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how does one get into fighting games?
>>
when winkawaks updates and there's a new kof, you download it and play it and boom you're in a fighting game
>>
Play the older ones that interest you, ignore modern slop
>>
Honestly people asking this question without also being aware of the answer at the heart of it all is why fighting games have become so dumbed down and pushing towards accessibility over instilling an innate desire in players to improve.

If you ask this question and already know it's "study the characters and learn the matchup" then you've already got the right mentality and won't drop the game as soon as you get washed.
>>
>>719913321
you stop being remedial yolo mashing urbanite rog
>>
>>719913321
I don't know I got bored of them, just don't feel like playing them
>>
>>719913321
>1 hour
is it that bad?
>>
>>719913321
just play
the worst thing about fighting games now is the community since netplay has been figured out since covid
>>
>>719913321
Learn the game's mechanics and your character's basics.
The "neutral" is so abstract yet so important, and it differs from game to game. You won't find the answers to everything by watching good players alone, just play and learn from your mistakes.
>>
>>719913463
That's no doubt the right mindset to take in if you want the full experience. The question is how many people actually are willing to do that in order to sustain the genre as is. It's very niche whereas a genre like souls that tells you to get gud can afford to turn away players because of it's wide appeal.
>>
just pick top tier
>>
>>719913321
>how does one get into fighting games?
I've tried but to be honest I don't feel like putting hours in practice mode, and playing at a shitter level can be fun for like 2 hours then becomes extremely repetitive.

I guess I spent all my competitive energy in Overwatch, Rocket League and Apex Legends, nowadays I prefer single player experiences
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>>719913321
>e-celeb opinions
discarded
>>
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>>719913321
What does he say in the video? Tyler1 got master in like 100 hours or something right, he's one of the best examples of how you can learn the genre quickly if you have a good head on your shoulders.
>>
clayton already explained multiple times why FGs are dead
>>
Which fightans do i play
>>
>>719913463
I don't know about other fighting games, but I picked up Tekken 8 as my first one and season 2 killed all desire in me to improve. This game is so bad right now that I will never pick up a fighting game ever again. I am not going to waste so much of my life on something that the people making it don't respect. There is so much knowledge in Tekken 8 and yet the game itself completely disrespects you. Think about Jin's heat smash for all of season 1. For over a year they did absolutely nothing to nerf it. A completely stupid and overpowered move. They nerf it in season 2 and it's still insane. I'm sick of this shit. The developers know the state of the game and they're trying to tell me "you'll get on your knees and keep sucking." No, I won't. Go fuck yourself.
>>
>>719913321
The best fighting game is niddhog.
>>
Skill gap = someone isn't having fun
Clubbing seals isn't fun for good players
Getting their teeth kicked in and perfect'd isn't fun for newfags
Also get fucked if you don't want to play anything that's not SF6
>>
>>719913321
>>719915932
Yup. I have much more fun playing them in person, but I hardly ever get the chance to do that.
>>
>>719917662
The answer is in your heart.
>>
>>719917236
>100 hours
>quickly
>plus, he was on the clock the entire time
>>
All versions of KoFXV are 60% off on Steam rn
>>
>>719913321
Losing to internet strangers isn't fun
>>
>>719918095
ok im picking last blade 2`
>>
>>719917754
>I picked up Tekken 8 as my first one
I'm so fucking sorry dude. Get your bros together and play some Tekken Tag or Soulcalibur II with them if you want a good time.
>>
We were close, and I mean really close, to a fighting game renaissance that would both bring in new blood and maintain the depth and elegance the genre was once known for, but soive singlehandedly destroyed it all.
>>
>>719918145
sounds like you're jealous
>>
>>719918218
Especially when they won't even talk to you.
>>719918236
Good choice!
>>
>>719917754
>"you'll get on your knees and keep sucking."
all tekkenbabs did though i remember pdx and mainman sf6 streams where they got so tilted from losing they went back to yikken 8
>>
>>719918236
Have fun.
>>
>>719918286
>soive
you mistyped sf5 causing the great fightan drought
>>
GBVSR is unironically the best contemporary, currently-in-competitions fitan as of this date.
>>
>>719916892
The issue there is you're expected to "git gud" against an AI that sticks to understandable patterns and signs. Expecting people to "git gud" when they need to apply that to someone else who's just as invested as them in winning it takes on a whole new level of hopelessness when it goes badly. That's when recognition of flowcharts, gameplans, and character tools enters into the equation and that's the step a lot of new fighting game players struggle with.
>>
>>719918341
>Especially when they won't even talk to you.
i get a lot of hate comments in my steam profile though
>>
>>719918457
Nah, SF5 was kino. Soive was the downfall.
>>
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this is your goat?
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>>719918457
SF5 was a huge misstep, but Strive basically caused a widespread replacement of existing fighting game fans with newer, much more annoying ones.
>>
>>719918720
>replacement of existing goober gear posers that didnt played xturd with actual players
ftfy
>>
>>719913321
he didn't want to say part of the problem was all the trannies but know that he thinks this way
>>
>>719918709
Is this really a problem in sf6? wow that looks awful
>>
>>719918790
You misunderstand me. It turned people away from the scene in general. You're also blowing smoke up my ass.
>>
>>719917754
Tekken 8 is a mess of a fighting game, you're seeing the series at some of its worst.
>>
>>719918840
Playing SF6 feels like self-harm to me. I wish I didn't feel that way about it; I like a lot of things about the game.
>>
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>>719913321
>how does one get into fighting games?
Fighting games don't provide enough enjoyment to justify the insane amount of time that you need to invest in them to start having fun
>>
Which fighting game story mode is basicaly this?
https://www.youtube.com/watch?v=Bn8a8CnkuRI
>>
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Play that shit like you just got yo' mothafuckin' check and you 'bout to pick up some dank
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>>719919013
Blazblue after calamity trigger
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>>719918709
I will never forgive capcom for what they did to my actual legitimate nigger Ken
>>
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>be a genre born of arcades and with one of the highest bars for entry...
>a genre that became loved because it sorted the wheat from the scrubbby chaff
>cue: console generation and casual """gamers"""
>"WHAAAAAAAA... TOO HARD!!"
>add training modes
>"WHAAAAAAAA... TOO HARD!!"
>add tutorials
>"WHAAAAAAAA... TOO HARD!!"
>add missions modes
>"WHAAAAAAAA... TOO HARD!!"
>add non-PvP ancillary modes
>"WHAAAAAAAA... TOO HARD!!"
>make inputs lenient
>"WHAAAAAAAA... TOO HARD!!"
>homogenise characters and and dumb-down commands
>"WHAAAAAAAA... TOO HARD!!"
>add idiotic, effective cheat controls ("Modern", "Smart Style")
>...
>casuals you spent two decades gutting your genre to court, all move on to next shiny non-fighting game thing
>post credits scene: it's 2025, and the entire genre is propped up by one, niggered-up, baboon-ugly, Splatoon-looking game that most only play faute de mieux
Moral of the story:
When you sell your sovl in escrow to the (((Devil))), don't be surprised if the fine that you didn't check, reads "NO REFUNDS".

https://www.youtube.com/watch?v=iSgA_nK_w3A&t=664s
>>
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>>719918489
It is so much fun to watch GBVS tourneys until Metera/Ferry comes on screen
I legit just alt tab until it's over, or they're getting rekt by a rushdown. It's just so fucking boring. Nothing fun or unexpected happens.
>>
Wasn't Tekken 8 actually great before season 2? Why is everyone chimping out about one fucking patch? Like nigga just wait a patch lmao
>>
>>719919145
you miss his banana hair?
>>
>>719919214
I've been loving Tororo's Percival gameplay recently. Watching meterafags makes me want to learn metera thoughbeit
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>>719913321
You have to not be retarded for one, which for most people is already a filter itself.
>>
>>719913463
Retard. Fighting games dying has nothing to do with them becoming casual. In fact the literal only successful fighting game is Mortal Kombat which is the most casualised one out there so it takes too seconds to instantly prove this monumentally stupid post objectively false. Nah the reason fighting games died is because people don't like losing and getting to the point where you don't lose takes too much effort because the fighting game fandom has filtered out everyone who isn't a mega sweatlord. Now the only place for fighting games is causal couch coop because fucking nobody wants to bother fighting against some sweaty faggot who has spent 9000 hours learning everyone. Why the fuck would people want to do that when they can just play other, better genres?
>>
>>719913321
Fighting game degens deserve all the shit headed their way. There is so much undeserved self-aggrandizement that it is absurd.
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>>719919238
No, lol. There was even worse shit early in the game's lifespan (like Devil Jin having infinite range on his u/f+1, Heat Smashes having insane tracking, or Heat Engagers leaving the opponent at something like -17).
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>>719919172
>posting core fraud gaming as his argument
yikes!

https://www.youtube.com/watch?v=bsC8io4w1sY
>>
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>>719913438
Pretty much this. In fact, within a decade, I see the F/G online environment going from an approximation of competitive arcades, to being what the "World Tour" type modes are today: The exclusive haunt for those who do not play fighting games.
>>
>>719919454
I was having fun with CvS2 in CFC2 until everyone ghosted the game...
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>>719919238
>Wasn't Tekken 8 actually great before season 2?
The heihachi dlc didn't help and people already had problems prior to the shitstorm that was S2
>Why is everyone chimping out about one fucking patch?
iirc the game became unplayable and the devs refused to fix it out of spite and only ever folded when the steam reviews reached negative 30% or something like that
>>
>>719919391
Ah that sucks, I heard it was a recent thing. I actually really wanted to buy it and play Clive because I'm IRL a homosexual
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>>719919547
>I'm IRL a homosexual
My condolences
>>
The Modern control scheme found in every new fighter is gay as fuck and I don't give a shit if fighting games die as a genre, modern controls need to be removed and never discussed again.
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>>719919547
to be honest if you wanted to play clive you didnt wanted to play tekken in first place so go for it
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>>719919624
Is Clive worth playing regardless? This is basically what I'm hinging my purchase on
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>>719919403
>one-word shit-posts
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>>719919145
Ken's my hapa nigga for life as well, but I actually like estranged husband Ken. I enjoyed the comic they put out before the game came out, too.
>>
>>719919238
>Wasn't Tekken 8 actually great before season 2?
No, I didn't think so. The Heat mechanic sucks.
>>
>Get reccomended uni2 as the most epic hardcore modern game
>it plays like fighterZ but without the drip (its shit)
Bros?
>>
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>>719919686
The kicker is that, for Nigger Slider 6, Crapcom were going to drop "classic" controls altogether; only back-peddling because the handful of old school devs left on the team (by now, all replaced with feculent poojeets now) warned that it may "alienate veteran fans" (jej). I wish they had dropped it, as it would have saved be a few dollars and disk space for something I doubt I'll ever play again.

