Team Cherry's irresponsible pricing really screwed over game developers who want to be PAID what they are WORTH.
>>719547843>noooooooo you have to price your games based off of hype
>>719547843Such as???? Or are you just making people and games up?
>>719547843is this the new fotm forced slop after e33?
How many more fucking threads are you going to post
I'm confused, what indie game is worth above 20 bucks?
It's a free market, bitch
>>719547941Silksong is objectively the most anticipated game on Steam.
But $80 is the new normal! Why are indiesnoys suggesting otherwise??
Indie = $20AA = $40AAA = $60These are the absolutely maximum prices for video games.
>>719547843this pisca guy is compromised because he always shits out redditor opinions
>>719547843Indie games have always been worth $20 max$25 if you're literally DeltaruneAnything more than that and people say "ehhh not worth it" no matter how good it isIn their mind they associate $30 with "AA game" still even though those don't exist anymore
it is writtenalso nice literal who social media post you fukin fgt
>>719548025What's funny is the vast majority of the people hyped for it never even played Hollow Knight
>>719547843Never pay more than $0.00 for an indie game.
>>719547843You fags will call them greedy if they price it for $21 and above
>>719548036Those sperging out about the "new normal" game prices are mostly business people who think that entertainment products should adhere to inflation like any other manufactured product, while in reality entertainment as luxury good is priced by value proposition of the audience that does not care about production costs and ballooning salary expenses.
>indie devs when their careers aren't subsidized art projects and they have to put things on the market that people will actually want to buy and play
>>719547843The market decides what you are worth.
>>719547843Good, make video games cheap again.
>>719547843>Team CherryIrrelevant meme devs
>>719547843I don't care about Hollow Knight but this whole thing has been hilarious. Extremely based of the Aussies to dunk on indie troons and make them seethe like that
>>719547843NOOOOOOOOOOOOOOOOOOOOOOO
>>719547843I decide what they're worth, not them.
qrd?
>>719548042Indie is $5-9 on sale, everything else is free.
>>719547843rockstar has the potential to do the funniest thing with gta 6 pricingall the money will be in the shark cards anyways
>>719548706Hollow Knight: Silksong costs $20, causing seething because people are going to compare indies with lesser production values/scope to it and it's price.
What fucking indie games are even priced above $30?
>>719548706You need a QRD for why indie devs will be seething about Silksong being a $20 game? People will directly compare most other indie games to Silksong after it releases.
>>719548191CORRECT
>>719548781>>719548856ThanksNo, I didn't know what price this game was launching at
I honestly don't give a shit about the digital price. I just care about the price of the physical version.
>>719547843this is AWESOME. good luck pushing your 80 dollar faggot propaganda now hahahahaahah
>>719548805Rimworld and Factorio
>>719548145>I base this on absolutely nothing
>>719548706they can charge low because it was made by 3 dudes on a kangaroo farm
>>719547843>noooo I cant be arbitrarily greedy!!!>nooo im not able to compete with fair competition I wanted to overcharge for my indiesloooopgod just when you thought game devs couldnt get worse.
>>719547843Why are you posting bweets from some shitty literally who corposcum?
>>719548148>Hollow Knight fan excited to play Hollow Knight for the first time in anticipation of Silksongs'bout it
If you're guaranteed to sell a bajillion copies, and you're not greedy - might as well make it affordable.As long as you're very confident you'll make the profit you want at that price.
>>719548025How is Deadlock this high when you can already play it
launching an indie game above 20$ is retarded and a surefire way to sell less and thus be lower in the game stores algorithms and thus get less exposure and thus flop anyway
>>719549192yeah bro
>>719548148and?>you cant like this game, you didnt play their last game!what a weird arbitrary rule kekmost game series' only grow in popularity as time goes on, anon.
>>719548706A highly-anticipated game is relatively cheap, and that's bad because it means other indie games aren't allowed to rip us off by being more expensive.
>>719547843>nooooo stop making intelligent business decisions!!!
>>719548738Not happening because Take Two is one of the greediest publishers in the industry. If will be a miracle if they don't go above 80.
reminder, OG HK was $15 at launch. The whole game of all 80+ hours.
>>719548025Nobody a couple months ago even knew what hollow knight was, other than vaguely recalling it as 1 of a million obscure indie games.Now retards are getting FOMO over completely fabricated hypeAgain
>>719549426nope average play time is 12h
>aussie devs trolling the entire video game industryabsolutely based
>>719548036>Snoy outta nowhereFucking obsessed, jesus christ
>>719547843
>>719549482Why do you lie on the Internet?
>>719547843>"waaa i need to actually make a game worthy of the overinflated price i'm asking for or lower the price!"Good, indieniggers have been given WAY too many breaks when they're just as evil and greedy as the AAA industry, they just can't away with as much shit
>>719549482>>719549426Yeah ignoring Godhome I'd say HK takes no longer than 20 hours. You genuinely would have to be terrible at remembering where to use upgrades in dead ends you've found.
>>719548148https://www.ign.com/articles/hollow-knight-reaches-15-million-copies-soldstay mad
>>719549563To be fair, so did you
>>719549006>"Industry Thought Leader">market research company>*I* helped get one of your favorite games greenlit
>>719549563Hltb is not "average play time". That number is so grotesquely off I don't know where they got it from. Normal end is about 14 hours, true end about 20
Indie devs sweating after they realize their shit isn't going to sell at $50
>>719549640Its just polled from people who submit their times, with no proof of course. 90% of times, "Main Story" is really just "Main Story+Extras" cause no fucking way does it take 27 to roll credits main path.
>>719549006>>719547843
>>719549482why lie?the game is roughtly 35-40 hours if you do the side content, no DLC.maybe 25~28 hours without doing side stuff.>b-but speedrunners beat it in onl-kys
>>719547843Maybe indie devs should just make better games if they want to charge more than $20
>>719549192Silksong could easily launch at $40 and sell gangbusters considering the hype and anticipation behind it, and if it's at least as good and as long as Hollow Knight it will still be worth it.
Why are they such fucking pussies? Why make a game at all if selling it for a specific price will be a major issue? If a game is truly, genuinely good, it will make a profit regardless of the price tag. $70 or $20, it doesn't matter, because a truly amazing game will sell, no matter what. These bitches just basically outed themselves half-assing the development of their own games. If they're stressing out over Silksong, get fucking fucked. Absolutely deserved.
>>719547843Didn't we do this song and dance already back when Hollow Knight released for $15?
>>71954959720 hours is a bit fast, IIRC going for 100% completion at the start took me something like 30 hours. I mean the White Palace alone is 4 hours minimum of tries and retries
>>719549434Is this how you cope with the game of the decade being infinitely more popular than whatever trashy kusoge you like?
>>71954964020 hours for the true ending? That isn't even close, anon. I mean even just one single successful run of that Pantheon will take you an hour and 20 minutes.
>>719549434>1 of a million obscure indie gamesHollow Knight sold over 15 million copies.
>>71954943415 million sales, bud.
>>719549879yes but "inflation" made it so 20 dollars now is worth less than 15 dollars was back then. now ask how much my salary has raised in that time
>>719548145Jesus Christ.
>>719549862Because the current indie meta is to trick people to buy your pixelshit retro throwback roguelike game during a time when there is nothing new to play, not make a good game that can stand on its own and sell for years to come
Why the fuck should developers care about how much each individual copy of their game costs? A game's production cost is static, like a movie's, and doesn't increase every time someone wants to buy a new copy. Once the game is made, that's it. So the cost of each individual download of your created game literally shouldn't matter to you. You should be aiming to sell a game for $5 that will sell a million copies.Do these retards not understand money at all?
>>719550002Thanks Biden
I would never pay more than $20 for an indie game. I've felt ripped off paying $7 before (Ori, The Messenger, etc)
>>719549862>If a game is truly, genuinely good, it will make a profit regardless of the price tag. $70 or $20That's blatantly untrue, no matter how you slice it. There are countless examples of good games that don't catch on, slop that sells millions, games sell decently but don't make their money back at the price point (both high and low). What a stupid post.
>>719550208Sounds like a marketing problem to me. Hollow Knight and Undertale both became popular purely due to word of mouth. The point is, their price had nothing to do with it.
>>719548025why you are not ignoring these games anon? they are trash
>>719550002nah still 20 for me
I already wasn't buying indie games for over $20 anyway. I would have waited for a sale if it was more.>>719550169Ori was worth $10 imo. Messenger turns into a really shitty halfway through>insta-death bottomless pits in a fucking metroidvania
>>719549862Yeah, all games should cost 1 dollar. If you can't make a living off that, your game is bad, lmao.
>>719550208Anon is clearly young and naive.
>>719548025>Subnautica 2>DeadcockYeah I have some big doubts.
>>719550263And you think undertale is good? Better than, say, Super Metroid?
