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You're Laughing. Hundreds of Indie devs are about to starve to death thanks to Team Cherry and you're laughing!
>>
trying too hard with the ragebait.
>>
im still gonna pirate it
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>>719606352
retard indies not releasing new games even though lots of people don't give a shit about hollowshit or will play more games.
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>>719606352
I do not care what TroonEra thinks
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>rockstar surprises everyone by selling GTAV2 for just $50
>entire AAA space implodes
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the only indiefags I ever see bitching online are literal whos making the most shameless clones of already popular games
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>>719608562
>gtav2
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Aren't most indie games around $20?
>>
Tell that man that Team Cherry is still an indie dev, like it or not.
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>>719608708
yes, but hollow knight is a high quality indie game and that confuses the peons
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>>719608562
>>719608643
>GTA6
Come on, anon
thats shit is for 12 yo
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>>719608562
no one should be shocked when they actually do sell the game for 69.99.
take2 aren't idiots, they make their money from shark cards and gta+ subscriptions.
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>>719606352
what are these fags on about? i'm making a 3d game, and i'm charging 20 bucks. we live in the worst economy ever, and i believe in my art. i want people to have fun, i'm not trying to buy 2 yachts.
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>>719606352
skill issue
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>nooooooooo, you cant sell a good game with a cheap price
Really
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>>719606352
To be fair that's clearly tongue-in-cheek.
This is the one that I found that's fucking hilarious and probably said unironically.
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>>719608643
Calling it GTAV2 will probably be very correct
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>>719606352
I don't get it, what is Team Cherry and what is wrong with selling a game for 20 bucks?
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>>719606352
I refuse to believe this is a real unironic forum post. I will simply not have it.
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>>719608832
>take2 aren't idiots
They only care about shareholders which means the price will be high as that's what will be reported in financials.
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>>719608969
what the fuck
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>>719608969
>NOOOOOOOOOOOO THE BAR MIGHT GET SET HIGHER
what's these retards problem, why would want the bar to be lower, why do you want to pay more for less
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>>719607820
that's lifted straight off resetera though
they have zero awareness
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>>719608969
NOOOOOOOOOOO
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>>719608562
They are more likely to charge $100 honestly
>>
Imagine complaining about a game being cheap, what the hell is up with these people? I've been making an indie RPG and it doesn't bother me at all.
>>719608969
>who might only sell 50,000 copies
I'd be ecstatic to sell that much. Even with $10 that's hundreds of thousands for your game. Depends on how big your team is and costs and all I know, I'm just making mine with one other person.
>>
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>>719606352
The kneelers deserve NOTHING
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>>719609080
>they have zero awareness
You're acting like that post is being serious.The same post that has "LITERALLY taking food off of the tables of every other indie dev on the planet" and you're talking about awareness?
>>
>>719606352
That's a joke, a shitty joke, but still a joke by trannyera.
>>719608969
This one I don't know on the other hand, holy shit
>>
I don't understand. If they sold it for say, $40, that's $20 less dollars I have to spend on another indie game. Or don't buy it at all and play something else if you are so concerned about it.
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>>719608969
The market dictates the price, if they want to sell the game on the cheap to ensure high volume of purchases who is anyone else to tell them otherwise?
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>>719609160
you have never actually interacted with one of them right
they actually unironically mean it
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>>719609340
>if they want to sell the game on the cheap to ensure high volume of purchases who is anyone else to tell them otherwise?
jews
>>
>>719609462
>you have never actually interacted with one of them right
I've got a secret account there where I slowly poison their minds
so I know when something is sarcasm.
>>
>>719606352
Cool, I hope team cherry starves to death too
>>
>>719608562
honestly a really funny proposition
"undercutting" isn't a thing in the AAA games business, even in the current era of mtx subscription bullshit, so the notion that one of the biggest hypetrains is """reasonably priced""" is no different than shouting WHY SETTLE FOR MORE EXPENSIVE SHIT IF IT'S SMALLER AND BUGGIER THAN GTA?
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>>719606352
>imagine being so high and mighty that you're selling your indie game at a lower cost in a time of economic recession for most consumers

