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Is this series worth playing in 2025?
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Yeah it's really good
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Is DD2 good? I hear that game gets a lot of criticism but I can't tell how much of it is people thinking the game actually sucks versus it just not being as good as the first game.
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>>719496298
its free to try on steam right now for the weekend
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>>719496141
play Black Reliquary instead
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>>719496141
Yes. Remember to install 100 mods. There's some really good ones out there that add additional dungeons. There's also the Black Reliquary overhaul, but it's not finished.

DD2 is shit, don't get it until its on a 1 nickle sale. I got DD1 during a rare 1$ sale and I kind of feel bad for not paying more, but after what they did with DD2 fuck em.
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>>719496218
I keep hearing the game is "really hard".
How accurate is this statement?
Is it like Xcom where people complaining about the game RNG are just shitters?
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>>719496796
The more you understand about the game, the easier it will get. At the end you are at the RNGs mercy, but it's not like dark souls where you have to perfect quick timing or some shit. You can take it at your own pace.
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>>719496141
I've tried to get into this game twice and both times I got bored 3-4 hours into the playthrough since I felt like I was making really slow progress. Looked up how long it's supposed to take to beat a campaign and apparently it's around 50 hours. The game is fine but I just don't think the gameplay is fun or interesting enough to justify such a huge time commitment.
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>>719496298
The devs had the blueprint to create a successful sequel, but whoever was in charge was an autist obsessed with slay the spire. The Epic money enabled the studio to go full retard with bad design choices, as if DD2 wouldn't fail no matter what stupid shit they did. Couple this with the devs holing themselves inside of Discord, and pretty much all and any criticism during development was ignored. The game has 2~3+ hours runs with GACHA unlockables, yet they completely refused to add basic QOL like increased battle and travel skip, something that even shitty 5 minute mobile games got nowadays.

I could use the parable of the boiled frog here, they realized how badly they fucked up way too late, DD1 is a decade old game and still got 3x the playerbase that DD2 have. It only managed to have more players than DD1 now in the free to play week coupled with the free Crimson Court update for Kingdoms.

>>719496796
It's not really hard and you get to understand the mechanics fast, the only "hard" thing is the permadeath of characters. DD2 got worse RNG and will force you to die with absolute bullshit until you unlock all of the character kits and items.
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>>719496141
midgame is a slog
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>>719496796
It's harder than most mainstream JRPGs, but it's one of the easiest DRPGs. Once you master the basics it's easy to avoid any risky situation consistently.
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>>719496298
Moment to moment mechanics are better, but the metagame and grind is worse.
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>>719496796
It's hard because there are enemies and situations you encounter where you will just die unless you know or have a good strategy set up for that specific fight. The bosses often have glaring weaknesses that trivialize the fight, but if you don't know about it beforehand (which you won't unless you use a guide) you will die. You're expected to die though and spend a lot of time rebuilding your teams members. You pretty much need to grind for both in-game advantages and personal knowledge of the different levels/enemies
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>>719496796
It has a really weird learning curve. It can be hard at the start when you are learning the mechanics and enemies behaviors. Then it's easy for a little bit. Then it just becomes extremely tedious as you realize how much you have to grind to outfit all your guys. Then you enter the last dungeon and lose your highest leveled team and all their goodies and realize you have to spend another 8 hours leveling up replacements.
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what DLCs are worth a damn?
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>>719496141
DD was never good
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>>719496141
first one is a risk management game and many people bounced off it cause of that.
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>>719499312
Crimson Court and Shieldbreaker are good. Color of Madness is who gives a shit
If you've never played before be careful about when you actually start exploring the court. It gets overwhelming pretty quickly the first time but it's more fun that way
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>>719499312
CC is worth it, CoM just adds an endless fight area, and shieldbearer is just a new recruit. Crimson Court makes the game harder though, so be careful if you activate it. You can avoid it but once you start it, you will basically have a debuff you have to contend with the the rest of the game (it's not that big of a deal really, but is if it's your first playthrough).

