https://www.youtube.com/watch?v=4yT-pncWqvEIt's looking good
>>719492708>female devIt's shit.
They showed markarth, rihad and salt & spice in the video
are they planning on doing interprovince quests? what about the map? will it be one big location like in base game or will you have like invisible borders and loading screens inbeetwen the provinces? also how is the progression suppose to look like?
>>719496451>are they planning on doing interprovince quests?yes>what about the map? will it be one big location like in base game or will you have like invisible borders and loading screens inbeetwen the provinces?no loading screens
>>719492708I hope they get to Elsweyr or Black Marsh.
>>719492708I dont give a fuck about project tamriel anymore, this is the future of morrowind.https://www.youtube.com/watch?v=n89NFtIUWDI
>>719499168they would also want to do it but they are hard bottlenecked by not having enough 3d asset developers
>>719499243>>719492708Stuff like this is so impressive that it makes me wonder, why not just make your own game?
>>719499307I think Elsweyr is more likely than Black Marsh since they can partially reuse assets from Hammerfell and Anvil.
>>719499418most are probably already working in gaming companies and this is just a side hobby
>>719499418They should, they'd make money off it but they'd also get a fraction of the attention.The best thing they could do is make some sort of fan thing like this to build and audience and to prove themselves, then release their own thing.Infernos problem is he made his own thing but it was a little block shooter thing that his audience wouldn't give a fuck about. He'd need to make a souls or halo clone since thats the audience he's cultivated.
>>719499581Making a new game is hard and does not guarantee success. Look at all the forgotten indie games on steam with low sales
>>719492708Is that an AI voice or just a retard?
>>719499701it's a woman but I would get why you would get mindbroken by it
>>719499686You mean the ones made by random retards in rpgmaker, who have zero following, zero advertising and who haven't proven they could make a game worth playing and probably aren't even worth playing?Inferno has almost a million subs and makes good shit, he can do it if he wanted to he just doesn't want to take the leap and wants to just make fan stuff.
>>719500109https://store.steampowered.com/app/1189220/Exophobia/this guys game failed and it looks unique. He even stated that he has a full time job in his latest update. Inferno would probably succeed if he made a game but making a game is much harder than you make it seem.
>>719499418Because the biggest thing required to make these things is absolute buckets on buckets on buckets of passion, and it's rare that people will just get struck with a brand new idea that they're so impassioned about that they'll pull all the way through on their own to make a project of that scale. Without the passion from being a fan game or mod, they wouldn't be making this kind of thing to begin with, and besides: it helps improve their skills until the time they finally do get that idea.
>>719500276>metroidvania>pixel graphics fpsStupid steam, keep recommending me "cozy" games are roguelikes because i like HOI4 and CitiesSkylines, instead of games im actually interested in.
>>719500769yeah it only has 84 reviews total and is a bit sad looking like it was a single person also making it...
>>719492708FUCK. I still haven't got around to checking out the Grasping Fortune stuff yet
morrowind turning to second life at this point
>>719501215To be fair steam recommendations is complete dog even after all their attempts at making it better.
>>719499581>needs to make something his audience would give a fuck about>>719500109>needs to be from a developer with some following, some advertising, and proven workTrainwiz, a well known Skyrim modder with a lot of proven work and somewhat of a focus on the sci-fi side of the Elder Scrolls setting with his mods, ended up making his own space fantasy sandbox game that he shilled constantly. It's only $20, it has mod support, and will be getting multiplayer Soon(TM). The average Trainwiz mod gets hundreds of thousands of DLsThe all-time peak for Underspace is 89 peopleIndie games are just way more of a dice roll.
>>719499418They'll get more players making a mod, even when compared to a free game.
>>719492708morrowind bros we can't stop wining
>>719499418Becuase TES is a more interesting setting than whatever they would likely come up with and most of the devs are probably obssesed with the TES setting. Being able to piggy back off a existing IPs world building is a tried and true method. Why make a inferior clone when you zero passion for the setting like Tainted Grail when you can just make a really good mod in a game the devs have abandoned and forgotten the original vision for?
>>719499243>includes paid promotionWhat a faggot.
>>719501464I made a shitload off Underspace, I've been more than happy with my sales numbers.>>719496451A bunch of stuff hooks into other stuff, though most guild questlines are now regional (there's even a QoL thing that divides your UI into Cyrodiil/Morrowind based facitons).
>>719502059RELEASE FULL CO-OP FOR THE SANDBOX AND MAIN CAMPAIGN ALREADY YOU FUCK
>>719502193The main campaign's never going to have co-op. Multiplayer has its own campaign.
>>719502059>I've been more than happy with my sales numbers.>still using AI voicesStory doesn't check out.
>>719492708So how does it compare to vanilla Morrowind, because honestly that thing is a piece of shit>constantly reused buildings>barren open landscape>dull visuals>NPCs basically never update dialogue if you do something significant like clear out nearby bandits and such>navigation requires landmarks and such but half the time you can't even ask where something is>most of the quests are straightforward fetch quests or "go here, kill thing, come back">if it's one with an alternate solution, the solution is either "win Speech RNG enough times for high disposition or kill them">combat that's heavily dependent on player level more than skills and gear
>>719502564Voice acting's always gonna be one of the last things added. I don't want to exactly do it in one go, but it's been a lower priority thing considering I have to line up a bunch of VAs that aren't dead in the first place.
>>719502426whoa
>>719502426But that stinksThat smellsThat's smellyTrainwiz more like TrainpissBetter go to urgent care Trainpiss because that pee be smelly and you likely got a UTIGo get prescribed some sulfamethoxazole/trimethoprim so you can add co-op to the main campaign, Trainpiss
>>719502787It wouldn't make sense storywise for any of the main campaign to be co-op in the first place. It's a singular story heavy character focused journey, versus the multiplayer campaign being focused more around group activities.
>>719503003>It wouldn't make sense storywise for any of the main campaign to be co-op in the first placeNo one ever caaaaaaaaaaaaaaaaaaares THOThat's how it's always been, like how the id games are all designed around the idea that characters like Doomguy and Ranger are the only humans around, not just for encounter/gameplay design but also the atmosphere of each level as you fight through them as a lone survivor in progressively more and more hellish circumstances, only for people to also go back and play those games in 32-255 player co-op because it's FUUUUUUUUUUUUUUUN.
>>719503271Eh, the actual multiplayer stuff is more. You want to mod it in later go ahead, but that's not what I'm aiming for.
>>719495201>femaleLol.
>>719499418Would your idea be able to get devs to work for free? Foster an audience? Doubt any of these devs are capable of making a good game on their lonesome.
>>719495475>Highrock is Finland
>>719492708is this a real female voice?
>>719502564explain what's wrong with ai voices without sounding like a fat chink
>>719495475Are they gonna have that one Hammerfell expansion be as big as 3 Cyrodiil ones
>>719504154yeah the hammerfell is looking to be the biggest release
>>719504235Probably because most of it is empty desert
>>719501294>I still haven't got around to checking out the Grasping Fortune stuff yetIt's good
>>719504501I want to do that quest but I don't want to be locked out of the rest of House Hlaalu's quest stuff in the unreleased areas...
>>719503907did it mindbreak you?
>>7194927081.6k viewsFucking kek. Well that busts the myth modders are only doing it for attention.
>>719504997>numbers!>guys numbers!Who cares?
>>719505719Apparently not the Project Tamriel guys.Good for them. Indulge your passion even if nobody else gives a fuck.
>>719505992I care
>>719505992Peak>my tastes are dictated by the algorithmenergy
>>719506153Good luck on your mod.
>>719505719Literal subhumans who only do things if it gets them money. No love or enthusiasm for anything. Only the grind.
This is really cool, but honestly all I want is an Elder Scrolls game with a more limited scope. Give me one actually big city and its surrounding regions to explore.
>>719492708>morrowshitWho cares
>>719501464>>719502059I've bought Underspace but I ain't playing it until it's done.Nevermind buying Early Access crap in and of itself, I've learned my lesson. If you play games while they are in EA you just end up playing the same game twice and I have no patience for that. I let them stew in my library until they're done cooking
>>719506214> Haha How does it feel to not be a hipster?Pretty good, pretty damned good.
>>719492708>worst of 3d tes games
>>719506784>>719506330i can't imagine living with such a bad taste
>>719506435I've got one update most likely out tomorrow, then an intermediary one between the full release that'll be a polish pass plus adding some missing news stories + ambient NPCs to talk to. Most of what's there mechanically and graphically isn't going to change at all.
I'm only thinking about TR right now. It has a real chance of being done in 2-3 years vs. stuff like shotn and pc being decade+ away
>>7195070373 years if they kept the pace but absolutely none of the Dres lands are done.
>>719507037More like 5 at the very least. From what I've heard they're only planning on finally releasing the last Hlaalu expansion in 2027
>>719506784Believe it or not there are people who like Morrowind.You are in charge of your own fun but that one is a puzzler.
Morrowind deez nuts
>>719504997Lots of people like me probably watched it live during yesterday's Mod Con stream and are not gonna watch the video a second time on their YT channel.
>>719496947https://www.youtube.com/watch?v=cEZsGUqgtHQ
>>719499418>Have to make your own engine or license another company's>Have to make your own world, lore, characters, etc>Have to find people with talent and interest>Have to pay them>Your game could still go unnoticed because it isn't associated with a popular franchiseYou stupid or something?
>>719506927Cheers. I play games for story and gameplay, can't really enjoy when it's only one or the other, when the story is done then so am I. When all the fluff around the core gameplay is finished that's when I'm getting stuck in
>>719507501Sounds logical. Nobody ever rewatches presentations.They are probably waiting for the wave of "10 things you missed" from the Morrowind streamers.
>>719495475When's the High Rock parts releasing dang it
>>719492708eh
>>719507753Fair enough.
>>719507616Wtf is this shit
>>719508271i love those doofz videos
>>719508160I like how High Rock is going to have Glowing Sea style Fallout areas.
