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>retard buys VR headset
>uses it for 2 months
>never touches it again
Yes, I'm talking about you.
>>
But I never bought this meme?
>>
I only play Doom wads in VR now
>>
>>719803049
When is that fat retard going to release Deckard?? Instead he wants to redo the failure that was Steam Machines. Amorphous blob of an imbecile.
>>
>>719803584
What exactly do you expect the Deckard to offer that you don't already get with one of the 50 options on the market? It's just a display at the end of the day
>>
>>719803049
Retard, I've bought four different VR headsets + various accessories for them over the past years and at no point I have used one for longer than a a week or two total
I'm very interested in Deckard though
>>
>>719803705
>Retard
You're supposed to put your signature at the end of the post.
>>
>>719803685
>Integrated eye tracking for foveated rendering to fix any performance concerns
>Integrated expression tracking
>Integrated full body tracking, making steam trackers and all that other bothersome shit obsolete
>SOTA hand tracking
>100g weight
>150 degrees FOV
>fully wireless
It's probably going to be more expensive than the Index though. I'm guessing $1500 would be adequate.
>>
>>719803049
I use mine basically as a tv. I don't care for playing many actual vr games with it, but I fucking love using it as a giant screen for traditional games.
>>
>>719803685
Half Life 3 exclusive and free with the headset maybe
>>
thats why i bought a headset of fb marketplace price markdown is king
>>
>>719804003
None of these technologies exist at anywhere near the point where they could be integrated into a mass market product, you're describing billions in R&D for a product that's gonna generate a couple hundred million in revenue at the absolute most
>>
>>719803049
Joke's on you, I just used it again yesterday after not touching it for 4 months.
>>
>>719803049
I use my headset 4 hours a night, every night. Its next level stuff.
As a poorfag you wouldnt know
>>
>>719803049
10 Euro well spent still. Yes, ten. No, brand new from Amazon.
>>
>>719804003
>100g weight
Nigger thats the same weight as two candy bars.
Don't be fucking delusional.
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>>719803049
still using it 5 years later
>>
>>719803049
I gave it up because it becomes a money sink real quick. You either have to have a really good PC or have to buy new iterations of the headset. Like I got the Quest 2 and well ashully you need to buy the Quest 3.
>>
How do I watch VR porn vids through remote desktop? What player do I need? I have a 256gb Quest 2 and the internal storage is already full plus it takes forever to pull movies off the thing and put new ones on. Would rather just stream the videos from my PC.
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>>719804425
Bigscreen managed it. So will Valve.
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>>719804664
Video…..games?
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so what i'm getting is that the meta quest basically just streams the game to the headset? what kinda shit is that
and if i want the real thing I need to shell out a thousand bucks
>>
>>719803049
i bought it for when i don't have access to my weights because beat saber is way more fun than tiny hotel gym treadmill or whatever the fuck
might also finish alyx at some point
its $400 and you niggas act like its buying a car
>>
>>719803049
Joke's on you, I bought three and considering a fourth.
...I've used all of them for two months combined, yes.
>>
>>719804664
Certain freesites allow you to download VR porn directly with zero hassle. You can then use programs like Skybox VR or DeoVR to play them.
Hoard what you can before the internet gets locked down in the next 1-3 years.
>>719804946
VRChat is technically a video game and is also the real meta of VR porn.
>>
>>719803049
nuh uh, I used mine for about a year before I put it back in its box permanently.
>>
>>719804903
Bigscreen is still tethered and relies on base stations, Deckard will be standalone as only standalone headsets make acceptable sales numbers these days. Only autists like me go for the Bigscreens and Meganexes.
>>
>>719804903
So you want something to be lighter than the lightest vr set on the market, while also including cameras for intergrated tracking full body, facial expression and hand, in addition to an on board processor/blue tooth connection to a PC.
Explain how you stuffed more features in less weight, without resorting to occult arts.
>>
>>719805476
Isn't VRC heavily moderated...?
>>
>>719805127
No, it's standalone so it has its own ecosystem run by Meta and runs games on its own processor.
But if you aren't retarded you'll use it to stream games that don't look like shit from your PC wirelessly.
>>
>>719805574
Gabe will do it
>>
>>719805673
Gabe doesn't care anymore, he's in the yacht business now.
>>
>>719805574
Bigscreen is a literally who company who made the lightest headset out there. Meanwhile Valve is Valve and they've had years to cook something up. If there's somebody who can make it happen, it's them.
>>
>>719805629
By pedophiles, yes.
>>
>>719803049
yep thats me.
twice actually
>>
Whats the optimal headset for sim shit? Don't want a battery, don't want wireless, don't really even need controllers, just want maximum resolution, FOV, refresh rate. Not that the other stuff isn't fun, but I've got an old Quest 2 lying around for the odd time I want to play Phasmophobia or whatever.
>>
>>719805731
Gabe's not getting younger. He'll have to start putting in real work into VR if he really wants to dodge death and live forever in one way or another.
>>
>>719805673
>gabe reveals the sign language study he did for half life 3 was a secret program to harvest the brains of Deaf people used to complex symbol compression in physical movements
>uses their neurological compression models to train an LLM to read your body's movements through gloves alone
>designs a headset + gloves powered by the souls of the Deaf
>>
>>719805861
Depends on what you want. Either Bigscreen Beyond 2 or one of the newer Pimax, depending if you want something light with a good screen or swimming goggles with a better screen.
>>
But I get too motion sick
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>>719803049
>annoying to set up for a quick play session
>every headset is uncomfortable except for the beyond
>standalone headsets last only 10 mins on battery
>no games
>>
>>719805629
Only if someone reports it. I've encountered full on orgies in public bar worlds that had the fig leaf of a bouncer asking for age of date of birth.
The devs explicitly put a sign on loading screens that says, "what goes on in private worlds is private". They don't give a fuck now that they've implemented the (optional) age verification system and whatever furry orgies and lap dance worlds that pop up are age gated.
>>
I have this issue with bot a VR headset and Arcade 1up...
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>>719803049
I play it for the NTR.
>>
You're wrong, I used it 2 days ago for intense pornographic purposes
>>
>>719803685
I expect it to do things correctly
>Controllers can pair with the headset or with the PC
>Tracking can be inside-out from the headset or with the lighthouses
>Proper USBC + Displayport cable, not compressed USB streaming like some kind of hooligan
>Headset is not running a locked-down Android spin and you don't need to hook up a PC to escape the walled garden, possibly even a Linux system like the Deck
>Not a cutrate headstrap that needs to be replaced as the first thing you do, like you're on some budget airliner
>As a far removed possibility the headset isn't stuffed with a proprietary computer and battery, but can instead just werk with wireless, battery and/or compute modules that aren't strapped to your head, so you don't have a bunch of components that need to be exchanged every couple of years tied to a headset that will continue to be pretty good for the next 10 years. There's a few wireless add-ons for Index and BSB, but they're overpriced vaporware.
>>719804903
BS is also not a standalone headset.
>>
>>719803049
I just want games to use the motion controllers. There's an absurd amount of potential for the controllers, NOT the stupid fucking headset.
>>
>>719803685
The Steam Deck proved just much developer support they can get due to the overwhelming amount of customers they have. They've also finally proven themselves that they can properly support a device unlike previous attempts. Basically, I would expect another Steam Deck situation. Valve/Steam has become a powerful and trusted brand. There are people who would be willing to try out anything Valve pushes out. Steam Deck people are also likely to give it a shot. Devs will likely try to cash in on the initial hype/release of the Deckard and have games ready to go. A snowball effect for pushing VR games. I don't expect it to go full mainstream, but I do expect it to make just as big of waves as Quest.
>>
>>719805127
The ones for a 1000 bucks are only running the games on PC and are mostly not even wireless you pay for better screens, fov and traking. The real thing you so smugly mention does not exist. Also meta quest 3 and 3s are standalone capable for phone level shit
>>
>Devs will likely try to cash in on the initial hype/release of the Deckard and have games ready to go
> and have games ready to go
lmao
>>
>>719806470
>>Proper USBC + Displayport cable, not compressed USB streaming like some kind of hooligan
I miss my original Rift sometimes
>>
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>>719803049
I use it multiple times a month to play VR pinball thoughbeit
>>
I use it once a month when my favorite Patreon artists release new content
>>
i use it to browse /v/ with a giant virtual megadome like i'm the architect
>>
>>719806470
>possibly even a Linux system like the Deck
I believe steam datamines have shown that it's basically a Steam Deck for VR. A standalone headset that can also properly be wired up to a computer. Last year they updated Steam VR to have the same UI as the Steam Deck. There's a mock up for the controllers based on datamined or leaked info that basically shows they intend to be fully featured so that anything you can play on the Deck will also be playable on the Deckard.
>>
>>719804354
this
>>
>>719806887
UEVR is at least showing off how simple it would be to port more games into a playable state, so most of what they'd be doing is leading horses to water, same as they did with Proton and DXVK.
The bottleneck will always be that not even flat consoles are releasing any games, basically the same thing that sunk 2010s VR.
It's a bit of a shame that the 2000s were the decade where VR was in a total lull, since that was when there actually was an overinflated games industry that would have jumped on it.
>>
>>719803049
i want to buy one exclusively for cooming purposes, i'm still on the fence about it
>>
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How do I sideload APKs without having to make a dev account (give real telemetry/identifiable info to zucc)?
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>>719804174
What's the appeal of doing that?
>>
>>719808056
You have to Suck the Zuck
>>
They got rid of Echo VR and that was the only game I would come back and play sometimes. I tried it spiritual successor and its Orion Drift and that shit sucks with gorilla tag mechanics.
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But there's a lot of new games coming out soon.
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>>719803049
>headset is slightly more than the cost of a pair of socks
>this is a big deal
>>
>>719808252
I do not want to suck the zucc please
>>
>719808898
ai generated bait, no (You)
>>
>>719808208
It's more immersive, but I wouldn't suggest going out of your way to play games like this. I do it because I don't have room for a tv in my bedroom.
>>
>>719803685
My dream is for wireless that's visually indistinguishable from displayport someday. But I won't hold my breath.
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>>719803049
I just really wanted to try the VR porn.
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>>719803049
VR is really fun
>>
>>719808510
does the ready or not mod have voice control?
>>
I don't know why none of you mention uevr, vorpx, or Luke ross mods, with the right config, you can make any old game look like authentic vr, just without motion controls.
Its 1000x more immersive than flatscreen gaming and honestly breathtaking.
I mean I literally played dark souls 1 in first person, and while some parts were annoying, going into ando Londo first person for the first time was honestly breathtaking. I played new vegas recently with the new motion control mods and it was great. You guys are missing out.
>>
VR needs some ultra fucking advanced haptic gloves that are also completely lagless
>>
I play walkabout golf weekly. While the novelty has worn off, everytime i
Put on the headset it still feels immsersive as fuck. I honestly think you guys have your dopamine receptors so fried you just lay in bed on your phones.
>>
>>719809658
https://www.youtube.com/watch?v=cEZsGUqgtHQ
>>
>>719803685
The only affordable good headset is a zuck tracking device which still has lacking specs
>>
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>>719809595
>uevr, vorpx, or Luke ross mods
Disgusting.
>>
It's unfortunate that headsets seem to be pushing for higher fov but loosing overlap in the process. Haven't touched VR in forever but I remember feeling 3d presence was a big part of the immersion.
>>
>>719810047
I want to buy DLC maps...but I can never pull the trigger. Also, whatever that upside down map is. Fuck that map.
>>
>>719809595
>just without motion controls
not vr
>>
>>719810654
If you config them properly it's indistinguishable from native vr games. I've always wanted to play my favorite old games in vr as a kid and now I can so it's a godsend for me. Maybe you just have different priorities
>>
i have to get one next year
>>
>>719810823
lmao
>>
>>719810729
Fair enough. For me vr was always being immersed in a true 3d enviorment with decent visual fidelity. Having to play bioshock one with a gamepad didn't really hamper my enjoyment of it.
>>
>>719810728
The gravity city map? Yea it hard and not traditional golf.
>>
>>719810729
what is it then? Should people make HMD threads instead of VR threads like they aren't the same hardware?
>>
>>719803049
When my brother gave me quest 2 for my birthday a couple years ago I used it so fucking much for a year or so.
Since them I've been using it on and off. Sometimes I spend months without touching it, but it's always fun to turn it on and play some beatsaber, Blade and Sorcery, and whatever random new game that calls my attention.
Virtual Desktop is a must have as far as I'm concerned.
>>
>>719803049
i used it for several years until i had played every game worth playing on it
i did my part
it was the devs that fucked up, both software and hardware
>>
>>719803049
Bought it 2 years ago and still having a blast, sucks to be friendless fag like OP
>>
>>719804332
>None of these technologies exist at anywhere near the point where they could be integrated into a mass market product
quite a few of these features already exist on modern vr headsets tho?
>Integrated eye tracking for foveated rendering to fix any performance concerns
already a thing
>Integrated expression tracking
it's called face tracking and it's already a thing (but only really used by vrchat troons)
>fully wireless
also a common feature
>>
>>719803049
i've used a VR headset near daily since 2014
>>
>>719808252
https://www.youtube.com/watch?v=n8sNoGaeeMc
>>
>>719812373
What do you use it for?
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>>719803049
Eh, it's still nice when I want to be a lazy shit and watch movies in bed.
>>
>>719812761
Elite Dangerous and sim racing
>>
>>719808056
There's an app on the store called file manager or something that the creator of quest game optimizer made. In theory it should let you sideload shit.
>>
I liked this one
>>
vr devs (and vr users) just need to realize that shooting games are by far the most boring shit you can do in vr. stuff like beatsaber, mfs2020/2024 or vr chat is way more fun than shooting gallery #353467347.