>>719550208youre being retarded, and too reductivetheres so many variables to which game makes it or dies, often luck and marketing are involved.How many FOTM slop games win big because some big name eceleb sold it to their viewers? how many unknown games have lifelong fans but never get a big marketing or lucky push via some sloptuber?word of mouth is a huge component.
>>719550340You are just now realizing that people have garbage tastes?
I have zero interest in silksong since I didn't really like hollow knight but this gives me an immediate respect for the devs.
>>719550309This. IIRC the only indie games I ever bought that cost more than $10 were Hollow Knight and Bug Fables and both ended up being well worth the price. All others I ended up refunding within the 2 hours.
>>719550383Deadcock is absolutely dead, there's no hype, it's Valve inflating their only numbers. No one cares about Subnautica after how dogshit Below Zero was.
I'm not about to play some meteroidvania slop even for free much less pay for it
>>719550375>youre>claims others are retardedYou're the retard claiming that a game's quality is based on its sales.
>>719550326>main objective to make games is to make a livingIf your driving force is money then you are just an opportunistic faggot. You don't fucking like videogames, you just want to pad your wallet.
>>719550208Once the game is done it costs almost nothing to produce more copies, even printing discs is negligible. Lower price means more sells, if your game is good and popular the extra sales should more than make up for the lower price. Would you rather sell 2 copies for $80 or 10 copies for $20?
>>719549862A game can't sell well if it's not at least a 7/10 or so, but beyond that a dozen other factors come in and they're more related to what will appeal to normalfags than quality.
>>719548148Because if they did, they'd know what an overrated piece of shit HK was.Honestly I'll probably just buy it due to fomo just to try it out, even though I'm almost certain I won't like it as it seems they doubled down on what I hated in the first game.
>>719550639>I won't like it as it seems they doubled down on what I hated in the first game.Have they really done that? I loved Hollow Knight but that shit has some batshit insane game design decisions such as having a fucking map compass require you to waste a accessory slot in a fucking game without fucking accessory slots. The backtracking and fast travel is also atrocious compared to any other Metroidvania released after superIf the devs refused to improve that shit then I'll simply wait for mods before pirating Silksong
>>719550469>>719550385
>>719547843I don't get it. 20 bucks is the correct price for a high quality indie game. Most indies should be in the 10-15 range.
>>719550885>in a fucking game without fucking accessory slotsShit I meant fucking loadouts. I pretty much always ended up having turd accessories equiped because changing them was too much of a hassle. I even cleared trials of the fools with a garbage build on my first try
>>719550974The guy who created that post assumes a few things:1. Every game generally sells the same number of copies.2. Gamers are as stupid as normies when it comes to paying for overpriced goods that increased in cost purely due to inflation.3. Every single copy of a game costs money to make/sell.
How are people still get excited for 2d metroidvania?There's like hundred thousands metroidvania release in the past 10 years
>>719550534okay, you really are retarded>youre yes thats the correct form, "you are being retarded">claiming the games quality is based on salesI literally never said this once, anon. but worse for you, I said the exact opposite.>theres so many variables to which game makes it or dies, often luck and marketing are involved. - FOTM Slop games win big because xyzso you read>many variables>games either make it or dies dependant on many things>some games are niche and loved, but never gain popluarity mainstream (quality or price didnt make them popular) >some games are shit but get FOTM status (quality didnt matter in its success)and you came to the conclusion I was saying sale=quality???you are actually braindead anon.
>>719551303People only play metrdoidvanias their favorite streamers like.
>>719551303We're not. But we are excited for this one because many of us loved HK.
>>719550885>batshit insane game design decisions such as having a fucking map compass require you to waste a accessory slot in a fucking game without fucking accessory slots. oh no, they expect you to navigate via memory, points of interests, and geometry / spacial awareness, and give you an option to sacrifice ONE slot if youre too retarded to handle that... such awful design!you have been handheld too much, zoomie.>The backtracking and fast travel is also atrocious compared to any other Metroidvania released after superthats on you for being poorly organised in your travels, rarely had to backtrack in that game and when you did the fast travel was open enough it never took more than 3 mins to reach wherever.God forbid they dont hold your hand on this.
>>719548781ive been already doing that since HK and never paid more than 10$ for a game since 201780 fucking hours for 15$ and other troons charge 30$ for barely 15hour gamesfuck off
>>719551387this tracksi don't have a favorite streamer because i don't watch streamers. i also don't play metroidvanias
>>719549434You know we have archives on 4chan right
>>719551303The difference is that 90% of metroidvanias you find online are fucking dogshit, this one is good
>Silksong comes out at 4PM in my country>I usually work until 6PM>This is going to be a long afternoon>I'm called for an unexpected meeting outside on thursday that's scheduled to end at about 4PM (probably 4:30)I got the message
>>719551535NTA, but hollow knight was mid. Not to mention the "I'm 12 and don't know how to draw" art style
>>719547843I don't really care for hollow knight but I do think $20 is oddly low (I guessed it would be around $30) assuming it will have a similar amount of content as the first game. That being said the majority of indie devs almost never make a game worth more than $20, especially the ones that tend to bitch and complain about stuff like this.Sure you're going to get retards comparing the prices but it's really not going to matter much unless your game is also a metroidvania.
>>719547843good. drag these fuckers kicking and screaming back to reality.
>>719548042truth
>>719551774>this one is good>Muh souls gameKek
>>719551779NOOOOOO NOT PLAYING A GAME 2 HOURS LATE HOW WILL I EVER DEAL WITH THIS
I feel like this is some artificial outrage, most indies DON'T charge more than $20 not even an RPG. Unless it was like a highty content filled 3D game made from scratch then I could understand the price being higher but literally nothing else. It's financial suicide for no good reason unless you somehow hit lighting in a bottle.Shit. I've seen older indies circa 2010s sell for literally less than $5, before that most were fucking freeware. How greedy do you niggas wanna be?
>>719551774>you find onlineinteresting choice of words>>719551841You should have even the slightest bit of knowledge about the game you're shitposting about
>>719551867>most indies DON'T charge more than $20lol
>>719551932thats a fact, anon.oh, but you are a tourist gamer who only plays whatever the mainstream talks about eh?
>>719550002Guybrush never said adjusted for inflation20 bucks nigga
>>719551932Name five. I looked in my steam library for most the indie published games I own literally never went about $20 at launch
>>719551867>I feel like this is some artificial outragesee >>719549006>Formerly of Activision and Warner BrosHe's an ex-AAA industry suit who only thinks in money. He genuinely can't understand someone not asking for as much as they can get.
>>719551790I think the $20 pricetag makes sense assuming the game is going to sell 10M+ like the first, it's definitely gonna make more people pull the trigger plus as a bonus it's going to deter piracy. Or maybe Team Cherry is just trolling, they're Australian after all
>>719547843You aren't owed anything. If you want something, fight and kill for it.
>>719547843Hey faggot indie devs, if your game isn't as good as Silksong then you can't charge more then 20 bucks, sorry but that's the rules.
the only reason not to release an indie game for free with a 'support the developers' dlc containing the soundtrack and a 'digital poster' is because you have to calculate price into your psychological model of attracting players. If its free people will think its a free to play scam.$10 feels about right
>>719548025>>719549434>>719551739https://2021.vidyagaemawards.com/winnershttps://2022.vidyagaemawards.com/winnershttps://2023.vidyagaemawards.com/winnershttps://2024.vidyagaemawards.com/winnersFor the last four years, Silksong has been on the top 6 most antecipated games in the /v/gas. /v/ 100% has been looking forward to it, even if mostly as a meme.
>>719551932May I see ones that do?
Downwell is $3 and I've had more fun with it than most indie games so every indie game should be $3 or less
>>719551829 Based and redpilled. Whole pricing discourse is just cope from mid devs trying to justify their $30 unity asset flips. If Team Cherry can pack that much love and polish into a $20 game, then the bar has been set. Cope harder, Steam shovelware peddlers.
>>719549862on the one hand i get what they mean.silksong can afford to be $20 because team cherry is already financially secure, other teams without that MIGHT need to charge more to recoup costs and they will now be compared to silksong as a value proposition.at the same time you sound like a bitch complaining a game is tooooooooo cheap and you need to go kick rocks for acting like such a faggot to boo hoo about it publicly.
>>719552026https://store.steampowered.com/app/648410/Colony_Ship_A_PostEarth_Role_Playing_Game/https://store.steampowered.com/app/1627570/The_Plucky_Squire/https://store.steampowered.com/app/1604030/V_Rising/https://store.steampowered.com/app/979690/The_Ascent/https://store.steampowered.com/app/692890/Roboquest/>>719552191Sure, have 5 morehttps://store.steampowered.com/app/1473060/Reality_Break/https://store.steampowered.com/app/1875060/Reus_2/https://store.steampowered.com/app/1315320/The_Necromancers_Tale/https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/https://store.steampowered.com/app/352720/The_Universim/
>>719552302>silksong can afford to be $20 because team cherry is already financially secureThe original was also $20 though
>>719548025Unironically how did they do it
>>719547843is hollow knight worth playing? last metroidvania i played was rondo of blood. the music was so good.
