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>>719659495
Microtransactions
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>>719659495
Gamers are shit is what happened. The game was fun.
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>>719659495
EVOLVE walked so they Dead By Daylight could run
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>Monster hunting game
>Monster runs away and makes you chase him
>>
The game cost like $140 on release to get 'everything'. It had like 4 maps in it, no single player, and was a full price game as well as having day 1 DLC.
Ironically, if it were released in 2020 - now it would be at home with all the other battlepass DLC seasons bullshit. This was one of the few games where people pushed back against the aggressive DLC bullshit.
>>
>>719659495
Publisher greed
>>
>>719659495
Besides tons of MTX?

I bad gameplay loop that isn't fun longterm. The idea is very much a "sounds cool on paper" kind of idea. Maybe it would have worked as one among MANY game modes in a different game, but not as the one and only primary game mode.
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marketing for the competitive audience while doing everything the competitive audience hates
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>>719659495
jews
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>>719659847
>hunting game
>you have to hunt
What the fuck did you expect
>>
this has to be one of the GOAT cover arts
you can see it is monster vs humans with the footprints and not generic roaring monster like in Monster Hunter or other similar games, and the E rectangle is as big as the 4 squares
kino
>>
>>719659495
2K retardation. Genuinely one of the most fun pvp games ever made and it got ruined because 2K is ran by absolute subhuman retards.
>>
>>719659495
Long periods of nothing happening while the monster hides from the humans. The monster shouldn't be the one hiding, what a retarded game.
>>
>>719659495
The game in its first edition was literally just trapper vs the monster. If you had a bad trapper who couldn't predict where the monster WAS going to go you would 100% lose
They tried to fix this with the 2nd edition by making the maps MUCH smaller and giving everyone the ability to trap the monster in the dome but the damage was already done
>>
>>719659847
>>719660227
the point is the monster has to... ahem... evolve
>>
>>719660351
It should have been called evolve(D), cut all the boring growing shit and skip straight to the action.
>>
>>719660475
>WHAAAT I HAVE TO HUNT IN MY HUNTING GAME EEEEHHH???? NANI????
Go scroll some more tiktoks you brainrotted zoomer faggot.
>>
>>719659495
Essentially (it and titanfall) pioneered selling a multiplayer mode for full price + microtransactions skinner box.

Also it just kind of sucks as a game and doesn't have as much replay value as left 4 dead, the game it was definitely copying its homework from.
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I liked to play against the AI, make the hunters all camp the objective and spend an hour hunting alien animals across the map as the apex predator
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>>719660737
I don't see any deer or ducks nigger, if you want a hunting game then play an actual hunting game. I wanna play a monster game.
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>>719660737
Games were 30 minutes of following some other retard around a map. It's not fun and you are a gigantic faggot
>>
on launch noone liked the gameplay loop of chasing a monster down for most of the time, and the DLC system was blatanty horrible and killed hype.

They removed all DLC and let people play it for free, and it still died. Turns out not only do they not like the monster chase gameplay, they also hate the arena mode where its 1 monster vs 3 people in a tight space. The game just felt shallow in any mode it offered. Unironically if they just remade left4dead2 and added the same level of campaign progression blending PVE, and having 4 players on the monster team taking turns being various creeps it would have been better.

To this day, no game has captured l4d or l4d2's pvp mode or any of the modes.
>>
>>719659495
More players wanted to play the monster than the hunters and due to the fact that every match has 1 monster and 4 hunters you'd get at least one player that leaves the match. Add on top of this that the hunters, when coordinated can't lose, but will lose if they aren't coordinated. this means a vast majority of matches are either the hunters getting gaped because they have at least one bot or are just retards and the other matches are 4 friends running a train on the monster as it flails about in utter futility. Ultimately there's just no feasible way to overcome these obstacles in an asymmetric game like this.
>>
>>719660824
>left 4 dead, the game it was definitely copying its homework from.
You are aware that the dev team for Evolve was the same people as L4D, right?
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>>719659495
Base was price way too high with such limited content. A lot of expensive DLCs that should have been part of the base game. Shitty progression system. Poor balance, especially the Wraith at launch.

