>awful RPG>awful action game>awful narrative driven game (your choices don't matter and there's only 1 branching path in the second game)What are these games? What's the purpose of them and how the fuck did they get popular in the first place?
Witcher 1 is one of the best CRPGs of the past 25 years, and the only good game in the franchise.Rest are literal consolized, woke Ubishit.>how did they get popular in the first place?The novel series was already very popular in Europe, long before the games came out. They were localized to numerous languages as well, just not in English.TW1 is a direct sequel to the books, and a great reboot in a sense. It's also a comfy role-playing game, with tons of nuance, plenty of replay value, and that lovely East European grit.
>>719633150sterile albino mutant monster hunter who fucks. whats not to like?
>20 years later>still madthey did something right
>>719633812>incorrect usage of woke>lovely East European grit.i dont listen to bulgarians
>>719633884>Monster hunter games>With shit combat
>>719633812Agree with this, except the other games aren't woke (?)
>>719633812You are either a retarded zoomer or some pole dicksucking the gameWitcher 1 is incredibly shallow to the poont I wouldn't make it qualify as a CRPG
>>719633150Lol seething weeb
>>719633150I never played the games, but for the longest time people fellated Witcher 3 as one of the best modedn games ever. I know people jerked off Witcher and CDPR for the longest time until Cyberpunk 2077's disastrous launch ended that (though 2077 was fixed over the years and made better), but the contrarianism is funny.Also I don't get why people have been disliking The Witcher 4 recently.
>>719634206The Witcher is not Bulgarian
>You are either a retarded zoomer or some pole dicksucking the game>Witcher 1 is incredibly shallow to the poont I wouldn't make it qualify as a CRPG
>>719633150Fake News, they have awful to mediocre combat but the RPG elements and quest design are stellar. A rare wrpg that gives an enormous amount of attention to the bestiary and making enemies and bosses feel interesting and varied. A boss in Witcher games is a jank ass affair but the weird ways you interact with the monster based on their established lore to solve the puzzle go beyond the combat in a meaningful way.
>>719634609>>719634423least deranged phoneposter
>>719634206TW3 literally has bullshit like "Dude, it's the 1600s! Womyn can do anything they want! :^)".I don't know what you Burgers think "woke" means these days, but this is 100% 2010s' feminazism showing its ugly head.>hating slavjankFound the Fortnite kiddo.>>719634332Wrong on both assumptions, fake woman.I'm a literal 80s kid Millennial, and a Nordic masterrace to boot.TW1:EE is an amazing game. Got over 300 hours and 5 playthroughs already clocked to it. Could easily go for another run.Meanwhile, (You) have never even touched a true CRPG in your life, and got filtered like a casual babby thou are.Books > TW1 > 3's DLC > > > 3 > > 2.
Don't you guys ever get tired of typing retarded bullshit?
>>719634753>TW3 literally has bullshit like "Dude, it's the 1600s! Womyn can do anything they want! :^)".As opposed to the herbalist woman in witcher 1? you sound retarded and slav, go back to codex.
>>719634753>Booksso you're just shitposting
>>719634615>but the RPG elements and quest design are stellar>No alternative quest routes>You play as some dude that can level 5 spells and has the same sword (with 3 movesets that are just used as rock-paper-scissor with enemies)Damn great RPG lol
>>719634332Witcher 1 and Act1 of W2 are the only good wither game partsI don't even want to know what you would consider a non shallow game that actually qualifies as CRPG
>>719634463>2077 was fixedit's still shit and cyberpunk>>719634463>Also I don't get why people have been disliking The Witcher 4 recently.Ciri should be a witcher and they med her ugly. Also CDPR is a pozzed company now, therefore dead
>>719634912the books with the short stories are stellar.The longer saga... not so much
>>719634894>As opposed to the herbalist woman in witcher 1?Are you seriously lumping a literal had with male-feminazi dialog shit from 2015? >>719634912>LOL I cannot read!Typical Amerimutt malfunction, desu...
