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From the podcast A Life Well Wasted, 11 ex-Firewalk Studios devs are interviewed about the game's development and failure

On working at Firewalk:
>I know, I felt like I would run into battle and die for 'the company' that day (the teaser reveal day). I was ecstatic.
>I miss it immensely. They always ask me 'why did I like working at 'the studio' so much? And it was like, I just really enjoyed the team. The people. That's what I miss.
>People were kind to each other. If someone had a bad day, people would be super supportive and be like "take the time, if you're not feeling good, go home.
>This is the first studio where I felt equal and treated right. Not only is everyone super talented, but also everyone was respectful and nice. It's a green flag when I can go into the women's bathroom, and it's not only filled with feminine hygiene products, but also...there's women there. And its like 'oh, I have to share a bathroom with other women now! Like, whoa that's odd, because you usually get the whole place to yourself.

On the beta
>We were excited locally in the studio, but the public had no idea what it was at first. I thought people were just harsh during the reveal trailer. I was like 'You know what? There's things we need to work on but it's okay. Once people touch the game, it's going to change things.' And then the beta numbers dropped, and numbers were not what we were expecting. And I think our mindset started shifting to 'things could go really bad.'
>It made news for how poorly it (the beta) did. Like, people would go out to news sites to, like, hear about our game and how negatively it was doing instead of like, hearing what the game was about. People heard about our game because of how poorly it did. But people didn't hear about what the game was, or even really tried. There was no shortage of news articles and YouTube videos and hate on the internet about how poor the numbers were, so it was pretty apparent.

Cont.
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On the reception:
>The most frustrating part about it to me was people had made up their mind about the game, and I felt like it was based off of...I mean, this more our fault than theirs, but we did a bad job of communicating what we were trying to do. And I felt like there was such a disconnect, like, if I could sit down with any individual that said something bad about the game and plead our case, I could convince them 100% to be on board with the game. It's just we did a terrible job of appealing to the mass of gamers and it didn't go too well.
>It's just weird that there is this audience who's just constantly wanting to be excited that something fails. But the reality behind it is, we're just looking at our keyboards, and then we're like 'oh, no job today.
>There's like a schadenfreude of, 'oh, big game fails, and like, that's awesome. We gotta see something crash and burn, and like, that's kinda great. That's really cool.' And to be a part of that process, it's really easy to bandwagon on that...like well, we're punching up, and not really taking into consideration that like, well, you're punching up at that, but then all of these people that work really hard on it are not those people.

On the aftermath:
>One of the things that a lot of people wonder in the comments section is like, 'what are they thinking!? How do these devs not know (how the game is being received)?' We know. We know full well. We know what's happening. We agree with it half the time. And more often than not, it's (changing the game) just not possible given the circumstances, given the stakes, the sunk cost into these things.
>t was the most beautiful car that we crashed.
>Any gamers and fellow devs who gave it a chance and enjoyed and appreciated it for what it was, all the love to you guys. I'm sad that it didn't find its gamer base...It was so special. I wouldn't trade the experience for anything.
>>
>>719903017
>>719903060
Seems par for the course. This is a clueless nitwith woman who has no idea what games are or what could potentially be appealing so she's immune from seeing the problems, and is praising the devs for creating a hug-box. it's through harsh criticism not "toxic positivity" that you create something worth while. Concord is what happens when you obsessively make sure to never hurt anyone's feelings.

>>719903060
>muh haters

They're just the loud 0.1% who are obvious. You need to look at the 99.9% who either never heard of Concord or made a conscious decision to avoid it. There was some interest when people thought at first it was gonna be an action-adventure game, but once it dropped it was a multi-player live service shooter, interest dropped to zero. Then the characters and aestetics repulsed people. The designs and story and setting are outright repulsive to people. Again, clueless nitwith who can't put 2+2 together.

She put hard work into it - therefore it is valuable. To outsiders it's worthless UNTIL you excite them, and it makes it valuable. Low key Marxist "labor theory of value" influences bullshit thought all the time. You need hard nosed business majors to reign in these idiots.

Their numbers go beyond simple naysayers poisoning the well, it shows a total disconnect between what the audience wants vs. what they produced.
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>>719903017
>>719903060
>>
>>719903589
So to put it in perspective, based on THIS I would assume it's an action-adventure title, akin to Beyond Good and Evil. You play as one of these three (let's just say the asian) with two support characters and go on various missions across alien home worlds. These three are probably the most serviceable designs and the least outright repulsive. The asian lady looks fine, she just needs a change of dress.
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>>719903017
woah, /ourguy/ is back
>>
>>719903060
>There's like a schadenfreude of, 'oh, big game fails, and like, that's awesome. We gotta see something crash and burn, and like, that's kinda great. That's really cool.' And to be a part of that process, it's really easy to bandwagon on that...l
They clearly have no idea why people were cheering for its fall. How oblivious.
>>
So basically
>and then for no reason everyone started to dislike our game
That tracks with how tone deaf the entire thing was.
>>
>>719903017
>But people didn't hear about what the game was, or even really tried
It was just an overpriced Overwatch clone with unattractive characters and a Guardians of the Galaxy coat of paint. I have no clue what else we were supposed to see.
>>
>>719903816
The most charitable thing you can say is that the gameplay isn't outright offensive, but it's bland and been done much better before. Combat is pretty slow all things considering.

>>719903951
Tonedeaf and cluelessness are halmarks of these people. They'll never learn, you just need to can them from the industry and hire people who do get it.

They followed the infallable feminist design principles to the letter, so obviously THOSE cannot be wrong. To admit error means admitting error in themselves and orthodoxy, and it's social suicide to say no one wants to look at ugly trannies. Everyone must pretend they're beautiful.
>>
>>719903017
>>719903060
>>719903589
So they still refuse to take responsibility for the game's failure? It's market/gamers/suits fault?
>>
>our team was SO NICE and we had SUCH A BLAST making the game, it's such a shame players didn't GET how amazing our time making it was
They always say this but they never really seem to reckon with why it failed despite it usually being blindingly obvious. In this case it was instantly clear this game had no audience, and its failure in beta and on release was not a surprise
>>
>>719903017
Shit games and shit developers deserve to be bankrupt.
>>
>>719904189
Tone seems to be some nebulous "people disliked the game and didn't give it a fair shot". The total rejection by most people is on another level.

I will concede that in today's media ladnscape, it's hard to stand out. It's in fact super easy to just ignore a "major" release. But that just means you ahve to try harder to appeal to people, not less.

>>719904269
Yeah, more or less. A better follow up question might be to ask how often they play games, and what ones they do like. Most certainly this person never touched a game before or since, and thus they are utterly clueless. Quake 3, TF2, and thier game, all look the same to them so they don't get why their game failed and those others succeeded.
>>
>>719903017
>legendary skin is a foreskin costume
Remind me, who was the lead character designer again?
>>
>>719903017
>but the public had no idea what it was at first. I thought people were just harsh during the reveal trailer. I was like 'You know what? There's things we need to work on but it's okay. Once people touch the game, it's going to change things.

THIS was your fucking teaser/reveal trailer - your opening gambit:
https://www.youtube.com/watch?v=Zb-xvCPecps
What the flying fuck were we supposed to be excited about?
"HOLY SHIT, A SLOPPY SPACE-BURGER! TAKE ALL MY MONEY, SONY!!1!" - was that supposed to be what you were going for?

>NOOO, that's not the reveal trailer! :(
Okay, tell me what type of game this is supposed to be:
https://www.youtube.com/watch?v=mBnStS9d2xg
A third person shooter with team members like that GotG game?
Some Sony-patented interactive movie?
A Telltale-esque adventure?
Could've been anything if it weren't for the fucking "you and four friends" and DLC at the very end.
>>
>>719903017
>It's a green flag when I can go into the women's bathroom, and it's not only filled with feminine hygiene products, but also...there's women there. And its like 'oh, I have to share a bathroom with other women now! Like, whoa that's odd, because you usually get the whole place to yourself.
wat
>>
>>719904189
I played the beta and it was pretty good, its pretty clear the game failed due to garbage marketing and live service fatigue.
>>
There's something offensive about the aestetics of the game and it's hard to pin down. Battleborn characters are more freakishly ugly but they don't give me the heebie jeebies like these do. I think there's something unsettling about the colors and graphics, like it's uncanny. I think MOST people pick up on it. I think it's the color choices, textures, lighting, etc that make it look very "wrong".

I think it's the mish-mash of what looks like a very cartoony design with ultra-realism graphics.

>>719904443
Baffling descisions. This is derived from an avacado for some reason.
>>
Do you think that you personally could have made this game work? Lets say that every single person at the dev studio was you, could you have turned concord around? Clearly Marvel Rivals was able to break into the "Not Overwatch" market well after it seemed over, but that's both free AND marvel. People know who Spider Man is (or whoever, I havent played that dogshit I dont know who is in it), nobody outside of this board knows who the fuck Bazz is.
tl;dr if this game wasn't filled to the brim with ugly mystery meat trannies was there even a slim chance this game could have worked?
>>
>>719904673
at game companies they typically have very few women working there.
>>
>>719903017
>Debut in the spot of honor at a State of Play with a giant long cinematic AND a giant long gameplay trailer
>massively overshadowed by the first trailer for Clair Obscur, and the console release trailer for Marvel Rivals, a singleplayer and a multiplayer respectively
It was immediately obvious to me this was DOA with zero kind of broad appeal and a completely uncertain audience target. The only talk here was mockery of how lame the character designs were and the inclusion of pronouns. In fact I had assumed it was a 2025 game and not something out in just a few months and forgot about it entirely. I imagine everyone else did too.

Sure enough, the OPEN beta soon after was like 500-1000 players peak, while the CLOSED beta for Rivals around the same time was 50k players.
>>
>>719904673
Girls spend all day in the bathroom unless you're on their case
>>
>>719904728
>mish-mash of what looks like a very cartoony design with ultra-realism graphics.
yeah it's this mainly
sf6 has the same vibe for me (though the actual designs are totally different)
>>
concord took too many risks for a first title. unusual artstyle, saturated genre, story focused multiplayer game.

being 20 dollars was probably a good call but honestly should have been free.
>>
>>719904798
The live service shooter market is over crowded, and something like Marvels already has an in with the Marvel branding. What does Concord have?

I think the only way is to fundamentally change the game into an action-adventure title akin to Beyond good and Evil, and to have stylized graphics and ditch 80% of the cast. A Star Wars, Cowboy Bebop, and Guardians of the Galaxy, rip off game could work.

Change the name to something not stupid. Concord is so generic and unimpressive. What Concord? Who's Concord? What does it even mean?

Change the lead gal to conventionally cute blasian or ambiguously brown asian. Note that Beyond Good and Evil's Jade is a qt pie without being ridiculous.
>>
>>719903060
>It was so special. I wouldn't trade the experience for anything.
>I refuse to learn from or even acknowledge my mistakes, so please don't hire me for any game dev job
>>
>>719904728
>I think there's something unsettling about the colors and graphics, like it's uncanny. I think MOST people pick up on it. I think it's the color choices, textures, lighting, etc that make it look very "wrong".
I can tell you exactly what it is as I figured it out back when the game launched, the graphics are unironically "too good". That is to say, they're very high end and detailed, with realistic models and mocap, and clearly the game was high budget. But it is not a positive because it clashes with the garish, mishmashed outfit designs, and so the result is they don't look like video game characters, they look like actors in really bad costumes and makeup, on a really low budget bad sci-fi show.

Watch them and see
https://www.youtube.com/watch?v=JrvcpmLNsWg
>>
concord probably would have done fine if it released a year earlier when everyone hated overwatch, there was a surprising gap in the live service hero shooter market.
>>
>>719904269
I ain't reading all this shit but I don't think it's so blindingly obvious.

/v/ likes the narrative of go woke, go broke. I like that narrative because I hate woke. But I don't think it's a given at all. More likely it might be something like they made the mistake of charging for what is traditional a free live service game, on top the the usual mlking. Or that there's actually a large but limited number of audiences for this type of game, and it's a tapped market.
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>>719904673
video games
>>
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>>719904798
No, you can't. Why not leveridge something people might give a damn about? What about a Ratchet and Clank multiplayer game? It's Sci-fi, good recent sales, kid-friendly, and could be Sony's version of Splatoon.

I actually enjoyed Deadlocked back in the day, when it alienated typical fans.
>>
>>719904798
Not really, this genre is already full of games, and this one really offers nothing new. It would need a 100% overhaul throwing out virtually everything, and at that point I might as well just start a new game's development.
>>
>>719905243
> they look like actors in really bad costumes and makeup, on a really low budget bad sci-fi show.