>>719508160they need 3d asset artists
>>719508690> I like it because it isn't trying to be lore accurate and just trying to be interesting.> Well ackshually...Ugh
>>719509539Nobody said that.
>eight (8) years since Bruma, not a single other city in the entirety of Cyrodiil is finished. Show off Anvil? No thank you, have a reddit sidequest about a dog while an obnoxious narrator tries his best at being a Joss Whedon character>Valenwood is early access-tier at best and will be finished in 2039 at this pace>The New North, which was meant to release in 2019 btw, doesn't even have voice acting yet six years later>Iliac Bay keeps being more Hammerfell than High Rock, the dungeon they showed is the same one from past streams, they tried to pass a bunch of devs playing fucking hide and seek over the same handful of hallways as "content">no mention of Atmora at all>casual 15 minutes of Tamriel Rebuilt mogs the whole fucking thingJesus fucking Christ, what a mess. Only Roscrea barely seems to save itself from the rest of that entire project's decade old mishandling.
>>719509917I swear to god it's a mix of dealing with the radiant AI system and voice acting that slows down post-Morrowind quest mods so much. Going through Fallout London and there's always so much less stuff in it, while it feels like if it was Tamriel Rebuilt the same desolate area would have a full questline associated with it.
>>719509904So you are playing the part of " Well ackshually.." guy.Do tell how the Glowing Sea areas are lore correct. Let me guess it will be light on in game references.
>>719500513thank you.FAn projects work because of extreme dedication and passion.Getting so hopped up on your own idea and being this passionate about it is rare.
>>719510231Passion will carry you to 80% completion. The last 20% requires dedication and that is where most fan projects fail.
>>719510203Well, entire concept behind them is that they're areas distorted by the Numidium's activation during the warp in the west, which is a canon event last time i checked, and it's not as if we have any game or in-game book showing or describing in detail what the geography of post-dragon break daggerfall is like, so there are blanks that can be filled with no trouble
>>719510203It's the result of the Numidium's activation and the Warp in the West. It's the same effect that happened in the Halls of Colossus according to old pre-Morrowind interviews from Ken Rolston.>Jodenjone! Don' let Marshee lie to you about Big Walker. The Blades took It from here, sure, but they din' take It back to Cyrodiil and rebuild the thing. Talos, he "annexed" a swath of our bounty-land in Ana'quinal and cleared the Khajiiti out by force. There's where he built the Hall of Colossus—a mighty name for a secret testing warehouse—and that's where Big Walker was born. And that's why that part of our Elsweyr is still poisoned glow-rock, where no cats go. Ach, for the lunacy of you Wayward Folk!
>>719510514> Well they didn't say it wasn't irradiated.Just as suspected.
>>719510558So nothing in game?
>>719502712>I have to line up a bunch of VAs that aren't dead in the first place.Why? Undead VAs are cheaper.
>>719510751I don't how to tell you this but a lot of Project Tamriel and Tamriel Rebuilt pull their sources from out of game interviews and text. Why do you think Sotha Sil's priests are going to be the Cacophany?
>>719509917I feel good knowing their shitty project for their shitty game will forever remain unfinished. They had a choice. They could join project tamriel team and be part of something great, instead they have chosen an inferior game and now they are a laughingstock of modding community
>>719511360I think everyone understands they are doing their own thing and aren't trying to be lore accurate.
>>719511670they are using material and text from morrowind the game itself. There it explains cyrodiil as a jungle and that is how they will make cyrodiil look the further they get in to the imperial city
>>719499418Same reason companies lovet o reuse old titles in sequels and release re-releasesNames carry power and someone is more willing to buy and or play bingly bongly remake than something brand new. It's sadly human nature.
>>719512027Don't feed the troll, anonIt's just someone trying to take the piss out of the project for jollies. He's the kind of nigger that will keep trying to qualify away all the lore accuracy until it gets to the point where he's basically just saying "any mod at all is not lore accurate, let alone this one," and not because he cares but because it's just to annoy you.
>>719511395It has little to do with the chosen game given Skyblivion is coming out in less than 4 months, and Skywind also shows far more promise than the Beyond projects (every single NPC in the game has a voice actor attached to it already, towns have been expanded to integrate Skyrim features like AI schedules and characters moving around and needing to sleep, etc.)
>>719512027I have shown that I understand they are not Interested in being lore accurate.No need to keep confirming it.
>>719512207If it is based on in game sources it is fine.If it contradicts in game lore it is not.Not rocket science. Just the bare minimum of standards.
>>719499418>why not just make your own game?Why? When you can just merge two already finished games.
>>719502059>I made a shitload off UnderspaceWhen you say shitload, do you mean "pay the rent for a few months" kind of money or "buy a house" kind of money? I don't care about specific numbers; I'm just curious how fincially viable this sort of thing is.
>>719512475Drone mentality right there.
>>719512234He's just insecure, seeing someone trying to make a similar project as a direct challenge, and it being on Skyrim as an insult. It's funny though, him acting as if vanilla Morrowind isn't also absolute garbage in everything except story.
>>719499418With """donation""" money from Patreon, Nexusmods, and other sites you can probably earn more with less work than making a whole video game these days.
>>719512420Om nom nom nom nom nom nom
>>719512575Would your homemade game come with already premade game engine, game assets, animations, gameplay, lore, story, and most importantly, a fanbase? No? Well then there is your answer.
>>719512710Do simple and irrefutable statements of facts always turn you into a gibbering retard?
>>719512749I stand corrected.You are more parasitic than drone.
>>719499418he figured out a trick to get the morrowind map in elden ring with no gameplay at all. im betting almost all of the work has been done by other people and what he did was do a really small amount of leg work. just everything about the video seems to be a gay waste of time.
>>719512839Om nom, nom nom nomOm om nom nom nom nom nom
>>719499418>why not just make your own game?Far more work for far less recognition
>>719512901You are just retarded.
>>719502059>I made a shitload off UnderspaceI'm gonna estimate you earned between 20 000$ and 60 000$ with your game.That's less than the salary of a game dev for a year, although it depends on the country.
>>719512984At least I am not a parasite leeching off the labor of others.So at least I get to keep my self respect.
>>719512420In-game lore contradicts itself because it's written by fallible in-universe authors and not omniscient outside game creators. This is what gives Morrowind it's verisimilitude.
>>719513153I'm not the guy making the mod you fucking retard.
>>719512928So you started retarded.Not a surprise.Hey if you have a tiny penis can you do another om nom post to confirm?
>>719508160both the MW and Skyrim versions of "let's make High Rock+Hammerfell" are focused primarily on Hammerfell. Because making an empty soulless desert with blank textures is easier than actual environments.Same way Tamriel Rebuilt decided "woah let's make Narsis into a Fallout desert despite none of the lore or previous depictions of it being that way"
>>719513264Awful emotional for an innocent bystander.Just sayin.
>>719512981It sucks, because recognition isn't just about people playing your game, it's about garnering interest/recognition during in-dev as well. Considering that the end goal of game development is to make something that OTHER people will play, it's a bit of a drag when you're making an original game, and until you get really far into it, nobody else is really gonna be interested in it except for fellow game devs. With a fangame and such, there's an existing structure that people are familiar and interested in, and so when they see your early work, they can much more clearly picture how it'll either adhere to that structure or riff off of it.
>>719512420>>719512839>>719513332Om nom nom nom nom nom nom
>>719512496Buy a house kind of money; we're a little over 40k sales now.
>>719513201Nobody said you have to make every mod lore accurate.Don't know why you are getting mad over that.It is your mod so make it however lore accurate you want.The mod being discussed put that at a low priority. It isn't a problem because it is their mod.
>>719492708Home of the nords looks like shitWhat's the point of redoing Skyrim in Morrowind if you're just going to make it more generic and mundane than Bethesda's TES5's version? All I see are Square blocky wooden huts and grey boring rocks everywhere. people liked TES3 because it described the rest of Tamriel as equally fantastical and exotic as vvardenfell. At least the mainland Morrowind team understands this. The Indoril areas and the orange fungus forests are fucking unreal
>>719513357>"woah let's make Narsis into a Fallout desert despite none of the lore or previous depictions of it being that way"And damned if it ain't great.
>>719513604Thought so.Here is another confession opportunity.If your father always has a look of disappointment when he looks at you could you do another om nom post.If you don't mind humiliating yourself over a stupid bit that is.
>>719513357Project Tamriel's High Rock and Hammerfell mods are two different projectsAnd the only times Narsis has ever been depicted in lore was in an official capacity was in Arena, a game where the Ashlands are a verdant temperate european woodland, and ESO, a game TR and PT go out of their way to ignore, so not really a relevant point
>>719512420>>719512839>>719513332>>719513793Om nom nom nom nom nom nom nom nom nom
>>719513793That coming from THIS guy btw kekAutistic people and getting unreasonably angry over a silly little joke, name a better combination
>>719513840You are into humiliation rituals.Now if you let other men fuck your wife because you feel inferior because of your tiny penis we established earlier go ahead and om not post again like a good little trained dog.
>>719512993>20 000$ and 60 000$Who the fuck types money numbers like that
>>719495201You know the person doing the voiceover of the presentation video didn't necessarily code anything?
>>719513952> He posted the Sainted infographicNow we have the random conversation with three anons who just happened to appear phase of the thread.
>>719514115me
>>719512420>>719512839>>719513332>>719513793>>719514051Om nom nom nom nom nom nom
>>719506927Is this from TR/PT? Looks awesome.
>>719514314Nah, just someone redoing OG Morrowind to have unique models for unique enemies.
TR/PT have by far the best organization among the big modding projects and are also working on a relatively "easy", old game. Still, there's around six months between new expansions in the best possible case.How the fuck BS plans to ever release something without nearly as much organization, aiming for single full release, all while working on the far more difficult basis that is Skyrim? How? They need to snap the fuck out and actually focus on a single thing.
>>719514190If you realize Morrowind is inferior to every other TES title up to and including castles go ahead and om nom post for me like the trained dog you are.Let everyone everyone know you would rather stay locked into a stupid bit than give me the satisfaction if you not being a retard for a day.Obey me and do it now.