Your team was doomed if you had one noob in it. Assault is a noob? You have no damage. Healer is a noob? You get no healing. And the healer is almost always the one that gets focused hard. Trapper is a noob? The monster is never found and not slowed. Support is a noob? You get the picture.

Real shame, because I did have plenty of fun with it. I liked the character, monster and weapon designs. At least we can still play the game with bots.
>>
>>719661875
Can't it still be played peer to peer as well? I know MM servers are down. That period where they came back with no warning was odd, but fun.
>>
>>719659495
unrealistic shareholder expectations
they wanted this to be an esport

yes you read that right, they were that retarded;

https://www.reddit.com/r/EvolveGame/comments/33pbk6/evolve_proving_grounds_tournament_presented_by/
https://www.reddit.com/r/EvolveGame/comments/28ia63/evolve_tournament_format/
https://www.reddit.com/r/EvolveGame/comments/2xqah1/the_evolve_competitive_scene_a_look_at_rule_sets/

it obviously failed massively, and because of that, support for the game dropped off a cliff, as 2K at this time only wanted to support ESPORTS capable titles

it had nothing to do with the MTX controversy at launch, 2K dropped support for the game for not hitting investor ESPORTS goals
>>
>>719662352
to add further, i remember at paxeast before the game launched, they had a giant set up for a tournament with 100's of seats to promote the game game
during a live pre-launch tournament event, only the first row of seats were filled

2K and it's partners must have spent over $50 million on trying to make Evolve an esport over the entire course of it's failed esports scene, complete and utter failure
>>
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Seems like no assym game has really lasted too long, except for DBD, which is just horror fortnite for trannies now.
I wonder what they're all doing wrong
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god I wish things hadn't gone wrong, it was stupid fun and remains the only asymmetrical multiplayer to actually succeed at making the format uniquely enjoyable
stage 2 was especially fun, they didn't just learn from their missteps they went above and beyond
many people point to microtransactions as being most at fault but honestly I say the balance and player perception is what did it in
new players are needed to keep a game alive, to a new hunter player the monster was too much of an obstacle and the hunter mechanics were too obtuse and to a new monster player the feeding/routing was too obscured and the hunters were inescapable
>>
>>719662940
>I wonder what they're all doing wrong
See >>719661297 DBD gets around the issue by being a game of tag rather than an actual pvp game. The survivors don't need to be coordinated at all and the killer doesn't need a total victory royale to get satisfaction.
>>
>>719659605
Unironically
It had way too much day 1 dlc that turned people off.
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>>719660227
This should have been a dragon ball z cell game
>>
>Valve is too restricting! We can do better without them!
Turns out they can't.
>>
what this game needed was objectives for the hunters
the monster evading and scrapping with hunters while feeding and getting stronger was really fun and interesting, but the hunters basically just followed the monster around for 5 minutes until the end stage and then they fought in a dome until one side lost
Start the monster even weaker, being able to just wait under the dropship and wipe a team if you were decent and they weren't was kinda dumb, but harder to track when small, and give the hunters objectives around the map that they have to do to unlock some of their abilities or something. Then both sides have a reason to explore, the hunters have to decide between splitting up to get their objectives done faster but risk getting picked off and the monster has to decide between eating to evolve and be stronger in later fights or stalking hunters to try and get some easy downs if they split up and keep them from getting stronger. They might even bump into each other accidentally which would be funny.
>>
>>719665751
They did that with the buffs you get from the other wild life.
>>
Man I want a singleplayer game like this where you start small and grow into a giant city-destroying kaiju, not some shitty multiplayerslop.
Where did all the monster games go anyway? I remember playing godzilla fighting games on the PS2 with realistic (for the time) cities getting demolished, throwing helicopters and shit at each other. Why is nobody making fun games anymore??
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>>719667684
> I want a singleplayer game like this where you start small and grow into a giant city-destroying kaiju
Try the Katamari Damacy games.
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>>719668285
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>>719659495
The gimmick was ahead of the curve and the title's design is genius, but the game had no content at launch AND what was there wasn't good. Remember when you could spend like $10 on the color green for one of your monsters?
Turtle Rock sucks at designing games.
>>
I still think about that one hypersperg shill that spent months trying to shill this shit by himself sometimes
>>
>>719659495
Required an above average IQ and about equal skill levels for everyone involved.