I feel like that is what they were going for. Honestly the detail and animations on the characters are still above any other multiplayer game.
>>
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>>719905282
lol
>>
>>719905294
This is what I'm trying to say- obviously the ugly as fuck characters and style did this game no favors but I don't think it would have succeeded even if they made all the characters hot women, nobody is paying $40 for not Overwatch with characters they've never heard of before.
>>
>>719903017
>It's a green flag when I can go into the women's bathroom, and it's not only filled with feminine hygiene products, but also...there's women there. And its like 'oh, I have to share a bathroom with other women now! Like, whoa that's odd, because you usually get the whole place to yourself.
what the fug

>>719904720
>$40 + tip for a gay and lame version of Guardians of the Galaxy
>it was a marketing issue
I hope you are baiting
>>
this is not the first time or the last time a developer will be up their own ass about a game that the market is basically not interested in. ubisoft and square-enix do this shit all the time, they're just more shielded from damage because they are already huge companies with publishing ability. concord is a unique beast though since they flopped at unheard of levels for "AAA" games.
>>
>>719903060
>>719903017
>Not a single mention of character designs
>Dev thinks if they had just been able to talk to every one who hated the game then people would have enjoyed it
NO, the character designs sucked and no one wanted to play the game. These people live in a fucking bubble where it's never their fault.
>>
>>719905243
Oh and I should include, the characters presented are also amazingly non descript. So they're not just like actors in bad makeup and costumes, they're more like EXTRAS in the background in bad makeup and costumes, except they're supposed to be the player characters.
>>
>>719905367
i dunno it definitely feels like the concept designs were going for mobius and the jump to actual assets is where the shift happened
>>
>>719905482
There's always the possibility that these people have no taste. As in, they can't tell that their designs are bad.
You can't assume that people can rotate the apple in their head.
>>
>>719903060
>It was the most beautiful car that we crashed.
genuinely psychotic statement
>>
>>719905432
>what the fug
it's a millenial way of saying there were more women employed in the project than usual. which explains one reason why the game failed
>>
>>719903060
>>719903017
>They just hate us because they are mean
>Do nothing
>Project becomes an example of what not to do
>I couldn't do anything about it!!!
I dindu nuthin again huh?
>>
>>719905367
Nah they were going for "retro sci-fi characters", they just landed at "actors in bad costumes aiming for retro sci-fi"
>>
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>>719905243
>fat Mexican guy with a girly haircut, a giant blue winter parka, ski goggles, dishwashing gloves and pants up to his nipples
>>
>>719905430
I kinda like the weird intestinal thing going on with the big armored lady. It reminds me of Doom 3 armor.
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>>719904728
it's "cosplayer-syndrome"
All of them don't look like the actual characters but like some San Fran twats who slapped their costumes together at the local thrift store instead.
It and the realistic artstyle were probably the result of them in the end going with Sony's mo-cap/face scan equipment and also one of the reasons why they wasted so much time and money on the whole thing.
I wouldn't be surprised if they went through tons of different art styles during production, discarding months, if not years of work multiple times, and with them designing every single fucking thing in the game, be it rocks, weapons or shit like futuristic noodle cups, toilets and spatulas it would've been a massive amount of work.
>>
>>719903589
You were almost sane until the bit about marxists nonsense. You don't even understand "labor theory of value" because if you did, you'd realize that its set in opposition to capital (ie the corpos running things, taking all the result of that labor) not simply those for whom its meant to be used - even in Marx's day no matter how stupidly hard someone worked on something that turned out to be garbage (ie a factory that made shitty pig-iron beams that fell apart for their intended use ) doesn't make it valuable simply because someone worked hard on it.
Anyway, I don't know if you're only selectively listing shit, but even the dev themselves from your quotes seems to realize that things went to shit because of studio meddling and other bad design garbage. The studio pushed live service shit with wacky varied designs like this during the wokeness fad, did a poor job showing people what sort of game this was going to be (as other anons mention it was easy for people to think it could have been a Guardians of the Galaxy-alike etc), and then decided it needed to be a hero shooter at a time when hero shooters were fumbling and were dependent on the designs etc. There was no way this shit was going to work but it wasn't all wimmin and woke trannies or whatever the fuck; even if the whole dev team was full of chud stereotypes, if they were given the same goals and means it would have been the same shitshow.

Lets not forget Sony paid a bazillion dollars to Netflix to include a Concord episode in their vidya vignette series because they really thought this thing would be the next biggest fad that was going to be everywhere. There was no fucking way they had any idea that they couldn't just magic this thing into billions of dollar cultural juggernaut and every mistake they made was made confidently compounding the issue.
>>
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>>719905367
>>719905243
They made animated shorts in a cel shaded style, and I think this was the original intention of the game before a shift to ultra-realism to show off the power of the PS5.

These shorts do not fill me with the same sense of dread that looking at Concord's final characters do. I think the realism and designs clash too hard and it makes me think I'm looking at corpses.

make no mistake, the character designs and outfits are stupid looking, but doesn't set my teeth on edge.

I think people intuitively picked up on it and its' the main reason why people avoided it. It's just a perfect storm of boring and offensive.
>>
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>NOT A FLYING TOY
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>>719905430
Apparently, none of the artists understand what cohesive means.

Even AI understands cohesiveness. What the fuck is any of that.
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>>719906110
>>
>>719903017
I played the beta. It wasn't like it stayed steady at low numbers while slightly increasing. It was low numbers that dropped, even though it was free to try. Nobody who played thought, 'oh shit, I need to get my friends onto this'. I remember thinking I didn't enjoy it but I can imagine someone else might. I bet the whole studio thought that as well without ever finding out if that person existed.
>>
>>719904798
>tl;dr if this game wasn't filled to the brim with ugly mystery meat trannies was there even a slim chance this game could have worked?
Yeah, if the characters were attractive enough and they had more betas or if it was F2P it might have still been running now. There was not a single thing that made anyone want to buy the game.
>>
>>719906057
They also did shorts in their ultra-realism style and these were labeled as being their actual ongoing ones
https://www.youtube.com/watch?v=tidWtDadOAA
https://www.youtube.com/watch?v=GL-proJDPkU
https://www.youtube.com/watch?v=VB2usfhu8Nc
>>
epic fanfiction bro
>>
>>719905430
Are these skins? I feel like even this is better than the default designs.
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>>719906178
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>>719906401
They're the Legendary unlockables
>>
>>719905340
>>719904798
On this vein, think of what they COULD have done instead:

>Ape Escape

Multi-player game of apes vs people, or team play going after AI apes. Many game modes possible.

>Shadow of the Colossus

Imagine fighting Colossi with entire teams of 30+ people and you have to coordinate and fight them? Players can have different classes (healer, spell-mage, fighter, archer, etc).

>Socom

Re-release the old PS2 ones as Socom classic with multiplayer to test the waters. I bet anything someone wants to play this.

>Ratchet and Clank shooter

Multiplayer death-match, typical modes.

>Last of Us

Proper faction vs. faction fighting, with survival and base building, plus classic death match and other modes.

>Killzone

Bring it back.

>Japan studios

Give them the mandate of a multiplayer game, and let them run wild. Some might work, some not, and see what hte market responds to.

>Twisted Metal

100% focused on online, with more advanced shooting and combat modes and attacks.
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i like how they clearly made the game with obvious political ideologies in mind (white people = bad, brown gendergolems = good) and it doesn't even occur to them that normal people reject this
it literally cannot even occur in their brain that people might not agree with them, that's how deep the brainwashing goes

i know people rag on women a lot on this website and a lot of it is tongue in cheek, but if there's one thing that's absolutely true, it's that women should be politically disenfranchised and kept away from culture-steering jobs. otherwise they just hurt themselves and the economy
>>
https://www.youtube.com/watch?v=smo-DOSOaU0
Whoopsie daisy
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>>719903017
i'm genuinely not surprised people were told they can just go home if their feefees was hurt or their ass was sore, it really reflects in how little effort was put into the game. they also should have been playing the game and see that it was dogshit before people had to tell them in the beta and be "oops too late to change it now.". textbook incompetence and i don't feel sorry for them at all. i don't send a product with my name on it out the door unless im positive ive done everything i possibly could for it. some days you break even and on the worst days you lose some time and money and deal with a ton of adversity and stress but at the end of the day no one can say anything bad about your work.
>>
>>719903017
There was talk of the code leaking. Would of been hilarious to play a v approved version with v/irgins.
>>
>>719904798
Concord needed to release in like 1-2 years after Overwatch came out and while MCU was still at its peak. If I still had to spend 8 years on it with the same basic premise, it was royally fucked to begin with.
>>
>>719906767
There was clearly tons of effort put into the game. It was just effort all put into the wrong areas or done within a bubble where they had no indication what they were making would be poorly received
>>
>>719906057
All of them still look like shit or at best bland outside of the teen cat slut, pink robot and unironically bazz.
>>
>>719906780
Not looking like that. Why would you go to a game that's that ugly when Overwatch at its peak is right there?
>>
>if I could sit down with any individual that said something bad about the game and plead our case, I could convince them 100% to be on board with the game.
They always assume you 'just don't get it's as if there some grand Hugh iq idea you're too stupid to get, no bitch, I know garbage when I'm looking at it
>>
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People are still talking about this game?
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>>719905282
>I cant read for a full 60 seconds
>I like that narrative because I hate woke
Yikes!
>>
>>719906935
They have this weird assumption that something is good solely because THEY created it. Shit don't work like that in the real world.

I do want them to sit down and tell us why they designed the characters the way they did, because that would be entertaining on its own. Guaranteed it's just variations of woke philosophy like we wanted her to not cater to the male gaze and whatever lame shit.
>>
>>719906780
I think so too. It was more timing than anything else.
>>
>>719904798
that's the wrong question because anyone with two brain cells to rub together would not have made a hero shooter. i could've made it work with sexy goon skins but not at the budget they spent
>>
>>719905243
>>719906057
It feels like someone took one of those wild scifi comic artstyles that really only work in 2d and put it through a corpo 3d style filter like 5 times.
>>
>>719906780
It was never going to be a success. Those characters just suck and the art style is beyond lifeless.
>>
>>719905430
you can really tell that inept women designed this godawful shit
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>>719907113
Now this is a hero shooter I would play.
>>719907240
Can you elaborate? What would the designs look like if inept men made them?
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>>719904673
Women like to piss and shit together or something idk, they are all retarded.
>>
>>719907113
They were ripping off Moebius and kept slapping more and more shit like GotG and "used future" on top of it.
>>
>>719903017
>but also...there's women there. And its like 'oh, I have to share a bathroom with other women now!
If I didn't know where this was coming from I would have initially thought this was some dig at trans which would have been amusing.
>>
The real lesson from Concord (and Marathon, too) is to choose an art style and character designs with mass appeal. Concord had a weird "store brand" look that immediately puts you off wanting to play it, and that's really the whole story; if you're making a character-driven action game, you have to fill it with appealing characters.
>>
>>719907409
along with a hefty dose of woke
>>
>>719907240
Can you?
>>
>>719907292
>>
>>719903017
>>719903060
i hate how people never call out woke people on their own bigotry.
these people constantly say how important representation is and how everything is sexist and racist and then make a game where everyone is represented except straight white men and then produce a super expensive 25 minute cinematic where a bunch of minorities murder and humiliate the 1 white guy who is naturally depicted as an evil, weak and incompetent idiot.
>>
>>719907292
the characters are ugly like some balenciaga runway freakazoids. if men made it the cosmetics would have been more thematic and understated
>>
>>719903017
>This is the first studio where I felt equal and treated right. Not only is everyone super talented, but also everyone was respectful and nice. It's a green flag when I can go into the women's bathroom, and it's not only filled with feminine hygiene products, but also...there's women there. And its like 'oh, I have to share a bathroom with other women now! Like, whoa that's odd, because you usually get the whole place to yourself.
why do women treat the bathroom as a some kind of social club?
asking for vidya dev purposes ofc
>>
>>719904673
>>719907305
I think the reason why women like bathrooms is because it acts like a woman's only space. It's like a man cave. Women are pretty new to the workforce (relatively speaking) so I guess it acts as a nice break from the workplace, which has a lot of male "essence" a lot of the time. I wouldn't say dominated because women do have a lot of power, but it's still a space that's still getting use to. Like imagine being the male teacher in a school with mostly female faculty or a male fashion worker. I'm not excusing Concord's production, but I can understand why a woman would like the shit and piss room.
>>
>>719907564
>men can never make anything bad!
>>
>>719907409
>>719907473
these people are straight up terryfied of depictions of masculine white men.
>>
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>>719903060
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>>719907621
i never said that, just that women are inept. sorry it hurt your feefees sis
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>>719907602
>Like imagine being the male teacher in a school
All-girls private elementary school?
>>
>>719907462
>mass appeal
You know what is mass appeal? Tits and ass.
>>
>>719907564
>balenciaga runway freakazoids
Yeah, there sure are no male fashion designers.
>>
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>>719907642
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>>719907473
>>719907409
I'm noticing not a single white male among the potential designs. White males were obviously a no-go from the get-go.
>>
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>>719903816
>you don't like thing? you're obviously a bad person, opinion discarded
Classic resetera
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>>719907703
/fa/gs are nuttier than a fruitcake, im afraid.
>>
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>>719907738
There was ONE and they had to disfigure him.
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>>719907721
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daily reminder that marathon's budget is already bigger than Concord's and it has been delayed indefinitely
its team is 60%+ female (almost all of them looking like pic related)
>>
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>>719907240
>>719907564
The lead character designer is the guy on the right.
>>
>>719907870
>a gay jew
>>
>>719907462
>and character designs with mass appeal
It's crazy if you actually think in these marketing terms, and I honestly think that is where the disconnect is with a lot people. A normal person would say "don't make ugly characters and make good looking characters." Yes, that means don't make ugly ridiculous looking minorities like Bazz. "Mass appeal character design" is literally derivative of good looking characters. Look at Marvel Rivals: they are simply just not ugly characters. Thing is that everyone has to admit that Bazz was ugly and that Mrs Fantastic is beautiful and that is why one appeals to everyone and the other appeals to no one.
>>
>>719907870
>he's jewish
every time
>>
>>719907779
And also, their very first proof of concept 3D design was a black, disabled lesbo-looking woman - that shit was doomed from the beginning.
>>
>>719907779
>inspiration: sam elliot
lol.......
>>
>>719907738
>>719907779
has anyone else noticed that white guys are always older nowadays as well.
young white guys with an edge are pretty much outlawed in modern media.
it is either depressed old guys who want to die like ps4 kratos or really cringe, emasculated s o yboy like modern peter parker
>>
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>>719903017
Again, toxic positivity, zero criticism prove to be something that can kill something from the start
>>719903060
This sounds like a kid trying to explain why they failed the exam
>>
>>719907804
lol

How many of these dev hell games are actually gonna come out? 0%? Fable is for sure dead. On the sony side Fairgame$ is another walking corpse.

