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It's too hard. The Fromsoft Plague of difficulty inflation has to stop. Where does it end? With games all being sweatfests where no one can relax? That's not the future I want to see.
>>
there's a trillion easy chill games on the market, why is it such an issue if 1% of the mainstream games actually pose a challenge to the players?
>>
im on it for only 2 hours
only issue i had was diagonal attack
its not funny when you do parkour with it
its angle frustrating when so many traverse red thingy
with dpad you can do it more easily but my finger hurts cuz steam deck dpad kinda hard to press long
>>
I kinda dread what the endgame will be like, I just beat the boss at the end of Act 1 and it was harder than anything in hollow knight outside of the pantheons
>>
>>719884562
I played Ecco the Dolphin at like 7
>>
>>719884562
>Where does it end? With games all being sweatfests where no one can relax
All you do is "play" games where you relax, this game isn't hard at all. You have brainrot from never putting in effort.
>>
>>719884562
Why don't you go search cozy and go play some of those games and let the people who like a challenge have their fun. Not everything is meant to cater to your lack of skills
>>
>>719885232

Did you actually beat it?
>>
Go back to playing mario shart world then.
>>
>>719884562
Stick to westoid AAA slop, lil bro. All of that shit's piss easy, so it should be perfect for you.
>>
Wait, when does it get hard? Is this just a case of hollow knight players playing their second ever platformer or something? So far it all feels easier than hollow knight.
>>
games are such useless time wasters, at least hard ones kind of keep your fine motor skills and reflexes in check rather than just melting your brain while you passively stare at the pretty colors
>>
Gaming is hardcore again
Dont like it fuck off
>>
either quit being a bitch and git gud or play something more your speed like animal crossing
>>
>>719884562
git gud bitch
>>
>>719884562
I'm so glad this game is difficult supposedly. /v/ is absolutely trash at videos games, so I'm willing to bet it's not actually even that hard.
>>
>>719884562
>It's too hard
aww diddums...
>>
>>719885768
Did you get to the chapel of the beast yet?
>>
i wanted a metroidvania and i got volgar the viking with bugs
>>
>>719886090
Half of /v/ refuse to play a game unless they can use cheat engine.
>>
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>>719884562
Played this for 3 hours, didn't feel like I got anywhere or achieved anything, the game is just dull
I don't know if it's too hard or too easy because barely anything happened
>>
>>719884562
I like games that have gatekeeping. I like hard games. There's a billion "you can change the difficulty at any time from the options menu" games out there, fuck off to one of those.
>>
>>719886317
I played two hours and I saw several different areas, got a bunch of map upgrades, and I unlocked fast travel and a new power, oh and I completed a couple of quests and got new ones. Seems pretty good for a game that's probably 30+ hours long
>>
>>719884562
This game genuinely, unironically needs an easy mode
>>
>>719886838
>got a bunch of map upgrades
>unlocked fast travel
>completed a couple of quests and got new ones
Yeah nah that's pretty much a textbook definition of nothing happening
>>
>>719886838
This slop is like 10 hours long
>>
>>719885768
Once you get to Hunter' March or Greymoor the difficulty spikes considerably
>>
its hard cus of bullshit like no i-frames
>>
Damn, imagine being the guy who dies in the bench trap.
>>
>>719887486
I mean if you knew anything about the first game you should have expected this one to kind of be a slow-burn too, it's basically the one thing that sets it apart from all other metroidvanias
>>
its clear the only testing was the devs themselves which makes sense because they made the game but also dont realize not everyone is an autistic retard
>>
>>719887803
>it's supposed to be bad!!!11
I played the original, I know
It's still a sizeable downgrade, I lasted half as long with this one
>>
Part of growing up is realizing some games are simply not worth the effort when you have a limited amount of free time

t. 36yo
>>
>>719888072
it's not bad in my book and I like it, if you enjoy wasting your time on stuff you know you won't like you do you
>>
>>719887638
also longass walks back to boss rooms that do nothing but waste your time
>>
>>719888064
It really does feel like this
When godmaster came out I was like “oh, this is just for speedrunners and autists, there’s no way they expect normal people to actually finish this, oh well, the other DLC was cool” I guess I was wrong and they think their entire fanbase is doing hitless steel soul runs
>>
>>719887530
>Greymoor
That was easy af wdym, I haven't reach hunter march thoughever
>>
>>719888394
Sure is nice knowing you will like a game before you even play it
>>
>>719884562
The only thing i've died to more than once so far is the jailor fight where I was curious to see if I could beat him without the presumed incoming dash.
lace parry caught me off guard for the 2 damage but otherwise she was a piece of piss
>>
>>719888574
the only hard part of greymoor is the green bird area
fuckin RETARDED flying enemies with erratic behavior taking 4-5 hits is so fuckin retarded.
>>
>>719884562
why does my attack have no range?
why does every enemy take forever to kill, 4 hits minimum?
why do all the flying enemies somehow maintain the exact distance to be out of my weapon's reach?
why does the down attack send you diagonally?
why does the down attack not just keep going if you hold the button?
why does my girl die so easily?
why do I have to pay for all the savepoints AND travel points?
why does saving my rosaries in beads cost me money?
why is the level design and enemy placement perfectly designed to have so many cheap shots and any mistake punished

You can tell the guys who made this hate your fucking guts
>>
>>719888914
have you tried getting gud?
>>
>>719888914
>why do all the flying enemies somehow maintain the exact distance to be out of my weapon's reach?
worst gripe fuckin ever. every flyin enemy has footsies of a pro level fighting game player
>flies up and down in a figure eight
>go to hit it
>as youre approaching it creates space backwards
>jump to hit it
>it moves outta the way as you are jumping up
>get frustrated doing this
>it just moves onto you to do damage anyway with no telegraph since its erratic

every flying enemy behaves this way. its fuckin stupid and lazy
>>
>>719888835
yeah it's called using your brain, I get it right 99% of times
>>
Why are zoomzooms on /v/ pretending a 2D platformer is something innovative or groundbreaking?
>>
>>719889751
its cheap + its a soulslike + its furry bait
the perfect storm for an annoying fanbase
>>
>>719884562
go play donkey kong bananza or something faggot, there's a million other games on the market to cater to your pussy sensibilities.
>>
>>719889124
I can think of maybe one room so far where fliers were annoying which was the room with the exploding lava slugs and the flying bugs that throw molten rocks at you. Honestly it was mostly just the slugs combined with tiny platforms that made the room shit
>>
>>719888914
>why does every enemy take forever to kill, 4 hits minimum?
So you can't beat even the weakest enemies by spamming attack unless you want to get hit
Either attack twice, disengage and do it again, or take the damage and waste time healing. It's done on purpose to slow down the pace and make the game last longer
This means the game has more content, it's a good thing :)
>>
>>719889837
>its a soulslike
its not even remotely close to being a soulslike, are you retarded? the only similarity is needing to recover your shit when you die.
its a metroidvania. or do zoomers even know what that is?
>>
>>719889837
You are acculturated to cutesy little Mario games, since you've been a Nintendo fan since you were 8 years old.

Let me explain. Super Mario Bros was actually the best game for its time, groundbreaking technology. Same with Super Mario 64, the game had an "experimental vibe" showing what was possible with new technology. That's why those games became sensations.
But these days you have totally lost the plot. You like these games not for the innovation, but for the cutesy little characters, the "familiar vibe" that a 2D platformer gives you. It's an emotional thing for you bound up with your self identity. It's like we've gone backwards to keep feeding the same slop to emotionally trogloditic people.
>>
>>719889751
I keep telling you all the same thing everytime a question about zoomies is asked
It is so they can stay relevant in their peer group
>>
The early game is about as hard as the first game can get later on, that's the surprising part. Double damage was reserved for a handful of endgame bosses in the first game, and occasionally an extremely predictable, slow enemy did double damage. But now every boss seems to have double damage attacks or multi-hit ones that stun-lock you into taking three damage. It might be to counter the fact that you can heal three points very fast, but you also have to wait until your silk is full to heal at all, unlike the first game where you could sneak in a heal with partial soul. It's manageable because like I said, it's as hard as the first game eventually gets, but it could turn new players off that were expecting something different.
>>
>>719890030
theres a challenge room of all fliers and it was so fuckin bad and then the reward for it is shit that helps you with them in the first place
>>
>>719884952
The game became exponentially more fun to play once I unlocked the Reaper Crest. If you are in Greymoor and you happen upon the Chapel of the Reaper, TAKE THE TIME TO DO IT. It’s much, much easier than the Chapel of the Beast and the reward is a combat system which is better in every way
>hit for more damage and knockback in exchange for slightly longer attack cooldowns, in a game where spamming strikes is suicide anyway and you mostly poke at openings
>divekick replaced with a float-and-swipe that makes the platforming way easier and is also easier to use in combat
>after healing, have a window where enemies drop extra silk pickups when hit so you can rich get richer your meter back

This objectively should have been the main Crest. There’s no reason to ever switch back.
>>
>brainrotted gacha playing zoomies play their first real video game
>>
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Nigger
>>
It isn't even that hard though. The game gives you plenty of tools to work with and many ways to mitigate loss.