>O/C made over six years ago
>>
>>719919968
what does heart button do?
>>
>>719919868
I miss launch DBFZ. Does it play like that?
>>
>>719919373
Fighting games are dead because people don't want to lose and they can't blame it on other people.
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>>719920052
no it play like the gay powercrept bamco patch version
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>>719913321
is this a real video?
>>
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>>719913463
>pushing towards accessibility over instilling an innate desire in players to improve
Yeah; it's called the PATH OF LEAST RESISTANCE, and just as electron flow, people will always gravitate towards what's "easier" -- be that gameplay, game design, money-making, or whatever.

Today, that pursuit of "easier" has become a rollicking race to the bottom: Ushered in by the lowering of the First World's ramparts to the Third World (a. k. a., "globalism"); and it will conclude in the dissolution of all human creativity which once resulted the things that once made living "worth it".
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>>719920038
That obviously makes everybody's Lovenses buzz.
>>
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>>719920038
It pumps in another dose of mRNA... Kind of like a choke for a diesel engine.
>>
>>719919373
You realize this is just a loop you're going around, right? People can't stand losing because they think putting in the work to figuring out why they lost, instead getting coddled by overly simplified mechanics in a desperate attempt to get the genre to be more appealing broadly.
>>
>>719919758
Less so than when he debuted (he had a broken-ass Heat Engager at launch that people spammed like a motherfucker because it was unpunishable, even though it really shouldn't have been) but still relatively strong.
>>
>>719918145
Getting to master rank in any game often takes much, much longer than 100 hours.
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>>719920112
Damn...
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>>719913438
SPBP
Reject modern fightslop, return to the actual good stuff.
>>
>>719920562
...like?
>>
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>>719915932
>"netplay has been figured out"
>clearly, referring to the "roll-back" meme
>fails to realise that roll-back = code taking control of a match, by interpolating dropped frames, even dropped inputs
>mostly unnoticed by casuals, as they spam the same shit, and the code can simply keep spamming whatever they were doing
>for those who play on reaction, evident at anything approaching 50ms of latency
>thus, by default, roll-back net code = compromised gameplay, little different to one using macros / scripts
Causal.

https://www.youtube.com/watch?v=1JHetORRpfQ
>>
>>719919373
Mortal Kombat has like 300 billion knowledge checks per game, way more than Street Fighter and anime fighters, wtf are you talking about
>>
>>719913321
get your ass beat for a few hundred hours
>>
>>719919373
explain mobas? average playtime on a moba is well over 1000 hours, much higher than the average playtime of a fighting game player. in fact i'm sure the top 1% of mobas also play the game far more than the top 1% of fighting games. where are the korean bootcamps where you play 14 hours a day for mortal kombat? does not exist because it's not as sweaty. accept the facts, fighting games are for casuals and autistic retards who are too shitty at other genres so they stick to the one they can win at
>>
I only find fighting games fun if playing against an opponent at a similar skill level, and finding such opponents always proves so difficult that the games end up feeling like a chore.
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>>719916947
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>>719920849
If you lose in a moba, you can cope by blaming your team. Yours wins and loses in a fighting game rest solely on your own skills.
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>>719920886
>>719920751
>>719920379
>>719920308
>>719919454
>>719919172
who let /fgg/ schizo out of his cuckcage
>>
>>719920751
its crazy that people are so stupid now that theres ones unironically defending delay based p2p netcode
>>
>>719920989
so true sis i love when troonback just eat my inputs and rewards mashers YABA DABBA DOOO
>>
what does the "FGC" even do as a "community." like what is even the discourse
>le too hard
>le no teammates
>le new bad
gee great seems like every base is covered, see you next thread? it's the same shit every time
>>
The issue is the same as all skills, trades, and hobbies; how to get to the same state of enjoyment of the process without removing/destroying the process itself.
>>
>>719921103
>what does the "FGC" even do as a "community."
they are the corporate mouthpieces to shill new games/existing mainstream games and chipotle
>>
>>719913463
I already have a 9-5 I don't need games with infinite grinding and little to no payoff on top of being punishing.
>>
what are some good resources to learn VF? and is VF4 good enough?
I wanna prepare for the beta to decide if I should buy VF5
>>
Lookie here.
Fighting games =
>men playing games where men wrestle around with other sweaty men in homo eroticism
Racing games =
>one man in control of 5000 pounds of steel traveling at high velocity
are fighting bros closet homos? why not take the man pill and come to the racing side?
>>
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>>719920786
>Mortal Kombat has like 300 billion knowledge checks per game
Nah... It's just that NRS games cannot be "mashed"; whereas, most others can. The real distinction is that NRS games are ANTICIPATORY, as distinct from the the normal, REACTIONARY model that most fighting games adopted:
>"anticipatory"
everything done is pre-planned and not done on reaction -- e. g., a combo starting with a jumping attack is input whilst still airborne, and then plays out after the character lands.
>"reactionary"
everything is done as a real-time response to what's taking place -- e. g., if a jump-in attack is blocked, "dialing in" the combo will not play out, which gives the player the window to adjust on the fly; "hit confirms" are also more relevant, as things are done as a reaction, not in anticipation

That is why NRS games boil down to either fishing for openings to land rote combo strings, or just projectile spams (why they never allow projectiles to cancel); versus something like SF, which allows for a less "turn-based" style of play. Of course, the latter model inherently allows for mashing to 'work': In Ghetto Slider 6's case, when dovetailed with the baby mode controls, mashing can even be competitively viable; and because the game also incorporates canned chains (Yiddish: "target comboes"), it also allows for more NRS style rote "dialing" of block attacks; facilitating the hyper-aggressive, rush-down shit-fest that the game 99% boils down to.
>>
>>719920654
Well, I myself play Tekken Dark Resurrection on my vita these days, and Matrimelee/Killer instinct 1+2 on RetroArch. There are lots of old fightans that are so fun to play
>But I want to play competitively
Playing fighting games for their e-slop aspect, is an eventual waste of time. You will see it when you hit high ranks. Just play for fun. If you are still adamant about being competitive, try 3rd strike and capcom's jojo on Fightcade. They are ages better than modern fightshit games like TK8 and SF6
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>>719921061
Rollback doesn't have to eat inputs. That's more of a fightcade problem
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>>719920980
>>
>>719913321
>Get raped for dozens upon dozens of hours by people that have been able to carry their skills over from every game since SF2 until you probably maybe sometimes get marginally better as in a 15 second increase to how long you can stay alive before you succumb to the raping
Fighting games are following the same downwards trajectory as arena shooters but the numbers are being carried by Asians and blacks.
>>
>>719913438
Rivals of Aether 2 is the exception
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>>719913321
thousands of hours on league GREAT hundreds of hours in a fighting game BAD
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>>719921734
It inherently does, though. It's just that in shallower the games -- those in which players tend to spam rote BnB's, compounded by overbearing universal mechanics dictating play -- the dropped inputs are more accurately compensated for by the code, and for the self-explanatory reason that there are less permutations for it read on the fly. Conversely, in a deeper fighter, someone doing a lot of diverse shit and playing on reaction -- who won't likely be doing the same things over and over -- roll-back will more often get things wrong when it does have to step in. Something like Third Strike would not fair as well with roll-back as Wakanda Slider 6 would -- e. g., a 2-frame parry would not likely be accurately simulated if the input were dropped; while a mashed counter-Drive Impact would.

In the exampled game, I've had a few hundred-millisecond-plus lag games against chinks (forced to play them because of Crapcom's retarded "yellow flag" system not discriminating pre-match crashes from mid-bout ALT-F4's), where I've had landed command throws cut mid-animation and turn into my character being thrown! That is roll-back in extremis -- where the lag is so much that it, literally, just "guesses" incorrectly... And, yes -- as implied, I don't rote spam shit when I do play (Manon) that god-awful game; rather, I play "old school" and react to whatever they do to me... Hence, getting / seeing the rough end of the roll-back stick more often than the average baby controls Ken user would.
>>
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>>719922118
That's not a fighting game; it's a 2-D arena brawler belonging to the "party game" sub-genre.

