>didn't keep the no death gem requirement for the remakeFucking can't stand you casual vermin. And you niggers STILL complained about the difficulty even after the fact.
The remake was harder in spots simply because of the fucktarded decision to use capsules for collision instead of a box like the original, cause you to actually be able to slip off of edges.
If no death gems were so great then how come Crash 2 and 3 didn't use them?
>>719526374Appealing to casuals. Making the box breaking a rote collection exercise that at worst has some occasional points of no return isn't interesting as a challenge. Having to no-death clear a stage is a significantly better challenge and means earning a gem reflects your skill and level of mastery.Almost anyone can clear a stage in Crash, but can you do it without dying and breaking all of these boxes?
>>719526739>the mechanic is shit so we will remove it, lets call it a upgrade>somehow that's casuals fault and devs are wrong
>>719527526Retard.
>>719527545>retardyou call me that and write this bullshit thread but you can't 106% crash 4 lol
>>719527617>but you can't 106% crash 4 lol106%'d it and got all the dev relics. Next
>>719525935the remake was badly made, who gives a fuck about tertiary shit like this when the devs couldn't even get the core platforming mechanics righthave a fucking sense for what matters, jesus
>>719527670no you didn't kekgo to bed little child
>>719525935>Games that casuals ruinedFallout. Saw a hugely upvoted tiktok comment earlier on a video about some Fallout tv show theme park attraction from some like 40 year old woman talking about Fallout 5.
>>719527780https://www.youtube.com/watch?v=s15dGVAXRtM
>>719527910hey that's my channel
>>719526374Different design/mechanics/less experience etc.... Crash 1 is actually pretty easy save for like two or three levels on the last island, the only challenge really does come from the no death requirement. 2 and Warped still have Skull Routes that require you reach them without deaths, and there's a particularly frustrating one at the end of 2 that requires some bullshit like beating most of the level then running back to the skull route without dying
>>719525935Having to leave the level and come back in was more tedious than difficult. Keeping the requirement for coloured gems was a good compromise
The colored gems are deathless only, and the time trials require you to go fast and not die. The time trials are way more fun than deathless box runs
>>719525935>itt: games that casuals ruined>Game was originally made for casuals (of the mid to late 90's)> casuals ruined it.