>>719552349Roboquest is worth at least $30
>>719552349I think those anons are stupid pretending like there's no indie games that charge more than $20 but I also think you're stupid because most indie games are not $20+
>>719552380It was also kickstarter backed and took less time to make
>>719552402Rondo of Blood is not a metroidvania, it's a linear action platformer.
>>719552171Also to, you know, make a living
>>719548107AA is just games bigger than the average small-team indie but smaller than the major publisher's "premium" titles.
>>719552439All of those are games either on my wishlist or I already played them, their worth is beyond the scope of the argument. I'm just laughing at anons accusing me of only playing the most popular shit because I know indie games routinely cost more than 20 bucks
>20 dollaridos in steam>70 in psn>80 in nintendoshop
>>719552402It's pretty solid, definitely overrated at this point though. >>719552502You do not make indie games to make a living, you have to be genuinely fucking stupid to do something like that.
>>719552496okay should i play hollow knight tho?
>>719548252Didn't that art project "the way north" have every single person involved disappear from the Internet after the roach lord made fun of their game?
>>719548706Two Australians dab on greedy indienigger devs after 7 years of silence.
>>719547941Hollow Knight has endured since 2017. Will Expedition 33 still be remembered in 2032?
>>719547843is hollow knight worth playing? last metroidvania i played was shovel knight. the music was so good.
>>719552569>no you have to let the angry mob rape you.why would you stay and get constant attacks from his autistic fanbase?
>>719552553Some people want to make a living by doing what they are passionate about without constrains from investors or larger companiesKnow how it is
>>719552625i was being serious... fuck you
>>719552383Hollow knight was a good game
>>719552558It's different. Do you like looking around and searching for things or do you want straight forward stages that you fight from the beginning to the end only really focusing on the combat? Either way HK is like $5 just try it for 2 hours and refund it if you don't like it and really need the $5 back.
>>719551894I do, you seem to be pretty upset when people doesn't have your exact opinion.
>>719552637I can't find any info. QRD?
>>719552792No, it can't be that. Surely the jews were involved somehow, perhaps also the transgenders.
>>719550002I ain't paying fifty bucks for no god damn video game.
>>719552851kek
>>719552637I'm not saying they went private. I'm saying that the people involved were all straight up deleting their online footprint like their cover had been blown. Like people weren't supposed to know about the game or the dumbest shit involving it
>>719552851Why are you false-flagging?
>>719552792And the masses did shrink away from his words like vampires from the sun
>>719552851Weird how most trannies are White nerds even though Jews are far more neurotic on average but I've only seen like one or two Jewish trannies.
>>719552189>Dragons Dogma 2 was the top 1 most anticipated game in both 2022 and 2023Damm…
>>719549609Anon only 8.9% of people beat the game. That's 1/15th of the players that bought it.
Can I play Silksong without first playing Hollow Knight?
>>719552672and those people are fucking stupid because there is a small chance that your thousands of hours of work on an indie game will make you a living in the end
>>719548025>literally the only good game on the listgrim
>>719553060no
>>719552795i have gamepass I think it's on it. I'll check it out today.>>719552838there was a game where you cross the border into america. Asmongold and other retards said it's a illegal immigration realism simulator to train people how to get into America illegally. Once exposed by asmongold to his audience the people working on said game scrubbed their socials and got off the internet.>>719552920Weren't they showing the game at conventions? anyway isn't it this game? https://www.kickstarter.com/projects/takeusnorth/take-us-north
>>719553060You can but the Internet cops might kick down your door and beat you will nightsticks for not playing the first
>>71955306099% likely yes
>>719553060looks like it is going to be pretty disconected storywise
>>719553060Can you wash your feet without washing your ass?
>>719553060Sure, Hornet is going to control completely differently from the first game's protagonist
>>719548025>Deadlockwtf /v/ told me that game was dead, what's it doing at #3?
>>719548025Hollow Knight faggots have become the bronies of video games.It's an aggressively mediocre metroidvania clone with ugly boring visuals. Nobody gives a fuck about your tranny game.
>>719553060Yeah, like 25% of the people hyping it up never played the first game
>>719553208>NobodyExcept all those people with it on their wishlist apparently :D
>>719553060>an average Hollow Knight fan
>>719553194They added 6 new characters
>>719548025I have 373 games on my wishlist and I pirate 90% of my games. I literally just use it as a bookmark.
>>719553208>It's an aggressively mediocre metroidvania cloneThat's all it took to revitalize a floundering genremetroidvania fans really just wanted more of the same shit they've played a million times, and still to this day want more
>>719548025>Subnautica 2 that highEven after Below Zero?
>>719551535Bro the game was objectively piss easy, you are not hardcore for enjoying backtrackingSorry for being a retard that took like 5 hours to find the super dash because I kept slowly going to the wrong fucking places all the fucking time. Maybe if I had quick travel, I could quickly clear every single area instead of planning pointless long ass travel that leads me to either nothing or one of the 3 sleeping faggots that don't even give me rewards
>>719553269based. it's nice to get a notification when a game releases so I can pirate it
>>719548042reality>Indie $14.70 ($5 on sale)>AA $60>AAA $70 (+2days early legendary edition +dlc +tip+tax)
>>719553269They're not referring to poorfags
>>719553441>>AAA $70$70 is for base game at best$100 for early access$120-140 with season passes
>>719551779>took 10 day off from the 3rd before i even knew what the launch date was out of pure chance.i swear i rolled max luck when i was born or something, this shit happens to me constantly.0 agility tho
>>719553269Congratulations, you are either literally or spiritually a third worlder. Most of the people who wishlist things are not, however.
>>719547843who?
>>719553319>I NEED a map with markers on it!!!>n-no YOU are the idiot!anon-sama... its not that hard to navigate without the pin, and you get like 8 charm slots if you suck that bad, it only takes ONE slot.skill issueas for backtracking, the world is so interconnected and loops so often you dont really ever have to, I didnt get the void dash to the very end of the game and I did fine, actually I skipped the mantis lords and didng have wall jump until like 15 hours in. the game is designed to be non linear.Theres also 4 different pin sets that you can use to pin the map with shit to come back to.if you had issues with the map, thats on you. Ever look at an A to Z IRL?
>>719547843Be Romanian sell game for 20$ sell 100k copies.Don't need to work a single day in your life, you're done.Be Californian sell the same, maybe 5 months of decent living in California with an apartment of 40 square feet and finally you don't have to have a roommate.
Why are they charging $20 for dlc?
>>719548042But but but remember the inflation!!!Also AAA are nowadays AAAA and for that $80 is a steal.
8 years for flipped assets lmao
>>719548025damn, this list is looking grim. >subnauticapeople forgot below zero>deadflopspeaks for itself>borderlands 4another run of the mill borderlands>light no firewe dont know shit about it yet except LE OPEN WORLD>arc raidersextraction shooter nr 238949>slay the spire 2roguelike and deckbuilder are already two vomit inducing terms, but together they form slay the spire 2>ark 2slop
>>719548706The GTA6 of indie games releases with a price tag of twenty us dollars.
>>719552637But they kept going on how proud they are of their game, but the moment everyone notices it, they vanish. So much for being proud of their game. Though if you research who funded them and look at their early life section on Wikipedia , it's obvious they they scurried away like cockroaches.
>>719553618When you think about it all games are DLC
I don't get the Silksong hype. Hollow Knight was pretty good, sure, but people are going nuts like tendies getting a new mario game. Am I missing something here? Is it all just one big meme because it got delayed so much?
>>719551867The issue is indies charging $20. If Silksong is $20 indies will have to compete at that price because they'll be compared to Silksong. These indie developers have gotten greedy as shit. Maybe 1 out of 20 are worth the price they are selling it. No indie should be $20. Silksong will do well at $20, but the random garbage on Steam charging that much is laughable.
>>719553875Are people actually this delusional? I know it's a hyped up game but holy shit man
>>719553885DLC = Downloadable ContentVideo Game = Content you can download
>>719553937babbys first metroidvania so they're very excited to play their second
>>719553885No all games are RPGs
>>719554087It's kinda fucked up that Konami and Nintendo have been dropping the ball for so long that baby's first metroidvania would not be a Castlevania nor Metroid. Though I guess Metroid at least got Samus Returns and Dread, which were at least okay. Konami's the one really dropping the ball.>tfw Order of Ecclesia was 17 years ago
>>719554420we'll get a new castlevania game in a few years made by some random indie dev.
This will cause a domino effect that will make GTA 6 flop
>>719547843Indie games should still be $15.