>apples and oranges
>>
I'm actually very interested in fighting game single player, I just don't care about fluff modes beyond arcade ladder, I just want matches that feel closer to fighting a real person. Capitalizing on punish opportunities seems like the big hurdle, you get away with so much more flagrantly unsafe shit against most CPUs. Some do come closer than others though. SNK stuff has a reputation for being hard but a lot of times it's just cheesing you the way a real player might. Actually makes for some pretty fun clears.
>>
>>719922958
sf6 v rival system :)
>>
>>719913321
>how does one get into fighting games?
You don't, unless you want to study. Each of the popular games has a decade plus of game knowledge you'd need to compete with people and if you're not going to study combos, matchups, and meta then you're going to have a bad time fighting other people
>>
>>719919238
>Why is everyone chimping out about one fucking patch?
It was a pretty big update anon. That isn't something they can just fix in another patch, and even if they could, they wouldn't want to admit they were wrong.
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its over
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>>719913321
I don't play fighting games because the inputs with my controller are too scuffed and I am not paying money for the weird joystick keyboard fighting game fans use.
But more importantly I fucking hate when the enemy is doing a 4hour combo on you but you have to pay attention in case he messes up a single step. So fucking lame
>>
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Everything DSP and LTG says is 100% true
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>>719913321
Have autism and no responsibilities
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>>719923919
^Core values
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>>719922885
It's a fighting game. Says so right there.
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>>719919172
not a problem for smash bros
cope
>>
>>719918709
This is like seeing Fedor get dropped all over again.
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>>719922683
I could do 4 (and even 3 while walking forward) frame srk inputs in HD Remix with up to 100-150 ms opponents and never suffer a dropped input. I think input drops are a problem with implementation
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Give me a recommendation for a fighting game /v/.
Don't care if its new or old.
My favorite fighting games in the past have been street fighter and soulcalibur.
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>>719925119
Blazblue
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>>719925119
I like Granblue Versus Rising because it's the least kuso fighter with JRPG-style characters. No one else really hits that spot. Maybe DNF Duel but it's dogshit and Korean.
>>
The only thing interesting to me about fighting games is scripting scene
You need to have pretty good understanding of the game to make machine be able to win every matchup
And yes, I do find it more impressive than gookclicking buttons manually like legit players do
>>
>>719925570
?
>>
>>719923919
they need to fully model her cockbulge. for equality.
>>
My first fighting game was Tekken 7 and I got RSI putting 100 hours into it using pad. Never made it past green ranks.
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Got a BBTAG lobby up if anyone wants to join.
steam://joinlobby/702890/109775243026016273/76561198119591280
>>
Any CvS2 players in the thread? I'm new to the game and I'm trying to learn Ryo. So far,the specials,command normals etc are easy to do but I feel like I'm doing certain inputs incorrectly because his supers are such a pain to dish out. Any advice?
>>
>>719920989
Delay with a good connection was significantly better than memeback, yes.
Seeing shit happen for a fraction of a second only to be corrected after that is jarring as fuck. People automatically sucking off rollback and automatically labeling delay as "le bad" is proof that people are fucking retarded and will just parrot whatever their e-celeb of choice told them.
>>
>>719913463
cope. you retards have been making excuses for decades. instead of telling people to "git gud" why don't you "git a brain" and admit that FGCs just suck to git gud at.

the issue isn't that no one wants to "git gud", it's cause fighting games are absolute dog shit to git gud in. games like chess, League of Legends, and various esports have millions of people willing to put in the work to get good. but fighting games can't keep an audience cause they suck to learn

why would anyone want to
>sit in the "lab" for 100 hours to learn a bunch of blockstrings, combos, and oki setups
>browse discord/twitter/youtube for obscure tech
>relearn new routes every time a new patch drops

when they could
>learn the game by playing the game
>never go into practice mode for a second of their life
>>
>>719929056
not a single person that has ever actually played both a lockstep and a rollback based game online, at least at a level beyond literally randomly mashing on the buttons with no understanding, could believe this.
>>
>it's the "chess is le popular despite being hard" "you can't learn fighting games just by playing!" retard doing his shtick again
How is this faggot not tired of this?
Holy fuck.
>>
>Play ASSFAGGOTS for millions of hours
Stopped there, nobody gives a shit
>>
>>719929518
OK zoomie.
You should go check on Sajam, maybe he has uploaded a new video with fresh opinions you can parrot.
>>
>>719913463
>study and learn the game
>devs add a broken pay 2 win character as dlc in your 80 dollar game
>every FG goy calls you poor and stupid for not buying it day 1
the real reason fighting games aren't popular is because they don't feel good to play
>>
>>719929587
why do you care so much about a genre you clearly don't play anyway?
legitimately 100% of people that actually play fighting games online disagree with you. Even the people still playing delay based games like SF4 and MVC3 play them despite the netcode, and would kill for rollback.
>>
Why play fighting games when I can have a great time fighting multiple people in Elden Ring?
>p-play a real fighting game
Nah there's no point
>>
>>719923245
i got into a fighting game when it was new and it still sucked to learn.

>>719921103
FGC mostly just purity spirals and malds harder than an italian finding a recipe where they put cream in carbonara any time someone complains about something.

>"I grew up with *insert shitty mechanic here* from *insert 20 year old fight game here* so this how how fighting games should be designed in *insert current year here* and everyone else should have to suffer because i did it
>"You don't want to grind 2 hours to learn basic combos? This game isn't for you"
>Why dont people want to play my favorite chinese cartoon RPS simulator?
^thought process of the average unemployed FGC cuck
>>
>>719929754
I don't give a shit what a bunch of idiots think.
I know exactly what I experienced; my SFIV games were fucking FLAWLESS when I stuck to 4-5 bar connections.
>>
>>719929527
cause FGC cucks always make excuses instead of taking accountability for the failures of their genre.

you love telling people to take accountability and git gud but you don't take accountability for why your genre is shit and no one wants to learn it
>>
>>719930073
I don't want more people to learn to play fighting games. Those that want to learn will learn and I get to call all the complainers tards.
>>
it requires hours upon hours to practice the skill to play a fighting game well enough to start enjoying it
most people would realize if they're going to spend that time practicing something for that long and not enjoy it, they'll rather do something else better with that time and effort that isn't a video game
>>
>>719920969
okay now explain chess which is one of the most popular games in the world and has been for centuries

people have no problems playing chess which is a perfect information game based 100% purely on skill.

unlike your chinese RPS simulator there's no luck in chess. you can't blame bad high-low guesses in chess like you can in a fighting game

why do people enjoy chess and not fighting games?
>>
>>719929527
He's right tho.
>>
>>719930383
People don't enjoy chess more, it's more accessible and a status sport for yuppies.
>>
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>>719930304
that's pretty much why i gave up fighting games after dragon ball fighterz.

i was ballsdeep into that game but i hated

>the faggot community constantly purity spiraling and pearl clutching about whatever archaic mechanic from 1992.
>the amount of time it takes to learn a new fighting game
>the amount of RPS that happens
>the fact that i had to hop in "the lab" to learn something as fundamental to the game as a basic combo

fighting games could easily succeed - just look at super smash bros. it's more or less a fighting game no matter how much FGC faggots act like they're better than Smash.

but fighting games don't succeed because the FGC community is full of retards who spend 90% of their time acting like fighting games are 100% perfect and it's the new players who are the problem

i'd love to play more fighting games because they're actually really fun to play. they just suck balls to learn. low IQ FGC cucks would rather act like everything is perfect than admit their genre has issues.
>>
>>719929991
yeah you probably mashed randomly while the delay bounced between 2 and 12 but couldn't tell because you don't know what you're doing, and when in rollback connections of the same quality you see a couple of rollbacks and lose your mind because that's obvious visually instead, which is more noticeable when you're mashing and don't really know what buttons are supposed to be coming out when anyway.
perfect connections are fine in delay, but you don't see rollbacks in perfect connections either, because rollback also includes a small amount of delay, if you see a rollback it is by definition a connection where the delay would have had to increase in lockstep networking, and its way more tolerant of instability or temporary jitter than pure delay, and handles simple higher latency much more gracefully because it doesn't fuck with your inputs. A sub 50ms 0 jitter connection is the same on delay and rollback, but increase it to a 100ms connection and it's fine on rollback but shitty on delay, or 50ms and 30ms of jitter or some packet loss and again rollback is fine as long as it's not too sever but delay just breaks.

Nothing will ever make a shitty connection good and a perfect connection doesn't care what kind of netcode you use, but rollback is better in literally every situation between those two ends.
>>
>>719930849
There is no issue, go play Smash and stop complaining about the genre. Execution requirements are part of the balance in the game and if you want to simplify commands you have to remove moves.
>>
>>719930565
>Status sport for yuppies
FGC is a status sport for dorks who couldn't get into martial arts or actual sports, ever wonder why blacks love it? Also FGC requires neet amount of hours and expensive equipment so it's more yuppie than chess which is literally free.
>>
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fighting games are easy
just do shit
>>
>>719913321
kwab
>>
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>>719913321
Video games, faggot, VIDEO GAMES!
>>
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Fighting games feel slow and restrictive and clunky. I want to be able to move in 3 dimensions, souls games are a lot better for pvp, unironically.

Also the fighting game community seems to be all black and brown people.
>>
>>719919373
Unironically this. I grew up playing arcade in the 90s. So zoomers don't really understand the difference between golden age of fighting games and today. Back then, there was barely any tutorials aside from bootleg VHS. People scrub it out and learned IRL. This created a situation where you have plenty of players to play with. Also the game is not that solved that easily because you have to pay to play. It is why it took years before USA learned how to parry multiple hits and how to use aegis reflector from Japs. Compare this today where everyone has access to frame data and pros microanalyze every moveset and upload their findings on Twitter or Youtube. The game can easily be solved within a month. This creates a situation where sweaties dominate the game while scrubs who don't have time to lab will lose 90% of the time. The scrubs eventually lose interest and quit leaving a pool of sweaties trying to compete with each other. The sweaties who lose will then smurf beating up the remaining scrubs to heal their ego. The remaining scrubs quit and the game is basically dead.
>>
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>>719918709
This webm perfectly encapsulates why I uninstalled the game

>Drive Rush makes it so losing one interaction means getting carried all the way to the corner
>Throws are so stupidly powerful that getting thrown three times in a row is a regular occurrence because guessing wrong means death due to how much damage can be down off a single hit confirm
>High damage is made even worse due to how powerful lvl 2's and 3's are

Honestly, if they just greatly extended the map range I think most of the problems would be fixed as it would give you a lot more breathing room to make mistakes and not instantly be pushed in the corner but Capcom is never gonna do that.
>>
>>719913463
This. I knew I would love fighting games the moment I saw people playing each other in the arcades. Some dudes just have that particular spirit in them.
>>
>>719929006
Hard to give any advice other than to keep trying them. I mastered those inputs way back on the SNES. I don't even have to think about it these days as it's all muscle memory.
>>
Boils down to
>play regular game
>can have fun playing while also learning core game mechanics
>play fighting game
>can only have fun playing after spending time learning core game mechanics

Its a hard sell to get people to invest hours of practice into a game that they may not even enjoy. They ain't competing with the other games in the arcade or whatever your mom brought home from blockbuster anymore, theyre competing with every other game in existence, most of which are fun right out of the gate.
>>
>>719933008
>Throws are so stupidly powerful
>because guessing wrong means death due to how much damage can be down off a single hit confirm
Do you understand that the reason people take five throws in a row is because they aren't powerful
>>
>>719920654
Samurai Shodown 2
Street Fighter Alpha
Darkstalkers
Marvel Superheroes (+XMen vs Streetfighter + Marvel vs Capcom)
Capcom vs SNK 2
Soul Calibur 2
Virtua Fighter 4 (I'm actually a big fan of 1)
DOA 2
Bloody Roar
JoJo's Bizarre Adventure

Other niggers can give you the rundown on more weeb fighters like Blazblue, Meltyblood, GG, etc.
>>
Getting bodied by autists online isn't fun and I have no one to play on the couch with
>>
>>719931360
I want to see more anon gameplay even if it's remedial yolo mashing idgaf, post more self-made webms you double qcf shinku hadouken NIGGERS
>>
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>>719918709
>
>>
>>719913321
>pick up any neo-geo fighter(I think.)
>start the game.
>watch the quick tutorial showing what buttons do what and the basic mechanics.
>play
It's that simple. "tutorial modes" dump too much crap at your feet at once for the average newbie. Neo-geo has the arcade, jump in the pool cold simplicity that gets you going without hassle. You can get more complicated about it later.
>>
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>tfw too poor to get into fighting games
>hundreds of hours
But is fun?