MFS in particular is probably one of the coolest vr experiences ive ever done
>>
>>719812485
only retarded fat and bald chavs have tattoos btw
>>
>>719803049
2 months? I used it for 30 minutes and my index has been sitting in dust for 2 years
>>
>>719803049
it would have been fun too if mark retardberg didn't spend all his billions on fucking VR facebook.
People wanted games, they got metaverse.
I'm still going to develop some small projects for VR though because I like the technology.
>>
>>719803049
You just reminded me that now that I have a high end PC I can buy the best headset there is and enjoy shit.
>>
>>719813873
daily reminder that, for vr, even 4090 is poorfag tier
>>
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My eyes are too sensitive for it and now im trying to sell mine for 450euros but nobody will bite :P Like to me the pixels are too noticable and shit is too rough.
>>
>>719813987
I miss the VR chat drinking sessions, but it always felt so janky and it would get frozen sometimes, I had a 2080S at the time and using the Quest 2, Half Life Alyx would also get fucked very easily.
>>
>>719813525
the best use for VR is for immersive experiences, that is literally what VR does better than flat gaming and so few companies lean into it.
>>
vr fucking sucks if you wear glasses desu
>>
>>719813542
rattled a meta shill I see
>>
>>719814210
just walking around interesting environments in vr is no joke cool as fuck.

also for creative stuff its also really neat, i sometimes to blender 3d modeling sculpting and ive started jumping into vr while im doing it and it makes a world of difference when trying to judge shit like proportions
>>
>>719803049
setting up my friends and family to play superhot was worth it
>>
>>719814658
>i sometimes to blender 3d modeling sculpting and ive started jumping into vr while im doing it and it makes a world of difference when trying to judge shit like proportion
can you write more about this?
or maybe link to a vid that talks about it, how to do it etc
>>
>>719814546
what do you mean? i'm just saying that everyone knows that anyone with tattoos is a subhuman
>>
>>719810654
noob
>>
>>719814949
I mean you can't just sit there and have anything bad said about sucking off zuck can you? you have to flail about to see what sticks.
Funny little defense mechanism you have
>>
>>719815091
hmm, what do you mean?
you disagree that only subhumans have tattoos? why?
you genuinely have to be retarded to get one
>>
>>719815158
I mean that I posted a video about Quest headsets and you start saying people with tattoos are subhuman. Sounds like you're a huge faggot getting upset because someone spoke bad about your boyfriend
>>
>>719815264
bro, I don't even disagree that quest is shit. I just though that people with tattoos are subhumans, we can agree on that, right?
>>
>>719815342
yes of course. you're still a huge faggot though , can we agree on that?
>>
>>719815396
>you're still a huge faggot though, can we agree on that?
no. why? I don't remember saying anything wrong, only the facts
only bald fat retards have tattoos is not a controversial statement, i'm sure you can agree
>>
>>719815516
but you are. You got offended because of a video about a Quest headset and went it to a cocksucking defense mode. Otherwise why else post it in response if you're not some mindbroke cock sniffer?
>>
there's nothing to play and porn is a pain
>>
>>719815596
no, i did not. i just wanted mention that tattoos are trash for fat bald retards, why you getting so worked up, mate?
>>
>>719815678
>I'm not upset
>I just reacted to the video like that
lol you fucking huge faggot
>>
>>719815716
i'm not, but at least you didn't call me a fat bald gay retard with tattoos, that would be even worse
there is nothing more pathetic than that, so thanks for that
still don't understand why you reacting so strongly to a simply of truth though, kinda weird but whatever
>>
>>719815894
>a simply
a simple statement*
>>
>>719803049
This was me except it wasn't a VR headset, it was a racing wheel and pedals.
>>
>>719815894
all I'm doing is telling you that you're a huge faggot. How is that reacting? It's quite obvious you've been bummed quite a few times.
>>
>>719816129
> It's quite obvious you've been bummed quite a few times.
No, I don't have any tattoos, bro.
>>
>>719809595
No one talks about UEVR because it's cumbersome and clunky to set up and you likely will still need to tolerate some bugs.
Just like pretty much everything VR-related.
>going into ando Londo first person for the first time was honestly breathtaking
Also you fags overreact to this shit way too much. It's not that immersive or impressive. Especially not without the controllers.
>>
>>719816189
not even your boyfriends name? shocking.
>>
>>719816294
when you see a person with tattoos, you just know "yep, raped and enjoyed it".
no straight man with a brain would get one after all
>>
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>>719815678
>tattoos are trash for fat bald retards
Incorrect.
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>>719803049
I bought the cheap 3s for $250 and only use it for porn. I have no interest in VR gaming
>>
>>719816439
he looks like a public toilet
and like he takes it in the butt
>CALIFORNIA
yep, definitely takes it in the butt
>>
>>719816414
>raped and enjoyed it
only a paki would think of something like that. You're not some smelly brown are you?
>>
>>719804174
Completely replaced all monitors and tvs for me. Even abandoned my movie projector. Use one of the 3 extra virtual desktop monitors as a virtual window using wallpaper engine. 3d screen running 2d to 3d ai generated 3d music videos all day.
>>
>>719816589
no, it's only a natural though
it's like when you see trannies on the street, same thing, you just know
>>
>>719804664
I use virtual desktop for everything but almost all video players support media servers, you just gotta setup a shared folder to use it
>>
>>719816667
it's natural for you to look at men and think of rape? See . I told you you were a huge faggot.
>>
>>719804003
>foveated rendering
Why yes, I do love built-in ambient occlusion so my games look like abysmal dogshit anywhere I'm not directly looking at. how could you tell?
>>
>>719816540
Lmao.
You're never getting laid but you should still at least touch some grass. Maybe then you'll stop being a coping fat bald retard online.
>>
>>719816739
No, only for "people" with tattoos and other subhumans, like trannies etc
>>
>>719816805
you look at men and think of rape. you're clearly some brown gay paki , probably got bummed when you were a child or something
it's ok , we'll be deporting you soon
>>
>>719814925
https://youtu.be/V7xz6M1y8qA
>>
>>719805861
Bigscreen2 for comfort and if you would want to sleep in it (requires base stations and controllers bought separately) or psvr2 for price i guess since it's self contained also has better blacks. Needs the pc adapter
>>
>>719809357
You can already do this, just don't use steamVR lmao. Wiredfags are coping.
>>
>>719816778
>coping fat bald retard online.
I don't have tattoos and I don't like simracing.