I haven't played 2 yet if that's what you're asking for though.
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>>719496796
>Is it like Xcom where people complaining about the game RNG are just shitters?
true that only shitters complain about rng but in any game like xcom, dd, etc. rng only fucks over good players who stack the cahnces in their favor.
Shitters don't actually get "fucked over" by rng, only good players do.
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>>719496785
what mod is that? looks cool
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>>719496141
Honestly no, it's practically a mobile game. Extremely shallow game mechanics dragged out for way too long with the same enemy compositions and bosses you arbitrarily have to fight an innumerable amount of times, using the same handful of strategies that work every time. Worth a pirate maybe but that's all.
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>>719496796
You're expected to fail a few of your first reruns. Don't get too attached to your characters. RNG can fuck you over in a few cases. But otherwise it just has a solid learning curve. It won't feel too hard after some time as long as you'll understand what's happening.
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>>719497732
>mainstream JRPGs
jrpgs have been solved for 20 years nigger sybau
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>>719496796
It's actually very easy. It's only "hard" if you go out of your way to sabotage yourself by only playing in specific ways, or deliberately make poor decisions (no torches, no stunning, no healing). 16 deaths is wayyyy too much. But it's going to be hard for you because you're retarded and won't bother reading most of the information they give you about what's going on and how things work.
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What will it be today, sir? Spit to Roast? Offkilter Jig? Perhaps even The Finger?
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the artstyle is unironic kino
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>>719496298
It's trash and a bit woke
>>719496141
Yeah, and it has a good soundtrack
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>>719496796
>Is it like Xcom where people complaining about the game RNG are just shitters?
Yes. Occasionally you will get very unlucky, but it's rare
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>>719501915
I'll have a critical Skull Toss with extra stun.
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How are darkest dungeons competitors? I find it hard to believe the game didn't spawned a bunch of clones
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>>719500712
Cancelled, unfortunately
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>>719504586
Iratus is neat. I don't think it's as good as DD in terms of aesthetics or presentation but actually playing it I thought it was fun and it being kinda roguelite made it so building back your units was less tedious than each DD run.
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>>719496796
people do no-death runs on stream. anyone who whines about the rng is mostly retarded.

the actual problem is the grinding
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>>719496141
DDII has a better narrative structure but it also has shit balance, a lot of the heroes just suck, and the ones that don’t have very little build variety

DDI actually on the other hand feels like it’s weighted down by it’s DLC additions (for example the crimson court shoe horning in mosquitos and escalating infestation that you are now forced to deal with)

I used to love DD, and I even enjoyed playing through the second one until I was done with the story, but I would never recommend it to anyone at this point
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>>719496141
It's repetitive but it has a godly atmosphere
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>>719496298
I've just played it for free.
It's good.
It's also more tedious than the first one.
It should be the definition of "good intentions".
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>>719496785
Oh hey, I curated this modlist a while ago for a DD+ experience. Nobody asked but when else am I going to get to post this?

https://rentry.org/5spfxyun
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>>719505686
>people do no death runs
>restart
>restart
>restart
>restart
>oh run it taking off chat
>nvm key character got fucked its restart time
Yeah, haa haa, very fun.
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>>719506517
I actually think the repetitiveness adds to the atmosphere, since it wants to convey the feeling of DREAD and in a game you need an element, that conveys it, which the sluggish seemingly aimless slaughter in the mid-game accomplishes pretty nicely. It almost feels hopeless, since so little progress is to be made.
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>>719496141
tried to play it twice just feels unfun
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>>719499312
All of them. I would wait until you feel comfortable beating champion dungeons before even activating the crimson court dlc, though (not talking about going to the location, I mean listening to the warning when you start a new game that recommends that new players play without CC, you can activate it later at any time) If you activate it but don't enter the area, a town event that makes the game a little harder will happen every day until you do, but more importantly other town events won't happen at all.
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>>719497626
>Until you unlock all character kits and items

People have done grandslams without unlocking anything, gitgud
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>>719496796
It's not hard at all lmao. People are just retarded at turn based games. You aren't retarded, are you anon?
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>>719496141
It's probably the most disappointing game of the past decade.
I mean it's like a 6, but the first was a masterpiece and they went away from everything that made the first good and instead added Mario Kart sections.
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>>719497732
Jrpgs aren't even worth mentioning as a metric for difficulty. They don't even reach the minimum on the scale.
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>>719509308
>using a guide on your first playthrough
Why even play at all?
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>>719496796
I've beaten the first game 3 times and it's not hard. Once you understand to target the backline first the game suddenly becomes super easy.
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>>719496141
Sure, it's really fun even vanilla. The mods make it at least three times as fun, because you can go any which way with it.
>Full overhaul
Black Reliquary is amazing, the different enemies will give you a much different experience then vanilla while still feeling like Darkest Dungeon
>Modded classes
The classes can range from feeling like they belong to the world/game to feeling like they just slinked in from some other game completely whole sale. Sometimes they feel balanced, others are just completely stupid, but still fun.
>Modded enemies
Think the base game is too easy? Or maybe you just want to balance it out for some of the more ridiculous modded classes? How about adding in some new enemies which can do some pretty bullshit stuff? Like getting an extra action from being hit or hitting you?