I don't have the data for this, but it would be interesting to see sales of games that are over 20-ish dollars at full price versus sales when the price is lowered. I would not be surprised if most expensive indies get the vast majority of their sales on discounts, effectively selling for under $20 anyway.
>>719554420If Nintendo wasn't genuinely retarded they would've remastered Zero Mission and Super Metroid.Instead we will eventually get a Super Metroid remake with shitty 3d graphics that add nothing to the game and some 'qol' and remove the undressing scene at the end, for just $60.I always thought Nintendo was the last big publisher to appreciate 2D, but it seems like it was only 3/DS holding them back from figuring out how to use 3D.
>>719547843>BTFOs resetera AND bliesky and corpo FAGGOTS Team cherry… I KNEEL
>Caring about uninenspired garbage platformers that copy old games>Actually paying and playing such garbagelol,lmao even>>719548145>>719548183>>719550002Faggots, all of you
>>71955305622.2% The Hollow Knight18.4% Dream No More15.0% RitualDid you think you could make shit up and not have someone call you out nigger?
>>719547843I'd rather pay $40 on a indie like the Goose Game than pay $10 on memesong.
>>719548025What makes it so special?
>>719547843Hollow Knight devs were apparently under no pressure to release Silksong, and thus not pressured to put a high price tag on itI get it, people need money to live but the greatest indie devs probably don't care too much about this money shit and are just focused on making great games
I'm sure Silksong will be on sale on other places like Green Man Gaming that will have the game on sale so you won't be paying $20.
who else played HK before word of mouth spread? it's strange seeing Silksong getting the schizo spotlight on /v/, as if it were a AAA release or something.we made it to the big leagues, boys.
>>719553095The real goal is NEETbux so you can indie dev full time then if it blows up and gets you a fotmillion dollars and you can get off the bux that's nice
>>719549434Anon, there are some contexts where you shouldn't exaggerate things, otherwise you're just going to look like a liar.
>>719555368See that's actually a smart move.
>>719548191NEVER PAY MORE THAN TWENTY DOLLARS FOR VIDEOGAME
>>719548706Bug pussy
>>719550002inflation is a meme, twenty bucks stay twenty bucks
>>719548738if they were smart, they'd just make it f2p
>>719555362I played it in 2018 after seeing the Joseph Anderson video
>>719552439it's really not
>>719553095I don't remember who it was, but there was a youtube video by some indie dev who does make enough money to live by it, but he also said said that he would have made as much if not more money with less work hours if he had spent those years as a fast food worker.
>>719548042Which is retarded. How much you pay should be directly linked to how much more of a thing you want made. AAA is universally shit and not worth a dime let alone 60 while an indie that caters directly to the niche you want should be able to charge a high amount to offset the lack of mainstream appeal.
>>719553606I don't care. Get cancer and die niggerI will wait for silksong mods while you inflate your playtime with stupid ass backtracking due to the shit fast travel mechanic
>>719555086It's fuckhueg compared to all the games that came before it. I finally got around to Super Metroid and can understand why boomer gamers don't get HK, because the time it takes to even scratch the surface of HK is how long it takes to beat SM in its entirety.It's also atmospherically well done with a unique aesthetic, there's a ton of entries and exits to each zone making it extremely non-linear after you've done Greenpath, and there are Dark Souls tier challenges in the DLC. Base game is pretty easy outside of 2 or 3 things though.
>a dvd you can own of a movie that cost 200 million dollars>20 dollars>a vinyl you can own of the most transcendent hour of music you can listen to>20 dollars>my indieslop 2d pixel roguelite>40 dollars
>>719555362HK was constantly recommended here during sales back in the day. The only reason it isn't that much anymore is because everyone here's fucking played it already.
>>719547843if the game looks like it's worth 30 i will pay 30, indieman-kun
>>719555834it really is the modern audiosurf
>>719555585Yeah it is. I got like 80 hours out of it. It's fun and there's lots of things to unlock.
>>719554998
the silksong hype seems like a mass psychosis to me like with covid, BUT.. I'm SO GLAD indie devs get fucked RAW IN THE ASS. most indies went from 10-15 to fucking 30-40 bucks. for fucking cheap roguelikes. and the poor bastards paying FULL PRICE AT LAUNCH, get the poorest deal, because the game isn't even finished yet. FUCK INDIE DEVSI hope they go homeless
>>719555749its fucking insane how everything related to vidya is inflated to unbelievable numberseven if we count movie tickets costing outrageous amount of money, its still like 4x cheaper while they take infinitely more effort to makeand dont even get me started on Esports bubble, that shit has no rights to make money in any imaginable way yet has bigger prizepools than fucking tennis, volleyball or basketball
>>719555986>dollar drops in value by half>prices double??????? wtf??
>>719549879there was 7 years of reddit "hype" (read: mass psychosis) buildup for reddit knight prior to it's reddit release? fascinating, i don't remember that at all, but i also don't spend any time on reddit, so i guess you would know, and you should also go back
it could cost 0.01 and I would still pirate iti don't even have a bank account
I think steam should copy itch.io's pay what you want feature, with the minimum price based on the download sizelike sure, most people are gonna pay the minimum, but then you get some autistic son of an oil pharaoh drop a milly just because he can
>rage bait threads about indie games changing release date because of Silksong (common practice in video games for millenuym) >rage bait threads about game being too cheap (lol)Will we get "performance is too good" rage bait threads?
>>719556059nobody will buy your trash, indie scum
>>719556073anglin pls, it's time to stop malding
>>719548706DLC-turned-standalone-release priced appropriately.people with inappropriately expensive games mad.
>>719547843how do you get the logo to appear in the top right?
>>719553173
>>719556113"game is too good" rage bait threads
>>719555656>i NEED fast travel, AIIIIIEEEEEEEEEEEEwhy are zopmers like this? just say you don't like playing videogames
>>719555571at this point that's the only way i'd give a shit about it on release
every indie is an early access:>buy game at launch for full price>finish game and move on>months go by: bugfixes and new modes added>a year goes by: many content updates added, game goes on sale regularly>years go by: devs make the last content update. game goes on sale for 3-5 bucks>mfw bought the game for 25 bucks and only had 50% of the contentNEVERBUYINDIESATLAUNCHNEVERBUYEAGAMES
>>719547843>nooo now people won't pay $35 for my roguelite deckbuilder
>>719553173i never wash my ass, if people seethe about it then i won
>>719556235Mindless traveling isn't gameplay.
>>719553173I-I... I-I don't know
Does anyone give a shit? It doesn't have Denuvo, so I'll pirate it whether it's worth 5 or 300 dollars
>>719556296Almost every game is early access these days.
>>719554087HK is the best in the genre. You are drowning in nostalgia if you think otherwise.
>>719556442>pirating indie games
Same reason why to this day i haven't bought rainworld, but at the same time people praise the game so im not gonna buy it for 0$ from gog-games.Fucking niggers drop the price already
>>719556442This The dev should be thankful that I even bothered to wishlist it
>>719556548here's half a (yo
>>719556563is based
>>719556442can you piratefags go one thread without talking about not paying for shit
>>719556563I dont buy overpriced AAA slop priced for 80$ when its worth 15. Why the fuck would i buy indie for 30$ when its worth max 5.
>>719553145its retarded to defend illegal immigration, they deserve the criticism.
>>719556363White or Indian?
>friend buys some $30 logistics slop indie game>it hits 1.0 so i give it a shot via family sharing>basic systems feel shitty and off really early on>dev explains how it's working and why it ends up looking the way it does>suggest how the dev could fix it to be more intuitive and feel 'better' for a new player, even if the issue is irrelevant by midame>dev spergs out saying the transporter buildings can't "magically" know how far away they are from consumers/producers>dev also replies to posts policing their tone and language in a cunty snarky way
>>719547843>Vice-President, Sales Planning and AnalysisNot surprised.
>>719547843why does /v/ keep posting this gay investor analyst man
>>719556392traveling is only mindless in a mechanically simple game like reddit knight
>>719556563If I can get it for free I don't pay. I'm only spending in gacha because I don't have a choice
>>719556616>price thread >NOOOOO STOP MENTIONING THE $0 PRICE OPTIONKys tendie
>>719550002>inflation memeDobson and his consequences have been a plague on the normandy brain.
>>719556616I play all my games for free via steam family sharing.
>>719556296minecraft really fucked us by making their 1.0 release a completely arbitrary version with no major changes or improvements to justify it
>>719556647jewish
>>719547843weird, bitter and cynical tweet to make about this whole thing no matter what perspective you come at it from. Like no matter what he's trying to say with this, it seems weird and bad to me. "Good luck" implying nobody is as good as them so they can't price more?
>>719556679>I'm only spending in gacha because I don't have a choiceYes you do
>>719556737Can I convert while keeping my peepee intact?
