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How do we feel about this?
Should game developers play games?
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How does he still have fans?
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>>719532268
Explains a lot about why his movie-games suck shit in the gameplay department. But there is always a place for movies, games, and shitty movie-games.
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>>719532268
no shit
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>>719532268
he is too busy eating white women pussy
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>>719532268
is he anything more than someone who wants to make movies but can't make the cut so he makes games instead?
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>>719532268
Miyazaki didn't play games either and that's what lead to the souls games feeling so fresh and unique (at the time).
When you take a non-gamer and make them build a game you can definitely get unique results. Depending on whether its a good thing or a bad thing depends on the person.

Having the perspective of an outsider can be good.
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>"I don't play games so much. I watch movies"
we know
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>>719532268
Bravo, Itouchgrassman!
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>>719532395
Nigga stop living in 2008.
The cutscene/gameplay ratio in MGSV and Death Stranding 1+2 is like 1:100.
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name one successful game dev who plays a lot of games
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>>719532268
that's explain why DS sucks balls
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>>719532268
That sounds pretty reasonable. He doesn't want to subconciously be influenced
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>>719532268
Yea that's why his games are all movieshit
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>>719532635
only because MGSV was unfinished and death stranding's gameplay is intentionally stretched thin. DS2 has 10 hours of cutscenes, if the gameplay wasnt walking around for 100 hours then half the game would be cutscenes.
>>
yeah and we can tell
>OOOOO RORLD SO EMPTY DAT REARRY INSHPIR ME
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>>719532780
>DS2 doesn't count because that game has a lot of hours of gameplay
are you hearing yourself
>inb4 ""gameplay""
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>>719532268
I agree you get better storytellers out of people with more life experience than people living in a bubble, but also I don't consider anything coming out of Hollywood in the last 30 years artistic or cultural in any way. I don't read books but I'm willing to put money down that it's full of slop and been that way for a long time.
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Creative mind.
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>>719532635
>gameplay
you can finish the game in 30 hours or less and there are 10-12 hours of cutscenes
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He is literally going to die soon from old age and he works like 16 hours a day on his games. Do you really think he has time for playing video toys?
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>>719532268
>The most completely unsurprising plot twist in vidya history doesn't even take place in a game
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>>719532268
I think one game a year is a bit extreme but I agree with the principle. The whole problem with media is that the devs/writers have nothing interesting about them and it translates directly into their games as blandness. More creators need to fight in wars, move every few years to a new state or gain a severe obsession.
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>>719532316
Herzog says he only watches like 2-3 movies per year.
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>>719532950
>you can finish the game in 30 hours or less
Most people generally won't. This is like saying Ratchet and Clank 2002 is a movie game because it has 1 hour of cutscenes and speedrunners can beat it in 19 minutes.
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In fairness Kojimbo isn't really missing much by not playing games
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>>719532717
>He doesn't want to subconciously be influenced
which is why he constantly takes elements from movies and books?
almost every aspect of mgsv is directly lifted from Moby Dick for example.
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>>719532268
New games are complete shit, so it's understandable, but Kojimbo is still a fart smelling hack
>>
Fumito Ueda is the same and his games are all instant classics. I think it's fine, and not terribly unusual. Games are in a weird spot because they do take so much longer to play through than just watching a movie so you're already limited considerably more on top of the job of making one. I think it was Anno or Miyazaki who said if you wanted to get into making anime to watch less of it too.
>>
we've known this since nintendo said "we don't hire 'gamers'". lots of auteurs or influential designers stumbled into gaming from other fields and brought their interests with them.
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>>719532268
he should at least play 3 gachas and 3 multiplayer f2p live service before he can create any games. Don't forget your dailies Kojima-san!
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Makes sense. His „games“ are garbage movie slop
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People don't want to admit it, but you unironically need a Steve Jobs in teams sometimes.
You need somebody who isn't a gear-head and just understands how the average person will approach something, and that person needs to also have the imagination to make it fun for the average person.
Most tech people saw computers as tools but Steve Jobs saw the potential of it being a fun toy for everyone.
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>>719532876
did you not read my post? DS2 has more cutscenes than most mgs games, why are those games 'movie games' and this one isnt?
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>>719533652
>Most tech people saw computers as tools but Steve Jobs saw the potential of it being a fun toy for everyone.
and look where that got us
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>>719532923
Creative dad*
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>>719533843
Uhhhh are you comparing phones to the 90s when Steve Jobs started? Are you trying to say they are worse than they were?
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>>719532268
>Kojima doesn't play games
Good why should he, most of the industry is shit lol. Guy actually touches grass and goes to museums and is cultured. Unlike 3rd world vermin.
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>>719533916
yeah. the smartphone has been a disaster for the internet.
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>>719533843
It wasn’t his job to ensure people act sensible. All that mattered to him was unlocking the potential of computers.
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OH IT SHOWS Kojima, it shows.
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Generally, but not always, it's better to have some real world experience to build upon when creating art and that does include video games.
Someone who writes books based on what he's read is going to make crappy books and so on.
If you make games based on the games you've played, they're going to be shallow and predictable, basically what China does.
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>>719532550
is ds2 just a celeb cameo fest?
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>>719532316
Orson Welles famously said for filmmakers not to watch other people’s films.
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>>719532316
?
Lynch and iirc Tarkovsky said something similar, Orson Welles was super vocal about it
I fucking hate Miyazaki but if you want a modern example he's said it too because he hates anime and of course normalfags slurp anything he says out of context because he's heckin wholesomerino and ""anti""-AI
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>>719532950
In todays standard, I would rather have 30 hours than 50+ hours of filler and going through a hollywood setpiece.
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>>719534403