>>719514425Has it been posted anywhere publicly? I'd like to keep track of it.
>>719514437nta but why are you this mentally ill or are you playing a character
>>71951360840,000 dollars or 40,000 units?
>>719513952I mean, regardless of any other autism, it's a guy who clearly is obsessed with having a tiny penis, disappointing his dad, and obsessing over cuckoldry. He's already got those things on the mind before entering the thread, he's clearly unwell>>719514437>If you realize Morrowind is inferiorNo shit you fucking retard.
>>719512420>>719512839>>719513332>>719513793>>719514051>>719514437Om nom nom nom nom nom nom
>>719514434>aiming for single full releaseJesus thats retarded. I was wondering why I hadn't heard anything about this project for so long.
>>719514481See >>719513952It's called autism
>>719514468I don't think it has yet, it was posted in the modding discord's WIP section. There's a lot of neat stuff there.>>719514487Units obviously. Shit, we broke 40k dollars in like the first hour.
>>719495201Expecting flop?
>>719514667Thanks, I guess I'll just have to remember looking for it next time I replay Morrowind. I recently tried a subset of the OAAB mods and was really impressed with how they revamped some of the original dungeons and exteriors.
>>719492708so basically you're just remaking The Elder Scrolls: Arena?
I love the random anons that show up everyone the Sainted infograpgic gets posted.Not some of the time.Not a lot of the time.Every time.Never change.
>>719514879There's a lot of stuff out that that gives uniquely named objects their own models and such now. UFR and its adjacent bits are great.
>>719514915yeah
>>719514514my armchair psychologist analysis is that, based on his robotic writing style, some of the word choices and the fact he's specifically crashing out over being replied to with gibberish, he's a pseudo-intellectual type of fella who craves being taken seriously, hence the sudden scathing insults
>>719514975Is there a decent place nowadays to keep track of this stuff? I remember /tesg/ having a website with a list of mods and descriptions but I think that's long gone at this point.
>>719492708I thought that was dead and buried. But it still looks cool.>>719499243Holy shit now THAT is amazing
>>719515187Not that I know of. At some point I'll probably compile my own list of stuff i found that was neat, but that's one project among way too many.
>>719514590Good to see you know who you answer to.Now if you think .. you know what? I am struggling to think of something someone would be so ashamed to admit they would just abandon a stupid bit instead of doubling down yet again.I think you have so little self respect and dedicated to your retardation you have beaten me this round.Well done. Your lack of self respect was too much for me. I had not counted on that.
More in depth discussion of a person who doesn't actually exist.I am beginning to think anon made the quotes in the infographic themselves just for this purpose.Do you have any info graphics for your Fallout boogeymen?
>>719514936I mean, have you not considered the rather simple possibility that when an image gets posted, people will react to it accordingly?
>>719512420>>719512839>>719513332>>719513793>>719514051>>719514437>>719515308Om nom nom nom nom nom nom nom nom
Talk about your favorite TR/PT quests and the areas you are currently the most hyped about.So far I don't think there's anything yet at the level of Almas Thir's Temple/Speakers; the scalation from just trying to tard-wrangle the Indoril and the Hlaalu into not chimping out to the full Elric-like chaos of Khalaan is just beautiful, specially in how it links the crazy magic shit with the province's cultural and historical conflicts. The recent Redoran questline is also pretty good, even if I think that the order should have been inverted and the confrontation with the dreugh prince should have been the climax. The area I want to see the most right now are the Velothis and the dragon that supposedly lives there: They had a model going around a few months ago, but it wasn't finished yet. Wonder if maybe they moved it to Cyrodiil in the end, given the comment about a "rogue imperial war dragon" in yesterday's presentation.
>>719515502Bro, please, i know you get asked this a lot but what the actual fuck do you think saying the exact same shit every single fucking time you get called out helps you in any way lmao
>>719515524But every time?Cmon now.You can't be so predictable and then act shocked when called out. As soon as you posted the info graphic I said three random anons would show up and sure enough three random anons showed up.Happens everyone you post the Sainted infographic.Funny that.
>>719515835>maybe they moved it to Cyrodiil in the end,Pretty sure the plan is to have multiple dragons, one doesn't cancel the others
I have schizo fatigue.
>>719515989>I said that when you post the picture confirming what everybody could plainly see through my autistic meltdown in this thread at least one person would REACT to it!!!>See I was right! You're my gangstalker! I'm such a smart big boy autist! My daddy says he's very proud of me unlike your daddy!
>>719515871If I was the only one called out you would have a point.You call out everyone who disagrees with you by posting the Sainted info graphic.Usually when it gets pointed out in real time you start throwing accusations of samefagging around.All this could have been avoided if you simply discussed the games and stopped the om nomination posts to derail the thread. You did not.
>>719514667I'm glad to hear you made some good money Trainwiz. I hope to do the same one day when I quit being a depressed mid-level quant.
>>719515835For me, it's Shadows under Aimrah's creepy as fuck Lovecraftian story and Ivon Seloth's unfortunate end
>>719516230I am not your boogeyman but close enough for your purposes I guess.Well you successfully derailed another thread. You must be so proud of yourself.
>>719516231I'm not the on nom poster my autistic friend, i simply don't have the self control to not call you an autistic freak, so bye now
>>719516371*waves*
>>719516272Make sure you get the crab hand off his body.
>>719492708>skyrim - home of the nords>project cyrodill>tamriel rebuiltthis is so confusing, why not just fuse all 3 mods in one and do an arena-like game
>>719516902They are designed to be all used since they are based on a unified asset/code base called Project Tamriel. But they are made by separate teams and able to be run separately. It's the best of both worlds.
>>719516902I'm pretty sure that's the eventual plan, none of them are close to being finished, at least from what has been released so far. They are still really good though.
>>719516902They're fully compatible with one another and uses the same asset databas
>>719512923InfernoPlus has been fucking around with FromSoft's Souls engine for a long, long time now. It's actually to the point it pisses off a lot of dedicated modders because his his mods don't work on the prominent community tools they release, he does his own shit for under-the-hood things. The only thing he can't figure out is the lighting and re-modeling old Morrowind outfits which is why he made the video in hopes someone could help with those.
>>719517745Yeah, the manual editing and such he did for Remastest and such was just nuts. He clearly knows his stuff.
Oh no no no Atmora bros...
>>719516902all mods are made to be played together in mind and are made by the same team/group
>>719516570Eleidon's Ward, my beloved
>>719519879I wish more games would just have random overpowered artifacts everywhere.
>>719499168The best part of the whole Tamriel Data thing is the fact that the cats and lizards and elves still get some content despite the fact their respective mods are still fucking decades away
Alright you guys win I'll play more TR. Where should I go? I've only explored the areas around firewatch so far.
>>719519879>tfw i completely missed it because i didn't look up when i entered the room it was in
>>719520479go to anvil
>>719520479Old Ebonheart.
>>719517179>>719517430>>719517512>>719519131desu the thing I want the most is black marsh because I know todd doesn't have the balls to make a mainline game set there and I want hardcore survival swamp lizard pussy
>>719499418idiothttps://store.steampowered.com/app/1154960/Ardenfall/
>>719521019was this made by modders or just people trying to cash in on Morrowind
>>719520030Same. And TES can often get bogged down with "muh aedra/daedra artifacts" when at any point they can just make up cool new items created by men. Eleidon's Ward is just a random enchanted shield some Breton knight used to kick ass back in the First Era.>>719520489I know the pain.
>>719521080who knowsits shit so who cares
>>719521149It got bogged down because they started to make every artifact tied to a quest, because you can't find some powerful thing too early that might "upset da game balance".
>>719520846hardcore survival swamp lizard pussy sounds unsanitary
>>719499418Do the full conversion mods count
>>719520232can you get the weapons?
>>719521381You can't sell those
>>719503979NTA but the use of gen AI implies that you don't care about that part of the game, which makes me not care about it. No one uses AI out of love, they use it out of convenience. Also it sounds flat and uninspired.I don't mind its use in mod projects since these are made on no budget, there's not usually a better alternative, and one could argue that there's an accessibility benefit to it (for people who have difficulty reading due to mental issues, not modern audience accessibility). However I have no intentions to ever purchase something made with AI.
>>719520846The original plan was for the TR to move down to Black Marsh after Morrowind was completed. They've done a lot of planning for Black Marsh that you can see. From what I recall>Various types of Argonians live down there, including Nagas (tall lanky and savage who live solitary lives), turtle guys who live in the central lake, gharial guys who live in the West near Cyrodiil and are fairly friendly and supposedly the most common outside of the Saxheel Argonians outside Black Marsh, toad guys, and feathered tribals with rudimentary wings that live in the canyons of Shipal-shin and get used by Hlaalu as mercs>Black Marsh has a kingdom on paper but it has no real holdings or power, and the land is chopped up into colonies and served to various companies, including the East Empire Company, House Hlaalu (who legally control their section in a separate entity in order to prevent the expansion of slavery), the Imperial Navy, a few smaller companies, and a literal scam colony some guy sold to High Rock Bretons promising it was a tropical paradise>The Hist trees are remnants of a previous kalpa and barely aware, and the MQ would be a swashbuckling adventure to get the Eye of Argonia which is like a doomsday weapon basicallyI haven't read the docs in a while so this may be off and none of it is particularly final though we should start seeing stuff make it in. It's a shame the feathered Sarpa didn't get finished in time for Grasping Fortune.
>>719492708>morrowind
>>719524483Why so much semen?
>>719524518Azura is cum
Do I still need to start a new playthrough upon updating one of the province mods if I haven't stepped foot there yet? I'm taking my sweet time with TR and I don't wanna restart just yet.
Do you guys use the modded soundtrack or stick to the og?