>>719633150I've tried Witcher 2 and dropped it before the start event ended cause I was getting my ass kicked by some guards. Witcher 3 is imo a good open worlds RPG with no radiantslop quests, entrataining enough combat, decent story and eye popping visuals (especilly in Blood and Wine, wow). Played 74 hours (main plot+ two DLC) and disn't finish all of the sidequests (espacially Blood and Wine, was kinda futigued to do 'em all). Tough in most quests you get closure in some way or another (even if it's hour later and you forgot you did the quest).
Ciri is cute but i enjoyed Blood & Wine and Hearts of Stone more than the main game
>>719633150>there's only 1 branching path in the second gameThat's not really doing it justice. Iorveth and Roche paths are completely different maps, quests, areas, weapons, secrets etc. Also who you side with changes the third act considerably. The game has such a huge amount of replayability because of it. Witcher 2's amazing and compelling story, pacing and hard as fuck combat being overshadowed by the assassins creed style soft slop of w3 where you chug potions like it's fucking diablo3 is a tragedy.
>>719636347/v/ will shit on the quests because of Witcher sense But the quests have higher entertainment value and storytelling than most RPGs Most RPG quests are literally basic shit like collect bear pelts.
>>719636015>Are you seriously lumping a literal had with male-feminazi dialog shit from 2015?least illiterate slavshit
>least deranged phoneposter
>least illiterate slavshit
>>719636632>the quests have higher entertainment value and storytelling than most RPGs Most RPG quests are literally basic shit like collect bear peltsYeah, they did give each quest it's personal treatment and didn't go with the tiered cliches and they all (or most) pay-off down the line, even if in small ways like a few lines of dialog.
>>719636632Instead in Witcher 3 you chase foosteps to Bandits pretending to be DrownersExcellent
>>719637269Too bad they put zero effort in the actual gameplay, nor there's any RPG depth to social interaction beyond Axii
>>719635394>I don't even want to know what you would consider a non shallow game that actually qualifies as CRPGThe bear sex game, Rogue Trader, Wrath of the Righteous, Baldur's Gate 2
>>719637664>gay porn dating simnot a game>RTgood>WotRpozzed fantasy>BG2eh
>>719636584>That's not really doing it justice. Iorveth and Roche paths are completely different maps, quests, areas, weapons, secrets etc. Also who you side with changes the third act considerablyNot OP. I agree, couldn't hack it through the combat though T_T I should give it another try, now that I'm older.>the assassins creed style soft slop of w3 where you chug potions like it's fucking diablo3 is a tragedyAC nowdays sucks and the comparison is unfair. AC's milking one open world to all it's got, with *shit* sidequests and collectibles and other mind-numbing activities while The Witcher 3's side quests all get personal treatment and pay-off at some point (even if in small way like a few lines of dialog). TW3's open world is wayyy better than any of the nu-ACs and has more atmosphire to it imo. And the combat was tweaked, yes (and iirc potions are bottlenecked via the toxicity system), but I find it more accessible than TW2's combat and was one of the reasons I actually finished the game (they have also patched TW2 with tutorials way down the line, with a couple of new cutscenes iirc that made the plot rounder and made the game more accessible and less "hardcore" learn-it-on-your-own kinda game).
>>719634615>but the RPG elements and quest design are stellar>your roleplay options are Geralt the swordfighter and nothing else>stellar
>>719637323>Instead in Witcher 3 you chase foosteps to Bandits pretending to be DrownersNTA. The witcher-sense is over-used for sure but always has a pay-off and is a way to empasize the fact that you're playing a witcher (hearing brances snap under some animal's foot or faint noises in the background). I don't remember people talking-down the detective parts of the Batman: Arkham series or the detective/analysis scenes in Detroit: Become Human.
>>719639420>MUH SELF INSERTTTTTTTTT
>>719639420>An rpg with a premade character is not an rpg
>>719633150>how the fuck did they get popular in the first place?decade of /v/ brainwashing people into thinking that tw1 gets better after act3
>>719639812Factually correct, you can either roleplay or you cannot, and in Witcher you cannot.