This. Kojima is a pretentious fuckwit but having full and varied personal experiences is what makes creative works interesting. In fact, nintendo themselves value hiring workers who dont play games that much but have a diverse array of interests and hobbies instead.
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>>719532268
I remember Kojima said he wasn't going to play MGS Delta and everyone was jerking him off over it and now he says he doesn't play games at all and are calling him a fart sniffer
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>>719533678
Nobody is beating Death Stranding in the same amount of time of an average MGS game, let's be real.
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>>719532268
There’s nothing valuable you could reasonably find by playing vidya if you’ve been around for a few years. All the most interesting mechanics settings stories were made by people with eclectic niche interests outside of vidya. I’m not going to defend Death Stranding but somebody with real responsibilities to manage is wasting their time looking for inspiration from other games.
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>>719532268
>I uh, read books and uh, go to museums and stuff

Sure you do Kojima, sure you do
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>>719534739
...And Nintendo makes nothing but shovelware kusoges, what is your point?
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i think this is more about an obsession thing. digest different media instead of only consuming one because you're gonna atrophy your head by only seeing things one way.
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>wannabe film director doesn't play video games
this is shocking to me
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>>719535804
Okay, but why leave out an entire medium?
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>>719535857
hes not leaving it out, he says he plays like 1 game a year. not to mention playing whatever he is working on.
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How can he advance the medium if he isn't playing Genshin and Umamusume?
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Didn't an interviewer corrected him on a mechanic he thought he invented in Death Stranding but was also used in Dark Souls years prior in which Kojima replied "I don't play video games" back in pre COVID?
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>>719535898
So... he leaves it out...
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Is he still taking photos of food?
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>>719535959
if you wanna change definitions, sure
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>>719532268
im starting to actually feel bad for konami, kojima must have been a nightmare to work with one of those sundance festival all fluff and no substance guy thats hopes and dreams but nothing for people to enjoy and sink their teeth into, dudes like him have all these lofty ideas that just half pan out, and konami must have been begging him non-stop to just make something thats fun and can be sold to the public and won't be some gay art piece, i can't even imagine what it must have been like for the big wigs at konami having to constantly look over kojimas shoulder making sure hes making something palatable for the general public.
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>>719535973
All fart sniffers do.
>>
STOP
MAKING
SOCIAL
MEDIA
THREADS

STOP
MAKING
SOCIAL
MEDIA
THREADS

STOP
MAKING
SOCIAL
MEDIA
THREADS
>>
You just play some to have basic knowledge of the medium but also be selective on what you play based on your interests in it. You don't have to play everything but keep your horizons broad to be aware. It's basic common sense.
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>>719536106
I don't SNIFFFF take pictures of SNIIIFFFF food, though.
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>>719536151
I don't play games so much. I make threads, I create screencaps, I bump shitposts and bait newfags, and I'm not copying anything from a game. And there are a lot of gamers just playing games.
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Not a unique phenomenon
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I don't know a single boomer who have done anything noteworthy past 50. Gen Xers still produce decent shit at that age.
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>>719532268
Same thing hayao Miyazaki said about anime a while ago, you can only create original and interesting experiences by living life, not remaining in your echo chamber inside the medium.


