[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: Sonic_the_Hedgehog_2.jpg (121 KB, 1280x720)
121 KB
121 KB JPG
It's just more of the same, only not as excellent
>>
I never thought it possible that someone could be this fucking retarded but it appears I've been proven wrong. Well done, OP!
>>
>>719577882
1 is better than 2
>>
>>719578101
It's not.
>>
>>719577658
No. 2 is a lot better than 1.
>>
>>719578101
No fucking way
>>
>>719577658
Labyrith Zone and MArble Hill Zone make 1 the GOAT of all side scrolling platformers. Fucking mind blowingly good level design and anyone who disagrees is a double nigger faggot. All 2's got over 1 is tails bussy. That's fuckin it.
>>
>>719577658
>>719578101
I swear to god, sonicniggers are becoming more and more retarded day by day. For years people said years 3&K was the best one, then consensus shifted to 2, now it's 1. At this pace, before next decade hits, we'll see aoomers suck off Rad Mobile, just because they'll think they would look more sophisticated sucking off such an underappreciated classic.
>>
>>719580271
Sonic 1 is a really good game tho
>>
>>719580449
Dude spring yard zone and labyrinth fucking suck
>>
>>719580480
Spring is alright.
Marble and Labyrinth are the GOAT.
>>
>>719580730
>Marble
based
>Labyrinth are the GOAT.
I fucking hate this zone, man. I don't think it's the spawn of satan like everyone claims it to be but it just isn't fun to play
>>
What makes people say 1 is better than 2? 2 has a way better zone selection
>>
>>719581096
>What makes people say 1 is better than 2?
It's a never-ending suckoff between sonicfags
>>
>>719581096
1 has the originality factor. Everything that makes Sonic so distinctive was conceived for 1. It's kind of a brilliant game.
>>
>>719581221
1 definitely isn't a bad game, but I'd definitely rather play the one with the Spin Dash
>>
>>719578101
fucking idiot
>>
Sonic 2:
- adds Tails as a passive player two character
- option to play as Sonic & Tails, or Sonic or Tails
- streamlined level design - no stage 3, bosses are on stage 2
- stages are larger than anything in Sonic 1, mostly due to a new game engine.
- spindash
- half-pipe bonus stages
- inclusion of Super Sonic when you collect all chaos emeralds
- Sonic 2 is a much more forgiving game overall, and hands out more lives to the player.
- Two player split screen race mode
- Knuckles retconned into Sonic 2 via Sonic & Knuckles
>>
2 is a bit bland. It doesn't have a masterpiece like Green Hill and it doesn't have the clever platforming found in Marble, Labyrinth and Scrap Brain.
>>
>>719581539
>It doesn't have a masterpiece like Green Hill
Chemical Plant? There's a reason they keep reusing it.
Also, nobody liked the slow platforming in Marble and Labyrinth, be for real
>>
People are shitting on 2 because of that one fucking sonictuber.
>>
>>719580829
Just use the shortcut
>>
Spindash is a crutch, you gain speed instantly instead of earning it from learning the physics.
>>
File: bq9malflh7e31.jpg (87 KB, 1920x711)
87 KB
87 KB JPG
Alright guys, which classic Sonic game has the best sprite? Discuss.
>>
I have a theory that more and more people are playing these games with savestates and rewind, so they just brute force through the game without experiencing a single death just so they can go online and shit on the game asap. They'll talk about the gameplay and difficulty as if they experienced it (they didn't)
>>
>>719583041
Certainly not 3
>>
>>719581416

Sonic 3 updates:
- Knuckles as a new rival character
- battery back up, multiple save files
- Tails is less useless as a passive player 2 character, can now fly, can pick up and carry sonic, can swim
- Stage 1 and 2 maps are more seamless
- Stage 1 mini bosses
- More elaborate stage 2 bosses
- transitional cut-scenes between Zones
- larger stages than Sonic 2
- additional bonus stages - gumball and slot machine
- 3D sphere bonus stage
- more gimmicks per stage
- new power-ups; electric shield, bubble shield, flame shield
- New Sonic move = spin attack
- different music tracks per stage
- more in-game cut scenes
- updated race mode, with Knuckles as a playable character