>how the fuck did they get popular in the first place?They didn't, Witcher 3 became popular because it's extremely easy and accessible (having a Netflix show is a plus as well).
>>719633150its set in europe. thats literally it. that is all it takes for europoors to cry and go ES UN MASTURPEESE YAH
>>719637597>they put zero effort in the actual gameplayI liked the gameplay for what it is. The combat is nurffed as opposed to TW2's combat but I find it more accessible, personally, and is one of the reasons I actually beat the game. It has a nice puzzle-like quality with monster slaying and requires that you read the journal entries to learn how to beat them+gives you some more lore about them which adds to atmosphire.>nor there's any RPG depth to social interaction beyond AxiiI LOVE games with varied dialog choices (see Fallout series, BG3, VtM:B etc.) And the dialog was serviceable and not "yes" "other yes" "no" "sarcastic yes" slop that can be found in games like Fallout 4. Also, there are no stats in TW3 so a more in-depth dialog system is kinda mute imo (do (you) have any ideas on how to improve on the dialog system in TW3?). I always love games that make me take a full-stop at the dialog options trying to find the best one, and TW3 delivered on that for me (while not matching quality with the aforementioned games). I almost never uses Axii cause they always wisen-up to it early on and it's not satisfying; it's more of a 'break your opponants guard and stun it' kinda spell.
>>719640835 it’s also written by an old drunk polack who hates elves, women, and fun. europoors saw a forest and a cobblestone road and screamed “kino.” nevermind the dogshit pacing in TW1, rolling into a barrel every 5 seconds in TW2, and geralt turning into medieval batman in TW3. but hey, slavic misery and muted color palettes = storytelling now.
>>719633150Quintessential eurosvouljank turns into a very solid and polished RPG that normies can get into and all of it was cranked up to 11 for the third one. Pretty normal and organic popularity rise if you ask me
>>719640310>you can either roleplay or you cannot, and in Witcher you cannotNTA. I disagree. There are side-quests and encounters where you can definitly roleplay as a more wandaring-witcher-type or morally-superior-type or selfish-type kinda character and the whole atmosphere lends itself to better the roleplaying experience and overall immersion (as well as some mechanics that remind you *you are* playing as a witcher like the toxicity system or the witcher-sense). True though, in TW3 the mechanical RPG elements are nurffed as opposed to other installments of the franchise (or, indeed, other RPGs in general), due to it trying to be accessible to a wider audiance :(
>>719641216>but hey, slavic misery and muted color palettes = storytelling nowNTA. In TW3 the enviormental storytelling is top-tier (yes, some misery like war-torn villages and crying, poor, village people and such. The misery is not out of nowhere and plays a part in the overall storytelling and immersion) and a stark juxtaposition to Blood and Wine's richer enviorments (make you think how lucky one is to be born in toussaint, as opposed to the medival horror that the rest of TW3 does very well).
>>719633150>how the fuck did they get popular in the first place?1) Skyrim zeitgiest was starting to fade and people were anticipating what came next for fantasy RPGs. The one thing Skyrim didn't do well relative to other mainstream games was cinematic production values. Enter TW3.2) RPGs have a strong but somewhat distinct tradition in Eastern Europe. More of a preference for narrative roleplaying and grimdark storylines. TW3 had an inbuilt audience that was hyped for the first major game from Eastern Europe based on their own sensibilities.3) This was the very peak of the PC Master Race era and TW3 leaned hard into pandering to the PC Gaming audience as much as possible with top tier visuals and glazing them a bit with the marketing.4) Several controversies were plaguing AAA developers: Konami/Kojima fallout, ACUnity and Arkham Knight were buggy as shit, Halo 5 and EA Battlefront were major disappointments, and Bethesda was introducing paid mods. Basically audiences were pissed at major developers and wanted to cheer for the plucky underdog to show those out-of-touch corporations how it should be done.
