Game is great and fun, but too easy. At least after playing later Souls title. I have casually reached Shadows of Yarhnem and every boss goes down in 1-2 attempts. I do appreciate that in this game its much more fun to fight regular enemies than in Dark Souls or Elden Ring though.
>>719667259It's harder than the games that came before it, easier than the games that came after it, funner than all of them besides Sekiro.
>>719667259>If I don't die 50 times on a boss the game is too easyGood bosses should be beatable on the first attempt, especially if you don't get one shot because of low vigor. Herbed.
>>719667410>funner than all of them besides Sekiro.I agree. Although I also like Elden Ring a lotSekiro > Bloodborne = Elden Ring > DS I > DS III > DS II
>IS IT HARD? HOW HARD IS THE BOSS? FUN? WHAT'S THAT? I JUST WANT TO KNOW HOW HARD THE GAME IS! WHAT'S THE APROVED BUILD BY REDDIT SO THAT I CAN HAVE A CHALLENGE?god soulsfags are exhausting
>>719667259I beat all of the bosses in Elden Ring/SotE, no corny cheese strats, but I'm playing BB right now and getting walled by the first two bosses.
All rolly-sloppy is easy
>>719667410>>719667658>spam guard button 50 times>ichimonji double!!>winomg yeah sekiro is so fun
im a few hours into the game is it better to roll your way through the game or try to parry with gun? is it also worth upgrading bloodtinge
Bloodborne talks about anti and post-natal depression and grief, miscarriages, unwanted pregnancy, the menstrual cycle, being powerless -- THE FEMALE EXPERIENCE. And it communicates these themes in such a gory, grotesque, visceral (lol) manner that's "unladylike" that it really does blow the taboos out of the water. We don't see these themes explored in media without people cringing, or some very delusional people calling it "woke" lol. So to have it be explored in such a way -- it's amazing!Now I'm not saying you as a casual player need to study the lore and the feminist philosophy in order to appreciate the game. But I'm also writing this to go against that anti-intellectual "it's just a game" or "it's just about killing monsters" phrase people throw around. Because no, it has a MUCH deeper meaning and absolutely should be explored and studied by people who want to! It's like studying literature -- even if it wasn't the author's intent, if it's there it's there and there is no wrong answer.Why I like Bloodborne and the fact it can be read in this manner is the way it is depicted. The female experience here isn't shown as anything pretty. Every woman in the game suffers in some manner (though I guess you could argue EVERYONE in the game suffers lmao), but the essences of it -- pregnancy most prominently -- is depicted as grotesque as it, well, is! It isn't a pretty sight, nor a pretty experience.Idk man! All of From's titles go deeper than just "Dark Souls is about being a knight and killing things" or "Elden Ring is about becoming Elden Lord". Maybe I just got rattled by grifters either getting annoyed or fighting back against the fact Bloodborne is an inherently female story.
>>719667764Is SotE any good? I beat the base game , but got filtered by Malenia
>>719667884>>spam guard button 50 timesLol shitter
>>719667972Rolling through the game has so far been carrying me. Although its fun to repost sometimes, but not necessary.
>>719667972Once you get used to gun parries you'll wish that such a shitty mechanic did not exist>is it also worth upgrading bloodtingeBloodcringe builds are powerful, yes, but you'll want to use main weapons that actually work around it like the Reiterpallasch or Simon's Bowblade
>>719667884>play Mario>spam jump button>winIts almost like games require you to press buttons to win
Souls games are not just about how bullshit the bosses are. Why the fuck do people think that's what all these games are just about?
>>719668046Bosses are better (more fun and challenging than the base game; Consort Radahn will push you to be more creative than against Malenia) but the exploration is extremely boring. The skibidi fragments will make you explore every corner even if that corner just has one of the many copy pasted shitty enemies. Overall it's fun but ASSBLAST ALERT I would recommend to play it with a guide for the skibidi fragments.
>>719667259Good boss design isn't factored on how many retarded ways it can kill you. Taurus Demon from Dark Souls 1 is an inherently good boss design despite it dying in like 5 hits because it ties in well with the lesson the devs made you learn in the tutorial. It isn't how fucking easy it is, it's about how mechanically engaging it is. If every boss just fights like Artorias or Manus where they have dead angles, spins around with multi-attacks and shits out projectiles that wouldn't be an overall good boss design.
>>719668303Malenia is just kind of a gamble unless I really make a build around cheesing her. I think I can defeat her, but I would need to get lucky with the moves, which just feels boring. Altogether she is a bullshit boss.