These entitled nepo-niggas really trying to gaslight people into believing indie games were never regularly sold for 5-15bux. And the half-baked ones were sold for even less.
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>>719606352
wait why ppl mad?
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>>719609158
I don't get it. Don't people buy stuff they want? I don't get how this changes anything. If you make a game people want to buy they'll buy it. I'm a poorfag, but I feel like most people think like this, no? Can the average non-western person really not afford a 20 dollar game and then ANOTHER 20 dollar game? Like seriously? Weird man, I just buy games when I want to play them. All the best indies are sub $30 anyway. Unironically get a fucking job.
>>
>>719609521
well, whatever you did is working because jokes in otherwise serious topics would get you permabanned not so long ago
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>>719609651
>If so and so YouTuber is playing HK, they won't have time for my game. Better delay it. :(
That said, some of these guys are retarded if they think that 10 days is enough to comb through an entire game and release an edited video.
>>
>>719609521
>I've got a secret account there where I slowly poison their minds
me too anon. i even posted a few times in that very thread! my goal is to get banned by only posting extremely reasonable things
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>>719609893
They don't consider that a serious topic(at least not right now). They only ban when it's shit like a death/rape/whatever. From what I've seen most have been laughing at the stupidity some posters have said and also about that shitty polygon article "TEAM CHERRY ARE NAZIS FOR ANNOUNCING SILKSONG 2 WEEKS BEFORE RELEASE!!!"
>>
>>719609980
I've liked to really push things about Israel/Jews there. Most of the forum hates Israel right now but B-dubs(owner/admin) is an israeli cocksucker so it's always funny to see things blowing up when he bans people for "antisemitism" lmao
>>
>>719609635
They don't like that "the bar" is being set higher. Sort of like how other companies were complaining how "the bar is too high" when baldurs gate 3 released.
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>>719610101
oh this is dumb. i sleep. ty for giving me an honest answer
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>>719609964
What indie devs are making games for money? If your goal as an indie dev is to make money and not a video game, you aren't an indie dev - you're a wannabe industrybro and I don't wanna play your game.
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>>719609964
get with the times, gramps, streaming is all the rage, nobody who is actually a valueable marketer makes edited videos anymore
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>>719609158
All these literal whos thinking i would have bought their game if it wasn't for silksong
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>>719610162
it ain't a sin to make money, or even to get a publisher
but the very term "indie" is sadly used for fake and gay marketing, as a compliment, and not as a simple description
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>>719610367
If you're not creating your game for the sake of art you're a fake fucking indie dev.
>>
Hoes mad
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>>719608969
>only sell 50000 copies
Is that supposed to be bad?
>>
>>719609651
What happens is people buy hollow knight first and by the time they're done with it they may have forgotten those other games. If you want a higher profile example see Battleborn launching a few weeks before Overwatch
>>
>>719610520
>le art for art's sake
you're a "fake fucking indie dev" when you lie about being independent, simple as
your own fault for convincing yourself that there is some virtue in being poor
did you know why most art was made throughout history, right?
>>
>>719609160
i wish they were just shitposting, thats how they actually think.
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>>719606352
TOTAL INDIE DEATH
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>>719609651
Easy advertising. A bunch of no-name titles are just a little bit known because of people going 'ha ha look at all these delays just for silksong'.
Did you know about any of those games before seeing that post?
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>>719610787
TOTAL INDIE LIFE
https://www.youtube.com/watch?v=nuhSJZrZPKE
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>>719606352
how does it kill the industry? wouldnt you have more money to spend on more indie games?
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>>719608562
Imagine the breakdowns
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>>719608969
>Only 50'000
Even at worst case scenario of only seeing 20% of that 20$ after the taxman cometh + tip + store cut + tax that would still be amazing financial success
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>>719609061
Remember all those devs crying you can't expect quality like BG3
BG3 wasn't even that good
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>>719610362
I'm only not buying little witch in the woods because it shouldn't have taken this fucking long to make
Maybe a silly complaint to make in a silksong thread
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>>719610367
If the intent is money then they're not doing a very good job about it. Early Access is far, far more harmful than one video game from Australia.
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>>719611314
Assuming they only keep 50% of that 20$ that is still $500,000 dollars. Assuming it is indie in the sense of only one person or a few people developing it that is still a nice chunk of money. Not to mention that if they keep making bangers and build up a following that number will only grow with each consecutive game.
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>>719611142
>I'm not going to buy [new indie game], it's not worth $25 / $30 / $40 if Silksong is a much better game at only $20.
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>>719608969
These people are dumb
They blinded by the 1 in a 1000 'indie' games that actually see massive success of 50k sales or more
The vast majority of indie games no matter if free or otherwise barely break 10k.
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>>719611723
Based, don't invest in voice actors and make US pay for it.
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>>719609340
And in case of video games, they are a luxury product. Therefore they adhere to value proposition from the consumers directly, and it drives business suits insane because it also means they can't just inflate the prices with the increasing costs of doing business like they can do to necessities.
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>>719609158
>You don't get it, I would have died by Hollow Knight's hands and nothing else!
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>>719608562
Never going to happen. They have to make the most money for their stockholders.
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>>719609061
Higher bar dissuades a lot of people who made great games, from entering the field in the first place.
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>>719608562
on one hand take two are the biggest omegajews in the industry so there's zero chance that game will be lower than $70 but on the other if they made the base game $60 or even $50 it would be fucking amazing to watch the reactions
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>>719609158
Big mistake IMO. What I think will happen is a lot of people are going to log onto steam that day, and think "wonder what else is releasing today", and check out new releases. Missing out on TONS of views.
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>>719612101
They are worried of Silksong sucking all the air for other games from the influencer space, maximizing Twitch and Youtube visibility is important for success.
>>
>>719606352
good hopefully every indie dev dies
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>>719611362
It was though, exceptionally so.
>but I didn't like
That doesn't matter, the things BG3 was doing were EXCEPTIONAL (i.e. not the norm, exceeding the norm) within the industry
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>>719612176
>maximizing Twitch and Youtube visibility is important for success.

Depends. Roguelikes/lites? Sure. Story based games? They don't do anything anymore. Had a major streamer play my game, 40k views on his stream, know how many sales it got me? a non discernible amount. Why? Well, why buy my game, when they can watch someone play it and beat it on stream for free?
>>
>>719609158
It's a marketing strategy. A very ridiculous one, but at least SOME people now are aware those games exists.
>>
>>719612651
Aware of a coward who wants to outsmart the algorithm even though they've already lost thanks to their character designs. Any /v/ thread about those games will have that image as the punchline.
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>>719609158
>from september to JANUARY
wtf lmao
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>>719606352
Oh my God I didn't think I'd ACTUALLY see retards claiming that people are being oppressed by someone offering a quality game for a reasonable price but here we are.
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>>719612845
pyw
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Wtf I thought Aussies weren't based anymore?
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>>719606352
are they indian devs? if so lol
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>>719606352
>mfw such drama over Silksong that other projects are delaying releases because of it
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>>719608969
I don't see how it hurts indies. Nobody is spending more than $20 on indie games in the first place and it's easy to tell because they always get deeply discounted within a few months.
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>>719611723
I don't know of a single actual person who thinks like that.
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>>719609158
If it's just a delay of a 2-3 weeks then that's not too bad but all the developers delaying out of September/week 1 October are retarded. Most people getting Silksong day 1 will be finished by then. Delaying from September to January is the most insane out of all of these, they definitely found some major bug or something that'll take time to fix and they're using Silksong as an excuse for a big delay.
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>>719614206
unironically me
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>>719608708
They wanted Silksong to be $40 so they could raise their prices to $30 and call it the new normal
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>>719606352
womp womp
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>>719608969
>$20 now gets you polished quality game
>this is somehow bad
>Indie devs literally can't compete and aren't able to deliver a decent game for less than double of that because uhh...TC are aliens
Maybe this will convince devs to focus on developing instead of social marketing and Patreon begging
>>
>>719609158
Many retarded devs put all their hopes into the very first week after release, because in their mind if a game doesn't go immediately viral among streamers it means it's DoA and no one will ever buy a copy after the 8th day.
>>
>>719608969
>only sell 50,000 dollars
That's... pretty good?
I mean, if you're an actual indie studio of a few people.
>>
>>719606352
If you consider that most gamers probably have a set amount of money they're willing to spend on games in a given period then isn't lower prices a net win for indie devs? The difference between me buying a single 40 dollar indie game or two 20 dollar indie games I guess, in the latter scenario the less popular dev is probably going to be better off.
You're already competing with AAA games and f2p stuff that tries to monopilize players time and attention as much as possible, no need to add additional barriers of entry that may put off potential players.
>>
>>719606352
I don't know how to feel about the price of Silksong. I hate developers and consumers equally, so I want consumers to pay as high a price as possible, but I want to have developers receive as little pay as possible.
I unironically only want the suits to get paid.
>>
THIS IS LITERALLY FASCISM OH MY FAUCI
>>
>>719608969
This is the mindset that damaged Capitalism beyond repair. The best in the market should be the highest quality for the lowest possible price. Instead you get fags like this who insist anything good must be ridiculously expensive.
>>
>>719606352
This feels like an ad. Not as in I'm calling you a shill, but as in this feels like something you'd see in an old commercial. Some panicked suit shouting about unfair and unsustainable it is for his competitor to be selling his competing product at such a fair price.