I am begining to believe that most of you are just stupid and bad at playing because you don't actually play games.
>>
>>719890719
I've been using the Hollow Knight classic moveset
Having a pogo that's actually a pogo makes me happy
>>
>>719890769
Unironically don’t bother until later. The reward for beating it is trash. It’s not worth the 300 attempts it will take, complete with a runback past that red ant nigger with the cage trap
>>
>>719890719
>Chapel of the Beast
where the hell is that? past hunters reach?
>>
>>719890935
It isn’t quite the same (true HK pogo didn’t alter your fall speed, the new one still air floats you) but it’s definitely closer and definitely better.
>>
>>719885523
no one did.
>>
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>>719885523
I played it, I didn't say I beat it.
>>
>>719890883
its tedious which makes it unintuitive and difficult
hence, hard.
people play videogames for fun, not to brag on their little online spaces
this is a janky piece of shit. usually sequels dont take 7 years to make with no improvement on the first game.
>>
>>719890953
Yes. Only accessible after you unlock the hover. Optional side area with the biggest dickhead boss in the game. The reward is a combat Crest which fucking sucks. Do it for completionism but not until you’re kitted out. I did it early game and it was a huge fucking waste.
>>
>>719884562
Cope. It makes no sense to make the sequel to a hard game easier, especially when it ended with Godmaster. This game isn't for you. Play something else. You're milquetoast faggot gamer sensibilities will never be catered to here.
>>
>>719886090
It's harder than hollow knight to be sure, cause more things do 2 mask damage earlier on, in HK 2 mask was resevered for late game bosses where you already had close to max health upgrades and the rare Slow-n-Big attack, but in Silksong most things above trash mob tier can throw 2 mask attacks at you within 10 minutes of starting. That and the diagonal pogo requiring a modicum of skill until you get the alt moveset that brings back HK style pogo.
>>
The game is only hard because they set enemy damage to 2x by default.
>>
>>719891036
Is this AI or just ESL?
>>
>>719891134
the fact its a flying enemy makes me not want to bother

>>719891230
are you a faggot or just a retard?
>>
>>719884562
I just got the beast crest and this shit just seems strictly worse than my hunter crest unless I'm missing something? Must be for bossing because the pogo is fucking ass and the damage isn't any higher. I guess the bind works to go all out but I'd rather throw a spear or do a thread storm.
>>
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>>719890939
I did it with the ring map lady clearing the path to me and it still took a billion tries. beast crest is the ultimate fuck you Hunter's march gives you. utterly worthless because 90% of the game is either lmao 2 damage, lmao parry invincibility frame or lmao platforming.
and it has the worst pogo ever, so bad that scrooge mcduck is going to buy out australia and turn it into a worldwide trash dump because of it.

but at least you can spam two tools for the cheap cost of your entire fucking shard stock per try I guess.

where the fuck are the shard farm locations
>>
>>719884562
New shinobi is a game for you
>>
>>719890939
>complete with a runback past that red ant nigger with the cage trap
There's a shortcut right next to it, you were just too blinded by your seethe to see it.
>>
>>719884562
get good you fucking subhuman downie fuck
>>
>>719884562
average e33tranny
>>
these discussions sound exactly the same as when Elden Ring dropped and people had problems with the bosses delayed attacks and difficulty. Which means it’s goty for sure
>>
>>719891590
same thing happened to me I discovered the bench after I beat the nigger fly lmao

oh well, at least it's done, most unfun boss in the two games
>>
>>719890719
it is shit imo, and I tried using it and counted hits, it kills small mobs in the same amount of hits as the basic one so i assumed it deals same damage
>>
>>719884562
Get filtered lol
>>
>>719891951
the point isn't the damage, it's the moveset

the dash attack is also really good and can be followed up with another attack, it's much better than the base set (and of course better than the beast and thief)
>>
>>719884562
loosh harvest god is a child rapist
>>
>>719884562
Reminder that normies who have no business playing vidya to begin with also share the following opinions:
>the bridge level in Crash fucking Bandicoot is impossible
>cant play Donkey Kong Country without savestates
>Heavy from Team Fortress 2 is overpowered (he wasn't but got nerfed to the ground)
>Super Mario World's secret bonus levels are hard (KEK)
>Crash 4 is too hard therefore it's bad
>>
>>719888456
Good. Tired of games being made for shitters and casuals
Itagaki was right. Glad team cherry understands that
>>
>>719892045
>dash attack
didn't try so won't argue
>t's much better than the base set
depends, many bosses and mobs really benefit from the 45% pogo because after it you are just behind them
>>
>>719892146
Good summary. Getting fucking tired of non-gamers voicing retarded opinions all the time. Subhumans who grew up playing FF, GTA, Metroid or 3D Zelda should not be given a possibility to speak about difficulty in games
>>
Can one of the game's apologists justify why every boss and half the normal mobs should hit for 2 damage? How is this adding to the experience in any way?
>>
>>719884562
skill issue lololololololololololol
>>
so, how long until TC nerfs the difficulty? I want to know how long I have to beat the game as it is intended.
>>
>>719884562
>brush against a regular enemy
>40% of my health gone immediately

Whoever designed this game is a fucking retard.
>>
>>719891296
ESL, got it saar
>>
>>719892438
they aren’t nerfing shit
>>
>>719885768
the final boss of act 1 is a filter.
only 1.5% clear rate so far.
its a good fight but the runback fucking sucks dick.
>>
>>719891296
are you bloody bastard or benchod?
>>
>>719884562
You know, if Hornet had more than just a stick figure body, you'd catch a full glimpse of her pussy right now.
>>
>>719892438
We need to encourage people to make backups of the release patch.
There's no way they don't eventually cuck out. It's arguably the right choice from a business perspective
>>
>>719892475
I think they'll probably change the damage taken for touching enemies that deal 2 masks down to just 1.
It is extremely silly when some bosses and standard enemies have attacks that deal only 1 mask but accidentally bumping into the side of them deals 2, and I feel like it has to be a bug that's accidentally treating it as if you got hit by their strong attack.
>>
>>719892468
Not an argument. I will accept your loss.
>>
For some reason they wanted to use Hunter's March as an early game filter. After that, platforming gets easier and enemies have significantly less health even without any combat upgrades. Also those arena battles have fewer waves after. It's just very strange. The trap bench just proves they did it on purpose, there's no other excuse, that would absolutely be a mid-game thing in the first game if they did it at all.
>>
>>719888914
All this plus

>why are ranged options so limited?
>why does it cost resources to switch between stances?
>why do only specific enemies in specific areas drop rosary beads?
>why do bosses not drop anything?
>why is there a weird delay with the running attack?
>why does brushing against some of the basic enemies take away two bars of health?
>why after a certain point does almost every boss spawn enemies?
>why didn't they fix my biggest gripe with the first game and still not allow warping between benches?

This game is just a chore to play, did anyone bother playtesting it?
>>
>>719892531
I actually like the runback with the exception of that one kike fly that shoots diagonal missiles that pop up at the start, it slows everything to a crawl while you can breeze through the rest once you know the path, fun platforming section
>>
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It's just right. If an old man like me can handle it, zoomies can too.
>>
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>>719884562
>sequel made with the mistaken assumption that the first game was popular thanks to difficulty and frustration
Welcome back Dark Souls 2!
At least that only took 3 years to make and we had Bloodborne the next year.
>>
>>719892045
>the dash attack is also really good and can be followed up with another attack
The normal dash attack can also be followed up with another attack. Reaper is shit unless you need a crutch for the dive attack that much
>>
>>719884562
>It's too hard.
So far I've had a much easier time than Hollow Knight
>>719890939
NOO NOT THE BOSS WITH 2 MOVES
please be serious
>>
>>719887530
Hunter's March isn't really that hard, the problem is just that you can very easily stumble into it before getting the dash and hover. It's significantly easier if you have them.
>>
>>719892383
healing is stronger
>>
>>719893083
More bugs
>>
>>719892856
Yes. But only the same people who made the game.
>>
>>719892383
>Can one of the game's apologists justify why every boss and half the normal mobs should hit for 2 damage?
You can hit the enemies to gain healing
You can not get hit by the enemies to not be damaged
>>
>>719893440
ah healing that takes 5 seconds to do and can be hit out of and waste your silk doing so?
>>
>>719893440
>>719893604
Oh so the people who like this game are illiterate niggers, everything is clear now.
>>
>>719884562
For everyone saying it's too hard, I have a question for you: Do you play with keyboard or with gamepad?
No need to answer it. I know you play a 2d precision platformer with objectively the worst possible option, the gamepad.
>>
>>719893680
they are seething fan shitters who can't defend anything for the life of them. they love their indie souls bug metroidvania slop so they have a short circuit when you mention anything more.
its a mental illness thing with them. probably trannies.
>>
Is there a map of Greymoor? I killed the weaver but the singing bug still doesn't have one.
>>
>>719893680
>>719893956
Most deaths I have to any of the bosses so far is 8 and that's because I was drunk
>>
>>719893959
>weaver
I meant Widow.
>>
>>719893680
what? what did I misread?
>>
>>719893956
????????
>>
>>719894105
>How is this adding to the experience in any way?
>>
>>719892551
>>719892468
ah projecting pajeets. makes sense now.
>>
just take your time, learn each boss pattern and just get a few hits in when you can. Most people just don't bother to do that and get killed trying to spam attacks just like in the original game. Patience is the only way to play these games.
>>
>>719894275
I would be okay with this advice if every boss didn’t have 66 gorillion health and take 98 slashes to kill, this game expects you to sprint a marathon every 5 minutes
>>
>>719894275
so like every anon said, its tedious.
>>
>>719894275
No.
If I press button fast I expect to kill fast. This "learn the pattern" mindset is for beta cucks.
>>
>>719894375
the silkspear does obscene damage, silkstorm seems annoying to hit so i haven't used it much
just like HK using magic to make bosses shorter is more effective than healing
>>
>>719894413
>NOO LET ME SPAM THE ATTACK ON THE BOSS WITHOUT PUNISHMENT
>>
>>719885031
Do they assume that you've already beaten the first hollow knight when it comes to difficulty?
>>
It's not difficult, just unreasonably tedious. Everything is a sponge and you can't even touch them or you take damage. Then, it's just difficult to see if you're even doing anything to the fucker.