Sonic & Knuckles adds:
- Knuckles as a playable character in Sonic 3
- doubles the stage count
- additional stages can be played separately without Sonic 3 locked on
- New in-game cutscenes for Knuckles in Sonic 3
- Knuckles playable in Sonic 2
>>
>>719583041
I don't get why 3 is so hated, it looked and still looks nice to this day.
>>
Anyone who prefers Sonic 1 & Sonic CD over any other classic games in the series is nothing more than an animal that must be put down.
>>
>>719583586
The ONLY thing I will give Sonic CD over the others is the ost.
>>
>>719583586
Sonic CD (JP) has the best soundtrack of any of the og Classic games, I'll give it that
>>
>>719577658
a game about going incredibly fast
where you can only see 15 feet in front of you
is fucking retarded

it was okay for the time. sonic adventure 1 and 2 were cool. that's it
>>
>>719583586
I agree with CD, but there's nothing wrong with liking 1 over the others
>>
>>719577658
More of the same would be more Marble and Labyrinth, wouldn't it
>>
>>719583659
>>719583664
Tidal Tempest and Quartz Quadrant make me cream
>>
>>719583698
>a game about going incredibly fast
yeah
>where you can only see 15 feet in front of you
uh-huh
>is fucking retarded
no
>>
>>719577658
counterpoint, it has Tails
>>
File: 1754529018576990.png (149 KB, 4844x1904)
149 KB
149 KB PNG
>>719583041
Sonic 1
the extra color bleed in the run is very nice
>>
>>719583041
3 looks like mickey mouse.
>>
>>719584103
You're never going to believe who Sonic's design was inspired from
>>
File: sonicruns2.gif (208 KB, 1464x405)
208 KB
208 KB GIF
>>
>>719578101
Yes, this is literally facts. 2 has some of the worst enemy placement and level design of any Sonic game. If you disagree, you didn't play it more than once. Sonic 1 is perfectly designed, unironically, and has better music. The only thing 2 has over 1 is Tails, and he doesn't even have unique abilities until 3. Classic ranking goes 3K>1>Mania>CD>2.
>>
>>719583806
im being hyperbolic, if you enjoy it im happy for you
>>
>>719584781
You're the first person on /v/ to ever utter these words, congrats!
>>
>>719583041
His Sonic 3 sprite is a lot more expressive but I like Sonic 2's Super Sonic sprite alot more than the Sonic 3 one
>>
>>719578101
fuck off, mariotehplumber
>>
>>719583041
i fucking love S3 sonic sprites.
>>
>>719577658
S3&K is better. Sonic 2 has dogshit special stages
>>
>>719586173
I wonder how blue spheres guy is doing rn
>>
1 has way better special stages than 2. They aren't as scripted.
>>
>>719587178
Like comparing dogshit and horseshit
>>
>>719587178
i’ll take the scripted special stages over the ones that make me want to hurl
>>
>Trumps all the classic games
>>
>>719587830
see >>719583586
>>
>>719583586
>>719587927
>Implying that Sonic 1 is even comparable to Sonic CD
>>
>>719588101
Why imply it if it's true? Sonic CD's level design is garbage
>>
>Trumps all the 2D games
>>
File: S4,EP1_boxart.png (162 KB, 288x345)
162 KB
162 KB PNG
>>719588180
>>
>>719588146
It's good...
>>
ENTER
>>
>>719588280
It's not, the only good thing about CD is its OST
>>
>>719588251
Jim Sterling's favourite
>>
>>719588327
Nope. The OST just makes the game even better
>>
>>719588251
Episode 2 was like average, this one is actually horseshit
>>
2 is better than 1...until you get to Oil Ocean
>>
>>719588609
Oil Ocean is a pretty shitty zone but it's not until Wing Fortress where the game actually shits the bed.
>>
>>719588609
>>719588779
I… I uhh… I kinda… like Oil Ocean…
Metropolis though? Fuck that level
>>
>>719589036
>Metropolis though? Fuck that level
Oh yeah I forgot about this one
Fuck Metropolis
>>
>>719586173
Reminder that the praise for Sonic 2 is just cope from the americans who worked on the game, even though they just did very little and Yuji naka told them to fuck off because their ideas were retarded and impossible to implement in such a short time.
>>
>>719589075
The game is so good you can't even remember half of it
>>
>>719589036
I also hate Metropolis and the slicers that populate it.
>>
>>719578101
Correct, except the master system version is better than the megadrive one because it has better controls and level design, and the gameplay focuses on platforming instead of memorising entire levels and navigating irritating gimmicks.