Whatever game this is about, the devs should turn this into a marketing gimmick.
>>
>>719606352
I intended to pirate if they priced it at $40, but $20 is affordable for me so I'll buy it just to spite these troons.
>>
>>719616681
>Whatever game this is about, the devs should turn this into a marketing gimmick.
Their marketing gimmick is doing nothing while everyone collectively loses their minds over the game.
>>
>>719616896
>I'll buy it just out of spite!
"A fool and his money are easily parted"
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>>719618875
Seethe, tranny
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>>719606352
i hope they lower the price to :10bux: in honor of blowtax, and to make modern 'indie' trannies meltdown
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>>719608562
better option: they release it for free
all their revenue is in shark cards any fucking ways
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>>719614821
>wayne hylics if he white
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>>719616434
OH MY SCIENCE, OH MY GHIBLI!
>>
>>719612370
That streamer literally stole food directly out of your mouth bro
You need to demand a cut of his earnings. YOU NEED TO BE PAID. WHAT. YOUR. WORTH.
>>
>>719610643
>50000 copies
>price is 20
>Valve takes 30%
>You dont get 100000 you get 70000
>Game development was 3 years
>You make less than minimum wage

Its not rockjet science you mongol
>>
>>719606352
I don't get it. They are the dev team, they can price the game for whatever the fuck they want. That's free market.
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>>719606352
Silksong will be a 3h dlc with 80% of the content already in hk or a basic reskin. The pricing is extremely right.
>>
>>719606352
>sell the most anticipated game of the decade at a price that is affordable for everyone
>leftists lose their fucking minds
I thought they wanted socialism or something? how hard it is for them to admit that they're just evil?
>>
>>719621453
>70k for 3 years is bad
That's how you can tell indies from ''indies'' apart.
>>
>>719606352
Friendly reminder price fixing is a crime and all communists deserve a bullet to the head.
>>
>>719621453
Yeah, you forgot a zero there champ.
50k x 20 is 1 mill.
minus the 30% cut is 700k.
Divide by 3 year dev time would leave 233.3k salary, well above minimum wage. Pretty much a high level GP's salary.
>>
>LooneyTroonEra
Go back.
>>
>>719608969
these people act like it's a human right to earn a living off of making shitty indie slop
if you're too creatively bankrupt to compete with good indie games then do something else
>>
>>719609019
Apparently you can't sell good products for affordable prices any more because that sets expectations for the customers. It will be harder to justify increasing prices for shitty games when someone can point at that one dev selling good game for cheap and say "if they can do it, why can't you?".
>>
>>719606352
Is this like when Terraria devs didn't bend the knee to EGS because they didn't need the cash injection and then mocked all other indie devs who did?
Lots of seething from shitty little indies with shit games who took the devils bargain for a quick cash injection and sacrificed their supposed beloved game in the process, claiming that Terraria devs were just privileged fucks with no clue how hard it is on the streets (of game development) etc
Was a fun merry time
It shows just how petty and retarded this industry is, when indie games are supposed to be the beacon of hope in this quagmire of dogshit video game industry and instead they're shitting on successful ones because they had the audacity to give gamers a decent price
It's like the Dodge vs Ford court case all over again
It's like dealing with fucking women
There are too many women in games development
>>
>>719609158
Isn't Baby Steps another "indie" like that ubisoft (((indie)))?
>>
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>>719606352
>NOOOOO YOU MUST BE GREEDY LIKE SHITENDO AND RELEASE YOUR 5 HOUR GAME FOR $80
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>>719623347
Published by Devolver. So yeah, not indie.
But then again, indie these days just mean; "Low budget"
>>
>>719606352
>He/Him
Discarded
>>
>>719609061
You don't get it, they aren't some unknown developer trying to make it, they've got the privilege of having released one game before, at the same price, and ... uhh ...
>>
>>719606352
Anything that pisses off Resetera is good enough in my book.
>>
>>719609158
someone post the image of that woman seething because EA or some other company released like 20+ DLCs and pushed every other game off of the "new and released" page on Steam
Her whole marketing strategy was that page by the way
>>
>>719606352
They should learn to code.