I wanted a fighting game to obsess over but nope, not enough money. Sometimes i think the most important element in gaming is the others player's neural pathways thinking about you. Is like candy. CPU players just don't feel right.
>>
>>719934670
Download MAME, retard.
>>
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>>719935415
But I want a custom board too! Ergonomics changed my life gotever.
>>
>>719935653
YWNBAW
>>
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>>719934670
wanna learn tekken 8 together? I've never played it.
>>
>>719921501
anyone?
>>
>>719913321
I think that it's just not satisfying enough for regular people. Similar to arena FPS and RTS.

I placed top 10 at Evo out of hundreds and I accept that this genre isn't for everyone. Even though there's detailed tutorials and good netcode in every game now, no one wants to play.

>Durr le scrubs dont want to fight le sweats
Matchmaking ensures that scrubs get put up against each other. But still no one wants to play.
>>
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>>719934380
>xhe left Killer Instinct out
...
>>
>>719935995
Sorry. I also missed Super Gem Fighter. Haven't played Tekken, before anyone further calls me out.
>>
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>>719935826
I am more inclined to SoulCalibur3 kind of games. Hand Weapons, that voice, that visual style.

https://youtu.be/_0AQM6vzXrs
>>
fighting games are too hard
i played a ton and still sucked so I just went to play things i enjoyed more instead of something that just made me feel like shit
>>
>>719921669
This person knows his stuff.
NRS games have their own flavor and are enjoyable. But they definitely play out different and I would argue you get your ass beat harder in NRS games if you don’t know what you’re doing. Pulling off 50% combos is viable and easy, so when you play dumb you can get punished HArD. Compare that to SF6 where only the most autistic practitioner of the game can land a combo over 30%, as you have to perfectly chain all the game mechanics together in nearly perfect timing to land a max damage combo.
>>
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>>719934446
I could post real gameplay but that would be less funny
>>
>>719937479
thrilling conclusion
>>
>>719919373
Because there's no genre more skill intensive than fighting games
>>
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>be bad
>go into practice mode for a few hours
>go into matches
>get butthurt because I'm bad
>take break for a few weeks
>come back
>be worse
>go into practice mode for a few hours
>repeat
>>
>>719913321
Just pick an easy character that deals huge damage. Every fighting games has that archetype.
>>
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>>719913463
Truth Nuke: Fighting games are dumb because they aren't based off strategy or knowing the right move. The idiot who picks the wrong move or strategy can and will win if the guy who is smarter than him isn't as good at doing a convoluted input or reacting at 1/60th a second for a combo link. This annoys people who don't like losing because of something that isn't about a competition of wits between the players.

It's like if I played magic the gathering and after every spell I cast I had to do a DDR dance mini game. And if I failed, my spell fizzled.

Inputs should be either basically removed or so lenient that if you know the input you're never gonna drop it
>>
>>719934053
Thank you for proving my point.
>>
>>719939692
Dumb frogposter.
>>
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>>719940054
>Playing chess
>about to checkmate
>before I can I must cite the pledge of allegiance backwards
>If I fail then my checkmate is reversed
Amazing game.
>>
>>719940105
Did you or did you not post a fucking frog?
You did
That makes you a dumb frogposter
I have no idea what your post is about, I didn't read it.
>>
>>719940158
You can't argue so you're using an out. SAD!
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>>719934446
I finished the story for OG melty about a week ago. Moving onto ReACT I was absolutely floored by the speed but I'm loving it so far; maybe I've actually found the fighting game for me
>>
>>719939692
>>719940105
go back to sucking dicks on reddit
>>
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>>719940238
>>
>>719913321
You fucking don't. Stick to shit that has soul like platformers and JRPG's.
>>
>>719913321
What's the point of making the same fucking threads everyday?
>>
>>719930383
Chess is a much simpler game. I never had to know if my knight move was plus on block or not.
>>
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>>719913321
>how does one get into fighting games?
You play them.
/thread.
>>
>>719930383
Chess doesn't require you do a challenge before making your move.
>>
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>>719931595
every soulsnigger on earth got anally fucked, hard, no condom, no lubrication, uncircumcised thick, FAT brown cockhead up the ass in a fighting game and the sexual trauma harmed them so much they convinced themselves that any soulslike game was hard because they got ruthlessly mogged in games that actually took skill, by someone who's skin was melanated.
>>
>>719940648
Soulsplayers also think souls games are harder than NES games. Souls players are mainly Gen A
>>
>>719913321
UFC games have been more fun than almost any modern traditional fighter.
Very easy to pick up and play, hard to master. Fights can be over in seconds or last 25 minutes. Way more interesting to me.
They just barely spend any money on them so they're ugly as fuck. Fuck EA
>>
MODS = FAGGOTS
>>
it's always one of the following
>dude just learn O(n!) gimmick interactions per game
>dude just learn setplay by watching a 2 hour youtube video, and ignore the game entirely after 12 hours of practice (until they patch it)
>dude just learn the developer's favorite character, they'll never patch it also it has more skins and cosmetics than anyone else
>>
>>719913321
You think about how cool it might be to get into a fighting game and then just keep it to thoughts because actually trying to get into fighting games is a massive waste of time and energy.
>>
>>719939692
Lemme blow your mind, retarded frog:
Understanding your limits is a part of fighting game strategy. The #1 reason noobs get frustrated is because they overestimate their own abilities and expect too much of themselves. Your attention is a resource that you have to manage.
>>
>>719913463
You forgot one important point tho: Why improve in a game that is dogshit?
>>
>>719913321
>spend hours in training mode in 3S practicing combos
>never even play a match

Holy shit I'm autistic
>>
>>719942524
Hey, labbing is fun as fuck.
>>
>>719918709
Daigo is old and didn't come from an era of street fighter where you could green slime your way into your opponents face in less than a second. Leave my drunk ojisan alone
>>
>>719942045
Thanks for admitting that the only way to get into fighting games is to be naturally good at them in the first place. A player who doesn't is guaranteed to lose to most other players in most fighting games because the ones who were naturally good were the only ones who stuck with them. Defending against oki is a literal guessing game with no depth and is completely unfun. Only naturally good players stick with fighting games because they don't have to do it as often.
>>
>>719934053
I have been trying to explain this since throw loops were in Jive it's a hopeless endeavour. Unless you have 25 frame tech window throws that lose to strikes or can option select the piss out of throw defense people will bitch about throws.
>>
Don't like fighting games that let you punch girls. really awful thing to do.
>>
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>>719934446
i wish i made a few more webms in my short stint in GGST, but accessing replays is a pain in the ass
>>
How do you pick your mains? It's either top-tier, looks cool/sexy, or feel natural to play as
>>
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>>719913463
came to have fun, not have monkey rage tantrums from the opponent or deal with opps got caught in an fnfinite combo loop, damn lil timmy is also not having fun, yeah I'd like to return this game
>>
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What do you guys think of a fighting game like this
>there are no corners
>all knockdowns send the opponent flying away from you (no oki ever)
>"N-nobody will go for knock downs then", you might say. Well, the dash forward off the knock down is the most lucrative way to acquire meter in the game.
>extremely intense negative penalty system. 1 backdash = warning, 2 = you're done
Basically, I want a fighting game that's as anti-set play as possible with a heavy focus on aggressive neutral and player interaction.
>>
>>719944872
THATS A MAN, BABY!
>>
>>719943178
completely ignored my point.
Good players are good because they manage their attention better; It's a skill you can learn.
It's not about being "naturally good" by having superhuman reflexes or some shit.

>oki
Forcing your opponent to guess is your reward for outplaying them. It's supposed to suck for the defender. That's like saying "chess sucks because i lose all my pieces".
>>
>>719944872
>there are no corners
couldn't you just kite forever
just do some chip damage with a projectile and run away until timeout
>>
I can literally say the same shit about the dumb assfaggots games this dude plays, except they're 100 times worse than any fighting game
>>
>>719946182
They could certainly incrementally backpedal, but the person approaching forward is gaining more meter than them.
>>
>>719913321
I learned how to really fight in that time, now I'm a black belt in like 3 different arts.
>>
>>719946162
no top fighting game player was ever bad for an extended amount of time
just like any sport you need a certain talent
>>
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>>719922885
dont even get me started with niggas that only play smash bros, you could pick up any of the fucking FGC characters in the game you would have absolute fucking leverage against your opponent its almost unfair how much of an advantage you have over your opponent because they're playing checkers and you're playing chess. I once killed a Lucina player doing nothing but Rising tackles and Powerwaves because I knew that I could get away with it and Smashers dont understand that jumping at someone with an invincible wake up is retarded.
>>
sounds awful
>>
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Fighting games are only fun against your bros in a couch/arcade environment, all the new ones are awful sweatfests
>>
>>719944872
>>719946308
who cares about meter if you can just run away forever with the life lead?
>>
>>719919172
Dial moves are bad game design it’s an ancient gimmick from Capcom
>>
>>719946915
>all the new ones are awful sweatfests
Motherfucker, every single fighting game released in the past 2 years is casual as fuck.
>>
>>719944872
>getting rid of a core mechanic you don't like and replacing it with one even more intrusive and contrived
getting put in the corner is already the negative penalty for running away, and oki is interactive anyway
>>
>>719913321
autism, and having family members force you to play against them when you are younger due to a lack of games in the household

I've never met someone who is "into fighting games" who is also a reasonable and well-adjusted person, they are always a weirdo or some wannabe-ghetto dickhead
>>
>>719947542
Sounds like a (You) problem
>>
>>719940198
OG release Melty is barely a fighting game considering how clunky it is, I had to play the story mode in ReACT right away.
>>
>>719931264
>FGC is a status sport for dorks who couldn't get into martial arts or actual sports
That's not fair, anon isn't going to be able to recover from that amount of truth
>>
Fighting games suck because of Skill Based Match Making.
Back in the days of arcades or sitting on a friends couch you could be king of the hill, the big fish in the small pond. And if you were a cool dude you could win your locales and go lose at regionals and have a fun time.