If your team had women and retards who cant jetpack speedrun the shortest path to cut off the monster in his current heading, the monster gets away. People will chase the monster on the monster's path - hunters are slower and cant catch up to him that way.

If your team of hunters were super capable, and could do all those things you could get to some cool strats in gameplay like sending a trapper and 1 other to cut it off, and a medic and assault straight at it to flush it out and be prepared to fight and not get pounced and raped if the monster decided to turn and fight.

Its just a game where on either side you can really get fucking dunked on by better skill, and hunters are favored at higher skill levels.

Reddit was also retarded and mad at DLC even though the most balanced fair game monster was Goliath.

Also that trapper who could shoot through walls was my favorite but im fairly sure some people just had ESP and aimbot so good luck evolving to stage 2 with someone blasting you.

My general play was try to get stage 2 as monster, force a fight, opportunity pounce a lone hunter if able if not just surprise them with a flamethrower or rock throw. Down a couple of them to get their HP bars permanently lower, escape, armor up, get stage 3, go back for the kill. Most of the time I'd be fine with getting an encounter in stage 1 vs average players. Some good teams would rape your health though, so you'd need to avoid. I tried not to play wraith or kraken too much because they were OP.
>>
I miss it. Stage 2 was just shy of where it needed to be. It felt like a few more tweaks and balance changes would've made it perfect.
>>
>multiplayer game
>its only 1vs4
shit genre shit ideas
>>
>>719659495
>>719659605
I hate that dead by daylight is so popular when evolve failed as a much more fun game
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>>719669982
Blame streamers. Evolve actually required some amount of brain activity to compete and look good, while DBD was simple enough that those streamers could be paying half attention and still be 'entertaining'. Getting those crossovers gave it pop culture appeal and just made it Fortnite (Horror Edition).
>>
>open this thread to see some Wraith hips
>absolutely nothing
What a fucking disappointment
>>
>>719659495
I played the demo for this and it was FUN, god damn, the wrong games fail and succeed.
>>
>>719659847
The monsters run away in Monster Hunter too, Chief.
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>>719659495
It cost too much and it had a high skill ceiling for most people playing the monster
I had fun for a bit and then they decided to charge people even more with new characters, which just killed the few fans it had
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>>719667684
I have been manifesting a War of the Monsters sequel for years. Trust the plan. Soon.
>>
My only experience with this was playing during a free weekend and playing the spider one with my friends who ragequit
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>>719673801
The problem was that the monster had a much lower skill ceiling than the hunters. Monster was dead simple and anyone can just ungabunga in the dome as Goliath. The hunters, however, had a skill floor as high as the monster's ceiling and their ceiling was way higher. A team of skilled hunters couldn't be killed by an equally skilled monster.
>>
>>719659752
Would you say it evolved into Dead By Daylight?
>>
>>719674581
I'll join you, ooohhmmmmmmmmmm
>>
>>719668747
>Required an above average IQ and about equal skill levels for everyone involved.
So it's not a game for you.
>>
>>719659605
It's ironic that this game was panned for having so many microtransactions, but Overwatch came out a year later and was adored despite having so much more.
>>
This and that shitty shark vs divers game were my teenage kino
>>
>>719659495
Full price game + on launch dlc in a time when it wasnt normalized yet
>>
>>719659495
The beta/play test ruined any interest I had in the game.
>>
I remember playing the demo and the game looked beautiful, great ambience, great weather. I also remember games basically went like, "Monster dies instantly after hunter domes it because they were a noob." or "Monster picked wraith and instantly rapes the hunters."