>>719524127kino, gonna look forward to it
>>719492708Man if you are going to do this much work why not do it in the better engine? use skyrim instead
>>719492708The architecture looks lame and boring, looking at the video I have the strong feeling that this project is headed by the type of autistic worldbuildingfag that is very fascinated by the supplies chains and diets of fictional worlds but has completely forgotten that fantasy fiction is supposed to stimulate the imagination >>719499418Modding is not even close in terms of difficulty to making a new game from scratch. Plus these projects run on passion from volunteers, if you're making a game from scratch you're gonna have to pay them a salary. You must be 80 IQ to not realize this.
>>719513747>All I see are Square blocky wooden huts and grey boring rocks everywhere. people liked TES3 because it described the rest of Tamriel as equally fantastical and exotic as vvardenfell. At least the mainland Morrowind team understands this. The Indoril areas and the orange fungus forests are fucking unrealThe Reach has always been a backwater shithole. What's interesting there is the border conflict between Skyrim and Hammerfell as well as tribal Reachmen bullshit.
So is Markath going to have dwarven stuff or was that a skyrim thing?
>>719513747Yeah, you're kinda touching on the same problem I did here >>719525229, the trailer is not but continuous mentions of local politics and the most drab looking architecture I've ever seen. They seem to not understand the aesthetic dimension of fantasy at all.
>>719525604Skyrim thing, SHOTN has Direnni ruins instead.
>>719525604Skyrim thing. SHotN will have a Dwarven ruin next update, but it's one in Hammerfell and their style is much different from Morrowind Dwemer. You can see what it's like in PC I believe since there's one there.
>>719525609>>719513747The Reach is a war-torn backwater. The aesthetic in-game actually lets you explore that which is pretty cool. Technically, most of Skyrim in SHotN is just Hammerfell.
>>719525609It's the Reach anon. The only thing there is a messy political situation and wild forest men.
>>719501464>Trainwiz, a well known Skyrim modder with a lot of proven work and somewhat of a focus on the sci-fi side of the Elder Scrolls setting with his mods, ended up making his own space fantasy sandbox game that he shilled constantly. It's only $20, it has mod support, and will be getting multiplayer Soon(TM).What game?I actually enjoyed his star wars mod enough that I'll pick it up when I get paid
>>719526198Underspace. But I didn't make any Star Wars mods.
Arent they trying to do too much at once? Starting on high rock when they're already working on morrowind, skyrim AND cyrodil just feels like too much. I have faith since everything I've played has been fantastic but how do they manage all this at once?
>>719526618Different teams doing each one.
>>719526618Because it's multiple teams that share resources, same as Beyond Cyrodiil
>>719526618Yeah, I do wonder if it wouldn't be better to focus the manpower on getting the projects finished first. Still, gotta applaud the ambition and dedication put into it. At this rate we'll see Morrowind contain the entirety of Tamriel by 2045
>>719526618>>719526697>>719526840Technically there are projects open for all the provinces. And the Abecean and Padomaic ocean territories. And Akaviir. They're all just planning though being done to make sure lore is consistent across all projects (I.E. a Summetset native describing the island in Morrowind and Skyrim aren't illogically contradictory). The most actual work being done on those is assets that can be used in other projects, like armor sets or furniture, minor stuff.Also, this is all volunteer stuff. Focus tends to shift around based on what people are excited about. Anvil was in development for the longest time and then got a surge of activity in development when people shifted into it. After the work in Anvil and Markarth people realized they wanted to work on High Rock and Hammerfell too. Hammerfell is arguably going to be an easy province to make as well.
do you think shes single
>>719526697>>719526773I know its different teams but surely they're stretching themselves thin at this point. There's only so many autists obsessed with modding morrowind out there. Working on 2 or maybe 3 provinces at once might be doable but more than that seems overly ambitious.
Warlockracys TR vids are comfy.
>>719527001Morrowind got a surge in interest after Old Ebonheart released and COVID. The internal management for TR and PT is also ironed out and solid. You're underestimating the workforce they have. And since everything is volunteer, people work on what they want to since otherwise there'd be burnout.As usual, if there's a specific region you want to see come out sooner, the best way to make it happen is volunteer. No matter what you can do they can probably find some use for you.
>>719527001>There's only so many autists obsessed with modding morrowind out there.More than you might think.
If there was anything I could criticize TR/PT for doing, it would be not wanting to expand game mechanics. I get why but fuck after seeing the use of painting in mods or fishing, it would be great to see quests designed with those game mechanics in mind.
>>719527307It already adds new spell effects and enchantments.
>>719527381Game mechanics
>>719527412Those are game mechanics.
>>719527432Spells and Enchantments are game mechanics that are from the original Morrowind.
>>719492708kind of looks like shit tho. wheres the graphics
>>719527481I dunno man, being able to swim through walls with Passwall is pretty new game mechanic to me.
>>719527587Passwall and Blink are probably the biggest things they've ever added and I'm surprised they weren't withheld. But I think you know what I mean by game mechanics. Even that ladder system there you're showing would be a nice thing to have added.
>>719515308om nom nom nom nom nom nom nom nomn omn >(Translation: Morrowind is Good! It's really Good! It's Grrrrreat!)
>>719525159>project has been worked on since morrowind was released, they arent going to restart the whole thing just to put it in skyrim>HD assets are way harder to make and it would slow down the project massively>theres already a project doing something similar in skyrim which is never ever coming out>skyrim is gayThere are plenty of reasons
>>719515835I like the Old Ebonheart Thieves Guild quest where you crash the noblewomans birthday party and get her uncle drunk. That quest line in general has so many great moments. For Cyrodiil I liked the Ayleid archeological dig and that Molag Bal drowning cult
Hey guys, anyone seen my horse?
bump
>>719518575Why they insist on being so disorganized. Why. It has been ten years yet so many of these projects somehow still are in chaos.
>>719532062People come and go. That is a massive contribution to chaos.
I'm bored of playing battlemages every playthrough but idk what else to do.Most other skills suck or are redundant like having multiple weapon types or armours.
>>719504501What the fuck is that?
>>719532296Veloth
>>719532412THAT'S in Tamriel Rebuilt? What the fuck?
>>719532445There's a lot of neat shit in Tamriel Rebuilt
>>719513747>>719525609I don't have the picture on hand, but there's a city in the works that is nestled in the middle of a giant curled up skeleton of a sea monster. I'd post it, but I saw it literally months ago. Now way I'd be able to find it.
>>719515835>>719516053What's the deal with dragons in Morrowind-era lore? Skyrim makes it seem like they're a special thing that don't exist anymore. I didn't know dragons were actually around in Morrowind's time.
If you could have one city/region finished and ready to play right now what would it be?For me its probably northern skyrim. Places like winterhold and dawnstar were so lame in vanilla skyrim, I want to see what they do with it. Either that or central cyrodil, a fully realized imperial city is going to be mindblowing.
>>719524945The general answer is yes, although there are specifics to that.It largely depends on what it is. For instance, I was playing through the Morrowind MQ and the Abecean Shores update brple my game because it changed a reference ID for a region. Likewise, if things like questlines get changed, it's likely there will be problems. You might also just run into duplicates of stuff. I think Poison Song will be a massively game breaking thing because they're redoing the entirety of the Indoril lands. In general, the safest bet is to just not play with TR, or play with different characters. I really hate it, too, because I like playing one character for a long time and I want to see the travel around the world with them, and I can't do that as the game releases unless I want to have to remake the character each time, which obviously presents other issues, like the journal not carrying over and all that stuff. I'm basically doomed to never have my perfect, dream playthrough until I'm, like, 40.
>>719532982Per the Pocket Guide most dragons in Tamriel belong to the Empire and act as some sort of elite mount. The reason why the empire is so obsessed with them is part Akatosh thing and part the fact that the dragons they use were brought by the Tsaeci. See Nafaalilargus in Redguard.Are they metaphysically special? Sorta, but it isn't very clear and the shouts have nothing to do with them. I think last time the plan was to have most dragons in the Imperial City be the retarded, imbred descendants of the big and smart ones the serpents brought. There's proper, non-tarded ones, but they will be special encounters (like the one in Morrowind and maybe this "rogue" war dragon mentioned in the presentation).
>>719533384Tear. The Dreslands will be so good, and Tear is the peak of scum and villainy that we need.If we had to do a never-ever region, probably Sea Elf land or Thras. Thras is supposed to be a space elevator megaopolis whch is sick.
>>719533384The enterity of the Redoran territories, with most of the Niben as a close second so we can finally visit Cyrod's fabled jungles.
>>719532982Dragon representation and mentions are present in Arena, Daggerfall, Redguard, Battlespire, Morrowind. Then suddenly came Oblivion and Skyrim and kinda forgot about that whole thing for some reason.
>>719533505Why did Morrowind try to retcon Cyrodil into a jungle?Were the Imperials trying to make it sound awful when they discussed it so the locals wouldn't want to go there? Did they ever explain why they got that wrong?
>>719533384Whatever the most fantastical part of Summerset would be, either the capital and surrounding land, or its equivalent of Morrowind's orange mushroom forest or Shipal-Shin. I'm not that big of a fan of the altmer, but Summerset has always made my imagination go wild. I absolutely can't wait to see what PTR does with it. My second choice would be either the Imperial City or eastern Cyrodiil. I've read the design document (which is very old) and the former sounds like it would be absolutely massive, and it's surrounded by rice fields and all kinds of different stuff. I think it would be absolutely amazing and I can only imagine the city itself would be big enough to be considered its own region. I really hope they go all out with it. I also say eastern Cyrodiil because the design doc has a lot of cool info about the extent of the jungles that are planned. I wanna see the big ravines and the villages that are being overtaken by the foliage. Third choice would be Mournhold just so there wouldn't be that massive fucking hole in the middle of the mainland.
>>719533768Almalexia is probably after the Redoran lands, sooner than you'd think
>>719492708Was project Tamriel that mod full of tranny devs hiding disgusting shit in daedric text
>>719533742Morrowind didn't retconned shit. Cyrodiil being half warm jungle comes from the 1st Pocket Guide (came with Redguard), a document meant to retcon Daggerfall and restructure the setting as a much more exotic and culturally complex place. Previous to this Tamriel was Todd's D&D homebrew for the most part, something obvious if you play Daggerfall.