Oh...wait...
>>
Honestly $20 is already pushing it for indie games
These are meant to be games you recommend to friends and won't regret buying if it's not to your taste
Past $20 I'm going to start having expectations and waiting for detailed reviews and discussion like any other game
>>
>>719606352
translation:
*we* (the other indie devs) can't be arsed to make a game worth shit so we're heavily dependent on artificial barriers like inflated game prices so people try out our shitty, forever early access asset flips.
>>
>>719623750
>in my book.
Is your book's title 'How to be a contrarian for retards'?
>>
i dont understand, are they mad thats its only $20?

this reminded me how every jurno was butthurt because Bladurs Gate 3 was so good it made other game looks like shit, and they were like THIS IS NOT OK
>>
can these retards name an indie game that costs over $20?
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>>719610814
I already forgot the names of those games.
>>
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>>719611952
I am 100% serious when I say this:

Charging $100 and making the game console exclusive for a few years will SIGNIFICANTLY damage profits

They are going to make 10x more if they multiplat day 1 $60 with microtransactions
>>
>>719616216
You need to realize most devs think their blatant clone game is worth way more than what (You) think it's worth. You'll see dozens of pixelshit games listed at silly prices if you scroll far enough. You never hear about these games because nobody buys them.
>>
>>719625367
No, just for people with common sense.
>>
>>719625415
>STOP NORMALIZING GAMES THAT ARE FINISHED AND POLISHED AT LAUNCH
>>
>>719606352
>games should be cheaper!
>games should be pricier!
>think of the consumer!
>think of the developer!
>we have to be pro-communism!
>we have to be pro-capitalism!
I don't understand...
>>
>>719606352
>dood $100 games will destroy the industry!
>dood $20 indieslop will destroy the industry
You can just pirate both brah
>>
>>719625720
let's see your numbers (you don't have any because you are a retard)
>>
>>719608969
>NOOOOO, YOU CAN'T BE A SALARY MAN WORKING ON THE BEST GAME EVER MADE AS A HOBBY FOR 15 YEARS AND THEN SELL IT FOR 20 DOLLARS

>>719609158
The only one I'm disappointed about is Aeterna Lucis, because Noctis was a game I liked more than Hollow Knight, not to mention I went with zero expectations and got surprised by its creativity, especially in later levels.
And to me it seems Hollow Knight is only popular to people who don't play other games in that genre.
>>
>>719626527
Learn how demand works. Charging more doesn't equal more money all the time you fat fucking retard
>>
>>719626324
Well, I'm white, so I don't need to play Grand Theft Auto V 2.
>>
>>719606352
why does everyone worship this game so much
i played it for 2 hours and got bored
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>>719622554
This, but anons who thinks they deserve a female
>>
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>>719627349
but where are the numbers to support your 10x hypothesis?
oh no, you don't have any? because you are a retard??? nobody could have predicted this
>>
>>719627816
no I don't have a peer reviewed source for my 4chan post. get cancer and die :)
>>
>>719621453
you missed a 0
>>
Why are indie devs so narcissistic? Where does it come from?
>>
>>719609045
ResetEra is something special. It’s a shame the ban tracker bots don’t work anymore. I think it just was consistently so stupid, it stopped being interesting.
Bans for someone saying they like a female char for “boy’s club rhetoric”
>>
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>>719606352
Of course I am, it's always great to see soulful indie devs that just want to make and play video games put these greedy holier-than-thou activists and their low effort pixelshit in their place. Picrel.
>>
>>719609158
link to the list, in case it gets updated? There are other devs still delaying their shit, don't wanna buy their games.
>>
>>719628334
https://www.eurogamer.net/hollow-knight-silksongs-release-date-causes-delays-for-more-games-than-you-might-think
>>
>>719609158
Why would their "devoted audience" be disappointed?
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>>719606352
>>
>>719606352
indieslop can die for all I care
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>>719608562
I mean, SURELY they're considering how hard it will be to get everyone to jump from one gtaonline game to the other, right?
>>
What if I make the best game ever and release it as freeware?
Who does this hurt lmao, are these niggas not happy they don't have to waste a lot of money to enjoy something?
How the hell do these "people"s brains even work, I legit can't wrap my head around their thought process.
Sell me good stuff for cheap, that's a good thing.
>>
>>719609158
Seriously, literal "who?"s.
>>
I guess Im confused about the team voluntarily not maximizing profits by setting the price high enough to match what people are willing to spend.

But, video games arent mutually exclusive. A person isnt going to buy a 2d platformer at the expense of all other games if they dont feel like it. And a game being cheap doesnt mean they dont buy other more expensive games. Theres huge amount of games on piratebay that I will never ever play while I still pay for videogames.
>>
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>>719621453
what

50,000 * $20 = $1,000,000
$1,000,000 * .7 = $700,000
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>>719627913
fufufu he's so mad
>>
>make a beautiful painting
>exhibit it for free so many people can enjoy it
>leftists: YOU ARE LITERALLY HITLER
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>>719621453
smartest faggetera user
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>>719607820
Where's the ragebait? All I see is comedy.
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>>719608879
>i'm making a 3d game, and i'm charging 20 bucks.
Good for you. Most indie games release under 20 bucks. 25 is pushing it and anything above is usually AA field or wannabe AA.
>Schedule I 19,99
>R.E.P.O. 9,99
>Balatro 14,99
>>
>>719608969
This is absolutely unironically true, no matter how hilarious it may sound to you.
Regular indie dev can no longer expect their pixelart sidescroller, roguelike deckbuilder or earthbound-inspired game about depression to sell enough to consider it a success. Not a big loss and it's still mostly aimed at AAA games (which is based), but they're 100% right. Team Cherry is heavily privileged, it's hard to find a studio with a similar position.
While it's generally a good thing from the consumer's perspective, it can result in a drought of indie games because everyone will now expect Silksong to be the standard, the standard that most can only dream of, and since it's a brutal market, many will just give up.
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>>719629168
Actually it'll be super easy, barely an inconvenience
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>>719609651
3 billion people live on like a $1 a day
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>>719606352
Where did all these faggots come from who want to spend more on a video game? I see so many of them being like "Wow only 20 bucks? You should have charged 100! i would have paid it." I don't get it.

