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>be a rare group of talented game designers and programmers, hit the mark with MDK
>instead of repeating same thing for your next game like other retards do after success you come up with an original concept
>develop a cutting edge engine with tessellation, one of the first instances of this technology being used in games, so that your game's models would have the highest polycount for it's time
>struggle financially, but still endure and finish the game against all odds, delivering one of the most original and stylish gaming experiences in the last decade
>braindead normies get filtered out by puzzles and few minor bugs; journalist fags are even more remorseless, crushing the rough gem with their ignorant reviews, the game flops
>even 25 years later your game is mostly remembered because an sfx from it was stolen into a retarded kids game

The fact that something as novel and exquisite as Messiah flopped is why we can't have nice things. I hate all of you.
>>
Never heard of it. What's good about it beyond graphics of the time?
>>
>>719533774
>This game is PERFECT people just got FILTERED!!!
Why are you like this? If you have such a low opinion of the average person, why do you even care about the game being commercially successful? By your logic mainstream games are shit
>>
>>719534172
Original gameplay and the edge. It also had cool gimmicks like you could break people's legs if you make them jump from up high or shooting them in the knee, how couldn't you love a game that lets you do this?

>By your logic mainstream games are shit
A lot of them are.
>>
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>>719533774
Many such cases.
>>
my favorite shiny game was sacrifice
>>
>>719535319
I'm no storyfag, but Sacrifice ought to be the only game whose story actually captivated me. Beautifully written game, all the way through.
>>
>>719533774
every /v/ thread just reminds me how old you geezers are. gamers are north of 40, and are like old grandpas talking about the height of radio dramas.
>>
watg ame unc?
>>
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>>719535916
>>719535975
I'm in my early twenties.
>>
https://www.youtube.com/watch?v=MEDqwCps3qg
>>
earth has changed. It smells bad and looks worse than it
smells. The law has a new doctrine of moral and physical
brutality, inspired by a new regime of money, technology,
and myth. The leaders of the earth no longer care about the
people; even knowledge and personality are just a dollar symbol
away. Life is a cheap commodity, and after hundreds of years the
people have sadly adopted this philosophy as religion and
government. Science breathes a new life in this world. Computers crackle
their optical and biological nerves to serve their creators,
unlocking the world’s mysteries. All of this new information
is pumped directly into the minds of the dictators they serve
giving them intellect beyond (BEYOND WHAT?). Here they are born
into a new state of mind and life. Give me mankind s greatest
thoughts and I will crush them. These words spoken from earth’s
new leader informally known as the Father Prime. These minds no
longer give to the people, people that they could design and
manufacture themselves. Like those given too much power, they
give only to themselves, seeking knowledge beyond science itself,
into scientific myth. It is in this new study, science myth, they
focus their greatest energies. The quest has driven them deep into
the universe beyond, leading to the undeniable proof of the
existence of heaven and god and the evidence of the existence of
hell. Which one do you think they want to try to control first?
Hence our story.
>>
>>719533774
I just think the baby looks gross.
>>
Fun ideas but holy shit does the game encourage save scumming, everyone is a glass cannon that can end you in 1.5 seconds and likewise so can you.
>>
>>719537652
That's the idea. The specifically made the protagonist as pathetic-looking as they could, to differentiate it from normie games about Arnold clones and big booba whores.

>>719537846
This is truth. On Messiah difficulty anyways.
Rule of thumb is to possess the best unit for combat, it's usually the red dude with the wallhack ability - makes game much easier.
>>
>>719533774
I mean they also made Sacrifice which was a gem in an of itself.
Don't be sad they didn't make more great games, be happy they made multiple nice games for people to enjoy
>>
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>>719538663
I know Shinybro. It just confuses me that ballsy revisionist games like Messiah are mostly forgotten and mid conventional games are often praised as "classics".
And to think of it, Sacrifice is too rather forgotten, I rarely see anyone talk about it on /v/ or otherwise. Yet I see countless threads about conveyor belt jrpgs and other garbage. Sigh.
>>
>>719533774
oof
>>
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>>719539506
See? That's what I'm going about. You want to talk about how much of a marvel this game was, and often the first thing you get in response is "oof". That was gladly not the case with this thread though, I've got lucky.
All the neurons busted crafting this one of a kind art construct, programming the robust engine... and all it's legacy being just oof. It's very sad.
>>
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>>719533774
The cover was always enough to make me not want to pick it up or play it.