It was fun when all the pieces came together. Had some moments as Lazarus where I was able to bring back games with his revival and remember those intense moments hiding from a monster that I got domed with. Personally I thought the game worked better when only one of the hunter types were capable of doming but I can see why they let all hunters dome. The characters were good and the intro before you'd drop in on an alien world was kino. It really made me think of Aliens whenever I played it. They nailed the atmosphere. Too bad about MONSTER EDITION or whatever they did that was like 120$ and immediately turned the game into a greed shit show.
>>
>>719659752
Evolve has more depth in its bellybutton that DBDs rancid vaginal cavity.
>>
Pure fucking greed. A shame too, because it was a unique game and pretty fun at times. I remember the servers came back on silently for a while before they pulled the plug again, what was that about?
>>
>>719662940
You have SCP Secret Laboratory. It's not exactly a 1:1 gameplay wise but it has all the elements.
>>
>>719659495
>can play offline with bots
Unironically based
>>
>>719672447
real & based
>>
>>719677680
rogue intern at 2K
not only did he turn the servers back on but he also did very minor updates, bugfixes, and listened to feedback from the playerbase
it was a blessed few months
>>
>>719675197
>Monster picked wraith and instantly rapes the hunter
giwtwm
>>
>>719659495
Oh fuck I remember playing the beta for this game and immediately being able to tell how fucked the meta was
>monsters are all overpowered as fuck
>run circles around the map killing animals or some shit until you are fully powered up
>hunters have no chance to catch you during this process because you have a dozen different movement options
>get fully evolved then ass rape all the hunters with zero hope of them ever beating you
I never played the official release but heard it got even worse by introducing even more powercreeped monsters
>>
>>719674973
It was a boring game with no content. Look at how many dlcs borderlands 2 got and no one complained because the base game was fun enough to justify them all.
>>
>>719678250
>monsters are all overpowered as fuck
anyone that leads with this is just making it glaringly obvious that they have no idea about the game
at all points of evolve, hunters were king
even in the wraith rape era
>>
>>719663358
In this day and age I believe anything like a new MOBA wouldn't last because of how retarded people are these days.
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>>719678346
Evolve was all cosmetic DLC, and all on day 1.
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>>719678365
>Play Behemoth the weakest monster in the game
>get called op despite ironically being the squishiest monster that is fucking huge
>retards demanding behemoth nerfs despite how easy he is to counter
>tongue ability was bugged and couldn't properly pull hunters
>Couldn't jump and is basically screwed against hunter teams with Jack, Sunny or both
Stage 2 he was made viable, but man he was complete and utter dog shit unless you just hid in a small ass cave all game with little space for hunters to move.
I still remember Toiletwraith from the Evolve forums and that Torvalde retard that kept demanding behemoth to be nerfed.
>>
>>719660351
Bravo Kojima
>>
>>719659495
>$100~ of day one DLC when most gamers were somewhat intelligent
>having the balls to charge like $15 per monster
>focusing on esports
>>
>>719659896
Nah it would still fail today because there's actually way more competition now. Half finished multiplayer games are dying left and right. Just look at back4blood killing floor 3 and payday3. I wonder how much money was wasted on turning it into esport shit.
>>
>Microtransactions
No. The game died because the balance was fucking awful. The only time when there was meaningful back and forth was when both sides were retards. If the monster wasn't retarded, they would win every single game until they played against a coordinated hunter team on comms, where they would lose every single time.
>>
Game was fundamentally broken. I remember being caught in the dome and just waiting it out every time and hiding. Literally no action for the entire game and then the match time runs out and that's the end. The hunters would be bored out of their minds.
>>
>>719659752
Dead by Daylight is an awful game kept afloat by licensed characters and women getting turned on by being hunted by 6'6 murderers
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>>719679853
That just means they found their target audience. Evolve devs tried to appeal to halo dudebros for some reason.
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>>719659752
*could loop*
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I'm still convinced Kraken was the strongest monster, not Wraith.
>Mfw killing the hunters on drop without any buffs
>>
One of my high school friends worked on the art for this game and ended up at Santa Monika Studios doing artwork for God of War. I think I read he is the senior artist at Naughty Dog now.
>>
the dropship conversations and dialogue stuff were great
they were so close to being cringe millennial quippy bullshit sometimes but written and voiced just well enough to sell it, really added to the game
https://www.youtube.com/watch?v=M3eJwQKfv0g