Now? If you're on the ladder you eat shit. You eat shit all the time.
And fighting games are one of the few places where elo/glicko actually works and is fair. But fair still sucks dick.
>>
>>719946162
>completely ignored my point.
just like you completely ignore the player numbers being pitiful for fighting games for a reason....
>>
>>719947607
Sounds like I struck and nerve and you had to try and deflect quickly
>>
>>719947842
OK retard.
>>
>>719913321
you need to like playing them in the first place.
>>
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>>719913321
>buy game
>pick character you think looks cool
>fuck around in practice/arcade/whatever
>hop into ranked
>(probably) get bodied
>[this is the important one] don't quit
It really is that simple. All you need to do to 'get into' fighting games is not quit when you get bodied
However, because you have no teammates to blame, this filters most players with fragile egos (but not all, see LTG).
This filtering process simply filters too many players to sustain or reasonably grow the genre.
>>
Sounds like weak people afraid to lose. You know, not every games is made for everyone. If you don't want to put in the time to improve and learn the mechanics of the game, there are plenty of games out there for you. Stop trying to make games conform to you. Just find games that you'll enjoy better. I don't come into your romantic comedy and demand it cater to a gooner fantasy because I don't expect it from the genre.
>>
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>>719913321
Just pick a Waifu.
>>
>>719913463
Street Fighter 2 didn't bring in a billion dollars in quarters because you needed 2000 hours of training to win a fight.

This notion of making games to appeal to the 0.001% of players is why fighting games will die and/or stick with tournaments of 25 year old games until the people that play them are in the old folks' home and literally no one cares anymore.
>>
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>>719939692
how do you even get filtered by a simple task like just pressing buttons in an order?
>>
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>>719949203
>Retard never heard of Arcades
>>
>>719947542
>I've never met someone who is "into fighting games" who is also a reasonable and well-adjusted person
A sentence no one will never hear:
>I'm taking my girlfriend and her parents to dinner right after I train frame-trap Street Fighter 3:TS combos for six hours
>>
>>719949334
>retard has never been to an arcade
>>
>>719947842
>zoomer anime fag
the worst generation that are good at nothing
>>
Play them. If you don't enjoy them and the kusoge slop they are, then quit. It's meant for autists.
>>
>>719949203
you can boot up sf6, tekken, or strive and win a fight without 2000 hours of training

The whole point of ranked modes is to push you towards fighting people you can beat. The more you lose, the easier you oponents. The more you win, the harder your opponents.
>>
>>719944872
Allegedly, Tokon has weak oki midscreen and you only have two corneres that are acessed after wallbreaks
>>
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>>719934446
>frametrap her DP into parry
>meaty parry to disrespect her DP again
it's gaming time

>>719943819
>that desperate attempt to tech the command throw
lmao
>>
>>719925412
Yeaaaah not playing a game unironically called blue ballz, thanks.
>>
>>719913321
Is he really complaining about other people playing fighting games more than him when hes sunk 18 hours a day into league for years?
>>
>>719913321
It's a dead genre so you don't lol go play something that actually requires a brain to play
>>
>>719952216
I think this is the inherent disconnect between "investing in League" and "investing in fighters". Being a "top" League player isn't based on your skills, just judgement calls and team synergy. There is no explicit, direct responsibility of the individual themselves as their role switches each game. There is no strict tests of reaction, memory, skill, just working around the current situation. And they think because they play a lot of a "competitive game" that they can somehow transition into fighters. That is not the case. A match always has infinite possibilities that change every second, even if you keep getting washed by an obnoxious sweat. You don't need to study frame data and matchups to a science, but you need to have a decent grasp and know how to navigate your character and the game's rules decently enough to not get destroyed.
Now apply that to hundreds of other incredibly similar games who have similar, but distinct rules, feel, character differences, and so on. Last I checked, I can't even remember what other MOBAs exist outside of League or WOW or whatever. Fighting games are much more vast and indepth than any MOBA. They're difficult at their core.
TLDR: of course pointing at an icon bar to do moves and wiggle your character around a map wouldn't translate to fighting games, are you serious nigga?
>>
>>719952585
your point is entirely invalidated by the fact that he went from never having played a fightan seriously before to being in master1 in 100 hours
>>
>>719948182
Honestly, if you get the basics down by practicing a few combos then beating the CPU on higher difficulty, you'll do fine in lower ranks. You'll get bodied in the top rank for sure, but this is why good matchmaking it important (and often shit in any game).
>>
ArcSys owes me a Tokon beta code.
>>
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I also love e-celebs, I'm watching Bel-chan now
https://www.youtube.com/watch?v=T4cdv6HNGMI
>>
They're like platformers, you won't enjoy them if you didn't grow up playing them
>>
>>719920849
Asians
>>
>>719938672
Correct and for you who is seeking that super high skill intensive experience fighting games are perfect but you are the exact kind of person who would play for 9 billion hours and master a game and filter anyone more casual. You have to acknowledge that you are in a niche and people like you are not the majority. Fighting games only appeal to people like you which is why they will always be a niche.
>>
>>719913438
>play dead discord fighters against spergs who have been playing it for years if not a decade+
>as a new player
Fighting game players proving yet again that they're retarded
>>
>>719953608
dood silksong just came out and newfags eat it up
>b-b-but it's not platformer is metroidvania!
sneed
>>
>>719952647
SF6 is literally built for casuals. Try again.
>>
>>719954354
ok, your master 1 bro?
>>
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>>719913321
I used to be good at tekken 3 but my muscle memory is shit now as well as my reaction time. the only way I could go back to fighting game is if it had fun campaign and hot waifus.
>>
Most people who play vidya are bad at them and don't fully understand the mechanics on a technical level. It doesn't bother them. When you beat a boss in any other game, nobody expects to be perfect; in fact they'll sometimes spend hours dying over and over trying to beat a single boss.

So why is it, when it comes to fighting games, people act like you need a PhD just to go online a scrap with some other beginner? Just play the fucking game, you'll figure it out.

>>719954605
Reactions are overrated
>>
>>719928763
You still there?
>>
>>719934446
I dont have capture card :((
>>
>>719937479
As amusing as the clip is in a vindication sort of way, I uninstalled Rev 2 today because it's so toxic for me. GG is already dead to me. There is literally, zero reason for me to play a previous entry that barely has lobbies going, filled with sweats with literally several thousand hours (I checked their profiles and this has happened MORE than once) just abusing whatever bullshit their character has with their shitty connections which makes me more liable to be hit by them and more often than not usually sandbag for some fucking reason. I can't stand it, man. I'm just done with it. I will not miss Bedman's blazblue ass playstyle with 8 way mixups, Elphelts chimping out and controlling neutral with one button and a grenade, Sins doing retarded damage for free, try hard Johnnys, and Ravens who spam the same wake up mix up EVERY. FUCKING. TIME. I can't tell if Bedman or Raven pisses me off more.
Anyway, fuck GG.
>>
>>719955567
Xrd is just bad game
>>
>>719957303
+1
>>
>>719913321
play it with your bro on the same couch
problem solved
>>
>>719917236
>100
>divide by 24 hours
Wow. Only in approximately 4 days? Sounds oretty quick to me. Retard.
>>
>>719953514
Sorry only hekin youtube influencers get the beta keys get hoyip dude and dont forget to like and subscribe
>>
>>719957686
>only hekin youtube influencers get the beta keys
they've all been whining about not getting beta keys
>>
>>719923919
>anti-fun mechanics
what is the value?
>>
>>719957906
Only big enough hekin youtubers*
Also watching the beta and its so ass it's slow and you get wallbreak or slapped off screen just with any basic abc string
>>
>>719955567
>le guilty gear is dead retard isn't even good at the game he's a fan of
lmao
>>
>>719949213
No matter what type of controller you're using, consistently hitting the inputs exactly correct and within a small like 10 frame window during combos is something only machines can do. Guilty Gear Strive has the right idea by making it lenient.
>>
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>>719913321
Get into it as a child so you can internalize the bizarre, unintuitive controls inherent to the genre, or be a genuine autist and dedicate dozens to hundreds of hours meticulously bruteforcing the muscle memory before you can start learning actual gameplay concepts that change per game and per matchup.

