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File: Even in the filename FOE.png (1.92 MB, 1920x1080)
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>Pick up Etrian Odyssey because it's colorful with lots of cute characters
>End up with a game extremely hostile to (You) in all possible manners
What the fuck is this?
>Find deer, it guts your entire party
>See cute squirrel, it mugs you
>Go into a corner hoping for loot, 8 giga roided radscorpionsTM that can one-shot anyone not very tanky ambush you in an inescapable fight where you can't even see their weaknesses till the whole thing is over
>Walk around, fall into a floor where the ground is lava
>Just randomly kick a rock along the road, it magically ricochets back to your head so hard you take damage
EVIL GAME I SAY, EVIL
>>
>>719914689
The series that eo is based on, had an instalment where an old wizard bevoes jewish to avoid his sins...after killing childrens.
>>
>>719914780
wow just like real life
>>
>>719914689
didn't you see the video, anon?
F O E
>>
What other drpgs have catchy soundtracks? I find that's a big part of what helps carry me through a rpg.

Apparently the EO composer is helping with a new indie cuck crawler
https://www.youtube.com/watch?v=nH6J-gO_HnM
>>
Etrian Odyssey is basically meant to be a throwback to the days of Wizardry but with a cute anime aesthetic on top. And just like Wizardry, it will kick you in the fucking dick because you chanced upon a hostile encounter that looked at you funny.
>>
I want to play another blobber in the vein of EO but I don't know what ones are actually good. I was thinking of playing either Labyrinth of Refrain or Mary Skelter, are they good?
>>
>>719914689
EO2 has a bunch of bullshit that was too much even for the series like guaranteed ambush formations or 0 XP FOEs, newer games addressed these problems but they're still hard in more interesting ways.
>>
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>>719915496
>autobattler
>>
>>719915714
>0 XP FOEs
Honestly this one is a kick in the nuts more than it is a difficulty thing, just makes killing them kinda unsatisfying even though you're probably making traversal easier and you get some loot occasionally
>>
Squirrels are really cute.
>>
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>>719916426
They would be if those NIGGERS didn't steal my fucking LIFELINE IN THIS FUCKING HELLHOLE
>>
>>719914689
Babby's first time playing a dungeon crawler? Welcome.
>>
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Make a tierlist of the EO3 classes, now
>>
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>>719915496
If we're shilling things the staff are working on there's also this:
https://youtu.be/jS2uKLasMjA?feature=shared
>>
>>719918264
>Sw*tch exclusive that looks worse than DS titles
>>
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>>719914689
>Pick up Etrian Odyssey because it's colorful with lots of cute characters
>End up with a game extremely hostile to (You) in all possible manners

It's amazing, right? You come for the cute girls and you stay for the great RPG mechanics, amazing art and music, high difficulty and depictions of explorers suffering gorish ends within the labyrinth.
>>
>>719916015
I mean it's a pseudo-autobattler, sounds like you have to set their tactics and still gear and level em up yourself
>>
>>719918264
That's just 7th dragon (DS) except it look shittier.
>>
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>>719914689
The squirrels and deer is one of the things I don't like about EO, the monsters are mostly shit. They don't need to be SMT-tier shitting dicknipple demons but you kill enough crabs and beavers and you start craving a goblin to murder
>>
>>719915698
I enjoyed Mary Skelter, haven't played Labyrinth of Refrain yet.
It's not too difficult however.
I haven't played the third one yet, but if you decide to pick it up skip 1 and just get 2. 2 contains a full remake of 1 with less bullshit map design.
>>
>>719920136
*Dragon Quest 3, even the classes are the same.
>>
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Let's settle this
Do you draw under doors, passages, stairs and chests or not
>>
>>719921690
No, each square has its own designated slot and drawing under icons looks ugly.
>>
>>719921690
Yes.
Only someone who doesn't understand how maps work disagrees.
>>
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ok but what about this?
>>
>>719921690
No. Impassible tiles don't get painted, with the exception of water or holes when it's relevantly different from a wall tile.
>>
>>719922601
C
>>
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Can you still share guilds in the pc trilogy?
>>
>>719914689
these games are boring
I felt tricked into playing
>>
>>719917462
Arbalist >>>>> Whatever else because big dumb front mortar damage numbers tickle my brain.
>>
>>719921690
Doors, yes, because they usually have a visible walkway when you open them. Passages, no, because there usually isn't a visible passage when you use them. I am very correct.
>>
>>719921690
Of those, I only draw under chests.
>>
wizardery reference
>>
What other alternative playstyles are even available to big shield/guardian class characters.
Hard mode: must make thematic sense, no magic bs out the ass.
>>
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>>719918264
The world and UI art doesn't mesh with Himukai's at all, it looks like something out of a mobile game.
>>
>>719918264
There's like one loli/flat portrait I see, wake me up when they add at least four or five more.
>>
>>719922649
>Doors are impossible tiles
You can literally walk through them nigga
>>
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>>719924818
Original Fortress design which uses two shields that double as gauntlets, so it can also subclass as a brawler class.
>>
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>>719917462
>>719923584
What the other guy said but buccaneer because YARR HARR FIDDLETY DEE
>>
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>>719917462
Robutt > Princess >>> Everything else
>>
>>719924850
I think this is the first game from that dev that isn't in first person and they clearly don't know what the fuck they're doing.
>>
>>719914689
Yeah I tried this when it came out on DS and I really wanted to love it but I did not understand the gameplay. I kept getting decimated by everything.
>>
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>>719918264
Delicious chocolate queen. But it doesn't look exciting, reminds me of the Mystery Dungeon games.
>>
>>719926242
Early game is always the hardest part of every EO, since you barely have any skills, the first enemies can take one party member in 2-3 hits and heals and MP are limited so you have to constantly go back to town to rest. Past the first stratum, things start getting more manageable.
>>
I am a little confused. They remade the first game for the 3ds and then an HD remaster of the original? Or is it a remaster of Millennium?
>>
>>719925735
you can't stand on the tile in a doorway. Doors simply teleport you to the other side.
>>
>>719926508
No, you automatically step on that floor to go through. Biiiiig difference.
>>
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>>719926270
>condom belt
>>
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>>719914689
Remember to max out Str Up ASAP on all of your physical damage classes in EO2.
>>
>>719921690
>Do you draw under;

>doors
Yep
>passages
Nope.
>stairs
Yep
>and chests
Yep
>>
Passages are just fucking doors, draw under them too losers
>>
>>719926576
It only takes 1 turn of foe movement so that means you only pass through 1 tile. If you stepped on the middle tile then it would take 2 steps.
>>
>>719926628
Why are the stat formulas in 2 so fucking stupid?
>>
>>719926739
Do you go ahead and manually fucking erase all ice tiles too anon?
>>
>>719926767
it just werks
>>
>>719926730
No, you're going through the wall.
That's not the ground.
>>
>>719917462
The boob princess makes my pp hard
>>
Is there a literal void underneath?
No floor.
Is it supposed to be standing on ground?
I draw the floor.
Simple as, autists.
>>
>>719917462
Hoplite > Gladiator > Shogun > Princess > Arbalist > Ninja > Monk > Buccaneer > Zodiac > Wildling > Yggdroid > Farmer
>>
>>719926792
Ice tiles get colored yellow as a floor gimmick you can walk on. Similar to the comment earlier about water being drawn when it's functionally different from a wall, ice is functionally different from a door since you can approach it from multiple directions. There's also no fixed starting and ending points to where you can move on it other than what the dungeon design allows.
>>
>>719926493
Untold and Untold 2 are new games that are based on EO1 and 2. They have story modes and "classic" modes that have altered floor layouts, enemies, items, skills, customization options, etc. You could technically play them as EO 1 and 2 on the modern version of the engine, but it wouldn't be the same.

Since Untold 1 and Untold 2 are not EO 1 or 2, the HD Collection used 5/Nexus as a basis and then ported EO 1, 2 and 3 to it. This means these games have all the fixes and convenience features of later games (better mapping, dashing, side stepping) alongside bug fixes and minor balance tweaks.
>>
>>719927068
>wildling that low
wrong
>>
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>>719926493
First and second games were remade on 3DS back when Atlus actually cared about the series, and they apparently were working on the remake of the third game which would have had all five EO games in one single console, but instead they apparently cancelled it shortly after development started and repurposed it for the anniversary game, Nexus, which is why the superboss of that game has the EOIII superboss' theme.

The HD remaster is just the three original DS games with prettier graphics a couple of important fixes. And some paid DLC, because Atlus gotta Atlus.

