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Just started this game, the armor system is pure cancer, who the fuck thought this was a good idea?
>>
me
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>>719911067
It's the guy, I'm watching him post.
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>>719911067
I'll murder you
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>>719910450
I think it’s neat.
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>>719910450
You and me will never get Larian fans. They're just not the games for us. And that's okay.
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>>719910450
The first game is better and doesn't have the shitty armor system
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>>719910450
I've made a party of two lone wolves and focused on physical damage which worked out amazingly well.
You can slap so many utility abilites on them because a lot of them only require 1 or 2 point dips into other classes.
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>>719910450
I don't get the hate. I've seen waaay more offensive armor systems.
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>>719911965
Its objectively worse than the first game's mechanics.

Everyone complained about it on release.

All it does is make the gameplay super 1 dimensional.
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>>719912164
Because the first game has no armor system, its easy as fuck. You can CC lock any enemy
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Armor system isn't that bad, it just encourages you to burst damage to get rid of an enemies magic or phys armour before you CC, with CC always being guranteed if it hits HP.

Only thing I hate about the combat is turn priority, especially with how bosses get to have the first move of every encounter, skipping past the first round turns of your party members with higher initiative. It leads to insane bullshit that forces you to cheese or metagame, the penultimate boss fight with Lucian, Dallis and Bracus forced me to have to make the choice to join them to avoid that fight because Lucian would always go first and dog pile on my magic DPS.
>>
There's nothing wrong with it, pleb
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>>719912623
>forced me to have to make the choice to join them
Your builds were shit then.
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>>719910450
It was a solution to the unending CC spam of the first game. But caused its own problems in turn. There's no simple way to fix both issues, no modder managed to solve everything. I wonder what Larian is gonna do in DOS3.
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>>719912623
This was the first char I beat Tactician with, wasn't anything really OP just an extremely tanky warfare/water frontliner. The character basically just guaranteed I'd survive any nuke and be able to revive my party.
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>>719912871
>There's no simple way to fix both issues,
Have CC effects require build up like in souls games so stronger effects require multiple casts to work but can be made faster by specializing your build
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>>719913056
I did something similar with one of characters before I respected them during the nameless isle to focus purely on water to combo with my air character so I'd have either a stun or freezing available every round, it worked for pretty much everything up until exactly the fight with Dallis and Friends in Arx.
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>>719910450
The ultimate retard filter.
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>>719912871
>I wonder what Larian is gonna do in DOS3
just do what other games do and have some kind of stat for landing them.
Landing CCs isn't so bad when they come at the cost of attributes/gear investment.
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>>719913536
Didn't really have any issue with it, especially if you can get the ice field off. Just put nails on all your parties boots so they're immune to slipping and it's amazing CC even on armored/magic armored enemies.
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>>719910450
Yes, BG3 in hard difficult looks easy as fuck in comparison
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>>719910450
You're just a brainlet. It was a necessary balance to the CC spam of the first game and encourages build diversity beyond just CC spam
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>>719910450
>have double digit IQ
>get filtered and shit diaper over armor system
every time.

Good, stop playing. The game isn't for you.
>>
>>719910450
I could never get into it because they obviously wanted you to play their personal DnD game with the pre-made characters.
When I play an RPG and have the ability to make my own character.. I want to have the story still cater to me and not NPC companions.
Felt like I was just some NPC porter they were taking pity on.
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>>719914457
what's funny is all phys, all magic, 2/2, and 1/2/1 (2 flex like archers and summoners) are all viable for ironman.
You really do have to be a brainlet to get filtered by this game. You can even CC through armor with ice or Torturer
56 IQ /v/ OP for sure
>>
>>719914743
>literal godwoken
>just some NPC porter
if you wanted a more personalized story, choose an origin, I don't get your point
>>
>early access
>everyone shit on the retarded armor system
>full game finally releases
>the retarded armor system is still there
>now everyone else shit on the retarded armor system
>years later Larian admit that yeah, it was a mistake, teehee
lol
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>>719910450
You’ll get used to it. You’ll even love it.
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>>719915123
it was only a mistake because they didn't realize most players are retards. It succeeded in its purpose which was re-balancing the overly strong and centralized strategy of CC spam from the first game (same with Round Robin implementation)
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>>719912438
Disagree. The armour system is pretty good and prevents save scumming for rolls, meaning it's impossible to win fights by just being more lucky.