>>
In a world gone mad, an unlikely hero was convinced those around him to take a different path. Even if he has to get in... and push.
https://www.youtube.com/watch?v=a_xlCbI7mQg
**Witness... the messiah.**
>>
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When I sleep I dream the same dream. I dream I’m dying.
Every night I watch myself die as if I’m the killer, and as
I kill myself I experience happiness and joy, but as I die I
scream in horror and fear. Every night I dream the same thing,
and as the nights go on I get scared. I really shouldn’t have any
fear of dying for I dwell within the nirvana of heaven and I’ve
walked in the valley of death. But maybe this isn’t a dream.
>>
somewhere on the dark side of the moon is a facility built by
the Fathers. There, they ve constructed a portal leading to
hell and to Satan himself. The Fathers have theorized that God
is too powerful and won t easily be bargained with, therefore
leaving Satan who should prove an easier subject to acquaint
with and to study. If you can control Satan, you can control God;
or so they postulate. They also ponder the following: If you can
control both heaven and hell where does that put you? Just like
anything scientific, immortal beings also are bound by the laws of
the universe, those laws that God has made for himself. These laws
are the weakness that the Fathers intend to exploit.
of course God knows of the Father’s intentions. God’s defense is
conceived and put forth...
>>
All right, Bob, here’s the low down. The Fathers, in line with
their ultimate plan of ruling heaven and hell, have,
through the use of technology, created a portal into the
angelic/demonic realm. Faking alliance, the Fathers have tricked
Satan into traversing the portal. Once through, Satan was
imprisoned and is being held for study and questioning. In
order for Satan to physically exist in the earthly realm, he must
continually be fed an abundant supply of fresh human blood. The
Fathers are promoting and instigating mass killing in City
Faktur and collecting the dead bodies to provide the needed
blood to maintain their demonic guinea pig. Find the Fathers
and see what you can do to bring a stop to their heinous
experiments. At the last look, the Fathers were watching the
Satan experiments from their lair at the entrance to Main City.
Work your way through Old Town and see what you can do to
gather more intelligence on the Fathers’ activities.
>>
When Bob possesses a character in the game, the character
becomes armor for the player. Since Bob is very fragile and
can be killed relatively easily, it is in the player’s best interest to
possess a character and use it like armor, absorbing any damage
that is inflicted upon Bob. Once the possessed character has
taken significant damage, Bob can depossess and find another
character to absorb damage. Bob himself cannot be damaged
while in a character in the game.
>>
Some of the natives of Earth will not be receptive to your
presence while others will be merely curious about your
presence. Take care, if you are spotted you may come under attack.
To help achieve your goals, you have been granted the ability of
possession. You may possess any entity in City Faktur as long as
they are organic in composition. Any creatures that are
mechanical in nature are immune to your power of possession
and thus must be dealt with carefully.
The inhabitants of Earth are a great many things. Though they
may initially seem to be just getting in the way of Bob achieving
his goals, the characters in Messiah have many possibilities.
>>
>>719536038
>early twenties
>pirate CD
Sure you are, buddy.
>>
>>719533774
Both MDK and Messiah were meh. So was Soul Reaver
>nooo I played it when I was 12 it was perfect
try replaying it
>>
>>719544889
Nice wrong opinions, I played them both recently for the first time on hard and messiah difficulties. You're the one who needs to replay.

>>719544814
Not my pic, I never had a Messiah cd. Pirate cds are very common in eastern europe though, I had a great lot of them in early 10s.
>>
When Bob possesses a character in Messiah, he must then
effectively be the character. Once in a worker for instance,
Bob can’t just go traipsing around a Security Facility at his
leisure. After all, he is a worker. Once in a character’s body Bob
will have to act like the character or his cover will be blown.
When the whistle blows and the cops all head out for their
lunch break, Bob better go too or the cops will surely get
suspicious.
>>
If you happen upon a creature of organic make up, you can
possess their body by carefully catching them defenseless from
behind. This is important. City Faktur’s dwellers can only be
possessed from behind and not from the front or sides. Once a
creature sees you either in front of them or out of their
peripheral vision they will become tense and defensive thus
resistant to your possession attempt.
>>
>>719533774
>make a dogshit unappealing jank game, only redeeming feature is MUH GRAFIX
>wtf why doesn't anyone like it???
Always glad to see pretentious fume huffers get what's coming for them. A shame they didn't release a stinker like this in the modern day, it'd mean homelessness for the lot instead of merely drifting over to ruin some other studio.
>>
Yeah, Wild 9 is neat.