>>719816856
Creatures with tattoos and other subhumans like trannies are not men, bro.
>>
>>719816939
you keep saying it like i'm supposed to take offense to it. I agree with you 100%, little brown homo
>>
>>719816596
That VD window is a great idea actually. Do you just cast to the meta site?
>>
>>719816939
>I don't have tattoos and I don't like simracing.
I do
https://www.youtube.com/watch?v=XWyvB6L-pKU
did my sim rig trigger you and make you seethe? lol
>>
>>719808029
Even flat cooling, you can make the screen as big as you want and bring it as close as you want. Only need one hand to browse
>>
>>719816856
>probably got bummed when you were a child or something
Now that you mentioned, tattoos are a good sign of troubled childhood.
gay? molested as a child
trans? molested as a child
has tattoos? molested as a child
Makes sense.

>>719817030
Why are you insulting me though? All I did was to call subhumans subhuman. You took offense in that for some reason. Weird.
>>
>>719817248
what was it which triggered you the most?
>>
>>719817243
Cooming
>>
>>719817231
>I do
That's what I'm saying, it was misattributed. Kinda unfair.
>>
>>719809595
Its because these threads are mostly curated by "pick up stuff simulator" devs.
>>
>>719810729
UEVR has motion controls. Can even add gesture controls for stuff like melee and throwing nades
>>
>>719816439
tattoos are a sign of low iq
>>
>>719803049
I got it for very cheap. Fuck you
>>
>>719817541
yes. I'm not that bright and I have them.
>>
>>719810823
Anyone against uevr is a failed vr dev shill. They're reliant on keeping the market segmented to not have to compete with real games.
>>
>>719803049
I loved my Virtual Boy. Plus I'm part of an exclusive club that played the best Wario game.
>>
>>719803049
Wake me up when we have full ar with sleek lenses or full dive
>>
>>719816253
Its literally one click. Maybe 3 if you install a config file. But yes the world is filled with literal retards
>>
>>719817124
Nah. Is just blowing one up to a super wide I windows settings, to cover up as much as possible. There's usually just a sliver of vd background visible. I'm doing this in the apartment environments. And I bring one end as close as possible to the fake environment window. Curve it a bit and it covers basically the whole thing. The for wallpaper engine is zoom out and change the position to 60 which moves everything to the right so I'm only using half of that monitor. I only need tk do that because actually super wide backgrounds are rare. And I use wallpaper engine because theirs are dynamic or video wallpapers. They're even audio responsive which makes it even cooler. And it's only like 5$
>>
>>719806201
>>annoying to set up for a quick play session
Only thing that can get annoying is setting up your full body tracking

>>every headset is uncomfortable except for the beyond
I sleep on my Quest 2 with aftermarket straps/interface, you get used to it

>>standalone headsets last only 10 mins on battery
2 Power banks at 10k-20k mAh with PD strapped with velcro on the back of your headset will make it last literally forever
>>
>>719817616
I'm just confused why this board and thread hyper fixates on surface water vr games. Like it's the tip of the iceberg you can play pretty much any beloved old sp game in vr without paying really anything and I get verbally attacked for it. I don't get it
>>
>>719808354
I think there's a revival project
>https://old.reddit.com/r/EchoArena/comments/19fdlou/yes_echovr_is_back/
Not sure how it has developed and it's a Discord thing.
>>719810729
Motion controls don't define VR just because consolefags got all icky about the Kinect and don't accept the superiority of motion. If it werks, then it werks, cockpit sims are VR too.
>>
>>719818468
>Motion controls don't define VR
it does if you have a quest.
>>
>>719818428
The number one shill of these threads is the hot dogs and horseshoes dev. He finally stopped shilling his game after everyone said it was gay. Also alyx fan boys claiming it's "the only real vr game" which actual vr mod players know thats a damn lie. They start exposing themselves when you get them talking about sales. Then they reveal their perspective is that of a developer, not a gamer. Then the anti mod sentiment starts making sense.
>>
>>719818634
Also the anti mod sentiment is coming from an organized group that started as anti palworld then shifted to anti unreal. And because uevr is unreal it gets attacked by that same group.
>>
>>719818589
I have a quest 3 and have been using uevr and Luke ross for games, and it's my favorite of playing older titles.
Motion controls are less important to me than being immersed in a breathtaking 3d world so to each is own.
>>
>>719818854
But that group was literally using Indian shills and we kept badgering them for being Indian and the entire country is openly anti Indian now so I haven't seen their Indian paid posters in these threads for a long while. They were usually the ones starting them and if the first 20 posts aren't negative they abandoned thread and start a new one. Now actual vr posters just use it as a template because it gets traction.
>>
>>719818958
I tried a few of the mods for regular flat games. They're not something I could sit and play through, seemed a bit too janky for me to enjoy it.
>>
>>719803049
jokes on you, i use mine every week
for porn and its worth it for that alone
>>
>>719819163
Thats understandable, just make sure you follow profiles correctly anon
Not trying to shill vorpx because I think it should be free, but i set up bioshock 1 last week following a guide and it was fucking cool, looked just like a native vr game, I flinched when the plane crashes through at the start of the game. But ye the jank is def there
>>
>>719820039
I've had VorpX for years. I bought it when it first worked with Skyrim (before the VR version released). The last time I used it was Dragon's Dogma about 5 years ago.
>>
>>719820039
VorpX can do proper stereo rendering? I tried free stuff like SuperDepth3D and it's just off.
Man I'd fucking kill to play X4 in proper VR
>>
>>719820649
Not to sure, for most games I would venture to say no which is a shame.
The thing about vorpx is, if you know what your doing you can make every first person game a true vr experience with tinkering the settings. I made fallout 3 into a real vr experience I just wish there were motion control mods.
>>
>>719820529
Ye it's gotten quite a bit better since those 5 years. If your into it, try using it for dishonored 1. It works amazingly well.
>>
>>719820529
Vorpx is my most regretted purchase. You need a 5000 series basically to get any use of it. It is a resource hog. Uevr can even be run on a 1080 for same titles that vorpx works on
>>
>>719803049
Anyone who lived through the early years of consoles should have known exactly where this was going.
Expensive peripherals never get developer support because too few people own them to make it financially viable.
>>
>>719821327
My 1080 ti works great for older vorpx titles fallout 3 and nv, bioshock 1 2 and infinite, dishonored, and other shit. You mean newer titles right?
>>
>>719803049
In all fairness, I buy tons of things I don't use.
>>
>Played the Undead Citadel demo
>It's complete fucking dogshit combat
>Even the camera controls are fucked and will spin you randomly for no reason
>>
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>>719803049
It's fun for flat games+mods. Stuff like Doom and Bethesda games are more fun in VR. Actual VR games are dire sadly. Ghost Town and Arken Age this year were OK, but I doubt that we are getting a lot of high quality releases down the road.
>>
>>719804003
>>Integrated full body tracking
what the fuck does this even mean? How could this possibly work even remotely as good as current trackers
>>
>>719822087
Ghost town was decent, ArkenAge was overhyped trash, it's just arena after arena filled with fodder and a loading screen to segregate arenas
>>
>>719814136
CPU cache and VRAM are your issues. Get as much L3 cache as you can (easy with cheap am4 x3d ryzens) and as much VRAM as you can afford on a GPU.
>>
>>719822264
The quest 3 cameras can do upper body tracking with pretty high accuracy.
If you slap cameras in front, in the back, on the controllers then you could do a really good FBT estimation.
>>
>>719803049
still use it, vr porn is amazing
>>
>>719803049
Hey! I used mine for 8 months and I still occasionally fap or race a couple of laps in Assetto Corsa in VR.
>>
>>719822387
the quest 3 camera can do hand tracking in a pretty jank way and thats about it. Still sends people flying because it thinks you are trying to move the non existent sticks all the time.
>>
>>719822331
Is there any good medieval fantasy vr game rpg shit?
>>
>>719822515
>thats about it
You haven't tried it. The upper body estimation is extremely good. You can forward the data with virtual desktop and it all shows up as emulated vive trackers in steamvr.
In fact since the cameras can almost see your arms and shoulders it really helps when your hand controller get occluded for example if you're reaching behind since the upper tracking + imu work in tandem to do a better estimation.
Anyway we both know it won't happen anyway but it's technically possible. Some furfag trained a model to use 4 webcams on PC covering a play area to do full FBT without having to put on trackers with really good accuracy as well.
>>
>>719822593
skyrim
>>
>>719822593
Blade & Sorcery has a campaign mode thats a soft roguelike and progression but isn't really an RPG
Behemoth is probably the closest thing we have to a good medieval VR RPG, it was overshadowed by Metro when it released which is why I assume everyone forgets about it and shills Grimlord instead
>>
>>719803685
6 dof in every game just like dolphin vr did with wii and gc games in 2016. Adding full linux support with a compatibility layer like proton seems very feasible and would push the vr medium forward.
>>
>>719819235
It's was funny explaining to another dude what VR porn is like.
>so like are you in the room and watch people fuck
>no dude, you're the guy and are fucking the girl
>daaamn
>>
>>719822391
I was thinking about buying a good fleshlight for the ultimate coomer experience with vr. Worth it you think?
>>
>>719803049
I didnt fall for this marketing gimmick
In fact nobody I knew did
>>
>>719822953
>>719822989
What about the new game drakkenridge?
>>
>>719823019
The average person is such a fucking retard
>>
>>719822807
>Some furfag trained a model to use 4 webcams on PC covering a play area to do full FBT without having to put on trackers with really good accuracy as well.

How good? SlimeVR tier?
I guess that also means Singularis won't be a scam at least?
>>
>>719803049
I bought it for Immersed, not for games.
>>
I'm so confused. A lot of you fags say you use it for movies but the flatscreen is a less powerful 720p, how do you tolerate that shit? The pixel density is horrible
>>
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Has anyone bought this? I finished ITR already
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>>719809540
wtf?? does RE8's VR mod have full hand and gun controls like this?? since when...
when i played it earlier this year you couldnt throw your gun around or use your hand freely to punch..
>>
>>719823961
That's the PSVR2 version
>>
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>>719806470
>>Proper USBC + Displayport cable, not compressed USB streaming like some kind of hooligan

I don't understand why people are so obsessed with tethered. WiFi 7 solves all the bandwidth issues at current resolutions and even the Quest 3 would be fine if they had better decoders for HEVC or AV1. I'll never go back to wired.
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>>719823961
Because he's playing the PSVR version
Sony for some reason are happy to share all their exclusives with Microsoft except for their VR titles
You know that VR thing sony tried and gave up on? Oh and then they tried and gave up again on
They will never port any of the RE VR titles
>>
>>719824374
>WiFi 7 solves all the bandwidth issues at current resolutions
I have like a 50mbps (lowend) internet speed and tried to use Airlink wifi with the quest 3 and it was MEeeeGA laggy , ran at like literally 2 fps or some shit.
Do i REALLY need some fucking wifi 6 or even 7 router? i dont have a router, just a modem combined with a router from my ISP (some wifi 5g shit).