>>719668117that's all you do>>719668186stupid comparison. you can't literally just press jump and beat levels in any mario game. hell you can't even just hold right and press jump. there's far more movement in any random mario level than any random boss fight in sekiro.sekiro is literally just block everything: the game. every single fucking attack except grabs and sweeps can be blocked and the parry system encourages you to block at every opportunity. so fights are just "stand still and block every attack, throw in a few swings when your enemy isn't moving". wow brilliant.and i know some dickhead is gonna say "erm souls games are just dodge everything and throw in a few swings though" and while that is partly true, the mere act of dodging requires far move effort and intent than simply mashing a single button ala guarding in sekiro. i would legitimately wager that you could beat every boss in sekiro with just 2 fingers.
>>719667658Sekiro is the type of game people think Souls games are about (boss fights and rushes)
>>719668490You forgot one important part that From themselves forgot after DaS1: the arena itself being a big factor.
>>719668729Okay then boss why dont you play through the game a second time without kuro's charm instead.Ah right you're just another shitter.
>>719668046The dungeons/overworld are totally uninspired. Nothing new or exciting like in the base game or their previous games. I really enjoyed Messmer, Midra, and Radahn. They might be some of the best bosses they've ever made. Scadutree fragments are an interesting idea for unpairing exploration progression from the base game, but in practice it's ass
>>719667410Its easier than DeS but not DaS. In DaS theres way too many moments dependent on obnoxious scenarios or even an appropriate damage level like the Four Kings.
>>719668838if you really think kuro's charm makes a difference on the gameplay you're an idiot. it's still just standing still and blocking everything except now you can't literally mash the button before every attack. over the course of a fight you are still doing virtually nothing but spamming a single move.
>>719667658>Bloodborne = Elden
>>719669053The point of the Four Kings only really ever becomes apparent in NG+ and beyond. It's not so much as a damage check as it is making you not use your shield to block their attacks which technically coincides with you having a higher DPS.
>>719667259Sneed cuck bane
>>719668729>and i know some dickhead is gonna say "erm souls games are just dodge everything and throw in a few swings though"And he would be correct. Dodging is same thing, but you tilt the joystick a bit to the right.
>>719668784Yes that too. I don't know what happened to the level designer in FromSoft but it felt like he left the company after DS1.
>>719669065>if you really think kuro's charm makes a difference on the gameplay you're an idiotLook I know you're just another /v/poster but you could pretend to not have 100 iq atleast.From>on sekiro you just spam block 50 times and win!to>w-well you still block, this time you just dont spam it!Which is a gross oversimplification and I can tell you didnt even beat it without his charm. You're just another shitter. You literally cant BLOCK at all without his charm, if you hold block you will get damaged. You are forced to learn every boss's attack and parry it well or you will be punished, if you parry too late and it turns into a block you get damaged. >over the course of a fight you are still doing virtually nothing but spamming a single move.Yeah same shit as pressing rolling and then attacking in souls games. Im not surprised you didnt even notice this since you just spammed block but positioning is important in Sekiro, not so much as souls games but still important, and also subtle. Certain bosses are aggressive but also flip flop around the place, you can parry a boss's moves, but after the move you need to hit him back, but while he hits you, you slowly get pushed back, so depending on how you micro manage your movement inbetween parries, you can either be infront of the boss's face so you can properly hit him, or a few meters away from him, making your attacks harder. Isshin is literally a prime example, he flies all around the arena but he is super aggressive so you cant just spam attack on him 24/7 or you get analed.
>>719669886>positioning is important in Sekiro, not so much as souls games but still importantIn some fights its absolutely crucial. I finished beating the game on NG+ without the charm and in fights like Owl you really begin to understand just how much it actually matters.
>>719667259Bloodborne is unfortunately way too easy, yes. Doesn't help that gun parry is so broken
>>719669886christ sometimes i forget i'm talking to actual children who need everything spelled out for them. it's called hyperbole, retard. obviously you don't literally mash the block button 50 times, hell even if you were mashing for a single attack you wouldn't do it more than maybe 2-3 times. the entire point i am making is that you spend the majority of the fighting using this singular move.and i thought it was quite clear that i was using the word "block" to refer to both literal blocking and parrying. no shit you can't block without the charm but the gameplay loop remains the same as you use this singular action over and over again to win every fight.also no, positioning is not even remotely important. yes obviously you do not "literally" stand still and block everything, that's again a fucking hyperbolic statement. but the vast majority of movement you'll do within fights will be minor adjustments. isshin is actually a prime example of THIS because almost all movement you do in this fight will be slightly moving forward after blocking certain moves to line up your next swing.this is not at all what it's like with dodging in a normal souls game and this is what you fucking nimrods can't grasp. no, rolling and attacking is not at all the same as this slop.