In the meantime, we're all still waiting for Next Stage. Did you know they teased it 7 years ago? Yeah, we haven't gotten a brand new game since then.
>>
>>719927076
>Ice
>Yellow
Go die.
>>
>>719927171
not my fault the game only gives you 3 colors to pick from. Blue is for normal tiles, red is for damage tiles, and yellow has to cover everything else.
>>
>>719927129
Anything above yggdroid is considered good but it has non existent subclass potential especially when ninja exists
>>
>>719927132
>when Atlus actually cared
I mean you say this, but EOOC is the only Atlus remaster you could just call an objective improvement.
>>
>>719927226
yggdroid is a good class though
>>
>>719927212
Absolutely unforgivable on your part. I'd respect erasing the tiles more.
>>
>>719927312
then what color do you paint the ice, red? or do you recolor the regular walking tiles just to give the ice blue.
>>
>>719927247
Yeah, now if only they hadn't sold it for $80 and had released a physical version outside of Asia. I'm still mad.
>>
>>719927272
When a classes main selling point is that you can ignore it’s skills entirely, it’s a bad class.
>>
>>719927539
you can ignore all the active skills sure, but the passives and base stats are very good. Complete immunity to binds is a crazy good passive and you get it completely for free.
>>
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>>719914689
>bought 1 instead of the first three games on steam thinking the bundle's price would go down after each purchase
>it doesn't go down
whelp that's my price for not expecting atlus to be greedy.
>>
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How's this for a 3 party?
Buccaneer, Princess, Zodiac, Gladiator, Arbalist
>>
I wish there was a game like etrian odyssey but the combat was more like final fantasy tactics.
Not because I don't like etrian, I just enjoy moving on a battlefield in a turn based game more than the X niggas in Y rows style of combat.
>>
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>cant even play anything other than the dogshit forumaelic 1-3 part series on steam
so tiresome
>>
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>>719926837
Where's your tank, bro....
>>
>>719914689
I enjoyed IV and V but I still haven't gotten past the first dungeon in III. It feels like a slog to progress and the first stratum boss is a pain in the ass.
>>
I'll make a new Etrian with H scenes. It will have unique bad end mechanics for each female of each class. They will all be naedoko with cumflation, popping out tentacle and monster babies until they die.
>>
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>>719915496
https://hasu2010.bandcamp.com/album/path-of-the-abyss-original-soundtrack
Same guy who did the soundtrack for Devil Blade. I suggest checking Into the Abyss and Warcry.
>>
>>719928082
Make monster girls to rape the males in the classes, too.
>>
>>719928139
i dont speak gongagingan
>>
>>719928082
>have to lose to enjoy the porn
bad game design unless you make the enemies mostergirls you get to fuck when you win.
>>
>>719926628
I wish I actually knew what the stats truly did
>>
>>719921690
I only draw door and spin tiles
>>
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>>719928281
I linked an English site.
>>
>>719915698
If you like EO you should try Wizardry 1-3 and Dungeon Travelers 2/2-2. To a lesser degree, Strange Journey Redux.
>>
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>>719928543
>play this game
>its in moonrunes
>>
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>>719928635
>Look up Dungeon Travelers 2/2-2
>This is the first picture I get of it
Aieee...
>>
>>719927079
And yet they didn't bother to port in the 3D models.
>>
>>719928053
Why would you ever need to waste space on a tank when you have hexer?
>>
>>719928515
the only stats worth raising in 2 are str, tec on alchemist, hp up and tp up
>>
>>719928515
they've been data mined forever ago. You can go look it up. Here's the physical damage formula, since the first image mentioned maxing str first.
Attack = [UserSTR + (WeaponPower / 2)] * (20 + UserSTR) * (20 + WeaponPower)
>>
>>719928053
just kill shit fast and you don't need a tank. torpor solves 90% of random encounters
>>
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>>719928678
Dumb frogposter.
>>
>>719928869
You miss crap extremely often in 2, a few points of AGI are really useful but I wouldn't go so far to max them.
>>
>>719924818
Remove all armor to become a DPS monster
>>
>>719928515
Make number go up
>>
>>719922601
depends if the water is eventually passable, whether via flow control puzzles or a learned ability
if so, c, if not, d
>>
>>719929164
Yes but 1% or 400%
>>
>>719928879
what makes ricochet do more damage str or tec?
>>
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i was gonna make a mod to replace music from eo1hd with this https://www.youtube.com/watch?v=gqRNlLftWMg

what do you guys think
>>
>>719928980
how is it different from other dungeonslop
its real time?
>>
>>719927835
Replace Gladiator with Hoplite, I'd say.
>>
>>719929343
>dungeonslop
what the fuck are you doing here, monkey.
>>
>>719929383
but im whiter than you
>>
>>719929256
Yes
>>
>>719929454
Didn't answer the question, so you're not even trained, let's not even get into skin colors.
>>
>>719929307
TEC literally doesn't add any damage to anything or anyone BUT for alch where everything that uses STR uses TEC instead
>>
>>719928635
Which is the best version of Wizardry 1-3 to play? I don't think I could handle the graphics of the original versions
>>
>>719927451
>Yeah, now if only they hadn't sold it for $80 and had released a physical version outside of Asia
in retrospective, it was a good thing
>>
>>719927247
>but EOOC is the only Atlus remaster you could just call an objective improvement.
It's very close but I still have no idea why they just randomly fucked up the fonts
When are they porting other games anyways, will they even bother?
>>
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>>719929853
...How?
>>
>>719929335
Etrian Odyssey games have top tier soundtracks so I dunno if this is in any way necessary
I kinda prefer the original trio's OST style over the 4 and further on even though I love those too
>>
>>719929972
The music is fine up until Nexus. Electronic music does not suit the franchise.
>>
>>719929970
gatekeeping
>>
>>719929972
i'm not particularly attached to etrian odyssey's 1 ost and it's pretty clearly the weakest one in the series. i just think replacing the music would make a replay more fresh, and i liked stratum shift well enough, especially this https://www.youtube.com/watch?v=BMkir9ZgrYw
>>
>>719930094
>guaranteed low sales
>fans hesistant to import or pay full retail price for digital only
You're fucking retarded.
>>
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We talking about EO songs?
https://www.youtube.com/watch?v=QtDTyuKokds&list=RDQtDTyuKokds&start_radio=1
>>
>>719930107
Well, I do agree that EO1's ost isn't all that compared to the others, but this isn't the best place to ask this since we're mostly ODing on EO nostalgia.
>>
>>719930094
If they wanted to gatekeep the series, they wouldn't have released it on Steam in the first place, you mouthbreathing idiot.
>>
>>719930225
Retarded AND inside the castle
>>
>>719930094
>gatekeeping
>multiplatform release
>>
>>719930094
Cool, an actual retard in the flesh
>>
>>719929739
projecting
>>
>>719930094
>brownskinned lolicrawler in the flesh
never change
>>
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Alchemists get a bad rep
>>
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>play eo3 for the first time
>have 2 ninjas in my party because ninjas are cool as fuck
>mfw the 1st stratum boss
>>
>>719930671
Ninjas are pretty strong but yeah IIRC they suck early on
>>
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>>719930671
It could be worse
>first EOIII playthrough
>have this personal lore going between games
>decide to only play with Buccaneer, Princess and Monk because I wanted two Yggdroid once I unlocked them
>have to go through the first three stratums with only 3 party members
>>
>>719931038
isnt the exp boost pretty nice at least?
ninjas are absolutely worthless with their tiny little knifes.
>>
etriams has reclined
>>
etrian is kill
>>
>>719930671
ninjas are part of 2 really powerful strategies in 3. one is making a ninja and subclassing to farmer so you can safe stroll through an entire stratum and gather from any resource point for 1 tp until you run out. I forget exactly how the other worked but I think it involved using their instant kill on one of the sea quest bosses.
>>
>>719921690
>Do you draw under doors, passages, stairs and chests or not
absolutely do, anyone who doesn't is a neanderthal
>>
>>719926632
The most correct anyone has ever been
>>
>>719931557
They also make great dodge tanks after awhile
>>
yes I DO have OCD and yes I DO reset if a character dies because I WILL NOT have our xp bars be different
>>
>>719931698
Do you also check literally every single wall for passages
>>
>>719931557
they are also solo gods but early on they are dead weight against bosses
>>
EO3

First team - main progression party
Gladiator-Hoplite-Monk
Zodiac-Arbalest

Second team - early game farming party
5 farmers - combat study until level 5 then put a couple safe stroll, a shitton of double crop and safely farm everything for the first 2 stratum