Indie games should never be more then 20 bucks anyways.
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>>719630503
>it can result in a drought of indie games because everyone will now expect Silksong to be the standard, the standard that most can only dream of, and since it's a brutal market, many will just give up.
Im cool with the chaff removing themselves out of shame. Increased standards means better games too.
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>>719630912
>Where did all these faggots come from who want to spend more on a video game?
Zoomers are old enough to post here now, anon. This is the end result of over 20 years of clrporate brainwashing, corn syrup addiction and microplastics poisoning
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>>719611978
Never happened.
High bar inspires greatness.
Low bar promotes mediocrity.

This is why toxic positivity is so pernicious.
>>
>>719609651
Realism. People don't play games 24/7. They have jobs, and priorities. After GTA6 drops fucking everyone will be playing GTA6 and only GTA6. Every YouTuber, every VTuber, every Twitch Streamer, all the spotlight gets stolen by the FOTM title.
Same applies to Silksong. Your chance at getting some audience and thus customers thanks to random influencers (because they are influencers de facto) drops to almost zero when [FOTM] is all that people are talking about.
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>>719630912
Corporate brainwashing is one thing, but I just think it's a very retarded way of showing that you care.
>I think it can make much more money and you deserve the success!
People would buy it even if it was 60 bucks just because it's Silksong. People will buy $100 GTA6 too. It's all in the brand's power. Tendies and gachafags don't mind getting assfucked because they're convinced that it's worth it.
>>
>>719609651
I have a huge backlog. If a new game is expensive it just lands on the wishlist. Not like there is a lack of good games to play.
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>>719609158
>baby steps
>that game that was the complete lacking stock from the state of play
Lmfao
>>
>>719609158
>all this early access shovelware running away in fear
Now that is power
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>>719625720
Reminder gtav wasn't on PC for years and still sold like gangbusters when it released
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>>719606352
I don't give a fuck.
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>>719608969
Uh oh, you're not being a team player, Cherry! Really bad move, bud!
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>>719609598
Everyone knows u gotta start with the left shoulder right shoulder left tit right tit left nipple right nipple
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>>719608969
This whole thing reminds me of BG3 release and other developers crying "DON'T EXPECT OUR GAME HAVING THE SAME POLISH AND EFFORT PUT INTO IT, OKAY??". Just devs being extremely insecure about their own products.
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>>719606352
Most indie games are slop so good.
Unfortunately, I consider Hollow Knight to be only barely above slop so its sucks that's doing well, but can't win them all.
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>>719615626
Which is ironic because Hollow Knight wasn't some smash hit that sold a gazillion copies on release. It became popular over the years through word of mouth, which is why it always had relatively low CCU until the Silksong release hype.
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>>719606352
>99% of the costs of game development happen before the game is released
>unlike a physical good, a digital copy of a game has basically no cost to produce it
>every game sale is essentially pure profit
>thus the only criteria for determining a game's price is supply and demand
>a lower price will lead to more sales (to a point) and a higher price will lead to lower sales
>developer has to find the right balance between price and sales in order to be profitable and make back the costs of development
>they also have to consider the long-term and consider whether a lower price would lead to stronger word of mouth and thus more sales in the long run
>NOOOOOO IT HAS TO BE A CERTAIN PRICE OR ELSE DEVELOPERS WILL STARVE!!!!
Unless you have an extremely loyal fanbase that will guarantee you sales (e.g. Supergiant) then you as a developer have no reason to make your game cost more than $20. You are just losing out on potential sales.
Obviously it takes more than price to get people to buy a game, there's plenty of dirt-cheap games on Steam that have sold fuck-all, but it's a way to get your foot in the door if other aspects of your game are also appealing.
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>>719632812
(to clarify I am talking about indie development not AAA slop where they spent half the cost of the game on marketing)
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>>719632812
>>every game sale is essentially pure profit
You still have cost of sales in a digital marketplace
>inb4 but it's cheap
It's a % for most
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>>719632812
acktually platforms like steam, sony, xbox immediately takes 30% of the revenue straight up. Then they gotta pay taxes on the earnings too depending on where they live. So it's not pure profits.
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>>719606352
Feels great!
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>>719632923
>>719632935
Yes but that's not the raw cost of making a good that you have to pay beforehand, it's the storefront's cut from the sale. In order for them to get that cut you have to be making money from the sale in the first place. It's not possible to lose money per digital sale, in the way you could lose money for selling a chair for less than the cost to make it for example.
That's what I mean, there is no price that a game HAS to reach to make up for the raw cost of materials per good.
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>>719609158
I'm actually looking forward to megabonk
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>>719628226
very based
>>
Its easy. make a good game with no politics, no condescending messaging towards huwhite males, no ''art direction'' designed to ragebait or virtual signal.. wow you'd actually have to make a video game..for game enjoyers, instead of for armchair activists!?!!?!!
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>>719608969
>What about the other indies who might only sell 50,000 copies of their game
>>>>meanwhile a jap hitting 3000 celebrates with a cute pic
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>>719616513
As always it's just the same old equality canard. By the sheer dint of existing, they believe themselves entitled to success regardless of the value of anything they produce.
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>>719631478
>lacking stock
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>>719623790
There are many images for this
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vampire survivors was like what, 2 bucks originally when it came out?
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>>719633941
That neck can't support this head.
Should have just not drawn anything.
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>>719635291
VS was literally designed by a guy who made slot machines though. Not necessarily fair to compare it to the average indie game that isn't literally tring to exploit human psychology to be as addictive as possible.
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>>719623790
>>
>>719608969
>>719630503
No it's not. This whole argument predicates itself on the idea that EVERYONE pays close attention to sales numbers and stats, and nothing else. It's ridiculous to predict that everyone's expectations will shift "because the numbers say so", like people don't have common sense or the ability to think for themselves, and just think whatever the "market trends" reflect. Everyone knows that Silksong is a HUGE exception to the status quo.
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>>719636164
I think the single worst invention of the modern era was the front facing camera. Social media was bad enough on its own but this immediate "here, now you can act like you're auditioning for a hollywood gig" functionality being in the palm of everyone's hand has completely destroyed people's ability to behave in a normal manner.
>>
>>719636542
Every single time I see someone talking to a camera or see someone recording a video of them walking around and talking to people, I make a point to imagine the situation of some shmuck recording shit with his phone or someone talking alone in a room and it just makes me lose any respect I might have for those people
>>
>>719636164
I want to punch and fuck this abomination, she shouldn't be devving, she should be cleaning, cooking and sucking my cock
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>>719635714
Every worthwhile indie needs to exploit human psychology and turn the whole thing into a puppet show. You can't trust streamers to be good at the game and talk often so the dev needs to put in reaction spots for them.
Any game with a high damage first boss accomplishes this.
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>>719608969
Wouldn't this make people MORE incentivized to play indie games??? Raising the price to $25 or $30 isn't really that much different from $20, people aren't going to look at your game and refuse to buy it because it's not the same price as Silksong.
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>>719637247
>people aren't going to look at your game and refuse to buy it because it's not the same price as Silksong
It goes like this
>huh this game costs as much as Silksong
>is it as good as silksong?
>is it half as good as silksong?
>does it have as much content as silksong?
>the cost the same after all
>no?
>Ok, not interested, moving on. Maybe if you put it on discount
These fags are scared because they have to churn out quality now to get their sales
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>>719637898
Too many people are Lemmings and refuse to hold standards. One month from now people will forget and buy next popular thing for $70 plus tip.
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>>719625367
nah, it's called "how to make faggot pedoera trannies seethe on /v/"
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>>719621453
LMFAO, WHAT A FUCKING RETARD YOU ARE
>>
The dialogue that video games should be more expensive comes exclusively from a place that people insist that they should be allowed to sell games at extreme prices and from the imaginary scenario where people still buy their game. People incorrectly believe that they can strongarm everyone into raising prices simultaneously in order to make Sony or Nintendo or Ubisoft or Paradox or Activision or EA not look bad for releasing significantly worse games at $80-100 for just the base experience with another $100-200 for the addons.