Fighting games are dying because it's an archaic genre with an archaic control scheme that does not make sense if you didn't grow up with it. The learning process is so unnatural feeling and so miserable because it's just a slow process of getting your ass kicked until it builds calluses. Fightang-fags will try to argue this, but the numbers speak for themselves, and they'll just have to helplessly cope as they slide further into irrelevancy.
>>
>>719958261
Strive has 4f links
Kara Cancels are a 3f window
Only gatlings and special cancels are lenient
>>
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Is it ok if I buy both Strive and Granblue even if I haven't played fighting games since forever and even when I played them I was bad at them?
>>
>>719958665
Nooo you must play epic old hard-core anime gaemz hop on hokuto no Ken bro
>>
>>719958506
It doesn't because no one could pull that off. You're confusing a link window with the time you're actually allowed to do the input. Also everything input related is lenient in Strive, you can miss input and still have the game give you the move.
>>
>>719913438
>new player picks up an older game
>gets raped by players who've been playing for a decade+
amazing
>>
>>719913321
I have seen girls pick up the fighting genre and rapidly develop their skills in 3 months that would whoop this losers ass if he spent a year trying to get good. What matters is who you learn from and watching how pros teach these girls is like a cheat sheet.
>>
>>719958665
granblue is a good first fighting game
idk about the playerbase but it always felt like there was a good mix of skill levels
>>
>>719958261
what do you think musicians do every day
it's not as hard as you're making it out to be
>>
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>>719913438
ok, let's go play Fate/Unlimited Codes :)
>>
>>719958886
Musicians don't have their songs ruined by moving their hands/fingers 1cm off while getting them where they need to be, most fighting games do have your input ruined for being off for 1 frame on your way to an input.
>>
>>719918286
Strive is the only actually good fighting game since SF4
>>
>>719959059
>Musicians don't have their songs ruined by moving their hands/fingers 1cm
yes they do
>>
>>719959059
Yes they literally do you absolute fucking retard. Even a decent high school band won’t have a single missed note, stop being stupid.
>>
>>719913463
>heart of it all is why fighting games have become so dumbed down and pushing towards accessibility
Anon, despite the addition of modern to SF, VI bucks your trend. You also don't see a massive amount of Modern players in the top tiers.
>>
>>719959123
>>719959187
This isn't about missing a note, this is about moving your fingers before you hit the note, retards.
>>
>>719959284
Anon, how the actual fucking shit do you think a corresponding note is played.
>>
>>719959410
I don't know what that even is. Tell me how moving your finger the slightest bit "wrong" before covering the correct hole on a flute is going to make you miss a note.
>>
>>719951856
you mean you wouldnt let her drain your ballz until they turn blue??
>>
>>719959642
not every instrument has frets or holes
>>
>>719959642
I think first I’ll tell you that a flute uses fucking keys you absolute fucking retard. Please stop talking.
>>
>>719958763
the input buffer is 4f for links, the followup window can be 15f for a 6f move but a lot of juggles don't have that room available

the game even has 1f links if you really look for them
https://youtu.be/qO8mavafSgs?t=1837
>>
I find it weird how threads here will go on about how you need to spend a bajillion hours in training mode before you can ever dare go online and then I just win matches because most people don't block low.
>>
>>719959703
And not every song is played 100% the same. Listen to any recorded music and a live version that isn't just using the recording and you can hear small differences, but it doesn't ruin the music. People are not machines that can move all their muscles the exact same way every time they do something.

>>719959710
You must have never seen a flute then, retard.
>>
>>719959741
1f links are not a real thing if you mean doing an input, not even a bot could input 236 in less than 3 frames.
>>
>>719959867
LMAO this brown as fuck third worlder is doubling down on a flute not using keys
>>
>>719959930
nigger the dash is what you input for 1 frame
>>
guys i just playeded a fighting game and got raped
how could this happen to me?
>>
>>719959867
Is this retard confusing a recorder with a flute
>>
>>719960084
sounds like you need to anti air and punish more
>>
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99% of the population lack the mindset to enjoy grinding and practicing.

That's like asking why only 1% of the population are piano or music players, or mathematicians, or physically fit, or rich or professional sport players or 2D traditional animators.
>>
>>719923919
I hate children, censorship is always because of muh children, put those little fuckers in camps until they reach 18.
>>
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>>719959867
Here is a flute
>>
>>719959745
People really overstate how complicated these games are, yeah. I don't think anyone but professional players really have any reason to pore over frame data in any game. Conditioning and just reading what's in front of your eyeballs is enough to beat most people.
>>
>>719960243
but what if little billy sees brisket's bwc?
>>
>>719960040
Nigger, we're talking about motion input not the ability to press 1 button in a single frame.

>>719960012
I'm pale white.
>>719960121
>>719960256
Everyone calls the wooden one with holes a flute, even video games. Regardless, you have no arguement because peope don't play instruments nor sing 1:1 the exact same.
>>
>>719960618
>the wooden one with holes
Is a recorder. This is something kindergarteners use. Definitely not something used in the context of the discussion of musicians. A flute uses keys. There’s even a very uncommon form of the flute has had several keys with holes in them. Keys.

Some notes do not even correspond to the circular keys. Keys. Because some keys (emphasis on keys) are more like pedals. Do you call your gas pedal a “hole”?

You’re going to die early you miserable third world fuck, doesn’t even know what a flute is yet you’re embarrassing yourself over and over again. No doubt you’ll kill yourself.
>>
>>719960618
>saaaar I’m the white caste saaaar
You don’t even know what a flute is
>>
>>719960618
This right here is why Indians keep maintaining that negative image they have
>>
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>>719960862
Keep on projecting dumb nigger, if I were a third worlder I wouldn't be struggling with fighting game inputs in the first place
>>
>>719961049
Brown shitter doesn’t know what a flute is, upsets himself and kills himself, many such cases
>>
>>719960618
>veryone calls the wooden one with holes a flute
Nope.
>>
>>719960618
>Everyone calls the wooden one with holes a flute, even video games.
Lol pajeet admitting he “learned” English from video games
>>
>>719913321
This dude has 30k hours in league. How is that any different?
>>
>>719960363
>I don't think anyone but professional players really have any reason to pore over frame data in any game.
At an intermediate level you still need to know plus on block/safe on block/lightly punishable/giga punishable
You don't need however to concern yourself with the specifics, like whether or not something is -12 or -15, until you want to really optimize your punishes
>>
>>719961049
pedro...
>>
>>719961360
>At an intermediate level you still need to know plus on block/safe on block/lightly punishable/giga punishable
True, but I find that this isn't too hard for most players to just learn from experience.
>>
>>719961152
>>719961585
Yeah, keep on coping retards. You lost the argument which is now why you are running with the goalpost and projecting your own shit color and flaunting your musical instrument knowledge.
The thing is literally called a Pokeflute in Pokemon, everyone played that, I never heard of it being anything else. I can maybe vaguely remember the teacher in 6th grade trying to correct us calling our shitty plastic ones they gave us "flutes", but literally no one in class listened.
>>
>guy who calls anyone he dislikes a pajeet is mexican
geeeeeeeeeeeeGG
>>
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>>719962382
You're talking about the retard I was replying to right? Cause if you're just him trying to push the jeet calling on me, its 1. Painfully ironic cause you started with it, and 2. You need glasses if you think this looks brown, I've been called Dracula in public before at a waterpark.
>>
>>719918709
whatever the fuck happened to frame invincibility against grabs/throws on wake up?
>>
>>719962926
slime rancher 6 has cool things in it such as meaty throws but its ok since season 3 changed that some of the cast can do them and some not
>>
>>719920751
it's your wife's birthday
get off /v/, DSP
>>
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>>719913321
thanks claude
>>
Yeah its a fighting game thread, i can tell because nobody ever posts a fucking lobby to any game.
>>
Is Tokon good or not
>>
>>719963878
tokon my balls
>>
>>719923919
cuckoldry
>>
its not mahvel anymore
its tokon
>>
>>719964582
Tokoncino?!
>>
>>719964683
dont mind if i do
>>
>>719963706
why didnt you played bbtag with that dude
>>
If you want a balanced game play chess. Any fighting game with different characters will be imbalanced by definition. So the redpilled take is just to consider it slop and enjoy the retarded game for some amusement instead of trying to treat them as esports.
>>
>>719913321
>>719913463
No retard, you have it completely wrong. These were arcade games designed to be played in 15 minute bouts here and there, mostly when you were waiting for the bus to arrive or something.
These days retards force you to think you need to play 2000+ hours... Autists and streamers have ruined gaming and fighting genre isn't exempt from this.
Fuck you.
>>
>>719968454
all chess boomers literaly complain that zoomers just use best moves and memorize patterns
>>
>>719968813

I thought it was inferred that attached your ego to a game is a bad thing.
>>
>>719968813
all fighting game boomers literaly complain that zoomers just use best moves and memorize patterns
>>
>>719969440
yeah boomers like dsp do that not actual good boomer players
>>
>>719968675
>These were arcade games designed to be played in 15 minute bouts here and there, mostly when you were waiting for the bus to arrive or something.
This is just blatantly false.
>>
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>>719948182
A good addition would be to learn which of your moves are enough + on block to learn what you can get away with and what you can't. I think fighting games are really only fun with people who are around your skill level so even if you have friends to play with if one of you is lot better it wont be fun for either of you but there isn't really way to fix this other than one of you getting on the same level, which realistically doesn't happen almost ever.
>>
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>>719968675
>need to play 2000+ hours
who's forcing you?
>>
>>719971497
Me
>>
>>719966661
He didnt post the lobby, or at least I didnt see it. Also I was late here, dudes probably gone.
>>
Which fighting game characters have beamu
>>
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I miss DOA. I love it so much but it's not easy to find matches these days.
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>>719974183
Blame amerilards, they killed DoA
>>
>>719949753
How do you think a system where you can't rank down from most of the ranks achieves this
>>
>>719974540
under duress. the responsible subset banned everyone who complained about puritanism taking over the FGC on the major subs then they eventually shut down the ghetto as well. the control freaks brooked no opinion but theirs
>>
a genre from a bygone 2D era where there were 4-5 different "types" of games - due to the limitations of 2D
now that videogames are 3D/vr and have massively branched due to technology and tastes, no one gives a shit about fighting games

it's like asking why people arent churning their own butter; I got better things to do
>>
>>719913321
comeback mechanics purely for the sake of Hype tournament or streaming moments is what killed fightans
>>
>>719975248
>ignores the entire 3d fighter subgenre
>>
>>719975398
not surprised that my first reply has someone who lacks reading comprehension
>>
>>719975248
Fighting games are still the only genre with good PvP melee combat
>muh Souls
lol