I had an art prof back in the late 90s that did the same, when he had an idea for a painting he stopped visiting art galleries and museums so he would not get influenced by other authors so his work would be from him as much as possible
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>guy used to play video games
>guy used to make cool games with interesting gameplay mechanics and unique controls
>guy no longer plays video games and just watches movies
>guy's games are now shitty cutscene fests with 0 interesting gameplay
Sounds like he just isn't committed to the craft and wishes he could be doing something else.
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>>719536805
This
>>
When I hear Kojima's name, I always think of that Rick James Chapelle quote
>THEY SHOULDA NEVER GAVE YOU NIGGAS MONEY
>>
Not necessarily. With Kojima in particular, one of the primary selling points of his games is that they feel like they're made by someone who occasionally reads a book or opens a newspaper.

It's good that there are people making games whose whole frame of reference aren't just other games. There's way too much of that.
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>>719532268
that sounds right there's usually only 1 good game a year
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>>719532294
David Lynch acts like he never watched a movie in his life and that’s part of his appeal.
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>>719532998
>works
Anon, he mostly hangs out with b-tier actors
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>>719537493
>they feel like they're made by someone who occasionally reads a book or opens a newspaper.
And who understood nothing from it. Kojima sticks concepts in his games because they think they are cool at superficial level
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Who the fuck just goes to museums during their free time?
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>>719532268
It depends.
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>>719538250
If I'm traveling and I go to a place that has a museum that catches my attention, I will go in. There are places that have very cool museums
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>>719538250
This
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Going outside is important, or least different exposure. You don't want to end up with the pokemon divorcement from something real.
Dude catching bugs as a kid and fear if urbanisation -> pokemon -> someone's nostalgia or autism ofnplaying pokemon -> kinda souless game that doesn't really catch on / is too autistic for a common people to pick up.
The more you are divorced from some real experience, the messier it comes to the player. Most mass media and news networks do this on purposely because it, filtered by so many frames that by time you get to some dude watching the news it's been completely divorced.
The cruelty squad clones are another example. Some Finnish twinks interaction with philosophy, the rave scene and nightmares makes a good, new, interesting game. Some dude making twenty ceos in the office is divorced from anything but the skittish top layer of the thing before him.
I think that's why dustborn and concord hit a certain string. Dustborn is at least authentically believed in and the dreamfall guy's history of being so deep down in his own hole it makes something fascinating and alien (like the trigger scene). Concord is the complete and total opposite, its so divorced from any kind of experience, so absolutely manufactured and corrupted by layers on layers of framing it makes something completely disgusting, alien and a flop.
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>>719532268
I believe him because as far as I understand he was always more of a movie guy that got into videogames.
>Should game developers play games?
I have seen a ton of gamers make games that are shit.
I have sen a ton of not so active gamers make games that are great
I don't think it matters as much as you think. Especially when you're a director(who likes making movies) and you can delegate the task of fun gameplay to a person in the team you trust.
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>>719538250
I do, we used to have a wealthy investor in our city that spent a ton of his money and time repairing an old largely abandoned historical building.
He then worked with a large museum in the capital to turn it into a building that rotates whatever it showcases.(Imperial Chinese things, Christian art, Artist showcase)
Entrance was free too.

Too bad the guy died.
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>>719532316
>artist doesn't really engage with their own subgenre/medium
this is like the most known fact about every fucking artist ever, you're a retard
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>>719532268
>How do we feel about this?
He always struck me as the kind of guy who prefers to spend time by sniffing his own farts and futzing around with movie "celebrities" as if he really wanted a career in filmmaking but couldn't get it when he was young.
>Should game developers play games?
Yes, obviously they should. It's an artistic medium, ideally the developers should be passionate and willingly involved due to said passion. They should be playing video games because they enjoy the medium and because they are naturally curious and interested. Video games should be made by people who actually like video games, none of this "wowie games take so long to play... can you imagine how many self-farting sessions I'd miss if I played some??"
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>>719538250
In my experience it's parents taking their kids to local museums (my parents took me when I was a kid) and tourists who are visiting the town for the first time.
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>>719538250
i do
every girl i dated does
are you 15?
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>>719538250
depends on the museum
if it's local art or something gay like that, I won't go there
if there's a tank exhibition or a well-preserved castle, it's cool
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>>719537843
>David Lynch acts like-
Anon, he's dead.
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>>719532268
Explains why nothing he makes is good anymore.