Ceiling spitter is kind of a culprit for this because dude just sits there while you do the same thing like 40 times.
>>
>>719894375
>every boss didn’t have 66 gorillion health and take 98 slashes to kill
I have 11 hours in the game, when do I reach this point?
>>
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This is the worst area in all of video games.
When you guys reach the slab. You will hate every single moment of it.
They remove every single power up you got up until that point.
They make the enemies even more damage sponge.
The faggot thief you freed earlier tells you to fuck off.

This is it. This is the peak of hatred in video games.
>>
>>719890471
>it could turn new players off
I'm glad Team Cherry made a video game sequel that actually expects you to have played the first game and be good with its mechanics instead of doing the "it's the perfect jumping-on point for new players!" meme so returning fans spend half the game being bored.
>>
>>719884562
god forbid a game present a challenge since megaman on the NES
>>
>>719894672
>>719894375
thats where the tedium comes from.

man hollow knight fans are FUCKED
>>
>>719884562
KILL ALL CASUALS
>>
guys i think i’m unironcally getting filtered by the greymouth area… i waited 7 years for this and they greenlit this shit
>>
I bet its easier than the 3 NG games on NES. Which are all certainly shorter and more rewarding to beat as well.
>>
HOW THE FUCK DOES MEMORYDECK WORK?
WHAT IS ALL THIS NUMBERS SHIT??
>>
>>719894905
>gryemouth
lol
lmao
>>
Holy shit dude, /v/ is really showing their true colors here. You guys are fucking trash at video games, this explains so much lol. I always thought the /v/ doesn't play games thing was just a meme lol
>>
>go to greymouth
>get killed by retarded boss
>go to hunters march
>get killed by retarded boss
>go to crow place
>unfun gang rape room
when do i start having fun
>>
>>719894752
I played for 5h+. Every single enemy is either flying away from you when you try to hit it or it jumps at you and you need to run away because hitting it with nail doesn't knock them back. All of them die in 4 hits or more and most of them deal 2 masks of damage.

I feel relief when I encounter normal enemy that doesn't do that bullshit. Seriously it's just too annoying. Everything is annoying in that game.
>>
>>719895146
>when do i start having fun
When you stop being such a giant shitter
>>
>>719895130
>you guys are trash at my jank dogshit game lmao holy shit /v/ is all one person im loving this trash myself!
>>
why arent you using your multiple ranged attacks/skills?
>>
>>719895321
Yeah yeah whatever, mad cause bad. Keep seething
>>
>>719894797
Difficulty inflation is always bad. Silksong feels like kaizo mod.
>>
>>719895232
the flying enemies are honestly the worst
>move towards them
>they fly away in circular motions
>go to jump
>they move away
>manage to jump towards to hit them 1/10 times
>it wants to body block you for 1-2 damage instead
want to rip my fuckin hair out
>>
Don't worry guys, give it a week or two and they will patch it to make it easier for you
>>
>>719895130
Of course /v/ is trash, they play MMOs and Gacha, they shit post about lewd video game characters, they can't get laid with real women.
>>
>>719895370
BECAUSE THEY ALL COST ()
I DON’T WANT TO SPEND ()
BECAUSE THEN I WILL HAVE TO GRIND MORE ()
>>
>>719894838
it's uncanny that their complaints practically resemble Megaman NES
>boss too hard
>have to run back when die
>facing enemies on the way
>>
>>719894193
If the experence of overcoming a chalange means nothing to you, find a diffrent hobby. Next you'll tell me you love camping but can't stand all the grass.
>>
>>719895439
use your downwards attack and keep bouncing on them
>>
>>719895671
dont megaman games have checkpoints? and you can farm lives
and energy tanks
in fact, megaman is easier.
>>
>>719895717
they are too high up. they got immaculate spacing and footsies because they are programmed to react to your own movement

the kunai fat fuck birds are a good example
>>
>>719895762
>dont megaman games have checkpoints
Maybe the later ones do
>>
>>719895370
I haven't played SS, but are they as useless and terrible as they were in HK?
>>
>>719895232
>most of them deal 2 masks of damage.
You didn't play the game
>>
>>719895865
Even Mega Man fucking 1 has checkpoints.
>>
>>719895934
They're literally free damage in SS
>>
>>719896121
>free
do you think you are also saving money on sales too?
>>
you guys realize that Silksong has a lot more benches than HK right?
>>
>>719895671
>>have to run back when die
The runbacks in this game are a joke (as far as I've seen)
The literal worst runback I've had takes maybe 30 seconds and has almost 0 risk
>>
>>719890471
It is definitely easier at the start than endgame HK. The more prevalent double damage is the only thing makes it even sort of hard. But the enemies are still slow and predictable and leave big opportunities to heal. I'd say it evens out to around city of tears' level.
>>
>>719895689
If more challenge = better than this is a shit game for having enemies do only 2 damage to you instead of 3 or 5. Maybe you should stop playing this casual bullshit and find a real game.
>>
>>719896156
Sorry, sorry. I meant "free" as in "If you don't die to every enemy 10 times and buy upgrades it's free"
>>
>>719896121
I meant more like "is there a giant startup/delay on every ranged attack you have, which kind of defeats the point of using them when all the later bosses jump around like a spastic kid"
>>
>>719884562
>we're down to 5 threads
massive flop
>>
I can't even respond to the holowknigger glazing posts without it getting marked as spam, just know you fags are gay and have the shittest taste. Hollow knight is a tranny "metroidvania"
>>
>>719896257
the end of act 1 boss is as hard as nightmare king

the true final boss will probably be like these radiance mods for giga autists
>>
>>719896424
People are playing the game.
>>
>>719896367
No. The throwing knives are basically instant. And the ones that are most like HK's spells are pretty quick too.
>>
So now that the dust has settled...
How is the game, really, baits aside. Is it better or worse than hollow knight overall?
>>
I havent lost my beads once and its the second time i have to stop doing anything and farm shit to buy stuff.
>Walk 5 seconds
>Gate locked behind beads
>Walk 5 seconds
>Bench locked behind beads (who fucking who thought this was a good idea?)
>Walk 5 seconds
>New shop/map shop asking for more beads
>>
>>719896713
I don’t know because it’s too hard
>>
>>719896713
I haven't beaten it yet but I like hk better

silksong doesn't really do anything better, even the movement that was supposed to be the big evolution is cool but still lightyears below the best the genre has to offer
>>
>Complete quest
>Reward is a boss destroying the quest board and the bench
Thanks I guess...
>>
I play most games with kb+m.
Is this playable with kb+m or do I need to use a controller?
>>
>>719884562
If you think shit like this is hard you would lose your mind with games like Ninja Gaiden Black
Why do /v/toddlers throw a tantrum every time a game harder than the average AAA slop drops?
>>
>>719896913
No one cares about your Tranny Gaiden no matter how much you faggots try to bring it up in every chance you can.
>>
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>>719896913
>you would lose your mind with games like Ninja Gaiden Black
>>
>>719896367
>is there a giant startup/delay on every ranged attack you have,
????
The first ranged attack you get is so fast that I keep doing it by accident and don't even realize id
>>
>>719896480
The last boss I killed was fourth chorus, so I don't about that one. But I do know that none of the ones I've fought were endgame HK tier.
>>
there's no reason for weak mob type enemies to take more than 2 hits other than to pad playtime
>>
>>719897097
>The last boss I killed was fourth chorus
yeah... it gets much, much worse
>>
>>719888234
Based and redpilled.
>>
>>719896713
It's too early to say but what I like more so far
+ movement
+ combat
+ difficulty
+ the whole pilgrimage thing and how you start at the bottom instead of the top
+ more alt paths, skips and challenges to take early

what I don't like
- two currencies and it takes too long to get your first tool (still early game but should've been introduced early for the two currencies system to make more sense)
- too many sources of two masks of damage
- two seperate buttons for silk, in hk all your magic and heal are in one button and it makes more sense
>>
>>719897097
>>719897198
It really doesn't
>>
>>719897241
lmao
>>
>>719884562
the combat isn't even the problem
it's how tedious everything around it is
why do you need to fucking use currency to save/teleport around the map?
why do they still insist on punishing players for wanting to use things like the map? (compass needs equipped, etc)
people might be able to fight a bit better if they didn't have to constantly throw wrench on everything that you can do in the game
>>
>>719896975
>>719897009
70 IQ replies as expected
>>
>>719896063
Both Hollow Knights have benches
>>
love this runback to the shellwood challenge room. great time devs
>>
>>719897236
>your first tool
Sir, your first tool is literally free
>Too many sources of two masks of damage
As soon as you start treating them as minibosses you'll have a better time
>two seperate buttons for silk
It's abrasive at first but once you realize the "Do I want to risk it and deal more damage or play it safe and have more healing" the combat feels incredibly satisfying. Plus you have your tools for extra damage
>>
>>719896213
Yeah idk what they're talking about, I opened a shortcut before a boss battle and it turns a minute runback into twenty seconds
>>
How to cheat?
>>
you want just easy that require not using your brain and improve.