>>719533596Skyrim also takes place hundreds of years later and the dragons were already dying out. Imagine if all of a sudden dodo birds started appearing everywhere again
Apparently Poison Song, the Indoril land rework, will actually let you join the house. No longer we'll have to wait for Almalexia to be finished.
>>719533434>>719533596Oh, that's very interesting. I'm excited for the inevitable "ridable dragons" mod that comes out once we get some dragons added into Tamriel Data>>719533813As far as I know, they've said they plan on doing Mournhold dead last, just because it's a pain in the ass to do, unless something's changed.Oh, that reminds me, another cool place I'm excited to see is TR's take on the Clockwork City. I believe there's supposed to be an exterior entrance to Sotha Sil, or maybe some kind of city above ground. I can't remember their plans, but it's some kind of derelict, overgrown shithole.
>>719509917Why is Tamriel Rebuilt always singled out? Is it not part of Project Tamriel?
>>719534058It's the ruins of the original city populated by mad priests.
>>719533940Pretty sure that was a skyrim mod. TR is made by lore autists
>>719534094
>>719534058>As far as I know, they've said they plan on doing Mournhold dead last, just because it's a pain in the ass to do, unless something's changed.It has. That was back when they attempted 50 million Almalexias before Old Ebonheart changed the TR project. Organization and how they work has changed. Anvil and Narsis are both super massive cities and have given them the blueprint for how these types of projects work.While Almalexia will dwarf Narsis (the goal for the T0 cities of Tamriel is that you could do a full playthrough only in those cities and it feel complete), Narsis and Anvil proved that these massive cities are feasible to make.>>719534086TR is older than PT. They cooperate.
>>719533959You could visit Cyrodil in Arena. It wasn't jungle.The only place they used a jungle tileset was Black Marsh.I didn't realize a game had gotten it wrong before Morrowind. I suppose the team was so small back then they couldn't catch all the mistakes. Good to know it wasn't a mainline game that initially goofed up.
>>719534058after making narsis they feel more confident making a large metropolis like almalexia or at least that's what some of the devs are saying on the discord.
>>719534161>Narsis and Anvil proved that these massive cities are feasible to make.But they run like shit
>>719534227Let me guess; you don't use OpenMW
>>719534161>>719534201>T0 cities of TamrielWhat are these? The capitals? Either way, I'm basedfacing right now.>>719534227Playing at like 40 frames per second is just something you have to accept when it comes to Morrowind. It also depends on your engine (MWSE vs OpenMW) and number of mods and shaders. I know that if I play with very few mods, it runs better, but I don't really care. Cities are always my least favorite places to navigate anyway. Also, there are performance optimizer mods for both MWSE and OpenMW. I don't like them because they dynamically reduce your view distance, which is kinda annoying, but that's just me. They most definitely make the game run better, however.
>>719534086TR slots in with Project Tamriel, but it standalone and predates them.
>>719534353>What are these? The capitals? Either way, I'm basedfacing right now.The biggest cities in Tamriel. In the maps they post for the cities, each one is ranked by the size of the settlement. Places like Narsis, Vivec, and Anvil are T1. T0 is larger than that.From what I remember, Imperial City, Wayrest, Almalexia, Senchal, and Alinor are the T0 cities. Valenwood, Hammerfell, Skyrim, and Black Marsh don't have any T0 cities.
>>719534162You realize in Arena the Ashlands were decidious forest, right? All of that shit, already retconned away in Daggerfall, got nuked by the 1st Pocket Guide and mega-nuked with Morrowind.
>>719534086same assets different teams. Project Tamriel sucks and barely puts out
>>719534353>What are these?Almalexia, The Imperial City, I think wayrest? Presumably there would be one in summerset as well but I can't find the map rn
>>719534482>Imperial City, Wayrest, Almalexia, Senchal, and Alinor are the T0 cities>Valenwood, Hammerfell, Skyrim, and Black Marsh don't have any T0 citiesGood to see the TR devs have given us an empirical way of measuring which provinces are first world and which provinces are third world.
>>719534550>nuked by the 1st Pocket Guide and mega-nuked with MorrowindJust had the idea of a gif of an altmer themed basedjak getting vaporized by Numidium in the background with the words TRUMIDIUM at the top
>>719534572It makes sense.>TIC, obviously>Almalexia as the capital and religious center of a massive wealthy province of zealots>Wayrest as the anchor city of the Illiac Bay, collects wealth from High Rock and Hammerfell>Senchal as the anchor of the Topal bay, collects wealth from every southern province, major port of call for ships entering and exiting the Niben>Alinor as the capital city of the most advanced race on the planetThe other provinces are colonies that have their resources extracted to make the Empire richer
>>719534572As if Wayrest alone can uplift Daggerfall from being a baronial backwater of warring states.
>>719503979it’s bad and sounds bad
>>719524945TR alone supports multiple playthroughs. It's not really intended to be progressed into so much as parallel content.
>>719534550I am aware they tried to retcon Cyrodil. I thought it was Morrowind that tried to but apparently it was one of the adventure games that goofed up.Did they ever explain why they got it wrong or did they just ignore it and move on?
>>719534834>mfw they've been at it for 20+ years
>>719534837I think it's less that they got it wrong and more that they just didn't care and wanted to change it. Arena was incredibly generic and so was Daggerfall for the most part. Morrowind and especially Kirkbride's autism is what made the series into what it is today, for better or for worse. There was a lot of weird lore in the old games, like Numidium, but it didn't really come to the forefront until after those games. Don't forget, the dunmer weren't even grey skinned in Daggerfall originally, that's a later change. They were just brown people. It's ultimately just the way these things go, people come and go, contribute new ideas and change old ones, for better or worse.
>>719534735To think that we've never actually seen one of these T0 cities is crazy. I can't wait until they finish one. T1 cities are big, but once you get to know them, they're not at all that large. To say you could have an entire complete playthrough in a T0 city means it must be pretty fucking big, like comprising its own region. Seeing something like that would be insane.
>>719534834Is there alternate start mod that makes you start the game in cyroodil or skyrim? Would be cool if for example after comitting a crime and getting caught you got a choice to acxept mission from a blade and sail to morrowind
>>719534837No, because they want to spite you in particular.
>>719534982So it was just a rogue writer? Did he do it on purpose or did he not know it was already a forest in prior games?
>>719535064engine already shits itself in old ebonheart. we can look forward to lovely 20 fps in bigger cities.
>>719535104He didn't know, he never played Arena
>>719535064There's a fair chance that, God willing, we'll see Almalexia, perhaps the second or third bigger city in Tamriel. For the rest it's hard to say given that it involves 2030+ content.Who knows, maybe AI tools are so good at that point that full Tamriel becomes feasible.
>>719535073And start a normal playthrough of morrowind forgot to add that
>>719503420I hope BlackReach is in future games
>>719535064>To say you could have an entire complete playthrough in a T0 city means it must be pretty fucking big, like comprising its own regionPull up one of the development maps for Cyrodiil. The Imperial City, easily the biggest, is utterly massive and it probably the size of the bitter coast n terms of cells.
>>719535086I am in the camp of staying true to established lore. Consistency of lore is important in a fictional setting if you plan to stick around.Changing things on a whim degenerates the setting.
>>719535073Merlord has one, which is really really good, but it only works for MWSE. I basically just make my character, walk out of the Census and Excise Office, then coc to where I want (like Anvil), add a bunch of gold to my character, go shopping for some basic supplies, then I just start my playthrough as if nothing ever happened.>>719535118Works on my machine. I get like 50ish frames in the middle of Old Ebonheart. It only chugs a bit in the alleyways for some reason. Narsis is pretty smooth, too.>>719535179>>719535272My god, Almalexia is like 40 cells
>>719535126That is a shame.
>>719525159Lmao. Kill yourself.
>>719534946You have to remember TR underwent restructuring in 2019 and basically put out more meaningful content in these six years than with all the landmass up to that point.
>>719532445He tells you to travel to Akavir
>>719535104Ken Rolston and Kirkbride were two of the biggest writers for Redguard and Morrowind. I think Ted Peterson, too? Can't quite remember. Peterson was around since the beginning, so obviously the old guard weren't against the changes. They probably supported it. In general, you also have to understand the landscape of the internet at the time. These writers typically did lots of out-of-game roleplaying and creative writing on stuff like the Bethesda forums. TES is most definitely a living mythology, the new retcons, additions, and changes made in Oblivion and Skyrim are nothing new. Whether you like them or not is a different question. That's just the nature of these things. You don't get that with stuff like Lord of the Rings because it's just one guy who made it all. You can see a similar thing in real world mythology and religious beliefs. Things get added, things get taken away, they get changed to better suit the times and sensibilities of the people and culture, and they get reinterpreted. Such is the nature of collaborative storytelling.
>>719535551TES writing in general is also very interesting because of unreliable narrator and intentional vagueness to a point of contradictions.
>>719535681I've also heard someone say that they consider each game to be its own separate continuity, which I think is an interesting way to look at it. I tend to like the concepts behind the games. I think the Oblivion Crisis is awesome and I love the politics of 5th era in Skyrim, even though I don't really like those games all that much. It's fun to think of them as their own unique interpretations of events. I can play Morrowind and think "damn, it won't be long until everything here in Vvardenfell just gets destroyed and fucked up" without worrying about all the lore changes that would imply. And, for what it's worth, it's all made up so it doesn't really matter anyway
>open skywind video in sidebar>literal pajeet voice starts talking
>>719535551Well it is good they ignored the attempted retcon going forward.Consistency is important. Can't go changing things willy nilly because somebody thought something sounded neat.
>>719512234>SkyblivionI swear to god those guys have been on suicide watch ever since the remaster released.
>>719536146>suicide watch>released a video a few hours agohttps://www.youtube.com/watch?v=7ATiEK31Tqo
>>719535383This. Old Ebonheart onwards is basically a completely different project.