The only reason he even makes games is that he knows nobody would go to see a movie he made.
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>>719538760
Counterpoint: Kojima himself basically built a career off blatantly copying Hollywood films in video game form (Kurt Russel even directly called him out on this) and the stuff that actually seems like it's based off his own personal experiences (Rose, his blatant midlife crisis in MGS4 and after) are the parts of his creations people have the least interest in. I don't think "I made movie I like, but game" is much different from "I made game I like, but better game".
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>>719532268
very good, dont get high on own supply
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>>719532316
What is it with video game fans and saying "people in other fields would NEVER do X" when they do X all the time
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>>719532268
Makes sense why he can't make any good ones to save his fucking life then. I hope they continue to not let him make movies.
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>>719532268
this nigga is going to get mogged so much this december the seething will be delicious
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>>719532268
This approach may work for the creative part for your game but not for the gameplay.
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oh it shows kojima, it shows
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>>719538250
Extremely soulless post. Impressive
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>>719536805
You have never played either MGS OR Death Stranding
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>>719538250
It's mostly people that want to look more intelligent and sophisticated than they really are. Standing next to a fossilized Megalodon tooth, that's what smart people do :D
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>i'm busy, so i can't play a lot of video games
why overthink this, are you fuckers bored? I remember yuji hori (dragon quest director) says he's only had time to play BOTW recently and thats it.
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>>719540181
Did you completely glossed over him saying he would rather read books, watch movies and went to a musem?
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He's a grandpa at this point. What the hell is he still doing in the vidya industry when he wanted to make movies? Netflix is an easy entry for ideas guys and the entry bar is none. You only get one life.
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>>719534565
What a kneejerk faggot opinion to hold about one of Miyazaki's mildest takes
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>>719540181
Hori has been making the same game for 40 years
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>>719532268
He also doesn't make games so it makes sense.
Btw bookworms make the worst the writers because they have no life experience but it's not the same for video games as they're not about sharing your life experience.
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>>719540152
>Literally cannot conceive of genuine whimsy and fascination with the curiosities of the world, reality exists only through the lens of social pretense and "identity"
How did it come to this? You all lost so hard
>>
I'm guessing most people just forgot when Kojima said a long time ago that he gets motion sickness from 3D games
Probably a very large part of why he doesn't really play games much.
He didn't used to play games more or anything, he's just always been like that.
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>>719536094
You are retarded if you have any sympathy for Konami execs. Look at what they did to the creators of Suikoden, Goemon, Silent Hill, Contra, Castlevania, Gradius, Tokimeki Memorial and Zone of the Enders.