>>719671043>because almost all movement you do in this fight will be slightly moving forward after blocking certain moves to line up your next swing.Replace "blocking" with "rolling" and you got yourself any other From game. The way you pretend its somehow fundamentally different from blocking is quite hilarious.
>>719671282okay show me a fight in a ds game where you literally just push the roll button in any direction every single attack and win like that. i've said it before, the mere act of dodging requires far more effort and intent than blocking.
>>719667259Total Fromdrone genocide.
>>719668046It's one of the worst things I've ever played, everything except the art direction is complete shit.
>>719671431>okay show me a fight in a ds game where you literally just push the roll button in any direction every single attack and win like thatThat's literally any DS boss. Its roll - roll - roll - attack - minor movement adjustment - roll - roll - roll - attack. That's From formula since the start and it has not changed. All the positioning you do is run closer to the boss to line up an attack occasionally.
>>719667704the quality of a game is entirely dictated upon how difficult a game isif its too hard for me, the game is shit. if its too easy for me, its shit. it has to specifically be tailored to MY skill level as I use cheese builds I found on Reddit
>>719671581What's bad about it? I only played the base game so I'm just curiousAlso bloodborne is a garbage action game, des ds1 ds2 were amazing and then fromsoft decided to go full 3d brawler gameplay
>>719671715why are you people so fucking dumb? the ACT OF ROLLING itself is the positioning, it is the movement, it is everything. you do not just "roll", you make a deliberate decision to roll in a certain direction so as to properly dodge whichever type of attack is coming or to reduce the amount of re-positioning necessary afterwards. you deliberately choose how many rolls you will perform or when to back off instead of rolling so as to allow yourself enough stamina to follow up in a desired fashion.none of this applies to blocking. when blocking in sekiro you have one course of thought - "during which part of the attack animation do i push the button?" that's it. there is literally nothing else to it.what i'm asking of you is to show me a boss where you can play like that with dodging. show me a fight where you just push the roll button without any proper consideration for direction (or stamina by doing it against every single attack). you won't find one fucking example except maybe a tutorial boss. i'm done talking to you mongrels. go ahead and take whatever idiotic reply you think up and shove it up your ass because it's evident you will never understand what i'm saying.
>>719668046It's really good and has some of the best content out of all the fromsoft games, if you liked the base game you'll like SotE tooThe final boss was arguably more BS than Malenia on Release but he got nerfed and he's much more reasonable now.
>>719672297>you make a deliberate decision to roll in a certain direction so as to properly dodgeYou can dodge in any direction. Since you get invincibility frames it does not really matter. You just have to time it right. Same as blocking.
soulsslop was never good
>>719667259that's why they like itthey managed to beat it
>>719669053DaS has just too many things that immediately break the game that even a new player can obtain. Poise turns off all difficulty in the game.
>>719667884Yeah. Sometimes one-button is all you need. I still play shit like Megaman X, which is literally just jump and shoot.
>>719671043Yeah I know you're being hyperbolic retard, im just quoting your own words.>the gameplay loop remains the same as you use this singular action over and over again to win every fight.I have no clue why you're so hyperfixated on this retarded argument. There is a difference between dodging & parrying yes but the difference is so small yet you make it out to be like there is a colossal contrast between the two, when there really isnt, its pretty minimal, on souls games you roll to a side a few times, attack the enemy a few times times, and start rolling again. Its more complex than just parrying but there isnt a significant difference.Since you never played without kuro's charm let me make it clear for you. You cannot black, and dodging is more or less pointless. Your only option, is to straight up parry & attack everything. Your so called "gameplay loop" is vastly different & far more skilled and harder than before. This doesn't just apply to bosses but to enemies too, if you fuck up a parry you get -20% hp from a normal enemy, even if you get ganked by like 5 guys you either parry everything or you dip. You oversimplify it too much yet you dont even know what you're talking about.>positioning is not even remotely importantYes it is lol I just explained why. Like I said bosses flip flop around the place and if you dont catch up in time and attack properly, the enemy posture bar will go down drastically, simple examples being the Monks & Owl. Some arenas are also infamous for being too small or having objects in between, so you actually need to position yourself so you dont get baited by the camera or blocked by something.
>>719667884>Play FPS>It's just shooting>Actually, you're not having fun
>>719667972>is it also worth upgrading bloodtingeNot really no, Bloodtinge & Arcane builds aren't worth it until NG+
>>719668231they never played demonstarted at dark or worse the ring
>>719667259You can definitely overlevel in this game. That's one of the reasons why everyone says Sekiro is better now.