MB
1.74 MB PNG
I like my cheiftain
>>
>>719478129
Yup, the 122mm "AP" shell was basically just a giant bomb. Of course that much explosive will knock out most tanks, many games don't model HE effects on armor too well
>>
File: zcv3lka[1].jpg (85 KB, 800x579)
85 KB
85 KB JPG
>>719471925
In theory half of them did atleast.
>>
>>719489616
Oh yeah, I wasn't calling the 2pdr as a whole useless. I was just expressing doubt about the other anon's claim that nerfing APHE would be a massive nerf to low tier Britain.
>>
File: 20240921234934_1.jpg (646 KB, 1920x1080)
646 KB
646 KB JPG
>>719489682
>try and play match while limited to the ground POV
>can't see fucking shit
>>
>>719470113
>wargame red dragon
>better tank games
I fucking love micromanaging my superheavies in 10v10 games, especially the Type 90 for NATO and 2× T-80U for PACT.
After I get hyped a while I usually fire up WT then get utterly disgusted by GFRB top tier shitty "gameplay"... unless there's a Sim layout with top tier. Unfortunately even that has gone to shit with fire-and-forget slop jets ruining any sense of fun.
>>
>>719461924
war thunder is an fps game
>>
File: chieftain 10.jpg (57 KB, 804x536)
57 KB
57 KB JPG
>>719489696
It's probably my favourite higher tier tank to play honestly, god bless all the shitters who try and play it like a normal MBT and give it the reputation for not being very good. Was very glad when it dodged a bump up to 9.3 a little while ago.
>>
File: sqi5ga7t7d941.png (300 KB, 640x440)
300 KB
300 KB PNG
>>719461924
>>719462240
even at long distances, being shot in the side will knock you out. picrel was a king tiger disabled by an m10 wolverine in an ambush; frontal armor only matters in a head-on engagement
>>
>>719490109
It's a bigger nerf to Italy but it would nerf Britain too
And maybe curb Sherman spam
>>
>crew dies to shrapnel
what were burgers thinking ???
>>
File: 1742384518576284.jpg (78 KB, 776x646)
78 KB
78 KB JPG
>>719474936
>>
>>719491276
>fuck, cabriolets are cool
>>
File: 1752998433013304.jpg (349 KB, 1200x600)
349 KB
349 KB JPG
>one tiny hit from anything blows the turret sky high and kills the crew
is there a worse designed tank?
>>
>>719471925
m8 it's been used in like two dozen different conflicts. the list of tanks that have seen more action is pretty short
>>
>>719491276
>getting shot
It's designed for ambushes, you're supposed to hide somewhere
>>
>>719491051
If anything nerfing APHE would be a buff for Britain, virtually all of their opponent's guns get worse while all but a small handful of their guns stay exactly the same.

Also personally with the 2pdr I use the solid shot AP rounds unless I'm playing super ultra low tier, it's an exceptionally reliable penetrator.
>>
File: PZ-IV-1.jpg (67 KB, 600x381)
67 KB
67 KB JPG
play world of tanks
>>
>>719491761
how do u ambush a retreating enemy baka
>>
>>719491852
what the fuck is that
>>
>>719461924
>shoot the broadside of an enemy tank with an explosive round
>this is treated as a glancing blow and does minimal due to "reflection angle"
Game is so fake and gay I can't enjoy it
>>
File: 1729250526216068.jpg (78 KB, 600x372)
78 KB
78 KB JPG
what do we think of the Sheridan?
>>
>>719491276
Very cheap + excellent visibility + turned out the survivability wasn't really an issue (which is also why it looks a bit strange with those giant bolts sticking out the sides, they were for a planned additional armour package that was never issued because it turned out it wasn't needed).
>>
>>719461924
>play tank game
>get raped by planes
dropped
>>
>>719464714
IN a war of movement having to do double maintenance is an issue. By design t34s and shermans were easier repairs than Tigers.
>>
>>719491975
If they're retreating, the Shermans can handle it
If they're attacking, the tank destroyers can handle it
US tank destroyers are highly mobile as well
>>
File: 1685387511675234.jpg (158 KB, 907x904)
158 KB
158 KB JPG
>>719491993
>hit side of an enemy's turret with 21.8kg of HE
>rewarded with "hit" because lol HESH lmao
>>
>>719491680
The Sheridan
>>
>>719492092
>turned out the survivability wasn't really an issue
Yeah except the turret crew would regularly die if any indirect fire was around
>>
>>719491852
No. I'll pass on their free instant tier 6-10 tank giveaway.
Its not worth seeing lootboxes every month that contain p2w tanks.
OP p2w tank inside lootbox inside lootbox inside lootbox is the reality of that game.
>>
>>719465724
Arma series
>>
File: ACK.jpg (82 KB, 686x386)
82 KB
82 KB JPG
>>719461924
>>
>>719493398
>launches an attack across an open field at an enemy fully expecting and prepared to fight Tigers
>dies
What did he mean by this?
>>
File: 1662958695054336.jpg (191 KB, 700x682)
191 KB
191 KB JPG
>>719465132
Wehraboo bros...it's not fair...
>>
>>719492173
>medium tanks are easier to maintain than heavies
Yeh no shit, the Pershing is also more maintenance intensive than a Sherman, that's the nature of heavy tanks.
It's why german doctrine didn't consider their heavies as exploitation tanks, their were the mediums, they were design to make exploits possible.
>>
>>719461924
>yo let's throw 30 tanks into one village some that never really faced each other and some from completey different wars and time periods altogether that shoule be fun lmao
And air battles are even worse. Enjoy grinding years to jets only to be clubbed by paypigs in their supersonic aced death machines
>>
File: 1751601192002452.jpg (34 KB, 554x554)
34 KB
34 KB JPG
>>719491852
They literally had ChatGPT come up with tanks for tier XI



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.