Third team - all ninjas with 10 levels of combat study, multiclass them into farmers once unlocked, become giga OP farmers for the rest of the game, money problems solved EZPZ
>>
>>719918264
Himukai's art getting done dirty by the rest of the visuals. Even the EO mystery dungeon games look way better, and those were on the 3DS.
>>
they gatekept etriams so hard that it fucking died
>>
>>719931698
how did you handle sea quests in 3
>>
>>719926632
This is the correct answer.
>>
>>719931776
naturally
>>
>>719932182
uhh...still figuring that out honestly. I'm way behind on sea quest progression because of this
>>
>>719932182
I had a second team that I only used for sea quests
>>
>>719928139
Whats warcry?
>>
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man, I loved playing through some of these games on 3ds cause I found the mapping so relaxing. Love the OST and the art-style too (most of it). I just don't vibe with the combat, something about it is so boring to me. Wishing for some other game where you're a cartographer or something just sent to map out an unknown area in detail then return to your comfy base-camp town for supplies and rest. Captcha: PPMAN
>>
>>719930303
Best song in the series
>>
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>>719915152
Even on 4chan
F O E!
https://youtu.be/dB_PVPyn6n8
>>
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I love the OSTs for all these games, but nothing to this day has topped this for me: https://www.youtube.com/watch?v=3KmcSXVyzzM

One of those songs which made me stop playing and just listen.
>>
thoughts on Dragon Ruins II?
Sells itself as the "RPG for tired people", but everything I see from the visuals and music just seems depressing, not very relaxing.
>>
>>719915496
What is a cuck crawler
>>
>>719922601
C. Black outlines are only for walls, as there are means to travel over water, and for FOEs to do so too
>>
>>719928980
I tried playing this. I'm so confused just by the party creation. Also the colors really hurt my eyes for some reason, which is strange considering there's only two
>>
is there a type of game that has the party building aspect of a drpg but not the dungeon part? I like making my team and fighting, but things like dark zones and teleporter mazes make me break out in hives.
>>
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>>719932353

>>719933871
If you played other DRPGs I don't think the party creation should be confusing. The skill grid and combat on the other hand...
>>
>>719929845
Probably the Japanese PSX ports. You can change the language to English.

>>719915698
Refrain has a great story but the gameplay is awful. So the opposite of EO.
>>
>>719932742
My issues with the combat personally are when you get your parties strategy down and basically repeat that over and over for the rest of time.
>>
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Its been 15 years since the last great Etrian. When will you finally accept that Etrian is dead one way or another?
>>
>>719934461
Just like my party where 4 are ded and the tank is hanging on by a thread, Etrians will never truly die!
>>
>>719926382
>2-3 hits
And the occasional monster that one shots anyone not tank.
>>
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>>719934826
R-r-r-ring, did someone call me? Did you also ask for a side order of blindside?
>>
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>>719918264
>we want the American audience
>>
>>719934810
good post anon. see you next thread.
>>
>>719934461
X released in 2018 so... 7 years. 2 years if you count the HD ports
>>
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>>719934461
next stage soon
>>
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>>719934810
can always count on the tank to carry
>>
>>719922601
E: The wall behind me is not visible so I do not draw it.
>>
>>719928846
That's a good thing. The 3D was a downgrade.
>>
>>719934989
>Etrian bros are finally man enough to admit that X is a great game and way better than IV and V
I longed for this day
>>
>>719933642
Dungeon crawler.
That anon is just infected with the same need to be ironically detatched to everything as a lot of v posters lately so they can't describe anything without including an insult like cuck or slop whether it deserves the insult or not.
>>
>>719935153
Do you delete the shown image when you turn around?
>>
>>719922601
C
>>
>>719934461
One last thing before I'll go to bed.
Last time I posted that image - before the great 4chan purge - I got banned.
>>
>>719935657
What I mean by that is, maybe things to get better over time and maybe we will play the new Etrian (not gacha, not gaas) before 2035.
Fingers crossed.
>>
>>719935278
Nah, IV is still my favorite in the whole series. Nexus is also ok, only dragged down by the terrible class variety whose poll was rigged by bots, lack of stratum variety and several instances of the same copy-pasted shrine, which then proceeded to give it a coat of paint and call it a day to pass it as the postgame stratum.

I couldn't 100% V though, I detest the way skills were managed in that game, I dropped it before reaching the Zombie Dragon.
>>
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>>719928741
>search gave you the best game in the series
sweet
>>
>>719921690
Never. I also draw walls in front of chests since you can't actually walk up on to that tile.
>>
>>719934989
I don't remember if I ever finished X or not. Might as well start a new game.
>>
>>719937735
I distinctly remember that I got about halfway through the final floor of the bonus dungeon in X and got annoyed by the instant kill attacks and didn't finish it.
>>
>>719929912
>It's "close" to a good remaster because the localization studio made a boneheaded choice that the user easily fixes.
Come on, dude.
>>
>>719928635
>you should try Wizardry 1-3
These are the words of someone who never played Wizardry 2.

>>719929845
If you absolutely insist on playing them, the SNES or PS1 ports. Wiz 1 is more of a slog than any EO, and the "sequels" were originally extra campaigns, the second of which was beyond unreasonable.
>>
>>719931698
On the HD version I couldn't be assed to reset my progress if someone died so I just used cheat engine to match the dead guy's xp to the rest of the party.
>>
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>>719921690
Yes, but in a different colour from the floor
I always set aside a dedicated secondary colour that I use for "special" tiles like chests, doors, stairs, and gathering points to make them stand out more. I also change the colours I map with to match the look of each stratum/dungeon as closely as the game's palette will allow
>>
>>719938103
I thought 4 was the ball buster
>>
Do you have any tradition for your EO playthroughs?
>Finish the base game
>"Leader" of the party must retire
>Best performing member becomes the new leader
>New class joins the party
I always do this before jumping into the postgame
>>
>>719938459
They're all ball busters. Wizadry 1 has mobs that ambush you and can one shot or permanently delevel your characters and when you try to rez your characters can permanently die randomly.
>>
>>719938696
my tradition is rage quitting somewhere in the 4th stratum because by that point I have realized my party isn't working like I intended and I don't want to retire everyone to change it. out of 5 games I've only beaten the story mode in 2 of them.
>>
>>719938459
4 isn't even an RPG, it's a puzzle wearing an RPG skin. 1-3 are ball busters. 2 was designed as an even more brutal campaign that only characters who beat 1 could participate in. Where your characters could still be insta killed or die of old age. Also the dungeon REQUIRED Good and Evil characters.

Wiz 2 is just objectively bad and later ports/remakes smoothed it over a little, but still, I really think only 1 is worth playing, MAYBE 3. Wiz doesn't get reasonable until 5.
>>
>>719928635
>Strange Journey Redux
Can't think of a single reason to play this over the original.
>>
>>719932168
I honestly think that if they just made a 6 or Untold 3, people would absolutely buy it.
>>
>>719939121
I feel you, especially with how obscure the skill descriptions are in the DS trilogy
Thankfully you get more room for error in the later games
>>
>>719938696
>Beat game with primary party.
>Grab the classes I didn't use.
>Run through the labyrinth again now that I don't lack in resources, pitting them against each floor and the various bosses.
This play style really worked for 3 and really didn't for 4, as you can imagine.
>>
>>719938696
Generally I retire my entire party for the postgame, mostly for the extra skill points
>>
>>719934057
having some help starting wouldn't be bad. I guess the fact that there's no classes is throwing me off
>>
>>719942893
but there are classes
>>
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>>719943126
this is too much for me
>>
>>719942893
I played it back on 1.0 release so I can't be too specific but I started with two frontliners, a mage, and an archer. One frontliner went with tactics for the defensive skills while the other was offensive. It's good to use skills that give passive buffs but you have to make sure you aren't eating up so much morale that you don't have enough to use a skill when full.
>>
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>>719926382
>Early game is always the hardest part of every EO
Almost but EO2 has this complete fucking faggot
>>
>>719917462
>The usable
Everything not called "Wildling"
>Don't use Wildling
Wildling
>>
I finished EO1 last week. That 6th stratum was garbage, couldn't do it.
>>
>>719943778
you didn't finish it
>>
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>>719943475
This guy was my party's leader.
>But-
He cleared the fuck out of every random battle and then fell back so the rest of the group could destroy bosses.
>>
>>719938696
Even though everyone says its a waste of time I find it that retiring at level 30 is actually the best time to do so. Save all quests past the first stratum, once you get to around level 28 start doing them but don't turn them in until you retire your party so you can jump from 15 to like 20 something immediately. If you time it right it'll take you less than an hour to retire from 30 to 15 back to 30 and you will carry the 4 skill point and +1 all stats for the entire rest of the game.
>>
will i like this series if i like dragon quest? is it comfy? which one do i play first
>>
>>719945423
>will i like this series if i like dragon quest?
I think so, especially if you like the older DQs
>is it comfy?
The visuals and OST are, the game tends to punish you hard tho
>which one do i play first
Etrian Odyssey 3
The PC/Switch HD remaster or original DS version are pretty much the same aside from visuals and the touch screen so pick whichever you prefer
>>
>>719945842
thank you :) i have played a little on the 3ds but that was ages ago.
>>
>>719943778
I just used a map since the floor with all the pits was fucking bullshit.
>>
i've been wanting to get in the series and was recommended the second one as a starting point because it has a good story apparently.
>>
>>719948395
I'm fairly sure you're in the wrong thread.
>>
>>719948395
I'm willing to bet they meant untold 2 and not EO2. None of the etrian games have a good story but untold 2 is the best this series has to offer.
>>
>>719948395
EO2 is a lot of fun but mostly because you can do a lot of broken stuff
If you want a story you gotta play Untold or Untold 2 on 3DS

