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Best Game Ever.
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>>719619357
Hell yeah, played this along with Sid Meier's Pirates (2004) and Trackmania growing up. Timeless games.
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>>719619357
love the soundtrack to this game. I play it over other city builders and factory games still.
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I prefer 2000 specifically for those eerie/unsettling vibes that usually comes from those 90s pc games.
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>>719622393
>I prefer 2000 specifically for those eerie/unsettling vibes that usually comes from those 90s pc games.

I never understood why that is. Even in non-horror games it's like they went out of their way to be unnecessarily disturbing. Not that I don't often find it interesting but it seems weird or off in many contexts that just isn't replicated in later times.
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Not until someone fixes it to run on multiple cores
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>>719622508
It's that perfect storm of low-res textures, MIDI soundtracks, and that cold, clinical UI design. Couple that with the uncanny vibe of early 3D or pre-rendered graphics trying to mimic realism and you get this weird unintentional psychological effect. Even menus felt like they were designed in a void. It’s less like a game and more like you’re interfacing with some alien bureaucracy. Games today are too clean, too curated. Those 90s titles? They just dropped you into the abyss and said “good luck.”
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>>719622393
Absolutely. SimCity 2000 had that weirdly sterile yet haunting aesthetic - like a god overseeing a soulless cyber-world. The music especially, man. Some tracks straight-up sound like you're managing a utopia hiding a dystopia. Combine that with the hollow ambient city noise and weirdly melancholic maps like "Desertville" or "Drugsylvania" and you've got that unplaceable liminal dread. Nothing feels quite alive, but everything still moves. Feels more Twilight Zone than city builder.
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>>719619357
That's not Project Nortubel
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>>719625243

Based 80 IQ retard



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