wait for somebody to make a mod where you can just one hit everything
>>
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you guys ARE eating healthy while playing silksong... right?
>>
>>719896257
the double damage is such a non issue because the heal goes for three damage, taking 2 damage is only to slip up people who aren't paying attention
>>
>>719887512
>he doesnt know
>>
>>719897198
Yes, I would expect it to get harder. But we were talking about the early game. I played nine sols and sekiro for the first time several months ago and I found them both to have harder early games than silksong.
>>
>>719897356
>why do you need to fucking use currency to save/teleport around the map?
You don't? You just need to use a small amount to unlock those sometimes (Easily grindable)
>why do they still insist on punishing players for wanting to use things like the map? (compass needs equipped, etc)¨
You unlock the explorer combat style very early on, allowing you to use the compass and another exploration bonus on top.
>people might be able to fight a bit better if they didn't have to constantly throw wrench on everything that you can do in the game
Literally nothing you mentioned before hampers your ability to fight
>>
>>719884562
This artstyle is so generic
>>
>>719897535
two bowls of ramen, goldfish crackers, potato wedges, pizza, breadsticks, and trailmix, milk
>>
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>>719884562
>the anthill
>greymoor birds
>moorwing
I'm seriously not having a good time and I still haven't beaten act 1 yet, bros.
>>
>>719893356
>pole up his ass
>sweating heavily
Thanks doc
>>
>>719897534
saar you talk about easy but english is being too hard for you
>>
>>719897682
may be, but I dont complain about english being hard
>>
got to hunter's march and why on earth did the devs go 'let's make a whole area around platforming with the 45 degree down slash'

my hands are fucked, my thumb hurts, I'm done. have fun everyone
>>
>>719897863
i'm about to enter act 2 and I never found this place, is the reward worth it?
>>
>>719897656
wtf do you mean? there's nothing else that looks like hollow knight
>>
>>719897863
it's an entirely optional area that doesn't really have anything interesting in it which is the funniest part
>>
>>719897535
eating your moms pussy
>>
>>719895146
This is the kind of player who complains about ”roll slop” and ”souls games”.
>WAH WAH WAH I DIED AGAIN!
>FUCK YOU CHERRYZAKI!!!
>>
>>719897916
>Catalog
it connected to the lava area, it's an area full of ants. i thought it was mandatory, it's just full of red spikes that punish you for being bad at pogo
>>
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fuck you die NIGGERRRRRRRRRRRRRR
>>
>>719897952
fuck me i thought it was my only way forward jesus CHRIST

my trigger thumb still means no more action games for me
>>
>get all the way up the blasted steps
>no bells for teleport and bench

fuck this design
>>
>>719897535
I’m bulking right now so I need to ram 4 scoops of protein and 6 eggs down my fucking mouth when I get home and I’ve been dreading it all day

>>719897945
Underage detected. Every game on new grounds looked like this. “Flash animation” is not an attractive style
>>
>>719898160
>Every game on new grounds looked like this
That's nice, it means that you will have no trouble naming some.
>>
>>719898124
don't you unlock a shortcut
>>
>>719898160
>I’m bulking right now
>right now
Anon… Stop with the excuses. You’re just fat.
>>
The only real difficulty Im having is when I want to dive attack, it just doesn't happen and I do a normal attack. Im using a controller but I think I might start using the d-pad because activating the dive with the stick is super fucking annoying. I attempted using kb+m but the default keybinds made me not want to. I havent bothered trying to rebind anything though so maybe Id be better off if I did. I've made it through Hunters March without Dash and beat a couple other bosses. The only thing that irritates me is the dive attack not activating when I want it to. I dont play metroidvanias pretty much at all and the only 2 that I've really played were Hollow Knight and Sakuna, if that even counts. Im also 32
>>
>>719884562
its artificial difficulty. for all intents and purposes hornet might as well only have 3 masks of health for the entire game.
>>
why am i grinding in hollow knight
>>
I just wanted more hollow knight
I play though hollow knight about twice a year because I love it so much, it’s one of my favorite games every
I wait seven years for the sequel
And it’s unplayable, because I’m just not smart and strong enough to play it
I can’t manage all these resources and systems
I can’t remember to use my tools mid fight
I can’t do anything
Once you reach Greymoor the game becomes an impenetrable wall
I just wanted go on a big adventure with Hornet, I didn’t realize TC only wanted speedrunners to be able to play their game
>>
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the bosses feel definitely not as hard as people say
but the map? holy fuck they are fucking miserable
fuck sinner's road and bilewater
my fingers damn hurt
>>
>>719898452
>because I’m just not smart and strong enough to play it
At least you’re honest. Untermench
>>
>>719898521
thinking hunter's march was the intended way despite being a huge difficulty spike means my fingers hurt and I'm done with the gaem
>>
im in shellwood, where can i find rosarios?
>>
>>719898378
'normal attack instead of dive attack' happens to me mostly when I'm doing vertical bounces, it's awful. diagonal pogo feels fine when it's a flat horizontal, but dogshit everywhere else
>>
A lot of these design decisions have me wondering what they've been doing for 7 years. Dual currencies, combat capabilities tied to a depleting resource that can be exhausted if you're bad enough, the inferior reworked badge system that severely limits options and can only be adjusted at a bench, literal fetch quests. At least the narrative elements are still compelling.
>>
>meanwhile at the Team Cherry offices:
>“gooday let’s see how the bloody games doing cunt”
>“CRIKEY! we accidentally shipped the game with “impenetrable silk soul triple black diamond deluxe ultra hard mode” as the default difficulty setting cunt! we gotta fix this”
>>
>>719898801
>literal fetch quests
yeah I wonder why most people don't talk about it
>oh you want a new ability in a game that gets one every 5 hour? sure but first you have to give me 20 bug foreskins
fucking why
>>
>get crest of the beast
>up slash attacks behind you
>down slash just propels you forward in a fucked p angle and is completely unusable
What the fuck is this shit
>>
>>719898951
if you don't like it don't use it chud
>>
not a fan of the diagonal pogo
shits ass
>>
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>here's your corpserun, mind your step!
>>
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>>719884562
It's not hard at all and I managed to get dash pretty early without much problem.

There are a couple of hard bosses that have taken me 5 or 6 tries, but if you have played one metroidvania you've played them all. The hook of Hollow Knight and Silksong is its unique platforming elements, RPG mechanics and it's story and aesthetic. Perhaps, if you haven't played a metroidvania before, the learning curve is too steep. Don't play it then, ask for a refund.

A game for everyone is a game for no one.
>>
Have gamers rewlly gotten this bad?
Ive died a whole of once. Just play games mate
>>
Just beat Sister Splinter, the patterns were predictable and the enemies she summons are one shot with the thread AOE attack you get from bird world so I feel I can say this with certainty now.

Reaper is better than Wanderer, the platforming on the way to half of the bosses alone makes Reaper better than Wanderer but the damage area every boss so far has had makes range way more important than DPS. The bosses are also too fucking long. Half of these bosses aren't that hard to pattern recognise but there is so little room for error that you are guaranteed to make mistakes through sheer attrition. Fighting an enemy that can basically two shot you for 10 minutes is not fun, and this was one of the easier bosses so far.
>>
>>719899047
Drift in. Drift out.
It feels like a dream when you mentally grasp it. It just requires 3x more braincells than HK's pogo
>>
>>719899184
Your flea caravan? They place bench right before this boss. but I entered the Citadel from behind, so I got bench on the other side anyway
>>
>>719895934
>useless and terrible as they were in HK
Vengeful Spirit/Shade Soul is pretty reliable for almost the entire game, I'd argue.
>>
>>719899470
He hasn't actually played it, he's parroting sloptubers.
>>
>>719899460
I've found like two more fleas since they moved to Greymoor and I feel like I've almost exhausted every area in act 1.
>>
>>719898801
I played for five hours and was always capped on shards and scraping by on rosaries. One slot means compass is always on so i can’t use anything else. Plus i wandered into hunter’s march because i thought it was the intended path after getting the dash.