The armour system doesn't force you to play one damage type either, unlike what retards claim, in fact, it incentivizes hybrid parties, thanks to including skills that scale from normally one damage type, to the opposite one, along with synergies only available with hybrids.
>>
>>719914821
>if you wanted a more personalized story, choose an origin,
Exactly, if you want a better story, play a premade character.
I'd rather they make a better story overall.
>>
>>719915427
just make 4 physical or 4 magic characters you retard. There's no point in making a mixed party which is why people see it's stupid garbage
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>>719915860
Only reason to make a one damage type party would be if you are a low iq nigger. A hybrid damage party is both more fun and easier to win.
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>>719915860
>There's no point
bad and retarded, mix parties are ideal. Phys only is just easier to get going to play.
>>
>>719916043
it's not easier to win. as long as you can burst through armor with 4 two foot tall niggers from africa yo ucan cc any enemy to hell and back
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>>719910450
It's OK on the normal difficulty. It feels like shit early on, but you can build around it. But dear God does it feel like garbage playing on tactician. Basically I had to give everyone aerotheurge 2 since teleport is one of the few abilities that does not give a fuck about armor. And even then it becomes a non-issue at some point, but it just takes more time.
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>>719910450
What's your issue with it?
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>>719915581
Will never happen, Larian is dead set on the origin garbage.
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>>719916138
Armor system isn't that bad on tactician, but playing on tactician the armor system highlights the game's biggest issue which is how found items' power scales with your party level. Since the most important stat (the base value stat) of every item is based on the item level, it's really important to upgrade your gear every few levels. Thievery helps a lot with this since merchants refresh their inventories after leveling up. There's talents to help with lucky drops too but not sure how good those are.
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>>719916720
>finally get that sweet Demon Lord of Total Anal Destruction 666's giganigga armor
>move to another act
>random tattered shirt you found in the bin has better stats
That's another glaring issue with the game.
>>
>>719917216
those sets upgrade to max level when you get them all, but there's also a dev mod option in the options for upgrade items to be added to the game
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>>719916720
Yeah. Numbers bloat is fucking garbage. I guess their intention was to limit certain level ranges to certain acts but at the end of the day shit feels really fucking awkward if the same item (with ilvl+1) ends up being like 50% better than what you had previously.
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>>719916720
game just sucks. It's unfortunate but it's the truth
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>>719912551
still better than the trash armor system in DOSII
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>>719910450
I lost my long fucking rant about this game twice now so you have to deal with the abridged version. Is the armor system shit? Yeah. It gets shittier with higher difficulties. The initiative system is also fucking retarded, you can't even build around alpha striking if you want to. Your party will lose all of your armor during an enemy's first turn and you will like it. That being said, it's not impossible to build around, but I don't like it. It doesn't feel like I'm employing different tactics depending on my team, it's just like I'm bullying the AI. And that's not fun. At least for me.
>>
i didn't really understand the point of it, it just makes fights take longer and then you CC lock just like dos1. It didn't really bother me that much tho
the real thing I don't like is the items, every goddamn time you level up you have to spend like 15 minutes doing trader autism. Definitely something they got right in BG3, just do uniques and don't have them scale with fuckin player level, it's cancer
>>
>>719910450
i put 200 hours into this game and cant even remember he armor system
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>>719918602
you might have alzheimer's...
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>>719918860
it seemed normal too me nothing crazy
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>>719910450
It's the one thing I really don't like about DoS2. It was functional but it encouraged focusing on magic or physical rather than diversifying which was at odds with DoS2's more freeform classes/leveling and nature
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>>719910450
I like it. Get filtered.
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>>719912623
It makes the adventure more rewarding, even if there is an occasional fight that is just pure bullshit. It was nice to have a game actually challenge me and demand something of me for once. It is also why I liked Doom Eternal, although I think that game is better at being fair while also being high difficulty.
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>>719910450
I remember carefully positioning my characters in order to ambush some crocodiles and use the terrain against them only for the fucking things to teleport (as crocodiles do). I never played the game again
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>>719920467
>why won't the game let me cheese the fuck out of it?
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>>719920467
The Crocodile ate magic boots that let him teleport. Getting that item is actually a pretty big power boost once you defeat him.
>>
I seriously don't know what I'm doing, should I focus on one damage type?
I found that Migo dude and he completely destroyed me, why do enemies always move first?
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>>719920721
your wits are too low. Since turns are round robin, you want 1 really fast dude to go first, usually your alpha striker ranger or daggersmans to eliminate someone. Nobody else needs wits since they will trade turns with the enemy
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>>719910450
They wanted an alternative to the CC spam in the first game without copying DnD/Tabletop mechanics, so they came up with this system, yeah its flawed, but it doesnt take away that much from how fun the combat is and actually can be.