>>719907870
We go through this every time, he wasn't an art guy, it was a bunch of clueless women. He is "character design", as in gameplay design, not art.

>>719907779
>>719907409
>>719907473
Pretty much no designs, and are ugly mismatched asymetrical messes. Their clothing is always too big and too ugly.
>>
>>719907473
Only design I'd say is okay because it's a cute girl. I can see this working.
>>
>>719907870
didn't he responding very smugly to some people online telling him that his game was going to flop?
>>
>>719908081
I think it's supposed to be subliminal messaging on white people dying out and being replaced with younger brown people. Hence why so many terrible reboots follow that exact same thing.
>>
>>719908183
>it's a cute gir
looks like a 40yo wine aunt who dresses up in chinese cosplay
>>
>>
>>719907240
You mean jew.
>>
>>719906739
this is such a good video because it shows they have absolutely no idea about their target demographics and why people play them.

on top: they commit to the prime sin of product managers over and over again: not saying no
>>
>>719903017
>>719903060
People are way too fucking nice
Sometimes a shit product is a shit product and it was made very incompetently. No matter how much you sugarcoat about the team being "Nice" that doesn't change the fact that the product failed, it wasn't fun, and it cost almost half a billion.
It was incompetency on all levels from the devs AND the higher ups.
>>
>>719908343
i played the concord beta and the gameplay was actually pretty ok
it also ran extremely well, it's still the most optimized UE5 game by far. i got 400+ real FPS at 1080p. every other UE5 title struggles to deliver 90.

the problem was the character design
>>
>>719905430
I kinda like the big dumb robot.
>>
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>>719903017
Yikes! Let's unpack this.

>people would be super supportive and be like "take the time, if you're not feeling good, go home.
"We had no oversight and the devs loved being allowed to slack off and do nothing or even just go home whenever."

>Not only is everyone super talented, but also everyone was respectful and nice.
"Our team was horribly incompetent"

>also...there's women there.
"We only hired our own kind since working with "our" people that we like was more important than ability to do the job"

>I was like 'You know what? There's things we need to work on but it's okay.
"Even our team felt like the game was shit before launch but we suppressed and downplayed internal criticism praying the dumb consumer cattle would be too stupid to notice"

>made news for how poorly it (the beta) did.
"We were sadly forced to face reality on release"

>>719903060
>bad job of communicating what we were trying to do
"It wasn't about making a game it was about making a political statement. You buy for the good of the party and movement not for enjoyment, people should've understood that!"

>plead our case, I could convince them 100%
"If people knew me and I cried in front of them they'd feel sorry for me and not complain"

>It's just weird....to be excited that something fails
"Discerning customers and reviewers really suck"

>like well, we're punching up
>not those people.
"We all felt the irony that in spite of loving communism and protests WE were now the fat lazy capitalist pigs getting eaten by the peasants uprising."

>was the most beautiful car that we crashed.
"I'm awesome and I still refuse admit to failure or responsibility in any way"

>I wouldn't trade the experience for anything.
"I don't really care cuz either way I still got paid"
>>
Concord was not a horrible game.
But it was also not an amazing game. Defiantly it did not justify the price of its development.
It was an ok to mid FPS at best but at the same time it had character designs that went from ok to absolute garbage.
In the end the game failed because it offered worse content than many games offered for free.
>>
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>>719907602
>>719907305
>>719904812
I go to the bathroom to blast excretions out of my body and get the fuck out. Why the fuck would women want to be in there, let alone hang out with others whom are presumably also blasting ass?
>>
>>719903017
She still doesn’t get it.
I did not want this game to fail. I wanted something this costly and so heavily shackled to what used to be one of my favorite console gaming brands to succeed. I like FPS games.
I find this much time and money wasted to be a crime against the medium of video games itself. I don’t fucking care about how pleasant the woman’s restroom was. “A Life Well Wasted,” indeed. For fuck’s sakes.
>>
>>719903017
>like
>like
>like
>like
the most annoying verbal crutch of all time
>>
>>719908464
women are not made for work, so when they're at their job, they spend at least 70% of it just socializing and gossiping

you know how when you walk into the post office, there's like 8 women behind the counter just talking about drama, and they all look really inconvenienced that someone walked in? they do this in every job, because women are not made for work. they are supposed to gestate children, care for children, and talk about their families.
>>
>>719908431
The level of failure with that amount of money means there has to have been something wrong with the gameplay. If it was only okay then it'd have some people atleast sticking around but those numbers were fucking abysmal.
Even the shittiest of low budget kusoge game can get more numbers. The gameplay was clearly not gripping enough and for a live service that was its death sentence.
>>
>>719908464
She didn’t mean that she was happy to have bathroom buddies to play battleshits with, just that she was happy to not be the only woman in the office.
>>
>>719908624
no the gameplay really was ok
it's just that people don't play these kinds of games for the gameplay (unless it's crazy new and inventive)
they play it for the characters and cosmetics

overwatch for example nobody even plays the actual game, they just buy mercy and juno skins
>>
>>719907642
>>719907721
>>719907794
This is kind of pathetic.
>>
>>719904798
>could you have turned concord around
Yes. All they had to do to stand out was make attractive characters that people want to be. I would have fired the lead character designer and hired someone actually serious.
>>
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>>719903017
>>719903060
>>719903589
How does this affect me personally?
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>>719908726
>no the gameplay really was ok
Elaborate on this.
>>
>>719908617
ummmmmmmmmm
>>
>>719908442
Anon, I get where you're coming from, but I think you're reading a lot of cynicism into some genuinely human experiences. Just because a studio treats its employees well doesn’t automatically mean they’re incompetent—talent and workplace culture aren’t mutually exclusive.

And the comments about “women being there” is more about feeling respected and safe in the workplace, not some ideological hiring filter. It’s literally just saying the environment was inclusive, which is rare enough in dev.

Regarding the beta stuff, the devs are describing their emotional journey, not some grand political strategy. It’s normal to hope the public response will improve once the game’s out—you can acknowledge the game’s flaws and the team’s intentions simultaneously.

Honestly, it reads more like a post-mortem of a passionate team being blindsided by reality, rather than some elite cabal trying to manipulate customers or dodge accountability. Criticism is fine, but let’s not twist genuine reflections into some cartoonish villain narrative.
>>
>>719908821
just look up gameplay footage, it's a pretty standard "MOBA FPS" in the vein of overwatch, with a very very high level of polish. not original at all, but well done.
>>
>>719908848
nah mean?
>>
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>>719903017
>We were excited locally in the studio, but the public had no idea what it was at first.

Bitch, it was a team based objective shooter. People knew what that was, they didn't like what they were forced to look at in terms of character design and actual gameplay. TTK being so damn high with characters that didn't exactly telegraph their general gameplay style or even theme didn't help. If anything, the public knew what they made better than the developers did.
>>
>>719908892
I watched it already, back when it came out. What specifically did you like about it? What was fun or exciting?
>>
>>719907794
>professor

I want to know how much of that is in the original Japanese.
>>
>>719908797
Concord is really interesting to study because of how much of a failure it is. It should be taken as a lesson but journos and the devs keep trying to pass the blame
>>
>>719903589
>Concord is what happens when you obsessively make sure to never hurt anyone's feelings.
Yes and no. The professor absolutely had no problem hurting people's feelings. Lead character designer is a flat out racist, and he's successfully jumped to Call of Duty.
>>
>>719908995
the guns were well designed, had good soundwork, great animations, and generally felt satisfying to use. some of the abilities were fun, especially the robot guy's
>>
>>719906969
it was a $400 million flop so yes
>>
>>719906051
I'm not reading all of that, commie.
>>
>>719903017
On the first greentext, it really sounds like it is one of those brainwashed femminists, maybe tranny too.

>>719903060
As expected: they fail to grasp on what they did wrong, ignore the criticism, and put the gamers at fault.

And I will state again that it's impressive they couldn't understand sooner, but this is what happens when your team is a far-left bubble: you will produce something that looks satire made by a right winger in order to make fun of leftists.
>>
>>719909035
Oh, fuck me lol. I’d almost forgotten about the professor.
>>
>>719903017
>I miss it immensely. They always ask me 'why did I like working at 'the studio' so much? And it was like, I just really enjoyed the team. The people. That's what I miss.
This is the worst part when hearing a studio gets torched. Honestly, Sony set them up for failure and they knew that.
>>
>>719908848
also annoying but can at least be mixed up with uh, um, and ah instead of just a wall of like
>>
>>719909179
It boggles the mind that they didn’t pull the plug on this after two years.
>>
>>719909002
>Prof released several experimental personal games

all of these qualifiers are ways to handwave away that nobody played them

>n-no they weren't shit games, they were just experimental... a-and personal!
>>
>>719909108
That’s good to hear. How was the map design? I never did hear much about it.
>>
>>719907870
oh vey!
>>
>>719904189
That was the party line the press went with. As a result EA tried to gatekeep early access to Veilguard REALLY fucking hard to make sure that only the biggest shills got the game so they could get their message out first. Ubi did something similar for Outlaws and AC shadows. I mean, even now, the fuckers at Forbes still aren't willing to go beyond a vauge claim of "mismanagement", and "poor reception" for why it failed.
>>
>>719909303
it was very similar to quake champions maps, big arenas with two tiers of verticality
>>
>>719909119
So much phonefaggotry adhd and culture war brain rot in such a small sentence. Its like a perfectly compressed little ball of newfaggotry
>>
>>719904189
It sounds like she knows deep down it was their fault but just can’t admit it.
>>
>>719904443
Jon Weisnewsk. He's moved successfully to blizzard now.
>>
>>719904673
A weird anti trans messague, I guess.

>>719904720
You're an outlier. Players went DOWN as the betas opened up. The more they played the less they liked it. I didn't like the big gimmic of switching characters.
>>
"Toxic Positivity" much?? Really? How could you not look at any of these designs and instantly see what a giant pile of shit every single character was. They all just kept the hype train going. So long as they were making ANYTHING and so long as they were getting paid they just assumed it was great.

Not a single.
Fucking.
Person said. THIS DESIGN IS TRASH. ITS SHIT. ITS GARBAGE. WHO IS PAYING 70$ TO BE THE OBESE BLACK WOMEN WHO'S DRESSED LIKE A POST-APOCOLYPSE CLOTHES DRYER.

NOBODY had the BRAVERY to completely shit on their teammates. They were not FRIENDS. They were dishonest LIARS to each other every single day.

Fuck sony.
>>
Imagine a set of games (of that genre) that have a roster of varied characters, let's say 20 characters.
Now let's pick the least popular character out of those 20.
Now let's make a game ONLY composed of those least favorite characters from those games.
Now let's make sure these characters have really unappealing bulbous and mismatched outfits only including the colors : teal, mango, avocado, tan, bile and ivory.

That's what went wrong.
>>
I don’t think that even the most easily fleeced and least discerning consumers were able to be fooled by how cynical this game’s immediate attempt to become a multimedia franchise was. I think this is probably the biggest reason why it failed, personally. People saw right through it as Sony’s in-house version of Overwatch and Marvel movies.
>>
But I....had a BLAST developing the game...how could people not love it?
>>
>>719909623

This betrays a larger problem with companies today.
There is noone in these companies that wants to stick their neck out and give an honest opinion.
They defer decisionmaking to a marketing team that gauges social media metrics. They compile what people are "into", then make pie charts and spreadsheets explaining how you can do no wrong by following the metrics.
Then the execs sign off on that and everyone else needs to fall in line. Noone can go against social media metrics.

The problem, of course, is that people who are vocal online about "inclusion" and similar horseshit are not the ones that will pay for stuff like this or pay for any stuff at all.
>>
>>719909838
Look what they did with Lasseter. He was "difficult to work with" and likely Pixar staff hated working for him, because they think they're as smart and their inputs are as good as Lasseter's.

Workers will push out anyone that has any modicum of taste because it "creates a toxic workplace" when you tell people their ideas are shit, and you end up with Concord.
>>
>>719907905
Bazz was ugly in a weird and hilarious way like a boondocks character, its actually fine if there's also sexy characters in the roster too to play off
>>
>>719905661
But not completely wrong. Unlike most games where you can see where they did a hacky rush job, this thing is a highly polished turd.
>>
If the devs really believed in this game, they would have taken the genuine deluge of good faith criticism it got and try to make an independent game that with that in mind. I personally would have been delighted to see this happen.