>>
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>>719546201
You are the reason we can't have nice things.
Leave this place now, or we will wound you, as you hurt us.
>>
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>>719546409
I'm yet to play that one, for a full Shinytization of myself.
>>
Here’s a step by step example of how to possess your prey:
Try to stay out of sight until you have a good opportunity to
possess a creature from behind.
Once your opportunity presents itself, make haste to overtake the
subject from behind.
While running up behind your prey, flap your wings once or
twice and spring toward the target’s shoulder blades.
If all goes as planned, you will dive into the creature’s back and
into their spirit and consciousness. When you have possessed a
character, you will see a halo over the creature’s head
indicating to you which creature you are in control of. Other
creatures in the world will not see the halo, it is merely there
for your benefit to help you easily pick which creature you are
controlling even if you’re in a crowd. You now have complete
control of this entity and will possess all of their individual
strengths, weaknesses, and special abilities until they are killed
or you choose to depossess.
>>
Remember, you can only possess creatures from the back. While
stealth is your best strategy in possession situations, you may
at times be spotted before you have a chance to find a new host. If
this happens, you must either find a good place to hide until the
situation cools off or make a break for it and try to get behind a
creature for another possession attempt.
You can depossess a creature at any time by simply pressing the
(Depossess Key). Once you depossess a creature they will be stunned
for a moment or two while they try to get their bearings again.
During those few moments that the creature is disconcerted,
you must either find a place to hide or find a new host. Once
those few moments have passed and the subject gets it’s bearings,
the creature will begin to return to their normal behavior and
if you are spotted, you must once again take evasive action.
>>
Next to your possession ability, your next most powerful
attribute is your ability for flight. To flap your wings and
take to the air, press the (Flap/Jump Key) and your wings will flap
once. If you continue to press the (Flap/Jump Key) you will notice
that your wings will continue to flap and you can stay in the air
for sustained periods of time. Flapping while moving forward
will allow you to cover ground quite quickly and will enable
you to move over obstacles in your path quite effortlessly.
By now you’ve noticed that you cannot fly, but instead have
limited flight abilities. Since you are still an angel in training
and your wings are not fully developed, you only have the ability
to flap your wings and fly for a few moments before your stubby
little wings start to get fatigued and lose their potency. While
limiting at first, once you get used to earth’s gravitational
forces you should be able to get a good feel for what types of
obstacles you can overcome before your wings give out.
There is one more flight ability which you must often utilize in
your travels on Earth. When on a high ledge, you can leap off and
press and hold the (Flap/Jump Key) to spread your wings and glide
to another destination. By using the glide ability, you will be able
to leap off even the highest structures and glide like a feather to
the ground while taking little or no damage. Gliding is also
useful if you want to soar to a far off landing area without
having to flap your wings rapidly in succession.
>>
As Bob, you are very fragile and defenseless. As such, it is
necessary to possess Earth’s inhabitants and use their bodies
and weapons whenever force is necessary to get through a tight
spot. The following will help you learn how to engage Earth’s
inhabitants in both weapon and hand to hand combat. Note that
the creatures in City Faktur can only carry one weapon at a time.
If you want to use a different weapon than the one a character
is currently using, you will have to swap it with another when
you come across it.
>>
The easiest way to get a weapon is to possess a character who
already has a weapon in their hands. In the event that the
possessed character does not have a weapon or their weapon runs
out of ammo, look for a weapon in the room and stand over it to
pick it up. Once over a weapon one of two action icons will appear
in the bottom right of the screen; the pick up weapon icon (see fig.
1) or the swap weapon icon (see fig. 2). While standing directly over
the desired weapon, pressing the (Action Key) will cause the
character to either pick up or swap the current weapon.
>>
To drop a weapon, make sure that the possessed character is not
standing over a weapon and then press the (Action Key) to drop
the weapon. You will know that you can drop your current
weapon because the drop weapon icon (see fig. 1) will appear in the
bottom right corner of the screen.
>>
When possessing various characters in City Faktur you will
find that many carry weaponry. When you possess someone
who is carrying a weapon you of course then have control of
not only the character but also his knowledge of weapon based
combat. If you come under hostile fire, you can fight back with
the character’s weapon by following the next steps:
First, press the (Enter Combat/Fire Weapon Key) once to enter
combat mode. When you enter combat mode the possessed human
will take an aggressive combat stance but you can also tell you
are in combat mode by looking to the bottom right corner of
the screen where the combat icon will change from normal
mode (see fig. 1) to a combat mode version (see fig. 2).