>>719948535
>None of the etrian games have a good story
3's was good enough
>>
>>719948535
>>719948960
i was specificially recommended fafnir knight, which is the same as untold 2 right? fucking atlus naming conventions.
>>
>>719945423
> is it comfy?
No, it's not comfy compared to Dragon Quest. Every floor has enemies above your level. Levels are very linear and have few branching paths, so you have to fight tough enemies or sneak past them. You have draw maps manually. The game is very stingy with tech points. You can't spam special attacks against regular enemies because you need to save them for the bosses, which can't be beaten without status effect special attacks unlike in most other JRPGs.
>>
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>>719949510
This post is wrong on so many levels I don't even know where to start.
>>
>>719949510
>Levels are very linear and have few branching paths
I don't get this point
It's a dungeon crawler where every level is handcrafted and meant to be thoroughly explored
>>
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GUILD LEADER GET DOWN
>>
>>719917462
Yggdroids >>>>>> The rest
>>
>>719950305
Peak aesthetics
Convoluted mess of a skillset
>>
>>719950445
It's not even convoluted.
Yggs are just different.
>>
>>719918264
im sorry but that looks like another absolute dogshit from sloperience.
>>
>>719918264
>Himukai is working on a new rpg
>experienceslop
Actual monkey paw moment
>>
>>719928741
>>719928635
NTA but does dungeon travellers have any dating sim aspects? If not I'll stick to EO.
>>
>>719945423
It's comfy but tough.
I say try 1, 3 or 5. If you don't vibe with one of em, abandon ship and try another. If you want it to start easy and then ramp up, try 4.
>>
>>719918264
>Experience
It's shit right?
>>
>>719952628
>If you want it to start easy and then ramp up, try 4.
4 even has a mod that speeds up the game and fixes its biggest flaw (long repetitive animations)
>>
>>719914689
I don’t really like this style of game first person low budget VN type slop. I only bought them because the style and setting are so cool. Regular RPGs are great and I always wanted to see an EO game with a bigger budget that has better dungeons. Oh well never going to happen. Wizardy is kind of terrible the only benefit it has is the format sort of forces you to use your imagination because of sensory deprivation and boredom.
>>
>>719953485
>retard gets filtered by graphics on a DS game
At least you were dumb enough to give them money.
>>
>>719953647
The graphics are good the games are charming but poorly executed and content largely forgettable beyond the setting the imagination of your party exploring
>>
>>719914689
>Just randomly kick a rock along the road, it magically ricochets back to your head so hard you take damage
I love that one
>>
>>719924818
I feel like Dragoon and Nexus' Protector kind of went there, but a big phat armour user who specialises in taunt and counterattacks could be sweet. Less outright party mitigation than a more traditional EO tank, but capable of outputting a lot of damage in the right conditions
>>
>>719933104
It's one of Koshiro's favourite tracks too
https://www.youtube.com/watch?v=VsWqDwdzfzE
>>
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It's okay to snack on your allies if they are low health.
>>
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>>719954830
agreed
>>
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>>719954830
I agree
>>
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>tfw no Untold 3
>>
>>719934957
how long until vitiligo in JP games
>>
>>719954893
On one hand, we missed out on potentially the best EO game when it comes to story, art and music
On the other, 3 is already great and Untold 3 would have been overkill
>>
>>719954539
don't get to hear it long enough thanks to the stupid gimmick. The actual stratum without the revisit segments is too short
>>
>>719954975
I just really like some of the story bits U brings.
That part in 1 where you go camping in the labyrinth for the quest? Peak comf.
>>
>>719953167
When'd that happen?
>>
>>719922921
Only EO3 since it's the one that introduced guild cards.
>>
>>719943383
>boost spam to stunlock with painless for insurance > dominate > riot gun
>revenge nuke to cheese it
EZ PZ
>>
>>719953841
>poorly executed
>content largely forgettable beyond the setting
You are literally the kind of cattle modern AAA games were designed for. No actual sense of taste, just "if it isn't the shiniest it can be, that's inherently bad."
>>
>>719949169
Fafnir Knight is just a subtitle to the actual Etrian Odyssey 2: Untold main title, like Millennium Girl for EO1U, yes.
>>
>>719914689
I got to Shin a few nights ago and she wooped my ass. I was stale-mating her for 70+ turns until she managed to Panic both my Monk and Hoplite, and then she used the draining move to one-shot them. When I looked for advice on how to beat her the first thing I saw was to grind to Level 50-ish. Is this truly what I have to do? Right now my squad is around Level 38, and even with Picnic mode I forsee that being an absolute ordeal.
>>
>>719949169
Yes, they recommended you play New World Tree Labyrinth 2/Etrian Odyssey 2 Untold.
>>
>>719955558
>Shin
>she wooped my ass
That's a first that I've ever heard about that boss.
Anyway, you should be averaging around 14 levels per stratum so around 50 is right. Picnic Mode is absurdly piss easy because the damage modifiers (among other things) are skewed heavily to the players' benefit. You'll probably kill her in like 3 turn or less if your team's damage output isn't naturally ass.
>>
>>719930094
>gatekeeping a product

Let me guess, low level education or just a complete neet?
>>
>>719921690
I draw around doors with black and green right under it. Connecting passages simply get the designated arrows indicating which way you enter and exit with no underlying coloring. Stuff like rivers simpy get blue, without any black outlines.
>>
you lolicons make me wanna turn on my 3da again. with which EO should i start again? I have all of them.
>>
>>719956179
EO4 because it's the worst and you can only go up from there. EMD and EMD2 don't exist shut up.
>>
>>719956228
I had a lot of fun with Etrian Mystery Dungeon until I was spending hours and hours grinding just a few dungeons in.
>>
>>719956228
jokes on you, i never played those and never include them either. i simply have EO1 to Nexus on my 3ds.
>>
EO4 has the best cast and im not biased because i had the artbook as a kid.
>>
i wonder if a blobber where you can respec at will could work
not in the sense of forcing the player to reclass for every boss, but just avoiding bricking your units
>>
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>>719957283
Do you regularly brick your units?
>>
>>719957283
I think these games are pretty nice about it all as-is. If you don't put some form of consequence on respec, there's no reason to commit to anything.
>>
>>719957283
>>719957418
>"brick"
You can get through the main story of any of these games on sheer stubbornness, and especially can reach the point where you can rest characters very easily.
>>
Whats a good skill for landsnechkt in eo2 to use on bosses? I have a few points in all-slash. Is hypercut stronger than cleaver or just faster?
>>
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>>719957520
That's what I was trying and failing to imply by asking whether it happens regularly. If your builds are shit but you're still progressing it doesn't matter, and if you ever hit an actual wall with your shit builds it only costs a couple of levels to rest them and gain fuckloads of power from an optimised tree. I often rest my own units in the mid to upper 40s anyway just to move points out of skills I don't use anymore and the power gain more than outweighs the couple levels of lower stats.
>>
>>719957819
The elemental chasers. They need a team built around those otherwise they can't feasibly keep up with the damage output that the top 4 can do.
>>
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>>719957283
The skill tree autism is one of the features simultaneously making these games unique and dragging them down in some ways. You're incentivized to be conservative with your points, lest you brick the character and have to grind a lot to fix them. The thing is, trash mobs let you get away with this approach, but bosses inevitably won't. So you're always holding on to points in due caution of the next boss, that represents less than 1% of the total game.
In an ongoing EO3 run I have 10 skill points unused on my Sovereign because of this. I *still* haven't permanently assigned them as of end of 2nd stratum, I just put them into a skill before going through the boss door. But I took break because of that piece of shit whale boss. The bosses in EO piss me off in general. Just these massive HP sponges that almost always require you to grind at least a little, unless you precognitively assembled the right team with the right build. And even then you generally need to be at a level floor in order to outdamage them.
>>
>>719958103
>So you're always holding on to points in due caution of the next boss, that represents less than 1% of the total game.
I have never done this in any EO. Stop being autistic.
>>
>>719958103
Aaaa
>>
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>hello this is our tank shes from Canada

WAT
>>
>>719957819
>Is hypercut stronger than cleaver or just faster?
10/10 Cleaver is stronger than 5/5 Hypercut, which in turn is stronger than 5/10 Cleaver. They both have same damage modifier at level 1.