>>719547843Collective Shout bullying the payment processors are the biggest threat to indie games we have rn. We need adult games (not just H games) to be able to make solid money if the market's buying
>>719556059thanks federal reserve, really did us a service there
>>719549640>I don't know where they got it fromBut for some reason, you know is 14 hours. Can I ask where you got that it is actually 14?
>>719547843Most indie games I've bought cost that much or less.What "indie" games cost more than that?
>>719555657>can understand why boomer gamers don't get HKThe fuck are you talking about. i can guarantee you that the majority of people playing HK are the same ones that loved Super Metroid. even more so, there's also the ones that loved Dark Souls intermingled too.
>>719556679What is wrong with gachafags? Go see a doctor because your brain is fried.
>>719555915Based
>>719556816yes but you have to bash a chicken to death against a table while crying every year
>>719552502you will make more with community good will. look at starsector, the dev leaves a known activation key active for years as advertisement, people buy it only to have bought it and show their support.ive bought every single battle brothers 'support the devs' dlc, and bought starsector even though its perfectly free to play using an activation key thats been floating around for years the dev intentionally does not disable.good games get support by people who want to play good games
>>719547843Games were 80 bucks in the 90s because the licensing, manufacturing and distribution of physical media tech like cartridges sucked up a lot of money back then. Then we got discs and games got a bit cheaper for a while, but hardly ever below 30 because dev teams were still a decent few dozen or a hundred people and you still had to account for the abovementioned stuff. Now 'big' games are being pushed back to 80 bucks because developers have got it in their heads that they all need to be pushing the envelope in ways that specifically require longer and longer dev cycles and more and more people working on it, which pushes costs high even though the distribution middleman only exists in digital form now, with physical releases being voluntary.I don't see the problem with a small team releasing a game fitting for the scope they deemed reasonable to achieve, and charge a lower price for it because they know it'll sell gangbusters that way.
>>719547843Still waking up and read indie as Indian and I had a pretty good laugh.
>>719550208Go ahead and link us these hidden gems that would sell gangbusters if only people knew.
>>719556679Is downloading a pirated client too hard for you?
>>719556684>thread about what is the price of an indie game should be for BUYING CUSTOMERS>LOL I'M JUST GONNA PIRATE IT>thread about the cost of game development>LOL I'M JUST GONNA PIRATE IT>thread about tifa or aerith>LOL I'M JUST GONNA PIRATE ITthis is your personality
>people will directly compare most other indie games to Silksong after it releases>people will directly compare most other open world games to Elden Ring after it releases>people will directly compare most other JRPGz to Expedition 33 after it releasesWake me up next time developers seethe because someone, somewhere did something slightly better or different than them.
>>719556997Most of them aren't up to date.
>>719555362I played HK when people told me it was better than Metroid. It wasn't. That was a bit after it came out.
>>719547843The best thing about Silksong, really, is now it baffles the normalfag gamer.They cannot comprehend why people give a shit about it. There's no gigantic empty open world, no slew of battle passes with shitty micro transactions, no realistic shrinking horse balls graphics that eat up 200gb of space.It's just a simple, fun game, that is now cheap, that ignored every industry standard of development. It makes me happy that it causes rage in the mainstream gaming 'community'
>>719547843Good. I have never and will never pay more than $20 for an indie game. In fact, I only buy them on sale so I won't even be buying this for $20 kek
>>719556847Metroidvania indies in particular cost around that much or more. The reason why it's a "problem" is because you're probably getting more playtime out of SS. BlasphemousAfterimageEnder LiliesRain WorldVigil: The Longest Nightall retail for moreI'm seeing just as many Metroidvanias in my library that cost the same as SS will cost and definitely will have less content.
>>719557020pirated this post
>>719555749Pretty much any game will give you more enjoyment in hours per dollar than movie/musicslop.
>>719547843Fucking BASED
>>719548148Elden Ring was the most anticipated Souls game ever made by Fromsoft.It sold 30 million copies despite older titles never selling more than 5, meaning the majority of the people who bought Elden Ring got introduced to the series with Elden Ring.
>>719547941You're a retard on 2 accounts, surprising for a post that short, please suicide already
>>719553060>Can I play Silksong without first playing Hollow Knight?can i play dark souls 3 without playing dark souls?
>>719557054what the pig doin'?
>>719557176My numbers were wrong, my point still stands
>>719556629Proportionality matters as much as pragmatism. Pirating a 60/70/80$ game makes more sense because of the buy-in itself, whereas a 15$ game comes off miserly. No shame, you do you, but how much of an investment at face value is, I believe, a big reason why to pirate if for monetary reasons. I straight up bought a bunch of 5$ games on Steam because it was much less skin off my back. If they ever get delisted or something? Sure, I'll pirate. But on principal a passionate indie dev doesn't just need it more, they're also impacted more by the support proportionally.
>>719557020Yes.
>>719557152If you don't actually appreciate the music you spent money on, sure.
>>719557135As someone who played all of those it just hurts to pay same or more and get like 20% of HKs content.Love ender lilies to death but its SO FUCKING SHORTBlasphemous is fine BUT HAS NO BOSSES OR MEANINGFUL ENEMIES
These posts actually made me buy hollow knight, and they put it on sale for $10 so can't complain
>>719557297I have never spent money on music.
>>719555650Indie means indepedent, not niche.Hollow Knight is more popular than 90% of AAA slop.If anything it proves that you don't have to charge premium if you're confident in your product and sell big numbers.
>>719557254Cleaning his nostrils
>>719547843I'm glad to see something came from this astroturfed, artificially hyped up garbage at least. I won't play it but now every faggot indie gets to suffer for its success and that's a beautiful thing to me. And it just might keep games I do want to play cheaper too.
>>719553616>sell game for $20 sell 100k copies set for lifeyou seem to be under the impression that this equals anywhere near 2 million $but factor in all the taxes and the fact youre romanian and you will probably average like $5-7 per sale. And any game that sells this much will most likely require three-four years of work, on top of years learning to make games, on top of anyone you paid like a composer or artist
>>719557321I rarely spend money on music but when I do it's something I really like and I take the time to really absorb it.
>>719557254It's being silly.
>>719547843I wouldn't pay over $20 for an indie regardless so maybe they should just go for it
>>719557093What tickles me even more is that phony fuck game "journalists" get no recognition or advantages over this. No early access, no special treatment, nothing at all... they have been reduced to nothing and that elates me so.
>>719550101>Because the current indie meta is to trick people to buy your pixelshit retro throwback roguelike game during a time when there is nothing new to play, not make a good game that can stand on its own and sell for years to comeLMAOSilksong will be a Metroidvania in a sea of Metroidvania. The people buying Silksong are only buying out of pure hype not because it's a good game or not.
>devs releasing a game blatantly under the inflated price of indie gameshow very...antisemitic of them...somebody get Isreal on the line, NOW!
>>719547843No indie game should cost more than 20 dollars though
>>719557093I think it's a little silly to imply that tons of normalfags aren't playing hollow knight
>>719557360In Poland even if you count the cancerous taxes and all garbage even 700k from a game sets you for at least 20 years where you can develop another indie to get another 700k.Team cherry and Toby Fox did exactly fucking that, because their product is actually good and worth the small price. Not like majority of dogshit indies asking for 30$
>>719557269For me, it depends on how much game you get. For instance: I would pirate a $10 game, that only lasts 15 minutes. It's the "dollar per hour" ratio, rather than the price itself.
>>719551564>troons charge 30$ for barely 5hour gamesfix'd
>>719549862most truly good games dont appeal to a wide audience and wouldn't sell well no matter what the best selling games are the ones that aim for the lowest common denominator
>>719547843You mean they have to actually produce games WORTH more than $20?
>>719547843There's never been a valid excuse for indie games being over $10-$20 anyway. So good, fuck em. I pay what games are worth, and I can't think of a single non-AAA game that is worth more than $15.
>>719552637>>no you have to let the angry mob rape you.>Makes games about the european migrant crisisUhhh....
>>719557404>No early access, no special treatment, nothing at all... they have been reduced to nothing and that elates me so.Every time something like this happens, they weaponize it against the developer or publisher. The most recent examples are Mafia: The Old World and Lost Soul Aside. Putting the overall quality of those games aside, sites like Eurogamer and Push Square were fearmongering just because they didn’t get review copies before release.
>>719557481>Silksong will be a Metroidvania in a sea of Metroidvania. The people buying Silksong are only buying out of pure hype not because it's a good game or not.TRVKE
>>719548025lists like this always prove to me that the average gamer is a fucking moron but at least Silksong is an actual game with none of the shit that ruins modern gaming (always online, DLC, much less Day 1 DLC, "games as a service", etc.).Yes it's overhyped but it's still the best case scenario for gaming right now.