>>
>>719589372
i haven't played it in a while but I think it went something like
emerald hill
chemical plant
aquatic ruin
casinopolis
hill top
mystic cave
oil ocean
metropolis
sky chase
wing fortress
death egg
>>
>>719580271
3> 3&K
>>
>>719582532
>the level is fun if you play less of it
So we agree that the level is dogshit.
>>
>>719589792
Yeah, I know you just looked that up right now. Didn't mention hidden palace zone either...
>>
>>719589959
>Yeah, I know you just looked that up right now.
nope
>Didn't mention hidden palace zone either...
and you just proved i didn't look it up because i forgot this one.
>>
>>719588609
I’ll never understand why the Oil ocean zone has a desert-like track
>>
>>719590138
>I’ll never understand why the Oil ocean zone has a desert-like track
>why the Oil ocean zone has a desert-like track
You have a brain, use it
>>
>>719589792
Order is correct, but its Casino Night. Casinopolis is the casino level in SA1
>>
>>719590265
>Order is correct, but its Casino Night.
ahhh yeah thanks, i always get those two confused lol
>>
>>719590092
Nope. You intentionally excluded mentioning it so that you could say that just now
>>
>>719577658
Anyone who likes Sonic 2 is a pedo
>>
>>719577658
Played both back to back the other day and Sonic 2 is definitely superior
>>
File: 1445357044038.jpg (32 KB, 410x396)
32 KB
32 KB JPG
>>719590372
>You intentionally excluded mentioning it
>it's a zone that was left unused in the original genesis version and is only in the Christian Whitehead remaster
>>
File: soniclevels_16thscale.png (3.14 MB, 2800x2444)
3.14 MB
3.14 MB PNG
>>719581416
>stages are larger than anything in Sonic 1
no kidding
>>
>>719577658
It is not more of the same. The level design was casualized adding way more automated roller coaster sections and there was a much smaller focus on precision platforming to maintain your momentum through the levels
>>
>>719590138
Because originally it belonged to a scrapped desert zone, Oil Ocean was going to use the Casino Night 2P music instead. It’s theorized that all the 2P music was just recycled from those scrapped zones
>>
>>719590632
Should have played the remastered version bro
>>
>>719591026
>Should have played the remastered version bro
I have played it, 4:3 (especially pre-fifth gen) games were not meant to be viewed in widescreen and that is a view I will forever have
>>
Sonic 1 has two good zones and the rest range from mediocre to shit
Sonic 2 conversely only has two bad zones and two mediocre ones, the rest are good
Sonic 3 is good throughout
>>
>>719591116
>Sonic 3 is good throughout
Sandopolis
>>
>>719578101
>>719584490
I can't believe I'm seeing patrician takes on /v/. 2 was a bit uneven with Chemical Plant, Casino Night, and Wing Fortress stealing the show. 1 was a little more consistent. It's slower pace meant it didn't force the speed gimmick too much and water down the core level design. It felt more satisfying as a platformer. Also, that bonus round was peak sovl. The final boss was underwhelming though, 2's was better.
>>
>>719591186
Act 1 is good
>>
>>719591110
*Burps in your open mouth
>>
>>719590248
it’s just a ‘the’ added by mistake, autist.
chill out.
>>
>>719580829
Labyrinth Zone was fine until they turned it into a nightmare in the final act by slowing down the air vents.
>>
File: 1750171025698466.gif (17 KB, 395x542)
17 KB
17 KB GIF
>>719591259
meanie
>>
>>719591116
>Sonic 1 has two good zones
trvthnvke, idk how people unironically say shit like marble and spring yard are good when half of those levels involve waiting and doing shitty not-puzzles instead of actually gaining and maintaining momentum
>>
>>719591382
>"it’s just a ‘the’ added by mistake, autist."
>this wasn't what my post was about at all
And you need to learn to read
>>
>>719591507
Because people post the one webm where you can jump over the lava in Marble Zone then delude themselves into thinking you can do that at every one of those segments, and you can't
>>
>>719591636
ok autist
>>
>>719591507
Marble and Spring yard zone are just fine, wtf is wrong with you?