Making people vertical platform with a diagonal downslash is dumb as hell, they spent seven years chilling and not playtesting
>>
>>719894752
>Its not difficult...
>Then, it's just difficult to...
Nigga...
>>
"Wow i really need a damage upgrade, im just gonna google where it is"
>fight this boss on the way to another boss to get the wall jump then use that to go to another boss and then you get your first damage upgrade!
Are there godmode cheats yet? Im bored to tears of this i just wanna mash the attack button to the end i dont respect this game enough to beat it legit.
>>
>>719884562
You should feel utterly embarrassed, OP.
Go play some more fortnite.
>>
>people complain about the greymoor boss
>beat him
>he is actually well designed
>people complain about widow
>beat her
>she is actually well designed
>>
>>719884562
>It's too hard.
No Savestates. No Rewind.
>It's too hard.
Shut the fuck up you little bitch.
>>
Does anyone know if you can fight Moorwing if you accidentally skipped him by doing the flea quest?
>>
>>719897535
Salmon + vegetable mix + rice + homemade brownies
>>
>>719889837
If it's 2d it's automatically not a soulslike.
>>
>>719899184
Nowhere near as bad as Hive Knight.
>>
>>719899842
Yes
>>
>>719899460
what the fuck

I took the caravan once to get to greymoor, had no idea they brought you before the citadel entrance
>>
>>719899842
I think you've just skipped him
Not that beating him gives you anything
>>
>>719899963
hive knight isn't even near that bad m8
>>
So from what I understand from the reviews I read are, the game isn't designed well, it's full of unwanted grind, and it's tedious
I thought people liked hard games, not time wasters?
>>
>>719900086
Link to the reviews
>>
>>719899842
>>719899969
Fleas moving second time or certain tracking quest in the area triggered this boss for me.
>>
>>719900030
one thing I'll give silksong is that hornet's run is a huge improvement, mashing dash in hk got old really quick
>>
>>719900030
I like how you'd have taken damage there without the shade cloak.
>>
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ass
while that was a load of ass, I smirked and had fun fighting Last Judge again. I immediately came back and won even harder
>>
>>719900194
Cool, kinda sucks it won't be as challenging as if fighting right off the bat
>>
>>719900030
yeah but everypone first tries hive knight anyway, since he's easy as shit
>>
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>>719890719
>>719891951
I dont know where that anon hallucinated the extra damage, but one aspect he did not mention is that the range of your nail attacks increases (huge against flying fuckers staying just out of reach). So basically you get slower DPS in exchange for being able to stay a bit further away and superior silk aquisition for a bit after healing. A more defensive moveset in other words. I will say that I have had situations where I have gotten hit because I was tunnel visioned on picking up the silk orbs during boss fights. Or sometimes they are just out of reach entirely. Still it has quickly become my favourite moveset.
>>
>>719900285
the boss is fun but if that's what the midgame is I'd rather not think about the true final boss, what is it going to be like max power grey prince zote where you get hit once and you die?
>>
>>719884562
Backtracking is shit, I can't stand it. The enemies deal too much damage, healing is too slow and costs too much, the movement feels really bad compared to HK and the maps are boring.
>>
>>719884562
A game journalist posted this.
>>
Which crest do you guys like more: reaper or wanderer?
>>
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>>719884562
Did they forget to add the games journalist level of difficulty?
>>
>dev makes the game hard as fuck after making everyone wait for 7 years

Kinda based ngl
>>
>>719900492
Reaper lets me (mostly) properly pogo jump, so that one.
>>
>>719892438
The most current state of a game is always what's intended. If a dev makes their game easier, it's because they think it should be easier, thus it's intended to be easier and the original difficulty was unintended.
>>
>>719884562
Goddammit you guys really are shitters, aren't you?
I'm a 36 yo boomer that can barely use his hands anymore, I've got geriatric reflexes, I suffer from anxiety and I can play this game just fine (for now, I'm at the moors).
>>
>>719884562
https://steamcommunity.com/app/1030300/discussions/0/595159120097777053/

people are seething endlessly about the game.
>>719890719
good to know. I so happened to stumble upon both chapels
>>
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can you upgrade the other crests? the changes on the hunter one are pretty crazy, i think it does double damage as long as you have focus
>>
>>719890719
>If you are in Greymoor and you happen upon the Chapel of the Reaper
Where is it, left or right once you fly up? I'm going left because map bug said right is hard.
>>
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>>719900086
>I thought people liked hard games, not time wasters?
I wish that was true, honestly.
>>
I know there's a mountain of gripes but one of my biggest ones is needing to open the menu to see how much money I have, like what the fuck?
>>
>>719893258
Normal dash attack also hits like 3 times before the launch on some bosses, which is good for some burst damage and silk generation
>>
>do thing to unlock mask part
>have to go back now
>they add more enemies on top of kaizo mario shit
yeah ill just quit to main menu instead
>>
>>719900973
All the way to the left of the greymoor area. Also the right side is IMO not that hard.
>>
>>719887486
>>719886317
Imagine being this guy. Sad existence.
>>
first hollow knight had those big ass knights that do 2 masks of damage and you encounter them pretty early on, city of tears me thinks and that fuck ass grubs, also maybe those moss knights don't remember tho
>>
>>719888914
>>719892856
>WHY IS THE GAME CHALLENGING MUM THIS ISN'T A NINTOD DLER GAME HELP MEEEEEEEE
You are a cancer.
>>
I'm at the last judge and what is this flea caravan i keep hearing about? Did i miss something?
>>
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>>719900973
You need to go right before you go left
Reaper chapel is here, if I'm not mistaken
>>
>>719901621
If you collect enough fleas the fleas will take you with them.
They teleport you to a new place, provide you with a bench and give you an item.
>>
>>719901621
Wtf nigga, flea caravan is a camp in the first level that gives you a quest and then progresses and moves alongside you
>>
>>719901614
why are hollowtrannies so butthurt about nintendo? the game was hugely popular on switch
>>
>>719894568
>>719894413
>>719894859
>me mash buttons
>me win
Silksong haters litearally have gorilla-tier IQ kek.
DK Bananza might be right up your alley, monkeys.
>>
>>719901842
How do i know i have enough fleas? Do i have to meet them in some place?
>>
>>719900809
Wandering into hunter’s march and thinking it was mandatory fucked my thumb for the day
>>
>>719901906
You start their questline in the Marrow.
Then it will be listed as a quest for you.
>>
>>719901893
Yeah i completely missed this
>>
Are there cheats yet? Im just gonna godmode through the game its not worth it
>>
>>719895130
Exactly.
Never trust anything /v/ says about videogames.
>>
>>719901906
You have a quest. The first one needs 5 fleas, they are in every map kinda like the grubs in HK. There's more later but I don't know how many
>>
>>719901903
>its tedious because anon cant mash buttons!
boy you're being a little faggot aren't ya bud?
>>
>>719894796
That's ez
>>
>>719901998
yeah never trust /v/ on anything like how this game is actually good and you just need to get love dogshit slop
>>
I should have grinded and bought all the map shop stuff. Now the bitch is gone who the fuck knows where.
>>
Any KBM autists? Is it playable?
>>
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>Spend 300 shards to make a bridge
>Destroy the bridge just to see if I can, expecting it to respawn
>Bridge gone forever

What the fuck man
>>
>>719902228
That's what happens when you break things, anon.
>>
>>719902176
She is in town up in a corner. She is always in every town
>>
>>719902285
She isn't in starting town though?
>>
>>719901903
X3 You tell 'em, Lilith! OwO
>>
>>719902228
Oh so THAT's what was blocking my way, kek
>>
>>719902345
She is
>>
>>719902345
You gotta hit/ring her bracelet thing
>>
I have about 5 hours in the game. So far I just don't like it as much as HK, and I might even stop playing it. I don't think it's hard. The diagonal dash/bounce platforming is not difficult at all. I just think the exploration doesn't feel as rewarding for some reason.