There is some flaws in DOS2 gameplay that got ironed out with BG3, based on the Crpgs i played DOS2 is currently top 5 material for me.
The gameplay in DOS2 is 2nd best for Crpgs imo just behind BG3, but i didn't play a lot of the old ones, only the mainstream classics and yeah their gameplay wasnt anywhere close.
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>>719920619
... oh
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Should I keep everyone as their default classes? Can I switch classes at any point?
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>>719921925
Act 2 you can respec at will
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>>719921925
>classes
there is no classes in this game
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>>719920467
you are a retard anon that stopped playing in under what an hour and a half due to a magic world having magic happen
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>>719910450
People in this thread pretending they are big brained for playing a shitty tactics RPG made for normies is so hilarious. Go play sword coast strategems for bg1 or swordflight for nwn you inane faggots. You will be instantly filtered.
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>>719922378
>Go play sword coast strategems
look at this tranny retard who thinks adding wizard protection stripping routines to a good but easy game makes it harder (it doesn't)
LMAO
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>>719922378
Yup, this retard got filtered by Divinity 2 HARD. Swordflight is unbalanced dogshit where the mod creator has to tell you what builds to play to be able to play it and isn't even finished. Your garbage mods don't matter to anyone
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>>719922504
The Larian game made in 2020s is far more complex made for little children you're so right. Stupid faggot, you're a third worker kindly neck yourself with the nearest rope you can find in your mudhut.
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>>719922626
Divinity 2 is very easy dogshit. You got filtered by swordflight lmao it facilitates all builds you just got filtered even with a power build because you have a tiny brain. Seethe haha
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>>719922654
>self hating brownoid gets called out for his sad attempt to namedrop mods like he's cool
>cries about other brownoids
>types sentences like "The Larian game made in 2020s is far more complex made for little children you're so right"
ESL tard
LOL
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>>719922728
Swordflight is easy as fuck because it's NWN which is easy as fuck.
You got filtered by a game with mechanics jej
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>>719922758
Filtered LOL
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>>719922801
we don't sign our posts here
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>p..play my 15 year old..m..mod
the state of pseuds on /v/
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>>719922850
>>719922879
>>719922798
FILTERED COPE AND SEETHE BROWNOIDS YOU WILL NEVER BE ANGLO YOUR BRAINS ARE TINY HEHEHE
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>>719922504
it's funny because when I see someone try to bring up that mod it is a tranny every single fucking time without fail.
It's the same speedrunner and randomizer "community"
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>>719922923
uh oh got BTFO and now's having a melty
STINKY
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>>719922968
>>719922930
It's ok if you have a double digit IQ. Maybe next time
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>>719912623
The whole endgame sequence is like a wet fart, all the worldbuilding just falls apart into ridiculous nonsense.
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>>719923012
you got filtered by Divinity
only on /v/ are people this bad at video games
Loving
Every
Laugh
>>
>FIRE EMBLEM IS NOT SHIT OKAY YOU HAVE TO DOWNLOAD THIS RANDOMIZER AND DIFFICULTY MOD AND AND AND AND
trannies on /v/ are hilarious
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>>719915123
I found it novel and interesting. I don’t understand why it’s “bad”. It’s cool. It makes damage type actually mean something and can totally change the correct way to deal with an encounter just by changing the relative armors.
Like it’s actually really innovative and neat.
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>>719923075
A child would not get filtered by that dumbed down slop. You got filtered by swordflight bro get a triple digit IQ next time? Don't be brown next time? Skill issue.
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>>719923229
People don't want new. They want the same style of game they played before while complaining that it doesn't hit the same when they were 10 years old.
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>>719922728
most games can be made easy
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>>719917216
You just sell them back to the ship guy before changing regions.
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>>719910450
Is every battle supposed to be balls to the wall hard? Every encounter feels like i'm winning through sheer luck and on the skin of my teeth lol
T. Only played 1 ( so far)
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>>719916116
gaming
>>
Guys play my tencent funded Chinese game instead of actual good CRPGs... If you don't you're the raped just like me!!!
Kek. Who touched you?
>>
The only thing I didn't like about the armor system was having to break it to do CC.
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>>719918197
>15 minutes doing trader autism