>>719548042>Indie = $20Not necessarily. It depends on the scale of the game. I dropped $20 on Underspace because it's a pretty damn ambitious game with a pretty large scope. I sure as shit wouldn't drop $20 on The World is Your Weapon because at the end of the day while I enjoyed it, it's just a simple RPGMaker game albeit with a pretty hilarious weapon and combat system.
>>719555362Word of mouth for Hollow Knight literally spread the second it came out, it was an instant hit
>>719548148Considering there's a free android port, there's no reason why anyone who likes HK should go without playing it.
>>719557308I'd argue Afterimage is worth the price at least. idk if anyone's done a map comparison, but if you count the post-game areas it's probably bigger than HK. Shame the story feels like schizobabble.
That's all platformers are worth. They are fundamentally too cheap and simplistic a genre to warrant a hefty price tag. If you're selling me an RPG with 10 classes and 100 hours of content, or a grand strat with a dozen systems, yeah, I might pay full 70 bucks. I think the big error is the assumption that all vidya genres are equal. No one believes that genres like SHMUPs or fighting games are as good as RPGs or grand strategy games.
>>719557254Trying to signal to the human that it possesses higher intelligence by doing silly things only humans wold do.Sadly, it didn't work, and he became bacon.
>>719557625>and I can't think of a single non-AAA game that is worth more than $15.Really? I'd say its the opposite for me. I play indie games for hundreds of hours whereas AAA games are disposable and forgotten after you finish them. So if time invested is what we're judging this by then they're definitely worth more. But obviously they don't have the costs associated with bloated AAA games so they don't need to be expensive, nor should they be, I'm not arguing for them to up their prices but the past 15 years of gaming, I have more indie games with 100+ hours played than I do triple A ones.
>>719547984Enough to make (you) leave and never come back. :^)
>>719547843I was expecting this to be a fake, but>it's real
>>719557752I've had more fun playing shmups than most RPGs
>>719553060No, illegal.
>>719553872Subnautica is likely even worse than zero as they will literally have ZERO of the original team from the first game
>>719553145Yeah because people investigated and it turns out for an "indie" team they were funded by WEF. So no wonder they scarpered.
>>719556563I do it to "demo" them because, sometimes, these demos fucking suck. Ended up buying a lot of indie games over the years because of it.
>>719548706Bigger game is cheap which sets the bar in an inflation heavy economy to actively set prices lower for indies overall instead of going up which was happening beforehand. It's a bad move for other developers who were thinking indies should be getting better prices for the sales ratio when AAA games are going up in price and inflation is getting worse.
>>7195531946 new heroes and everyone got favorable redesigns and the Sweet Baby influence was scrubbed clean
>>719555362i don't remember when but i played it before the pandemic. bought it by mistake, i thought it was that other game about using your corpses to solve puzzles
>>719547843Skill issue
>NO you can't release a game for more than 20 bucks because silksong launched for that price AND IT IS A MASTERPIECEPrepare to see a lot of indie shills saying this
>>719557383Ntat but I go to concerts and other live music about once every other month. I love music and feel like it enriches my life in a unique way, and probably spend more on it than the average person, and I agree that videogames give you the best entertainment timer per dollar spent. Rarely will it hit the same emotional heights as good music though.
>>719555650>AAA is universally shit and not worth a dime let alone 60 while an indie that caters directly to the niche you want should be able to charge a high amount to offset the lack of mainstream appeal.To be fair, "AAA" used to be an indicator of quality before it was bastardized to just be an indicator of a game's budget.
I genuinely find myself often thinking about that monkey island joke, if your game is more than $20 I'm ignoring it, pirating, or waiting for a sale. This is a perfectly reasonable price for silksong, though I'm still probably going to wait for a sale, I'm also immune to FOMO
>>719558080Fucking basedYour dogshit roguelike sludge WILL be compared to an infinitely superior game that came before it and cost half and it WILL hurt your revenue because you deserve it
>$20what do you mean only that much for this anticipated game? no BattlePasses or DLC or cosmetics behind paywalls or lootboxes or gacha mechanic or MMORPG-like subscription? Not even an Early Access Gold Collector's edition with Hornet's used panties .png as a reward? This is gaming industry's 9/11
$20 for quality indies$40 for quality AA games$60 for quality AAA games
>>719548025How does Randy keep winning
>>719557752>my simulated boardgame/map game is worth $70 because there's a bunch of fiddly math going on in the background
>>719550461lmao filtered by Deadlock
>>719547843Next were going to find out Team Cherry are genocide supporters.#itsover.
Not scamming the goys? oy vey das anoddah shoah
>>719548042>These are the absolutely maximum physical prices for video games.fix'd.digital-only is never with more than, like, $7.
>>719550461holy fucking cope on so many levels
>>719553208>metroidvania clonego back to your rollslop with actual trannies in them and lets us enjoy things
>>719547843>AAAAAAHHHHHHHH>TEAM CHERRY PLEASE>MAKE IT $30>PLEASE>PLEASE>AAAAAAAAAAAAAHHHHHHHHHHH
>>719548025I never played the original game. Explain the hype to me.
>>719558089I think the power outweighs the amount of entertainment time
>>719547843I forgot there's a strict stipulation that forbids competition between studios and that ensuring the quality matches the price you pay for
>>719547843Best wishes? You're fucked. I'm never paying more than $10 for indie-slop that's not worth of even licking the ground Silk Song walks on.
>no review copies for jews>not paying ign and other cancers>1.2mil on steamcharts>wins goty>beloved by everyone>filters the worst retards who dont even play games just movies on playstation>all for just $20 and made by 3 guys and 1 composer
>price too highpredatory pricing>price the samecollusion>price too lowhurting the industry>bsky threadAll leftists need to kill themselves.The world would genuinely be a better place.
>>719547843This is viral marketing
>>7195584022d platformer dark souls
>>719558402Fun things are fun.>be little bug>hit other bugs with your nail (sword)>explore bug tunnels>enjoy yourselfNothing to it
>>719558402it's a fun Metroidvania, if you like those, you will enjoy Hollow Knight.
>>719558402>I never played the original game. Explain the hype to me.the gameplay in HK is amazing. controls are very responsive, map layout is great, build variety fun, and bosses require you to use the skills you gain as you progress
>>719547843>>719548025What can indie devs do to destroy silksong? Release the Epstein files and reveal Team Cherry got invited to Epstein island?
>>719549006>jew as a service (JaaS)man the world keeps getting crazier
>>719548148that's not true
>>719548025it has almost 5 millions wishlists, that thing will hit 500k+ on the launch day easy, mark my words
>>719558389I own the original but it was pretty mediocre. 30% off of 30 bucks is still too much for that game.
>>719548590cope seethe and dilate faggot
>>719558402Fun things are fun.
>>719548042I wouldn't play a triple gay game for free. The baseline is they pay me to do it.
>>719558208>Not even an Early Access Gold Collector's edition with Hornet's used panties .png as a reward?Timeline where the game sells 20 million copies
>>719558402hollow knight was a fun game. from everything we've seen so far, silksong is just hollow knight 2: bigger & better. speaking only for myself, hornet's more agile movement and the weapon/tool system alone looks way more interesting than what hollow knight had. and i already liked the charm system from hollow knight. as far as i can tell, this game is a strict upgrade in every single way.
>>719558402the original HK is the best example of Kickstarter games being successfulit's also a very good metroidvania since you've not played it, you might think "lol ANOTHER indie metroidvania," but that's only because everyone is copying HK
>>719558497>no review copies for jews>not paying ign and other cancersI KNEEL, ABSOLUTE RADIANTLY BASED
I didn't like Hollow Knight and I'm buying Silksong for the sole purpose of helping to send a loud and clear message to the industry."Fuck you and the horse you rode in on, I'm not paying for your inflated crap"
Bug game is gonna make Mina’s price look bad…
>>719552349>The Ascentbreaks my heart how good it looked for how boring it really was
>>719558771HK didn't invent metroidvanias.
>>719547843Silksong is like the fucking pokemon of indie games at this point isn't it.
>>719558852Mina has the human boyfriend buff
>>719558402>well made metroidvania before the genre became too oversaturated>platforming feels good>fun bosses>hand drawn animation with unique art style>soulful music>huge game with tons of content>challenging endgameIt isn't that revolutionary or necessarily does something better than any other game but it really just hits on every level.
>>719558714>>719558587>>719558579explain why the game is good other than using the word fun
>>719558771>but that's only because everyone is copying HKPretty sure only pocketpair is copying it and they just copy everything.
>>719558852Shovelware Knight has always been overpriced.
>>719556296Counterpoint:>Buy game 2 years later>Tons of new content, 2 extra islands DLC>None of it meshes well together>Its too much content for 1 playthrough>You drop it before beating it.
I don't know what (actual) indies are (you) buying, but that price puts them with the most expensive ones.