https://aliturfah.com/eo-hd-skillsim/
>>
>>719958306
You probably grind a lot/brute force, then. My team is at level 20 for the whale faggot boss right now. From videos I've seen, this is at the lower end. It's possible to beat him this way, if you know what to expect beforehand and/or build your party exactly right. Most fight him around level 25+. I fucking hate grinding. Absolutely deflating to get to a boss, and then see you your strategy isn't enough, you just need more stats. So I hold on to points, to even stand a chance.
>>
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>>719958407
What
>>
what must we do to get a new EO?
>>
>>719958418
Thanks for the link and advice
>>
>>719958497
...Do you just not fight sea quests or explore the entirety of the stratum floors or something?
>>
>>719958407
We warned you about story mode, bro
>>
>>719958637
I haven't done the sea quests yet, no. Should I have to do side quests in order to stand a chance in the main quest? I've mapped the entire first 2 strata, that aside.
>>
>>719958515
Cute drunkard.
>>
>>719958746
Normally, you're supposed to have completed every bar quest before the stratum boss.
And considering the strata are reduced to 4 floors from the usual 5 floors other than the postgame one to make space for the sea chart, you should be spending time in the sea to unlock fights and explore. And the fights give nice rewards for first clears and free (limited) equipment for each of the 3 teams you can choose for those fights.
>>
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>>719958608
Fully 3D
Battles are graphically like modern DQ
Dating sim elements like Persona
2deep4u plot like Persona
Basically just make it high fantasy Persona like Metaphor
>>
>>719959020
Not my EO.
>like Persona
Automatically trash.
>>
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>>719959112
Persona Odysessy
>>
>>719958608
Hope enough EO fans answered the recent Atlus survey
Whenever I see Etrian Odyssey HD Remaster Switch physical edition on heavy discount I worry that it's over
>>
>>719957283
>blobber
fuck off faggot
>>
>>719957821
Yeah, the DS version of 1 is the only one where the penalty is ridiculous, and even there:
>30-55: Great chance to power level the classes that aren't part of your main party while you grind the affected characters back up. You can even replay the old floors with the new classes as a sort of NG+ and hope you get some rare drops you missed.
>56+: Your level alone will carry you through Etreant. Once you beat him, the entire post game is grind and rare drops and bullshit anyway. May as well hit 60 and retire for those bonus points.
>>
>>719959459
They will eventually port PQ to other platforms. If that day comes and goes without an HD 4 or 5 on the horizon, *then* you can worry.
>>
EO3 untold when?
>>
>>719959020
These games sold *worse* when they shifted that way. The only thing I worry about for EO6 is that it'll be *another* EO4 that tries to go "back to basics" and reuse old monsters/visual motifs/classes, despite 3 and 5 being the most popular games.
>>
>>719959834
You should respect your elders.
>>
I keep wanting to enjoy Etrian Odyssey because of the game’s vibe and beautiful character art but playing it just makes me feel kind of disappointed. The games are basically just static images (very little in the way of combat animations), the map textures are really plain and flat because it had to play on a DS and the mapping really doesn’t do much for me. I thought I’d enjoy them more since I loved the Labyrinth games, but I think I want a true modern EO with current gen production value behind it to make the naturally repetitive nature of dungeon crawling and random encounters more visually interesting.
>>
>>719960742
I mean, the 3DS games had 3D models that were lovingly animated for every single enemy.
>But my characters!
Them just being a JPEG is the point. It allows you to make them whatever you want them to be. Things like voice acting and 3D models and character animations would make them more specific. It would be harder to picture the androgynous characters as either sex, it would possibly contradict how you felt their attacks or personality should be.
>>
>>719960152
This isn't your western dungeon crawler thread, monkey. Now blob your way back to town.
>>
>>719961567
Yeah, I think I would enjoy the 3DS ones more. And I’m fine with JPGs, I just wish their art was involved in the actual combat gameplay more. You just don’t really see your characters while fighting monsters and that’s lame. I don’t feel like I’m playing a Ninja when all I do is see the character’s name pop up, click “attack” and then see a generic slash animation. Show me a pop in of the character’s eyes. Show me the ninja star flying to hit the enemy. Labyrinth had little chibis that would pop up when that character attacked. My zoomer brain wants more feedback from the game to make me FEEL like I’m in a fight.
>>
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>>719958407
She's a cute racoon.
>>
>4 was worse than 3
>5 was worse than 4
>X was worse than 5
>Untolds come with their own issues despite largely being superior to their originals
Sometimes I wonder if death was the merciful option for the series.
>>
>>719928139
>>719928980
Path of the Abyss needs a solid patch to fix the terrible on-boarding process, it has dogshit early game. Literally dumps 10 walls of text at you.
>>
>>719962575
4 is the best one, though.
>>
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>>719962575
There's literally nothing wrong with Untold 2 except maybe the postgame being underwhelming
>>
>>719954893
We could've had an canon Imperial waifu. We were robbed with U2 flopping as hard as it did.
>>
>>719955037
The actual 5th stratum itself still takes 30mins - 1hr, at least (and I'm lowballing). It's not so bad.
>>
>>719938696
Each game features a party with some loose headcannon connection to the one from the previous. E.g. I played EO4 with a band of money-grubbing mercs in my head, and then followed that with EO3's party being family/mentors/friends of the merc party who were more noble and a bunch of explorer autists. I refuse to retire any character, too, just feels wrong.
>>
>>719958418
Why not just equip Axes in boss battles and use Silencer?
>>
>>719958103
This is really dumb. Spend your points, dummy.
>>719962575
>5 was worse than 4
In what fucking world?
Either way, you're sidestepping that 4 > 1/2, and Untold 1 Classic > 1 DS, and Untold 2 > Untold 1 AND 2 DS, and 5 > both Untolds AND 4. And then the HD remasters > original games, and even Untold 1.

It's easy to create a narrative, but these games picked up starting with 3 and have been making improvements ever since. If they hadn't, 3 HD would be worse than 3 DS.
>>
>>719963719
Maybe Untold 1's story shouldn't have been so shit and Atlus should have made it clearer that these were just for fun between main games instead of the new series direction.

If it went 4 > U > 5 > U2, I think both 5 and U2 would have sold WAY better.
>>
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Does Pokemon Odyssey count?
>>
>>719964806
>someone actually remembers Yggdrassil Girl

She has to be the most forgotten character in the entire series, I believe she had negative fanart back then.
>>
I'm insanely disappointed with the mods on the remakes. You would think the guys who made literally assembly mods for the old games would have a field day and make the craziest mods you could possibly think including a supper nexus mod with literally all classes and what not, but no - we get changed pngs.
>>
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>>719964976
>let's make a character who only appears on the very last floor of the postgame dungeon in a game that goes to level 130
>>
>>719962993
I don't like how it changed the way classes worked
>>
>>719964989
I'm mad nobody fixed the stupid mouse arrows and vignetting on 3 and I'm about at the point where I'm going to just fucking fix it myself.
>>
>>719958103
I have never done this in any EO game anon, spend your points once you level up. I hate to say it but I think you're just terrible at the game.
>>
>40 bucks for an updated port of a DS game
>80 if you get the bundle with all three
>oh by the way, there's DLC with some jpgs if you want

What the fuck is Atlus problem?
Meanwhile FUCKING konami charges 25 bucks for the 3 castlevania games on the DS + a remake of an old game + the original version of that old game + concept arts + game manuals

I know that Atlus is greedy but holy fucking shit what the fuck.
>>
>>719966731
They were probably trying to 'subtly' kill off Etrian so they could focus more on Persona.
>>
>>719915496
This sounds like the Ys 1 soundtrack for the PC-88
>>
>>719943383
EO2 had weird bosses, like I don't even know the gimmicks of the 2nd stratums boss to this day because he's so easy to nuke but the ice bitch either cockslaps my whole party in one turn or just flops around taking a beating
>>
>>719964452
>I refuse to retire any character, too, just feels wrong.
You could've just headcanoned them getting stronger from some out-of-labyrinth training, anon.
The only anomalies are Wufan, Kibagami, and Logre because you outright lose the portraits if you do so.
>>
>>719927770
Why would you ever not buy a bundle?
>>
>>719962106
EO is a series for people with an imagination.
>>
>>719966238
EO is not hard
>>
>>719959459
I did, I wrote all about EO's despite the stupid survey taking like half an hour with irrelevant crap
I wrote about wanting ports of the older ones, new titles, even spin offs if possible
>>
>>719968041
>You could've just headcanoned them getting stronger from some out-of-labyrinth training, anon.
That's true, but I'm also pretty impatient. Don't know if I'd have wanted to deal with getting them back up to speed, and I managed to push through the postgame without it in the Etrians I've played, so far.
>>
>>719928053
I have my tank right here who has been protecting the party by climaxing on the enemies.
>>
>>719929356
>>719927835
Gladiator is tanky enough as a frontliner imo, you might need the damage with princess not outputting any and buccaneer being lackluster
>>
>>719968346
I didn't say it was. That anon just clearly isn't very good at the game if he's struggling that much.
>>
>>719968757
wait a fucking second.........
>>
>>719962575
4, 5, and X were all excellent though, I don't think you ever liked this series to begin with. I hate story mode but the U games were still good on classic as well.
>>
>>719969014
>X
>excellent
>when practically 33% of the game is fucking shrines
>>
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>>719925798
>>
>>719968757
Did the HD versions make it so you could use any portrait for any class like in Nexus? Or is that just a mod?
>>
>>719969202
but I liked the high/low floor gimmick.
>>
>>719969202
They did reuse the shrines too much but it was still great overall for me at least because I love the combat and party building so much.
>>
>>719969317
Any portrait for anything. Exception: Beast
Beast portrait > any non-beast class: OK
Any non-beast portrait > Beast class: Not OK
Haven't checked Yggs because I never use them.
>>
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>>719930303
https://www.youtube.com/watch?v=3KmcSXVyzzM