Im just wondering if 50mbps speed is useless for wireless quest 3? or is it all about that wifi 6 router... it's frustrating
>>
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>>719803049
i use mine to rave on acid and fuck my friends on vrchat regularly
>>
>>719824819
>>719824170
Are you guys certain it's PSVR2 exclusive? I was thinking maybe it's that Praydog mod for PCVR that enables hand motions somehow. Ah well, not a huge deal. The head controls for the gun aiming work well too
>>
>>719824374
because they don't know any better
you need compression and foveated rendering for extremely high res vr headset regardless, there is simply no option of rawdogging 5000^2 per eye at 90+hz like a retard
the future is behind software encoding though, not the off-the-shelf garbage like HEVC or AV1 etc, they are designed for bandwidth saving first and foremost.
we are not really bandwidth limited for wireless PCVR streaming, 1gig per second is easily doable for wifi7, so the design tradeoffs are different

>>719824872
your internet speed has nothing to do with it, you chimpanzee
it's LAN
and yes, you need a dedicated router
>>
>>719824872
your PC needs to be wired to the router, quest3 works fine with wifi6 6gz
>>
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>>719803049
just had a wank in mine
you're argument is invalid
>>
>>719825143
>and yes, you need a dedicated router
why? isn't it just the headset communicating directly with your pc? I can't see why you'd need a high bandwidth router for that, just a high bandwidth wifi network adapter in your pc
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>>719825239
>high bandwidth wifi network adapter in your pc
windows software is so shit that you might likely run into problem lol
>>
get a usb-c lan dongle
>>
>>719825239
adapters are sucky, on windows and in general
it's mostly software issue
a dedicated routed connected with cable to your pc is just more reliable
that's the sad state of affairs, thanks braindead retards at intel who made the drivers

>>719825297
it's not just windows unfortunately
>>
>>719806651
Arkham Shadow looks great for a standalone game
>>
>>719809595
Vorpx is fucking terrible. UEVR a broken, unpolished mess (System Shock Remake is the only game i'd recommend with it), and Luke Ross's mods look and play like shit
>>
>>719810823
Name one UEVR game with manual reloading. They play like glofied Wii games. UEVR is a gimmick. And does Luke Ross's mods even have 6dof controls?
>>
>>719827169
Lol manual reloading is a gimmick. Only mobile devs push this as "true vr"
>>
>>719825239
The wifi adapters are throttled. You can "unlock" their full speed if you hack/mod them tho. But also they won't be as fast as an actual router. Those are not just empty plastic boxes
>>
>>719827320
>Lol manual reloading is a gimmick.
Cope
>>
>>719803049
I literally just finished a session of playing Metro. It's fucking kino I'll have you know.
>>
>>719824872
Internet speed doesn't matter. You dont "need" a wifi 6 router but you'll be glad you spent the extra 20$ over a wfif5. (Wifi 5 gets max 1200mbps on quest, wifi 6 gets max 2400) for almost double the speed. The reason you "need" a dedicated router is if your wifi is sharing the channel with any other devices it will cause noticeable lag. But if you can seperate channels you can save the best one for the quest and it will be fine. The isp provided wifi is usually mesh and mesh doesn't work unless you can restrict it to just 5g or 6g. But that will lock out older devices from connecting to it since they are 2.4g. It HAS to be wored to the pc with a cat 6 ethernet cord. (The cat type is only relevant if the isp set it up a decade ago and never updated the wire). This solves almost all issues with vd, airlink or steamlink
>>
>>719827320
>physically interacting with objects inside the game world instead of pushing a button and watching an animation is a gimmick
literal retard
>>719827591
>Sitting with your back against the wall panic reloading while enemies rush you is something you can never experience in non VR vidya
>>
>>719827530
Manual reloading usually sucks cause shitty mobile devs usually can't get detection right.
>>
>>719827897
Who are you talking to?
>>
>>719803584
tomorrow
>>
>>719803049
I use my regularly. Mostly for Ragnarök, but still.
>>
>>719823637
Wtf are you watching from. Vd does 2560x1440. If you mean official streaming sites like Netflix, theyre bound by contract to have max 720 to deter bootleggers. But bootlegfers tend to have 1080 plus once you got the video file on your pc you can upscale if you like. Personally I turn all my movies and shows to 3d. It kinda inadvertently upscales or at least feels like it
>>
>>719828012
People who dont want to buy his mobile slop
>>
Not every games benefit from manual reloading. Stop being a cunt.
>>
>>719827884
Thank you for the detailed answer anon, much appreciated. Guess ill try some dedicated router from amazon, hopefully they're not mostly trash or something. I know almost nothing about routers
>>
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>>719828241
>this whole post
>>
>>719828241
The flatscreen mode is
Literally 720p you can upscale movies all you want but it stays at the same pixel density
>>
>>719826948
>UEVR a broken, unpolished mess
skill issue
>>
>>719828327
What the fuck are you talking about?
>>
Any new and interesting games?
>>
>>719823065
Yes. They honestly feel better than 90% of real pussy. And the ones they didn't beat were basically gymnasts and shit. But skip traditional flashlights and go straight to a tenga that opens in half. I prefer the smaller one with the orbs, better control. Feels like a top notch blow job. Expect to replace then after 6 months, tears will ruin in. The larger ones were annoying and more work for the wrist/arms. But you want the ones that open because you can actually wash and dry them properly. The other ones eternally have shit growing in them.
>>
>>719828410
In the virtual desktop discord they have some tested ones the recommend at different price points. Theres like a command you can out that will oopulate the list
>>
>>719828523
Tf is flat-screen mode? (I dont use the base meta apps)
>>
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>>719823065
Get bluetooth sextoys and get into a vrchat coomer club.
Anime waifu (male) and hmofa paradise VR sexcapades are within your grasp.
>>
>>719828523
even the youtube vr app isn't 720p and supports 8K, your doing something wrong
>>
>>719803049
I use it for porn all the time. there is nothing like staring into the eyes of a whore while cumming.
>>
>>719828896
>hmofa

ew
kys
>>
>>719821849
The one that made me give up on vorpx was borderlands 3 which uevr handled beautifully. Vorpx I was getting like 3 fps
>>
>>719828954
Portal technically worked but looked like ass and could never get used to head aiming
>>
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VR is a must for height difference enjoyers
>>
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I just got a pair of these fucking things because I had to hide some money, and also figured I could take them for my daily walks and shit.
>>
>>719829123
That's me, I enjoy that. Game name?
>>
>>719828523
The desktop monitors go up to 4K
I don't know where the fuck you get your 720p number from
>>
>>719829275
Why did you need to hide money?
>>
>>719828896
>that gif
kek, saved. I like it when old cartoons predict shit in the future
>>
>>719829562
important skill if you have a wife
>>
>>719829562
Tax evasion / gubmint scam. Long story.
>>
>>719829275
>got AR glasses to hide money
wtf?? either you dont have space for a TV or you're just shitposting.
Or is this some retarded form of money laundering?

PSA: these glasses are TRAAAASH and i highly advise everyone to avoid them. Their FOV is absolute gaaarbage and you cant even see the corners of the fucking monitor/screen properly. I returned this shit within 5-10 mins of use
>>
>>719803049
i use mine for vr porn maybe once a month
>>
https://www.youtube.com/watch?v=cAiIiju7lCo
didnt he tease this game, like, 15 yeas ago?

>inb4 tactics hell dead-on-arrival
>>
>>719829382
Sushi ben
>>
>>719829878
>is this some retarded form of money laundering
More or less. I've been doing it for years and years. I won't get too into it but I make several "large" purchases per month. Some I keep, some move on.
>>
>>719829508
>>719828909
https://www.reddit.com/r/virtualreality/s/YHstvwJXNX
>>
I really wish I didn't feel like throwing up and sweating like a pig whenever I put mine on. I feel like I would really enjoy it but whenever I put it on my face starts sweating profoundly and my I feel dizzy and nauseous.
>>
>played a few hours of no man's sky since the update
>keep chasing high scores in H3VR every other day
>jerked off to VR porn this morning
>my kids just 100% completed a pet care game
you talkin' to me?
>>
>>719830862
like even if you just sit still in a 3d environement?
>>
>>719804664
deoVR turns download links into streaming video
>>
>>719830782
>>719829508
>>719828954
>>719828909
in fact it's quite a lot lower. 720p TV has the horizontal resolution of 1280 pixels. Divide that by how many degrees of your vision it covers, that depends on how big it is and how far away it is.

Let's say 40 degrees as that's generally the recommended value. So 1280/40 = 32 pixels per degree. Quest 3's PPD is 25 in the very center and around 19 on average. So it's more like between 480p and 720p in the center and 480p on the edges.
>>
>>719806601
VR is the headset. the waggle is just to bait normalfags. world would be better if VR was properly focused on as an immersive replacement for a monitor, with the motion controls an optional bonus
>>
>>719804664
I use skybox, deovr is a scam company
>>
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VR IS BASED!!!!
>>
Forget about video games. VR should really focus on VR Chat type digital worlds. Most VR games will last for a few hours at best. People dump thousands of hours on digital worlds like VR Chat and Second Life. They should focus on building more VR Chat type games that makes bette and better use of VR stuff.
>>
[ adding stereo3D to DX11 games ]
any DX11(most PS4 era titles) could easily be converted to Stereo-3D using "geo-11" which is like the upgraded version of Nvidia-3D-Vision. https://helixmod.blogspot.com/2022/06/announcing-new-geo-11-3d-driver.html

[ adding 3DoF-VR to DX11 games]
for any DX11 FPS/TPS style game which you can move the camera with your mouse, you can also add head tracking with another app called "Open Track" to convert it from a Stereo-3D to a 3DoF-VR experience.
(You might need to add a camera FoV mod using something like Cheat Engine.)