Only 15? Fuck man, that's why my nephew stopped playing with me. I'd have to stop and manage shit all the time. Comparing stats on what to keep/sell. Looking through all the vendors and trying to find stuff. Thinking about what item's I might need down the road because of some stat, etc etc. It definitely is a game you'll spend a third of the game in the inventory on.

Despite that, though, I still love the game more than BG3's combat.
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>>719923409
You need to think a bit more and you have a lot more tools in 2 to turn shit around. You can also just do the easy mode build of fire mines+fireball/that one ground skill at level 10 that flings the boulders and one shot everything in the game.
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>>719923954
I'm 100% the same. I heard those Act Two vendors for hours and hours while looking through my inventory.
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>>719924142

HOW YA HOLDIN UP, BRE

IM ALL RIGHT, AS LONG' AS I DON THINK ABOUT IT TOO MUCH
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>>719924209
No one has as many friends as the man with many cheeses!
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>>719924209

*KEEPIN IT TOGETHER, BREE!??!?

I don't know how the fuck I forgot the line.

BISHOP ALEXANDAR SLAYED BY SEAGULS(seekers)
>>
>>719924252

How's the potion business going??
>>
> strength build
> also level up telekenesis
> collect and carry death blight barrels
> approach a boss, use telekenesis to drag barrel close to the boss but far enough away so you won't be affected and start the fight
> drop barrell and blow it up
> instawin

Very funny way to beat the ads in the last fight. Pity it doesn't work against the actual final boss
>>
>>719915427
>The armour system is pretty good and prevents save scumming for rolls
A solution that's worse than the problem. Save scumming rolls in combat is tedious to the point where it's a punishment in itself, and you could just stop people from making fresh saves in the middle of a fight.
>>
>can rob vendors only ONCE with each character
>autistically respec every single party memeber (including the hirelings) just to go on a robbing spree

It got old fast, next time I'll look for a mod to remove the dumb limit, it makes no sense.
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>>719924347
https://youtu.be/ZXNWjZ0BpFY
>>
>>719924578

You do need some kind of restriction on it or money and trading is pointless. As it is, you have one character talk to the mark, and then you're free to take your time looting. I never did the hireling part, though, and in my opinion it should limit only 2 characters being able to steal from each npc. Which is more than enough if they are on high theft.