Best stratum song
>>
>>719969459
Nice.
>>
>>719969505
>literally 1 floor
What the fuck were the devs thinking???
>>
>>719968840
That was me. Anon, I'm not struggling with the game. In fact, I'm cruising through the labyrinth with barely any skill points invested. I'm making more of a design critique of the game - it's better to spend no more skill points than you strictly need to. I couldn't have possibly had an easier time by spending those points early, even though that is what you intuitively want to do.
>>
>>719970129
well yeah
investing more points also increases the cost of the skills so knowing when you need to upgrade is just another part of building a party
>>
>>719968803
I guess it depends on if he's planning to spec his buccaneer for damage or support. Damage bucc I'd go with hoplite for a bit of extra support, otherwise gladiator might help.
>>
>>719969317
Yes. The only reason I'm making use of that function it's so I can carry over my party from eo1, the only one new here is gunner who is still the gunner class, everyone else is not matching their actual class at all since they reclassed to something else in the 2nd game in my head.
>>
>>719970738
>all males
why are you gay
>>
>>719970981
I dont understand it either. Any real EO fan makes a 5 loli party and pairs them up with each other. The 5th loli is your self-insert that does it with either the inn mommy or store whore.
>>
>>719971219
Nah you're joking.
This is the perfect EO party:
>Male self insert
>3 females
>Male bro
>>
Why do people keep slandering the piratebro, buccaneers are really strong
>>
>>719970129
That's just a bizarre play-style but you do you I guess. If you know how to build a party, you absolutely can distribute points right away.
>>
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>>719970981
Because no females ever make me feel anything outside of this crackhead in eo5. Weed dealer loli is the best.
>>
>>719971281
I disagree, but it is still better than 5 m*les.
>>
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>>719970129
There are always skills to put points into that make you stronger until your tree maxes out in the late game. Your characters are not more powerful than someone with identical builds but all their spare points are in Physical Attack Up, HP Up or other passives.
>>
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>>719971281
>self insert
>>
>>719971219
Not five lolis but 3 lolis and 2 onee-chans. Either go poly for one pairing or as you said, self-insert and do your headcanon with some NPC.
>>
>rest team to move points around for better offense/defense
>level up and bring the protector to block the front line
>turn 1 scylla just instant kills two people with the AoE hitting 4 times instead of trying to put them to sleep like she usually does (everyone has anti-sleep accessories)
>stuck in fail spiral trying to get them back up and lose again
I'm like two more attempts from just uninstalling and waiting for EO7, or at least more HDs.
>>
>>719971506
>not feeling anything for blonde princess
Leave
>>
>>719971219
Correct expect for the part about the self-insert. No self-inserts whatsoever, just five of the flattest etrian girls available.
>>
>>719971857
Have you tried force abusing her yet. It always works for me.
>>
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>>719971506
>no females ever make me feel anything outside of this crackhead in eo5.
>not wanting to fuck rabbit granny
>>
>One old man
>One cool dude
>One hot chick
>Two cute chicks
That's how you do it
>>
>>719971904
She got mogged hard by the new princess portrait in hd bro.
>>
>>719972031
I hope you all DID mod your 3DS games with the HD portraits, right?
>>
>>719971506
No, you're definitely a gigantic faggot. V had some of the best tit cows and lolis.
>>
>>719971857
If you're playing the hd version, you should be using save slots. Rest, grind the five levels back up, save, and then distribute the points and save that build into a new slot. Just turn on picnic mode to regrind the levels, nobody cares, it'll just save time. In 2 you want to just re-fight the stratum bosses for levels then rest at the inn until they respawn.
>>
>>719971963
The one time I tried grinding force for 10 minutes to attempt it she slept everyone in the party who was attempting theirs turn 1 and then killed them before I woke them up. If I'm most likely going to lose on the first turn regardless I'd rather waste less time getting to it.
>>
>>719969304
What a missed opportunity. At least Fortress is still a top tier tank class.
>>
>>719972264
>V
>lolis
Only necrololi qualified and even she was a hebe at best. The rest of your "lolis" were potatoes.
>>
>>719972264
I never said I wasn't a faggot anon, I'm making fun of your retarded ass for even asking that question to me.
>>
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>>719972009
For me its
>Cool guy(me)
>Cool older dude(my dad)
>Big booby lady with glasses(my mom)
>Cheeky Brat(younger sister)
>Old Lady(Grammy)
>>
EOV had that one repeatable DLC quest that gave a shit ton of exp
I couldn't get over having that level of power in the game, so I never finished it
it was like, what's the point of doing all the other quests if I can just repeat this quest in way less time and get overleveled extremely quickly
I couldn't enjoy the game anymore because it felt like I was wasting time
>>
>>719972450
so you want to fuck your mom?
>>
>>719972278
Anon, just grind force gauge on everyone then quicksave before the boss fight. If it flops again just reload your quicksave and keep trying until it works.
>>
>>719972532
No, Grammy obviously that's why posted old lady farmer, retard.
>>
>>719972438
kek based faggot
>>719972450
kek based incest cuck
>>
>>719927272
Yggdroid is functional but really schizophrenic in design. It works great when you subclass it, but you have to consider if the benefits you get from using a Yggdroid outweigh what you'd get if you just used the class your subbing into and subbed into something else. If you think it does for your party set up though, godspeed.
>>
>>719971219
My loli party prostitutes themselves when they go back to town.
>>
>>719972585
Don't quicksaves delete themselves after loading? Or am I thinking of some other game.
>>
>>719927760
>>719972794
Yggdroid can easily be made to nuke everything on the screen consistently tho
>>
>>719972814
For the HD ones, only if you make a new quicksave or save directly at the inn/pole.
>>
>>719972814
No, they made it so in HD your quicksave will remain so long as you never try to load your game into a normal savefile. So you can keep realoding your quicksave if you keep dying to the boss.
>>
>>719972963
It's still deleted if you make a regular save
>>
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>>719969757
Something new, it didn't work well though
I still think IV is great, just a shame about the shorter dungeons
and fuck lava stratum
>>
>>719971420
>If you know how to build a party, you absolutely can distribute points right away
My entire point is that you CAN'T know this because of the stat check bosses. The existence of bosses such as they are, and the high cost of respec, means it's always inherently better to be conservative with point investment.
>>
>>719972451
retard
>>
>>719972450
I know this is portrait was made years later but some of 3's artstyle looks like a weird in-between of EO1&2 blobbers and the more realistic proportions of 4 onward. It just looks off to me and the designs look inconsistent
>>
>>719921690
WHO
THE FUCK
CARES
>>
>>719973312
That's why I consider 3 to be Himukai's peak of the series.
>>
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>>719920014
Sounds like the game for me, the coach!
>>
>>719973353
People who play Etrian?????
>>
>>719972862
Which is great if it works for your party. I used mine as a Hoplite so I had a tankier tank personally and it worked well enough
>>
>>719973092
As long as you have a good general game-plan of healer, tank, and damage then yes you can distribute points right away. 3 is the third game in the series so I guess they might expect you to know what you're doing a bit more by now but it's still possible even for new players. As for "stat check", as long as you're fighting every encounter and doing quests, then your level should generally be where it needs to be for the boss. I can understand maybe holding on to a point or two but saving up like 10 sp is excessive. Here's a tip for your sovereign if you haven't done so already: get prevent order and if you don't have a monk, protect order as well.
>>
Why would you draw a map manually? Is it autism?
>>
>>719973670
Don't knock it until you try it on the NDS/3DS.
>>
>>719973856
It's perfectly fun on a mouse too
>>
>>719954539
Koshiro has shit taste in his own music
https://youtu.be/qYkqmMLONDY?si=tD8nQvIAN9SwKt9y
More like koshiri
>>
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>>719958608
100% them all.
>>
>>719973434
Wrong.
I play Etrian and don't argue about that inane nonsense.
>>
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After 10,000 years I'm finally free
Still took insanely good RNG
>>
>>719974581
>uneven exp
I'm so sorry anon.
>>
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>>719974581
It never began for Ethan.
>>
>>719974581
Wtf is that font?
>>
>>719974676
It's been uneven since the first floor, I'm used to it now.
>>
>>719974823
The default HD collection font
>>
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>>719974823
Typical Atlus USA faggotry. No one who's still working there cares anymore. Thankfully you can mod it out.
>>
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>>719974676
It all evens out at the level cap
>>
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>>719975207
>uneven teeth
>>
>>719975426
Delete this
>>
>>719975165
Man, I fucking despised 4's font.
>>
>>719929845
I started with the GBC ports but switched to PS after a while for reasons.
>>719938103
I think just like everyone should run games like Myst and LSD without a guide so too they should experience Wiz 1-2-3-4 in all their glory. They're founding and transcendental experiences that double as a deep dive into the possibilities of game design, if you get off that anyways. It's the same reason you'd play a game like Dungeon Travelers 2-2 that on the surface looks like yet another pornographic blobber.
>>
>>719975702
>wizardry 4
No need to get cruel anon
>>
>>719929845
PS1 release
>>
>>719915496
>What other drpgs have catchy soundtracks?
Move aside, peasants:
https://www.youtube.com/watch?v=QtjbJ48y-js
>>
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>>719976501
Uematsusissies have no retort for this.
>>
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https://www.youtube.com/playlist?list=PLz8IgidXTGlEeweiUlC-6UgkwB1BROJhQ
and its not even close
>>
>>719976501
You owe me for making me listen to that thing anon
>>
>>719975207
>>719975426
i see where you fags coming from
>>
>>719951473
Oh, it gets so much worse than that...
https://youtu.be/GlMBax-_n5E?si=S7GHZPAPlqBdlXP4
>>
>>719977302
>This game is “Raising Speedrun Simulation RPG”, based on the concept of "Embrace being evil,"
???????
What the fuck does it even mean
Is it like a gayer pokemon with Persona Q aesthetics?????
>>
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>>719976501
>>
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>>719977302
This game sounds pretentious as fuck, and I can't believe that's Himukai's art, it looks so bad.
>>
>>719977302
>>719918264
>Game looks like baby's first RPG mobile game
>That trailer
I have no idea what's going on but it looks shit
>>
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>>719918264
This is a fucking mobile gacha game turned into a full game at the last moment. Just go back to designing cute girls in train games, Himukai.
>>
>>719914689
I’ve been replaying 1 recently, and knowing that immunize+defender is game breaking makes the experience a lot more relaxing.
>>
>>719978254
Mobile gachas are too technically complex for Experience, believe me.
>>
>>719918264
Cute clown boy at least.
>>
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>>719978563
Too chibi even for Himukai's standards. Even EOV potatoes look bigger than them.
>>
How do I build a healer/supporter Sovereign, no idea which skills I'm supposed to invest in bros I'm legit dumb
>>
>>719979193
The health per turn is the best healing in the game. Attack up means faster kills
>>
>>719966731
Atlus has always asked outrageous prices for their games. Do people not remember the Atlus tax?
>>
>>719979193
>How do I build a healer/supporter Sovereign
Well, for starters you pick a Monk and use Sov as a subclass.
>>
>>719979403
>The health per turn is the best healing in the game
Heck no, it's not consistent enough to handle things by itself.
>>
The 6th stratum in the first game was pure cancer. Is it as bad in the newer games?
>>
>>719915496
https://www.youtube.com/watch?v=Wjt66POJKHg
>>
>>719979193