[ VR mods ]
You can use VorpX (paid 6DoF-VR mod) for most of the AAA titles.
just don't play the online mode(multplayer vs/gacha/MMO), while using VorpX because you could be banned.

for RE Enigine titles,(RE series, Monster Hunter, DMC, SF6) just use REFramework.

for UE4/UE5 games, use UEVR (VorpX also works for old DX11 titles) with UUU and Cheat Engine to slowdown the game speed.
>>
>>719803049
but I touch it all the time?
also myself if you get my drift
>>
>>719829382
But you can do that in vrchat with infinite avatars. Because its like 2 clicks to custom size any avatar. Like a sliding bar.
>>
>>719831365
It looks better than a 1080p projector so I doubt it.
>>
>>719830862
Which headset. The quest 3 is like a 10th of the nausea . And my testing is on vrchat crashes which even after vrlegs is rough on headsets prior to quest 3
>>
>>719818634
alyx shills are genuinely retarded. the game was alright and it was GREAT playing new half-life content, but even the HL2 VR mod is more fun
>>
>>719828562
alright, convinced me to pull my quest 3 out of my closet, which one piece game is that
>>
>>719831546
Not a fan of motion controls or "room scale" vr games in general desu
I mainly play racing and flight sim games/mechwarrior. it just works better in games where you're sitting in a cockpit and using physical controls like a steering wheel or a flightstick
>>
>>719832221
I think it just came out like a year ago
>>
>>719832175
Alyx is fine but anyone pretending it's anything more than a glorified tech demo are delusional.
>>
Is this another poor fag seethe thread, they seem common these days.
>>
>>719832314
oh the rpg one? not the open worldish one from like 2020?
>>
quest 4 and index 2 need to strive for like 5 hour battery life out of the box, my quest 3 with battery strap only lasts for like 3 hours
>>
Why are games on the quest store so generic and basic? They have about as much effort as mobile trash.
Like vr is the future there are options for endless creativity just like when 3d gaming started in the 90s, yet no pioneers seems to be taking advantage of it, why is that? When are we going to have our morrowind, and halo of the vr world?
>>
>>719822807
>Le inside out body tracking
>Be fat PC gamer or a woman
>Can't see your feet because line of sight obstruction
Didn't really think this one through did ya? Why do you think Facebook's solution is ONLY upper arms and chest?

Also,
>if you're reaching behind since the upper tracking + imu work in tandem to do a better estimation.
>Better estimation
>Estimation
So inferior to strapping shit to you to actually know where shit is or having to run a second PC with flaky long-run USB connectivity to a bunch of webcams around the room to get floaty ML body tracking.
>>
>>719833173
Because Quest is mobile trash. Developers pump out garbage because people buy it.
>>
>>719833247
The quest 3 is a good piece of tech that seems to be selling well. Maybe in the next 5 years we will start seeing some good vr stuff.
>>
>>719804903
Bigscreen managed it by literally making a headset that removes EVERYTHING that's not strictly required for virtual reality and offloading as much as humanly possible (They were going to shove the dongles for the controllers in the link box at one point, something that's ACTUALLY nothing weight wise) in order to make it happen. You're not going to have a standalone HMD that competes with a competent VR setup, standalone or proper PCVR, trying to shoot for that kind of weight. The batteries ALONE will kill that prospect immediately.
You can get close if you're not a retard and understand the necessity for physically offloading the processing and batteries to a hip mounted puck thing that gets cabled to the headset if you must have le standalone, but that's the only way that's happening.
>>
>>719833173
Because VR fell into the mobile race-to-the-bottom death spiral. You basically can’t sell a full-priced VR game. Not that there’s anyone to make that kind of thing.
>>
>>719831959
That would involve playing VRchat , and worse still interacting with the people that play VRchat. I'll have to pass on that, but thanks for the info.
>>
>>719809595
>vorpx
Bruv, you don't need to use that "Depth map shader on a 2D render" shit in the current day, we have actual real "Render the game twice for each eye" injection for 3D for eons now. Plus now-a-days it's not locked to nvidia's decrepit shit any more.
https://helixmod.blogspot.com/
>>
>>719833987
>dx11 injection only works on 1000-2000 series nvidia card
uuuuuuurghhhhhh i'm not pulling out my 1080ti for this
>>
>>719834294
>Didn't investigate at all
Here, let me spoonfeed you then.
https://helixmod.blogspot.com/2022/06/announcing-new-geo-11-3d-driver.html
>>
>>719832506
Pretty sure its odyssey. To be sure check the flat2vr discord and go to the uevr>games section and search one piece. Thats where you get the config file for it which is like the latest community made setting profile that fix most issues. And if there are additional mods it needs, they'll usually be pinned to the top of that games section.
>>
>>719834435
well the page with the 3d fix manager installation says otherwise
>>
Best headset for eye and face tracking that's out now or coming out in the future? Has to be actually in market. I'm not digging up a Quest Pro only for it to break in a week.
>>
>>719833173
The only exception for standalone games are pvp based ones. Co op games still tend to be shallow. If you want full single player games your only real option (for constant content) is the UEVR mod. For third person or walking simulator type narrative games maybe the unity injector. Its nowhere near the customizability of uevr so its why I'd limit it to those games mostly.

Also for standalone check out the team beef mods. Most of them are made for standalone
>>
I watch porn on my headset at least once a month
My room is too messy to play anything but seated VR games
>>
>>719834727
vision pro 2 if they give access to eye/face data
>>
>>719809595
>you can make any old game look like authentic vr
BECAUSE YOU CAN PLAY THOSE OLD GAMES JUST FINE WITHOUT VR. YOU RETARD.
>>
Does anyone have the PSVR2? I really want to try the RE games but PSVR2 is an absolute scam
>>
>>719835140
>PSVR2 is an absolute scam
its actually pretty good
has oled and foveated rendering even on pc
>>
>>719835071
What's the best that all the vrchat nerds typically use?
>>
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>>719803584
we love this meme in >>>vg/vrg
>>
if i buy psvr2 can i have a virtual monitor that i can use just like my regular
monitor?
>>
>>719835128
Why would I want to play them in flatscreen? I don't understand your post, vr is immersive and amazing.
>>
>>719835246
there are no objectively best one, the vrc trannies are currently coping
vive has no upper face
qpro only has binary tongue + plus garbage facebook software which breaks it once every two weeks
>>
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>>719835140
I do, it's great value if you also plan to use it on PC, and the RE games are honestly better than overhyped stuff like Half-Life Alyx.
>>
>>719835343
it can do anything because it has native drivers for PC from sony, play vrchat and everything else
>>
>>719835343
You can, but it sucks reading in VR, bigscreen on steamvr is fine tho.
>>
>>719814082
which headset do you have
Most headset screens are not even as bright as a typical laptop screen...
>>
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>>719803049
No, you're not.
>>
>>719835210
Well I mean scam in the sense that it's the most obnoxiously exclusive locked. I want to play those games but am debating the pay out JUST for those games. I already have a Quest 3 to play on PC.

>>719835469
RE4VR is by far my favourite thing I've played in VR so I definitely want to play more RE. I could download the mod for RE7 but honestly my PC is too shit to run it and I was saving upgrading for when the new Valve one comes out.
>>
>>719814301
you can buy lens inserts
https://vroptician.com/prescription-lens-inserts/oculus-quest2
>>
>>719834727
>Has to be actually in market.
Yeah, that doesn't exist.
Good shit is either long out of production (Vive Pro Eye + Vive Facial Tracker, Quest Pro) or you do it yourself with EyeTrackVR and Project Babble. Everything HTC has currently (Vive Focus Vision, XR Elite with the adaptor (Good luck getting a hold of those)) is dogshit in their own special way, facebook don't have anything filling that market, and nothing else currently exists.
Technically the Bigscreen Beyond 2e is being shipped now, but the eye tracking with that isn't even finished software wise, both officially and the eventually superior hobbyist equivalent with Babble and/or EyeTrackVR.
Guess we have to hope the Deckard (Steam Frame is such a retarded name) is halfway decent and slap a camera on the front for Babble to use.
>>
>>719835626
What do ypu play?
>>
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>>719824374
If latency is all that matters (fps games) then wired is still better unless you spend more money on a great wireless router
>>
>>719803049
my living room is messy that's my excuse.
>>
>>719835814
kill yourself
>>
>>719835690
Forgot the PSVR2 exists, but the drivers are being developed by a braindead zoomer type who doesn't know the definition of work ethic, only reason why it even has eye tracking currently is because shit had to be leaked after 4-5 months it was shown to be working fine and force his hand to actually get shit out the door. Doesn't even have proper eyelids (on/off blinking only) for social shit.
Which you'll still need to strap a face cam onto to be full face tracking.
>>
>>719829275
>>719829562
>>719829878
I don't get it. I'm slow
How does purchasing AR glasses help with "hiding money"
>>
>>719836014
>Doesn't even have proper eyelids (on/off blinking only) for social shit.
isn't that a limitation of the hardware
i thought it's like that even on ps5
>>
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>>719835954
>you
>>
>>719834727
Play for Dream
>>
>>719836164
lol
>>
>>719816775
>abysmal dogshit anywhere I'm not directly looking at.
Yes? That's the point? You can't see it if you're not looking at it.
>>
>>719835814
If you can afford VR you can afford $100 for a 6E router
>>
>>719803685
Fucking wireless PC VR, we haven’t had this since the kit for the Vive.
>>
>>719836260
true! usually it is best for the 6e router to only be used for the vr headset too
>>
>>719836102
It is, kinda.
It's a limitation of Sony not paying the loicense to Tobii for full eye expression with their software stack, so you only get gaze, bool blink, and pupil dilation, and hacking around that is 'apparently' impossible.
But hilariously, the pupil dilation is supposedly so shit you can reliably estimate how open the eyelids are with how much jitter you have with the value it gives, which is being worked on currently.
But again, being developed by a braindead zoomer type with no work ethic, so who the fuck knows if that'll actually be released in a timely fashion, if ever, and not ignored behind other features no one asked for.
>>
>>719803049
Wrong
I pretend to be a furry in VRChat every weekend
>>
>>719836198
nta, but foveated is good when you already have good perf, so you can push the res even higher
native res 2xMSAA on periphery
16xSSAA in the foveated region (I tested ~32xSSAA but didn't see any difference)
framebuffer gets too big if you try to render everything at raw res, you need foveated
>>
>>719833173
because there isn't a userbase that can support multiple large games coming out every year yet. theres probably only 2-5m vr headsets total in the world right now, thats a tiny install base.