But seriously, game is pretty great. Modded community still going strong and most mods are interested in cross compatibility. Did I mention there is a modded class based on the Slug girl from Monster Girl Quest?
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>>719496796
It isn't so much "hard" as it is that you can make a mistake in your first hour of play that you won't realize fucked you over much later. It is simply esoteric. Once you have the knowledge of what the game expects out of you and what monsters do what for the encounter, you can build a paradigm of what to do for any given situation and hopefully try to curb the RNG down to something in your favor. Still, bad runs happen, sometimes you would do better with a retreat and try again. Don't keep going down a bad path for useless pride, especially when your characters are mostly expendable.
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Perchance.
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>>719496298
It's better and I'm sick of retards saying otherwise. Nostalgia goggles up the ass if anyone is gonna pretend the backtracking exploration and dogshit accuracy combat is as good as DD2. And don't even get me started on the endless grind of the Hamlet.
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>>719496141
With gooner mods, sure.
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>>719496384
Its a cool and well made mod, but the turn 1 preparation round making every combat take too long and the fetish bait makes it hard to enjoy.
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>>719496141
yes
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>>719514782
>and the fetish bait makes it hard to enjoy
The ugliest and smelliest people on the planet will call you a faggot for saying this
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>>719496141
it never was
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>>719515412
You've clearly argued online with people about this so I can tell your axe wound has been dilated and smells of roses
>>719514782
Are you genuinely from discord or reddit?
What kind of response are you trying get from here?
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>>719516204
>Gives honest opinion on a mod
>Uuuuh what kind of answer are you expecting, sweetie?
???
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>>719496141
yes. with those non-coomer additional class mods.
I'm literally playing through it now. lost some real good trinkets to bad rng.
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I prefer 2. I feel bad for Red Hook. They improved their design and got spite for it because it's not on the same level as 1 with all the highly specific autistic mods that are to each user's predilection.

I best most people that hate 2 don't even play 1 with corpses on.
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>>719496796
once you understand which mechanics should you focus on, even the hardest difficulty becomes doable and enjoyable otherwise is a pain in the ass.
Speed, Scouting, Stuns.
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>>719517867
It was doomed to fail and Red Hook deserve it. The trailers looked great. But there was apprehension because it clearly wasnt going to be the same game. But a lot of retards including myself preordered and got the beta.
Then the beta came out. The relationship system was somehow even worse than then and after like two runs it was obvious the game had way too many problems.

Even now the meta progression still sucks, the music sucks, the narrator writing is worse, there's no tension, it's barely a rogue like...I could go on.
The only reason they survived is because as mentioned they used all goodwill from the first game to con a bunch of tards into preordering 2
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Is Lustiest Lair any good?
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>>719514782
nah it made it more fun
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>>719517867
I tried 2, really couldn't get into the flow and ebb of the game. There was nothing to latch to unlike darkest dungeon 1, upgrades felt meaningless without a Hamlet to watch change and grow, no starvation weeks and runs of despair in deep dark to fill the bank or the feeling of gathering a bunch of idiots from the stagecoach expecting them to die, only to see them grow into champions and develop strategies and comps with them. Greatest feeling that was. That's darkest dungeon. 2 is another thing entirely which they slapped the Darkest Dungeon logo upon for brand recognition. Doing something new but with DD1's flair would've worked much better for the health of the game.
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>>719518660
>>719519419
I just genuinely prefer DD2. The meta-progression isn't great and they should have just started you off with the items and hero paths, but on the whole it's still way less grinding than what you have to do in any single run of DD1. The first game has horrible flow. You lose heroes so you have to go grind them back up again from the start. I have no idea how people can say they prefer that.

And the combat is much more RNG based and less tactical in DD1. It was something that you basically needed to exploit. Whereas in DD2 I'm playing the game normally to beat it and I can even do it with shitty party compositions (Any party that has the Duelist in it kek)
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>>719508026
Great content, thanks.
I started playing last week and got really into the game, but as you said, base game is a slog.
Genuine question, how important is inventory management?

You listed the stack mod, I got really tempted to download it, but I don't want to simply break the game flow/progression.
Does it simply reduce grind? I'm kinda busy lately, wouldn't mind reducing the grind if it dosn't break any other aspect of the game.
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>>719496141
Not really. It has an excellent setting and presentation, but the gameplay is extremely poor and grindy. The main mechanic is 'learn by doing' with very binary things. It's not like you're solving a puzzle, you're just pulling one of the levers, and if it's the wrong one you die. There's no real way to reason through it or anything, it's just something you have to see. If you read a wiki while playing the game there'd be next to no challenge.
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>>719503287
RIP my healer
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What the hell?
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>>719517867
they didn't improve their DD1 design they made a better endless harvest mode but with the same fundamentally boring and shitty parts of endless harvest
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>>719516204
Retard.



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