No indies will publicly make this argument because few actually believe it. More than likely, it's angry impotent AA or AAA devs lashing out. Anyone who argued about this believing this was about other indie games really got fucking fooled. The whole argument is about normalizing people getting fucked, and there is one end of the spectrum that benefits from people accepting that it's okay to get fucked.
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>>719637898
So since I bought half-life 1 when it was on a special sale for two cents, I logically cannot purchase any more video games ever because nothing can ever live up to that same value, thanks for clearing that up.
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>>719638781
it's obviously about full price sales, and don't pretend that people don't pay the full price, especially on release, especially for the hyped products.
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>>719636164
I don't get it, if her game had appeal it wouldn't matter.
Schedule 1 had zero marketing and yet it skyrocketed to the top sellers because one dude bought it and showed his friends and it snowballed.
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so I dug up the thread and it appears to be him mocking someone else, give me a moment to compile so things
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>>719639252
alright here's the actual schizo the guy in the OP was mocking
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>>719611423
Early access is the best thing to come out of Steam. Just don't buy the game until it's finished if that's how you feel.
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>>719608969
>>719606352
https://steamcommunity.com/id/professoruzzy No one cares PC Resetera Uzzy troon. Dilate.
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>>719609158
Onirism still holding to September 1.0 release

Choco can't stop winning
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>>719639682
>what about other indies who might only sell 50,000 copies
lmao oh no only $700,000 after the steam cut, what are they gonna do
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>>719608969
>>719639682
lmao this guy is deranged
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>>719641373
The guy OP and that anon are quoting are all part of the PC fanboy troon Uzzy group.
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>>719606352
indie devs used to be like tranies in the 90s where there was some hanging around but you really never heard about them, now it's become practically its own religion
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>>719639682
>randomly brings up /v/ in the third post
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>>719641468
what
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>>719606352
Isn't 20 $ adjusted to today's inflation still quite a lot compared to what it was before?
Also, like... It's a 2D platformer game, not open world 100 hours explore fest "experience", so the price for something like that seems about right.
>>
>>719606352
>$20 for what looks like a chink phone game
seems overpriced if anything
>>
>>719606352
>Unreal
no it's unity
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>>719606352
okay fine i will buy your game
>>
>>719639682
What's wrong with expectations changing? How is lesser people being negatively affected by quality cheap releases relevant to the broad masses (who dictate and govern the demand part of demand and supply)?
If you cannot supply, that's a YOU problem. Why are you externalizing something YOU can do something about? Why not BE BETTER instead of asking someone else to be worse?
That's not chungus wholesome of you.
>>
>game could have been priced higher but instead leaves players with enough money to buy another indie game
>this is supposedly bad for other indie games
Imagine having such a lack of confidence in your own product that you're BTFO by your price point not being reserved for trash (which it never was, by the way, because people who have enough brain cells to wait for games to go on sale have been getting good games for $10 or even $5 for years, and yes the really great games are usually a few years old by the time they're that cheap, but nobody has time to play every good game on release, so developers have always been competing with an endless backlog of cheap classics and this whole argument about Silksong being too cheap is just the latest cope).
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>>719609051
And we seen that the shareholders can be just as easily fooled by sales numbers
>Muh sold 408 gorillion copies
>99.9% discount and half of it were given for free
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>>719609964
Vtubers are some of the most profitable advertisers nowadays and they're biting at the bit to stream Hollow Knight.
Nobody is going to risk competing in that space.
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>>719606352
Good. Video games shouldn't cost more than $20. They're a bunch of colors and lights on a screen.
>>
>>719628793
>>719642401
now we just need the remaster
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>>719609158
what a bunch of fucking losers
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>>719606352
i will now buy your game, indie fags need to be out back in their place, just because AAA is complete dogshit, it doesn't mena that you have to overprice your "not so bad" game
>>
>any other game
>>HURR DURR BUY AN AD STOP SHILLING FRRRRRRRT
>hollow shite
>>haha look at all these retardera posts being mad don't you just want to buy the game to make them mad???
>>
>>719642883
I never cared about hollow knight
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>>719608123
I'll buy it at 90% off when it's fully patched and actually ready to play.
Or just pirate it then.
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>>719606352
this is old, they made a shitton of money and are making DLC for the game now
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>>719629168
Literally everyone who plays GTAV Online is sick of it, but they keep playing because there is no alternatives or competition for the past 12 years
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>>719608969
It's true, I probably won't bother buying a $30 indie that doesn't match up to either the quality or quantity of Silksong. Good luck everybody else.
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>>719637898
Nobody does that. Nobody does that comparing $60 games against each other, nobody does that for indieshit.
>>
>>719608969
This is good. The indie side of the industry needed another Terraria. Which is to say, a game that is priced much lower than you'd expect for what you're getting out of the game. It keeps the industry healthy. Prevents developers who feel entitled to success from getting too fucking presumptuous.
>>
>>719609158
I've actually had my eye on Little Witch in the Woods. I'm glad they didn't really kneejerk like most of the rest of these guys and only moved it forward like a week.
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>>719643208
Explain to me the sick mind of a GTAV roleplayer.
Is it just second life tier shit?
>>
>>719609158
Well the interesting thing here for me is just that Silksong's price makes it easier for me to still grab other games I want around the same timeframe. Like, if Silksong was priced at 30 or 40 bucks like people were expecting, I might have been more hesitant about grabbing other games I was expecting to release around the same time, but since it's only 20, I'm just still open to the idea of grabbing Silksong AND maybe another game or two as well.
>>
>>719643887
I don’t know I don’t play GTAV rp, but it’s no different to second life or Roblox. Some people use it to do second life shit other use it as modded GTA online servers.
>>
>>719606352
Always knew that Team Cherry faggots had already a place reserved in hell so nice.
>>
>>719630503
Indie devs hoping to break even, or even make a profit, deserve to give up right now anyway.
The ones who make games purely because they love making games will continue to do so.
>>
>>719642347
Vtubers have a terrible conversion rate for shilling games that are about them. It’s all sub-80 reviews with few exceptions
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>>719608969
I agree
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>>719608969
>selling 50.000 copies
that's 10 million * let's say 0.25 to include all the taxation and fees and shit, you just made 2500000 million dollars
that basically sets you for life and is a dream come true
even if you are selling it for 10$, 1250000 still can basically set you for life
obviously if you aren't a gigaretard with the money that is
>>
>>719609964
>edited video