I prefer to wait until my characters have high enough thievery/items before I attempt to steal from vendors, though. So usually mid-late driftwood.
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>>719910450
Yep, it's garbage. Just download the mod that removes armor and overhauls the combat system. It's not a filter, it's just a objectively worse game withount the mod. It's like people who unironically play Vanilla Bethesda games and claim they're better than modded.
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>>719924767
That's the thing, you need to meta game around the restriction which is awfully gamey. This system still makes money pointless since you can bypass it, it just takes more busywork. Imo the way it works in bg3 is much better. It's much harder to steal valuble items but you can steal as often as you like.
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>>719911067
wtf was his problem?
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>>719910450
why? I never understood the complaints about the armor system. Either your party has multiple types of damage dealers, and you match them with enemies according to what will work, or you have a party of all one damage type and you don't even think about it and just go ham. I've beaten the game twice on tactician, once with a mixed damage party and once with all mages and with the exception of one specific enemy type in the final act, the armor system doesn't pose much of a challenge.
>>
people who played the first game which pretty much was determined by who can one shot who or win the rng cc who to instant win every fight
i mean that's why it was done
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>>719925636
its really not that big of an issue. it sometimes led up to weird situations like your melee ontop of the knight whos almost dead from a mage barrage perfectly fine taking your swings but most of the time its fine.
>>
>>719923954
the real autism begins when you keep multiple pieces with Bonses for situations. the diablo loot actually was decently more engaging than it had any rate too, but keeing track of multiple +1 barter items is a headache but that's why we had as many bags you wanted.
>>
>>719923954
it's the worst in act 4 where there's like 15 vendors to cycle through
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>>719910450
skill issue
you can also mod it out
stop being a noob
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>>719912196
This.
I had a rogue and a hunter, most enemies have low physical.
You can also do the full chest telekinesis route which is hilarious since you can kill the unkillable.
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>>719910450
The first game is unplayable once you play DOS2
Any other CRPG is unplayable since they all do retarded low effort DND combat
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>>719923954
god, I have PTSD from a friend that had to check vendors exactly every half an hour, check every fucking crate and sell every fucking 1 gold value piece of crap he could sell, standing there waiting for him while he did all the vendor crap...I usually had to reload because in my boredom I started fucking around with spells and triggered the NPCs

also yes, the combat is still much better than BG3, even with the shitty armor system
>>
>>719912871
The environemntal effects in 1 were fun and armor ruined it. Remember the Act 1 area in 1 covered in acid or the places on fire you could put out with rain? Shit like that was irrelevant in 2. You could walk right through it.
>>
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HEAR YE HEAR YE
BISHOP ALEXANDER WAS SLAIN BY SEAGULLS
CULPRITS STILL AT LARGE
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>>719926995
>also yes, the combat is still much better than BG3, even with the shitty armor system

I'm amazed at how many people disagree with this. OS2's combat is fun as hell. Lots of ways to approach a battle with the amount of different talents there are, and the environment. Lots of ways to cheese, which even seems encouraged. I also prefer action points system, which is why I love Fallout1/2 so much. Just makes the turn feel more impactful.
>>
>>719911067
>Meh Tier: Villains whose motives are a mystery and seem almost insane at times.
>>
>stack everything and everyone up in one spot
>press this
>win
nothing personal kid
>>
>>719910450
>pure cancer
It isn't, you are just retarded.
>>
>>719927798
The skills in this game are pure kino, it really does justice to the whole magic fantasy.
>>
>>719925636
I'm firmly convinced there's some kind of dedicated hatebase or some specific ritualposting board schizo who hates Larian who brings up the same talking points on a daily basis. The armor system is legitimately never a problem at any phase in the game. If you have a split damage party, you distribute damage based on the target's defenses, or alternatively use things like items to slide between cracks in enemy defenses or to supplement the party's usual strategy. If you have a synergy-based party, you literally ignore the entire armor system and simply have more and less vulnerable targets based on what type of armor they have stacked up. There are a pitifully small count of enemies that are fully resistant/immune to certain elements(which is something in like, 99% of RPGs), but ultimately they don't punish you unless your /entire/ party singularly applies one single element and relies on that to kill everything (For example, pure Fire damage is useless in the Oil Fields), but you shouldn't be relying on that and that alone until the end of the game.
>>
>>719910450
i cheesed all the fights from act 2 onwards
>Teleport enemy towards you
>Kill it
>disengage combat
>repeat
or
>Teleport to death fog/lava
>Disengage
>repeat
Its beyond me how can anyone actually win most fights on tactician without doing this shit.
you can also use chests boxes and barrel to create barriers preventing hte rest of the mbos from getting to you
>>
>>719928474
I had mixed party simply cause it's more fun and I still wrecked.
>>
>>719928504
My first Honor run was a pure physical Lone Wolf run where all I did was use two melees, baited enemies to get as close as possible, and then jump to them and reduce defenses to zero or as close to zero as possible, then spam knockdown or other physical CCs. Worked literally through the entire game and I killed every single enemy physically possible with just that.