>>719499243i dont mean to be a faggot but I love Inferno. Really talented guy with a great sense of humour. I'm glad he's blown up in the last few years.
Bros......we're going home.........
Excited for Markarth Side. Dragonstar was excellent so if they can meet or even exceed that quality I will be very happy.
>>719536204they just want to release it
This thread feels way too dry, it needs to be moisturized.
>>719534058Fooling around the discord, it seems that the current idea for the "rogue dragon" in Sutch is that it is a proper one, smart and big, and in fact he had a rank within the legion. Dude just decided to fuck off to the Colovian mountains for reasons he won't share and has been trashing the area a little since.
>>719537038 slather me in Telvanni bug musk and throw me into a Vvardenfell ash storm, that’s the kind of moisturizing this thread needs.
>>719536585Wonder how far the Reach questline will go in terms of player rewards: It's planned for the player to become a landed thane, and later on a Jarl once the main questline gets implemented.Funnily enough, per both vanilla and TR lore Redoran Archmaster is the highest title avaliable to the player, as it makes you the actual lider of House Redoran in its enterity (not just Vvardenfell like the Hlaalu and the Telvanni). This I think would be roughly equivalent to a duke/minor king title.
>>719492708very cool but it's still morrowind engine ew
>>719538885This is what I love about Morrowind. It gatekeeps itself from mouthbreathing zoomers and retards.
I really hope the more unique races get used more often so it's not just the 9 main ones. Imga for example should be waaaay more common.
Any good mods to add new music?I love the morrowind ost but it gets a little repetitive.
>>719535327The issue is i think there are only so many ideas for quests you can come up with. I would be totally fine tho with straight up plagiarizing quests from skyrim and oblivion (the good parts). Or even other non TES games
>>719522217Not those since they aren't even finished yet last time i checked. You can get stuff like the one piece of Argonian armor currently in and at least some of the Khajiit weapons though
>>719492708I don't engage with any of this, but love seeing people put out videos on the subject.
>>719499243what a fag
>>719541171I'm thankful for his fallout vids introducing me to the modding scene. I never would have found about sonora and stuff otherwise.
>>719509917At least Lordbound looks cool and is actually coming out in a month. I wonder why BS even bother with a yearly presentation event when they have no progress to show
>>719495201>femaleuuhhhhh.... anon....
>>719543090>At least Lordbound looks cool and is actually coming out in a month.It looks fine, but the person streaming it had terrible graphics settings and it looked awful.
>>719543140Morrowind Troon.jpg
>>719543147That showcase was a disaster in general but the mod itself looks fun
>>719543215It's as if no one even made an effort. TR Showcas looked smooth as fuck in comparison.
>>719533959>"Cyrodiil being half warm jungle comes from the 1st Pocket Guide (came with Redguard)">"Previous to this Tamriel was Todd's D&D homebrew for the most part, something obvious if you play Daggerfall">Todd's first game was Redguard and he didn't work on either Arena or Daggerfall What did anon mean by this
>>719536937Ten years is a long time. The project lead's gf killed herself years ago and it's been so long he's gone from depression to starting life anew to getting engaged next year. Yeah no wonder they want to release it already, better in the hands of the people while being a bit buggy akin to Day 1 Bethesda games than them letting perfection be the enemy of good and blueballing people until 2028
>>719536470I appreciate when these presentations are clearly made with KB+M and don't try too hard with a controller mimicking an E3 style camera. That's also what made Roscrea's gameplay showcase stand out compared with every other wannabe Beyond project.
>>719536470As expected they completely fucked up the scaleThe character feels like a giant
>>719514915>Never played Elder Scrolls Arena, and it shows.
>>719492708>click on video>ai voice>click off videoit's shit
Where we dropping boys?
>>719544768Karthwasten
Beyond Skyrim needs the same wake up call that Tamriel Rebuilt had in 2019 with Old Ebonheart. It's been more than half a decade of>trailer showing something promising>devs hyping it up like it's coming out in a couple years>radio silence>new devs post somewhere obscure like in a random Discord post or reddit thread admitting "yeah well those were the OLD devs, they didn't know what they were doing, WE are the NEW devs and when we inherited the project we actually found out it was shit and barely functional and like 8% done but don't worry, every since we started working on it we've done massive progress!>trailer showing something promising>you are now here
>>719544768>not starting out as a sellsword in Old Ebonheart's docksngmi
>>719543284TR basically has an edge of everyone.
Post the sload already I'm not here for anything else
>>719545185
So do we know when the markarth update is coming?
>>719545313The first half of 2026 if everything goes as planned
>>719535327>My god, Almalexia is like 40 cellsModders always trying to one-up Bethesda is stupid, if they followed the standards of 2002 the mod would've been finished years ago.
>>719545758Shut up retard.
>>719545709Cool, guess I'll put off exploring skyrim properly until then.
>>719545758Following 2002 standards would be dumb when the new content is so good but I do think they're biting of more than they can chew with these huge cities. I don't know how they're gonna pull it off.
>>719545758They have already proven that they can do it
>>719545758Bethesda following those standards is precisely why we got a game set only in Vvardenfell over the entirety of mainland Morrowind as originally planned, anon. The devs themselves knew that the province would be too big with the scale and level of detail they were going for, which is why the game is set in the 'smaller' inner island and Mournhold is a fake inner cell city
>>719546003Anon. Morrowind is what it is because Bethesda wanted an XBOX release as well.
>>719546083Two things can be true at once
>>719546003>he devs themselves knew that the province would be too big Too big for the xbox audience, plus they needed to sell something fast because they were on the verge of bankruptcy. There is no reason not go as big as time, skills and reason allow when you are doing it for the love of the game
>>719539509I think both sides are satisfied with the situation.You can feel like you are winning and the others don't have to play an old ugly game.
>>719523356Then you'll buy no new game because at some level Gen AI is involved. Every programmer is using something like GitHub copilot, every artist is used adobe, every meeting is being transcribed and summarized by AI, etc etc
>>719546164proof?
>>719548608Your mom is fat *and* I want to fuck her
>>719514718I'd rather see her taking BBC than this abomination
>>719544768Bal Oyra because I don't remember where it is
>>719543983its a real voice
>>719552905proof of life?
Are TR style speechcraft checks in the base game? If they are I never noticed. It’s cool they do that but who’s walking around with 50 speechcraft? Let alone 80?
>>719550043This is literally me
>>719523356>I don't mind its use in mod projects since these are made on no budgetIndie devs also have no budget
>Have you eliminated the Brotherhood of Steel?
>>719555270What the fuck is a Master doing in Morrowind and not in the Soul Cairn??????
>>719504774Me in the middle.
>>719544768Why are there so few options?
>>719534552>Project Tamriel sucksAnvil’s awesome what are you talking about?
>>719534552ayleid ruins are sick
I wish speechcraft was better implemented in tes. Being able to make a "charisma build" is such a mainstay of rpgs but tes has never been able to get it right.
>>719534552>Project Tamriel sucks and barely puts outAnvil was great and other mods are gaining momentum as well. We haven't seen all the fruits of the Morrowind modding renaissance from them yet. Just like with TR the time between releases should become shorter because they have more people. Even for Skyrim alone they are currently working on two other areas besides Markarth and have already started creating quests for them.
>>719544963There is no wake up call. Even without the comical mismanagement the development time and skill necessary for Skyrim is so much higher than Morrowind. Models take longer to make, environments longer to design and optimize, quests longer to script and then you have to voice acted them.I don’t know if Beyond Skyrim will ever have another release, and even if it did it’d never be on the level of even Dragonstar, to say nothing of Old Ebonheart or Anvil or Narsis.
>>719544963They need to completely rework organisation just like TR did and I doubt BS will go for it.>>719555997Bruma is proof that they can get results if they go for it.
>>719556268Bruma is 8 years old and a vertical slice at best.
>>719515835Counter-question, what is your LEAST favorite TR/PT quests and what are the areas you aren't hyped for at all.I really didn't care for the epilogue after you do tribunal, got tired of trekking over such a large area after a while. Maybe i just dislike it because I had just played tribunal again and that left a bad taste in my mouth. I guess Voiceless Harmony was also frustrating when I first tried it, but I think that's the point.I for one am somewhat ambivalent towards Hammerfell, never cared for deserts and while I'm sure there is interesting stuff there, I have a hard time caring.
>>719555328Different kind of master.
>>719513747they are doing an update and overhauling released stuff. Making the old ruins more interesting and so
>>719555662true
>>719546682Oh no, I won't be able to play new games? You mean I won't be able to enjoy all those gacha slop or live service slop anymore? I'll be stuck with the thousands of thousands of games made before then? How terrible, what an awful fate.>every artist is used adobeNot every artist uses AI, not by a long shot. Many people still have standards and almost all of them hate it.>every meeting is being transcribed and summarized by AIWhat a weird thing to compare, automatic transcription has been around for years.>>719554578Indie devs ask for money in exchange for product.
>>719555662I didn't have high hopes for PT's Ayleid ruins at first because Oblivion, but holy shit I was glad to be wrong
crystal desert in summerset isle
Morrowind in and of itself is bad, but TR literally feels like a single player MMO. How desperate to not play video games to waste time on something like this? Go play an actual video game
>>719562071
>>719562071Good morning saar
>>719526456>Underspace. But I didn't make any Star Wars mods.Ah I'm getting you mixed up with a Morrowind modder
>>719551546Of course. You are animal (or female) without imagination and all you want is realism. You are part of the legion that destroyed vydia.
>>719562071You've been doing this for so long, and have nothing to show for it. How much longer are you going to cry about people playing a game you don't like?
>>719502059You still working on that airship player home?
>>719544768>Starting in Fort FrostmothI hope you modded that island to be weaker, because it's going to fuck you in the ass.
>>719564924He is a Morrowind modder
>>719525159But Morrowind IS the better engine. Skyrim is for retarded casuals who don't actually like RPGs.