it's not about that, it's about streaming time. It's about how many results you get for "Hollow Knight: Silksong" on Twitch and how many CCV Silksong streamers get.
That's modern marketing.
>>
>>719606352
Team Cherry is a very small indie team, not a multi-billion dollar corporation with thousands of people to pay. Clearly, they did the analysis and can afford to sell it at that price.
Genuinely, who bitches about paying too little for a game? Incomprehensible.
>>
>>719607820
reminds of sawyer also totally ragebaiting fr fr while talking about bg3...
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I'd rather pay $40 on something SOULFUL than $3 on shit like ShitSong.
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>>719645908
It's not consumers complaining, it's other indie devs whining that their shitty overpriced games are going to be compared to $20 Silksong.
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>>719608969
Good grief.
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>>719606352
>neogaf
KYS
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>>719621453
>t.
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>>719621453
You dropped a zero, retard.
>>
I just spent $17 on a single meal at KFC.
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>>719647763
Why did you pay so little? You are hurting small indie diners by paying so little for food!
>>
>>719647763
the fuck, what did you even get
>>
>>719647930
5 piece tender big box. Comes with 2 sides, a drink, and a biscuit. It was 1300 calories.
>>
>>719648126
Lardass.
>>
>>719608969
>Pretentious
This word has lost all meaning. I will from now on completely ignore the anyone who uses this word.
>>
>>719642883
i'm still not going to buy it, but the fact it makes pedoera trannies seethe significantly raises my opinion of it despite it being a reddit ass game
>>
>>719648483
That's all im eating for today though
>>
>>719648126
Pricey, the rough equivalent is like $12 for my country.
>>
>>719608969
Why do they hate adequately priced games so much.
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>>719608562
Considering most of the profit from that game came from in game purchases, they would make it 40-50 dollars.
>>
>>719610814
Pretty sure that game dev that went "we're announcing that there won't be any delays in release we just want the attention" did it better.
>>
>>719649153
>>Why do they hate adequately priced games so much.
They’re probably a shitty “indie dev” themselves, so seeing Silksong’s polish and low price makes them feel personally threatened. Instead of recognizing it as a good game at a good price, they call it “pretentious” or “a flex,” because other people succeeding makes them insecure. On top of that, they want to slap an artificial ceiling on excellence so nobody else looks better, which tracks with the equity not equality thinking.
>>
>>719646372
It's Nsilvias which is even worse.
>>
>>719611936
>similar to games you've played: hollow knight
Kek
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>>719606352
If the game is cheaper then people can buy more games with the extra money?
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>>719608969
Back in my day "indie games" were just free to download and made by one guy that just wanted to make a cool game.
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>>719608969
>we are gonna starve if your game ONLY makes 500k dollars in profit
How are these people spending their fucking money?
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>>719650343
Thats why I hate any indie developer talking about money.
If you want money, get a job that pays. If you want to make a cool game, make a cool game.
>>
>>719608832
You mean 90.
GTA6 is "the first (real) AAAA game (skull and bones doesn't coun't shutupshutupshutup!!!). They''ll easily try to "justify" it with that flimy excuse.
>>
Oh wow thats hilarious now I understand what they're mad about
>GRR STOP OFFERING SO MUCH VALUE, YOU'RE MAKING EVERYONE ELSE LOOK LIKE SHIT
>>
>>719650490
people just buy whatever they want and act like it'll all wash out in a few years despite doing nothing to change their situation.
i've seen people drive around with their cashapp plastered with window paint on the rear windows of their cars asking for donations for coffee.
shit's fucked.
>>
>>719606352
Yeah, I'm gonna buy this game.
>>
QUICK!!! Remove indie metroidvanias from your wishlist
>>
>>719608562
VISA/Mastercard will block its sales for being too violent.
>>
>>719606352
These "people" are fucking deranged and Team Cherry is based
>>
i still haven't even played hollow knight. is it really second coming of jesus GOTYAYAYAY or is it overblown because I'm convinced it's the latter
>>
>>719651430
It's good but I liked it more for the world-building and the characters. I remember being pretty immersed when I played it years ago.
>>
>>719651430
I finished it when it released and then just two days ago. It's a very good game, 8.5 to 9 out of 10 easily. Didn't change my life or anything, but it's solid.
>>
most astroturfed game ever
>>
>people are genuinely mad a dev won't take more of their money
clown world
>>
>>719651430
second best metroidvania next to AM2R
>>
>>719643309
Anon maybe you dont but you're autistic. I have friends who actually try to measure the value of game by hours played divided by price.
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>>719652750
no consideration for quality of hours, huh?
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>>719652750
Oh yeah? What are their names?
>>
indie games are not supposed to be expensive
>>
>>719652806
The prophecy is being fulfilled.
>>
>>719652750
Seems impossible, just because you never know before purchasing what game is going to grab you and milk a thousand+ hours of your life
>>
>>719652850
Shtaron, Rota Ry Wank Her Engine, Bluebeard the Third, and Jobany Wrot
>>
>>719652815
As someone that actually does that, the quality of the hours is implied to be included in the hours. If the hours aren't quality then I'm not playing them. It doesn't matter if the game has hundreds of hours, if I quit the game 2 hours in because it was shit it should have been priced like a 2 hour game.
>>
>>719642153
Echo chamber effect means not enough people are reminding shit devs that the shit sales are due to their shit games, and not everything else. Blaming everything but yourself is becoming too normal.
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Maybe it’s good if HK destroys this entire culture
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>>719653159
You should like actually fucking KYS fag. Quality should not be naturally implicates in hours played. I have played like 1000h of CSGO and have had a mediocre time. It was rather to waste time, rather than enjoy playing the game, I have played 3000h of TF2 and can say that those were hours well spent. I have played DRG for 2000 hours and have had a great time. Ive played Dark Souls 3 for like 150h and had an alright time. I have played Sekiro for 38h and have been completely mesmerized with the game.
Amount of hours != Quality of hours
You retarded doubleturbonigger
>>
>>719606352
Stardew is still 15 bong dollars. Can these people die already?
>>
>>719636164
why does she rub her skull like that in the first 2 sections? i have never seen anyone do that before. the fuck
>>
Wait until they find out Cave Story is freeware
>>
>>719653973
seconds*
>>
>>719606352
With the money saved by not spending so much on an Indie game like Silksong, couldn't the average player put that moeny into buying a SECOND Indie game?
>>
>>719606352
Ha ha. Yeah, I am.
>>
>>719654068
The 'argument' is that Silksong's price will set a higher standard that is 'unfair' for other Indie games and people WON'T buy them because of it
>>
>>719652426
society has unironically given too many people that don't deserve it a life that is way better than they deserve so they have to stir shit up.
>>
>>719654178
Well if those Indie games want to be bought, then the developers should make better games. Just as well, if they placed great care in their game, then the players who have been waiting for it will buy it anyway, just a bit later.
>>
>>719653574
>I have played like 1000h of CSGO and have had a mediocre time. It was rather to waste time, rather than enjoy playing the game,
>I spent a 1000 hours playing a game I didnt like!
>I couldnt spend 40 hours on a game I did like!
I have long since given up on trying to understand why autists like you do this shit.
>Ive played Dark Souls 3 for like 150h and had an alright time. I have played Sekiro for 38h and have been completely mesmerized with the game.
You were so completely meserized that you stopped playing it after a week. Yeah ok
>>
>race to the bottom is actually good because it benefits me as the customer while directing all of the money to people who are already rich and can stomach lower price per game because they have existing audiences lol!