>>719639812>>719640310this is true. An RPG can only be called as such with a blank slate character. Mass Effect isn't an RPG eitherThat said, TW1 and TW3 are still amazing semi-rpgs (plus, the girls give me a semi themselves)
>>719636584>and hard as fuck combatTW2 janky combat is indefensible. Pretending it's good only because of "muh difficulty" immediately outs you as some kind of deranged fromdrone
>>719643297why do tattooed whores think they can do cosplay?
>>719643476>is presented with nice bazongas>can only see tatsAre you sure you're straight?
>>719643556push up bra and corset tend to fool the simple minded
>>719639601>I don't remember people talking-down the detective parts of the Batman: Arkham series Because they actually required you to pay attention and weren't a poor excuse to lead the player into the quest zone
>>719643297>An RPG can only be called as such with a blank slate characterNTA. I've been to planty of TTRPGs and LARPs with ready-made characters and it wasn't a less of an RPG cause of it (if anything it was a skill challange to roleplay as a charecter you didn't write and was certain you could pull-off). Some RPGs have made charecters in them to fit a certain scenario or enviorment and that's ok, imo. In TW3 you could play as a number of variations of Geralt's sides and charecter aspects (like a witcher, an adventurer, a 'buissnessman' in a sense, etc) and it added to the RPG feel of the game.
>>719644379>Because they actually required you to pay attentionIirc they were a paint-by-the-numbers detective/analysis bits with a controlable timeline you could play with, that at the end of which, were an exuse to further the plot a little bit; which is not that different then coaxing the player on a set path just to advance the quest plot a little and get them (remember it's a open world) where they needed to be.
>>719644763This.Now imagine the game with 3 times more options, nuance, and countless decisions, small and big, that can alter all 6 chapters and the ending.That's TW1 in a nutshell.Action-fags hate it, RPG fans love it.
>>719633150those are nice adventure games with awesome osteat shit you retarded cunt
>>719643556>saar if you not salivate overy every ho you are gay saar benchod bastard
polacken kurwaken shilled CDPR shit relentlessly like their entire nations economy depends on it it does
>>719633150>(your choices don't matter and there's only 1 branching path in the second game)what is a game where your choices actually do matter? you guys say this about every single rpg game with a branching narrative.
>>719645563>adventure gamesSubstitute term for shit games with bad gameplay
>>719645775Says the shitskin weeb
>>719645814i fucking love black and white cookies. i'm not jewish btw
>>719645814Alpha Protocol
>>719633150Your choices do have consequences at multiple points. I will use Witcher 1 to illuminate this. Also you don't get to weasel out by saying these changes are not significant enough;- The player's choice during the bank heist in Chapter III will cut them off from joining one of the sides of the Scoia'tael - Flaming Rose conflict in Chapters IV and V. They can still choose to be neutral.- Deciding what to do with the Witch at the end of Chapter II changes how a major quest in Chapter IV unfolds.- Choosing between helping Triss and helping the other witchers during the prologue determines wether the player will be able to craft a meteorite steel sword early in Chapter I. This choice will also lead to minor changes during the bridge encounter in Chapter I.- Letting the Scoia'tael have the goods in Chapter I will affect how two different quests in Chapter 2 will play out.- Multiple choices the player made throughout the game will impact the Epilogue in minor ways.- Most quests have more than one solution/ending- Three endings
>>719644763I get it. The main thing that separated TTRPGs from War Gaming was that you played a character. But then you have to contend with the fact that all of the arguments that make TW3 an RPG also make Detroit Become Human an RPG. Or even that Netflix special episode of Black Mirror: Bandersnatch that had an interactive CYOA component.You can absolutely make that argument, but then that fails to capture the appeal of games like Ultima, Elder Scrolls, and Kenshi which lean more on RPG as simulation than RPG as narrative.