>TR is projected to be complete 2035
>>719565431Yep. No ETA on it though.
>>719567267I’ll be 42, then I can finally kill myself.
>>719492708Is Morrowind easier to mod or something? Beyond Skyrim seems like it's never going to get anywhere. I know this mod is like 20 years old or something but still, BS is ten years old now and nothing but Bruma has released.
>>719545991Where's the whore houses and bath houses?
>>719556473It means they shouldn't have been retarded and should've released one county at a time every handful of years
>>719569130They've said this isn't possible due to questlines being stretched across multiple cities and regions.A big design flaw. Especially when their Bruma showed that you can have plenty of content confined to one area. I imagine the leads just didn't want to, or were unable to, reign in the team on how to design things.
>>719568781in skyrim you need to have daily schedules for npcs voice acting and higher quality custom models. in morrowind all you need to do is plop the npc down wherever and write out his dialogue
>>719568781Lower graphical fidelity is inherently easier to modelMorrowind through OpenMW is probably the most stable TES game you can ever play.The lack of voice acting means custom NPCs aren't jarringly out of place with fiverr/ai voices like they would be with SkyrimThe creation kit for Morrowind is easily one of the greatest mod tools ever In Skyrim and Oblivion, custom NPCs need to interact with daily schedules and such but in Morrowind NPCs basically sit in one place forever (maybe with a small patrol area)
>>719568781Think about all the things Skyrim requires and Morrowind does not>NPC schedules so they move around, sit, drink, sleep, etc. instead of standing still 24/7>conversations they can have with other NPCs>voice acting >which itself requires recording, mastering, splicing, editing, implementing, QA testing, etc.>models and textures need to be higher fidelity >environments need to feature more handcrafted details
>>719569425I can see the daily schedule and voice acting. Navmeshing is a pain itself from what I remember. I don't know about the custom models thing though, speaking as a hobbyist and it might sound silly, but it's easier to make a high quality asset in 3d now than it is to make a worse one. Texture work alone is a bitch with low quality assets to make sure things convey properly.I still feel like we should have something aside from Bruma by now though.
>>719569402>no you don't get it, it's IMPOSSIBLE to record VA for a quest we'll only implement once both Anvil and Bravil are finished. We're not organized enough to not lose those files through sheer incompetence>that's why we'll delay years old work done for a straight decade. You know pic related? Yeah his VA recorded his lines nine years ago and who knows where he is now or if he can come backBravo Nolan
>>719568781At this point, yes. It's way easier to mod and to debug. There's a lot of stuff scriptwise it's shit at, but in terms of just making stuff it's way less of a hassle.
>>719569665i dont know anything about 3d modelling so i wouldnt know. but yeah something is wrong at the project when there is still no other releases after 8 years. I think the New north (morrowinds first release) was supposed to be out in 2019. I think part of it is how secretive they are, you can go to TRs and PTs discord and see everything they are working on im pretty sure you can download indev builds also. BS from what i heard is very tight lipped and closed off for no real reason besides paranoia, and they tend to screen and vet volunteers which probably hurts the chances of average folks volunteering to help.
>start a PT character>undead / lich hunter>there aren't many undead things to fight in CyrodiilIt's Cyrover, billions must play in Vvardenfell. This is why I usually don't play early access stuff.
>>719569126
>>719570975How are TR/PT's mage's guild content? I know one of them has a bunch of guilds at leastI was very disappointed with base Morrowind's mage's guild being errands and shopping for flowers until someone says "there's a cool staff/ring here to get it if you want" and then you're the archmageIt's one of the few things I think oblivion and even skyrim did better than morrowind
>>719492708The High Rock mod being connected with Skyrim from the start is great. I liked the spookyness of that province in Beyond Reach for Skyrim, but this implementation will be better for sure.
>>719571449I have no idea, I've never played PT until now. My character is a devotee of Stendarr and has dedicated his life to killing the undead and daedric hordes. Only thing I've done is a few quests of the Anvil Itinerant Priests.
>>719571371>69
>>719570975>there aren't many undead things to fight in CyrodiilAyleid ruins enemies are something like undead. Most other ruins are full of undead. The Kingdom of Anvil quest ends with you facing a vampire if you side with the queen.>>719571449I didn't do PT mage guild quests but the TR quests are greatThere's a magical nuclear reactor under Narsis and you'll need to repair it during the quest
>>719534058looks like average chinese 3 kingdoms city
>>719567368Rad. Keep up the good work, trainman>>719570975Most Anvil Mages Guild quests involve dealing with putting down some form of undead, either remnants from the Camoran Usurper's uprising or Necromancers moving in from Valenwood. Also, did you do the Kingdom of Anvil questline? the main antagonist is a vampire.>>719571449>How are TR/PT's mage's guild content? I haven't played all of them yet but what I've experienced is pretty good, except maybe Old Ebonheart but that's getting reworked in the next update.
>>719571827>At least we aren't on the verge of a crisisOh, if only he knew what was just around the corner
>>719571827>>719571947I'll probably end up doing the Anvil questline when I get a bit more powerful
>>719533813i mean Almalexia has almost killed the whole project on few occasions so i believe they're leaving to the last
>>719561626
>>719555753You can pacify a whole bandit lair with a high enough speechcraft and personality paired with a 1 second charm ring or chameleon/sneak. If you bring their disposition to 100 it will stay there and you can just walk around without having to fight
>>719572240>>719534161
>>719568781The biggest speed bump for any modding project is the narcissistic, autistic and homosexual nature of modders. TR impressively managed to keep a dozen or more autistic trannies and ideas guys in check. There are some worrying things on the horizon, like changing all Indoril architecture and already completed Telvanni questlines, but if they're of the same quality of the latest stuff I'm not even gonna be mad about it. These project always fail because of some drama, but TR's been going strong for decades
>>719572921>TR's been going strong for decadesEhhhhhhhhh >>719535383
>>719571449Most guild quests have storylines and they can be pretty good
>Mmmm...pudding...
>>719573625>we have Corvus Umbranox at home
https://en.uesp.net/wiki/Tamriel_Data:RacesWho are YOU playing next?
>>719573715I really can't play anything other than imperial.
>>719550043What a upstanding looking gentleman.
>>719573715I thought they also made Naga playable?
>>719574041Thats Tsaesci
>>719567267I'll be 39 by then. Still young enough to enjoy vidya like Morrowind.
>>719573124They didn't start a new project. They kept on building on the old stuff. Changed some, kept some. Most projects would simply stop.
>>719573715Ayleid Revanchist. Stealth-Illusion focus.No big plans for now, just doing what I can to stick it to the Cyrods and their Hlaalu puppets.
they are always looking for 3d asset devs if you are interested in working and helping it come out sooner
Is there any good documentation on how to mod Morrowind or contribute to projects like this? I want to make some quest and dungeon mods for myself at least.
>>719574841join their official discord and ask
Any cool housing mods for Anvil? It's max comfy
>>719575120It has a house that you can buy
>>719574219Clearly the winning play is to just live one's life normally and then their retirement playing Morrowind. Project Tamriel is done and you have all the time in the world for it.
>>719575120As >>719575160 said there's a house in Anvil you can buy. Also there's these for the other towns in Project Cyrodiilhttps://www.nexusmods.com/morrowind/mods/55636 https://www.nexusmods.com/morrowind/mods/57154
>>719574841There's still mirrors of the wiki and stuff that are up to date, plus youtube tutorials.
>>719574726I can make a mad burrito in 3d
>>719573715Imga looks the most unique
>>719575305What a chad
>>719514915By the way, I love hove people screech CYRODIIL SHOULD BE A JUNGLE IT'S IN THE OLD LORE.Nigger, you LITERALLY travel there in the very first game and it's not a jungle.
>>719572283is this even possible to model in morrowind lol
>>719576042You know people mean the lore redesign from Redguard onwards that turned Tamriel into its own thing over the overambitious yet utterly generic DnD setting from Arena and Daggerfall. It's almost like retcons aren't always bad if it results in a better/cooler narrative. You don't see anyone complaining about Big Boss having been retconned to be Solid Snake's father. The Cyrodiil we got with Oblivion was utterly lame, as was the ignoring of Morrowind's foreshadowing regarding TES4's plot about daedric doppelgängers amidst the Imperial Court.t. have actually played Arena
>>719575661I love their voice lines. They remind me of Tony Jay
>>719576329Yeah.
>>719503979>Has awful delivery (for now at least) so I would rather not listen to it - however this will change within few years I reckon>Not required so if you don't have the means of getting VA you can just contain all information in text boxes, literally no excuse>Shows you don't give a fuck about certain aspects of your product, therefore why shouldn't I expect other parts to be half-assed too and thus keep away from a bad product?>Basically created through using other people's work with no consent or compensation, if you're actively using stolen unpaid labor, why would you think you deserve my money for the results of your labor when I could just pirate it?
>>719572283Little Mermaid vibesLooks awesome not gonna lie, would be fun to levitate around
>>719576042Redguard is the first game where lore actually exists, everything before that might as well not exist. By the way Cyrodiil was canonically a jungle but became what it became after the Dragon Break. Well, at least that's a modern lore, realistically it's just a shitty attempt by Bethesda and Zenimax to justify Oblivion.>>719576329I hope so. You can already find bits and pieces of Altmer culture in TR and PT and it looks really cool.
>>719575305He's not wrong, desu
>>719573715Hill GiantPlease
>>719573715Dunmer of course
I played TR when it was just the east coast of the Morrowind mainland with just a few generic barebones quests, but right now it all seems extremely overwhelming.What's the "correct" way of installing and playing through it all?
>>719578403everything not the east coast.
>>719578403You should stick to a theme and start a new character for every other faction, basically. I think a heavy RP approach where you ignore some quests is the right way of doing it. Even miscellaneous quests. You could also install a mod that makes you level slower while you're at it, and why not some difficulty scaling while you're at it?