lmao
>>
Fighting games SUCK because despite selling well the entire community just let the devs do whatever they want and allowed them to kill Soulcalibur (the best one btw) because "lol muh tekken doebeit"
>>
>>719971196
>>A good addition would be to learn which of your moves are enough + on block to learn what you can get away with and what you can't.
that's what the lab is for
>>
>>719975736
>good PvP melee comba
lol
medieval/sword games fill that niche with normies
please try again
>>
I like fighting games. I think fighting games these days are pretty shit to watch. Compare t6/t7 to t8. T8 is way less hype. Matches are no fun to watch. Same goes to MvC3 against any other team fighter. SF4 is peak street fighter. rev2 is leagues ahead of strive. I think the biggest problem with the fg scene is that devs are making games that are just boring to watch/play. hopefully things change!
>>
>>719913321
>learn 1 fighting game that has strong fundamentals
You now have a foothold for most games in the genre
>lab out a character you like
>learn matchups and game-specific tech
You now have mastery of a particular fighting game
>>
>>
>>719975985
The only people playing those are autistic medieval LARPers and their combined playerbase is roughly the size of the PC version of Guilty Gear Strive alone.
>>
>>719976737
remedial combo that any black could do
>>
>>719913321
In order to become an expert on something, the benchmark is to spend 10,000 hours on it. Imagine to doing that for every new fighting game.
>>
>>719975248
OK zoomie, thank you for your "valuable" input
>>
>>719968813
magnus carlsen is a millenial and he is still numberr one
kasparov is a literal boomer and he always had the best opening preparation
dont compare chess to your dead genre
>>
>>719976371
I couldn't agree more. I hope that new Marvel game is gonna be good.
>>
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>>719918709
Not my problem *sip*
>>
>bygone era
It's not 2d that's bygone, but culture around fighting that's gone. in the 90s we had heroes like Bruce Lee, Van Damme, Jet Li, Jackie Chan and a few younger guys. We had reasons to like wild silly choreography & stunts, and we wanted to do that ourselves. 2D or 3D, a good fight is a joy to watch. Now this boring "realistic" MMA shit has taken the fun out of fights and the movies that made them. Plus the kids today are obese slobs with no reflexes, adhd, and a psychological fear of 'losing' anything anymore due to (lack of) skill. We literally had 2-3x as much stamina, and better sportsmanship.
>>
>>719977886
If you actually played chess as often as you bring it up in these threads you would probably be a world champion.
>>
>>719968454
which is why Smashies love Smashbros, its slop, but its chaotic, fun slop.
>>
>>719976550
>giving a fuck about player numbers
hello shill
>>
>>719923919
>spats aren't enough
Kek
>>
>>719913321
>Leaguefag whining about game being hard
>>
>>719917236
Anon hitting masters in 6 means dick and he only got there by abusing the shit out of modern controls guile

That people think hitting master then getting blasted down to 1200 is what happens to good players is wild
>>
>>719919454
I thought that was the guy from Animals as Leaders for a sec.
>>
>>719913438
things said by people who don't play fighting games
>>
>>719940385
Easy to learn the rules, yes. an advanced or expert player will have a win on your first fuck-up, set ups, baits, traps, early game advantage etc.

you would be demolished instantly by anyone who plays in tournaments lol
>>
make a new fighting game like Bushido Blade where if you fuck up once you just die lol
>>
>>719980249
niggas will say this then 5 mins later complain that Strive's damage is too high
>>
>>719977781
That is a meme.
>>
why do so many black people play fighting games? The FGC is 80% black.
>>
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>>719980489
>a large portion of the FGC is black
>one of the biggest universal terms across the whole community is getting robbed
>>
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>>719934446
i play strive for he
>>
>>719980489
A combination of unironic socioeconomic factors and the part where you beat someone up. As those socioeconomic factors are losing applicability in an era of fighting games being played on PC and having $200 of DLC and growing wealth inequality across racial boundaries you are seeing demographic shift in newer games to look more like speedrunning.
>>
>>719980791
>purely socioeconomic factors
heh....
>>
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>>719934446
>>
>>719981349
I still can't believe he got up
>>
>>719917659
but he's the devil, some retards on discord told me so
>>
ROGS
>>
>>719975398
oh no, it's that guy who thinks snk would succeed if only they made a 3d fighting game, ignoring the fact that snk just sucks and has stupid people working there
>>
>>719981349
kwab
>>
Pleased based OP, one man spam Tyler into being the face of shitter casuals.

I know you can do it. Like that guy who spammed boomer/Zoomer posts every day on multiple boards and now its global terminology
>>
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You shitters should stick to playing against the computer if you're so afraid of getting bodied in a real match
>>
>>719983228
computer is better then any player though
>>
>>719983228
well that's what 99% of players are doing and it's why fighting games are dead
>>
>>719983482
Good
>>
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>>719981764
Huh?
>>
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APOLOGIZE
>>
>>719983973
>>719981647
take care of your daughter
>>
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>>719915932
>the worst thing about fighting games now is the community
Ever since Discord, the fighting game community has fragmented, and all that is left here are the insufferable faggots complaining who have been blocked from those circles. Good. The insufferable faggots are not about playing fighting games, they just use fighting games as a genre for para-social relationships because they have no IRL friends, because, as you've guessed it, they're insufferable faggots.
>>
>>719913321
It took me 5000 hours of Tekken just to play past gimmick mashing. I don’t recommend it.
>>
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>>719919373
>Retard. Fighting games dying has nothing to do with them becoming casual.

Fighting games aren't dying, it's just that the faggots are crying over being ignored. Boo-fucking-hoo.
>>
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its up
>>
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Its the same conversation every time in these threads but you rarely hear people mention the fact that fighting games are most fun with friends, not some gay ass esports "muh improvement" bullshit.
All this "fighting games are too hard" nonsense only applies if you dont have friends to play it with.
>>
>>719984491
>Its the same conversation every time in these threads
You mean, it's the same conversation from people who only use fighting games as vector for friends because they're desperate and lonely.
>>
>>719985140
2xko releasing tuesday
>>
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>>719913321
>how does one get into fighting games?
you learn virtua fighter first because its the best at teaching you
then you can branch out to other games should you wish
>>
>>719958064
There's a difference between liking a series and being competitively good at it.
>>
>>719918709
>Slime rush into throw loop slop

woah
>>
>>719985327
does vf even have neutral?
>>
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>>719921501
>>719935829
i'm a vf newbie myself and fightan noob in general, so far im 70 hours in and i managed to get to level 20 in ranked
>what are some good resources to learn VF?
VFDC should be your best friend, other than that i can recommend:
this is a really long video but it goes over the basics and a lot of useful stuff
https://www.youtube.com/watch?v=boM7T3BWewY
these 2 playlists are also really good
https://www.youtube.com/watch?v=-b9UEEQdpKA&list=PL4k89ByX5keIqCfZSG7ZtrbEmnD77RvW7
https://www.youtube.com/watch?v=nH088c-3ilU&list=PL4k89ByX5keLSBiwmqfWRZ4Rb3c6_Cc-z
>and is VF4 good enough?
i never tried the tutorial in vf4 but i'd wager its famous for a reason

i believe in you anon
>>
>>719984646
Fighting games are one of the worst genres for making friends
>>
>>719921601
fighting games are the only games where its socially acceptable to beat the shit out of women
>>
>>719986117
Not really, once you get in you just play mindgames with frames. That's not a bad thing perse but you won't learn SF style spacing.
>>
>>719921601
You are in control of pixels on a screen
>>
>>719913321
Not watching your hour-long documentary. Purchase an advertisement.
>>
>want to learn fighting game
>spend 3000 hours learning all the combos
>spend 2500 hours learning the matchups
>spend $1800 on fight stick
>spend anouter 3500 hours learning the stick
>finally confident enough to try online
>instantly lose becasue you moved back 1mm instead of forward 2mm and then back .5mm
>>
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>>719913321
Pick one, get online, fight.
You don't need to know any combo, they will come later naturally, just fight.
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>>719987487
trve...
>>
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The casual audience isn't ever going to come back because they were using fighting games as substitutes for action games back before we had good action games. Pic very much rel. Even if you add a ton of single player content, casuals will not bite, because there isn't a lack of options anymore.
There is not a single soul on earth who is going to buy something like SF6 to play through the extensive world tour mode instead of buying any number of critically acclaimed action games.
>>
>>719925459
I went to my local fg scene, which is like 80% smash and 20% tekken because there was some granblue being played there. Shortly after the release of rising.
after a few rounds one guy said to me
>you do the full inputs for every special? I never see you use the shortcut
and I was just like yeah, I just think that I want to do X move and my hands do the input, thinking what input I want to use is harder and takes longer than just doing the traditional input.
man was baffled and when he told others they very surprised to hear this. Many of them said they didn't do anything but the simple inputs ever, which, who cares, but it was strange how surprised they were by this.


I played there a few times but it didn't really work out for me.
I like granblue and continued to play it online, but jfc I had some weird experiences there with those people.
>>
>>719918709
How old is this webm? Daigo hasn't played Ken in half a year.
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>>719986532
If you're a faggot.
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>>719919238
>before season2
>>
>>719974183
You are not alone DOAbro. I still play them, mostly 5. I know these games have a reputation for being on the easier side but I'm trying to learn Phase 4 and these just frames are kicking my ass.
>>
>it gets fun after 2000 hours bro
Why the fuck would I invest that time just to have fun in a fucking video game? I can learn a fucking instrument or another language in the same time frame.
>>
>>719919238
Tekken 8 S1 was good not great, it was a few character nerfs and mechanic nerfs away from being great. The bones were definitely there.
S2 took several steps back in the wrong direction by buffing heat, buffing frame data to retarded amounts, and making more stance focused tomfoolery. Not helped by introducing Anna, -the- 50/50 stance mixups character.
>just wait a patch
Unless you play the game, you can't really fathom the amount of changes they made, how bad they were, and how long it is going to take to fix everything. They're still fixing things 5 months later.
>>
>>719993865
and before /gfcucks/ reply to me, the problem is the skill FLOOR not the skill CEILING. RTS as a genre is just as hard, if not harder, and is 1vs1 just like fighters. But, I don't need to fucking fight the game to learn to the controls in RTS. Time spent doing muscle memory shit for controls could be time spent mastering strategy, and speed.
>>
>>719994039
RTS 1v1s are even less popular than fighting games, literally 8/10 players stick almost exclusively to co-op vs ai or campaign
>>
>>719944125
That's a man.
>>
When I buy a FG I just play through the tutorial, then beat the main story with my favorite characters and then I uninstall.
>>
>>719946712
Smash bros doesn't require you to learn moves that look like this. Just pick a direction and attack type.
>>
Doing special moves from right side is literaly impossible
>>
>>719994968
If you can do a 214 on P1, you can do a 236 on P2.
>>
>>719995136
I do same timing and on p2 side it ain't coming out i literaly have to input that shit 2x slower to come out
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>>719986384
thanks anon m(_ _)m
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>>719913321
Be born the right way.
>>
>>719994772
Also smash bros is a literal party game, described by such by its creator
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Lol
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>>719981589
>game does shitty numbers
>buy EVO to ensure it'll always be on the mainstage
the saudis are impressive
>>
>>719913421
>winkawaks updates
when was the last time that happened? a decade ago?
>>
you need friends who are exactly on your level, and willing to play.
That's why it's hard to get in. Because no one wants to walk into an enthusiast space and just immediately get thrashed by people who actually know how to play the game.
>>
>>719946712
What the fuck is an invincible wake up?
This is why everyone hates you niggas. Speak English.
>>
>>719918709
third strike mogs the shit out of these faggot franchise propflops
>>
>>719998620
My first fighting game was xrd in 2017 and I just picked it up because I saw ramlethal in an anime I was watching and thought the character was cool as fuck. I kept getting beaten every day here and I just learnt by mashing and trying.