Instead, here we are two years later throwing pity parties for ourselves and bemoaning all of those nasty internet trolls. Get the fuck out of the video games industry ASAP or make another fucking video game.
>>
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>>719904798
Crank up the racism.
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>>719908869
Did you copy this post directly from reddit, spacing and all?
Embarrassing.
>>
>>719908869
Nta but
>And the comments about “women being there” is more about feeling respected and safe in the workplace, not some ideological hiring filter
It means that there was probably affirmative action in hiring.
And it's obviously a leftist staff.
>>
>>719905992
They did more than that. They hired expensive as fuck outside contractors to work on it in the design phase. They got goddam Weta, with a full crew of people, on top of their design team.
>>
>>719908442
I had fun reading this
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>>719909445
>still seething nobody read, let alone replied to his 'effortpost'
ok lol
>>
>>719906057
...the bazzinator actually looks cool here.
>>
>>719909623
I don't know if that was the case. I'm sure some people were aware of that at least at a
>Who is the audience for this? Will that audience actually BUY the game if they've never bought games before? Where will they learn about it and want to buy the game?
level. That one black dev basically got silenced overnight about ugliness so I'd think even anyone who did speak up would have to worry about that. The question was
>How much of it was on the designers, how much of it was on higher level production/Sony etc?
If the actual plan was some sort of
>Overwatch thrives because it gives the horny, cute, male gaze, the pickmegirls etc.. their characters and makes the guys feel like badass heroes too. We keep hearing about all these people who lament a game made just for those people, so our game will be the one (essentially describing wokeness fad) with diverse characters of races, genders, body types and tropes outside of played out ones that keep making money for some reason. SURELY this will get all those people who never play video games to come play ours and we'll expand our market double or more. Sure, the normal players will keep coming back - we'll have a sniper dude or some cool alien or something and the gameplay theyll like, but the new market will dwarf them and isn't likely to be willing to play some other hero shooter, so they'll keep spending money. Instead of a legendary costume slutmog lets make it zip someone up in a giant foreskin suit or put intestines on their fatsuit, yes!
then no amount of developer shit could have changed that path. I think that was really what they were pushing - if you look at all the other media, the shorts, the vignettes, the Netflix special that must have cost a fortune to take up a spot etc... they really thought that people would just think these were the greatest characters ever. They were stupidly , massively wrong, but little else makes sense
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>>719904798
my sniper chick would look like this
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>>719903017
WHY do they think anyone in the entire world gives a shit about any of this or any of their dumb excuses?
>>
>>719906542
>>Shadow of the Colossus
>Imagine fighting Colossi with entire teams of 30+ people and you have to coordinate and fight them? Players can have different classes (healer, spell-mage, fighter, archer, etc).

A rider with a chariot, getting the climbers and fighters into position, and pulling the dude who just fell 6 stories and is about to be stepped on to safety.
>>
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>>719903589
Good take and good analysis. Probably accurate.
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>>719904798
of course just add asian titty milfs and teenagers in skimpy clothing and /v/ would have pretended its a masterpiece
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>>719906051
I read long posts for fun but COME THE FUCK ON
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>>719903589
>They're just the loud 0.1%
Not exactly, once it got trending I'm sure there were plenty of people who called the character designs dogshit, laughed and moved on.
>>
>>719906876
Highly polished execution of fundamentally terrible ideas is what I'm mostly noticing. So many good things. Game is stable. VFX is solid. Lots of animation. Lots of detail. Terrible map concepts. terrible character concepts.
>>
>>719903017
>>719903060
meh, shoulda stayed in the kitchen sorry love.

The last 60 years of womens antics in the west, are a great argument for Sharia law at this point.
>>
>>719905243
It's not that it's "too good", its just that everything has been face scanned and mocapped so there's no room for flair or bombast, the video you linked, its the character preview, each character should be showing off their unique style and abilities, convincing you to pick that character, but since everything is mocapped, they just mug at the camera and shift about a weightless prop the dev team will paint in as a scifi gun later. The most exciting thing that happens is a marble turns out to be a gimmick lighter.
>>
>>719906969
Yes. The people from the company are trying to land jobs to fuck up other games. The press is still trying very hard to cover for the failure, trying to say that being woke and repulsive had nothing to do with it.
>>
>>719903017
>People were kind to each other. If someone had a bad day, people would be super supportive and be like "take the time, if you're not feeling good, go home.
This is where they went wrong the most.
You should have the communication to say NO this is not a good thing and not have to worry if they'll cry about it in their cubical.
>>
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>>719907870
>>
>>719905446
/v/ wants to cling to it being about woke but this is the actual problem, they bought their own bullshit on a massive scale and no one had the common sense to look at the market and say "holy shit, no one wants the game we're going to try and sell them"
>>
>>719903060
How narcissistic are these scumbags .
I know they are purple haired homonculus, but having zero accountability to this pathological level.
At least these freaks indirectly "blamed" us for that dumpster fire failing, which means the creature subconsciously acknowledges us to cause Concord to die XD
>>
>>719910303
because she’s passing as a woman
>>
>>719904189
>>The most frustrating part about it to me was people had made up their mind about the game, and I felt like it was based off of...I mean, this more our fault than theirs, but we did a bad job of communicating what we were trying to do.
>It's just we did a terrible job of appealing to the mass of gamers and it didn't go too well.

>refusing to take responsibility
at least try to act like you have read the thing my dude
>>
>>719910114
Nah, didn’t copy-paste anything. Just formatted my thoughts clearly for readability. Spacing isn’t a crime, it’s called making a post easier to digest—especially when quoting long blocks. Embarrassing would be misrepresenting what people actually said, not using proper formatting.

>>719910121
It’s possible, but reading it purely as “affirmative action” or “leftist politics” is a bit reductive. The point the dev made seems more about inclusivity and feeling comfortable in the workplace—basically, “we all respected each other here,” which is rare enough in the industry. You can have a left-leaning team or affirmative action policies without turning every internal reflection into a political manifesto.
>>
>>719910983
Being woke is their problem because they used woke as a foundation, not as a shitty seasoning like Overwatch did. When your foundation is that shit, the whole game suffers irreversibly.
>>
>>719910432
>literally takes responsibility and points to concrete examples where they failed
>excuses
>>
>>719904798
No, I don’t think so. I don’t think the world needs any more MOBA-esque multiplayer FPS games with fewer than 20 people in a single match.
>>
>>719904161
you can put a gun to my head (my employment/social media) but you can't put a gun to my wallet and make me buy Troon shit.

and the afformentioned Gun to my Employment means I'm perpetually looking to get revenge, as is everyone else who works in places where Troons might just get you fried.

Leftist is fine with bullying, but not fine or really willing to admit that they breed resentment like no one else.
>>
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>>719903017
>male dev: I found out during my honeymoon dinner that the game was being taken offline.
>silence
>few more devs tell their story
>female dev: I found out the day of my husband's birthday, so that was really tough.
>a chorus of "awwww's" pour out immediately
fucking simpcast
>>
>>719907703
High levels of paris fashion runway homosexuals don't count as men for anon's assessment.

>>719907870
And that dude's back in AAA again.

>>719908119
VTMB2 amazingly enough is coming out.
Marathon will probably come out because of contractual obligations.
POP reboot will probably come out, because Ubisoft's desperate.
>>
>>719908197
Even worse. Dude's a massive racist bigot.
>>
>>719908624
>>719908431
HIGHLY
POLISHED
TURD.
>>
>>719911234
The game being nebulously (not as in I don't think the game was ugly because it is, I mean as in incoherent and vaguely designed) ugly didn't help but a genuinely good/interesting game would have at least given it a fighting chance, no one wanted another fucking live-service team based shooter, certainly not one that wasn't free
>>
>>719909953
Is that the reason why Pixar hasn't made a good movie since Wall-E?
>>
>>719905243
>meanwhile
>people will endlessly think how cool this character and design is for decades

they made this nigga the final boss of two seperate mainline games.

https://www.youtube.com/watch?v=pvy9km7g6fw&list=RDpvy9km7g6fw&start_radio=1
>>
what do jews gain from constantly trying to normalize ugliness?
>>
>>719905294
THEY JUST ARENT COOL

its THAT fucking SIMPLE
>>
>>719904798
lol Marvel is doing everything it can to pander and draw in the people that shit on Concord and it's still barely keeping its head above water compared to OW, the genre's just not as popular as the companies desperately want it to be
>>
>>719905992
bearded version of this guy looks infinitely cooler.
>>
>>719911631
Hell yea.
>>
>>719904728
Using guts and visceral patterns on a obviously gay game wasn't the best idea imo pretty sure it was all unconscious tho
>>
>>719903017
>Like, people would go out to news sites to, like, hear about our game and how negatively it was doing instead of like,
Anyone that talks like this is an idiot.
>>
>>719910430
Instantly reminded of the black dev talking about how every bombshell black chick he designs goes through a commitee of karens and comes out as some disabled tranny granny
When was the last time a video game actually had a hot black chick?
Resident evil 5???
>>
>>719903017
>if I could sit down with any individual that said something bad about the game and plead our case, I could convince them 100% to be on board with the game.
>>
>>719909623
It's deeper than that. They had 3 digits of people working on the design phase alone for characters, including goddam WETA as outside gunslingers. And THAT is the result.
>>
>>719911631
The trick is to ask 13 year old boys what they think is cool and just go with that.

that's why DMC works so well, its just over the top shit, played completely seriously, but with a slight edge of "man these guys are dorks".

such as Vergil ALSO loving Pizza and being pathetically obsessed with fucking poetry, and Dante's money woes.
>>
>>719911973
Nightreign was just a few months ago buddy

bitch is fucking Vantablack even.
>>
>>719903017
>>719903060
so many things wrong and the funniest is that she is completely unaware that if you have to sit someone down and convince them why it's good despite how shit your experience was, it's probably not good
>>
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So no one learn a thing out of this?
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>>719911631
hell yea.
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>>719912226
who cares, other better companies are making great games.

Silksong just came out and was made by 3 fucking people, we don't NEED these faggots.
>>
>>719911146
The effect is more like Ruby Road. Vid related, from the 5th element.

https://www.youtube.com/watch?v=OGfYLRCJZ1c
>>
>>719912173
I avoid soulslop but she looks cool
Although when was the last time a western studio made a hot black character because RE5 was also made by the japs
>>
>>719903017
>It's a green flag when I can go into the women's bathroom, and it's not only filled with feminine hygiene products, but also...there's women there. And its like 'oh, I have to share a bathroom with other women now! Like, whoa that's odd, because you usually get the whole place to yourself.
Someone needs to tell her that the purpose of a game company is to make a game worth playing, not to provide bathroom company for its workers.
>THEY GAVE ME A TAMPON THOUGH!
Well where's my tampon you cunt, I want to shove one up my arse with the string dangling out and call myself ratboy.
>>
>>719912526
anon, they basically never have, ever if they did it was purely accidental.

only Nips make hot black women.

Leftists, who basically run Western development, view blacks as children that need to be coddled, and also they view them as subhuman who need to be praised for "not" being violent retards for a few minutes.

thus they cannot depict them as anything but some actualization of that inferiority they see them as.
>>
>>719910859
What I mean by too good is that it's too realistically rendered. It makes them all look like bored actors standing in crummy costumes.
>>
What do you pay if you want to play Overwatch? What about Rivals, what about Deadlock? Now, would you like to pay 40 bucks for a game that's worse than those three?
>>
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Game was set in a Godless universe where Satan won.
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>>719903589
>nitwith
nitwit
noun
nit·wit ˈnit-ˌwit
Synonyms of nitwit
: a scatterbrained or stupid person
Just thought you should know. I agree with all you were saying, but calling someone a "nitwith" twice just makes them look better.
And nothing should be allowed to stop us from shitting all over these people.
>>
>>719911631
Marvel Rivals also just based their version of Blade on Vergil's playstyle, he even says "Bury the light" in gameplay.

That's inspiration.
>>
I think it can be argued the reveal for this game was the worst of all time. This was the very first trailer. What's it about? Who's in it? What kind of game will it be? Is it single player? What the fuck is it? You get no answers at all. No one even knew what the fuck they were looking at. It reminds me of a trailer you'd make for a long dormant IP. A franchise with instantly recognizable props, set locations, and music. Not something no one had ever seen once before.

Oh man, Lennox's coat, black girl's sniper rifle! I know what that shit totally is!

https://youtu.be/Zb-xvCPecps?si=7TSkPbcKagI6OETI

It's insane this was even greenlit to be the premiere.

https://youtu.be/Zb-xvCPecps?si=7TSkPbcKagI6OETI
>>
>>719911973

Marvel Rivals: Storm.
SF6. Elena.
Dolores. New King of Fighters.