>>719645431>game with 3 times more options, nuance, and countless decisions, small and big, that can alter all 6 chapters and the ending>That's TW1 in a nutshellNever played one and heard a lot of good things about it, but I didn't realize it was on that big a scale.Afaik TW1 was a very ambitious project that didn't quite live-up to its potential (what was later realized in TW2 and TW3 as far as worldbuilding and quests go. Partly due to technological limitations at the time, partly cause of the sheer magnatude of the project itself). It seems like I need to give it a try. The only thing deturing me from playing it is the age. I'm very susceptible to dated games and drop a lot of good games cuse of it, I can't help it; it happend with Deus-Ex1 and Morrowind as well, just couldn't get myself to trudge through the dated gameplay and control-scheme (the graphics I'm mostly ok with).
>>719648992I am afraid it might be retardation.Then again I guess we all have a point like that, for me it was System Shock 1
>>719633150They're all fun and massively improved with each entry.
Read the books in chronological order, then play the games in chronological order. It's a fantastic experience I recommend to everyone.
>>719648927>But then you have to contend with the fact that all of the arguments that make TW3 an RPG also make Detroit Become Human an RPGMy comment was, that it is not necessary for a game to build a character from scratch to call it an RPG. The aspects of TW3 that make it an RPG are beyond the fact that you are just playing a charecter, but also the aspects that let you roleplay as the character in-game, including, varied choices, immersive atmosphere, quests, equipment (and an inventory), skill trees and options for character customization both visual and stats-wise (both skill trees and options for character customization are a staple of RPGs nowdays) are RPG mechanics that lend themselves to the RPG feel and status of TW3.>but then that fails to capture the appeal of games like Ultima, Elder Scrolls, and KenshiRPG sim games are also good, giving you a more sandboxy feeling and thus more choices (as arbitrary as they are) to roleplay as a character you designed, which is fun and fine on its own right; but it doesn't take away the RPG status of games like TW3.
>>719649412>I am afraid it might be retardationI know T_T>Then again I guess we all have a point like that, for me it was System Shock 1So you see what I mean. There are a lot of ideas executed to various forms of success in those games and at the end the age takes its toll (both cause of technological limitations of the time and magnitude of the project as a whole). For instance, I'll prolly won't ever play the original X-COM due to its age, even though it being an epic, alien-slaying, managment type a game; it's too outdated for me. There are fresher options to choose from.VtM:B is an example of a game I can play deapite its age, due to its relatively simple game-mechanics, flowing nerrative and being an RPG gem of a game; all of which are making the game more accessible and palpable to modern audiances (despite the graphics).
>>719633150>kino atmosphere>kino choice and consequences >kino exploration and dlc All I'm seeing.
>>719633150pure soul that zoomers can never fully comprehendhttps://www.youtube.com/watch?v=e6uVeCzUhw0
>>719633150They're alright movie games.
>>719649505>Read the books in chronological orderHeard they're good! I've been planning to read those for a while now; just to fortify TW3's lore and get me to play another full playthrough.>then play the games in chronological order>TW1One seems to be dated though I might just boot it up to see how it fares.>TW2Two has a difficult to master combat system and requires 2 playthroughs to get the whole picture and experience what the game has to offer; also kinda dated, or at least, a product of the times.>TW3Three I've already played and finished (including DLC), and it doesn't have much replayability beside a few big quests that come to mind, that effect the ending, and the DLC; but I really want to play and finish it again (the start of the game can be rather slow; running missions for the Bloody Baron and truging through forced narrative (the siri sections in particular. In small bits. One at a time. Which can be tedious), until you get to the first big city and its surrounding villages' quests, as in act 2, where it really starts to open up a bit more; sending you to all sorts of places on the map and interacting with the main factions of the game as well as leveling you enough to do the harder quests that you encounter early-on on massage boards) currently stuck on the Towerful of Mice quest which is a spectacle of narrative the first time around but tireing on the second go when you already know the story and just want to get it over with and get on with it.Sorry for the blogpost.