Now that you are in combat mode, pressing the (Enter Combat/Fire
Weapon Key) will cause the possessed creature to fire his primary
weapons. Pressing and holding the (Enter Combat/Fire Key) will
make the character fire their weapon in succession.
>>
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>>719533774
Shinybros... Shinybros? Where are you, shinybros? Are you lost? Come to the light. Yes, right there. Come to the Shine.
>>
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>>
>>
SEX, RELIGION, POSSESSION, DEATH.
>>
>actual game model
They weren't lying, you know. Wellll maybe a little bit
>>
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Forgive me...
...for I have murdered harlots, possessed rats, and arrived two years before the chosen time.
>>
>>719533774
It had some cool looking advertisements, and they really went hard with making it super violent and dark.
But then we get the first cinematic, with God asking some baby angel to save the world, while he whines about not wanting to because he is a lazy good for nothing. Kind of kills the mood.
>>
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>>719554116
>with God asking some baby angel to save the world, while he whines about not wanting to because he is a lazy good for nothing. Kind of kills the mood.
It's anti-establishment and satirical. Like Lexx, or a cyberpunk South Park. You don't get the vibe, Shinybro.
>>
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Sex dungeon.
>>
>The black dog runs at night
>The black dog runs at night
>The black dog runs at night
>The black dog runs at night
>The black dog runs at night
>The black dog runs at night
>The black dog runs at night
>>
>>719544889
>try replaying it
When I'm replaying MDK1 only issue is that game is to short
>>
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>>719534303
>By your logic mainstream games are shit
They are.
>>
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>>719555804
^^^ This nigga is based.
>>
>>719533774
Messiah was awesome. I still beat it every couple of years
>>
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>>719556478
Holy based.
>>
>>719556478
Does it play well on modern Windows? I've been meaning to play it
>>
>>719534303
>By your logic mainstream games are shit
No, no, pretty sure it's universal logic.
[spoilers]Helldivers are okay, I guess[/spoiler]
>>
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>>719556698
I remember having issues with mouse uncapping from the game in win 10, I've had to alt tab constantly to keep it working. Instead of trying to solve it I just switched back to win 7, just for Messiah. Works perfect there apart from that one place with a door, if you know you know - it can be solved by tweaking one video setting and playing in D3D mode.
>>
>>719556923
>fucked up spoilers
My life is over.
>>
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>>719557384
It's only the beginning.
>>
>>719533774
They did not market it well at all. Wow a game where you play as a toddler in a diaper, how thrilling
>>
>>719557939
The ad campaign for it was chaotic and based as fuck. Peak Y2K sass. They even got Hank the Dwarf to do the god's bidding.
https://www.youtube.com/watch?v=VBbA1SBnDsw
>>
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>>
Looks cool as fuck, love that early 2000s style
>>
>>
>>719557017
Never played it, but I've heard a lot about it and it seems interesting. I was hoping for some fan fix or whatever, to make it play nice with modern systems. Not sure I'll ever get around to it if I have to install W7
>>
>>719559918
No more 2000s game than Messiah. It's the embodiment of an era.
>>
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one of my favorites https://youtu.be/PRY3Ze7xv6A
>>
>>719560179
There's a fat chance it would work just fine, just make sure to get it on GOG and not on Steam, as it's mostly fixed there.
>>
I still need to play this. I actually tried it once but I was too stoned at the time to learn a non-standard control scheme.
>>
>>719535521
Something no one ever mentions is that completing the campaign lets you use your spell line-up in multiplayer, which I always thought was such a really, really cool idea.
>>
>>719560956
The only weird thing about controls is the fighting/neutral stance and the zoom, apart from that it controls like any other 3rd person game.
>>
>>719561125
I'm sure I'll figure out. I play old shit all the time.
>>
>>719561037
I wish there I could convince someone to play Sacrifice with me. No luck so far.
>>
I feel Shiny was an underrated studio.

Even their movie tie-in games usually tried something interesting with the source material.
>>
I really don;t know why Shiny really struggled at 3D game design. MDK is pretty cool. Wild 9 is interesting... but the rest of their 3D game catalogue has always been fundamentally broken in one way or another.
>>
>>719561332
Enter the Matrix was neat, albeit rushed and unfinished. It was a fun Max Payne clone with a cool hacking gimmick.
>>
>>719533774
Might check it out.
>>
>>719556923
>>719557384
>typing it manually
instead hitting sCtrl



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