example: if you're a studio making an AA or AAA tier game that costs 50m usd to make then you need to sell 833k copies at a price of 60 usd to even break even let alone make a profit
>>
>>719836476
You... uhhhhh

okay
>>
>>719836436
The troons that worked on psvr2 toolkit are working to add "partial blinking." , tho it's only simulated due to hardware limitations
>>
>>719836486
meant to >>719816775
>>
>>719803049
Glasses, it's not my fault
I'll buy a pair of vr lenses next time i get my eyes checked, wish i found out that they got a massive price cut a bit earlier
>>
>>719836198
and you definitely can see the shimmering.
you can't lower the res that much
>>
>>719833173
basically, motion sickness fucks up almost any game design including any action of "moving from point A to point B"
VR Waifu porn games actually gives you the most comfy immersive experience, but the whole gaming industry became woke and nobody wants to admit that's the actual future of gaming.
...despite making billions out of sexualized Waifu gachas, so the Gacha companies might catch up at some point.
>>
>>719836598
That's what I mean with reading the pupil dilation jitter yes.
I'm at least curious to see how well it works in real world practice as I know at least a couple of people who run PSVR2's in social VR games.
Assuming it's ever actually released of course.
>>
>>719827169
>does Luke Ross's mods even have 6dof controls?
Lol no
>>
>>719814301
just buy some lense inserts, theres a surprising amount of manufacturers these days, think mine are reloptix or whatever
>>
>>719835736
A bit of all the usual VR recs, excluding VR chat. Plus whatever VR mods of other games I can try, including Doom, Quake, Half-Life 2, Minecraft, etc.
I also use Pistol Whip as a daily cardio.
>>
>>719803545
You can do that?
>>
>>719835814
ive never had a problem with my random wifi 6 nighthawk, got it on sale for 89 bucks during black friday and its run vr through virtual desktop just fine.

dont have the box anymore but it says its a "RAX29 AX2400"
>>
>>719803049
I use it for vr porn games. It's great. Too lazy to play proper vr games lately though especially in this summer heat. Place gets hot enough playing older less demanding games.
>>
>>719836975
>I also use Pistol Whip as a daily cardio.
This and Beat Saber are my how I stay active.
>>
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Devs just need to make games that every true Gamer would want to play.
Games that can only be experienced in VR
Steam it's time you hired me
>>
>>719837182
>>
>>719836975
>>719837230
Speaking of Pistol Whip. Do you manage to use the online functionality to download more songs? The default song list is way too short but when I try the online ones they never download for some reason.
>>
>>719831051
Even keeping it on for 10 minutes makes my face soaked in sweat and makes me dizzy.
>>719832168
Quest 3, the original one. Its the first VR headset I ever tried, still feels too heavy and nauseating for me. I won't buy another VR headset until they make these weight under 100 grams.
>>
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>>719837270
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>>719837363
weight isn't the problem, it's weight distribution. adding a counterbalance weight increases comfort. also if you only used the stock headstrap, it's basically a torture device.
>>
>>719837363
how long have you had it? i went through an acclimation period of about 1.5 weeks where i had pretty bad nausea whenever i played for more than 15-20m but after that i got used to it
>>
>>719835605
Meta Quest 3
>>
>>719837310
I don't have any advice, unfortunately. Worked on my machine.
>>
>>719837723
What headset do you have?
>>
>>719837773
Valve Index.
>>
>>719837463
>no blood or bruises
>no crying/pleading
>no ragdolling
>barely even reacts, just resets to neutral position
>doesn't look afraid or even bothered
I bet you can't even rape or sexually torture her

This needs to be a game for GAMERS
>>
>>719837463
That be super villain simulator?
>>
>>719837931
sexbot quality assurance
>>
>>719836115
It's funny getting wired fags all riled up then they can't reach you on their leash lmao
>>
>>719837806
I have a Quest 3. Not sure why then. I'll have to look into it more I guess
>>
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>>719834506
It works fine, I'm running this on my RTX-3060.
3d fix manager is an app that adds shader patches to the game and not the Stereo3D hack itself.
You use "geo-11" to add Stereo3D functions to 3Dmigoto(you just overwrite 3 files with it), and you also need 3D fix manager to donwnload and apply the latest shader patches from the HelixMod server to your game folder.
>>
>>719837970
>that's the actual name
Haha wtf
>>
>>719836014
>Doesn't even have proper eyelids (on/off blinking only) for social shit.

This is good, social VR needs to be kneecapped as much as possible to get VR out of the image it's for VR chat tranny furry pedophiles
>>
>>719835814
I wish I understood how to set up a new router cause I'd buy a new one right now but I have absolutely no idea how it works.
>>
>>719805671
If you aren't retarded you wouldn't support any slop made by facebook
>>
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>>719837463
I want this the other way around...
Violent Waifu VR fucking when...
>>
>>719838353
> support any slop made by facebook
facebook sells it at a loss
>>
>>719835283
TWO MORE WEEKS!
>>
>>719838551
Doesn't matter, they still make untold billions from retards giving away their data (for free)
>>
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>>719837307
based
I played doom 1 and 2 through in vr
I started master levels but they're kind of shit and it burned me out
might grab the headset tomorrow and pick back up at doom 64
>>
>>719838353
If you aren't retarded you wouldn't even think about buying a VR headset anyway
>>
>>719816775
what the fuck does foveated rendering have to do with ambient occlusion
>>
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>>719839403
What's that? That the new Steam Frame/Deckard controller?
>>
>>719839403
that's an improvement over quest 3, I'm missing the d-pad
>>
>>719839505
Yep, the cad files were leaked
>>
>>719839505
Yeah. Some meshes were included in a SteamVR beta release. Codenamed “Roy.” They dropped the knuckles approach and it looks like they’re making VR controllers that have the same set of inputs as regular controllers.
>>
>>719803049
GET THE WALKING DEAD SAINTS AND SINNERS NIGGERS
>>
>>719839853
Is it actually good? I got put off zombie VR shooters after how fucking boring the Arizona sunshine games were.
>>
>>719840007
YES
>>
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>>719839720
>Codenamed “Roy.”
noice
>>
Yup. I played Half Life Alyx and a couple hours of Beat Saber and haven't played it in like 2 months. I didn't even play RE4 beyond a couple hours. It just sucked that the batery lasted so little. I know you can get extra batteries but I didn't want to pay more money. I did get it used for a lower price but still.
>>
>>719840730
>extra batteries
imagine not having a powerbank
>>
VRbros, build a treadmill
https://youtu.be/EzYy1MZocXU
>>
My headset is just glued to my racing wheel at this point. Any time I use a game with that wheel, I'm in VR with it.
>>
>>719841616
what if
instead of 1 treadmill
you have like 300 trackball mice and you walk on the balls
>>
>>719841460
I did add one with some straps but it adds extra weight to the back of my head I didn't like it. I see there are some specific straps that spread the weight more evenly.
>>
>>719841793
people have thought of that but it just ends up being not much different from a slidemill but bumpy
the only thing thatll feel like real walking is a real treadmill and you can either get those cheap but linear or omnidirectional but expensive as fuck
>>
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>>719816885
>and if you would want to sleep in it
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>>719842229
there's weirdos that live in vrchat
they only leave vr to take a shit
>>
>>719835343
Not as good as quest with virtual desktop. Steamvr overlays are pretty trash. But thats likely getting updated this year. Cause steam frame is calling overlays frames now. And theyre going to have a frame store.
>>
>>719835345
Best way to describe it is vr is like maximum big screen. Even an actual movie theater is small compared to playing it in vr.
>>
>>719842343
imagine how shit you life must be for someone to reach this point.
>>
>>719803049
I use it for porn
>>
>>719842343
I dont even leave to take a shit. Its literally the best way to shit.
>>
>>719842343
wouldn't that destroy your eyes? is that a big concern with VR? not to sound like my parents but having them literally an inch or less from your eyeballs must change the equation...
>>
>>719842229
Its actually pretty sweet. Although I've only done it once cause I use a halo strap and it sounds like it breaking when sleeping with it. But if I had the gpu for it and maybe a second headset set up for sleeping I would.
>>
>>719842550
The screen brightness is actually low. The screens are designed to be at focal length infinite (5 meters) when viewed from the lens. The light basically comes in your eyes parallel so you don't strain for focus
>>
>>719842550
It fixes myopia or some shit. Only downside might be the blue light but thays probably a meme just to sell retards "gamer glasses"
>>
>>719842654
interesting, thank you
>>
>>719842343
Shitting in VR is like being Rick Sanchez irl
>>
>>719809595
i am constantly trying to beat the drum that VR is semi wasted on making almost eclusively first person focused games. I played through KH3 entirely through UEVR and the cutscenes were sorta fucked but turning the worldscale down and having everything look like i was playing with miniatures on a tabletop gave me the same feelings that i had when i played games as a kid.
>>
>>719839403
>>719839720
The idea of the Deckard or whatever it ends up being called is to not only be a standalone headset like the quest, but to be an all in one general gaming device.
There's references to the cinema mode that you get put into when you launch a non-vr game having an automatic 3D screen conversion, so that you can play flatscreen games in stereoscopic 3D. The controllers are designed to have all the same inputs as an xbox controller so that you can play any flatscreen game on a virtual 3D monitor, but the controllers are still separate so that you can use them for actual vr games with the same layout as a Quest controller (Up and Right on the dpad being Quest's Y and X for example).
They essentially want it to be a Steam Deck with a virtual screen that can also play VR games.
>>
>>719842996
I'm dissapointed there's no vampire survivors type game in vr. I think the whole autoaim/auto fire mechanics would work well in vr, since you can concentrate on watching the enemies get obliterated. Or that one gacha with the girls with guns. Gacha should be a mainstay of VR. Especially since its 100% whale and gooner based
>>
>>719803049
Ahh so don't get scammed just like I thought, awesome
>>
>>719843237
The question for developers ultimately comes down to: Why would I make this specifically for VR when there's arguably a bigger market for a flat version of the game? Ideally devs would do both but when it comes to priority VR is rarely the top dog.
>>
>>719803049
Subnautica is unplayable once you've tried it in VR. It's the superior experience in every way.
>>
>>719843237
Survivors would feel like ass in first-person. You're supposed to have a decent view of what's all around you.
>>
>>719843849
You will just get mirrors like driving a car.
>>
>>719843695
It's also unplayable in VR in an official capacity since they literally did nothing other than "VR on" in Unity, despite 90% of menus/interactions being two inches from your eyes.
>>
How's the porn?
>>
>>719843237
there's a vr mod for risk of rain 2
>>
>>719838521
I'm assuming some used the unreal engine editor to do this?