I have no complaints about difficulty other than walking back to my body where I died, and then some giant thing falls out of the ceiling for no reason and kills me. It's hard for me to feel as engrossed in the platforming aspect when things like that happen. Usually I find traversing my way around platforms and enemies fun, even if it's to get back to where I was, but dumb gotcha moments like that aren't fun in my opinion. I think I'll likely drop the game. As for the exploration, I can't really say why I don't like it as much, but I think I'm going to drop the game. I already had game pass so it's not a big deal to me, and I never had any delusions about this being some masterpiece despite the hype. I expected it to be as good as HK and that's about it.
>>
>>719902350
You lost and you got filtered. Cope + seethe.
>>
>>719902552
Every single powerup is 5 hours and 3 bosses and 3 forced mob fights between each other, the damage bonus comes way way way to late, honestly your weapon should do triple damage at the start, the amount of time it takes to kill ANYTHING is tedious as fuck, every fight bores me to tears.
>>
>>719902345
In the first town she is right above the exit towards the marrow. But she isn't in my game anymore, maybe she moves on after you progress. If you just met her she should be there though
>>
>>719902741
>every fight bores me to tears
I just skip everything, fuck this game.
>>
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well this white grandma brought a screaming black toddler to the pool so it is time for me to come inside to play silksong...
>>
>>719884562
>its hard
now i get why team cherry didnt want to pass out review codes to journos
the fuckers wouldve torn it to bits and cried foul because a game asked them to git gud
>>
>>719902836
How do i skip the forced mob fights and tedious boss fights
>>
>>719884562
I wouldn't say it's TOO hard so far, but I'm not a huge fan of the design philosphy they're going for, which is that just a boss's actions aren't enough, you also have to be dodging other obstacles at the same time in the second phase.
>>
>>719884562
I had a feeling they'd pull a mario 2 / lost levels with the difficulty tuning lol
>>
>>719890143
it's a metroidvania with soulslike elements
everyone in the history of this game agrees with this fact, except for you mr Maximus Contrarian Faggotus. Kill yourself.
>>
>>719902965
They made this game specifically for speedrunning troons obsessed with difficulty.
>>
>>719902552
It feels like there is nothing to find. After few hours all I got is compass, magnet, fire resist and hp shield charms. All of them useless. Can't even equip them anyway.
>>
Mod that
>halves enemy health
>doubles needle damage
>doubles thread gain
>triples shard drops & makes all enemies drop beads
>makes only a scant few of the bosses/map enemies do double damage nearer the end of the game
>>
What were they thinking with the beast crest pogo?
>>
>>719899184
jesus christ. did fotm enjoyers just bought a cock and ball torture sim?
>>
>>719903085
>mod
>game gets updated
>mod doesn't work anymore
Team Cherry must fix this mess themselves, not modders. If I wanted to install mods to fix the game I would've bought a Bethesda game.
>>
>>719903038
I think you're misinterpreting how this happened. The difficulty isn't intentional, they just got too good at their own game and didn't playtest extensively
>>
haven't played yet, but one of my main issues with HK was that the exploration was way too easy. Basically you had some hard bosses (mostly just the dream + dlc ones), and a handful of challenging platforming parts, while majority of the actual areas was piss easy. So higher difficulty sounds good.
>>
>>719902741
>the damage bonus comes way way way to late
yeah I'm not sure what they were going for here

having to hit some shitty little grunt 5 or 6 times to kill it is just insanely tedious, the feeling of progression that is key to any metroidvania is pretty weak in silksong
>>
>>719902741
>>719903052
Yeah that's a good point. I've received almost zero real upgrades outside of maps/compass/the silk throwables. Glad I'm not the only one who was feeling this way. Going to drop the game and play Trails 1st Remake demo.
>>
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>just zoned into sinner's road
let's gooo
>>
>>719903052
Agree, I feel like that in HK I already got my first nail upgrade by then and already had gathered five different charms I could use.
The pacing in this game feels totally off, barely feels like you're powering up at all.
>>
>>719903085
I'd be fine with all of these but even if they only did the last one I'd be willing to put up with the rest. The damage is just ridiculous.
>>
>>719903052
Totally agree. It feels like too often the reward for a tough platforming challenge or fighting an optional boss is kill yourself.
>>
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>hunter or wanderer
what are you guys even talking about? I'm 15 hours in and I haven't found either of these things
>>
>>719903194
>higher difficulty sounds good
The game should've been made harder by making smarter enemies, not by reskinning old enemies and making them deal double damage while you barely scratch them.
>>
>>719900030
this is significantly worse than the other webm
>>
>>719900809
yeah I really can't understand the complaints, I'm a major casual and while I've been challenged nothing has felt unreasonably hard or difficult to grasp
>>
>what is that shiny item
>SHARD BUNDLE
kill me, jesus
>>
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>>719903319
This. This so much. about 8 hours in and most of the things that you can actually use are bought from npcs. Barely any rewards for beating bosses, progress locked behind tedious arena wave rooms and a special fuck you devs for the first complete mask you can get.
>you now have 6 masks
>bosses still hit for 2
>you'll still eat the same dmg during boss fights
>BUT WAIT
>Now you can survive one more hit from random mobs
>>
>>719903561
it's elden ring all over again down to the brain damaged brownoids ignoring every criticism with get le gid rebuttals

fromsoft and its consequences etc etc
>>
>>719903172
pirate it. then mod it. simple as
>>
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>>719884562
I'm fine with difficulty but i hate it when I'm forced into a certain playstyle where i bang my head repeatedly against a boss until i win, is it harder or easier then hollow knight and is it more bullshit or less bullshit then hollow knight? I'm still playing hollow knight, around 75% completion right now
>>
>>719884562
You’re right OP. Seems like many devs forget the average gamer is not a streamer who plays games 8 hours a day.
>>
>>719903052
>Can't even equip them anyway.
Huh? Seriously? Even the shittiest metroidvanias let you actually use the stuff you get...
>>
>>719903734
it's a continuation from hollow knight's post game difficulty, combined with inflated enemy health pools
>>
>>719903823
The current meta is making hard games, not fun ones.
>>
>>719903734
as someone that just finished hollow knight it seems comparable in difficulty but not quite as piss easy at the start, just prepare to have to stumble and relearn things like how the new pogo works. Also you generally have something else you can do in the meantime if some particular boss is annoying you
>>
>>719903827
My thoughts exactly. Feels like content you do after completing the main game
>>
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it was nice of the devs to include a "can you divekick" midboss before the divekick platforming section
>>
so which charms and tools are the anons using
>>
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>>719903827
>it's a continuation from hollow knight's post game difficulty, combined with inflated enemy health pools
Sounds like cancer to play desu, but I'll still play it I'll just do it leisurely at a slower pace and adjust my expectations. Thanks
>>
>>719904039
it's not bad, but it's certainly not a stand alone game. It is most certainly a very large and extended dlc
>>
>>719901901
>NOOOOO THIS ISN'T AS EASY AS HOLLOW KNIGHT AAAAAA-ACKK
>>
>>719904039
nta but I recommend waiting for a few patches before buying it
>>
>>719903726
6 masks changes the math on your heal a bit against 2-damage attacks.
>5 - 4 + 3 = 4 (2 hits left)
>6 - 4 + 3 = 5 (3 hits left)
The whole situation still sucks shit but it's not completely useless.
>>
WHAT THE FUCK IS POGOING
>>
Also the overall progression in terms of upgrades is one, if the worst in any vania game i've ever played
>>
>>719903823
You can equip like 2 charms and they are divided by types. So you can use magnet or compass but not like this shit helps you with anything. 10h later you can maybe equip a third one.
>>
>>719902552
There is nothing to find in the world. All dead ends have rosaries hanging from the ceiling and that's it. And then you just use them to unlock next stag station and you are back to zero.

All items are in stores and the only way to save money for them is reseting map and farming enemies.
>>
>>719903319
hollow knight was already slow and tedious to anyone that played classic metroidvanias, funny you got more of the same but worse
>>
>>719904196
>upgrades
No such thing in this game.
>>
>>719904030
Compass.
>>
>>719904013
you just need to read his tells really, if anything leaning into the divekick too hard leads to you being unable to dodge his big lunge attack
>>
>>719904171
Didnt think of it like that but your right. For the effort to even get the first 4 parts its fucking abysmal.
>>
>>719890143
It now is. Enjoy the sacrifice of gameplay for artificial difficulty
>>
>>719904196
It may be honestly the worst metroidvania I ever played. I really hope it's high sales won't make other developer copy it.
>>
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Getting real tired of every other random shitter enemy taking two of my five masks with every hit, bros
>>
>>719904367
just stop getting hit
>>
>>719904261
Well, i did buy 2 toolbox upgrades for "more dmg"
(whatever the fuck that means) and a bit more uses.
Would've been nice to get smth like that after killing a boss but fuck you nigger, be glad you did it.
>>
How did this take so many years? It feels really like some DLC made in a year, where they had no time to polish it.
>>
>>719904039
He's exaggerating. A lot. It starts harder than HK did. But not that much harder.
>>
>>719904354
I must apologize to Konami. I thought Circle of the Moon and Harmony of Dissonance were bad.
>>
i thought this game was meant to have bugs in it
https://youtu.be/9yXe2HXcqcQ?si=mBULitdPLHGsqXX6
>>
>>719904186
Hitting downward on spikes/enemies to get some momentum to move forward.
>>
>>719884562
It's not hard. the only things I don't like are the retarded pogo and so many enemies taking 2 health
>>
>>719904367
the game got all the wrong souls inspiration so like in a souls game you're way better off running past enemies than engaging with them at all.
>>
im in the shellwood/bellhart area and it lead me to wormways but i cant really get anywehre there
i dont know what area i should be staying in. a slight hint would help anons :)
>>
>>719904513
>not that much harder
you have brainrot if you think it's not that much harder. Nearly every enemy does 2 damage, the enemies are much faster and more agile, and they have way more hp. Honestly, Queen's Garden is easier than the first zone in silksong
>>
>>719890143
Zoomers think every game with sword combat is soulslike. Recently, they started calling ninja gaiden soulslike. I bet when new devil may cry is released, zoomers will call it souls clone.
>>
>>719904498
I'm gonna guess Team Cherry were enjoying the success of HK and probably didn't put 7 straight years of effort into this.
>>
>>719904225
The worst thing about rosaries as rewards is that you don't even have a homeward bone, so if you stumble into a boss fight while exploring with lots of rosaries on you, there's a good chance you will either have to continue fighting him (with tediously long corpse runs) or give up on your rosaries.
It'd be fine if they did the HK thing where there were some spawn places for the ghost so you wouldn't need to enter the boss arena to regain your rosaries, but for whatever reason they didn't include the fix to the problem they already solved.
>>
>>719904354
>>719904529
nice falseflag niggers
>>
>>719904513
seconded, to me the beginning feels like post mantis claw HK in terms of difficulty and exploration
>>
I'd be fine if it was just Hollow Knight again but instead they had to make it actively worse.
>>
>>719904646
anon told me the trick of quit to main menu and load back in, it goes to your last bench rest
>>
>>719904354
>I really hope it's high sales won't make other developer copy it.
Same but look at what happened after "prepare to die edition". Other devs copied it. It will fucking happen again.
I play these fucking games since the 90s and i cant remember feeling this much tedium playing a vania game nor any game for that matter. Want to love it but cant.
This wasn't playtested at all, besides maybe all of the 4 devs
>>
HOW DO I UPGRADE MY FUCKING WEAPON
WHY DOES A TINY RAT TAKE 3 HITS TO KILL
>>
>>719904693
>samefagging this hard
>>
>>719904646
Feels like this game regressed in a ton of areas that made HK feel so coherent.
>>
>>719904693
I just wanted to play HK as Hornet, I don't get how they fucked that up.
>>
>>719904513
Compare the first act of HK to SS. Its like fucking playing Mario vs Kaizo
>>
>>719904513
no he's not

