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Describe a single level in this game from memory.
>>
The one where the flagpole is in front of you at the start but its base sprouts wings when you approach and starts flying away from you over a road of clouds, the length of the stage varies depending on how fast you are because you can catch up to the flagpole earlier than the end where it settles again.
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I remember (parts of the) levels with transparent tubes. that's cute.
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>>719553962
the one where you have to jump on thee em...KOOPA
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>>719553962
The one where you eat clone cherries that ends up with you guiding 6 of the same character through pipes and raised platforms.
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>>719554328
Ooh for me it's the cherry level where you have to traverse beat blocks with like 5 niggas
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>deepest-lore cherry
>beep block skyway
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>>719553962
The water slide level where you ride on the dinosaur.
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>>719553962
was this supposed to be an "own" on the game for being forgettable or something?
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>>719553962
the special world version of that one extensive beach level where you search for those coins with key icons on them and you destroy shit and you go wee inside the shell
oh and it has that long af tower of goombas you need to yeet out for one of the coins
>>
Mario is so cool he stomps on koombas and doesn't afraid of anything.
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>>719554898
No? It's just fun to quiz people on their memory.
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>>719553962
Only thing I remember desu
https://www.youtube.com/watch?v=IblvTWNgANw
>>
the level where you're riding the plesiosaur and all the players fight over controlling it (that's a fun one in multiplayer)
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>masterpiece
64
Galaxy 2
Galaxy
>great
Odyssey
3D World
>okay
3D Land
>bad
64 DS
Sunshine
>>
>>719553962
Swamp level where you have to avoid those long piranha plants while navigating in the dark. Fire flower based level.
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>>719553962
I like the speedy Super Mario Kart level, the one where you use the dash panels and trampolines to speed up hills and slide down slopes
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>>719553962
The water one
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>>719553962
Hands-On Hall is themed like a japanese palace and you use the touch screen to open sliding doors. Mainly just remember it for the music desu. https://www.youtube.com/watch?v=6UC8jnzFYQ8
>>
>>719553962
>The one where you race the flagpole
>The one where you get clone berries on the beep blocks
>The one where there's an open beach area and you can go inside koopa shells
>The really open (at least for the standards of the game) savannah level
>The desert level with lots of ants
>The two circus levels
>The level where you have go upwards and outrun fuzzies
>The mario kart level
>The swamp level with the piranha plants
>The lava level where you have to stay on the rolling cube
>The 3D land throwback level in the special world
>The final challenge level in the special world with the Gusty Garden Galaxy music
>The level in the first world where you have to climb a mountain
>The level in the first (?) world where you have to jump across chainlinks
>The level where you have to go through a parade of tanks
>The underground level where everything is a silhouette
I could list more but I think that's enough
I haven't played the game in like 11 years
>>
>>719555530
64 DS is the best and most ambitious 3D Mario.
>>
There's a stage where you're running around on invisible platforms in the rain. The platforms become visible when you ground pound, but you can also see the rain land on the platforms if you look carefully.
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>>719556468
Remove "DS" and you're correct
>>
>>719553962
Savanah level that was really wide and the sun was setting.
Ice level with the ice skate and the gimmick where you had to blow into the mic to make the platform rise.
Poison level with the platform that you stayed on that automatically moved and there were a bunch of phirana plants.
Ninja castle.
Beach level with football players.
Cherry powerup stage with the platforms that switch on a timer with the bgm.
Fabric level where Rosalina is unlocked and there are holes everywhere.
First stage is just a generic field stage, second is an underground stage.
One of the Bowser stages was a procession of tanks similar to smb3.
There was a stage where you rode Dorrey. Mario Kart level.
The final challenge was cool but hard to describe besides it was in space and there was an obnoxious part with a kamek.
Captain Toad levels were fun too, especially the ghost house one.
Sorry it's been over ten years since I played it, but those are the ones that come to mind. What a fun an memorable game, I should give it another play.
>>
That one where you chase a moving flagpole and you have just barely enough time to finish the level
kinda kino
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>>719555530
>>bad
>64 DS
>Sunshine
filtered
>>
one of the most memorable levels for me was the one that takes place in a closed-in castle level with blue lava. you start with like 30 seconds and have to get to the end with only a few pickups to extend the clock, all while grabbing the stars.

man, if OP was trying to do a gotcha then he totally failed, because remembering all the fun levels makes me wanna replay the game for the fourth time. apparently the game speed is much faster on the switch version so I wanna try that out
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>>719553962
There's that stage with all of the tilting arrow lifts on tracks and you have to jump over big fuzzy caterpillar enemies.

I feel like OP was trying to make a snide point but all it's revealing is his own dementia.
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>>719553962
mario jump
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the one where you ride down that waterfall with the gay orange not-yoshi
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The Captain Toad levels. Unironically when the game came out I was telling people "they should make that its own game" and of course I bought Treasure Tracker day one and it's probably my favorite title on the Wii U
>>719557065
I stand by my stance that 3D World is the best mario game.
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>>719553962
Circus level where you swing from trapezes. If you hit the flagpole at the right moment (just as the current music loop ends) the crowd applauds you.
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I fucking love platformers with fun, memorable gimmick levels. The fact that people can remember so many cool mechanics from this game is a testament to how great SM3DW is.



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