[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: bw.png (579 KB, 739x415)
579 KB
579 KB PNG
>game has an item that increses in value the more enemies you kill
>if you die it resets
>seems easy enough
>kill a hundred enemies
>manage to get killed by most basic one somehow
>rage quit
>return later
>kill a hundred enemies
>get shot in the face while trying to get a headshot at a weird angle
>rage quit
I shouldn't even care about money or do that stupid shit which gets me killed at point blank
>>
This game would be much better if it wasn't trying to be a souls-like.
>>
>>719640435
Should have had more styles of revolver than just the 1858 Remington. I mean it's sexy as hell, but really no Colt?
>>
>>719640435
Just use watch trinket and pause on low hp to remove brooch from active slot. You won't lose value if brooch laying in inventory
>>
just kill 99 niggas next time retard
>>
>>719642763
>sell item
>a 100 niggas later regret not having it
>>
>>719640435
Okay, but why would you do that? Not like money and resources are even a problem past the first Act.
>>
>>719644393
>Okay, but why would you do that?
Number go up and other artifacts don't feel as good as a promise of big money



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.