Protect order, royal veil, and reinforce are the main healing ones. Royal veil and reinforce are fixed healing and will be better early on but then start to drop off. Protect order is TEC based and needed to allow actual reliable healing. Prevent order is also basically mandatory since being able to guarantee an ailment negation is really good. If the sovereign activates a buff limit, it'll also apply the reinforce heal to the whole party since it's a buff. This can be a good way to get two reinforce heals off quickly since you an use a limit and another order skill in the same turn. A single point in negotiation can be decent since it's a fairly strong heal at the cost of buffs. Attack order is obviously good for damage.
>>
>>719979809
yes
I’m not entirely sure why they call them post game when they’re mostly just as important to the overarching plot as any other stratums. The only exception is in the first game, but the remake reveals lore that recontextualizes it to be important as well.
>>
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I just wish there were more dungeon crawlers where you make your damn party existed and more games copied the map making gimmick of EO
Considering how essential dungeon crawlers were, it's kind of sad to see how obscure they are now. It wasn't just Wizardry and Might & Magic games, the first real MMO games were practically weird and advanced dungeon crawlers too.
Hell, we can't even get proper ports of the old titles yet.
>>
>>719977302
This looks like the most generic shit ever.
>>
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>>719980215
>I just wish there were more dungeon crawlers where you make your damn party existed
we just call them turn-based JRPGs nowadays. And I don't think most people even know Bard's Tale 4 exists
>>
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>>719933642
>>
>>719975165
>Nich Maragos
Interesting that such a massive faggot when it comes to stupid localisation decisions still understood such a fundamental thing.
>>
>>719976501
This is one of the only games where I turned off the soundtrack entirely and just listened to other music instead. It's so fucking bad. Shame because the game is pretty good and novel otherwise.
>>
>>719914689
can't play the HD versions, it's just not the same without mapping in the dual screen
>>
I've played 1 and 2, but is 3 as good?
>>
>>719979809
6th strata design gets better past 3 I think. I like the one in 5 where it's technically just one long vertical plane and the teleporters has some logic to them.
>>
>>719979193
If you're early on then you probably want to alternate guard and attack order to get one point in ad nihilo, along the way grabbing some reinforce and a point in prevent order and then going straight to protect order.
It takes a pretty long time for them to become a viable solo healer so you'll probably want a monk as well or a point or two in bandage on someone with a lot of TP like a zodiac to keep people topped off inbetween battles.
You can skip the "Heal when at max HP" passive if your sov is in the front line, it's going to get disabled way too often to justify delaying the other stuff.
>>
>>719981486
3 is significantly better than both 1 and 2
>>
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>>719914689
>>Pick up Etrian Odyssey because it's colorful with lots of cute characters
>>End up with a game extremely hostile to (You) in all possible manners
>>
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>>719982005
Even in this thread...
>>
>>719982174
It just popped into my mind when OP started to be a whiny bitch.
>>
>>719982005
I should get to actually playing that game one day
I even forgot the name
>>
>>719982676
Rain world?
>>
Almost beat EO1.
I refuse to reuse any classes for EO2.
>>
>>719981374
Yeah, it's a good time.
>>
>>719983920
>I refuse to reuse any classes for EO2.
Good choice, you're gonna have fun
>>
>>719983920
I hope you didn't use Hexer.
>>
>>719984718
I refuse to use hexers because how broken they are
>>
>>719984718
Highly unlikely for anyone to have used a Hexer in EO1 with how late into the game you unlock them
>>
>>719985902
You have a bajillion people talking about using unlocked classes in 3 and talking about subclassing on how to build a character "early on" bro...
>>
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>>719985845
>I refuse to use hexers because I'm gay
>>
>>719985993
EO2 is already easy to break if you just use a ronin or DH, why make it even easier
>>
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What is your favorite class?
>>
fuck sega fuck atlus fuck nintendo for killing my beloved etriams
>>
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>>719986127
I like Dark Hunters because baits are funneh and satisfying
Plus yummy blonde mmmmm
>>
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>>719914689
>What the fuck is this?
>>
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>>719986127
Dancer my canonical wife
>>
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>>719986127
Wraith explosions, son
>>
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>>719986127
War magus. Can heal and do big slash.
>>
>>719986769
mages can't heal
>>
>>719915496
[The Dark Spire] (NDS)
>>
>>719986769
>do big slash.
No they cant
>>
>>719986612
my selfinsert..
>>
>>719973659
3 had a bunch of trap options that I thought would work but ended up being terrible. in my run of 2 I figured that teach and medico didn't really do a lot most of the time so I would skip pure tanks and healers and go with hybrids. I thought I could use princess as my tank/supporter and frontline monk as damage/healing with backline buccaneer and arbalest as main damage, but it turned out monk damage was an absolte meme and back line arbalest was gimp.
>>
>>719986612
It's funny that even though the genres are different, you can practically make a Diablo 2 Fishymancer in EOV
>>
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>>719973659
>3 is the third game in the series so I guess they might expect you to know what you're doing a bit more by now
>>719988782
>3 had a bunch of trap options
I wanna hear more about the ways you can fuck up
>>
>>719960742
>>719962106
EO games are all low budget games for a niche market. There's no incentive for them to improve the formula if people keep buying the games anyway.
>>
>>719988782
Princess can work as a healer without monk but they're not a tank. The guard tactic limit is a good option for defensive buff play. A limit building bucc that can always keep guard tactic up is actually a fairly viable defense option. Monks need subclassing before they have a chance of doing any real damage. Arbalists can work fine in the back even if front mortar is their strongest build. Zodiac is the number one damage dealer I'd recommend before subclassing because etheric charged limits will do huge burst damage against pretty much anything. It's a good damage option for the entire game as well. Hybrid roles in 3 will work better once you get subclassing but for the first two stratum it's a little harder to pull off.
>>
>>719990052
>Arbalists can work fine in the back even if front mortar is their strongest build.
To be fair you can just...
You know...
Swap the formations when you know you're not gonna get fucked over for it
There's plenty of skills that move people around
>>
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>>719986127
I loved having Princess for attack and defense buffs that heal and restore tp. Even if my teams had no synergy and fuck all for damage, just having good sustain is what made me think the games were never that difficult.
>>
>>719983920
Good luck with that, playing without a medic in the third stratum fucking sucks
>>
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>>719986127
>>
>>719979761
Literally skill issue. It is consistent
>>
>>719915496
Every Megami Tensei
>>
>>719990130
Well yeah that's fine, I just meant that you can build a full back-line arbalist without going for front mortar if you want to.
>>
>>719986339
Why is 5 so much more popular than the Dark Savant trilogy in Japan? Seems like 5's the baseline for every DRPG they've made since, while 6 and 7 only got ports on SNES, Saturn, and Playstation, and they didn't even bother with 8.
>>
>>719964653
>In what fucking world?
>second names suck ass
>piss easy to break in half
>boring as shit strata barring the 6th
>localization is meme tier and fucks around with an already barebones plot even by series standards
>still don't personally care for the series swap to 3D enemies and music shift
Also I'm not sidestepping that I think the Untolds are better than their originals, I literally mention in my post that they're largely superior to their originals even if they come with some changes that I thinj drag down the experience.
>And then the HD remasters > original games, and even Untold 1.
Mildly brushed up ports shouldn't even be considered as new games.
>>719962993
I still hate grimoires, but overall it's probably my favorite next to 3.
>>
>>719979809
They are post game dungeons. They are designed to be cancer. I would honestly like an etrian game where they are the baseline after the 3rd area since that's around when you start getting builds online
>>
>>719990223
War magus + gunner with medishot
You need anything else?
>>
>>719990698
timegating skills was lame but the classes themselves were excellent
4 was far, far, far easier than 5
>>
>>719990223
>Having a dedicated healer
*Laughs in healing items*
>>
>>719990052
I thought I could stack defense buffs and not need a hoplite but then enemies in the 4th stratum were totally fucking me up. my buccaneer was built for pincushion. I was trying to combo darkness fist on the monk with the arbalest skill that did damage to blinded enemies but it wasn't worth it at all.
>>
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>>719914689
>tfw you're a grown-ass man having to play parent to a party of anime children
>>
>>719990801
Like 20 theriaca B's for all the fucking gargoyles that petrify turn 1
>>
>>719991238
>4 lolis (or 3 lolis and one slightly older female) and one male support/healer
Oh yeah it's dungeon time
>>
>>719991002
5 was another game with trap options. fucking dodge nene and 4katana bnuuy.
>>
>>719991356
Just voltshot them nigga
Yeah those petrify niggas were annoying
>>
>>719991356
That's fine. Better than having a dedicated healer
>>
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when will japs make grimrock likes?
ive yet played a better griddancing dungeoncrawler
>>
>>719991356
>Medic gets petrified
Nice. Very cool.
*Warps*
>>
>>719991002
>but the classes themselves were excellent
I think there's some decent ideas marrred by execution, and I still that the way they did second names in general is inferior to subclassing, even considering all of its own faults.
>4 was far, far, far easier than 5
Yes, 4 is piss easy. 5's mildly more difficult than the easiest game in the series, that's not a high bar to clear.
>>
I kinda dislike how 2 doesn't even bother having the occasional rest/camp points
>>
>>719991187
Arbalist's snipe/sharpshoot are actually very strong but Monk isn't the best option for AOE ailments. You want a Wildling, Ninja, or even a Farmer (lullaby) for that. Bucc's Hanging skill is very useful for later stratum because head bind will shutdown a lot of those strong elemental attacks. Guard order also only works for physical damage reduction so you need to have elemental defense in mind as well. Make sure you're equipping gear that has slash/bash/pierce and fire/ice/volt forge icons on them. These are more important than the listed defense value. Going without a hoplite means you really need to pay attention to gear.
>>
>>719985970
the unlock classes in 3 are both good
the unlock classes in 1 are suck. Ronin would be usable if you at least got them from the start but aren't worth going out of your way to train one up later.
>>
>>719991496
Are there any Japanese squaredancing games? I honestly can't think of any off the top of my head - closest are just console versions of western games like Eye of the Beholder.
>>
I really dislike the second name system.
>>
>>719991778
Why
>>
>>719922601
Usually C.
All visible walls get drawn as walls. If there's water or a void, I don't draw a wall even if there's no way for anything to interact with that space. The only exception is dungeons that have no walls at all. Also, I color in all the water blue even if it goes to the very edge of the map and represents a border.
>>
>>719991887
I just don't like hiding the second half of the skill tree.
It makes building feel like shit to me
>>
>>719921690
>Doors
Only if it's a special door (i.e. the door that triggers a Muckdile ambush gets red under it)
>Passages
No
>Stairs
Depends on the type of dungeon.
>Chests
Sometimes.
>>
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Oh boy, another trap! Yay....
>>
>>719991002
>the classes themselves were excellent
Now if only every single skill didn't cost 10 points to fully max and it didn't take you half a lifetime to have a proper skillset. V took me a whole year to finish because the stratums were ass outside of the third one and leveling skills up was a pain in the neck, and even when I finally dropped the game before the Zombie Dragon, some of my Lv70+ members were still missing skills to be fully optimal. 4 might levelgate skills but at the end of the day it was a non-issue.