the only real shitty ones are Labyrinth and Scrap brain zone.
>>
>>719577658
I play Sonic mania in its entirety almost once a day and jack off to Amy rose, blaze the cat, tikal the echidna, and other girls from hot chick heaven
>>
>>719591186
>Sandopolis

Sandopolis is a stage from Sonic & Knuckles, and was one of the cut stages from the initial release of Sonic 3.
>>
>>719592794
Sonic 3 IS Sonic & Knuckles, it's supposed to be one big game
>>
>>719592846
>Sonic 3 IS Sonic & Knuckles, it's supposed to be one big game

You're not wrong. But the stand along Sonic 3 cart does not have Sanopolis, and it is really part of its' expansion pack upgrade.
>>
>>719593239
> But the stand along Sonic 3 cart does not have Sanopolis, and it is really part of its' expansion pack upgrade.
Fair enough, in my mind Sonic 3 is both Sonic 3 (the base game) + Sonic & Knuckles and it always has been
>>
File: soniclevels_16thscale_3k.png (3.96 MB, 3249x2538)
3.96 MB
3.96 MB PNG
>>
>>719577658
How the hell do you even reach such a contrarian opinion lmao.
>>
File: 400.jpg (158 KB, 585x302)
158 KB
158 KB JPG
>>719580271
NO ONE ever thought 2 was the best
except for zoomers because its the only braindead classic sonic where you can hold right and win
>>
>>719590372
>>719590328
the fact that he mixed up casino night and casinopolis proves he's going by memory
>>719592303
>marble
act 1 is fine but i don't like pushing blocks on switches, act 2 introduces waiting on moving blocks to progress, one of which is mandatory to wait, act 3 in particular has one that has you fall back into it if you fail the jump off the platforms towards the end, very slow zone overall
>spring yard
act 1 introduces bumpers which have ALWAYS been annoying in sonic games, and the slow moving elevators, 3 of which are mandatory to complete the zone. i have yet to meet anyone that defends these
>>
>>719594732
>ring path in the wall make you think there's a shortcut to skip one of the spring yard block elevators
>take it
>it's a dead end and I have to go back
Pisses me off every time
>>
>>719594732
So when are we mentioning the
>step on this to go at max speed and let the game play itself
wheels that 2 introduces??
>>
>>719594732
the only strictly mandatory elevator in Spring Yard is the first one in Act 3 iirc
>>
>>719595242
act 1 has 1, act 3 has 2
>>
>>719577658
1 does have it's own unique appeal in the trilogy. It fells like a more pure platformer, and a damn good one for the time. I think up outside of labarinth zone you can have alot of fun using the physics to skip segments, thinking of marble zone mainly.
>>
>>719595676
act 1 can be overtaken with speed shoes,
act 3 can be bypassed if you're faster than the block
>>
>>719578101
Marble zone
Labyrinth zone
>>
I play Sonic 1 when I want a snack.
Sonic 2 when I want a meal.
Sonic 3 when I want a feast.
>>
File: Qp8JW.png (110 KB, 191x216)
110 KB
110 KB PNG
>>719594836
>
>>
>>719578101
Lol OK
>>
File: ErD2R3XUUAE6cEu.jpg (40 KB, 456x496)
40 KB
40 KB JPG
3&K is my favorite but the others are good too. I think it's telling that each one only has like one shit zone
>Lab zone in 1
>Metropolis in 2
>Mushroom Hill in 3&k
Everything else is a blast
>>
>>719580271
3&k will always be the best one
>>
>>719591186
>Sandopolis
I liked that one, cool Egypt stage that leads into Lava Reef
>>
>Um actually this highly praised game was never good!
Every time with your retro niggers
>>
>>719597769
>Mushroom Hill in 3&K
???
>>
>>719597769
>Mushroom Hill in 3&k
Nigga it's the first zone
>>
>>719596926
What's her problem?
>>
>>719598253
>>719598284
I just do not care for its aesthetic or music compared to the other levels in 3&k. It's not even awful but it's a silver in a game with gold
>>
>>719577658
Unless you played a version of 1 that added spindash to it, this was not "more of the same"
>>
>>719591186
Sandopolis is overhated. Act 1 is fantastic, and while act 2 is a little slower, it still got incredible atmosphere.
>>
>>719598216
Thats just /v/ in a nutshell
>>
>>719578101
They're different games in very different design philosophies to the point that it's hard to simply call 2 a sequel. It just so happens most people prefer 2 across nearly every regard.
>>
>>719598583
Amy's immodesty is unladylike and especially inappropriate at her age.
>>
>>719598216
>um games are never overrated
>>
>>719599808
Overrated is a buzzword
>>
>>719599839
You can pick whatever term you prefer for games that get more praise than they deserve.
>>
>>719599951
How about shutting the fuck up?