>>719680008
Yeah Wraith was much easier to play and much harder for worse or uncoordinated hunters to deal with, just shit a clone out and focus the medic while they're distracted and half the time the clone just downed the guy it targeted on its own because they wasted all their jetpack chasing your dashes around, but Kraken was easily the strongest at outright killing teams if he was competent.
>>
>>719659495
it was actually pretty fun when they released stage 2
it vastly sped up the game, but in reality they should have just done 2 things at release
make casual mode the default mode and its just stage 2 as is, its perfect
make a new competitive mode as the vanilla release because the maps/skill depth for it is actually insane
>>
>>719659495
Turtlerock sucks at making games
>>
Half the match was a fucking walking simulator
>>
>>719659495
#1) people lost their mind about mtx.
regardless of the fact that you can only equip 1 skin at a time (just pick your favorite one, faggot) and theres no need to collect them all, people lost their fucking minds about the "total cost" of all of the cosmetic content. whats truly crazy is how much shit evolve got for it, but these days games come out of way more mtx shit, as well as the gacha industry in general.
#2) generally dull gameplay loop, and absolute DOGSHIT balancing
the trapper was probably the most important hunter, and if you had a shit trapper, you lost the game. also, elder kraken was beyond busted. i think i had like a 60 game winstreak before quitting. and thats only a few things.

i had fun, but yeah, it was doomed to fail for actually being too narrow and repetitive.
>>
>>719659495
They got complacent.
Then they got greedy.
>>
>>719679294
>Behemoth week 1 was bugged, and took 3 TIMES THE DAMAGE
Man that was a rough launch
>>
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>>719659495
Got fooled into believing the thing people liked most about L4D was asymmetrical PvP

Fuckin retards. You get what you fuckin deserve
>>
>>719659495
I just went back to playing Natural Selection 2 instead
>>
>>719679667
this
>>
>>719659495
It didn’t figure out the modern micro transaction system people love to slop up now and tried to charge you as a normal game with insane pricing.
>yes it is perfectly reasonable to charge $15 for one new monster
If this shit had a battle pass and free updates for the monsters and so on, I doubt there would be much controversy and have had succeeded
>>
>>719672447
Evolve thread with no Wraith pics. Whats even the point?
>>
>>719680008
Kraken was straight-up busted during the first few patches. Dude had air superiority and AoE spam with no real counters unless you had a hard-coordinated team committed to sky-checking him every second. Wraith was annoying, sure-but Kraken was that monster where you just knew the hunters were gonna get farmed unless they were all friends on VC. It wasn't even close when you got good at timing Banshee Mines mid-air like some kind of flying artillery piece.
>>
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Don't even get me started on his older brother
>>
Take me back...
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>>719659495
>what went wrong?
was rape by the nice guy at the bar
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>>719684916
The fucked up and abandoned it. Then they did the same with Texas Chainsaw Massacre. Next on the list is Halloween.
>>
did they just let the designers do whatever and never playtest?
>>
>>719659495
>Okay so we've made this whole universe and lore about this planet, monsters, colonists and hunters!
>Sounds awesome, so how does all that impact the game? Must be some cool quests or missions or characters, right?
>Oh lol none of it really matters it's just for flavor
>What do you mean? How could ALL that lore not actually matter?
>Well it's a multiplayer only game, you kill a monster, and start a new round
>No campaign?
>Campaign? Why would we want our game to be timeless and popular for decades to come when we could make a game that fails in a year?
>>
>>719685587
Oh yeah and people also didn't want to play a fucking game where the two outcomes are
1: Monster is found before level 3 and is killed trivially by even retarded teams
2: Monster gets to level 3 and wipes the floor with even experienced teams
Wow much gameplay, so fun.
>>
>that one guy still making YouTube videos on Evolve and urging it to be revived
Its endearing
>>
>>719685476
>did they just let the designers do whatever and never playtest?
No the game was very deliberately designed, just by corporate-types.
>Oh Esports is a multi-million dollar industry? We want in on that!
>QUICK MAKE SOMETHING MULTIPLAYER AND WITH SKINS AND TEAMWORK!
>HOW COULD WE LOSE!?
>>
Is this ever coming back? I remember having a blast but I was in school so no $ for the Jewish DLC
I distinctly remember raging over Lazarus
>>
>>719659495
Liveservice
>>
>>719674973
Evolve's microtransactions included actual alternate gameplay shit, and most egregiously it famously advertised one if those BEFORE THE GAME'S REVEAL
>>
>>719685815
>Monster is found before level 3 and is killed trivially by even retarded teams
>Monster gets to level 3 and wipes the floor with even experienced teams
It's almost like that was the intended result
>>
>>719662352
Esports ruin everything, why haven't these faggots learn anything yet?
>>
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>Evolve thread
>100+ posts in
>zero (0) Wraith pics
You all need to rope, fucking worthless faggots
>>
>>719685815
or you could play elder kraken, ignore sneaking entirely and get to level 2 before the hunters can catch up to you, immediately turn on them and either win the fight then and there, or get a few knockouts before gaining some armor and finishing the job.
>>
>>719659495
I always thought that the high spec requirements at the time was a big issue in getting people in.