Pretty slim pickings, but there's somewhat of a comeback thanks to asia.
-
Not counting: SF6 Lilly.
>>
Overwatch and Marvel Rivals are FREE
Why would I need to pay to play this if I wanted to play a hero shooter?
>>
>>719912980
sorry to nitpick but its all 3 Sparda spawn, he has Nero's gun animations, Dante's Stinger (among a few other sword swipes) and Vergils End Cut and some shit.
>>
>>719903060
Toxic positivty. To the max, don't care if you make games, music, write books, draw or paint, never work with people who cannot accept criticism.
>>
https://www.youtube.com/watch?v=vCznlgkJ3kc

Marvel Rivals is more diverse with cooler and sexier characters doing things that fans of said characters would like.

even small shit like Blade's Techno theme from Blade 1 being remixed in here.

this trailer is funner than anything western studios have made in years, just by watching this snipit.
>>
>>719905857
Reminds me of coked out toy designers of the 90's coming out with crazier TMNT figures every week.
>>
>>719913254
all things good come from men screaming at each other over flaws, or at themselves if its a solo venture.

Kubrick made one of the greatest horror movies ever by essentially berating the cast and crew for months with The Shining, far superior to the book.
>>
its very telling that none of these people really talk about the game or what it personally means to them- its job this, job that. its my job! i lost my job! they dont give a fuck about games. they just want employment. if the best part of your job in the games industry is the people near your cubicle and not what you are actually fucking doing then good riddance. they all talk like they worked at some insurance company or other stupid garbage.
>>
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>>719912616
Def Jam Vendetta NYC. 20 years ago.
>>
>>719906178
>Meka leka hi, meka hiney ho!
>>
>>719903017
you know, if sony didn't pull the plug after 2 weeks, maybe it could've been engoodened.
>>
>>719913495
yea about 20-25 years ago some studios layed on the sex appeal.

but thats literally a lifetime ago in terms of the industry.
>>
>>719903017
>fags tried to make a GotG ripoff
>years after Marvel capeshit went to the shitter
>years after free hero shooter slop already saturated the market
>>
>>719903017
>>719903060
What was her position in the company? They way she talks, she didn't do anything than PR or Community shit.
>>
>>719913653
who cares.

they all talk like that, all the way up the C-suite.
>>
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>>719903017
>>719903060
>Yeah so we firmly lodged our heads up our own asses
>and we're probably not gonna take them out anytime soon

So oblivious and clueless. "Overwatch, but even gayer and browner" was never going to sell. Pretty much any hero shooter isn't going to sell in this market, even if it isn't full of fat black women and retarded looking aliens. The FPS genre has been totally oversaturated with ugly and gaudy DeviantArt OCs for like, almost 15 years now.

Also, any semi discerning consumer is going to be weary of a game with a massive marketing campaign that simply never shows any aspect of the gameplay. TV cameos and a planned mini series or movie and all this other dumb supplemental material, comics and merchandise, all sorts of bullshit, and no one sees any gameplay. I don't even think I saw gameplay until after the game was already killed off.
>>
>>719913653
who? the transcript is from 11 developers
>>
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>>719913342
>Blade disagreed calmly
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>>719907473
Handicapable wheelchair cripple tells you everything you need to know about these people.
I can't believe they kept themselves from making it happen, though.
I wonder which souless monster on the team made them cut that out.
>>
>>719904161
>"refusing to yield"
>runs away from the responsibility and position entirely

Such a brave and cool character
>>
>>719913778
straight up bit that bitch
>>
>>719903017
i appreciate concord for putting the fear of god into anyone still making a hero shooter
>>
>it was just too special, the swine couldn't appreciate it
And in the same interview he's trying to make me feel bad for laughing at how he lost his job lol
>>
>>719913857
It's even dumber, cuz there doesn't seem to be any reason why he couldn't just wait until after he became the boss to do his gay little gender thing. Once he's the boss, who's going to tell him no? Or even, your fucking pronouns are more important to you than your birthright?

He's not even a good person despite how this is trying to endear the reader to him. His only apparent issue with a literal space mafia is that they're transphobic. Not that they probably kidnap people to harvest their organs or w/e tf.
>>
>>719903060
>we just cant change the models from DEIslop because...WE JUST CAN'T OKAY?! WE HAVE TO BURN HUNDREDS OF MILLIONS OF DOLLARS INSTEAD, WE CAN NEVER CAVE TO THE CHUDDIES DEMANDS!
>>
>>719913161
Yeah and then >>719912526
The west is completely cooked
>>
>>719904720
The beta being one of the worst running games I’ve ever played on PC didn’t help their pc market at all either
>>
>>719914096
its really that simple, they are all deep in the Doublethink, they just can't back down, if they do, the browns and troons will die.

they have unironically convinced themselves that any concession is death for their pet retards and sacred cows.
>>
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>>719912616
Whites often write black people like they are white except have dark skin which is so ill fitting you can just see the mannerisms are a mismatch like the character was supposed to not be black. Jews write them as if they are better than whites but can also write them as an evil caricature that's supposed to be cool and appealing like a rapper or gangster, this is where most young people pick up on and think is normal then get into trouble.

>>719913782
You have to suspend your disbelief so far that it's not worth the effort to even play the game on its own merit of being a game but to just watch a train wreck play out and read the mistakes and wonder how and why it is happening.
>>
>>719904720
Game was uninspired slop
I know you're inclined to defend it and say
>it wasnt THAT bad
but a game that doesn't stand out in any way gameplay wise actually is THAT bad. Why would anyone ever wanna play it unless it's for the designs and story? And the designs and story were concord. That's why the game failed
>>
>>719913342
They have some nice in-depth videos talking about the art design process too
https://www.youtube.com/watch?v=JaNAqe180Hc
https://www.youtube.com/watch?v=QiPB4RfCjNI
https://www.youtube.com/watch?v=R9z0uBUXfX8
https://www.youtube.com/watch?v=Dt-JPu8CboQ
The biggest consistency in the videos, across all the various areas of the game from UI to character design to things like victory animations, is the devs aiming for the characters to appear cool, powerful and larger than life, dispensing with realism. Not just to fill out spaces on a corporate boardroom stat chart.
>>
>>719913653
It's multiple people
>>
wokaloids can't stop losing
we need the first amendment to apply to employment too so you can tell these freaks to blow their brains out without getting fired
that would solve the problem
>>
>>719914235
no, Whites do not write them like whites, they write them like Perfect Children.
>>
>>719913857
I'm pretty sure running away is in fact yielding. I'm not sure whoever wrote that understood what that word meant.
>>
>>719914530
Leftists do not view it as such.

they view every retreat as a chance to inject their poison somewhere else, the company shattering and them all going to other companies, is, for the Leftist, a good thing.

the product is irrelevent, only the spread of Post-Modern Progressive Leftist ideals matters, everything is secondary to that, money is no issue, it isn't their money afterall, indivudally they are all well paid for this process.
>>
>>719904673
He’s a Tranny who got to molest women
>>
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>>719913342
I like the art style in Rivals quite a lot, it's stylized but also not that soft, rounded faux-Pixar style like Fortnite or somewhere. They aren't afraid of hard and sharp edges in the designs. The increasing use of art shifts is cool too.
>>
>>719914096
>>719914216
I don't think it needs to even come to that for those who are funding/making these decisions. Sure some random artist may figure that having an appealing feminine figure on a woman may make a troon kill themselves, but no exec is giving a shit about that. Its all either PR, or expanding the market
>PR = we'd rather having you champion our shit on social media, rather than taking up the oxygen in the room with bitching. If we can placate your ass or you'll fall overyourself to do PR for us, so much the better
This is the Bridget phenomena in GGStrive. The devs waited literally weeks on the YES TRANS NO TRANS and gave a COULD GO EITHER WAY IMPLYING IMPLICATIONS ending until it was time , they realized troons who never picked up GuiltyGear before were falling over themselves to SAVE BRISKET and making fanart and buying the game because she's just like me teehee uwu, and decided they rather have the crazy on their side rather than oldfags who remembered Bridget's actual story because we played it back in the PS2 era and we're not enough anymore to sustain the brand
>Market expanding
and thus we get to part too and the central part of Concord. The woke fad like any other fad was one where corpos thought they could make money from exploiting it. Oh the only people who played vidya were rich younger (or formerly so) young white and asian dudes? Here are feminists complaining about it, here are black women saying they'd buy a game it it had better hair and nails they liked etc. So, that was Concord. They needed the wokeification in the hopes all those people would actually buy the game , especially if they wouldn't give two shits about other games and thus couldn't be plled away by better mechanics or monetization. Of course, they made the big mistake of not realizing thee people want to bitch and that they don't buy the games or even if they do, only if it drives away everyone else.
>>
>>719914872
...I mean in terms of Baz's backstory. If he really did refuse to yield to someone he thought was inferior to him for the position of the next head of the family, he would've pushed harder to be the rightful heir. Since he just gave up almost immediately when the heir was chosen and it wasn't him, he did in fact yield.
>>
>>719904189
I really want to see someone own up to it and admit that they made something incredibly lame and ugly.

>>719911172
This is implicitly shirking responsibility. The implication here is
>If the dumb mass of gamers had simply understood our brilliance, it would have been a success
when that isn't the case at all. Everyone knew exactly what it was, with its overbloated in-your-face marketing campaign pushed by a major console vendor. Everyone made the informed decision that they wanted nothing to do with this hideous uninspired live service slop.
>>
>>719905430
I kind of like the costume design, feel like something straight out of Moebius. Too bad it was infested with DEI bullshit.
>>
>>719903716
What’s weird about steam is that this is considered a massive failure, when if a website usually had around 1k people online that’s enough for one person to make a FAANG salary off of.
Games are pulling blood from a stone economically.
>>
>>719913573
>>719912526

I really couldn't find anything more recent.
>>
>>719914989
This is the case, but since these devs presumably want to work in the industry again
>The execs ruined the goddamn thing
isn't a good way for them to continue as every prospective hire from whatever other big publisher back dev is going to be able to see the time that you bit the hand that 'fed you' (even if it was crumbs and poison) and you'll be shown the door in favor of a more pliant mind or at least one who kept their damn mouth shut
>Yeah we worked really hard but it didn't find its audience
is anodyne enough to claim it didn't work but you didn't point at anyone or anything specifically
>The devs had a woke hemorrhoid at the end of their greed tube thinking they'd capture a whole horde of new marketplace players who would YAS KWEEN them to billions, and the rest of us had to pay the price, players and devs included
is not.
>>
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>>719903060
>but we did a bad job of communicating what we were trying to do

No it's quite the opposite they did a perfect job. You did your so well that everyone saw the product for exactly what it was. They reflected themselves 1:1 with the characters in the game. And the vary majority of the people saw it and went HELL NAW.
>>
>>719914989
The blizard diversity matrix literally has "attractive' as something you want to minimize.
>>
>>719904798
Hell no. This was a dumpsterfire from inception and the fact that it was a Sony executive's pet project damned it from the first moment.

But what I would say is that after it had crashed and burned and the entire studio had been shuttered from the dismal failure, what would be different is this post mortem interview's tone. Because I would've been pouring blood, sweat, tears, and years of my life into trying to fix the thing and trying to make it work. I wouldn't be denying reality when the beta blew up in my face, I'd be panicking, scrambling, and agonizing to fix the unfixable. I wouldn't be on a podcast reminiscing about inclusive bathrooms, I'd be talking (maybe) about what a dark time in my life that was, working 120 hour weeks sleeping at the office trying to right the sinking ship. And in the end if would've been for nothing. I can't imagine caring so little about being part of a creative endeavor as to do an interview like this.
>>
>wanted the GOTG aesthetic
>don't get James Gunn or anyone related to the movie production for advise
>made sure characters design are bland/boring as fuck even with GOTG aesthetic slapped on

I wish I can burn 400 million dollars because I liked a movie's aesthetic.
>>
>>719915256
this, Concord is the purest most distilled form of this shit, with only Dustborn being more pure.

so pure that people thought the devs were taking the piss with how on the nose Dustborn was.
>>
>>719914276
I don't recall which one of these it was, but at one point they went into how they design for men and women respectively and they're talking about emphasizing powerful heroic builds for the men with strong, squared features, and an idealized hourglass figure for the women with longer and rounded feature emphasizing their inspiring classical femininity, and I was like yeah...yeah! That's correct! It's so obvious and yet it's bizarre for me to hear them actually state the obvious instead of blabbering about muh sexualization and male gaze and realism and wot about reflecting the REAL WORLD and our players blah blah.
It was refreshing.
>>
>>719915791
Hold it. It was a spinoff from Bungie. It wasn't a sony pet project until the Bungie purchase and sony decided to buy firewalk.
>>
>>719903017
>>719903060
>studio filled with fags and women
>makes the least appealing game in history
>what the fuck why didn't gamers buy it?
I will always laugh at Concord
>>
>>719915238
This is why they're seething right now over Silksong 20$ price tag.

Indy used to mean maybe 5 maybe 10 people tops.

These days Indy studios are 50+ people. 8~10 of witch are not even remotely connected to the game development they're administrators and hr basically babysitter jobs.

Take Banished, the dude that made it saw a massive drought of city builders. In the late 2000s they all but died out you had Anno and you had Tropico. Everything else failed miserably from Cities XL to Settlers. He was fuming because there was nothing he wanted to play. So he decided to make his own. His game isn't anything astonishing by any measure but he tooks systems that worked from other games and made his own mashup on it.