Don't give a fuckBefore indie games were so popular we had freeware that would demolish most indie games that come out today. Paid ones. Then games started to come out at 10 bucks, then 15 bucks, then 20 dollars for garbage. Nah. 20's the limit.>but it's full of cont-I don't simply give a fuck. Bloat is what it is.
>>719557324An indie that caters to a niche, not all indies. The two words were not being used interchangeably.
>>719558947>no you're not allowed to say a video game is fun when explaining why it's goodCorpo slave please.
>>719547843>bskyWhy does it always come from that place?
>>719551535The navigation isn't hard, it's just incredibly boring and tedious. The map straight up feels like it was randomly generated and they just strew a hundred gates all over the map at random. There is no sense of progression, no rhyme or reason or coherence to where you're supposed to go. Its aimless, plodding, time-wasting design is the total opposite of the tight, dense, and exacting design of Super Metroid.In Hollow Knight, you find a powerup, then you just do a big fucking loop around the entire (massively bloated) map and check every gate, maybe you marked a couple that seemed important, maybe you remembered the vague area where a few were, but that's all you can do. And most of the time those gates have nothing of relevance behind them, just a bit of essence, a merchant that sells a couple items, a lore tidbit, a shortcut with no cutback, a rotten egg, a bit of geo, a grubworm (read: a bit of geo), etc.
>>719558389Did they add Jontron back?
>>719559105After Elon bought twitter that's where all the hardcore faggots and pedos went.
>>719549006French Revolution for people like this when?
>>719558880>duuuuhhhhhh it didn't invent the genre named after a specific different series duhhhhhhhhhhhFucking retard shut the fuck up.It popularised indie metroidvania spam. Hollow Knight was 9/11 for 2d platformer indies in the same way Dark Souls 1/2/3 were nuclear bombs on indie 3d hack and slash games
is there mods to make the female bug have huge tits and ass like the fan art?
>>719547843I'm fine with this, I haven't been a fan of this recent trend of $30 indie games. Part of their appeal was how affordable they are and how you can buy 5 or 6 indie games for the price of one AAA game.
>>719559171there is porn on bsky?
>>719559190It's very apparent when a game is trying to be a "soulslike" but these games you're claiming are copying HK are just regular ol metroidvanias, they're not copying anything, they're just more games in an already well established genre.
>>719558947>gameplay focus>pleasant, unobtrusive art style that uses tons of imagination to make a specific theme work for each area>large, surprisingly well-connected map that you will naturally explore and discover new areas and connections to other areas you've already visited in unexpected places>combat that's easy to learn but hard to master, the game teaches you how to get better and better at how the game works until you find yourself naturally doing things you would've thought were impossible earlier on>characters have enough personality to be likable but don't get shoved down your throat>the story exists and is perfectly clear once you discover all of it but it's never obtrusive or distracting you from the gameplay>the game keeps finding ways to surprise you with unexpected events >the further you get, the more the game challenges you, so you find yourself earning your progression>the music is crafer to each area and boss fight meticulouslyI don't know what else to say, it's everything a GAME should be.
>>719547843>fuck capitalism>we deserve a living wageokay here's a highly anticipated game for the price of a big mac meal>NO NOT LIKE THATbluesky troons, everybody
>>719559252Do you even have to ask?
>719547843
>>719548036>Sony out of nowhere they really do live in the minds of the SteamJew
>>719559339yes that's why i am asking. Whole reason i didn't move was because I thought it banned nsfw like tumblr did. (i like to draw porn)
>>719559415Anon, he is one.
>>719548805Baldur's Gate 3 :^)
>>719557528>where you can develop another indie to get another 700k.you do realise this takes more effort and dilligence than what 99.9% of people do in their livesLike it literally takes more effort than getting 99.9% of degrees or getting a job at whatever profitable country. Or more effort than getting a wife/husband that loves you and has a job
>>719560109>countrycompany*
>>719548042I will never understand indie 2D games that insist on $30. Thats basically asking for people to wait for a sale.
>>719560109????silksong devs literally said they were chilling due to HK money, one guy living day by day in his "guys live like this?" apartment and the other bred his wife 3 timesand while doing so they were working on silksong for 7 years to cash another even bigger checkif you fucking develop an indie slop and slap 30$ pricetag on it just so you can eat for a year you are retardedPseudoregalia is another example, guy jerked off a random game and even though it didnt sell billions i bet he can live freely for at least 2 years despite its peak being 300 players
>>719547843>already made the money they wanted to do with Hollow knight>small dedicated team>no corrupt ceo>are taking their time to build it>game made with love
>>719548042Indie = wait for 7-10$ saleAA = pirateAAA = pirate unless its valvePirating not available = product not worth my time
>>719549426>OG HK was $15 at launchIt still is. It's on sale now for half off, but it's still base $15.
>>719554761you're correct, and this is intentional. not just with indie devs but with any business that does periodic discounts.richfags are willing to just buy a game at fullprice, but poorfags aren't. if they lowered the price, then everyone would buy the game at low price, but then they would miss out on extra profit from the richfags.the ideal thing for them to do would be to sell it to poorfags for cheap ans the richfags for high prices, but since they're legally not allowed to do that, they instead implement discounts and loyalty programs and such that poorfags will bother with and richfags don't, effectively selling their product to every consumer bracket at the highest price they are willing to pay for. so if indie devs make most of their sales during discounts, that's not necessarily bad or unexpected
>>719547843>guy who can't get more than 300 likes on a platform literally designed for his ilk thinks Silksong is what's stopping his game from making gangbusters
>>719558402It's a cheap, good gamepeople are really impressed by the price.Did you know that it's not very expensive?
>>719549434
>>719560410>unless its valveThis implies Valve still makes games
>>719549486This. Absolute rippa lijuns
>>719547915nine sols, shitty HK clone with muh parry is 30$in general, 10-15$ indie games now ask for 30$ or even 40$, ridiculous
>>719560410Indie = pirateAA = pirateAAA = pirate
>>719560843Indie=Pirate, then buy on sale if it's good
>>719552189>please be good>doom the dark agesoh... oooooohhhh.....
>>719560410>Indie = wait for 7-10$ saleindie lock discounts to just 30% now, I mean, the one that worth buying, so yeah, they are in piracy tier now with the rest of industry
>>719558097Only ever in the sense of production quality which was essentially budget.
>>719560186Yeah, they expect the sale price to be what they're actually willing to sell the game for, and the regular price to be arbitrarily high for suckers.This is what regular sales always means.
>>719560904do they? or its just your imaginationpretty sure i bought ender lilies at -60, something around $8
>>719558715OMG upvoted sister, you are so brave
>>719558957that's on you.the game was like 20 bucks and every new major expansion added they increased the price by 10.but if you bought early you still got the expansions
AAAAAAAHHHHHHHHHHH WHY IS IT STILL ONLY MONDAY
>>719550002Not accepting this is literally just a sign of retardation, nothing more.
>>719561026cuphead - 2017, 30% discount obviously some developers do what they do but a lot of them, especially good one, lock discounts to 30%
>>719560530he doesn't make games, he's just a market research retard who thinks he's more influential than he is
>>719547843>bluesky pedogo back
>>719548856so why don't the people complaining just make a better game?
desu if i got into indie dev my thinking was always "make a short-but-sweet game at an extremely affordable price" because that's typically what I bother buying.repo, lethal company, peak. all of these games sell a neat, novel, well presented experience at an extremely cheap price and all of those devs are rich now
Factorio meanwhile raised their price.
>>719561427Factorio is basically a AA game.
>>719558771There is jackshit to copy though, dash double jump and wall jump have existed since the Nes. If anything HK ripped everything it had a brought absolutely nothing. It's less ambitious in mechanics than Megaman X which is not even a metroidvania.HK is praised for its kiloton content, not for what it brought
>>719553053Don't fucking remind me, it's genuinely tragic
>>719561427They are the most jewish of them all
>>719549434Just because you're an ignorant retard doesn't mean everyone else is. A game that sold 15 million copies and got rave reviews and word of mouth to an obnoxious degree is obscure to you?
>>719547843Realistically, I turn into Guybrush every time I see an indie game a CENT over 20.
>>719560917Regardless of your budget size, if the people you hire to do the work aren't good at doing their job, you will never get a higher quality product regardless of how hard you outsource and market it.Those higher budgets used to go to teams that earned it by making big hits, it was the pedigree of the team working on it that made it AAA, not the budget they were given, however one of those teams with a big budget was always something to talk about. All I'm really getting at here though, is that it feels silly to still call them "AAA" games when they're made by 50,000 nobodies all paid minimum wage, and the game is 100% going to be terrible because the team of people working on it has literally never made a good game before. Its literally like taking a McDonalds frycook and bumping his wages up from $10/hour to $1000/hour, and then selling reservations to his fancy new restaruant by telling people "well you see, the head chef is paid $1000/hour, thats how you know the food will be amazing!"We need to decouple the term from the budget and recouple it with quality. Literally any rich asshole can throw 500M at a terrible idea, but that doesn't make it AAA quality anymore than gold plating a steak from walmart makes it a premium ribeye.