>>719578403Old Ebonheart is pretty much set up as the 'starting tutorial town'
>>719578575>You could also install a mod that makes you level slower while you're at itIs there a mod that adds stat caps depending on whether a skill is Major, Minor or Misc? So that yout class choice matters and you don't eventually become a murdergod proficieny with everything. Since the goal is to go all in on RP
>>719492708bloatslop
>>719570785this. PT and tr also screen prospective volunteers but the process (make a lore-friendly mod to showcase your skills, work with us to fix any issues to show how well you work with others) is very clearly laid out in a publicly accessible place on their website and any sane person would agree that it's a reasonable thing to expect of unknown contributors.
>>719534763But enough about Western voice actors
>>719581008> make a lore friendly mod.That is an odd requirement from this team.
>>719569402>They've said this isn't possible due to questlines being stretched across multiple cities and regions.That seems like a very assbackwards way to design questlines. Why not focus on the counties themselves and their individual content first and once all the locations required for the big, province spanning questlines are in place work on those?
>>719581474Because they're not well organized like Tamriel Rebuilt is.
>>719581425Not at all, given TR's goals to fit in the lore as explained in PGE1
>>719581425PT is lore friendly as long as you abide by the lore they do like
>>719581474That'd make too much sense
>>719581991That is why it is so surprising. They take a very narrow view of what counts as lore.
>>719499418He's not an ideas guy.
>>719582286oh no they dont use shitty skyrim/oblivion lore vivec forbid.
>>719581991You obviously can't recontruct the whole setting through a single not very detailed lore book that doesn't even refer to the time period the games take place in, so they actually scrape every bit of lore they can get from dev interviews, obscure in-game dialogue and texts, and the spin-off games from the time like Shadowkey. And even then, they still have the supplement that stuff with some things from Oblivion and Skyrim and their own entirely original content sometimes.Anyhow, you're talking to that one autist who thinks that the only lore that should matter is what's directly seen in the games and has weird hateboner for the PGE1, so whatever.>>719582019Their pecking order is something likeMorrowind & PGE > Dev interviews/forum posts/ RP sessions > Travels series and other spin-offs from the time > Oblivion & Skyrim >>>>>>>>>>>>>>>>>>>>>>>>>>>> ESO
>>719582286Nobody likes not!Jungle Cyrodiil unless they made the mistake of growing up with Oblivion, lil' bro
>morrowind>massive expansion mods>skyrim >huge modlist with skyblivion and skywind coming>oblivion>......So can we agree that Oblivion sucks once and for all?
>>719582580>Their pecking order is something likeGiven the amount of info they have to sort through makes me wonder if they have loremasters of their own who are there purely as consultants to make sure things fit.
>>719573625I didn't realize who this was when I first found him, I just liked his hat and killed him for the bounty. Then I found Claudius' ring on his body and everything fell into place.>>719582286>>719582481Not necessarily. There is plenty of Oblivion stuff in PT/TR (see above) just tweaked to fit the world of Elder Scrolls as it was in 2002. That said, nothing is technically off limited unless it deliberately contradicts their sources.
>>719582580its funny how ESO often steals ideas from TR but just does them worse IE: ESO necrom>>719582912oblivions greatest sin isn't even getting rid of jungle cyrodil its making cyrodilic/imperial culture the most generic and boring knockoff D&D version possible.
>>719583354To be fair, the Pelinal stuff was all written by Kirkbride and it basically ignores what Cyrodiil was like in Oblivion, the books even refer to Cyrodiil as a jungle and everything.
>>719582912The issue is how lore correct the mod is.You can't actively ignore actual lore in favor of your preferred head Canon then claim you care about being lore correct.It is obvious they don't. Hell it is in their mission statement.
>>719583540ESO stole all its clockwork city from sotha sil expanded and thats considered its best written portion
>>719573625Man, I just want to be a pirate with my own ship. Do airships still exist in lore?
>>719583630>how lore correct the mod isIt is fully lore correct as far as the TES universe was like back before 2006, which has always been their objective >You can't actively ignore actual loreYou can, in fact. Like how every project, even Beyond Skyrim, ignores like 70% of ESO>then claim you care about being lore correctThey care Morrowind era lore being correct more than Todd did after he watched Fellowship of the Ring. It is an in-universe retcon that Tiber Septim un-jungled Cyrodiil, retroactively yet seen from the player POV as it happening after Morrowind and before Oblivion. As TR takes place alongside the former, the retcon hasn't happened yet. You cannot argue this.
>>719583665okay ill give that one, thats one time eso stole shit and it was well done.
>>719583185>modlist with skyblivion and skywind comingAnon....
>>719584013> If you ignore ESO my headcanon works.It is their mod they can do what they want with it. They are somehow attached to the idea of being lore friendly. They simply are not.That is OK. Nobody says your mod has to be.To be fair even the headcanon you came up with doesn't work timeline wise.What year did Talos ascend?What year did Morrowind take place?What year did Tiber dejungle Cyrodil?
>>719584497and then you wonder why everybody in these threads hate you
Do you guys use that mod to be able to write in and attach images to the journal? I've been trying it out and it's been lovely to be able to write your own entries and put the maps from the guides as well as whatever odd things there are in there
>>719584669ive never used that mod before but now im interested what is it called?
>>719584497ESO gets the lore wrong so there's nothing bad about ignoring it
>>719584741https://www.nexusmods.com/morrowind/mods/46756This one, probably.
>>719576042It's because the only area you can explore in Arena Cyrodiil is the Imperial City, you damn donkey.Arena's files for the region contain more varied terrain like deserts, mountains and swamps, but they're unseen because there are no accessible locations in Cyrodiil other than the city.
>>719584851Yep, it's that one. I haven't tried it myself yet but apparently there's support for custom images by dropping them in the game folder. You could potentially use Joy of Painting to sketch something and then drop the image in the folder to add it to your journal, go all RDR2
>>719578575This is the only way to play an elder scrolls game
>>719584585So you can't even reconcile the lore you purportedly follow?That's bad when you can't even stay lore correct with your own headcanon.
>>719584497>It is their mod they can do what they want with itThey can, and they choose to keep it lore friendly>They are somehow attached to the idea of being lore friendlyBecause it is>They simply are notBut they are>even the headcanon you came up with doesn't work timeline wiseBut it is a fact>What year did Talos ascend?>What year did Morrowind take place?>What year did Tiber dejungle Cyrodil?Now I want you to go back, slowly re-read my post at >>719584013 then look in the dictionary what the word "retroactively" means
>>719584952It's more because who the fuck gives a shit about what anything was like in the game where Vvardenfell was also a deciduous temperate forest?
>>719584743Nothing I asked came from ESO.
Mod your game, they told me.It will enhance your experience, they told me.I now have Argonian/Khajiit hybrids running around my world. This is quite the unpleasant sight.
>>719585238And yet, you clearly value its lore, as you implied in that very post that their choice to not follow it is somehow a bad thing
>>719585350Maybe Morrowind came a little too alive
>>719585186I am just asking for dates you consider Canon.You seem to understand the conundrum that poses.That is why you will do everything but provide the dates you consider Canon.The math won't math if you do.You can't even stay lore correct to your own lore.
>>719585350WHAT IN OBLIVION IS THAT!!!
>>719585394I have not mentioned it once. The only person bringing it up is you.I am only asking about the lore you yourself claim to follow.
Yupee nub nub!
>>719585448Have you looked up what the word "retroactive" means, anone?
>>719585560What do I call this creature?
>>719585601Still doing everything but providing the dates you consider Canon.Smart.
>>719585565But you did, see >>719584497And I'm not the guy you're arguing with right now. Truly, you seem to have some issues telling people apart, maybe a non-anonymoys forum like reddit would be more your speed
>>719585663Target practice
>>719585723If you know the dates that are considered Canon you could tell what they are.You won't. You know better.
How these mods work? Do they have a main questiline for each region? Like several small campaigns. Or it's like a sandbox experience? I assume you are not supposed to explore all regions in a single run
>>719585692I will accept the concession, fren.
>>719585663Todd's mistake.
every single fucking morrowind thread we have this same guy showing up with the same talking points. and the same refusal to argue in good faith. how the fuck have you motherfuckers learned just not to reply to him? do /v/ TES threads just getva constant influx of newfags?
>>719585663>if you only knew how bad things really are
>>719585723Do you not know how greentexting works Newfriend?Lurk moar
>>719585836Everything but.You know you can't even stay true to your headcanon and the dates prove it.At this point it is a flawless victory.
>>719585827Each one usually has a regional questline and a specific questline for each guild. If there's not a guild questline, then it's usually a common theme (like Almas Thirr's MG guildmaster being obsessed with souls).
>>719585945Your greentext makes no sense unless you hold the belief that ignoring ESO lore constitutes a headcanon
>>719585884He has been here forever. He has a full roster of boogeyman he uses to deflect when ge starts losing arguments.
>>719585663Khargoniit
I hope Bethesda shadowdrops some other TES project so Rolstonfag can fuck off again. Those threads after Narsis came out were top comfy since he was too busy with the Oblivion demaster threads to shit them up
>>719585663not even worthy of being enslaved
>>719586118Or I am quoting the post I am responding to.Glad to help newfriend.
Are there eny good mods for rebalancing the game? Vanilla MW is very easy even without minmaxing. TR has better progression since there is more armour/weapon types but you still have to disable bdsm assasins or you will get 2nd best light armour in the first 5 minutes. Even in TR it still feels like you have to gimp yourself just so your enemies have a chance.
>>719586209You said Rolstonfag was autistic correct?Did he disappear around the time they instituted the 15 minute timeout before posting?He ain't coming back anon.
>>719585097>>719584851>>719584741Here's an example of a map added to the journal so you guys can see it. Images can be resized and all that
>>719585862I thought that was Starfield.
>>719586351there is some slower levelling mods you could try
>>719586374oh my fucking god at least put some effort into denying you're a notorious schizo i've seen you use this exact argument like 3 times now it's not making you fit in any better
>>719586406SOVL
>>719585590why do I get the primal urge to kill whenever I see one of these things?