IV was more balanced than V, which made it easier than the rest of the series because you weren't punished by having an "unbalanced" team. With V it was so easy to break the game that you could use Necromancer's wraiths as tanks and trivialize the entire game, including the final boss.
>>
>>719921690
Does it fill out the spot if I turn automap on? Do I actually, physically, walk on the space in the process of exploring, or do I just interact with it from one tile away?
>>
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Quick, tell me if this is a scam or not before the bread dies anons
>>
>>719992426
seems legit
>>
>>719992426
Always say yes. This includes the squirrels.
>>
>>719992532
>This includes the squirrels
t. Thieving rodent
>>
>>719992581
Buy more threads, wannabe explorer.
>>
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>>719922601
E. I draw d with an open top
>>
>>719921690
No to all except chests
>Why
Because chests are part of the room. Everything else isn't
>>
>10k
3 ropes, Medicas, several status cures.
>>
>>719915496
www.youtube.com/watch?v=n5eoruiAnkM
>>
>>719991496
>>719991758

Japanese don't make games that allow for cheap exploits like grid dancing.
>>
>>719991496
>>719991758
Zanki Zero
>>
Do FOEs never respawn
>>
>>719964452
I'm the same way. The most I'll go is a rest, I won't retire them. I don't care if I'm gimping myself
>>
>>719993257
They come back after a couple days, maybe a week I think.
>>
>>719993257
They do, after several days.
>>
>>719993257
2 weeks
>>
>>719991387
I played 1 kanata and everyone at the time just talked about how strong 4 were. I had a fencer too but even though she didn't function as a tank, necrololi took care of that for me. If 5 was that easy for me, I can't imagine how 4 will be.
>>
>>719918264
I think his art looks appealing like usual despite this extremely barebones game.
>Looks designed for kids gameplaywise
>Cute, zero bloody gore or sexual things shown
>CERO D (17+)
Why
>>
>>719915631
considering how dickslurping of wizardry JRPGs are, it was surprising how lacking EO's popularity was there.
I guess JPs are just casuals who wanted wizardry but not ACTUAL wizardry
>>
>>719977302
This doesn't even show anything.
>>
>>719993408
4 is easy by virtue of being balanced. Even then, good luck trying to beat the superboss without chemicals.
>>
>>719993846
Let's be real mate your average EO is a zillion times easier than your average classic Wizardry title, because EO is from an era where QoL exists.
>>
>>719993408
>I played 1 kanata
>>
>>719994081
with
>>
>>719993194
>exploit
>>
>>719917462
zodiac fag until I die.
Dark ether is just fun. Especially with meteor spam (even if it's not optimal)
>>
>1
Game's broken. But even without a Medic you can do fine with your bog standard adventure party of one tank, one phys damage, one mag damage, a healer/buffer, and a wild card (binds, ailments, debuffs).
2 is also a broken mess but the exp system makes it seem harder than it is.
3 is... honestly a decent challenge but you can still do stuff like instakill bosses.
4 is easy. I beat even the Warped Savior with my regular, unrested adventure party, no changes.
5 is...uh, I found 5 easier than 4 actually but the Star Devourer is much stronger than the Warped Savior so there's that.
Nexus is nexus.



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