My second complete Honor run was a Wet synergy build with four casters who would either inflict cycling Stunned or Frozen by giving them one status effect followed by buildup for another. There were literally less than 5 enemy groups this didn't instantly eviscerate, and even then they could just be killed with a different element.

My most recent completion a few years back was a pure solo Lone Wolf Scoundrel/Warfare run where I'd use Warfare knockdowns and raw power mixed with Scoundrel tech to eliminate isolated targets one by one, and if I was forced into a big fight, I'd kill a few targets on the way out, become invisible, and then come back in by assassinating one or more targets.

I can't imagine being retarded enough to not be able to actually just fight enemies in this game.
>>
>>719910450
There are mods that rework the armour system, it's pretty balanced and more fun imo. I really enjoy the feeling of endless possibilities that this game provides.
>>
>>719929193
>I can't imagine being retarded enough to not be able to actually just fight enemies in this game.
>enemies have 3x my health and armor
>there are more enemies than characters i have
>they can 1-2 shot me or seriously harm me preventing me from attacking
by the end of the game i was overgeared but most of the fights in between were extremely hard to borderlines impossible
>>
>>719910450
it was designed by josh sawyer, wasn't it?
>>
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>>719927121
Remember that part in 2 where you rescue some shitter and get attacked and the entire area gets covered with necrofire? That was fun
>>
>>719928056
My last playthrough I did a grabbag of all the skills I had ignored so far and made a weird but fun as hell Summoning/Polymorph Lhose.
>>
>>719930061
who could forget that. I hope I never have to deal with stuff like this again in any other game
>>
dos seems like the kind of series I'd like but I just cant bring myself to care about it.
>>
>>719930061
I had enough heal not to care.
>>719930259
Some skills are only good on lone wolf with the extra AP. I hope they make DOS3 it's not too gay and boring like bg3
>>
>>719930881
bg3 won
>>
>>719930919
>bg3 won
how?
>>
>>719929379
>>enemies have 3x my health and armor
You can easily deal thousands of damage in one single turn. It's not crazy anywhere outside of the earliest of the earlygame where you lack a large amount of tools.
>there are more enemies than characters i have
AoE
>they can 1-2 shot me or seriously harm me preventing me from attacking
Stop letting them do this. Unless you're talking about a blind first run on Honor, you should be able to assess any and all situations, draw in enemies, and splatter them all over the walls one at a time, either prioritizing speedmogging a boss, or killing their mass of minions in one massive nuke and then peeling the flesh off the boss one action at a time.
>>
>>719929379
enemies are stupid and it's easy to abuse them, also you get overpowered skills
I haven't played the game in years but I remember my dual dagger assassin (sebille) would just teleport behind the enemy and eviscerate it in one turn
>>
>>719920467
Those were magic frogs you meet the first 5 hours into the game
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>>719912164
Yea, BG3 and the first handled that a lot better
>>
>>719924392
This.
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>>719930646
It's mostly just pure gameplay. The setting and story are too generic to even care about
>>
>>719910450
I kind of like the puzzle of stunning everything until I can get their armor down. That and using assassin skills to pick off those who try to restore armor.
>>
>>719933658
>first handled it better
Do you mean Divine Divinity or Original Sin 1? Which should I play since I bought the whole series 3 years ago, but only played DOS2
>>
>>719934853
NTA but you should definitely play Divine Divinity and Divinity 2 (which is not the same thing as DOS2)
>>
>>719933751
Thats my problem, I dont need a lot of story but there needs to be something there at least.
When the game treats its plot and setting like a joke its hard to get invested.
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>>719935324
The world is immersive enough, first two acts are much better than the rest tho.
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File: divinity DX.jpg (454 KB, 1920x1080)
454 KB
454 KB JPG
Why contain it?
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>>719910450
I should give this another chance because I hear it gets good eventually. The writing is beyond ass during the ship part and the furthest I've got is the first settlement before dropping it.
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NO ONE HAS AS MANY FRIENDS AS THE MAN WITH MANY CHEESES
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>>719934853
Original Sin 1 is better than 2



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