it is significantly harder, I don't remember dying remotely as many times in hollow knight even during the endgame
>>
>>719904612
funny
I entered Shellwood from the wormways (bought the key)
>>
>>719904623
It really feels like it was balanced as a dlc for the first game and not as its own game.
>>
>>719904717
they probably got speedrunner diehard sto playtest this shit thats why all the shit is kept in that was annoyin because of said bootlickers like in this thread
yes lets keep the compass as an item you have to equip. i love you devs. your game helped me transition!
>>
>AIIIIIEEEEEEE IM AHIT AT THE GAME The thread
>>
>>719890143
>>719904625
the soulslike comparison really confuses the fuck out of me because the way gameplay/combat is designed isn't like a soulslike whatsoever. In a soulslike the majority of any encounter is spent dodging with your dick in your hand waiting for openings and taking advantage of them, in HK and silksong combat is all about finding every opportunity you can to get safe hits in and attacking basically nonstop
>>
>>719904612
stay in shellwood
>>
>>719904591
Exactly. If its not corrupted pilgram that drop anal beads i've stopped to bother and only engage if it cant be avoided. Not worth the effort.
>>
>>719904883
it started as a DLC before growing out iirc, pretty possible that act 1 is mostly retooled content from then and it starts moving away from that a bit later
>>
>frayed rosary string
t-t-thanks... you too, Team Cherry..
>>
>>719904753
Afaik near the end of act 1
>>
>>719904919
because you’re shit at games lmfao
>>
>dash and hover
You didn't beat Hunter's March.
>>
>>719904906
I think soulslike now just means the game is raping your ass with high difficulty.
>>
>>719904591
>you're way better off running past enemies than engaging with them at all.
I know, but I like killing all enemies in platformers. Running past them removes the fun out of the game. In hollow knight, I was rewarded with geo for killing everything. In silksong, I try to kill everything and I still cannot afford any item in store. The game sucks.
>>
>stuck on Moorwing
wouldn't be that bad if the runback wasn't literally half the map
>>
>Our game is NOT for everyone, you will learn how to play properly or eat shit. This is not a curated tour but a challenge to be beaten.
In what universe is this not extremely based?
>>
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>>719904894
>IM AHIT
>>
>>719905162
ITT with the shitters getting their assholes broken
>>
>>719905149
unlock shortcuts faggots
>>
>>719904918
did i miss something obvious? i still got a quest there to get purple lotus things anyway and i unlocked the bellbeast shortcut
>>
>feels like the roof spewer enemy took a shitload of hits to kill
>after a death play as boring as devs intended to no hit it
>40 fucking hits
It has one attack. You avoid it by going under a platform. You go up and get 1-2 hits then go under a platform to fight it. You solve the fight within 10 seconds of fighting it but you have to repeat your solution 20-40 times. How the fuck did this get past any playtesting? I'm at 2.3 hours and got to Hunter's March and that area + the 40 hit worm is making me want to try my luck at getting a refund.

Every time I think about launching the game I think of the 40 hit worm and dread what kind of bush league junior game design bullshit is waiting for me.
>>
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It's time
>>
>>719905146
hollow knight geo balancing was kind of wonky too, the only big thing lategame is unbreakable charms and those are so ludicrously expensive any sane person would just grind for the geo below the watcher knights or something instead of hoping to amass it naturally and not get fucked by a shade run and lose it all. It seems like rosary enemies become more common over time so that helps, although the shell shard system just seems weird to me
>>
>>719905149
The tall bug with a fork always hit me on the way.
>>
>>719905341
>FILTERED
translated for non shitters
>>
>>719905162
Elaborate as to this will help a dev sell this game and make bank. Or is it just to ego feed people that got nothing else going for them.
Funfact: No one gives a shit if you beat X or Y nor >got gud lmafo
>>
>>719905341
>40 fucking hits
You're not supposed to notice. You should only praise the game, anything else is not allowed.
>>
I am sat here holding circle, WHY WON'T FUCKING WIDOW BIND
>>
WHY DO HAZARD PITS START DOING TWO MASKS!!! THATS NOT CHALLENGE THAT JUST MAKES THE GAME TAKE LONGER!!!!
>>
>>719905473
is that why you’re crying and desperately trying to cope with other shitters how it’s the games fault you’re dogshit at the game?
>>
>>719905341
>40 fucking hits
Nigga are you for real? Ran past this fucker. Does he atleast drop smth?
>>
>>719905341
>40 hits
You will soon have to do double of that, even on early bosses.
>>
i just died to one of those puny little flies and lost all my money lmao
i'm just laughing now because i put myself into "farm mode" for the last hour to buy some of the items because clearly i was underleveled for the last boss fight
>>
>>719905149
Unlock the stag station, save in starting town (for whatever reason station doesn't have bench because team cherry got retarded), from the station go to left until you unlock the shortcut. Do not use underground passage in stag room.
>>
>>719905429
how is he filtered? he beat the enemy

are you brazilian or something?
>>
>>719905341
Yeah there really is no possible excuse for such a dogshit enemy design.
>>
>>719904984
>>719905302
>>719905429
>>719905559
Samfagging this hard
>>
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>>719904894
>IM AHIT
With how much I keep spamming the dash and jump buttons, Hornet might as well be.
>>
>>719905613
thanks anon, ill give this a go
>>
>>719892531
>final boss of act 1
who's that?
>>
>>719884562
It's not hard, it's just boring. This is a false flag thread made by a demented HK/Soulsfags who wants to pretend that all criticisms of one note gameplay are actually just difficulty complaints.
>>
>>719905653
being shit at games this hard
>>
>>719905582
does he drop something he asks lmao. nigger nothing drops anything worthwhile in this shitpile. you get a bundle of shards for all that effort and exploration.
>>
>>719905393
Hollow Knight's geo was fine, if you explored the areas to get relics and chests while fighting the bigger enemies you would have enough to get everything useful. The unbreakable charms are there for completion autists. I never felt like I had to sit down and grind in that game.
>>
>>719884562
im confused why EVERY FUCKING thing past starting region does 2-3 masks of damage

both bosses and enemies, i die in 2-3 hits, and if im not full i die in 1 hit and since they removed partial healing you will always run into enemies with less than full hp

nothing worse than having to spend few minutes running back to a boss arena and dying in the first fucking attack chain
>>
>>719905736
I accept your concession. Keep malding faggot~kun
>>
>>719905582
yeah the loot is actually really good
>>
>>719905803
>malding
shit at games and a twitch tranny kek
>>
>>719888914
>why does my attack have no range?
fucking hate this

im literally clipping into enemies to do any dmg, half my swings go through enemies and do nothing since their hitboxes are smaller than the sprites
>>
>>719905759
going to the moth one was pretty fast desu, like 30 seconds
i think in general paths to bosses are shorter in this game than the original
>>
>>719905582
He drops a consumable for 140 shards.
>>
>>719895146
>>go to crow place
>>unfun gang rape room
that place is pure cancer
>>
>>719905864
lmfao nigger got told. too much faggots ITT that need to git gud
>>
Can’t say i like being twoshotted by shit, atleast give me the opportunity to adapt to attacks
>>
>>719905341
As in that enemy you are clearly supposed to not fight and that the game makes no effort to make you fight other than finishing an absolute end game quest?
>>
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>>719905940
>>
The difficulty is perfect. I'm dying repeatedly to every boss and then once I get it down I clear them without being hit once and feel like god. Constrast with say, Shadow of the Erdtree, where when I finally win it feels mostly down to luck or abusing broken weapon arts than because I've got the boss' number.
>>
>>719906059
>finishing an absolute end game quest
Elaborate
>>
>>719906080
so true xister
>>
>>719905759
The game sucks. That's it.