2.5 years later in 2014 he released it for 20$ and sold probably 1 million. Let's say Steam, Taxes and all of that takes away 6$ for each sale he made 14 million dollars. Say he was in his 30s and will live another 50 years. Thats $23,333 a month for the rest of his life if he doesn't invest and he will. But it doesn't end here last official numbers in 2018 has banished at 2 million copies. Now the city building landscape has evolved a lot since then, there sales and other currencies and stuff. But let's say he sold 2.5 million copies total. But let's assume 500k were lost in currency and other fees. So another 14 million dollars. 26 million dollars total. 1 guy. Working for 2.5 years + 1 year of heavy support + 5 years of light support.

We never heard from him again since 2021. Gee I wonder why. And since the release of the game he did maybe one patch every year. So hes basically working on it maybe a total of a month in a year.

Same shit with Hollow knight. But they are 2 person team made a bit more 15 million copies sold. I'll go super generous and say massive ammounts of money where lost and they only got 9$ per copy. Thats still 135.000.000 dollars. Yeah they can develop the other game forever basically.
>>
>>719912980
>>719913228
Okay that kind of rules.
>>
>>719916826
nigga, MY guys?

I'm a fucking Fascist, not a republican.
>>
>>719916942
You will immediately cease and not continue to access the site if you are under the age of 18.
>>
>>719904720
nah its a tranny game so its joined 41%
it fufilled its deisgn purpose perfectly
>>
>>719916719
Now compare that "indies" with 50 people workforce.

If you sell 500k copies. For 20$ Thats $10,000,000

Deduct taxes steam fee and so on you're left with $6,000,000

Say your development time is 2 years. Not factoring in costs of renting a space and so and so on... that leaves you with 60.000 net wage for your developers on average. Meaning some will earn more some less.

Literally impossible to live on that in California and this is why they're seeeething.
>>
>>719914276
>the women look like women
>the men look like men
>>
>>719917158
not my problem

Team Cherry made hundreds of millions of dollars, in a cave, with scraps.
>>
>>719916942
>I'm a fucking Fascist, not a republican.
boy do I have some news for you
>>
>>719903017
>It's a green flag when I can go into the women's bathroom, and it's not only filled with feminine hygiene products, but also...there's women there.
Transphobia, based.
>>
>>719909228
They said it themselves pretty much. When the money is poured in you have to commit or go back and try to rework the whole game and spend money on even more years of dev time. The thing is with these times of games they expect for them to evolve over time. They release basically unfinished, that's the expectation. It's just that it failed so badly right at the start they never got to that point. It's no surprise when it was competing with many other hero shooters what have already had many content updates.
>>
>>719917214
>check their website
>they're aussies
Isn't the AUSD weaker than USD? If so, they're swimming in massive profit compared to indies developed in gommiefornia.
>>
>>719907905
Bazz was the best looking character they had. She(?) stood out enough for us to all remember her(?) whereas the rest of the cast were just these forgettable ugly green and brown blobs.
>>
>>719917265
Fascism does not in fact mean 'people I don't like'.
>>
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>>719917214
You have no idea how good we're having it. It's total pure californium(not the element) death right now.

https://www.thegamebusiness.com/p/over-50-of-the-job-cuts-in-video

They're being executed, people are bending over backwards to fire them.
>>
>>719917265
lol if you think REPUBLICANS are Fascists, you are retarded.

they have zero, ZERO pride in their people or the idea of a nation, they are stock Globalist Neocon's/Neoliberals.

Trump would suck every jew and nigger dick he could, dude loves them for years before politics, he loves foreign workers too, he just has an axe to grind with the flood of illegals because it impedes his desire to flood the nation with foreign work visa Jeets and Somalians.

you don't even know what a fucking Fascist is, you don't even know what Fascist ideals are, you just think "Authortarian moves made by the government" is Fascism.

it isn't, all the things he does with his power, is to the ultimate ends for Globohomo shit.
>>
>>719917385
Whereas he was a memorable ugly green and brown blob. Go team warehouse.
>>
>>719917397
did this nigga try and lift 500 pounds
>>
>>719903017
very transphobic. men can be women too.
>>
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>>719903060
>f I could sit down with any individual that said something bad about the game and plead our case, I could convince them 100% to be on board with the game
>>
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>>719903017
>>719903060
Also, this, before release.
>>
>>719917661
meanwhile, I could convince this bitch to fucking kill her by breaking her worldview and her entire willpower by just laying out how pointless her life and all her political and ideological functions really were
>>
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>>719917443
You all realize that Facism doesn't have White single ethnic state thing in it right? Americans I swear see the world in binary.

Japan was a Facist state yet it was about Japanese people and their supreme god emperor.

Franco was a Facist and he didnt' go to wars or have a genetically "pure" spain? If he was you woudn't have any living Catalans, Basques, Galecians, Andalusians or Valescians. They would have been purged for a grater Spanish ethnicity.

His thing lasted until 1975 he was also part of the UN while being a Facist.

My country Yugoslavia was communist yet we had companies and shareholders.
>>
>>719917742
anon, he's a Jew, you didn't have to post this, I know he's said it or thinks it and he talks about this shit just by looking at him.
>>
>>719917397
you're supposed to go the other way, bro
>>
>>719917597
He actually did, not the real problem, he tried to hold it and then fainted. Resulting in picture.
>>
>>719917816
duh, I know all about Fascism, I don't care about being racist, I hate jews because they are subversive and try and hollow out nations wealth from the inside, not because they are Jews racially.

if a Jew adheres to my ideals, he's my brother, if he adheres to common Jew Ideals, he's my enemy, simple as.

this goes all the way down to all races except Bantu Africans who are largely retarded and trying to needle and haystack ones that won't be fuck ups is just too much fucking work.

mixbreed Blacks can stay so long as the hood ones get sent to the work camps, its simple as that, I'm a multi-ethnic Fascist, I want things to be FOR America, its interest and its people first and foremost, for real, unlike Trump.

all promotions that push anti-natlism or child fucking gotta go, so another reason tons of indiviual Jews have to be ousted.

they can go anywhere they like, they just can't stay here (in my perfect world)
>>
>>719903060
Where were the modern audiences when they needed them
>>
>>719917376
Anon anyone is doing that. Regardless of actual currency exchange.
A house in my city here in Croatia will run you only $100,000~$200,000 for about 200 m^2.
Rent for an office of 8 people for a an IT company supported by the government will only run you like 500€ a month with all the utilities.
A good wage here is 2,000€ while the NET wage to get that is 2.937,50 €
I have no idea why we don't have more game developers here. Probably because there a dire lack of funding across the entire EU. You can run a small Indy studio for 15.000€ a month employing 5 people.
>>
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>>719914276
>>719913342
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>>719918271
this is more hetro and ideal than anything I've seen from the West in 20 fucking years.
>>
>>719907738
>-berg
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>>719918035
Sheeet I 100% agree with you.
>>
>>719915892
>opening song is telling the evil, white border patrol about how illegal immigrants are going to supplant the native population and that's a good thing
>all the evil white cops are just... completely normal and polite dudes whenever they're interacting during dialogue
I still can't believe that game exists.
>>
>>719918271
So sad that no one showed up to their wedding, though.
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>>719918667
The most facinating this is that it was made in Norway and funded by the EU and US.

I was there btw in Tokyo... nobody came while I walked around.
>>
>>719918781
Why did they open a booth? Humiliation ritual?
>>
>>719913342
Rivals just on paper was obviously going to be far more successful than it otherwise would've been if a western studio made it just cuz the chinks went hard on sexualizing both the men and the women in "traditional" ways. All the girls are pretty with prominent feminine bodies, and all the dudes are roided out with massive jaws and thick necks. Normal people like this type of stuff. Normal women want to play as a hot girl, normal men want to play as a buff dude.
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>>719918271
>Firewalk sees this
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>>719918771
Last time they were at a wedding didn't go well
>>
>>719917443
This

>>719917816
Japan was a monarchy.
Franco was a traditionalist.

Neither were based on the corporatist (meaning worker empowerment) model that Mussolini created.
>>
tldr
>leftist creates shit game then cries when it fails
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>>719919258
>Namor
>>
The crazy thing about the toxic positivity around the industry is I’ve never worked anywhere, across many different sectors/jobs that didn’t love to fucking complain about the job. A large part of the job was bitching about how shitty the job is and how stupid management is and everything. Even worse is all these people lost their fucking jobs so what do they have to lose. I’m guessing there is no NDA type situation.
>>
>>719918949
I'm gonna guess Ragnar Tørnquist the main guy behind the studio wanted a vacation in Japan for free funded by the studio and all the money they made from US AID, EU, Norwegian Government....

But I actually think hes to stupid for that I legitimately think he believes the game was good quirky fun and pro socialism open borders because he is. He was going batshit insane on forums before 2016 Trump. I mean look they even translated it to Japanese... most indy studios do not that unless their game has massive usernumbers in Japan and fan requests or their last game sold good in Japan.

>>719919263
What no what the fuck are you talking about?
https://en.wikipedia.org/wiki/Spanish_miracle
https://en.wikipedia.org/wiki/Japanese_economic_miracle

Both of these countries literally made their miracles because they were corporatist.

Japanese companies to this day operate on this principle with CEOs cutting their wages and benefits when the company does badly or companies going out and analogizing shits costs 10 yen more when in the US nobody would bat an eye and say oh it's just inflation.

https://japantoday.com/category/business/Japan%E2%80%99s-super-cheap-corn-snacks-maker-apologizes-for-2nd-ever-price-increase-in-45-years

The majority of Japanese salaries is still seniority based.

https://soranews24.com/2022/06/07/survey-suggests-about-half-of-japanese-companies-has-an-old-guy-who-does-nothing/
>>
>>719919645
They're loyal cuz the job let them be as libtarded as possible and rewarded them for it. I bet whoever came up with "Fat Mexican in a puffer jacket" got a bonus. "Chris Tucker from The 5th Element, but trans" probably got applause from the rest of the dev team and management.
>>
>>719903017
>It's a green flag when I can go into the women's bathroom, and it's not only filled with feminine hygiene products, but also...there's women there. And its like 'oh, I have to share a bathroom with other women now! Like, whoa that's odd, because you usually get the whole place to yourself.
...what?
>>
>>719919645
well you see.. these fags get paid alot to do nothing or to push leftist shit all day.

they love it, they make like 140k a year to fuck that company into the dirt.
>>
>One of the things that a lot of people wonder in the comments section is like, 'what are they thinking!? How do these devs not know (how the game is being received)?' We know. We know full well. We know what's happening. We agree with it half the time. And more often than not, it's (changing the game) just not possible given the circumstances, given the stakes, the sunk cost into these things.

I worked for a company that released two failed GaaS games during my time working there. This is 100% correct - people working there know when a project is bound for failure as a lot of people there actually enjoy games. I remember sitting in a meeting for one of these games and the producer saying "We want _______ to be huge in the esports world, so we're catering to that audience" and at that exact moment I knew the project was going to fail. About a year later, I was helping to retrieve assets from their shuttering office.
>>
>>719920309
he was Samoan in a puffer jacket.
>>
>>719919131
No girls are playing Rivals lmao. Not even 10%.
Boys have the ability to find women sexy and find men as something they self insert or cool.

Women have no ability for this in general and see it all as completion in their monkey brains.

Gaming is a 95% male hobby. Girls only enter with fringe porn smut games literal like the Korean ones or implied ones like Sims and borderline implied family building sims like Stardrew Valley.