Kojima got away without being treated as shit, because he is the most valuable asset they had, before Yugioh.
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>>719532268
People whose lives center around entertainment make pretty bad stuff
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>>719541375
Counterpoint
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>>719541614
Nah, I think its starting to catch up with him.
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>>719541128
It's because you touch yourself at night.
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>>719532268
>i dont play games, i watch movies
oh it shows
>>
Hideous Kojimbo
>>
Majority of the best games (90s-00s) were made by nerdy nerds who certainly played plenty of games and were passionate about making great games first and foremost
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>>719532316
The director isn't the script writer. Sometimes they are but usually not.
Now reconsider how fucking stupid you are.
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>>719543656
Seethe. Cope.
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>>719532316
I write music more than I listen to it desu.
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>>719532550
kek that nigga is so washed up, he literally can't make anything good except gits and jinroh all his shit from the last 20 years has been garbage
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>>719532268
oh to never feel the need to play a game and need to visit /v/ ever again.
I don't pity Kojima, I envy him.
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>>719539674
Video game fans aren’t culturally inclined…
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>>719532268
>I think the young people are experiencing art a lot, but on top of that I want them to experience art too
Is the retarded
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>>719532316
MF DOOM used to not listen to or like hip-hop
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>>719532717
Oh man, you'd wish he was influenced by games as he is by movies
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>>719532268
That's why modern games suck.
It's not just kojima, read any interview about what inspired a modern developer during the making of their game, and 9 times out of ten they won't even mention a single video game.
They always rattle off some pretentious horse shit, like they're terrified of saying they enjoy video games.
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>>719532395
Tetsuya Nomura wanted to be a clothing designer but his designs were shit and so he had to settle as a clothing designer for the games industry.
All the talent left square and they had no choice but to promote him.
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>>719539172
what about musicians?
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>>719532542
Demon's Souls was just third person Kings Field. It felt fresh because the industry had gone insane trying to make games cinematic, so a return to old school design felt good for a change.
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>>719532717
Yet the death stranding games are the epitome of design-by-committee homogenisation. Taking the worst parts of every AAA game from the last 15 years and putting them all together in a terrible package.
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>>719532268
No wonder his auteur projects suck. You can't make a good game if you don't play games to learn from others.
Kojima got his start during a golden age at Konami and has inherited some of the experience that surrounded him back then.
But that has burnt off by today.
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>>719532268
>Hideo Kojima doesn't play games
No shit SHerlock.
Only losers play videogames.
He makes videogame for losers and gets money for it.
It's as good as it gets.
>>
>>719533034
This is ridiculous. more game designers need to play video games, and learn what works and what doesn't, and push the medium forward by fixing the things about them that doesn't work.
All this obsession with turning games into tv shows or movies is what's killing the entire medium.
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>>719533298
>Fumito Ueda is the same and his games are all instant classics.
Ico was literally just a 3d version of another world/flashback.
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>>719534063
>Good why should he
Coz his games are awful and he needs more inspiration from VIDEO GAMES and not MOVIES.
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>>719538250
I like the Air Force Museum here in NZ
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>>719532268
>Hideo Kojima doesn't play games
he doesn't make them either
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>>719548565
>policenauts
>snatcher
>metal gear
>death stranding
Please google before making posts like these
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>>719539674
Kojima answered your question in the OP post. Gamers don't engage with the world around them as much as they should.
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kojima is a hyper-normalfag
this is common knowledge
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I love this little zip
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>>719532268
>Plays one game a year
Already more than what half of /v/ does
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>>719538250
I do.
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>>719532268
I think game developers should do things they enjoy and get inspiration from. Whether that's gaming or something else.
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>>719532268
So long as the devs bother to play their own game I don't give a shit what else they consume.
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>making a game while not knowing what makes a game good
>>
Hmm
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>>719532268
If all you do is play other games you'll only make forgetable copycats, slop and "it's like X but with Y" style games.
If you draw your inspiration from other things in the world you can make original kino.
For example, all the bedrock franchises of nintendo started from concepts like "a game that mimicks the experience I had exploring a forest as a child", "a game that mimicks bug fighting", etc.
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>>719538250
I just saw Irises by Van Gogh in person and it was so worth it. They also had a bunch of Monets there.
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>>719532542
Wrong. He didn't play games in his youth because of his parents. Then as a young adult salaryman he played Ico and literally quit his accounting job to go make video games. He's also an admitted Fate fag. Pic related.
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>>719532268
>Should game developers play games?
honestly no, the only games you should play to learn about game design/get inspired were released between NES and ps3 era (not including ps3 era, with maybe a few exceptions). kojima is an old dude, he already mastered game design by the time he made first MGS.
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>>719553195
Yeah you shouldn't ONLY play other games. Ideally you have something else in your life too that you can draw from. But we've got to keep in mind Zelda and Pokemon didn't spring only from real life inspirations either, they were also influenced by other games. Game Freak was a video game magazine before they were developers, Satoshi Tajiri and Ken Sugimori obviously cared a lot about other games. Look at the concept pitch for Pokemon and how it mentions Wizardry.

You don't necessarily need to play tons of games all the time to create great games. Sakurai is an example of a game dev who plays tons of games. Miyamoto on the other hand does not play nearly as much to my knowledge (though he by no means doesn't know games). Both deeply understand how to make a game good. You could probably write a lot about how this affects their approaches to game design and what's important to them in games though.
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>>719554321
I think someone like Sakurai is better-suited for making competitive games with mechanical depth, while Miyamoto approaches games more like making toys. Focusing on making them appealing and fun to control over other elements.

Obviously Sakurai understands the importance of that too. But Miyamoto is more likely to focus on the feeling of moving around and stuff while not thinking about things like high level competitive play.
https://shmuplations.com/miyamoto1989/
>—What kind of game(s) would you like to make in the future?
>Miyamoto: I don’t want to make games where the player is just a puppet in the hands of the creator, playing exactly as scripted. Trying to get players to become better and better at your game is certainly one valid approach to making games, but for me, I want to present games to players that are more like pure toys: something you can use, explore, and play with freely.

Should add that I'm guessing Miyamoto played a lot of games back in the 80s and 90s, but I don't think he was ever a maniac about it the way someone like Sakurai or Kamiya was. I can't see Miyamoto even back going to an arcade and trying to 1CC games or competing at King of Fighters 95.
>>
>>719532268
and it shows. his games suck.
>>
>>719539405
So basically you're a fag that thinks like a woman, got it.
>>
>>719532696
Mashpotato Soccerguy, who used to write game reviews on his xitter until he got tired of tendies constantly using them as speculation for upcoming DLC
>>
>>719532268
No wonder he claims he's "inventing" all this shit when dude is fucking clueless about games that have the same mechanics
>>
>>719532696
Hideki Kamiya
https://www.ign.com/articles/2014/09/15/ign-presents-inside-devil-may-cry-creator-hideki-kamiyas-secret-arcade
>>
>>719532268
He didn't say he doesn't play games. Just not as much. He is also right that lots of devs just watch other games and copy that shit. He tries not to do that.