What happened with this game? I hear/saw the animations were insanely detailed, and it was always shilled here on /v/. I hear he released some loli/shota shit or something?
>>
>>719843612
at this point it feels like developing a "VR mode" that just allows stereoscopic 3D and some changes like world scale/UI distance and whatnot alongside the maingame shouldnt be all that much extra but im quite literally just talking out of my ass here. when mods can make lots of games just werk, i feel like putting a bit of time into adding it to the main game could go a long way so it doesnt HAVE to be developed FOR VR but it can be played in VR, witholding motion controls and might convince people to pick up a headset just to play whatever sloppa of their choosing in a new way.
>>
>>719803049
I used it every day.
UEVR changed everything, maybe you didn't understand why people were talking about how huge that was going to be in VR threads before it came out. But now VR is compatible with a lot of games through unofficial modding.

If you feel scammed by it then that's how you choose to see it. All i wanted was to play my games in VR. To be more immersive in my own games that i play all the time.
>>
>>719844254
>VR is compatible with a lot of games through unofficial modding.

Throw me some suggestions because I tried playing games like RE2 VR, and it was one of the worst experiences - Vorpx levels - that I've played in a while. The integration feels paper thin with motion controls, I might as well be at a desk with a keyboard and mouse. You can't even manually reload. It's gotta be the PC VR experience because on standalone:

Doom 3 VR on Quest 2 (beef team mod) is extremely good, will probably play Doom 3 completely in VR (never finished the OG game).

I am looking for Resident Evil 4's VR (the quest 2 version) equivalent in terms of modding or gameplay, maybe a notch or two below but that's what I want, anything close to this where VR almost completely changes the experience into something familiar but fresh.
>>
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Derail Valley feels both comfy and stressful simultaneously.
>>
>>719844548
hey, ever tried not redditspacing, you retarded nigger?
>>
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>>719803049
Any game with a linear campaign that isn't a shooter? Roguelike is fine
>>
>>719844598
one of the most realistic railroading games I've ever played that actually gives you the feel of what a railroader does at work day to day. Incredible physics too, they got everything just right (I ran trains for the railroad so I can say it's good shit). Don't have a VR but this thread is tempting me.
Do you guys think I should wait to see what this new Steam thing looks like before getting anything? Is it supposed to be good?
>>
>>719803049
I stopped using mine cause one of my controllers started acting up and nobody sold replacement controllers (WMR), it wasn't cause I got bored of it.
>>
>>719844548
>The integration feels paper thin with motion controls,
That's the problem you will run into with most games because they aren't officially developed in that way. The only way you can make a VR game feel like it was developed with these controls ind mind if you make a separate build.

The best example i can give you of a game of where it feels like it's almost native is Subnautica Submersed VR mod. Or if you're asking for UEVR specifically check out High on Life with 6DOF and the arms mod. Of where you have actual arms attached to your control points. It all depends on what people have done with each game specifically, some are better than others.

Right now i think Witchfire's profile is getting to the point of good but still needs more tweaks, i haven't check for a few months but the profiles get updated. Borderlands 3 is actually very good and you should try it out. But no arms on that one unfortunately.

https://www.youtube.com/watch?v=UABV6u0Bqkw
https://www.youtube.com/watch?v=BASEDihF62NNA
>>
>>719845502
Some reason one of the links screwed up because of a 4chan word filter. Look up Borderlands 3 on UEVR on youtube.
>>
>>719844548
Literally any unreal 4 and up games as long as there's no anticheat. Even the new sonic racing game has a way to play in uevr. My go to is borderlands 3. Ready or not just got a blessing from devs so I think that means anti cheat is no longer an issue there. The silent hill remake. Void breaker. Palworld. Aliens fireteam.
>>
>>719845230
I'd expect an announcement within a week or 2 after meta connect if theyre going to announce anything. If not I'd imagine they wait for next years Christmas season instead. Originally the delay was going to be due to tarriff uncertainty but that mightve already changed
>>
>>719844169
A 3d vr view is enough for me to be willing to spend money on it otherwise I'm not even interested in flat games. Due to that i pretty much only consider buying new unreal games. Unity games unless there's a specifc mod for them I add them to ignore. As well as any anticheat games so most live service is automatically out for me. Unless someone makes a decent vr mode in a live service game.
>>
>>719803049
Maybe more VR games should he cheaper, like around $15 and I'd buy more things to play on mine. $30-$50 for the most bog standard garbage sandbox shooting range games with zero depth make up the majority of what released for it, the kind that wouldn't pass for $10 games if they weren't in VR. And they NEVER go on meaningful sales the greedy nigs
>>
>>719809540
RE4RVR (what a mouthful) was the highlight of my VR experience, it's so much fun and despite the PSVR2 being officially usable on PC now I mostly only played that
>>
>>719846347
Yeah that lines up with what Valve usually does, quiet until right before they drop news. Steam Deck was the same-radio silence then boom, announcement. Kinda hoping they hold off till next year if it means launching with actual titles and some big push from devs. I’d rather wait than get another Index-style scenario where the hardware’s great but first-party support dries up fast.
>>
>>719846870
Me too with Village, I am not playing 9 until it has a VR version, be it from Capcom or not.
>>
>>719846870
I'm still mad Capcom never ported *any* of the RE VR modes from PSVR1/2 to PC, since they did more work than just "It's in VR now lol" like PC mods have.
>>
>>719816939
>Creatures with tattoos and other subhumans like trannies are not men, bro
You're not in a position to claim what is or isn't a man, lol.
>>
>>719847000
>Me too with Village, I am not playing 9 until it has a VR version,
I quite literally don't find horror scary anymore unless it's in VR. Just sitting behind a screen is tame. I don't jump anymore. But with VR i do actually jump and freak out. All horror should be in VR.
>>
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Had a Meta Quest 3 for less than a month now. I’ve only used it for porn, Resident Evil 4 and hentai VNs I downloaded through Sidequest.
Even went on VRChat but my experience there has been meh,
I’m considering refunding it cause I’m not sure what else to do with it. Any good games that are worth the price and worth replaying?
>>
I still only have original vive
thinking of getting a new one at least for vr porn and messing around in unreal engine and blender making cool levels and scenery and things to goon to
>>
>>719847775
silence, public-toilet-looking branded cattle
>>
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>>719847560
Consoles are moving away from exclusives, and VR of all things seems to be going all in in the opposite direction for the big titles.
>>
>>719847878
I didn't like vrchat at first either but I just got back into it like a week ago and started playing as an anime girl and getting drunk and it's honestly a blast. You're supposed to be on something + larping as an anime girl/furry/army man/whatever you're into.
>>
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>>719844895
It's "retard nigger", you faggot.
>>
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>>719848048
silence, chimpanzee
>>
I got index controllers but they are so uncomfy. can't operate all the fingers and buttons in one configuration
didn't even play alyx yet
>>
>>719817895
>Its literally one click
It's not. Even with for the ones that already have mods for them, you're still guaranteed to have to mess with configs and find workarounds for all kinds of bugs
>>
>>719825110
This was the problem Iw as mentioning here:
>>719844548
Yeah, there are modders (Preydog), yes, they are functional, but you cannot do nearly the same shit as the official VR releases from Capcom. You can't do manual reloading (it's just one-button and it plays the canned animation), the guns stay stapled to your hand, and there are no physics like in that gif where you can play around with it. It's way more fucking stiff, too. It still feels like everything is patched together with all kinds of weird troubleshooting issues, too.

Genuinely sucks to be in this state. It's a mod, but everyone is baseding out and throwing around words like "game-changer" it's all so tiresome. Doom 3 VR by Team Beef or whatever is pretty good but it still doesn't do manual reloading, and that's a project that's been going on for YEARS and changed hands many times. It's the best VR "mod" I've played that isn't by professional devs.
>>
>>719803049
used it just last night so nah. the bad thing is battery only lasts like an hour and a half now since i used it so much.
>>
HOLY FUCK WHAT WERE THEY THINKING NOT ADDING EYE TRACKING AND FOVEATED RENDING TO THE HEADSETS?

THEY SAVED LITERAL PENNIES ON A PIECE OF HARDWARE AT THE EXPENSE OF GAMES HAVING TO BE RUN AT 420P LOW POLY.

SHIT COULD HAVE BEEN FUCKING STEAM LINK PC 4K TIER INSTEAD IM HERE PAYING 30 OR 60 BUCKS A GAME AND GETTING LOW POLY GAME AFTER GAME AFTER PIXELATED GAME

ITS LITERALLY JUST A CAMERA + LIGHT(IN THE NONVISIBLE SPECTRUM) THIS SHIT COSTS PENNIES ESPECIALLY IF THEYRE GETTING THEM IN BULK
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>>719848702
foveated is not going to help your potato pc run at anything other than 420p, retarded reddispacer. it's rich gets richer situation, people who could already run it fine, are able to run it at even higher supersampling res, but perf floor stays basically in the same place
and eye tracking is not easy, mostly from software side of things, only apple can do it properly themselves and tobii charges insane prices, so it's definitely not pennies
and you need at least 2 cameras per eye
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>>719847869
>all horror should be in vr
And now I'm reminded of the vr version of P.T.
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>$200 extra for bigscreen beyond eye tracking
JUST
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>>719848235
Yeah, exactly. People act like slapping on a VorpX profile or throwing a DLL into the folder turns it into some seamless, native VR experience. Half the time the HUD is broken, audio bugs out, cutscenes puke all over your headset, and god help you if the controls aren’t reboundable. You spend more time tinkering than playing. Mods are cool for what they are but it's not the same as a finished VR implementation from devs who actually give a shit.
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>>719849249
>and you need at least 2 cameras per eye
Only if we care about social shit with pancake lenses. If all you want is foveated encoding / rendering, all you need is to know where the eyes are looking. Not even independently, which means even if you loose visibility with one eye's cams because the angle's shit because pancake, you still have the other eye's cam.
Now for social shit with pancake, yeah you kinda need more than one cam per eye if you care about not loosing visibility of one eye and what the eyelid is doing on top of that for full tracking fidelity.