You are playing meme kaizo version of hollow knight where every enemy takes 10 hits to kill, dodges your attacks by input reading, doesn't drop any money and kills you in two hits. And no, hitting these bees that charge at you does not stop them. You still lose 2 hp. And yes, each boss has at least 3 phases.
>>
>>719906008
the game can’t magically make you not shit at games
>>
>>719893440
What's the fucking point if it's harder to heal and enemies hit for double damage?
>>
>>719905149
>start the fight
>run back to the entrance of the room
>hit him through the floor while he can't do shit to you
Easy solution right there
>>
>>719905341
>How the fuck did this get past any playtesting?
Well when the only people play testing are the same few people making it and they didn't get outsider opinions this sort of thing happens.
>>
I just beat Widow and still only have 2 mask shards. Is this game just retardedly long?
>>
How come /v/ sucks at video games?
>>
>>719906146
>t. the raped
>>
Finally beat Widow. This game must have been play tested by the fucking community, it's the only explanation, that people that spent the better part of a decade playing nothing but Hollow Knight would have had final say on this game's difficulty.

>>719906132
There is a quest that involves filling the monster guide.
>>
>>719906146
the input reading is so fucking boring
>>
>>719906205
they spend their entire lives shit posting, watching e-celebs, and play gatcha slop and other games that take absolutely no skill
>>
>Beat widow and get nail upgrade.
>Enemies take the same number of hits to kill.
It's probably not even a glitch either.
Also:
>Find new boss.
>It has flying adds.
>Leave.
Something like 4 out of every 5 bosses has flying adds.
>>
Higher leveled skeletons at the graveyard near Firelink Shrine was 15 fucking years ago. 15 fucking years ago. And to this day, people still don’t understand that going down the path with extremely powerful foes in a nonlinear game is not a good idea. God you people are such fucking retards it’s insane.
>>
>>719906364
Use the string AOE attack to kill flying AIDS.
>>
>>719906364
Bosses with adds is the laziest shit. It should be an exception when a boss brings in backup.
>>
>>719906281
>input reading
what do you think a video game is anon
>>
I can't fucking beat Chapel Knight in the western village
>>
>>719906181
>There is a quest that involves filling the monster guide
Which isnt an endgame quest as you get it fairly early. and it doesnt matter which enemies of the req 100 you kill first. You actually want to progress into the area beyond him. Atleast you can just pass him by and kill him whenever.
>>
>>719906281
>>719906146
>dodges your attacks by input reading,

this shit is legit giving me cancer, basic enemies taking minutes to kill since they keep dodging all attacks
>>
>halfway through act 2
>where is my fucking damage upgrade
>wait i never went back to that town that was all silk'd up
only 2% of you got this far? lol if my retard boomer ass can do it so can you
>>
>>719904030
I removed the tools because it kept interfering when trying to use the silk attack. Up+Silk attack button is a retarded bind. Hell, the D-pad and the joystick presses are unused, why not put it on this.
>>
>filtered by flying enemies
>B-BOSS ADDS ARE LE B-BAD
the shittining of /v/eddit
>>
>>719906365
I wonder, if Dark Souls was made today and those same skeletons would be on every path out of firelink.
>>
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>>719905378
Actually wasn't that hard
>>
>>719904972
Hence my comment, they need to rebalance the beginning of the game now that it's an actual game and not a dlc.
>>
does the dice roll dude do anything if I just keep winning? can you even lose?
>>
>>719906551
>the shittining
The dreaded ESL faggot
>>
>>719906523
>filtered by hitting buttons
say it ain’t so…
>>
>>719906365
>And to this day, people still don’t understand that going down the path with extremely powerful foes in a nonlinear game is not a good idea
what are you talking about dude? Difficulty ramp is fun. The skeletons were fun enemies to fight and deal with since they were novel. The skeletons also had more than 1 attack and took less than 40 hits to kill.
>>
>>719904984
Only a shitter would waste their time on enemies that give no rewards.
>>
>>719886090
It's not. You just shouldn't expect to beat every single boss in the game on your first try which is poison to today's younger gamers.
>>
>>719906634
you suck at games nigger lmfao
>>
>>719884562
>Where does it end?
It ends when you GIT GUD.
>>
what's the best crest, reaper?
>>
>>719906192
Just beat her and I had 3 and could buy the 4th at the shop.
>>
>>719906714
>brownoid
>calling anyone else nigger
Sorry Saar
>>
>>719906673
>its just because they give me no r-reward
everyone can read the thread nigger, you faggits are trash at games
>>
>>719905341
>How the fuck did this get past any playtesting?
They don't have play testers because they never bothered to expand their team.
>>
The brownoid keeps seething, lmao
>>
>>719906506
Even worse are the basic enemies that have 3+ different attack patterns and only one of them can be punished with 1 hit. You need to hit them 7 times and they drop 3 anal beads. Every enemy feels like miniboss with no reward. The game sucks.
>>
>>719906768
>nigger is trash at games
>literally admits it in a cope thread
grim…
>>
>>719885523
>>719891005
this
literally no child ever beat Ecco the Dolphin
>>
>>719906858
he’s upset because he thinks this is sage space thread and no one is going to call out the shitter kek
>>
>>719884562
nigga this shit is easy as fuck this isn't the plague witch, do better
>>
>>719906864
>pajeet living in his own shit
>spends hours shitposting on the vidya
sad...
>>
>>719888234
would be a good idea to give a godmode option in every difficult game other than soulslikes. soulslikes are meant to be hard
>>
>>719906775
>>719906864
>>719906923
SlurpGOD
>>
>>719906923
>sage space
Fuck moot for deleting sage by the way
>>
>>719906961
>the plague witch
wat
>>
>>719907031
>is shit at games and posting in a im shit at games thread and crying because xhe got called shit
I won
you lost (many such cases)
>>
>>719907202
>poojeet
>win
choose one
>>
>loser thread
>lost
you chose
>>
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>>719904013
I just lured him to the left where he cant do his jump attack kek
>>
Why does Moorwing have 5 million hp, was it really necessary? First two phases are trivial but he eventually gets me with his mixups in phase 3 and I just can't do it for that long, even if I spam that AoE silk move I can't seem to kill him
>>
Where do you get the upgrade for the silk attack I'm still using that shitty spear
>>
>>719905005
zoomers might as well call megaman or any older hard game a soulslike, I bet they do
>>
>>719907517
>was it really necessary?
Yes, this game is supposed to be as hardcore as possible so speedrunners can brag about it.
>>
I ran into the flying bug faggot boss in grey moor, i died and then i went back to.complete the first caravan quest and accepted to move with them, and now the boss isn't there anymore. I feel like i took the most schizo progression path, any idea wtf happened ? i also met the npc that said hed help with a boss in greymoor.
>>
>>719906863
>You need to hit them 7 times and they drop 3 anal beads.

every time i kill an enemy and he drops only useless shards i feel the game is laughing at me
i havent bought shit yet as i spend all my money on unlocking benches and fast travel ffs
>>
>>719906365
I genuinely thought hunter’s marsh was where I was supposed to go because it’s behind a boss that wants dash. I got dash, remembered the boss, went back there and at no point thought oh i’m at the wrong place. It just sucked.
>>
>>719907908
Having constantly capped shards while you’re scrambling for rosaries is a baffling design choice. One if the first things you get in game js a more shards button so i naturally thought it would be important. It’s not, six hours in
>>
>>719887530
Hunter's March is where I dropped it. Not because it was hard, but because I realized how much the game was padded and was going to waste my time like the first Hollow Knight. I didn't even realize it was supposed to be a hard area until I came here and saw everyone complaining.
>>
>>719906506
>>719906281
>>719906863
>>719907908
worst part are the flying enemies.
and part of the attack pattern is simply just erratically wanting to run into you

>move towards enemy
>it flies back more
>jump to attack
>it flies away more
>it throws a spear
>it trajectory tracks you last minute
its dark souls 2 shit dude.
>>
>half of the attacks now deal 1 damage instead of 2
Here, I fixed the game.

I hate how they are going with the difficulty meme route. God I hate fromsoft and fromsoftdrones. They have done too much harm to the industry.
>>
>>719890221
what games do you like
>>
>>719908279
I didn’t mind the seven years of dev time but they can’t have playtested this at all. If they did it was with superfans not normies. The diagonal pogo alone is nuts, everything hitting younfor 2 masks sucks. Hollow knight felt much more fair
>>
>>719903052

I have to agree with this, sadly. "Upgrades" feel meaningless outside of dash. You're always maxxed out on shards with nothing to spend them on (yes, I know about the weapons/traps), meanwhile any Rosaries you can you have to pay back to unlock benches/fast travel.

Game's not bad but it's starting to get tedious by the minute and I've just gotten to Hunter's March (which I initially tried to complete without dash - huge mistake). I dread it'll get less fun as I get into more difficult areas without getting any more powerful



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