The rest is idle lickers and connect 4s and shit on the phone that are basically pure 0 skill time wasters.
>>
>>719921076
If you dont know what youre talking about retard-kun, you shouldnt speak. Women make up about 40% the users in league and overwatch hero type games and exclusively play as female characters. Maybe if you got out of bronze (incel rank) you would be able to play with the REAL gamers and get your own heal slut.
>>
>>719905430
deadlock looks just as bad
>>
Nobody wants to play a nigger faggot transvestite's game with niggers faggots and and transvestites.
>>
>>719903060
>we did a bad job of communicating what we were trying to do.
No, I don't think that's true, buddy. Wanna try again? LMAO

Fucking faggots.
>>
>>719921076
You have no connection to reality.
>>
They do this because they say they NEED to feel represented by the character they play as. But then they create characters that 5 people can relate to lol.
>>
>>719911697
what do communists gain from forcing citizens to repeat lies? demoralization.
>>
>>719914276
all capeshit is degenerate kike trash, moron
>>
>>719913706
Well said.
>>
>>719903017
>>It made news for how poorly it (the beta) did. Like, people would go out to news sites to, like, hear about our game and how negatively it was doing instead of like, hearing what the game was about. People heard about our game because of how poorly it did. But people didn't hear about what the game was, or even really tried. There was no shortage of news articles and YouTube videos and hate on the internet about how poor the numbers were, so it was pretty apparent.
Of course people only cared about the fact that is was failing spectacularly. No other aspect of the game was interesting enough to attract attention.Expect Bazz' design.
>>
>>719904798
If I made a game trying to compete with marvel and wanted to target a non white audience i would just make a famous rappers overwatch clone. Snoop dogg shoots dogs out of a gun. Rza barfs killer bees at you. I would get more modern rappers too. Son Goku has a new super saiyan brown mode.
>>
>>719921076
You would flip if you had any idea what percentage of /v/ is actual biological girls.
Fuck, this thread right is just a straight out gossip thread. You don't think girls like taking the piss out of shitty games?
>>
>>719911762
Do people still play ow?
>>
>>719918781
>>719919724
>funded by the EU and US.
I know about the EU funding, but I hadn't heard of the US funding. Details plz?
>>
>>719920398
She was happy to see she wasn't just the token woman working on the game, that the staff actually had a decent amount of gals.
>>
>>719923660
Ya by USAID
>>
>>719915256
>BaiZuo
>using a familiar word to describe the first sound
>absolutely rape the second sound
Bai is exactly how it looks like it would sound in English, Zuo is not started with a 'ts-' sound, that would be for a C word like Cai for vegetable. Zuo sounds exactly how it looks like it would sound in English; normal fucking z sound, then uo but just make it sound like you're British speaking with fucking water in your mouth like an absolute fucking retard.

i lived in China 9 years and only ever heard the term used 3 times when mentioning stupid leftist riots over nigger lovers in USA while i was in China. The other 6,000,000 instances they mention leftists they just refer to them as fucking retards that will get murdered in the real world outside of a protected space. if nukes were to fall and we all revert back to sharpened sticks, leftists would be eaten alive within minutes by conservative and nationalist/tribalist/"racists". it was the funniest thing in the world to Chinese when bringing up leftism in the West and why they don't handle parasites the way normal countries do.
>>
>>719907804
sony's acquisition of bungie is the funniest thing
that microsoft considered buying them up and decided against it because they knew how fast bungie burnt through money from the halo days is just comedy gold
>>
>>719923720
Details plz
>>
>>719918781
The creator made a good game in the past:
https://www.youtube.com/watch?v=OtWiGbZyteI
>>
>>719917158
>Literally impossible to live on that in California and this is why they're seeeething.
Maybe they could try living anywhere but California?
There's a reason everyone's moving out of that accursed state.
>>
>>719918035
I'm a Jewish American and I agree with you.
Fuck the subversives, we're living in one of the best possible worlds right now, please don't screw it up. Go to Israel or Ukraine if you wanna be a rebel.
>>
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a lot of the non-character related designs were honestly pretty good. Shame it all went to waste, gonna post some of it here
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>>719924460
>>
>>719903060
>There's like a schadenfreude of, 'oh, big game fails, and like, that's awesome. We gotta see something crash and burn, and like, that's kinda great. That's really cool.' And to be a part of that process, it's really easy to bandwagon on that...like well, we're punching up, and not really taking into consideration that like, well, you're punching up at that, but then all of these people that work really hard on it are not those people.
Yes, you fucking are, talentless nepobaby.

Also, they're still convinced they made something good, the sheer delusion.
>>
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>>719924523
>>
>A Life Well Wasted

I love this podcast. It's made by a former 1UP guy. I checked his twitter a months ago and saw that he moved over to blusky lol. Not surprising for a San Francisco journalist.
>>
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>>719924627
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>>719924702
>>
>>719924627
maybe they shouldve spent more time on developing better gameplay elements instead of movie prop making
>>
>>719924305
SEE the smart Jews get it, I don't give a fuck about race, but certain races have certain percentage of them that are a problem, whites too.

they all have to go, the good ones of the various races can stay.

no leftists, they all die though.
>>
>>719923567
Not really. But that's an OW fag that's constantly seething at Rivals.
>>
>>719924780
How's gameplay gonna help us franchise the shit out of it, goy? We have animations to make!
>>
>>719903060
>, if I could sit down with any individual that said something bad about the game and plead our case, I could convince them 100% to be on board with the game.
100% chance this person has called gamers bigots, so this is either a lie or delusional.
>>
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>>719924780
the people working on movie props are always going to be working on movie props. Doubt they get much of a say in what the gameplay should be like
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>>719924963
>>
>>719924963
what a shit color scheme.

everything about the colors and style of the game is fucking retarded.
>>
>>719903017
The game's failure was inevitable because it was going into a saturated market with nothing unique to offer aside from a fuck-ugly art style.
>>
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>>719924996
kek
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>>719904798
Snoy has a track record of inferior console exclusive versions of popular games being successful on brand loyalty alone, failing their own overwatch is incredible. So yes, 1000%, I would have made it work.
>b-but the gameplay would still su-
Yeah, just like every overwatch, it was never a factor.
>>
>>719925020
Threads on receiver, no threads on barrel.
>>
>>719924807
No question that Jews have an innate tendency towards rebellion, the Bible outright says as much. That's a very useful thing to have while living under communist oppression; but not when you have actual freedom and plenty and the alternative is returning to oppression and want.
>>
>>719925064
>what a shit color scheme
there's a lot of things you could reasonably complain about, but the color scheme, really?
>>
>>719903017
>>719903060
Holy cope
>>
>>719924460
>>719924523
>>719924627
looks pretty generic industrial-esque to me, the actual maps shown in the gameplay vids also do look like generic industrial warehouse in space map number 4352123

>>719924963
>>719925020
the weapons models on the other hand do look a tad more distinctive I have to admit
>>
#bringbackbazz
>>
>>719925278
lol wtf jews cause communist oppression against their host nations that's why they get kicked out then come back to try ruin nations in revenge
>>
>>719924963
yeah, but hire less indians to make their cgi models and more people who know what good gameplay is like
>>
>>719912526
Clementine from The Walking Dead
>>
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>>719903017
If you've spent any time laughing at Concord and aren't familiar with ProbablyMonsters then you're not even aware of how funny the whole situation is.

ProbablyMonsters is a management company founded by a bunch of mostly non-dev Corpo faggots who are all alums of Bungie, Blizzard, Gearbox, Take2, etc. They use their associations with big name brands to court investment and buy up or start dev studios and get them working on these potentially huge AAA projects, then shop those dev studios around to big publishers in order to sell their little parasite studios off for huge money, then wash their hands of it. So basically they found Firewalk and their retarded fucking pet project, bought them for pennies, sold them a pig with lipstick for like $150-$200 million just for the initial acquisition.

Keep your eyes on Ire and Stormlancers, because they're doing it again right now.
>>
Did the investors,CEO's, or managers actually learn anything from concord failing? And if so, did they learn the right lesson?
>>
>>719904798
No, I would have filled the game with lolis. Which would have given it a niche audience, but nowhere near enough to earn back the massive budget.
>>
>>719926532
ProbablyMonsters isn't likely to score any more 9 figure deals for their studios anymore. Maybe it's no surprise they're trying to sell an indie horror game and a 2d action game.
>>
>>719926075
Jews led the communists rebelling against the oppression of the czars
Jews led the refuseniks and trade unionists rebelling against the oppression of the communists
Oh, and guess who rebelled against the oppressive nobles and helped the Terrible one consolidate power as tzar way back when
>>
>>719903589
>You need to look at the 99.9% who either never heard of Concord or made a conscious decision to avoid it
this was the majority of people the instant their cinematic reveal finished and they announced the game to be a hero shooter. IMMEDIATELY the crowd sentiment went from some quirky guardians of the galaxy ripoff to gaas slop nobody is interested in. The fact that they chose to ignore that completely is telling on whether they actually "knew" and "cared" at all about the public sentiment
>>
>>719904189
>>719911172
She's saying that the game had problems but she will never give any specific example because she doesn't want to lock herself out of making the same mistakes
>>
>>719913782
I don't even get it. There are plenty of ways to make someone who was handicapped into a playable character, and a cool one at that. From cybernetic parts, to being in a mech, whatever. Literally anything other than the D&D style cripple druid form in a wheelchair.
>>
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>>719903060
>if I could sit down with any individual that said something bad about the game and plead our case, I could convince them 100% to be on board with the game. It's just we did a terrible job of appealing to the mass of gamers and it didn't go too well.
So they're delusional and up their own ass. Even people who played it said it was extremely unbalanced and not fun at all. From what I can remember:
>The Star-Lord guy who has the pistols only had one pistol available when he spawned. He had to get a kill to gain his second one which disappeared if he died meaning he was always starting off with half his base kit and damage output.
>The fire mage Asian chick was so oppressive that her ability to use firewalls and spam high damage shots made her better than even the best DPSes and Tanks because she could simply spam the firewalls at characters and do DoT on top of high damage from the base hit of setting it up and then her other attacks.
>Bazz required you to be in front of people to basically use any of his kit.
>Fat medic required you to spam his healing packs on the ground that you had to pray people ran over to heal them at all and he was fairly slow on top of it despite needing to be on the front lines.
>The ugly Heavy chick wasn't even remotely as good as Heavy was at her role compared to TF2 while taking far longer to do anything Heavy ever could and would more often die than provide any sort of help at the front lines tanking damage.
>Ugly Tracer died if anyone breathed in her direction, she did next to no damage, and because of hos she worked most people could just chase her down.
This isn't even getting into their horrendous card system that meant you couldn't play certain characters in a row and forced you to always flex for multiple games.

It's also completely discounting that everything but the nonbinary trash can and the Asian pyromancer had 100% terrible designs. Just look at the legendary skins they wanted you to grind for >>719905430.
>>
>>719904673
>I just heccin LOVE peeing and pooping in the presence of females! I wouldn't dare work for a company that doesn't let me piss and shit in front of girls!
There is something seriously wrong with these people.
>>
>>719903017
>was the most beautiful car that we crashed.
What I don't understand, aside the awful artstyle, the fucking game felt bad to play. Everything was stiff and slow.
>>
>>719907409
>>719907473
I'm less bothered by woke, more by the fact that someone out there thought air cannons, ghost bubbles and electro poi were cool
>>
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>>719903017
This is a tranny, right? Nobody talks about bathrooms, nobody, but trannies
>>
>>719927069
you know, c-3po gf could have been much better looking if it had something resembling hair on top of her head like that drawing, just plain bald was a terrible choice
>>
>game already in an oversaturated market
>didnt stand out

>on top of this the characters were ugly as fuck design wise and personality


it sealed its fate
>>
>>719903017
why do you keep spamming threads about this
all i see in them is just woke retards coping
>>
Was this game any fun at all?

https://youtu.be/WyRLKoadMic?si=m5sVhqnKTYUXReSV
>>
>>719927979
>why do you keep spamming threads about this
This is the first and only thread I have made on the subject.
>>
>>719906969
wokies are coping hard to make them hireable again
>>
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>>719905243
Why is this guy dressed in amateur wrestling gear?
>>
the designs have such an uncanny resemblence to destiny 2

and imagine my shock when you find out that bungie designers were at firewalk
>>
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>>719903060
>One of the things that a lot of people wonder in the comments section is like, 'what are they thinking!? How do these devs not know (how the game is being received)?' We know. We know full well.
>>
>>719906057
i was going to say maybe some of these designs would have worked in stylised 2d but i'm not sure there's actually a way to make that green+purple ogre not look repulsive in ANY context
>>
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>>719908619
baste
>>
>>719928120
looks more like paintball gear
>>
The idea that your roster will have ALL the races and body types + few robots is so lame.
I've seen hollywood movies with this forced minimum quota shit forever and it doesnt make me want to engage, its unnatural and well it removes the project from actual reality you might have.
There isnt a setting where you have perfect representation of all races + few robots thrown in.
>>
>>719903017
Ok now THATS FIRE!!!!
>>
>>719905243
>>719905430

Honestly these characters designs wouldn't be so bad if they had made the game a very tongue-in-cheek parody of "everything wrong with modern video games/politics". Something akin to Plan 9 From Outer Space, so absurd that it becomes endearing
>>
>>719903017
>>This is the first studio where I felt equal and treated right. Not only is everyone super talented, but also everyone was respectful and nice. It's a green flag when I can go into the women's bathroom, and it's not only filled with feminine hygiene products, but also...there's women there. And its like 'oh, I have to share a bathroom with other women now! Like, whoa that's odd, because you usually get the whole place to yourself.

No real biological woman speaks like this, this is a mentally ill sick perverted troon that got off going into the female toilets and shoving tampons up his hair covered pus filled wound it calls a "vagina"
>>
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>>719928250
>>
>>719928067
https://arch.b4k.dev/v/thread/719872305
https://arch.b4k.dev/v/thread/719900230

dont care
stfu
>>
>>719917397
>WRYYYY
>>
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>>719927995
yes, but you need a very high IQ to appreciate it like this guy
>>
>>719907804
We are so blessed to have Concord and Concord 2: Bungie Boogaloo occur within our lifetimes.
>>
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>>719926334
>ProbablyMonsters

They have not had a single successful project, and I have no reason to believe that things will change in the future. Concord to day is the ONLY game that has come out from their program. So it's either cancelled, or is a shiny turd.

Any thought into probably monster's business model would tell you that their goal is to produce a company that LOOKS like a good AAA system, not one that actually is capable. And I think we're in the Silicon valley dot com boom period where people intentionally are trying to grift the big money rather than make functional companies.

>battle barge
>Cauldron

Both cancelled before anything was released.

https://www.gamedeveloper.com/business/developer-probablymonsters-lays-off-battle-barge-staff-after-project-cancellation
https://www.geekwire.com/2023/game-studio-collective-probablymonsters-confirms-it-has-canceled-one-of-its-debut-projects/

>Ire and Stormlancers

Their two new turds. Why would this be any different?
>>
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>>719929129
don't forget third concord (Hyenas)

and we can't leave out fourth concord (Fairgame$)
>>
>>719929216
Are they all Sony games too? Because that would be hilarious.
>>
>>719929216
Should we call them Hyenas instead because it came first? It's VERY Concordy, but it was canceled rather than released, cost 200 million, so it's easier to forget about rather than coming out and costing 400 million.