>>719659605
Its been so long I cant even remember what the prices were.
>>
>>719659847
>the signs are too obvious with glaring popups and super highlighted footprints and text updates. We should have it like it was pitched and have to pay attention to the environment
>why do we need to hunt them? Also its hard to suck on my foot while playing

There was no pleasing people!
>>
>>719662765
>>719662352
If only they knew esports was only good for aspies and sex pests.
>>
>>719686106
I guess the key part of e-sports is to have a cheap game that everyone can have access to.
>>
>>719688154
All those people are in /xeno/. The gooners probably weren't born when Evolve came out
>>
>>719662352
I can't believe some devs bet on esports for a new franchise in a niche genre. Plus the fact that they're not a known developer like Blizz, Riot, Valve, etc. That shit is supposed to grow naturally. Shit like Valorant can get away with it cause It's riding LoL's tail and even then It's somewhat risky as OW didn't meet initial expectations and Heroes of the storm crashed and burned.

I guess this was 11 ago so the option seemed like free money, exposure and not as risky.
>>
>>719659495
I loved playing as the monster but hated playing survivor. Also feels like the game would've become aids to balance once people got sweaty. If the game would've survived its early death of course.
>>
>>719660927
>I wanna play a monster game like pokeymane because i love cum :D
ftfy
>>
>>719659495
Asymmetrical pvp gets boring quickly.
>>
>>719690862
>t. has only played generator simulator, aka, DBD
>>
>>719690862
This is it. Asymmetrical PvP is great with some buddies for a couple days or so. But you can't make a game last years with such a boring fucking premise, doubly so if you're matching up with random nobodies who might not even speak your fucking language.
>>
>>719659847
What do you think hunting is like, anon?
>>
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it was fun for a few matches, but it was really barebones. Every match was basically the same
>>
>>719692550
You retards aren't reading what he posted.
Yeah HUNTING is regularly chasing pathetic animals that can't really fight back.
MONSTER hunting would logically not be remotely similar, why the fuck would a MONSTER run from pathetic little people?
That's why it's called dragon SLAYING and not dragon HUNTING.
>>
at its best it was actually fun
too bad most of the time it wasn't much fun because asymmetrical vs multiplayer games are next to impossible to balance
>>
>>719681570
It was nothing like L4D versus. It was actually like fighting the Tank in L4D, and that was the entire game, with nothing else to do other than fighting the Tank.
Most of L4D was developed by Valve anyway, but everyone knows that.



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