>>719561427The endless amount of thirdie rage that Wube selling their game for a consistent price has generated will never get old.
>>719553060Why would you want to, retard?
>>719561501Don't forget that HK itself is a blatant souls copy.
>>719561584I think you fundamentally do not understand what "production quality" is or what it means in videogames.I am not going to bother explaining something so elementary to you. Stop being retarded and maybe learn to use google.
>>719560335>if you fucking develop an indie slop and slap 30$ pricetag on it just so you can eat for a year you are retardedany indieslop that doesnt have a fuckton of effort is very likely not to sell at all>pseudoregaliathe dev was lucky, plain and simple. 99.9% of games of that caliber and quality dont get 1/10 as much recognitionclearly you have absolutely zero concept of making games and are also clueless about how much shit like pseudoregalia usually profitst. made a game with 250k~ sales, 6k~ team reviews >90%
PC games used to be $10 less than console games because of digital downloads. I think EA or Activision was the company that started charging the same price across all platforms and others followed that model.
>>719549434>Translation: I was, at most, 10 years old when Hollow Knight came out and I think my experience of that timeframe is relevant to the broader reception of the game
>>719547843>Blusky socialNot supporting woke leftist retards Not giving money to sjw subhumans Simple as
>>719547843i will now buy silksong
Break the knees of all who use them to kneel
I still live by this.
>>719562060>calling anyone a subhuman while sperging out over which version of twitter someone uses>talking about how you're "not giving money to them" when it was some unrelated faggot in the image in questionHow can you be this insanely fucking retarded publicly? How do you live with yourself?
>>719547843>Blusky socialI will be supporting woke leftist retardsI will give money to sjw subhumanssimple as
>>719553060Source: My dad works for Nintendo. If you don't play HK first, it will feel like a downgrade going back to it.
>>719547843I knew they were gonna start whining about this. Free market sucks huh?
>>719562183inflation tracker is at 48 bucks now sorry
>>719549006>activisiontells you all you need to know
>>719558402Nice atmosphere.Great art design.Memorable characters.Tight controls with good to great gameplay.Interesting setting with an intriguing storyline.Nice degree of flexibility in customistion, can try different playstyles to succeed withDecent platformingGood amount of replayabilityOverall a 7-8/10. Very solid. Does nothing particularly. Just quite good all around. If you fuck with some elements of it you would consider it an 8-9/10.
>>719562140Now this is based
>>719561668Which hypothetical game should be considered a AAA game?>GAME A>MADE BY STUDIO A>$5M BUDGET>STUDIO A HAS PREVIOUSLY MADE 4 OTHER HIGHLY REGARDED GAMES BUT ON A SMALLER BUDGET>GAME A WILL BE THEIR SPIRITUAL SUCCESSOR TO PREVIOUS GAMES>BIGGEST BUDGET THEY'VE HAD ACCESS TO YET, AND A DEV CYCLE WITH AN EXTRA 12 MONTHS COMPARED TO THE PREVIOUS GAMES TO GIVE TIME FOR EXTRA POLISHor>GAME B: RECKONING DELUXE EDITION>$500M BUDGET>PARTIALLY MADE BY THE CALIFORNIA BRANCH OF CORPORATION B'S GAME DEVELOPMENT DIVISION>MOSTLY OUTSOURCED TO A FEW DOZEN SMALLER COMPANIES IN INDIA AND MALAYSIA THAT WILL HANDLE SPECIFIC ASPECTS OF UE5 DEVELOPMENT>MAIN IN-HOUSE DEV TEAM IS COMPRISED OF STUDENTS FRESH OUT OF GAMER COLLEGE>HOWEVER THE PRODUCER WORKED ON A GOOD GAME ONCE 25 YEARS AGO AND HE WILL BE GETTING ALL OF THE CREDIT FOR MAKING THE ENTIRE GAME>HOWEVER ASIDE FROM PRODUCER NO ONE ELSE ON THE DEV TEAM HAS A HISTORY OF MAKING ANYTHING OTHER THAN MOBILE-SLOP ASSET-FLIPS>GAME IS SCRAPPED AND STARTED OVER 3 TIMES DURING ITS 12 YEAR DEV CYCLE
>>719562268pay doesn't keep up with inflation
>>719558947no.it's a game. if it's fun, it's a good game.
>>719562341Sperging out with capitals while still ignoring the point doesn't change anything.AAA refers to budget and therefore implicitly production quality. Production quality doesn't just mean "game good". Stop being an obstinate retard and go learn about what you're talking about before you go on these retarded rants.
>>719561427Eh they earned it, you can easily just pirate it if you don't like the price
>>719547843I'm not a fan of HK but I'm glad this is setting a standard by releasing at a reasonable price
>>719562140Little Witch Innawoods' delay announcement was the funniest
>>719562448Inflation primarily tracks wages. It's how they pretend that wages remain vaguely steady against inflation, despite the practical price of the average person's expenses ballooning far more than their wages.
>>719561668i think the problem is that you dont know that its called 'production value' and not 'production quality'
>>719562604>Early Access>September is just them removing the labelI don't think an empty month is fixing that one
>>719562528>AAA refers to budget and therefore implicitly production quality.More money =/= more production quality, this is my fucking point. You could get higher production values with smaller teams and smaller budgets assuming they aren't managed by retards.If bigger budgets = better production quality, we would be seeing some of the best games ever made getting fired out constantly, but instead we're seeing the most expensive flops in human history because regardless of how much money they poured into the project, the team they had working on it wasn't able to produce anything of higher quality.
>>719562682Both are used, anon. >>719562739>More money =/= more production quality, this is my fucking point.>If bigger budgets = better production quality, we would be seeing some of the best games ever made getting fired out constantlyYou still don't understand what you're talking about.
Soi devs don't realize that they're actually losing a fuckton of money by pricing higher than $20. $20 is the mental cutoff point for "yeah feels cheap". I checked my steam wish list and it's completely littered with $25 indies for this reason. For 2d indies only a generational game like silksong deserves to go for a $25-30 price tag, and even then some of the entitled indie devs are charging more than $30 now it's isnane
>>719550002minimum wage hasn't risen in 20+ years, inflation is a hoax
It's interesting to see how much of a dampening effect this'll have on the market.There's that rare ultra A-list like Mario Kart that could maybe demand the $80 price point but it's clear not everybody holds that kind of clout and $70 is far more tolerable for most AAA releases. Even Nintendo's other releases are staying at $70. Most other titles still run the $70+random bullshit and early access at an $80-$100 price point, e.g. Call of Duty and its blackcell packs or Borderlands and its season passes and shit. Call of Duty has the game pass effect now so the last real big player in the space is whatever GTA6 will launch at, and even then, nobody is GTA6 except GTA6.The indie space never really had that "standard MSRP" that video games developed because they came up in the time of digital storefronts, not publishers negotiating with actual physical retailers for shelf space and a cut of the profits. So shit would go all over the place from $3-7 pittances to even as high as $40.But we rarely ever see indie titles as anticipated as Silksong to the point other games move in fear of it. But the economics of indie development are fucked up in their own way, not everybody is making genre stuff as palatable as a metroidvania that can rely on a huge number of buyers.
>>719562845Makes me wonder what do those idiots lose by not going for 20$ or less from the get go
>>719561509DD2 made the baffling decision to copy DD1 pre-BB island and then gut what little content baseline DD1 had. Why add no Everfall area to grind gear or Ur-Dragon or anything? Just lazy.
>>719558947>what's 2+2? and NO don't say 4, give me a real answer
>>719547843money is worthless anyway
I am going to charge 63 bucks for my pixel metroidvania roguelike deck builder and there is nothing you can do stop me.The name of the game will be financial suicide.
>>719557135I enjoyed Vigil at first but it quickly got boring. Felt like a worse version of Salt and Sanctuary.
>>719558750I just don't want Hornet to talk.
>>719558678Our god and savior Mauler disagrees. You're no smoothbrained Synthetichud, are you?
>>719547843Didn't balatro already do this?
>>719561427And there's like, 1.5 other games total in that genre with any amount of competency involved in their making, which were made because Factorio exists to begin with.They did because they can get away with it, their target audience would probably throw a hundred bucks at Factorio and still have a 1500% hour to $ ratio.Niche with an either intelligent (actual college science nerds rather than dudebros) or very autistic (autists) audience who'll gladly give you anything for actually pandering to them.
>>719547843they already get paid a wage or salary for working there, do they want a tip too or some shit?
>>719563319>The name of the game will be financial suicide.as in, the actual name of the game, or your financial strategy?