so shortsighted
>>
>>719654186
and that is why i'm pro abortion
>>
>>719642883
I don't give a fuck about Hollow Knight. I just enjoy seeing ResetEra faggots seethe.
>>
>>719653574
You're a mentally ill addict that has no proper frame of reference to even contribute to this conversation. I deeply regret pretty much any game I spent anywhere near that much time on. The greatest 2 hour game of all time isn't worth $60, a shit 60 hour game isn't worth paying for, and a thousands of hour long free game costs you even more in the long run.
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>>719654653
Yeah. That was that experience that I had and I enjoyed myself a lot. The fucking blood rushing through my veins as I listened to The only thing I know for real as I conquered Isshin, and the feeling I got from it was absolutely immaculate. You can chase the same first high all your life, but youll never really end up feeling it again. So why try ruining it by autistically minmaxing everything to squeeze every last bit of dopamine out of thing you really enjoyed to the point where you want to puke while just thinking of it. Have your fun, remember the experience, and then just let it go.
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>>719654904
>You're a mentally ill addict
Nigga you're on 4chan same way I am
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>>719655361
>tl;dr I enjoyed the opening cutscene and never played the game gain, let alone finish it
Because you'd rather play a game you dont like instead, right? I will never understand your dopamine-addled rambling but that's alright since it means nothing to me anyway.
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>>719654806
fine by me, I just don't want taxes to pay for it.
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>>719655640
Nigga. I loved the game. I played it. I finished it. I uninstalled it. I dont have the desire to play it again. Simple as.
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>>719655840
>I finisged sekiro in 40 hours!
It's okay sperglord, you dont gave to try so hard to impress me. Like I said earlier, your rambling doesnt mean anything
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>>719656086
(you)
>>
>>719606352
OP has an account there you wouldn't be to see the quote and reply options like that



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