Hyenas 1: Hyenas
Hyenas 2: Concord
Hyenas 3: Fairgame$
Hyenas 4: Martahon

>>719929436
Hyenas was Sega. Poor old Sega can't afford these kind of massive fuck ups.

https://www.nme.com/news/gaming-news/hyenas-was-segas-biggest-budget-game-since-shenmue-claims-report-3509871
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>>719929436
Hyenas was Sega's and Creative Assembly's (of Total War fame), the rare case of canceling a game rather than sending it to die.
Fairgame$ is Jade's game and got acquired by snoy, and she recently just left the studio.
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Okay, this is a potentially crazy question: Has any of these shooters had full character customization? I might actually play something that lets me be whatever. I want to dress like a dumbass or a slutty bitch.
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>>719903589
>You need to look at the 99.9% who either never heard of Concord or made a conscious decision to avoid it.

I legitimately did not know of Concord's existence until a week after it had already been recalled.
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>>719929724
Dang. I like Total War games. Hopefully it forces them to make Medieval 3 at least.
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>>719903060
TLDR he/she/it/xir enjoyed the team and game development because they were paid big buxx for almost a decade to be a part of adult daycare where they sit around and do nothing
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>>719929724
>>719929216
>Fairgame$

Oh that was clearly made in the peak of BLM riots and feels like a century ago. That entire time period is just gone. And the baffling part is these mega 100 million dollar projects that critique capitalism? It's not subversive, it's insulting to our intelligence.
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>>719904189
Dude, you're acting like they weren't going to do that.
This dialogue is coming from someone who worked at the studio where they plugged their ears whenever someone brought up potential problems.

their culture was fucking garbage, the definition of a safe space.
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>>719907804
Its going to crash and everyone wants to laugh at it as it dies. $3.6 BILLION dollars for a company with 1 game thats dying and another game thats a stillborn abortion.
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>>719903017
god just look at that design
the ugliness
every peice more ugly than the last
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>>719903017
>why did you like working there?
>I felt heckin validated and didn't have to work if I was having a bad day
>refusing to talk about the specifics of the bad reception
>"it was the most beautiful car that we crashed"
The delusion over the appearance of the game is so on the nose for a bunch of trannies that it almost feels intentional.
They made a generic hero shooter with hero designs no one wanted to play, and are somehow surprised that no one wants to play it.
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>>719904161
Not to mention the by-the-book toxic positivity
>"everyone was so nice, everything was fine"
If only someone (there_ told them the game sucked
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Post more Baz memes pls
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>>719930618
>If only someone (there_ told them the game sucked
we both know this is not possible, because "toxic positivity" is enforced with vicious retribution. all that niceness is just at the surface. counteract the consensus circlejerk and watch as HR smiles as they inform you you're being fired with no severance package
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>>719903017
>And then the beta numbers dropped, and numbers were not what we were expecting. And I think our mindset started shifting to 'things could go really bad.'
Did they all take the day off because they were feeling bad?
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>>719903060
Jesus Christ. No wonder socialism is so appealing to these people. Their dream world would be one where everyone didn't even have the ability to critique them.
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>>719930791
that line is insane to me because concord has a "marketing beta" where it was basically just "try the game for free and we release it next week"

so... did they never test the game internally before that? no playtesting? no focus groups? no handing a 20yo console gaymer the game and asking what he thinks? any of the above could've told them the characters needed a total redesign
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>>719903017
>my employer and job are good because I can piss and shit in the bathroom with other people at the same time

????
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>>719930920

The funny thing is that the Soviet Union liquidated people like them en masse once the Bolsheviks had seized power and had no further use for them.
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>>719929151
looks like they shitcanned their other projects to try and hawk a couple of smaller less outrageous indie games. They're probably suffering from the success of how much money they managed to swindle out of Sony. I doubt anyone would realistically buy a studio or ip from them again unless it's piss cheap.
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>>719929935
>were the devs too woke to realize people would have abbreviated this as FaG$
>>
Honestly, I think it was just the character designs.
Yet another team shooter in a flooded market was probably going to fail, but it could've at least run for a few months and generated some amount of profit.
But no. Those character designs were a poison pill. It's almost impressive how they can be so ugly and so unremarkable at the same time. Whoever made those designs should feel personally responsible for getting every single one of their friends fired.
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>>719903060
If half of gamers are women that means that the entirety of female gamers minus 400 people saw this trash and said no which is 400 more gamers than the male side but millions less than you needed
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>>719930995
They needed more female executives so they couldn't afford any of that, they were dei farming
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>>719918949
They convinced xbox that it was worth the trip.
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>>719929747
Not really because selling skins and cosmetics is a core part of funding the live service portion. I mean something like Fortnite is closest by virtue of the sheer number of skins available, but they don't even dip that far into coomer town.
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>>719931659
You know, you're a dumb frogposter, but I don't think even the pol posters caught on to that one.
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>>719906969
In loving memory of Bazz, yes
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>>719903060
Hahahahahahahahahahahaha
>make absolute garbage
>take no responsibility whatsoever
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>>719903017
>People heard about our game because of how poorly it did. But people didn't hear about what the game was, or even really tried.
That's your (and Sony's) fault you stupid fucks. You literally introduced it with a FOURTY FIVE (45) MINUTE CGI INTRODUCTION AND THEN DEV INTERVIEWS SAYING YOU WERE EXCITED TO WORK ON THE GAME BEFORE MENTIONING IT WAS GAMES AS A SERVICE SLOPPA.

Maybe introduce your game faster than shadow dropping the announcement and dev talk and paying Amazon BEFORE IT FUCKING RELEASES?
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>>719931284
Yep, bravo to them for doing so. Actual revolutionaries are a plague and should be eradicated once milestones are reached.
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>>719909035
>Lead character designer is a flat out racist, and he's successfully jumped to Call of Duty.
Oh, so that's why Black Cops 7 is facing backlash and having CoD players threaten to move to BF"6" (which they won't) and why they're removing Nicki Minaj's thicc ass in multiplayer (not Warzone though, bafflingly)
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>>719903716
Sasuke: Now why am I in it?.gif
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>>719912173
She's hot, but she's also just a white woman with a black skin.
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>>719904798
Marvel Rivals is basically a direct copy of when Overwatch was fun back when it launched which is why it did so well. I know on 4chan and it's cool to hate on everything but the game did very well.

People claim it has a bunch of coomer skins but they actually just used designs the old school comics. You could say the original artists were coomers but back then it wasn't taboo for men to enjoy looking at sexy women so they drew what they liked and what fans wanted.

Gameplay wise Concord wasn't awful but visual appeal matters. If your food looked like vomit it would turn off a lot of people no matter the taste.
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>>719905430
lets look @ shapes
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>>719934310
What strikes me is that they're all vague genderless blobs lol.
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>>719903017
>>719903060
>actually we loved it and it was great and nothing was wrong and it was all everyone else's fault
Safe opinion
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>>719934503
he really is the worst offender. mushroom man is the most unique, him or bazz (lol) have the most interesting heads imo. also, it goes to show how I can only remember bazz's name out of 16 characters
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>>719929669
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>>719903060
>And I felt like there was such a disconnect, like, if I could sit down with any individual that said something bad about the game and plead our case, I could convince them 100% to be on board with the game.
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>>719935496
*pukes*

wasnt there another shitty game like these that failed? foamstars i think?
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>>719907305
They go in groups to compare vaginal discharges.
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>>719934231
The idiots saying Rivals has "coomer skins" have never seen what real Chinese coomer gacha games look like, those are just in your face tits and ass at all times trying to make you buy them. The ones in Rivals are just...normal. Like a swimsuit costume, of course you see a lot of skin. It's a swimsuit. Or having tits that move on the women. They should. Tits DO move. It's not like they're the size of the Moon haunts you! and walloping you in the face the second you open the game.

It's just weird to me to see the most normal amount of sex appeal in a superhero game, a genre all about idealized heroic male and female characters, and have people raging that it's a "gooner game!". Rivals' level of sex appeal was extremely normal in superhero titles up until like...eight or nine years ago at most, and all the players were not compulsively masturbating for hours and hours any time a girl had wide hips or cleavage.
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>>719935752
Knockout City I think. Actually I think that was a different game than this one. Whatever, it's something like that.
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>>719935941
oh that game too, god i hate all this trendchasing shit with these horrible characters
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>>719904798
>if this game wasn't filled to the brim with ugly mystery meat trannies was there even a slim chance this game could have worked?
It would still fail. Game felt and played like Destiny as a hero shooter but with significantly less content than Destiny while being a paid experience when othe hero shooters are free. Maybe could have survived as a smaller budget F2P game.
>>
>>719903017
>>719903060
>like like like like like
Did they interview a man as well? This is pure garbage.
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>>719903060
>The most frustrating part about it to me was people had made up their mind about the game
Yes, this is how humans work. Complaining about this is like complaining about being ugly. There's no use in bitching about it.
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>>719904161
>Heir apparent to a crime syndicate that only does male heirs
>They refuse her since she's a mtf
>This makes the syndicate progressive, since they recognize her as a woman and treat her as such
>But this is also bad, since the chuds at the syndicate passed her over
>Meanwhile her whole schtick is bringing knives to a gunfight
All this time later and it's still amazing someone, somewhere, made this character and legitimately thought they were doing a good job
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>>719935873
Word. The people complaining about "coomer skins" always leave out that the men are also hyper idealized with impossibly gigantic muscles and huge chiseled jawlines on everyone. It's clear the goal above all is to make everyone look cool and larger than life. Like you know, super heroes.
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>>719903060
>But the reality behind it is, we're just looking at our keyboards, and then we're like 'oh, no job today.
So you never talked to the customers? You never read the comments? You never listened to what people wanted? And then you were shocked when nobody wanted your garbage. Amazing. So basically a company run by selfish women.
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>>719936439
>she
>her
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>>719903017
>if you're not feeling good, go home.
Do you really think these faggots should receive 100k?
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>>719915240
meh
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>>719915315
and yet the worst design in overwatch is better than all the characters in this game.
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>>719919258
and that's better than the first wedding they had.
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>>719908761
nah
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>>719907292
>What would the designs look like if inept men made them?
Rob Liefeld
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>>719903017
>>719903060
The level of disconnect from end consumer is actually insane
Even after everything the fact that they themself arent the audience for their product dosnt cross their mind, they still believe it would do well if just they brainwashed people into liking it

In their heads
>"the game just wasnt given a chance"
Not that it was a shitty title in a saturated market, that in the end, nobody wanted
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>>719938647
dumb take
hes technically weak, but a very successful artist
his designs were anything but not eye catching
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>>719903060
>there was such a disconnect, like, if I could sit down with any individual that said something bad about the game and plead our case, I could convince them 100% to be on board with the game.
These trannies need to be put down lmao
Your game sucked ass, I played it and it's trash. Idiots.
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>>719929114
>when you're so crazy even the retardera admin has to ask you to pull back
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>>719903716
That's rough. Gollum's more appealing than half the Concord cast as well.
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>>719907642
>>719907721
>>719907794
What the hell? Did some one make a hate manga about this?
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>>719907473
The complaint I have about stuff like this is if somebody is paraplegic in the future wouldn't we have an exoskeleton for them to walk around with instead of a hover chair? Why not have genetic research that can let their legs work again? Or have completely cybernetic legs? Why does it have to be a chair? It's so absolutely uncreative. Same thing with combat wheel chairs in D&D. You have fucking magic and can bring people back from the dead. Why?
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>>719938679
They have no business background and zero business sense. All their training (uni + twitter) is about moralizing and presenting and following a set of idealized norms and values (that are fuzzy, vague, open ended, and subject to changes) enforced by social excommunication.

they start and end with "it would be ideal if..." then since it's an ideal, it's obviously morally good, then they do it. Never do they think this won't work, since obviously morally good things are destined too succeed. You see this kind of fuzzy impractical thought throughout leftist works, where it's about moral ideals and some vague sense of "justice", rather than how the world actually works.
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>>719912940
So removing the wife altogether will always mean Jesus is in the lead?
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>>719924460
One of the studio's environment artists moved over to Valve to work on Half-Life 3 btw.
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>>719941653
That's how monks work.
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>>719903017
>hire vapid stacies clueless about developing
>yeah game was a historic waste of millions but we had good vibes in the studio and the bath was nice
Just nuke America, nothing would be missed
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>>719941813
>mind blown
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>>719903716
Looks like Gollum won the argument.
>>
>A Life Well Wasted
fitting podcast name
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>>719903017
>>719903060
This is how the AAA Industry sees the world. A bunch of cattle that need to be herded.
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>>719903017
It’s a video game project you’re on a digital construction site. The way these people talk is a denial of reality. You have to keep a pace do the overtime when needed and have a fantastic set of leaders to plan and manage. You can’t afford to let even one of those leaders start politicizing the work.
>>
>>719943092
But, as a counter: what if they're addicted to twitter, and build their entire self-worth by how much twitter likes them? What then?



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