With aspheric or fresnel lens'd headsets though, shove a reflector in the eye tube angled at a cam inside said eye tube and you have a perfect head-on angle of what the eye is doing, no multi-cams-per-eye needed.
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>>719850282
>all you need is to know where the eyes are looking.
uncertainty too high, which balloons the foveated region defeating the whole purpose basically, you need two cameras for proper eye
>With aspheric or fresnel lens'd headsets though
forget about this ancient shit, no modern headset is going to use it
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>>719849249
what the fuck are you talking about. if the default is reduced to 320p 2 tiny circles at 1080p following your eyes could be made to not go above the max capabilities of the device while still providing superior perceived quality
>tobii
they can literally make it themselves form first principles its not rocket science its literally just track the pupil at a high frequency and predict predict where it'll go based on its speed
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>>719839107
>>719839192
>Noooo I'm not poor!!
>it' just Facebook bla bla bla..
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>>719851019
>what the fuck are you talking about.
I'm saying that because I know what I'm talking about. I tested it myself. You can't lower the res of periphery that much, the shimmer is noticeable even at MSAAx2 at native res, let alone undersampling.
With quadview you also pay 2x vertex shader cost.
And the overall experience is going to be dogshit.

If you saw yourself, you would understand.
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>>719851253
I feel like if eyetracking was mass market years ago then foveated rendering would be further along on the software side. Like why not use DLSS on the peripheral?
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>>719850526
>forget about this ancient shit
No fucking thank you, fresnel is shit, but pancake is its own flavour of shit. Yes, I like internal reflections with a side of surface-of-sun brightness and power draw being wasted with said internal reflections because "Oooh muh thin headsets" (isn't worth the tradeoffs). Aspheric is only a problem if your body hates you and you can't get over yourself.
Literally only Facebook are allowed to get pancakes close to right (and because lol popular option, so people have very warped perceptions of what they're actually like) because they bought out the company that make special lens coatings that make them not shit enough. Try pancake lenses on any other headset and the quality range is just as much as the quality range with any other kind of lens.

>uncertainty too high
Nah, you don't want the foveated range tiny regardless as that's going to look ass to look at, so you have required buffer room regardless. And as such, assuming your tracking is fast and accurate enough for any of this shit to begin with, that required buffer is going to be enough.
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>>719803049
I still use mine for racing sims, shits fun
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>>719851376
>Like why not use DLSS on the peripheral?
mostly because of usual garbage like temporal artifacts, which is especially noticeable in vr because the view is never truly static

I don't really know what you can even do on software side, you need to meet the perf baseline.

>>719851470
>Oooh muh thin headsets" (isn't worth the tradeoffs).
hard disagree, comfort is one of the main issues of vr
>Nah, you don't want the foveated range tiny regardless as that's going to look ass to look at, so you have required buffer room regardless.
reread the sentence if you didn't understand it, the "buffer room" needs to be centered at a point, the point needs to be accurate to the gaze location, otherwise you will have to increase the size of the foveated region even further or you will notice it
the bigger foveated region is, the smaller the performance gain or its supersampling level at the constant perf

you either didn't see what it actually looks like or willing to make tradeoffs which are simply unacceptable in my opinion, just like with the lenses
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>>719822264
Duct tape two sensors on your shin and the machine guesses the rest
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so why has nobody made a full suit for hand/body tracking yet?
even if they didn't want to develop some crazy new suit with internal sensors for motion tracking, couldn't they have just adapted a mocap suit for vr?
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>>719851920
>>719851470
on the second thought, maybe I'm really disagreeing on "you don't need precise eye, just general location is kinda enough", because it's actually true if you think about it
you can't really undersample periphery that much, it's starts to shimmer
and if you are not undersampling it's kinda usable as is
still, half-assing eye just doesn't feel right for some reason, it is important for social
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>>719852453
maybe I'm not really disagreeing*
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>>719851253
Couldnt you just grey/dull out the shimmer outlier pixels?
It would at least make it less distracting in the periphery. Wonder why anyone hasnt added this to an anti aliasing method
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>>719852393
They probably did but at a small scale. Shit isn't cheap meaning limited adoption
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>>719852393
https://www.youtube.com/watch?v=KGDWtPeMpDs

Haptics are so passe
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>>719852606
you need to filter high frequency data, blur does it, but blur is not cheap on gpu
mipmapping can also work
but it's work, so it takes time
and i don't know for sure how well that works or if the tradeoff worth it at all, maybe not
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this thread is about me and I don't like it
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>>719803049
>never touches it again
Yea, cause I returned it after I played all the good games
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>>719850254
Exactly. People who act like dropping in a VR injector turns Witcher 3 into Half-Life: Alyx are coping hard. VorpX is a neat hack, not a solution. Immersion gets torpedoed the second your head moves and the camera does some janky 2D pan instead of true head tracking. UI floating in world space like a JPEG on a stick, cutscene FOV locked tighter than a PS2 game, and your inputs randomly rebind to "spin in a circle" mode mid-dialogue. No thanks. If devs didn’t build VR in from step one, the experience is always gonna be duct tape and prayer.
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>>719803049
In my defence, it was a cheap hunk of shit i mainly ever played Quake on. 3DoF Quake 1 with a single controller works better than it has any right to
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>>719844157
It's just UEVR, with the Unreal Unlocker(UUU) for the camera control.
I was too lazy to do any of the editor tweak, but I'm sure you can just make the male character dissaper with the UEVR's built-in asset editor.
also, I don't really follow the devs so I don't know about the recent events about this game.
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>>719803049
actually unpacked mine 10 minutes ago before even seeing this thread
must be a sign
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i "play" VAM
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>>719803049
I fucked around in VR for a few weeks and then sold it for a higher price a year later lmao
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>>719839403
How many people are going to stick this their butt? It’s perfect, does it have haptics ?
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>>719850254
Yes some people shouldn't even own a computer
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>>719853113
Trash pickup simulators devs are the ones coping here
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If UEVR and flat2VR wasn't a thing you'd might have a better point about buying VR means you just get a no games experience/scam because the lack of focused development from triple A. That is for actual designed from the ground up VR experiences. But now it's practically up to you to go seek out all the VR mods and what you make of the experience. It's easy to get lost in just how many games you can actually play from mods. It's not a scam, VR rocks even if it's uncertain state mainstream development wise. When all of you discuss your favorite games on here it's hard for me to explain to you that i played it in a completely different way than you did.
Like when people talk about cruelty squad, how the hell do i explain how i was playing it? it's different than what you're all used to. So it's strange when your experiences are not the tailored ones, and i like that about it. It makes everything unique even if you're breaking the rules of the game.
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>>719803049
I use it for vr, 4k porn.
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>>719850254
>people act like slapping on a VorpX profile or throwing a DLL into the folder turns it into some seamless, native VR experience. Half the time the HUD is broke
If we're talking about UEVR and HUDs you just don't use them or toggle on and off if you're not sure about stats. So i don't think it's an issue. I always play UI-less. I don't want a hud on screen and i only use it to read a story entry, check and objective, the map and so on and so forth when i need to see the key information. Otherwise it's just toggle off because i don't want to see it. The only time i will use it is when it is required. I'm not constantly keeping an eye on health, i subconsciously know all of my stats and objectives.
>You spend more time tinkering than playing
I spend time tinkering with all my flat games anyway. I've never seen that as burden when I'm changing things in .ini files all the time. Maybe just a matter of perspective. Consolefags call PC gaming in general 'tinker'.
>god help you if the controls aren’t reboundable
In that scenario you just have to refrain from that game until it's updated at any point. It's better to look for games that are known to have good profiles. A lot of this is still work in progress.
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there are no fucking games for vr
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>>719853049
Fatty might lose some weight if she played vr.
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>>719803049
I use this shit every week for VR H-Games with an auto masturbator. I'm not particularly proud of this, but damn if it doesn't feel good.
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>>719803049
yeah I played the 3 VR games out there worth playing
what do you expect me to do with it after that?
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>>719803049
facebook ruined vr
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>>719851119
>thinks video game peripherals are expensive
You have to be 18 to post here tranny.
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>>719803049
I uh
use mine in bed
I lay down and use my computer in bed with it.
I use it to jerk off conveniently.
Usually I like to go into a private vrchat world and jerk off...
I prefer worlds with beautiful water graphics...
For porn, I like lolicon stuff... Incest, a student-teacher relationship, father-daughter... That kind of stuff really enhances the experience for me.
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>>719823912
guess no one played it
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friend upgraded to a vive and gave me his old oculus rift s

played alyx, some other gimmicky vr games, and had the best masturbation of my life to vr porn then never touched it again

but at least it was free 8)
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Y'know what? Is there a VR program that lets me make goonspheres? Just point it at my porn folder and let it surround me in all the shit that makes me cum?
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So what's the best and cheapest headset for just watching porn.
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>>719858948
yeah but they have tons of ads where you have to jump and shout "I LOVE MCDONALDS"
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>>719858985
Quest 3S
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>>719805671
Modern tech is a fucking joke
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might unironically be a good way to have multiple monitors without cluttering your desk. I have like a vive pro.
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>>719836975
>A bit of all the usual VR recs, excluding VR chat
Holy fucking based
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>>719859423
Yeah if all you wanna do is fire up some Pornhub in 8K and not burn your wallet, Quest 3S is the move. Solid screen, no wires, loads of support, and you don’t need a NASA rig to use it. Just slap it on, guilt optional.



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