Also I do remember he tweeted about playing and loving Expedition 33.
>>
>>719532268
>one game a year
there's only been about one game a year worth playing for the past several years so that tracks
>>
>>719538250
Are you american by any chance?
>>
>have a friend stay over the weekend
>she cooks the best cake I've had in my life
>"yo take this portion"
>"it's k anon, I don't like sweet stuff :)"
what the fuck
>>
>>719532316
>All these faggots responding saying other famous artists or directors do the same thing when in reality many others in the same professions don't do this shit
Meanwhile Kamiya keeps playing retro arcade games and it influence his design on his games. Shinji Mikami played Final Fight Streetwise and got so mad how it tarnished the Final Fight brand that he made God Hand.

Also, best selling games like Vampire Survivors which completely ripped off the idea from a mobile game, and Hollow Knight got it's ideas from Metroidvanias and Soulslike (yes the developers keep pretending that they didn't take any inspiration from Dark Souls which is a big fat lie and you can type Hollow Knight soulslike and everyone with a brain can notice similar aspects). There's no need to defend a loser like Kojima who sold his soul to Hollywood, especially where he tries hard to be a pretentious contrarian to the audience where he intentionally changed the story because people like the story during testing.
>>
>>719532268
Sakurai speed runs them don't he
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>>719556775
he likes novelty, I remember him tweeting about some small phone game he got to play on a plane where you have to mix and match comic book panels to get the correct story sequence but there are multiple good solutions to every puzzle and fun fail states.
>>
>>719536805
Nail on the fucking head.
>>
lol
we can tell
>>
>>719532268
Unironically too stupid to play them.
>>
>>719532268
Explains why his games are under the kojima productions name are so dogshit.
>>
>>719560071
This
>>
creators should engage with the media they create but mostly bad media, this way they learn what not to do
>>
>>719532268
Hack
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>>719532268
>>719532316
This isn't unusual. People who create aren't slurping up every game or film because they're making something. Fanboys and consoomers eat up everything with little thought, not creatives.
>>
He's right. The best devs are the ones who aren't gamers.
>>
>hack who only makes celebrity bait for the cinematic experience crowd that doesn't like videogames to become buddy-buddy with the hollywood clique doesn't play videogames
No way!
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>>719562680
>people who create don't love the medium in which they create
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>>719539497
https://www.youtube.com/watch?v=zhowJUL5fag
>>
>>719547945
not art
>>
>>719532950
How does his arm not get tired ?
>>
>>719562849
Not consooming every release =! not enjoying the medium the work in

If they don't like working in the medium, they'd leave. Once you've made something of your own, and the time it takes to make something good, you'll understand.
>>
>i dont play games
thats because death stranding isnt a game
>>
>>719539172
>kojima
>artist
Cinema is already the worst art medium out there and kojimbo only makes inferior versions of sci fi movies, rips off from other movies, fills them with anime tropes and post-irony and makes a non-sensical plot so no one understands what the fuck is going on and mistake this for genius.
If he's an artist, the porn industry is filled with them too.
>>
>>719563116
He just doesn't enjoy playing videogames, anon. No other way to say it. There are no artist who really do this, only profesionists. Kojima is more like a technician.
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>>719532268
>How do we feel about this?
I hate that piece of shit hack. He'll stab anyone in the back when they're no longer of use.