Just slowly becoming better and getting closer and closer to winning was probably the most fun I've had in a competitive game.
>>
>>719981349
Woshige's legacy...
>>
>>719919454
>man sometimes i really love the story in a book but i dont like so many words
>wish i could just get a plot sumary of a book and pretend i read it
>>
>>719998971
that's fair though. Some books are just too long for no good reason
>oh boy another chapter about this side character I don't care about!
>>
>>719976737
>self sufficient single character combo
>clearly has the ability to go further with more characters
>remembered combo limit exists in this game

it's a slight nuisance in Granblue, but it's going to be the bane of a tag fighter like Tokon. People expecting MVC insanity are going to come to a harsh realisation.
>>
>>719998971
You think its funny but my zoomer nephew just watches anime summaries on tiktok so he can shitpost on his discord chat.
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>>719993865
then go do that you faggot, whats stopping you?
>>
>>719994009
S1 was trash, S2 is the exact same.
they need to fire whoever was responsible for heat and shitty gamedesign.
Nobody asked for Dead or Alivre Calibur7.
>>
>>719913321
I'm having time of my life learning SF6. I wanted to get into something serious, but this will do for now.
>>
>>720000129
Heat would be fine with two things
>less chip
and
>no bound (no free combo extension)
Beyond that it's fine.
>no it wouldn't be
I disagree and prefer my opinion to yours.
>>
>>720000129
>Dead or Alivre Calibur7.
GOD imagine
>Dead or Alive female character and costume design
>combat based weapon
>Soul Calibur-tier customization
>Dead or Alive stages
It would be absolute kino.
>>
>>719999178
>People expecting MVC insanity
Nobody wants such trash though?
>>
>>719913321
People prefer playing League over any fighting game for a single reason, once you lose there's no one to blame in a fighting game besides yourself(not good). You can blame your teammates in League.

League and Dota both requires thousands and thousands of hours to master just like mastering a character in a fighting game
>>
>>720001262
People really don't know what they want either. People don't see Tokon as being 'ArcSys MVC - Capcom' they just see Marvel as back in fighting games and want those hype moments
>>
>>719917236
Anon, Master rank in sf6 is inflated as hell compared to master rank in SF5. You are basically still in Platinum and the real ranking begins in the high MMR.
>>
>>719999178
Doesn't the combo limit get extended when you use an assist? I don't like the idea of it in principle and it was one of the things that put me off playing Granblue, but I can see it being at least tolerable in Tokon if that's how it works.
>>
>>720001917
I didn't know about it getting extended by assists. If that's right it might be more tolerable then.
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>>719918709
Imagine doing that in a game with crouch teching.
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>>719998728
Throw protection on wake-up by the way.
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>>720000594
>No bound, No Chip
Actually, I do agree with that.
also If the meters were something that you need to buid up during the match, than it might be ok.
...wait a munite, isn't that just SoulCalibur6's Soul Charge? like the one thing they ever did right in that game was those EX attacks.
how the fuck couldn't they just bring that Soul Charge into Tekken, like delete RageArt(nobody was actually using it either in T7 after they added RageDrive), make the game use only RageDrive, and give it some additional damage or maybe safe frames on guard when it's was used in the Charged state.
The devs took the worst decision by adding "Leathal Attacks" with the Camera Cut-ins, and the shitty 50/50 Casino from the "Reversal Edge" and now the game is a whole fucking mess...
>>
>>719946712
Most Lucina players are pretty brain-dead though. It is fun when your execution is on point and you're pulling off all these crazy combos on Mario n friends. Feels like cheating
>>
>>720001372
Half true. People don't know what kind of game they want to play, but they definitely know what kind of game they don't want to play.
>>
>>720001917
>>720001989
Assists don't extend the combo limit, it simple doesn't contribute to the limit, same with EX-moves and supers.
>>
>>719913321
2xko won
>>
>>720002401
I mean, I might be wrong, but hasn't the popular consensus been people who grew up playing MVC2 and MVC3 trying to recapture those glory days of design, without realizing they are

a) recreating all the issues present with those titles, which is why all they make has temporary value

b)'crabs-in-a-bucket'ing the entire genre to be like those entries, parroting poorly designed games as the peak of the genre, leaving other games in the dust.

It's why we can have other games come out that, whilst not innovating, are still mechanically well games, that are marred when any "Learning fighting games" video is just going to be on SF6, Tekken 8 and for some reason, MVC3
>>
>>720002664
the THINGS FOR ME TO POOP ON award
>>
>>720002591
coming into assists removes 1/5th of the bar, you can see it happen in literally any gameplay footage
>>
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>>720001018
make sure to add a VR Gravier Paradise mode :)
FG Waifu Beach Paradise VR, Fucking WHEN...
>>
>>719924489
to be honest arkham city also has Fighting tag
>>
I just find fighting games uninteresting.
I only ever played soul caliber 4.
And I only ever played that to make really flat girls in the character creator and masterbait to them.
>>
>>720002698
Correct. Only people who grew up on MvC like MvC, and that's a small group of people.
>It's why we can have other games come out that, whilst not innovating, are still mechanically well games, that are marred when any "Learning fighting games" video is just going to be on SF6, Tekken 8 and for some reason, MVC3
SF6 and T8 will always be the go to "Learning Fighting Game" game, because they have a large player base. Don't know about MvC3 though, never saw anyone recommend that shit for a beginner.
>>
>>720002863
Holy...
>>
>>719913321
>how does one get into fighting games?

By enjoying the competitive process and not having a team to blame your failures on.

That's why people don't like fighting games the same way most people don't get into wrestling or boxing, ect over teams sports. It's just you, and when you fail, it's on you. People like having something to blame and fall back on. People don't like the barebones 1v1 thing since it means when they lose, there's no one to blame it on but themselves.
>>
>>720003164
That's what I mean, I've seen countless people try to use the "look at the hype moments" to get people to play fighting games. That annoying cosmonaut video from a couple of years back where it was the average black guy praising DBFZ, making references to tournament arcs and using basic things like "EVO Moment 37, MVC3, DBFZ in it's entirety".

It feels like they try to sell their communities more than their games. I hear how KI2013 is one of the best games of all time, so why is it deader than the popular games from 25 years ago. DBFZ should've been, and for a while was, the casual bait to play the game. Now they've got arena fighters that perform far better casually. At this rate, we'll be lucky we retain 3 big budget fighters above 10k players globally.
>>
>>719942651
I don't know, it's just me being incapable of getting basic stuff like jump in links
>>
>>719913321
because you pay $80 plus tip for a game, spend a month learning it and then it's dead and half of the things you learned don't apply to the next $80 game
>>
>>720003464
>People like having something to blame and fall back on. People don't like the barebones 1v1 thing since it means when they lose, there's no one to blame it on but themselves.

That's why they blame the controls
>>
>>719913421
>winkawaks
Holy fuck that's a name I haven't heard in over 20 years...
>>
>try to play SF6
>it's ken sweat lord simulator
>try to play anything else
> 20 second long turns and infinite loops
>>
>>720003878
>That's why they blame the controls

That too, or that moves are too complicated despite that they're getting beat by someone who's able to perform all of them whenever they want which might be why they lose if they're still screwing up basic dragon punch or double qcf motions.
>>
>>720003687
Well yeah, it's pretty common to show people cool shit if you want them to try something they might find daunting. DBFZ also came out around the same time as MvCI, a game that was collectively shit on and promptly abandoned by most MvC players.
KI2013 isn't dead, I just played it last month, and one of the biggest tourneys of the year, Combo Breaker, started with KI2013. You just don't see many people talk about it because it was an Xbox exclusive after FGs moved to PS4 w/ SFV. It wasn't also on PC at launch, the Steam version was shit up until last year, so you had to use the shitty MS Store to play it on PC.
And DBFZ was huge, it's one of the best selling fighting game titles ever. Arena Fighters will also always be better casual bait than 2D fighters, since they are inherently easier. Dragon Ball also has a long history with arena fighters, the Budokai Tenkaichi games were extremely popular on PS2.
>At this rate, we'll be lucky we retain 3 big budget fighters above 10k players globally.
You're exaggerating. Concurrent users are not the same as daily unique players.
>>
>>720004235
To be fair though, some games just aren't made for gamepads.
>>
>>720004304
Fairs. I'm probably just doomposting without a real goal in mind other than to bemoan what is a fine time for fighting games.
>>
>>719931595
Once there is good movement in fighting games people just run away and throw shit at you
Smash might be ur game
>>
>>720004420
Perhaps, it's just something you have to learn. Yeah, probably ideal to get a stick but plenty of people also figure it out with gamepads and have been doing it since there have been home ports of Mortal Kombat and Street Fighter 2 in the 90s.
>>
>>719984094
>Imagine being this talentless at something
>>
>>720004519
I think it's a fine time to, especially with rollback being retrofitted into old games. I only hope that devs start adding more depth back to games instead of constantly removing shit because they less mechanics = more casuals.
>>
>>720004641
Still, Super Turbo is fucking ROUGH without a fightstick



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