Games are classics for a reason, if every game was "actually lel bad" then all of Sonic should count.

I could nitpick Sonic 1 all day, you're not going to tell me a game that has something like labyrinth zone is a well designed game that stands the test of time
>>
>>719583228
Not a theory, it's 100% why younger people say Sonic 2 is better than 3&K and why they say Mario 3 is better than SMW. If they didn't have save states they would never get past the 5th world in Mario 3 without flutes and rage quit after the 3rd game over.
>>
>>719600673
Sonic 2 is harder than 3&K
>>
>>719580271
2 was always more highly regarded than 3&K.

2 > 3&K > 1 > CD
>>
>>719600718
That's my point, a big reason why Sonic 3&K and SMW are more fondly remembered is because they had real saving built into the games, on top of being "easier" but in reality the saves made it so the games could be a lot longer (and harder) while feeling easier. Beating Sonic 3&K without saving would be harder than Sonic 2.
>>
>>719578101
True.
>>
>>719601419
>Beating Sonic 3&K without saving would be harder than Sonic 2.
No it wouldn't. Nothing is remotely challenging in S3&K. It's all themepark set pieces and introduced some of the worst elements of the Sonic series. Sonic 2 is simply a harder game and Sonic 1 is harder than both.
>>
>>719601572
>some of the worst elements of the Sonic series
okay I'll bite, what elements?
>>
I remember all the zones in Sonic 1&2 but almost none of them from 3&K.
>>
>>719601768
Stage gimmicks that slow down the platforming like standing on mandatory rotating platforms (hydrocity, carnival night etc). Autorun sequences (angel island etc). Time wasting gimmick switches (sandopolis etc). Bosses where you have to wait to hurt them, padding out the battle (doomsday etc). That's why knowers always say Sonic 2 is a more "pure" representation of gameplay for Sonic and part of the reason it's more highly regarded. Sonic 3&K is a more is less type of game where they went full gimmick instead of improving core gameplay.
>>
Behold! The best Sonic character of all time.
>>
>>719602192
>character
hardly
>>
>>719601572
The only hard zone in 2 is Metropolis, and that's because of shitty level design and enemy placements.
Death Egg is also hard if you even count that as a zone, but only because the bosses are jank and there are no rings.
>>
>>719596540
Marble zone is good
>>
>>719602496
>bosses are jank
Retard
>>
>>719597769
>mushroom hill
>shit
I think its a stronger opener than angel island, personally.
>>
>>719600073
A game that has something like Labyrinth Zone is a well-designed game that stands the test of time.
>>
>>719602639
Har har
>>
>>719602547
Death egg robot is jank and everyone knows it. Unless you've only played it the exact same way for 30 years, maybe I could understand forgetting how jank it was before you had a strategy.
>>
File: 43342.png (414 KB, 1080x807)
414 KB
414 KB PNG
>>719601572
>Sonic 2 is simply a harder game
lol if you're a terrible player, yeah.