>Should game developers play games?
They should, though for how offen & how long they should play is up to debate
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>>719532268
He didn't went to videogames to know how to make movies. He went to the films.
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>>719540568
kys, he sucks and that quote was ooc
>>
>nooo you NEED to play rollslop #20
He's not missing much.
>>
Kojima games suck and they're only elevated by the great devs around him making all the art and systems but clearly everything else Kojambles does is so stupid and copied from shitty movies.
>>
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>>719534565
Nah, man. Hating shit works from a medium in which you work is a sign of passion. Tarkovsky journal shows how many movies he watched. Lynch and Miyasaki just hated some modern trends that sucked the soul of new movies.
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>>719563294
crazy how he did the same shit to stefanie and hayter what konami did to him and nobody cared lmao
>>
>>719532268
>maybe one game a year
There’s less than one game worth playing released in a year on average so thats fair
>>
>>719534565
Why the fuck are you making shit up? Tarkovsky said that a filmmaker doesn't watch movies like a normal movie goer does, but does so in order to admire technique and creativity.
He never said such thing about not watching movies, retarded liar.
And for Kojima, notice how he always posts about movies and rarely about videogames. That is because he's looking for material to steal from movies to make his own movies, which are interactive.
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>>719563897
>"Did he actually die not knowing he was a hack"
Brutal
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>>719563936
You think he plays the one worth playing or just the lates sony ubisoft movie slop or maybe a phone game? Man thought he had invented other player online message with Death Stranding before somebody told him it was already a thing in FromSoft games for a decade.
>>
>>719532268
I mean he is 100% correct about this part
>"I think the young people are playing games a lot, and that's good. But on top of that, I want people to feel art or see art and then digest it themselves and create new games."
>"I have to think outside the box, and what's happening outside the game world is more important to me to incorporate into my game."
Art has become so insular now because the only thing inspiring artists is other art. If you only play video games then the only thing you are pulling references from is video games.
If you want to be a great artist you have to pull from life, you have to go out and experience something. That's how evocative "Soulful" games are born. They don't come from "I wanna make a game like Bishock!"
>>
>>719563925
In retrospect, I'm really happy that Konami canned that faggot when they did, in spite of all the subsequent winging & whining.
MGS 5 may have suffered from it, (and MGSurvive was a thing) but with time I don't mind it as much.
I wish the best to Stefanie and Hayter.
>>
>>719564348
There's literally nothing revolutionary or even innovative about his games aside from making retarded plots attractive to the masses.
He even had to pretend as if he invented gameplay mechanics from 10 years ago to keep up with his visionary facade.
>>
>>719564613
Both things can be true, that doesn't make him wrong about what he's saying.
Also there's no game like Death Stranding, it is wholly unique. Whether the "Strand Genre" is a big joke is another question, yeah obviously he didn't invent anything with that.
>>
I quit Death Stranding 1 after 3 hours. What a joke of a game
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>>719532268
>Kojimbo don't play vidyas
more news at 11
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>>719532268
Lol
DSP is more of a gamer than Kojumbo.
>>
>>719532268
based. I think he has played enough games in his life.
Game devs should play games, but they should definitely be well cultural in other arts.
>>
>>719532268
all the best games are old, made by people who grew up without games (or really simple games at best), so yeah i think developers shouldn't play games
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>>719532316
I have really only seen aspiring writers being told to read a lot.
>>
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>>719532268
>I don't play games
I don't play Hideo Kojima's games either so we're even
>>
>>719532268
>i dont play games i watch movies
no shit
this fag is worse than cuckman
>>
>>719532268
This was pretty obvious if you've played literally any Kojima directed game.
>>
>>719566134
I've been to a talk given by suda51, he had a similar process for killer7 (I could be wrong about the exact game, it's been a while), he didn't consume any media for quite a while to try to have something truly coming from himself
>>
>>719532316
Lynch unironically labelled his stories as flawed and incomplete, his perfectionism was what led to his fame
>>
>>719563650
"I don't wike mean anime man!" jfc dude imagine expressing yourself like this in a public forum. Reply to me no further, tranny.
>>
>>719538250
Quentin Tarantino
Hitchcock
David Lynch
Tim Burton
Christopher Nolan
Sergio Leone
>>
>>719566481
>on /v/
>posts wojaks
you dont play games at all fucking underage
>>
>>719538250
What do you think that museums are made for besides school trips?
>>
>>719567727
> pedophiles, retards and homosexuals
It does not look good for Kojima right now
>>
>>719532268
>man is the reason aaa cinematic slop exists
>openly admitted when he was making mgs1 he just wanted to make a movie and didn't care about the gameplay
>somehow this is 'kino'
>we are in the fucking era he created
>>
>>719532268
>Should game developers play games?
is he even responsible for the gameplay part?
he's been at it for 30 years and he still didn't think of a solution to the "enemies have a sight range of 10 meters" situation
he puts a lot of shit in his games but the core mechanics are pretty flawed
>>
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>>719567787
consider that I am old enough to be your grandad, but couldn't be, because I'm not Indian
>>
Its just common sense. A hikikomori whose only inspiration is fiction, can only make cheap copies of things he enjoy, but is unable to trully create, as he lacks the actual life experience to have complex and mature feelings to work with.
Creators get farther and fatrther away from real life until their creations feel jarring and hard to believe/swallow.
>>
>>719532268
This fucking hack has been copying movies since the start and is acting smug about it.
>>
>>719570397
>old enough to be your grandad
are you 90 years old?
>>
>>719532268
I remember him using that defense back when some game journalist asked how some Death Stranding feature he was claiming as a brand new thing was any different enough from Fromsoft's message system that souls games are known for, pretty sure it was in terms of how you can aid and support other players. Used the same defense where he said he was too busy to keep up with every game that comes out.

>>719532316
https://www.youtube.com/watch?v=qJfD77dZ6qw
Also always thought it was funny how Eisenstein was a huge fan of Disney. Also that time when Tarantino had a meltdown cause Morricone made fun of how he uses his music recklessly, I know people have bitched over the years about how Kojima uses Morricone's music.
>>
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>>719532268
honestly this is the right mindset. How can you make something new if you're stuck within the same realm of ideas as everyone else? Of course, many of his ideas suck, but these are the same raw, authentic ideas that inspire other people to make new things.
>>
>>719532268
Good. Big problem with media nowadays is nobody knows how things are in real life. It used to be the case that directors had lived experience and had something to say or convey with their creations. Nowadays everyone's a faggot that rehashes the tried and true safe shit they see online which makes everything boring. This problem exists in movies, games, comics, etc. You should be able to study or appreciate reality and have it influence what you do best. The surreal (media) does not exist without the real (life).
>>
>>719543936
>and jinroh
oh nononoo
>>
>>719532268
I'd say the best inspiration for gameplay comes from non games. You can only ever be derivative if you let other games be your inspiration.

But other games serve as an example on how (not) to do things with Best Practices and such.
>>
>>719532316
>Orson Welles famously complained about "the homage" and directors who are so enveloped in the films of others that they cannot come up with anything original of their own
>Alan Moore complained about something similar
>Many artists and critics have complained about genre and defining conventions and how they are limited by it
>It has been a common complaint on /v/ that all many devs have no real life experiences and that the pool of inspiration they are drawing from is nothing but other games, leading to investors, inbred designs with nothing new or original happening in the design
Imagine being as stupid as this retarded Twitter faggot.
>>
>>719572069
I think this is the core of the "millennial writing" problem- these people never had real lives, they only consumed media and now are incapable of the act of creation, they can only reference what they have consumed
>>
>>719572069
You're not going to get very far if you aren't taking inspiration from within AND without
Videogame mechanics are built upon each other in a way that stories don't have to be, you won't be praised for releasing a version Space Invaders with a unique plot
>>
Kojimbo...
>>
>>719554321
Yeah, people who keep bringing up Pokemon as an example are ridiculous. The "bug catching" element only influenced the basic concept, but otherwise the gameplay is heavily cribbed from already existing JRPGS like Dragon Quest and SMT, repurposed to fit the Game Boy's limitations.

Outside influences can be great for inspiration, but inspiration can only go so far.
>>
>>719533075
That's still way more than Kojima's "once a year" shit.
>>
Honestly? we should learn from him.
>>
>>719578560
Why
>>
>>719532268
I wonder when Kojima will accept that he wants to be a film maker and not a game developer.
>>
>>719536151
You know what you gotta do
>>
>>719580313
modern games are slop
>>
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>62-year-old man who's an avid reader and film buff with his own family, 2 sons and possibly grandkids doesn't sit around all days playing video games after his work
I don't think a bunch of NEET on /v/ can understand mindset of a semi-normalfag like Kojima
>>
>>719532268
movie director doesnt watch movies
singer doesnt listen to music
boxer doesnt watch boxing matches

yeah it's bad
>>
>>719532268
Games have become too incestuous and imitative, so it's probably a good thing that he doesn't play them. There's a reason what he makes stands out as unique. If you become too accustomed to the conventions of games it becomes much harder to innovate when making one.
>>
>>719580861
Kojima has children? Wtf
>>
>>719572069
>But other games serve as an example on how (not) to do things
This is a very good point anon
>>
>>719580831
Nah
>>
>>719580861
>>719581339
I can't see Kojimbo being anything other than a dorky virgin let alone have a wife and kids.
>>
>>719533916
>Are you trying to say they are worse than they were?
smartphones brought jeets, niggers and beaners to the internet
>>
>>719532268
Meanwhile Sakurai is over there playing video games and arcade cabinets with TWO controllers.
>>
>>719532268
It's normal for someone with talent to be abnormal.
>>
>>719539172
>this is like the most known fact about Aubrey Grahm

Ftfy, Artists do indeed get involved in their own medium
>>
>>719532268
It shows.
>>
>>719584307
This
>>
>>719563021
The cuff is attached to his wrist. Would hurt like hell but your arm wouldn't get tired.
>>
>>719571187
friedkino
>>
>"Doesn't play games"
>"I play one game per year"
OP confirmed illiterate
>>
>>719578481
movies are generally much shorter than games
>>
>>719539674
gamers are fucking morons
>>
>>719537493
>who occasionally reads a book or opens a newspaper
more like random articles from wikipedia



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