Sonic 2 becomes a slog without a save feature since it has so many levels, but it’s definitely not hard.. it just gets boring halfway through the game.
>>
>>719602841
>Death egg robot is jank
Retard.
>>
>>719580271
The Genesis games have nothing on Waku Waku Sonic Patrol Car.
>>
>>719583041
I really dont like Sonic 3's sprite and I dont know why. Maybe the black of his eyes are too small or huge hands.
>>
>>719602191
what the fuck are you even talking about? S2 had a lot of obstacles and platforms that also slow you down
>>
>>719583041
>2 is 1 with a new coat of paint
>3 is a complete cartoonification
>>
>>719577658
classic sonic sucks balls unless you're into replaying for speed optimization
>>
>>719578101
I can understand how someone can like 1 more than 2, but its not more of the same at all
>>
>>719589959
>>719590092
>>719590372
>he thinks hidden palace is part of the game because he's only played some recent remake

stop fucking outing yourselves as zoomers
>>
>>719597542
>you can literally interact with it at several speeds and even go thru it backwards
so 2 introduces the worst version of it?
>>
>>719606874
>>he thinks hidden palace is part of the game because he's only played some recent remake
nowhere did I say i thought it was part of the game, i said i forgot it even existed you dumbass
>>
File: your girl is a bitch.jpg (24 KB, 428x302)
24 KB
24 KB JPG
>>719602191
>Stage gimmicks that slow down the platforming
Sonic 1 had those. It had a lot of those.
>Autorun sequences (angel island etc)
Don't say etc, list them out. What else is there besides the one thing in Angel Island Act 2? Then justify why they are worse than something like Sky Chase
>Time wasting gimmick switches (sandopolis etc)
Functionally no different than getting air in an underwater stage
>Bosses where you have to wait to hurt them
Sonic 1 has those too, so does Sonic 2
>>
>>719577658
2 is the peak.
>>
>>719607959
Agree
>>
The main reason I rank Sonic 2 slightly lower is that it's special stages are ass. The choppy turns and dips in the fake 3D half-pipe make it impossible to react to oncoming objects which requires you to just memorize the stages so you can be standing in the right spot before the rings even spawn in. What makes it worse is that not only does playing with Sonic and Tails mean you'll get cucked constantly by the CPU Tails stealing and losing rings, you need to collect extra rings each stage because the devs thought he somehow was making the stages easier.
>>
>>719583041
For me it's Sonic 1.

>>719583543
He looks like Adventure Sonic. That's a good or bad thing depending on which side of the debate you fall on.
>>
Have you guys played Triple Trouble 16Bit? Might be the best fangame I've played.

https://youtu.be/wfb5VF00FfA
>>
>>719588351
>let's check out xhis/xhos/xhus favorite game ever....
oh.
>>
>>719609823
I love that one.
>>
File: Gztk0V0WgAAfy36.jpg (61 KB, 680x346)
61 KB
61 KB JPG
and yet....
>>
Why do zoomers hate Sonic CD?
>>
>>719613195
it's already too intelligent for them.
>>
>>719577658
Cybershell I know you're in here.
Where's the Tempo bonus video?
>>
File: 1667337989665807.jpg (45 KB, 567x563)
45 KB
45 KB JPG
>>719577658
sexual assault 2 is the only actually good sonic game
>>
>>719615227
Sexual Assault 1 is better you retard.
>>
>>719615779
if I was lying I would say 1 is better than 2 too yeah
>>
File: GAq7av2bwAE1iRM.jpg (672 KB, 1820x2048)
672 KB
672 KB JPG
>>719615227
>>719615779
Sex is better
>>
File: GammaBIG.png (1.17 MB, 2210x1960)
1.17 MB
1.17 MB PNG
>>719615913
Nope. Neither of them has Gamma.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.